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KASAI HARCORES - Cycle Hit [Taiko]

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Topic Starter
Axer
OWO
150
_MMMMMM_MMMMMM_
Que mapazo te mandaste, bueno acá va mi mod :^)

00:10:463 (44,45,46,47,48,49,50,51,52,53,54) - este stream suena mejor como ddkdkkddkdk, fijate si te gusta.
00:18:520 (91,92) - ctrl+g acá, dado que acá 00:18:520 - se escucha el tono más alto del pattern
00:19:206 (94,95,96) - kdd suena más apropiado
00:24:349 (4,5,6) - estas tres no suenan igual que las tres anteriores? ocurriría lo mismo acá 00:27:092 (10,11,12) - (kdd)
00:41:063 - no hay sonido acá? hmm
01:21:949 - hmm, por lo menos yo no se por que aca va don en vez de kat (como en los otros dos ca-me-llia)
01:23:320 - esta seccion esta igual a la anterior pero musicalmente tiene más beats, sin embargo solo estas enfatizando el coro, te recomendaría que agregues más notas como en el primer pattern (este 01:23:320 -) rellenando espacios vacios como estos: 01:24:349 - 01:24:520 - 01:24:863 - 01:25:206 - 01:25:549 - y los que proceden hasta acá 01:28:806 - . La idea es, como dije antes, que marques esos beats de la seccion para dar un toque más progresivo hasta la parte del stream.
02:26:577 (127) - cambiar a don
04:12:692 - acá me parece que el stream arranca mas adelante, precisamente acá 04:13:377 - o quizas podes cortar un poco el stream previo a la parte que aumenta el ritmo, por ejemplo borrando esta nota 04:13:292 (59) -

Y bueeeno, hasta llega mi aporte, mucha suerte con esto y ojalá la rankeen muy pronto, está genial :^)
Topic Starter
Axer

un-plugged wrote:

Que mapazo te mandaste, bueno acá va mi mod :^)

00:10:463 (44,45,46,47,48,49,50,51,52,53,54) - este stream suena mejor como ddkdkkddkdk, fijate si te gusta. Ya lo probe y no queda, no creo que necesite un cambio
00:18:520 (91,92) - ctrl+g acá, dado que acá 00:18:520 - se escucha el tono más alto del pattern Aplicado
00:19:206 (94,95,96) - kdd suena más apropiado Aplicado
00:24:349 (4,5,6) - estas tres no suenan igual que las tres anteriores? ocurriría lo mismo acá 00:27:092 (10,11,12) - (kdd) Aplicado
00:41:063 - no hay sonido acá? hmm Hay un sonido, ademas estan para conectar las patterns y que no hayan espacios vacios
01:21:949 - hmm, por lo menos yo no se por que aca va don en vez de kat (como en los otros dos ca-me-llia) Arreglado
01:23:320 - esta seccion esta igual a la anterior pero musicalmente tiene más beats, sin embargo solo estas enfatizando el coro, te recomendaría que agregues más notas como en el primer pattern (este 01:23:320 -) rellenando espacios vacios como estos: 01:24:349 - 01:24:520 - 01:24:863 - 01:25:206 - 01:25:549 - y los que proceden hasta acá 01:28:806 - . La idea es, como dije antes, que marques esos beats de la seccion para dar un toque más progresivo hasta la parte del stream. Rellenado :^)
02:26:577 (127) - cambiar a don Aplicado
04:12:692 - acá me parece que el stream arranca mas adelante, precisamente acá 04:13:377 - o quizas podes cortar un poco el stream previo a la parte que aumenta el ritmo, por ejemplo borrando esta nota 04:13:292 (59) - el stream pasa de seguir el sintetizador a seguir lo que sería el ultimo drop, así que no veo ningun problema que sea así de largo, aparte de que ya hay un sonido en 04:13:292 (59).

Y bueeeno, hasta llega mi aporte, mucha suerte con esto y ojalá la rankeen muy pronto, está genial :^)
Muy lindo el mod, muchas gracias :)
Mayuzumi Sayaka
good map
Surono
mod
03:38 Axer: What dis mean, I just noticed u
03:38 Surono: z
03:39 Surono: 00:36:177 (79,81,83) - kat these boi
03:39 Axer: fixed
03:39 Axer: they're now kat
03:42 Surono: 01:38:320 (547,548) - try avoid smth like this.. monotone emphasis... yeah ctrl g for smooth emphasis
03:42 Axer: oh, it sounds better now, applied
03:43 Surono: 01:39:092 - choose, kat or finisher lol
03:43 Axer: made it finisher
03:44 Surono: noice taste :^
03:44 Axer: just so it fits with the k finisher that comes a few milliseconds later uwu
03:46 Surono: 01:50:749 - don finish looks interesting, how/
03:48 Axer: wifi is spaghetti
03:48 Surono: *slrrupp
03:48 Axer: made it a big D
03:48 Axer: owo
03:48 Surono: BIG DADDY
03:48 Axer: OWO
03:48 Axer: Are you implying I have a big drill u////u
03:48 Surono: 02:16:977 (79,83) - kat these for variation and to avoid fingers get borin qwq
03:48 Surono: :^^^^^^^^^^
03:48 Surono: biggg
03:48 Axer: done owo
03:49 Axer: BIG
03:50 Surono: 02:33:606 - change color to blue ewe cuz KDK for kasai yeh? XD
03:50 Axer: oki, changed to KKK
03:51 Axer: awa
03:51 Surono: 02:50:920 - kat to follow da flow, 02:51:092 - and yeah to give alteration for sound from here
03:52 Surono: 02:56:235 - yummy big drum with big don dong :3
03:52 Axer: 02:51:092 - so I make this k too?
03:52 Surono: 02:50:920 - only this
03:52 Axer: alright, then I did gud iwi
03:52 Axer: BIG DON DONG
03:53 Axer: applied big dong
03:53 Surono: 02:57:606 - too much saw don kat don kat don colors, kat this for HEI qwq
03:53 Surono: 02:59:663 (335) - and this if u want qwq
03:54 Axer: made both of those kat cause it sounds more coolio
03:54 Axer: iwi
03:54 Surono: herman is coolio
03:55 Surono: herman lee
03:55 Axer: ah, I see you're a man of culture as weel
03:55 Axer: have you seen his hair
03:55 Axer: It's LOONG
03:56 Surono: :^) and his guitar playin always gud at doubles
03:56 Surono: a.k.a pp for oshh taco
03:56 Axer: owo big hair = big pp
03:56 Surono: YUSSSSSssss
03:56 Axer: so curly hair = :thinking:
03:56 Surono: :""""""D hard pepes
03:56 Axer: OOo
03:57 Axer: necrophagiatoast style
03:57 Axer: curly patterns owo
03:57 Surono: 03:06:863 - becarefuuul... da flow start long, not doubles able abluh qwq so yeh from here change as k k dddd
03:57 Surono: dw, sr is safe ewe
03:57 Axer: aaaaaaa
03:57 Axer: how ;;?
03:58 Axer: am confoos
03:58 Surono: 1/4 ewe
03:58 Axer: sooo
03:58 Axer: http://puu.sh/yCere/4950f0e3c1.jpg like this iwi?
03:58 Surono: aheuehue
03:59 Surono: why colors swag XDDddd
03:59 Surono: is that finishers?
03:59 Surono: de 2 notes single?
03:59 Axer: WAIT
03:59 Axer: k k dddd
03:59 Axer: am dumb
03:59 Surono: yes
03:59 Surono: XDDDDDddddd
03:59 Axer: 8.04*
03:59 Axer: (confused screaming)
04:00 Axer: wait
04:00 Axer: it's still 2100 circles
04:00 Axer: good
04:00 Surono: 04:02:406 -
04:00 Surono: tss tss dussss
04:01 Surono: 04:03:777 - 04:06:520 -
04:01 Axer: kkd?
04:01 Surono: yez da colorz
04:01 Axer: oo
04:01 Axer: ok fixed owo
04:01 Axer: kay kay dee
04:01 Axer: dee dee kay
04:01 Axer: kay kay dee
04:03 Surono: 04:13:292 - ...... so you wan beautiful number combos? qwq but i would suggest here to delete cuz for alteration.. if not delete, indeed looks overlap stream emphasis..
04:03 Surono: 04:11:920 - but tada,,, just move to here, theres still sound
04:03 Axer: actually
04:03 Axer: I got that same suggestion before by un-plugged
04:04 Axer: I said no because I tried to emphasize on the synth and then switch to the drop smoothly
04:04 Axer: but maybe that can work too
04:04 Surono: "link starto"
04:04 Surono: unplugged rip
04:04 Axer: I don't know
04:04 Axer: if you believe it could make it better then sure
04:04 Axer: owo
04:05 Surono: yeah qwq it would better dw
04:05 Axer: alright then, applied owo
04:05 Surono: 04:23:835 - move to 04:24:006 - here for accurate emphasis??
04:05 Surono: *swap
04:05 Axer: 04:11:920 - this should be a d tho right?
04:05 Surono: yes
04:05 Surono: so would build 4plet, ddkd kek
04:06 Axer: ok
04:06 Axer: so I ctrl+g those 2 notes?
04:06 Axer: or leave an empty spot in 4:23
04:06 Surono: ... swap
04:07 Axer: yes I noticed am dumb sorry
04:07 Axer: ;;
04:07 Axer: applied owo, sounds way more coolio now
04:07 Surono: yez qwq
04:08 Surono: 04:28:035 - this overdone if this kat, so don qwq.. cuz da sound is like 04:27:777 - up down up down right :"D
04:09 Axer: done
04:09 Axer: 04:29:406 - so the same here?
04:10 Surono: 04:29:320 (242,243) - for tow cuz low sound
04:10 Surono: two
04:10 Axer: 04:29:320 (242,243) - so these two are d now iwi?
04:10 Surono: YES
04:10 Axer: GOOD
04:10 Surono: ewee
04:11 Axer: owoo
04:11 Axer: alright, applied those mwm
04:13 Surono: 04:42:863 - ~ 04:43:549 - change this part as kdkdkkddk
04:14 Surono: 04:53:835 - same above
04:15 Axer: done 0w0
04:15 Surono: 05:02:749 - move this green line to 05:02:835 - here, seems not good if 05:02:749 - this finisher start to normal sv
04:16 Axer: fixed sv iwi

