Thanks for the quick check (and quick response). Will update the map shortly.Asherz007 wrote:
juan tells me he still wants to take the bubble but he has his finals until Monday, so I'll just impart my general thoughts and whatnot for the time being. I know Juan's been busy the last couple of months so wanted find another BN to take some burden off of his shoulders, but I'm happy that he's still wants to go through with it.
Star Rating is completely useless for this kind of thing. You did express a concern about the spread I believe but I don't think the problem is where you think it is. In my opinion, the main problem is the gap between NM and HD; since HD also contains SVs, there's too much of a jump between the two because of how heavy the SVs are.
My suggestion would be to nerf the SVs in HD a fair bit since they appear to be identical to MX right now. Try to make them all normalised here if you can. My main concern was that EZ were using too many 1/2 snaps, thought that was a unrankable lol. But if that's not a problem I guess I don't have to worry about it. Will change HD though, the SVs can be made much easier but i feel like it would loose some of it's charm if all the SVs were normalized, so will probably just make them easier and remove some unnecessary ones (like the stutter SVs in the streams or something).[General]
Just a couple of reminders:
- If you don't use a hitsound, there's no need to put it in the folder. (Remove soft-hitwhistle) OOPS i forgot to remove it lol, it used to be a silent hitsounds but removed it for HS consistency between diffs
- The editor can only set ODHP values to one decimal place. (Editing the .osu for something you can't do in the editor is not allowed.) Oh, didn't know that. Will change the ODs on the ones with decimals.
- Rankable SV values are between 0.1x and 10x. (Due to how the client interprets SVs outside of these values, i.e. they're not the value they say they are) Oh didn't know this either. Guess I should read the ranking criteria before trying to rank stuff :upside_down: Changing the 0.01x SVs to .1x
Please sort these out, as they're all issues that are currently preventing the map from going any further.
Could have kiai I reckon. It sounds like there are sections where it would fit. Didn't choose to have an kai time since the ranked STD vers. didn't have one, but I'll consider having one (prolly gonna be the latter half of the chart if that's the case).
soft-hitfinish.wav is a little too quiet relatively imo. Might want to increase its volume with audio-editing software. owo)b
Tags: Remove everything that appears elsewhere in the metadata (like sakuraburst since that's in the title). When searching for tags it isn't case sensitive, so duplicates can be removed. Not sure about SV in tags but I think you're okay. (just once though lol) Ye, as you might've seen I'm not the greatest at metadata stuff (I even misspelled the song name the first time i uploaded it : ). Will update the tags to something that's more fitting for the song.
I'll be looking forward to checking this, so let me know whenever that first icon comes through, just so things don't get that messy. Pretty sure Garalulu is also interested as well, so there's that. (or just call me back if everything else falls apart) Will do!
And stop trying to downplay that this was featured in mwc lol. That's a big thing xd /shrug Felt like it wasn't a important add to the request and didn't want to spam you with unnecessary information lol.