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Memme - Goat Fantasia [OsuMania]

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Topic Starter
Tailsdk
This beatmap was submitted using in-game submission on 15 May 2022 at 02:10:47

Artist: Memme
Title: Goat Fantasia
Source: Music & Beat (O2Jam)
Tags: electronic instrumental park jong cheol U O2JamU 박종철 오투잼 - 뮤직 & 게임 dance ParkMemme video game soundtrack Dudehacker drum-hitnormal
BPM: 125
Filesize: 5374kb
Play Time: 02:26
Difficulties Available:
  1. Easy - 4Key (1.19 stars, 384 notes)
  2. Hard - 4Key (2.98 stars, 1251 notes)
  3. Insanity - 4Key (3.84 stars, 1638 notes)
  4. Normal - 4Key (2.04 stars, 861 notes)
Download: Memme - Goat Fantasia
Information: Scores/Beatmap Listing
---------------


SV/Long Notes


Difficulties

Easy
Normal
Hard
Insanity
Worms
modding for Insanity diff
The kicks don't lie on these notes, in fact I'm not hearing a lot of instruments that fall on these. This section is pretty complex, so I advise not to just copy and paste here.
00:10:458 -
00:10:938 -
00:11:418 -
00:11:898 -
00:12:378 -
00:12:858 -
00:13:338 -
00:14:298 -
00:14:778 -
00:15:258 -
00:18:138 -
00:18:618 -
00:19:098 -
00:19:578 -
00:20:058 -
00:20:538 -
00:21:018 -
00:21:978 -
00:22:458 -
00:22:938 -
01:11:898 -
01:12:378 -
01:12:858 -
01:13:338 -
01:13:818 -
01:14:298 -
01:14:778 -
01:15:738 -
01:16:218 -
01:16:698 -
01:19:578 -
01:20:058 -
01:20:538 -
01:21:018 -
01:21:498 -
01:21:978 -
01:22:458 -
02:13:338 -
02:13:818 -
02:14:298 -
02:14:778 -
02:15:258 -
02:15:738 -
02:16:218 -
02:17:178 -
02:17:658 -
02:18:138 -
02:21:018 -
02:21:498 -
02:21:978 -
02:22:458 -
02:22:938 -
02:23:418 -
02:23:898 -
02:24:858 -
02:25:338 -
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:15:498 - The pattern may fit the flow, but it definitely doesn't fit the song. Listen to the kick, the loudness of the "vocals"
00:23:178 - same thing here
01:16:938 - same thing here
01:24:618 - ^
02:18:378 - ^
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:058 - I'd say use 3 notes instead of 2
00:24:498 - first two notes should be in 1/6 starting from 00:24:458 -
00:25:098 (25098|1) - shorten this LN up to 00:25:458 -
00:25:738 - there's a 1/12 trill here,
00:25:818 (25818|2) - fix release point
00:26:538 (26538|3) - fix release point
00:27:018 (27018|0) - fix release point
00:27:378 (27378|1) - put a note here for a minijack so it follows the melody
00:29:578 - another 1/12 trill
00:37:258 - 1/12 trill
01:42:378 (102378|1) - fix release point
01:43:338 (103338|2) - fix release point
01:46:218 (106218|1) - fix release point
01:23:178 - why the jumptrill? it just feels like you were too lazy to make a better pattern, go over it again.
01:32:298 - through 01:33:978 - you could add notes for the melody, unless it was intended
01:38:058 - through 01:40:938 - same thing here
01:44:778 - 1/8 here instead of 1/4

Also lower the OD, preferably around 7 because there's a lot of complicated LN releases.
Overall good and fun difficulty, but be careful about consistency, especially with your LNs.
Topic Starter
Tailsdk

Worms wrote:

modding for Insanity diff
The kicks don't lie on these notes, in fact I'm not hearing a lot of instruments that fall on these. This section is pretty complex, so I advise not to just copy and paste here.
00:10:458 - Made changes to the patterns please look if they are okey now
00:10:938 -
00:11:418 -
00:11:898 -
00:12:378 -
00:12:858 -
00:13:338 -
00:14:298 -
00:14:778 -
00:15:258 -
00:18:138 -
00:18:618 -
00:19:098 -
00:19:578 -
00:20:058 -
00:20:538 -
00:21:018 -
00:21:978 -
00:22:458 -
00:22:938 -
01:11:898 -
01:12:378 -
01:12:858 -
01:13:338 -
01:13:818 -
01:14:298 -
01:14:778 -
01:15:738 -
01:16:218 -
01:16:698 -
01:19:578 -
01:20:058 -
01:20:538 -
01:21:018 -
01:21:498 -
01:21:978 -
01:22:458 -
02:13:338 -
02:13:818 -
02:14:298 -
02:14:778 -
02:15:258 -
02:15:738 -
02:16:218 -
02:17:178 -
02:17:658 -
02:18:138 -
02:21:018 -
02:21:498 -
02:21:978 -
02:22:458 -
02:22:938 -
02:23:418 -
02:23:898 -
02:24:858 -
02:25:338 -
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:15:498 - The pattern may fit the flow, but it definitely doesn't fit the song. Listen to the kick, the loudness of the "vocals" Changed the pattern compleatly
00:23:178 - same thing here
01:16:938 - same thing here
01:24:618 - ^
02:18:378 - ^
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:058 - I'd say use 3 notes instead of 2 done
00:24:498 - first two notes should be in 1/6 starting from 00:24:458 - done
00:25:098 (25098|1) - shorten this LN up to 00:25:458 - done
00:25:738 - there's a 1/12 trill here, made a 1/12 thrill
00:25:818 (25818|2) - fix release point done
00:26:538 (26538|3) - fix release point done
00:27:018 (27018|0) - fix release point done
00:27:378 (27378|1) - put a note here for a minijack so it follows the melody done
00:29:578 - another 1/12 trill [/color]
00:37:258 - 1/12 trill done
01:42:378 (102378|1) - fix release point done
01:43:338 (103338|2) - fix release point done
01:46:218 (106218|1) - fix release point done
01:23:178 - why the jumptrill? it just feels like you were too lazy to make a better pattern, go over it again. changed pattern
01:32:298 - through 01:33:978 - you could add notes for the melody, unless it was intended it was intended
01:38:058 - through 01:40:938 - same thing here ^
01:44:778 - 1/8 here instead of 1/4 changed

Also lower the OD, preferably around 7 because there's a lot of complicated LN releases. want to keep it at least OD8 it's ment to be a really technical map so using OD7 removes quite a lot of the technical part
Overall good and fun difficulty, but be careful about consistency, especially with your LNs.
Thanks for mod ^-^
Syadow-
NM from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject, No Kudos if didn't help much
bayangan
[Easy]
00:21:978 (21978|0,22458|2,22938|2) - remove since u dont use that in 00:20:538 - 00:21:018 - etc
00:24:618 - add note
00:24:858 - ^
00:26:058 (26058|0) - LN release 00:26:538 - or in white tick
00:27:018 (27018|3) - ^ 00:27:498 -
00:29:898 (29898|3) - same conflict above 00:30:378 -
00:37:578 (37578|0) - ^ 00:38:058 -
00:52:938 - add note
00:56:298 - ^
01:23:418 - why 1/2 beat here ? before this, u use 1/1 beat
idk again, to hard for me to mod ez diff ;w;
[Normal]
00:09:498 - double
00:09:738 - double, since loud sound
00:13:578 - ^
00:16:458 - ^
00:17:418 - 00:16:938 - 00:17:898 -
00:21:258 - ^
okay for this i suggest to make double in white tick since u make that in ex: 00:20:778 - 00:19:818 -
00:26:058 (26058|2) - release 00:26:538 -
00:28:218 (28218|2) - change to short note
00:28:698 (28698|3) - ^
00:29:898 (29898|0) - release 00:30:378 -
00:31:338 (31338|0) - short note
00:37:578 (37578|0) - same conflict
01:32:298 - dont forget to make double in almost white tick
I like this song tbh xD
u got a star >w<
Good Luck~
Topic Starter
Tailsdk

Syadow- wrote:

NM from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject, No Kudos if didn't help much
bayangan
[Easy]
00:21:978 (21978|0,22458|2,22938|2) - remove since u dont use that in 00:20:538 - 00:21:018 - etc done
00:24:618 - add note done
00:24:858 - ^ done
00:26:058 (26058|0) - LN release 00:26:538 - or in white tick done
00:27:018 (27018|3) - ^ 00:27:498 - done
00:29:898 (29898|3) - same conflict above 00:30:378 - done
00:37:578 (37578|0) - ^ 00:38:058 - done
00:52:938 - add note done
00:56:298 - ^ done
01:23:418 - why 1/2 beat here ? before this, u use 1/1 beat changed
idk again, to hard for me to mod ez diff ;w;
[Normal]
00:09:498 - double done
00:09:738 - double, since loud sound done
00:13:578 - ^ done
00:16:458 - ^ done
00:17:418 - 00:16:938 - 00:17:898 - done and done
00:21:258 - ^ done
okay for this i suggest to make double in white tick since u make that in ex: 00:20:778 - 00:19:818 - i didnt quite get that?
00:26:058 (26058|2) - release 00:26:538 - done
00:28:218 (28218|2) - change to short note rejected its a longer sound then the others
00:28:698 (28698|3) - ^^
00:29:898 (29898|0) - release 00:30:378 - done
00:31:338 (31338|0) - short notesame as before
00:37:578 (37578|0) - same conflict ^
01:32:298 - dont forget to make double in almost white tick done
I like this song tbh xD
u got a star >w<
Good Luck~
Thank you so much for the mod and the star :D
DDMythical
1 / 2 / 3 / 4