yeah for first, 04:18:863 - from here until end.. try to ask taco community if they want it I would nominate it and try contact other BN or QAT da important!

for now, i just give suggestion for this part 04:50:406 - ~ 04:51:777 -

good luck for ranking or going for hype, loved~~~~
Backfire
This map should be ranked, if you want my opinion
Topic Starter
Axer

Surono wrote:

mod
03:38 Axer: What dis mean, I just noticed u
03:38 Surono: z
03:39 Surono: 00:36:177 (79,81,83) - kat these boi
03:39 Axer: fixed
03:39 Axer: they're now kat
03:42 Surono: 01:38:320 (547,548) - try avoid smth like this.. monotone emphasis... yeah ctrl g for smooth emphasis
03:42 Axer: oh, it sounds better now, applied
03:43 Surono: 01:39:092 - choose, kat or finisher lol
03:43 Axer: made it finisher
03:44 Surono: noice taste :^
03:44 Axer: just so it fits with the k finisher that comes a few milliseconds later uwu
03:46 Surono: 01:50:749 - don finish looks interesting, how/
03:48 Axer: wifi is spaghetti
03:48 Surono: *slrrupp
03:48 Axer: made it a big D
03:48 Axer: owo
03:48 Surono: BIG DADDY
03:48 Axer: OWO
03:48 Axer: Are you implying I have a big drill u////u
03:48 Surono: 02:16:977 (79,83) - kat these for variation and to avoid fingers get borin qwq
03:48 Surono: :^^^^^^^^^^
03:48 Surono: biggg
03:48 Axer: done owo
03:49 Axer: BIG
03:50 Surono: 02:33:606 - change color to blue ewe cuz KDK for kasai yeh? XD
03:50 Axer: oki, changed to KKK
03:51 Axer: awa
03:51 Surono: 02:50:920 - kat to follow da flow, 02:51:092 - and yeah to give alteration for sound from here
03:52 Surono: 02:56:235 - yummy big drum with big don dong :3
03:52 Axer: 02:51:092 - so I make this k too?
03:52 Surono: 02:50:920 - only this
03:52 Axer: alright, then I did gud iwi
03:52 Axer: BIG DON DONG
03:53 Axer: applied big dong
03:53 Surono: 02:57:606 - too much saw don kat don kat don colors, kat this for HEI qwq
03:53 Surono: 02:59:663 (335) - and this if u want qwq
03:54 Axer: made both of those kat cause it sounds more coolio
03:54 Axer: iwi
03:54 Surono: herman is coolio
03:55 Surono: herman lee
03:55 Axer: ah, I see you're a man of culture as weel
03:55 Axer: have you seen his hair
03:55 Axer: It's LOONG
03:56 Surono: :^) and his guitar playin always gud at doubles
03:56 Surono: a.k.a pp for oshh taco
03:56 Axer: owo big hair = big pp
03:56 Surono: YUSSSSSssss
03:56 Axer: so curly hair = :thinking:
03:56 Surono: :""""""D hard pepes
03:56 Axer: OOo
03:57 Axer: necrophagiatoast style
03:57 Axer: curly patterns owo
03:57 Surono: 03:06:863 - becarefuuul... da flow start long, not doubles able abluh qwq so yeh from here change as k k dddd
03:57 Surono: dw, sr is safe ewe
03:57 Axer: aaaaaaa
03:57 Axer: how ;;?
03:58 Axer: am confoos
03:58 Surono: 1/4 ewe
03:58 Axer: sooo
03:58 Axer: http://puu.sh/yCere/4950f0e3c1.jpg like this iwi?
03:58 Surono: aheuehue
03:59 Surono: why colors swag XDDddd
03:59 Surono: is that finishers?
03:59 Surono: de 2 notes single?
03:59 Axer: WAIT
03:59 Axer: k k dddd
03:59 Axer: am dumb
03:59 Surono: yes
03:59 Surono: XDDDDDddddd
03:59 Axer: 8.04*
03:59 Axer: (confused screaming)
04:00 Axer: wait
04:00 Axer: it's still 2100 circles
04:00 Axer: good
04:00 Surono: 04:02:406 -
04:00 Surono: tss tss dussss
04:01 Surono: 04:03:777 - 04:06:520 -
04:01 Axer: kkd?
04:01 Surono: yez da colorz
04:01 Axer: oo
04:01 Axer: ok fixed owo
04:01 Axer: kay kay dee
04:01 Axer: dee dee kay
04:01 Axer: kay kay dee
04:03 Surono: 04:13:292 - ...... so you wan beautiful number combos? qwq but i would suggest here to delete cuz for alteration.. if not delete, indeed looks overlap stream emphasis..
04:03 Surono: 04:11:920 - but tada,,, just move to here, theres still sound
04:03 Axer: actually
04:03 Axer: I got that same suggestion before by un-plugged
04:04 Axer: I said no because I tried to emphasize on the synth and then switch to the drop smoothly
04:04 Axer: but maybe that can work too
04:04 Surono: "link starto"
04:04 Surono: unplugged rip
04:04 Axer: I don't know
04:04 Axer: if you believe it could make it better then sure
04:04 Axer: owo
04:05 Surono: yeah qwq it would better dw
04:05 Axer: alright then, applied owo
04:05 Surono: 04:23:835 - move to 04:24:006 - here for accurate emphasis??
04:05 Surono: *swap
04:05 Axer: 04:11:920 - this should be a d tho right?
04:05 Surono: yes
04:05 Surono: so would build 4plet, ddkd kek
04:06 Axer: ok
04:06 Axer: so I ctrl+g those 2 notes?
04:06 Axer: or leave an empty spot in 4:23
04:06 Surono: ... swap
04:07 Axer: yes I noticed am dumb sorry
04:07 Axer: ;;
04:07 Axer: applied owo, sounds way more coolio now
04:07 Surono: yez qwq
04:08 Surono: 04:28:035 - this overdone if this kat, so don qwq.. cuz da sound is like 04:27:777 - up down up down right :"D
04:09 Axer: done
04:09 Axer: 04:29:406 - so the same here?
04:10 Surono: 04:29:320 (242,243) - for tow cuz low sound
04:10 Surono: two
04:10 Axer: 04:29:320 (242,243) - so these two are d now iwi?
04:10 Surono: YES
04:10 Axer: GOOD
04:10 Surono: ewee
04:11 Axer: owoo
04:11 Axer: alright, applied those mwm
04:13 Surono: 04:42:863 - ~ 04:43:549 - change this part as kdkdkkddk
04:14 Surono: 04:53:835 - same above
04:15 Axer: done 0w0
04:15 Surono: 05:02:749 - move this green line to 05:02:835 - here, seems not good if 05:02:749 - this finisher start to normal sv
04:16 Axer: fixed sv iwi

yeah for first, 04:18:863 - from here until end.. try to ask taco community if they want this I would nominate it and try contact other BN or QAT da important!

for now, i just give suggestion from 04:50:406 - ~ 04:51:777 -

I Applied owo
good luck for ranking or going for hype, loved~~~~
I will contact BN and QAT owo, thanks for the mod!! :)
And also, I'll try to talk with people to see if they would like to see this ranked owo!
_MMMMMM_MMMMMM_

Surono wrote:

mod
03:38 Axer: What dis mean, I just noticed u
03:38 Surono: z
03:39 Surono: 00:36:177 (79,81,83) - kat these boi
03:39 Axer: fixed
03:39 Axer: they're now kat
03:42 Surono: 01:38:320 (547,548) - try avoid smth like this.. monotone emphasis... yeah ctrl g for smooth emphasis
03:42 Axer: oh, it sounds better now, applied
03:43 Surono: 01:39:092 - choose, kat or finisher lol
03:43 Axer: made it finisher
03:44 Surono: noice taste :^
03:44 Axer: just so it fits with the k finisher that comes a few milliseconds later uwu
03:46 Surono: 01:50:749 - don finish looks interesting, how/
03:48 Axer: wifi is spaghetti
03:48 Surono: *slrrupp
03:48 Axer: made it a big D
03:48 Axer: owo
03:48 Surono: BIG DADDY
03:48 Axer: OWO
03:48 Axer: Are you implying I have a big drill u////u
03:48 Surono: 02:16:977 (79,83) - kat these for variation and to avoid fingers get borin qwq
03:48 Surono: :^^^^^^^^^^
03:48 Surono: biggg
03:48 Axer: done owo
03:49 Axer: BIG
03:50 Surono: 02:33:606 - change color to blue ewe cuz KDK for kasai yeh? XD
03:50 Axer: oki, changed to KKK
03:51 Axer: awa
03:51 Surono: 02:50:920 - kat to follow da flow, 02:51:092 - and yeah to give alteration for sound from here
03:52 Surono: 02:56:235 - yummy big drum with big don dong :3
03:52 Axer: 02:51:092 - so I make this k too?
03:52 Surono: 02:50:920 - only this
03:52 Axer: alright, then I did gud iwi
03:52 Axer: BIG DON DONG
03:53 Axer: applied big dong
03:53 Surono: 02:57:606 - too much saw don kat don kat don colors, kat this for HEI qwq
03:53 Surono: 02:59:663 (335) - and this if u want qwq
03:54 Axer: made both of those kat cause it sounds more coolio
03:54 Axer: iwi
03:54 Surono: herman is coolio
03:55 Surono: herman lee
03:55 Axer: ah, I see you're a man of culture as weel
03:55 Axer: have you seen his hair
03:55 Axer: It's LOONG
03:56 Surono: :^) and his guitar playin always gud at doubles
03:56 Surono: a.k.a pp for oshh taco
03:56 Axer: owo big hair = big pp
03:56 Surono: YUSSSSSssss
03:56 Axer: so curly hair = :thinking:
03:56 Surono: :""""""D hard pepes
03:56 Axer: OOo
03:57 Axer: necrophagiatoast style
03:57 Axer: curly patterns owo
03:57 Surono: 03:06:863 - becarefuuul... da flow start long, not doubles able abluh qwq so yeh from here change as k k dddd
03:57 Surono: dw, sr is safe ewe
03:57 Axer: aaaaaaa
03:57 Axer: how ;;?
03:58 Axer: am confoos
03:58 Surono: 1/4 ewe
03:58 Axer: sooo
03:58 Axer: http://puu.sh/yCere/4950f0e3c1.jpg like this iwi?
03:58 Surono: aheuehue
03:59 Surono: why colors swag XDDddd
03:59 Surono: is that finishers?
03:59 Surono: de 2 notes single?
03:59 Axer: WAIT
03:59 Axer: k k dddd
03:59 Axer: am dumb
03:59 Surono: yes
03:59 Surono: XDDDDDddddd
03:59 Axer: 8.04*
03:59 Axer: (confused screaming)
04:00 Axer: wait
04:00 Axer: it's still 2100 circles
04:00 Axer: good
04:00 Surono: 04:02:406 -
04:00 Surono: tss tss dussss
04:01 Surono: 04:03:777 - 04:06:520 -
04:01 Axer: kkd?
04:01 Surono: yez da colorz
04:01 Axer: oo
04:01 Axer: ok fixed owo
04:01 Axer: kay kay dee
04:01 Axer: dee dee kay
04:01 Axer: kay kay dee
04:03 Surono: 04:13:292 - ...... so you wan beautiful number combos? qwq but i would suggest here to delete cuz for alteration.. if not delete, indeed looks overlap stream emphasis..
04:03 Surono: 04:11:920 - but tada,,, just move to here, theres still sound
04:03 Axer: actually
04:03 Axer: I got that same suggestion before by un-plugged
04:04 Axer: I said no because I tried to emphasize on the synth and then switch to the drop smoothly
04:04 Axer: but maybe that can work too
04:04 Surono: "link starto"
04:04 Surono: unplugged rip
04:04 Axer: I don't know
04:04 Axer: if you believe it could make it better then sure
04:04 Axer: owo
04:05 Surono: yeah qwq it would better dw
04:05 Axer: alright then, applied owo
04:05 Surono: 04:23:835 - move to 04:24:006 - here for accurate emphasis??
04:05 Surono: *swap
04:05 Axer: 04:11:920 - this should be a d tho right?
04:05 Surono: yes
04:05 Surono: so would build 4plet, ddkd kek
04:06 Axer: ok
04:06 Axer: so I ctrl+g those 2 notes?
04:06 Axer: or leave an empty spot in 4:23
04:06 Surono: ... swap
04:07 Axer: yes I noticed am dumb sorry
04:07 Axer: ;;
04:07 Axer: applied owo, sounds way more coolio now
04:07 Surono: yez qwq
04:08 Surono: 04:28:035 - this overdone if this kat, so don qwq.. cuz da sound is like 04:27:777 - up down up down right :"D
04:09 Axer: done
04:09 Axer: 04:29:406 - so the same here?
04:10 Surono: 04:29:320 (242,243) - for tow cuz low sound
04:10 Surono: two
04:10 Axer: 04:29:320 (242,243) - so these two are d now iwi?
04:10 Surono: YES
04:10 Axer: GOOD
04:10 Surono: ewee
04:11 Axer: owoo
04:11 Axer: alright, applied those mwm
04:13 Surono: 04:42:863 - ~ 04:43:549 - change this part as kdkdkkddk
04:14 Surono: 04:53:835 - same above
04:15 Axer: done 0w0
04:15 Surono: 05:02:749 - move this green line to 05:02:835 - here, seems not good if 05:02:749 - this finisher start to normal sv
04:16 Axer: fixed sv iwi

yeah for first, 04:18:863 - from here until end.. try to ask taco community if they want it I would nominate it and try contact other BN or QAT da important!

for now, i just give suggestion for this part 04:50:406 - ~ 04:51:777 -

good luck for ranking or going for hype, loved~~~~
I strongly support this beatmap. So funny and playable (even for a noob player like me, I enjoy it a lot~). Imo this should be ranked.

More beatmaps like this pls
Pachiru
go 4 rank axer!
Topic Starter
Axer
WE CAN DO THIS
Dusk-
RANK HYPE
RANK HYPE
RANK HYPE
RANK HYPE
RANK HYPE
RANK HYPE
RANK HYPE
RANK HYPE
Vulkin
RANK IT NOWIO SDIOFJ SDAIOF IOSWDA J
Topic Starter
Axer

Vulkin wrote:

RANK IT NOWIO SDIOFJ SDAIOF IOSWDA J
I'M TRYING MY HARDEST
Surono
I see the efforts and people here, and also fuckin stars...

for next BN or whoelse
is it something that really over? the last part, i dont think so. not that i cant play it, but just want someone think its worthy for something like that ( the last part ) get bubbled *and edited!, i saw some people and gg person want it, but yeah many idk lol* and okay, if you are BN or QAT or whatever else think its not worthy or something not good to rank, feel free to give the way out to fix it than yeah please dont.. the mapper already applied my suggestion 04:50:406 - in here where this part is weak and it fits as break section to continue the hell yeah next pattern, dont worry about quality patterning.. now its good bcus I did simple madnuts ingame chat with the mapper in before and anything ez pz >L_<

okay, lets go! deserve to be ranked cuz overall mmmhhh tastynezz and dat last part tho hngngn, not only a pp map! fun map!
Topic Starter
Axer
LET'S DO IT.
Pachiru
nice!!!
Horiiizon
holy
Raphalge
2018 looks promising :^)
_MMMMMM_MMMMMM_
fuck yeah :^)
Lumenite-
placeholder meme xd

but no i’m actually going to look at this soon:tm:
Topic Starter
Axer
Gonna hold on and stay strong for this one.
tatatat

Taikocracy wrote:

placeholder meme xd

but no i’m actually going to look at this soon:tm:
hi
Topic Starter
Axer

Taikocracy wrote:

placeholder meme xd

but no i’m actually going to look at this soon:tm:
Wormi
a n o t h e r o n e
Topic Starter
Axer

Worminators wrote:

a n o t h e r o n e
osu! needs more KASAI HARCORES
Lumenite-
i talked to axer about a lot of this stuff when he asked me to testplay it, so to be fair this was kind of inevitable if the things i told him about weren't changed

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.

the same goes for anything in this mod, if you need extra help or anything feel free to message me, i'm happy to help if i need to

thanks
Topic Starter
Axer

Taikocracy wrote:

i talked to axer about a lot of this stuff when he asked me to testplay it, so to be fair this was kind of inevitable if the things i told him about weren't changed

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.

the same goes for anything in this mod, if you need extra help or anything feel free to message me, i'm happy to help if i need to

thanks
fuck
Shinsekai-

Taikocracy wrote:

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.
I can disagree with this cuz this "using a spinner", I think if Axer add one spinner will be bad for the song cuz sounds like this one " 00:36:692 - " will be unused, Why i'm saying one spinner doesn't work? well one spinner can be easily CLEARED F A S T leaving like 3 or 4 seconds with no notes and that's kinda bad cuz we are losing sounds and wasting the sounds as well =S if he delete those 1/6's the map automatically will be too easy for more experienced players, in my oppion this version is more tehcnical than Mid's version actually People can judge this like " THAT MAP IS ONLY FOR PP, FUCK IT, IS SHIT" But clear this map requires skill to make it clear or well FC. And in my oppion the kiais are ok :o they are pretty accurate

Taikocracy wrote:

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.
I'm agree with this but they are pretty accurate xd the things he needs now is notes to delete the 1st seccion of the kiai is ok for me the 2nd is pretty overmapped in my oppinion, And like I said the kiais doesn't needs to be re-mapped only nerf deleting notes that's all
Lumenite-

Shinsekai- wrote:

Taikocracy wrote:

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.
I can disagree with this cuz this "using a spinner", I think if Axer add one spinner will be bad for the song cuz sounds like this one " 00:36:692 - " will be unused, Why i'm saying one spinner doesn't work? well one spinner can be easily CLEARED F A S T leaving like 3 or 4 seconds with no notes and that's kinda bad cuz we are losing sounds and wasting the sounds as well =S if he delete those 1/6's the map automatically will be too easy for more experienced players, in my oppion this version is more tehcnical than Mid's version actually People can judge this like " THAT MAP IS ONLY FOR PP, FUCK IT, IS SHIT" But clear this map requires skill to make it clear or well FC. And in my oppion the kiais are ok :o they are pretty accurate

okay but that goes for any spinner in any map, so that's kind of invalid in itself lol. there are more technical maps than this also without the 1/6 spam, so the same can be achieved with some alternatives

Taikocracy wrote:

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.
I'm agree with this but they are pretty accurate xd the things he needs now is notes to delete the 1st seccion of the kiai is ok for me the 2nd is pretty overmapped in my oppinion, And like I said the kiais doesn't needs to be re-mapped only nerf deleting notes that's all
eh ok we'll see about that
Surono

Taikocracy wrote:

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily. is that not bad to use spinner or slider for 04:16:120 - something like this? its the "burst" stream sound, 1/6 longstream with kat colors on every white and red tick only are the most accurate to express the emphasis of this burst, it was the mapper choice than making 1/6+1/4 and Im fine with this even it spammed alot overall. Idk the playability for non kddk users but well thats it the challeng

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it. overmapped doesnt mean bad, its taiko.. and its just not only about noise or intesity but theres sound that called as synth and often syncrons with the main sounds, so I dont see something bad for it but ok, for the second part of the last kiai could be nerfed. 2spots of the last kiais are enough for the break section tho, yeah song it is
Raphalge
hi

[not a pp map]
00:05:492 (21) - change to k for the tone difference between 00:05:149 (19,20) - and 00:05:492 (21,22) - ?
00:08:920 (36,37,38,39,40,41,42) - change to k d k k d d k so you cover both the main and background synth?
00:16:463 (79) - and 00:16:977 (82) - change to d and D? 00:16:463 (79) - for the same reason as 00:05:492 (21) - and 00:16:977 (82) - to make it easier to read
00:18:692 (92) - change to k? I just think it looks nice contrasting with 00:19:206 (94,95,96) - :V
00:20:235 (99) - change to k? since this and 00:20:406 - are basically the same note.
00:28:463 (17) - honestly think this section up until the stream would look nicer with just a simple k d k d k theme, to match the simplicity of the stream. up to you though.
00:43:463 (160,161) - invert since the bass hit is on 00:43:549 - ? I know it has the buzz sound but it'd help make the stream a bit less cluttered with all the kats.
00:44:492 (172) - change to d to improve readability? also sounds like there's a bit of a dip before 00:44:577 (173) - which I think would be nice to emphasise.
00:45:263 (179,180,181,182,183,184,185,186,187,188,189,190,191) - change pattern to kkkdkkkdkkddk? would fit your previous rhythms a lot better.
00:46:635 (193) - I don't see why only this stream starts with a d? I'm already getting lazy so I'll just post one of these as a pattern suggestion. Again I feel like it'd match your previous rhythms better.
00:54:692 (272,273,274) - while this stream seems fine, it's a little boring. If you invert these three you'll incorporate part of 00:52:463 (250) - this stream AND 00:51:092 (236) - this stream, idk I think it'd be neat.
01:22:292 (421) - For the sake of my sanity please change either this to k or 01:18:177 (412) - and 01:19:549 (415) - please, why aren't they the same D:
01:37:377 (538) - k for consistency with 01:35:835 (522,523) - and to highlight the higher pitch buzz on 01:37:377 (538) - ?
01:42:863 (592) - ^
01:46:034 (623) - change to d? I think it'd improve readability. Same for all the other instances. of (kkkd)k
01:49:377 (657) - change to d since 01:49:549 (658) - is basically the same note? (also for a nicer pattern)
01:54:177 (699,700,701,702,703,704,705,706) - kkkdkkdd looks a lot nicer imo, otherwise you have the 1/6 starting on the same color as the note before it, and that'd be the only place in the map this happens (kinda off-putting tbh)
02:11:663 (45) - same as 00:05:492 (21) -
02:22:292 (106,107,108,109,110,111,112) - with the amount of finishers here I think a simple k k d d k k d would be nicer, mustly for readability.
02:24:520 (117) - change to d to (kind of) match 00:18:349 (90,91,92,93) - ?
02:40:977 (190) - and 02:42:349 (206) - change to k for no other reason than to spice up the stream a bit?
02:45:863 - missed note? Don't see why you'd skip this one since you mapped it at 02:54:092 -
02:48:692 (254,255,256,257,258,259) - k k d k k d would cover the kicks a lot better imo.
02:50:663 - add k? it's an 8* map so a little 1/4 wouldn't hurt right? :^)
02:58:977 (330) - change to d? there's a little woop in the background where a different note would look nice plus it'd improve playability.
03:03:092 - weird skipped note again? the woops deserve emphasis my dude!
03:04:463 (368) - d for the same reason as 02:58:977 (330) - ?
03:05:920 (383) - k here? sounds the same as the rest of the stream so I don't see why it should be mapped differently
03:07:549 - change this sv to 1.25x as well please. Would avoid a really weird overlap that way.
03:55:892 (202) - change to d for the same reason as 00:05:492 (21) - ?
04:08:749 (21,22) - change to k for a nice mirror with 04:09:435 (27,28) - ?
04:09:692 - strongly suggest adding a k here and inverting 04:09:777 (29,30) - , the pause is kind of weird since the drum beat doesn't actually "stop" at all.
04:11:835 (46,47,48,49) - move this to 04:11:749 - and change to dkkd? If you then move 04:12:263 (50,51,52) - to 04:12:177 - and add a k at 04:12:520 - I think it'd look pretty nice.
04:12:692 (54,55,56,57,58,59,60) - change to dkkdkkd if you apply the previous suggestion?

The great stream pattern suggestion of 2017
[Stream 1]
Only apply this if you apply all of them, otherwise it'll probably look like shit idk. Ask me if you need clarification on any points.

04:15:349 (83) - swap with 04:15:520 (85) - ? Making the patterns really complex at the very end of the map is a bit big of a diff spike if you ask me.
04:19:292 (125,126,127,128) - kdkk? same reason as the last point, this stream really is a ton harder than the rest of the map :S
04:20:320 (137) - k sounds nice here and would add some variety.
04:21:092 (146,148,150) - swap colors? bring back the kdkkdkkk from 00:51:092 (236) - :^)
04:21:777 (154) - since I'm lazy again I'll just suggest another screenshotted stream pattern like this
04:24:006 (180,181,182,183) - change to kdkk, 04:24:520 (186,187,188,189,190,191,192) - into kdkdkkd and 04:25:206 (194,195,196,197,198,199) - into kdkkdk?
04:25:720 (200,201,202,203) - change into ddkk?
04:27:006 (215,216) - inverting these sounds nice if you change the following stream pattern to something like this
04:29:835 (248) - another stream suggestion starting from here. boom
04:32:235 (248) - and then starting from here. bam
04:36:177 (322) - change to d?
04:37:549 (338) - ^?
04:39:263 (358) - ^?

[Stream 2]
04:44:749 (413) - k would fit the melody you followed before the 1/6
04:47:063 (441,442,443,444) - change to kddk for smoother playing?
04:47:492 (446) - k for the same reason as the last one?
04:48:006 (452,453,454,455,456,457,458,459,460,461,462,463,464) - kkkdkkddkdkdk would look nicer imo, and fit the previous rhythms better.
04:55:720 (536) - k for the same reason as the last one?
04:58:120 (565,567) - change to k to emphasise the stuff you did at 04:52:806 - ?

Hope some of this is comprehensible, I just woke up. So yeah bubble pops hurt, but I'd hate to see you give up on one of your first maps. So ganbatte, Axer-chan!
frukoyurdakul
More opinions were asked so here I am.

About the 1/6 streams: Those buzzing sounds don't actually support it. From what I've seen the main usage is 1/4 1/6 on these occasions. And, repetitive kddkddk on every stream lacks for variation, and to be honest that is the pp pattern there. I can tell they are specifically put to increase the star rating, because any other variation lowers the SR down and they can be used. Don't get me wrong, I'm not against 1/6 streams or anything since I mapped one, or I don't look the mapping meta or something. But on this occasion they just don't fit, because the buzzing sound is not really 1/6, it's 1/8, and it's speeding up in the stream. If you want to map it, either map it properly and make it unplayable you know I'm joking or avoid these kinds of usages. And, because of the speed-up of the buzzing sound, I recommend starting of 1/4, at the middle of it 1/4 1/6 (example: 00:37:292 - this spot and yes, you see the sounds are going faster on the exact spot which proves that it's 1/8) and at the end finish it with 1/6 kkkdddk or something (00:37:720 - which is this spot). Long 1/6 streams like that definitely not support a map which makes it 8* because they are actually pretty easy, and because of the reasons I mentioned it doesn't fit.

About the long streams of what Taikocracy mentioned: I agree with him. Overmap might be acceptable, yes, but it is acceptable on creating proper rhythms to make some good structure, and flow, not a stream. Every instrument here at least stops once while the stream goes on and on without a reason. Putting a stream there doesn't make the song more intense, it is actually the other way around. Less is good, so you can increase intensity by putting 9-plets 7-plets 11-plets in a row but not making a stream, because the sounds are not supporting streams.
Shinsekai-

Taikocracy wrote:

okay but that goes for any spinner in any map, so that's kind of invalid in itself lol. there are more technical maps than this also without the 1/6 spam, so the same can be achieved with some alternatives
eh ok we'll see about that
I'm ded You're right there X_X
DeletedUser_6637817
I completely agree with Taikocracys stance on this, especially the longer kiai streams.
By mapping it as a solid stream for good 20 seconds or so, you lose opportunity to emphasize strong sounds per a 1/2 break.
Limiting yourself to a solid stream though limits your options to emphasize such things. It is not only an alternative, but a very viable one.
Topic Starter
Axer
I don't have any problem swapping the kddk streams for 1/6 x 1/4 because believe it or not the only part I really care the most about are the last two streams...
I'll make a response to everything when I have time, for now, that's all I can say.

I'll be honest here, I left a NERFED version of my map (Applied all of Taikocracy's suggestions) in the bottom of the map's description, it's still pretty high in * (7.84* iirc), I removed kddk 1/6 and replaced it with some 1/6x1/4 patterns to "reflect better". I cut the entire end streams and now they should follow some rhythm, I made it in like 15 minutes so it might be poorly edited but at least it's something, so... enjoy it...

Meh I'm gonna reply anyways
frukoyurdakul

frukoyurdakul wrote:

More opinions were asked so here I am.

About the 1/6 streams: Those buzzing sounds don't actually support it. From what I've seen the main usage is 1/4 1/6 on these occasions.
1/6 kddk is way more viable and playable than 1/8¹ which is the snapping I should use if I were mapping exactly to the song, I don't really like how 1/6 x 1/4 looks on these patterns either because it practically removes all of the intensity I had for them as they were hard to an extent (kddk 1/6).

And, repetitive kddkddk on every stream lacks for variation, and to be honest that is the pp pattern there.
Then if you can, suggest me any good 100% 1/6 patterns that aren't kddk that could be playable if they were in a huge 3 second 175bpm stream made out of only 1/6 patterns, suggestions are always welcome!

I can tell they are specifically put to increase the star rating, because any other variation lowers the SR down and they can be used.
wow, removing chunks of map decreases star rating?
Seriously now, I don't like when people say that I blatantly abused the system, I never put them specifically to increase star rating, if I did I would've used 1/6 all over the map, if you had a slight bit of reason maybe you could realize that I put them in the drops, so where they SHOULD BE not because "oh oh high star rating pp map oowowo more kddk".


Don't get me wrong, I'm not against 1/6 streams or anything since I mapped one, or I don't look the mapping meta or something.
I'm sure you mapped 1/6 streams on a different genre of music and probably in a different BPM, if not way lower than this one.
But on this occasion they just don't fit, because the buzzing sound is not really 1/6, it's 1/8, (see ¹ for reference)

and it's speeding up in the stream. If you want to map it, either map it properly and make it unplayable you know I'm joking or avoid these kinds of usages.
good joke, reminds me of another Camellia song that was mapped (AND RANKED) that had a last surprise longstream with 17 varied 1/6 x 1/4 patterns with doubles in the short breaks, I'm sure that map did really well... Anyways, back on topic, if I avoid this then what am I supposed to do? Ignore all of the buzzing and put a boring spinner? It's gonna be impossible to not suggest those 1/6 x 1/4 patterns that I don't think fit².


And, because of the speed-up of the buzzing sound, I recommend starting of 1/4, at the middle of it 1/4 1/6 (example: 00:37:292 - this spot and yes, you see the sounds are going faster on the exact spot which proves that it's 1/8) and at the end finish it with 1/6 kkkdddk or something (00:37:720 - which is this spot). Long 1/6 streams like that definitely not support a map which makes it 8* because they are actually pretty easy, and because of the reasons I mentioned it doesn't fit. (For reference check ²)


About the long streams of what Taikocracy mentioned: I agree with him. Overmap might be acceptable, yes, but it is acceptable on creating proper rhythms to make some good structure, and flow, not a stream.
But it does create a proper rhythm and it does have a good structure and flow, so why can't it be a stream? Are we ignoring the fun factor here? It's both rankable and fun so what's the real problem?

Every instrument here at least stops once while the stream goes on and on without a reason. Putting a stream there doesn't make the song more intense, it is actually the other way around.
Making streams don't make the song more intense, they make the map more intense. I made these streams to give it sort of an epic ending feeling, a challenge in the end of a marathon, just like soe other Camellia song that got ranked with long streams in the end full of 1/6, mine only has 4 1/6 dddk and the ways the pattern connect and flow is completely perfect to me, I keep accepting suggestions from people and it keeps getting better and better,
so I don't really see how would making a long stream in the end makes the song/map less intense...


Less is good, so you can increase intensity by putting 9-plets 7-plets 11-plets in a row but not making a stream, because the sounds are not supporting streams.
Less is good to you, I can also increase the intensivity if I make everything in the stream a finisher, but this is not a war for intensivity,
this is a stream to have fun, to have a big challenge in the map so people don't just walk blindly into what I had to put these kddk patterns for, I made it a huge deathstream so I people wouldn't say it was too easy, that it was blatant pp map, with the kddk patterns I just WAS FORCED to make something of a higher difficulty. This map is not DTeable, is not EZDTeable either, the last streams are way too complex for it to be a pp farm map, now if it reaches 8*
it's not all my fault, the song follows 1/8 on the drops and since that's unplayable for any human being that isn't from the top 25 I'm trying to map something more viable for the rest of the 14975 taiko players that would probably play this map once if it got ranked, this map is both fun for experienced and for inexperienced players, might not be fun for all players but it is fun to most.

This map isn't easy, saying it's easy is just overlooking all of the complexity it has and just looking at the kddk 1/6.
And I'm telling this to everyone, the system the SR for my map, if the SR system said it was 6.5* I'd have uploaded it anyways but then people would've probably whined that the 1/6 should be harder than the 1/6 x 1/4 in Midnaait's mapset.

Without further ado, I hope I didn't come out as offensive or insulting, I'm just a little tired from all of this.
Hm.

Nepuri

Nepuri wrote:

I completely agree with Taikocracys stance on this, especially the longer kiai streams.
By mapping it as a solid stream for good 20 seconds or so, you lose opportunity to emphasize strong sounds per a 1/2 break.
From what I've seen, people enjoy the last streams, I don't see any reason to change them, because, to be honest, why change it when people already enjoy it, we're removing the fun factor I hold for this map for the sake of ranking it, what is there to ranking something that you don't find fun? Nothing. If it's not fun why bother?
Limiting yourself to a solid stream though limits your options to emphasize such things. It is not only an alternative, but a very viable one.
Sure it's an alternative but like I said, there are other alternatives that just like this one, I don't really like, so I'll keep the stream the way it is just for the sake of playability and to keep the map fun, not to map the song perfectly. Hope Y'all don't mind so much.
Hm.

Taikocracy

Taikocracy wrote:

i talked to axer about a lot of this stuff when he asked me to testplay it, so to be fair this was kind of inevitable if the things i told him about weren't changed

Yeah sure, we talked a bit* about this stuff (as our chat lasted around 15 minutes), I did expect the bubble to get popped because of the kddk 1/6 but what really triggered something in me was the fact that you also popped it because of the last 2 streams, which I didn't expect at all to be a problem,
specially when they're on my favorite section of both the map and the song.


i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.
I'm not exactly looking to cut the last 2 streams more than Surono's mod did already. I take all the blame for blatantly making the map fun by ignoring the fact that some instruments do cease to make sound in some ticks, the scheme in the last to kiais actually is "Let me place a don here so everything connects and it becomes both harder and fun", again, I take all the blame for blatantly putting dons where there isn't any persisting instrument,
but it's something I've sacrificed for the sake of the map's fun factor.


the same goes for anything in this mod, if you need extra help or anything feel free to message me, i'm happy to help if i need to
Thanks! I will message you if I need any help, don't expect much though.

thanks
Ah well, finally got time to reply to this.

Shinsekai- / Taikocracy

Shinsekai- wrote:

Taikocracy wrote:

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.
I can disagree with this cuz this "using a spinner", I think if Axer add one spinner will be bad for the song cuz sounds like this one " 00:36:692 - " will be unused, Why i'm saying one spinner doesn't work? well one spinner can be easily CLEARED F A S T leaving like 3 or 4 seconds with no notes and that's kinda bad cuz we are losing sounds and wasting the sounds as well =S if he delete those 1/6's the map automatically will be too easy for more experienced players, in my oppion this version is more tehcnical than Mid's version actually People can judge this like " THAT MAP IS ONLY FOR PP, FUCK IT, IS SHIT" But clear this map requires skill to make it clear or well FC. And in my oppion the kiais are ok :o they are pretty accurate

Using a spinner is basically ignoring the rhythm and sound(in this case at least). Not an option to me, it might be an alternative to some of you but to me, it's just a lazy and vague way of mapping it.

Taikocracy wrote:

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.
I'm agree with this but they are pretty accurate xd the things he needs now is notes to delete the 1st seccion of the kiai is ok for me the 2nd is pretty overmapped in my oppinion, And like I said the kiais doesn't needs to be re-mapped only nerf deleting notes that's all
As for the 1st stream: It is indeed pretty accurate, at least to me, I've been told it's fun to play, it sounds good, and that it plays out well,
I need a bigger reason to start cutting it than "it doesn't follow the music exactly like it tells you to".

As for the 2nd stream: It's not overmapped, it has only 4 dddk 1/6 patterns and has very simple streams. If mine is overmapped then so is Midnaait's right?
This is reply is for both Shinsekai- and Taikocracy.

Taikocracy
Shinsekai-
Axer


Taikocracy wrote:

Shinsekai- & Taikocracy wrote:

i call into question the playability of all the 1/6 spams, whether the music call for such a spam or not it is extremely hard to play this and highly unnecessary when there are multiple alternatives. if every person who mapped electronic decided to map their buildups with 1/6 streams, that would be horrible. in cases like midnaait's version of the same map, 1/4+1/6 is used to make the map more intuitive to play. the alternatives include any other version of 1/4+1/6, or using a spinner in places that have a sound that grows steadily.

I can disagree with this cuz this "using a spinner", I think if Axer add one spinner will be bad for the song cuz sounds like this one " 00:36:692 - " will be unused, Why i'm saying one spinner doesn't work? well one spinner can be easily CLEARED F A S T leaving like 3 or 4 seconds with no notes and that's kinda bad cuz we are losing sounds and wasting the sounds as well =S if he delete those 1/6's the map automatically will be too easy for more experienced players, in my oppion this version is more tehcnical than Mid's version actually People can judge this like " THAT MAP IS ONLY FOR PP, FUCK IT, IS SHIT" But clear this map requires skill to make it clear or well FC. And in my oppion the kiais are ok :o they are pretty accurate
okay but that goes for any spinner in any map, so that's kind of invalid in itself lol. there are more technical maps than this also without the 1/6 spam, so the same can be achieved with some alternatives

I already made a special nerfed diff for you and other people that I left in the map's description, it is 7.84* and has the last streams "cut and emphasized" and more importantly, the 1/6 kddk removed and replaced with 1/6 x 1/4, you might like it, you might not, that doesn't really mean anything to me as it's something I've done in 15 minutes for some people to experience how the map would be if I did apply your mod, although it's not accurately represented because I only had 15 minutes to do that. Either way, I'm sure that's at least a preview of how the map would be with 1/6 x 1/4 patterns in the drops instead of kddk 1/6 and with the last 2 streams way more cut instead of following a Fun Stream scheme.

Shinsekai & Taikocracy wrote:

the last two kiais, and i mean this in such a sincere manner, should NOT BE STREAMS. none of the instruments present in either kiais are constantly making noises that can or should be plotted. rather, the scheme present in the last two kiais to me is let me place a don where ever the instrument isn't playing, which, in that case, why not make the whole map a stream? the same logic could be applied universally. intensity =/= streams, silence =/= dons. i ask that you remap the kiais to be more rhythmically accurate, and if you need any suggestions or help, i'm happy to work with you on it.

I'm agree with this but they are pretty accurate xd the things he needs now is notes to delete the 1st seccion of the kiai is ok for me the 2nd is pretty overmapped in my oppinion, And like I said the kiais doesn't needs to be re-mapped only nerf deleting notes that's all
eh ok we'll see about that
I'm sure I made it clear, but either way, I'll see about that sooner or later.
Gonna meme around in this bit of post I've got left.

Nifty is the best mapper to ever exist; he creates masterpieces. Anyone that thinks otherwise is an uneducated fool!

[]

I hope my replies were decent to a certain extent, I'm not really used to arguing about mapping as I'm not the most experienced mapper ever nor the best at arguing about stuff.
Anyways, plz enjoy game.
Lumenite-
i’m going to be flat out honest, if you know that there are multiple people against this map and you’re still pushing it for rank, don’t expect it to get anywhere. the diligence and effort are honorable, but not changing things that multiple people have agreed on will not get this map anywhere. we all have to sacrifice things we like about our maps so that they’re fit for ranking, and this is not fit for ranking. if you truly do not want to change anything that me, fruko, nepuri, and tons of other taiko bns have agreed on as a bad idea, then i suggest you start looking into getting this map loved.
Topic Starter
Axer

Taikocracy wrote:

i’m going to be flat out honest, if you know that there are multiple people against this map and you’re still pushing it for rank, don’t expect it to get anywhere. the diligence and effort are honorable, but not changing things that multiple people have agreed on will not get this map anywhere. we all have to sacrifice things we like about our maps so that they’re fit for ranking, and this is not fit for ranking. if you truly do not want to change anything that me, fruko, nepuri, and tons of other taiko bns have agreed on as a bad idea, then i suggest you start looking into getting this map loved.
How many times have I said that there are multiple people that like this map, that would like to see it ranked.

Whatever, just let me think about it ffs.
Topic Starter
Axer
Topic Starter
Axer

Raphalge wrote:

hi

[not a pp map]
00:05:492 (21) - change to k for the tone difference between 00:05:149 (19,20) - and 00:05:492 (21,22) - ?
00:08:920 (36,37,38,39,40,41,42) - change to k d k k d d k so you cover both the main and background synth?
00:16:463 (79) - and 00:16:977 (82) - change to d and D? 00:16:463 (79) - for the same reason as 00:05:492 (21) - and 00:16:977 (82) - to make it easier to read
00:18:692 (92) - change to k? I just think it looks nice contrasting with 00:19:206 (94,95,96) - :V
00:20:235 (99) - change to k? since this and 00:20:406 - are basically the same note.
00:28:463 (17) - honestly think this section up until the stream would look nicer with just a simple k d k d k theme, to match the simplicity of the stream. up to you though. I'll leave it as it is, uwu
00:43:463 (160,161) - invert since the bass hit is on 00:43:549 - ? I know it has the buzz sound but it'd help make the stream a bit less cluttered with all the kats.
00:44:492 (172) - change to d to improve readability? also sounds like there's a bit of a dip before 00:44:577 (173) - which I think would be nice to emphasise.
00:45:263 (179,180,181,182,183,184,185,186,187,188,189,190,191) - change pattern to kkkdkkkdkkddk? would fit your previous rhythms a lot better.
00:46:635 (193) - I don't see why only this stream starts with a d? I'm already getting lazy so I'll just post one of these as a pattern suggestion. Again I feel like it'd match your previous rhythms better. ✓ sounds very nice, thanks!
00:54:692 (272,273,274) - while this stream seems fine, it's a little boring. If you invert these three you'll incorporate part of 00:52:463 (250) - this stream AND 00:51:092 (236) - this stream, idk I think it'd be neat.
01:22:292 (421) - For the sake of my sanity please change either this to k or 01:18:177 (412) - and 01:19:549 (415) - please, why aren't they the same D: ✓ AM SORRY I FORGOT
01:37:377 (538) - k for consistency with 01:35:835 (522,523) - and to highlight the higher pitch buzz on 01:37:377 (538) - ?
01:42:863 (592) - ^
01:46:034 (623) - change to d? I think it'd improve readability. Same for all the other instances. of (kkkd)k ✓ uwu
01:49:377 (657) - change to d since 01:49:549 (658) - is basically the same note? (also for a nicer pattern)
01:54:177 (699,700,701,702,703,704,705,706) - kkkdkkdd looks a lot nicer imo, otherwise you have the 1/6 starting on the same color as the note before it, and that'd be the only place in the map this happens (kinda off-putting tbh) ✓ motherfk it sounds so much better now ><!!!
02:11:663 (45) - same as 00:05:492 (21) -
02:22:292 (106,107,108,109,110,111,112) - with the amount of finishers here I think a simple k k d d k k d would be nicer, mustly for readability.
02:24:520 (117) - change to d to (kind of) match 00:18:349 (90,91,92,93) - ?
02:40:977 (190) - and 02:42:349 (206) - change to k for no other reason than to spice up the stream a bit? ✓ SPICY
02:45:863 - missed note? Don't see why you'd skip this one since you mapped it at 02:54:092 - ✓ added uwu!!
02:48:692 (254,255,256,257,258,259) - k k d k k d would cover the kicks a lot better imo. ✓ kkdkkd uwu
02:50:663 - add k? it's an 8* map so a little 1/4 wouldn't hurt right? :^) ✓ added d, u probably got confused and typed k by accident uwu
02:58:977 (330) - change to d? there's a little woop in the background where a different note would look nice plus it'd improve playability.
03:03:092 - weird skipped note again? the woops deserve emphasis my dude! ✓ DONE MY DUDE
03:04:463 (368) - d for the same reason as 02:58:977 (330) - ?
03:05:920 (383) - k here? sounds the same as the rest of the stream so I don't see why it should be mapped differently
03:07:549 - change this sv to 1.25x as well please. Would avoid a really weird overlap that way.
03:55:892 (202) - change to d for the same reason as 00:05:492 (21) - ?
04:08:749 (21,22) - change to k for a nice mirror with 04:09:435 (27,28) - ?
04:09:692 - strongly suggest adding a k here and inverting 04:09:777 (29,30) - , the pause is kind of weird since the drum beat doesn't actually "stop" at all.
04:11:835 (46,47,48,49) - move this to 04:11:749 - and change to dkkd? If you then move 04:12:263 (50,51,52) - to 04:12:177 - and add a k at 04:12:520 - I think it'd look pretty nice.
04:12:692 (54,55,56,57,58,59,60) - change to dkkdkkd if you apply the previous suggestion?

The great stream pattern suggestion of 2017
[Stream 1]
Only apply this if you apply all of them, otherwise it'll probably look like shit idk. Ask me if you need clarification on any points.

04:15:349 (83) - swap with 04:15:520 (85) - ? Making the patterns really complex at the very end of the map is a bit big of a diff spike if you ask me.
04:19:292 (125,126,127,128) - kdkk? same reason as the last point, this stream really is a ton harder than the rest of the map :S ✓ edited this pattern just a bit
04:20:320 (137) - k sounds nice here and would add some variety.
04:21:092 (146,148,150) - swap colors? bring back the kdkkdkkk from 00:51:092 (236) - :^) nain, too confusing ;;
04:21:777 (154) - since I'm lazy again I'll just suggest another screenshotted stream pattern like this nain, too confusing ;;
04:24:006 (180,181,182,183) - change to kdkk , 04:24:520 (186,187,188,189,190,191,192) - into kdkdkkd and 04:25:206 (194,195,196,197,198,199) - into kdkkdk? nain, too confusing ;;
04:25:720 (200,201,202,203) - change into ddkk?nain, is fine like dis
04:27:006 (215,216) - inverting these sounds nice if you change the following stream pattern to something like this color=#FF0000]nain, is fine like dis[/color]
04:29:835 (248) - another stream suggestion starting from here. boom too confusing ;w;
04:32:235 (248) - and then starting from here. bam too confusing ;w;
04:36:177 (322) - change to d?
04:37:549 (338) - ^?
04:39:263 (358) - ^? ✓ and this will also allow me to make it end on a Big Kat!!

[Stream 2]
04:44:749 (413) - k would fit the melody you followed before the 1/6
04:47:063 (441,442,443,444) - change to kddk for smoother playing? It's fine like this
04:47:492 (446) - k for the same reason as the last one?
04:48:006 (452,453,454,455,456,457,458,459,460,461,462,463,464) - kkkdkkddkdkdk would look nicer imo, and fit the previous rhythms better. It's fine like this, don't need any changes
04:55:720 (536) - k for the same reason as the last one?
04:58:120 (565,567) - change to k to emphasise the stuff you did at 04:52:806 - ?

Hope some of this is comprehensible, I just woke up. So yeah bubble pops hurt, but I'd hate to see you give up on one of your first maps. So ganbatte, Axer-chan!
It was completely comprehensible (with exception of screenshots, pls get better combo number ;; my eyes hurt) and probably one of the most useful mods I've had ^^!
Surono
Im back here to help quick fix the issues that some people concerned before

so start from 5th kiai
04:28:463 - from here change the structures like this screenshot:

since this part has low intense from the rhythm, so yea it would fit and good as minirest

04:35:577 - 04:36:949 - delete these for optional as minirest but I recommended it, if you want this part doesnt look overdone.

notes to delete from 6th kiai:
04:40:892 - 04:41:063 - 04:42:263 - 04:42:435 - 04:43:635 - 04:43:806 - 04:45:006 - 04:45:177 - 04:46:377 - 04:46:549 - , then a bit telling from 04:46:635 - here until 04:49:035 - : kdk d kdkdddk ddkkkdk kdkkkdk and last delete in 04:49:120 - here. repeat for same spot with this suggestion from 04:51:777 - here but just stop until 04:56:149 - here.
most of these timestamps are recommended to be deleted since its just unnecessary rhythm and good to avoid overdone this part.

I do apologize due my lack of judging/checking this map before but yeah its community, good to see people that care this altho it was happenned from my action but I think this is how it works. I dont against with opinion about 1/6 longstream, 1/6+1/4 or etc again but this is the actual problem that I already adressed in here.

I dont know what have you done in desc. with something like experimental but this is it, hope your map can be ranked as long as you put more efforts!
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