Insanity
00:24:138 (24138|0,24138|3,24138|2,24138|1) - a quad doesnt fit the song here.
00:25:818 (25818|2) - make hold note until next hold note
00:25:858 (25858|3) - delete
00:30:618 (30618|3) - you used bursts for the rest of these kind of melodies, why not one here?
00:32:178 (32178|1) - note here (2)
00:32:238 (32238|3) - note here (4)
00:36:978 (36978|0) - note here (1, hold note until 00:37:098)
00:39:858 (39858|3) - note here (4)
00:39:918 (39918|2) - note here (3)
00:40:458 (40458|3,50178|1) - 00:50:178 (50178|1) - between these segments i would put mini 1/8 long notes where the distorted voices are, PLANET//SHAPER style.

01:19:338 (79338|2) - delete
01:57:258 (117258|0) - extend onto the red tick

short mod sorry
Topic Starter
Tailsdk

DDMythical wrote:

1 / 2 / 3 / 4


Insanity
00:24:138 (24138|0,24138|3,24138|2,24138|1) - a quad doesnt fit the song here. fits pretty well i think rejcted
00:25:818 (25818|2) - make hold note until next hold note there is a 1/12 sound pointed out in worms mod rejected
00:25:858 (25858|3) - delete changed
00:30:618 (30618|3) - you used bursts for the rest of these kind of melodies, why not one here? point out where specificly i use burst and that sound?
00:32:178 (32178|1) - note here (2) added
00:32:238 (32238|3) - note here (4) rejected
00:36:978 (36978|0) - note here (1, hold note until 00:37:098) changed pattern and remove LN again its a 1/12 sound
00:39:858 (39858|3) - note here (4) added
00:39:918 (39918|2) - note here (3)rejected
00:40:458 (40458|3,50178|1) - 00:50:178 (50178|1) - between these segments i would put mini 1/8 long notes where the distorted voices are, PLANET//SHAPER style. i mapped in the sounds of the vocals in the Special difficulty and i dont think LN feels well here at all

01:19:338 (79338|2) - delete rejected as it is at every singe other part
01:57:258 (117258|0) - extend onto the red tick done


short mod sorry
Thanks for the mod :)
Koibenii
Hi! Mod requested from queue
1|2|3|4
Easy
00:25:098 (25098|2,25578|1,26538|2,27498|1,27978|2,28458|0,28938|2,29418|1,30378|0) - I suggest to make these LNs as long as these ones: 00:26:058 (26058|0,27018|3,29898|3) just to be consistent and I advise to not put 1/2 LNs in an Easy diff
00:36:618 (36618|1,37098|2,37578|0,38058|3) - ^same issue
01:03:978 (63978|2,64938|1,65898|3,66858|0,67818|1,68778|2) - I think these short LNs should only be a single note to accentuate the kick in the background more
02:05:418 (125418|3,126378|0,127338|2,128298|1,129258|1,130218|2) - ^
Normal
00:03:258 (3258|2) - I think this note should be at [4] since it has a different sound than 00:03:018 (3018|2)
00:05:658 (5658|3) - I suggest moving to [4] for more finger balance
00:06:138 (6138|2,6258|1,6378|2,6618|1,6738|2,6858|1) - ^same issue as above, suggesting to re-arrange like this: http://osu.ppy.sh/ss/6434005
00:07:818 (7818|2,8538|1) - I think these LNs should end at 00:09:258
00:08:538 (8538|1) - and that this LN should start at 00:08:778
00:09:498 (9498|3,9498|2) - should be single note only
00:23:178 (23178|3,23178|2,23658|1,23658|2) - should be single notes only since there's no accompanying drums
00:38:538 (38538|1) - i suggest to move this to [3] to have a clear sight of 00:38:778 (38778|1)
00:59:898 (59898|2) - would suggest to avoid shields like this in the easier diffs.
01:09:018 (69018|2) - I think this LN should be extended to 01:08:498 and that this LN 01:09:258 (69258|1) should start at the same time.
01:46:098 (106098|2,106578|3,107058|1) - I would suggest to avoid 1/4 notes like these in this diff. Suggesting to re-pattern like this: http://osu.ppy.sh/ss/6434085
02:09:378 - you missed to put a LN here
02:25:338 (145338|1,145578|2,145578|0,145698|3,145818|0,145938|1,146058|3,146058|2) - would suggest to re-arrange the notes like this: http://osu.ppy.sh/ss/6434097
Hard
02:05:238 (125238|0) - I suggest to snap this note at 1/4, not at 1/6, to be consistent
And I would suggest to nerf the 2.00x SVs to 1.70x since it isn't readable imo D;
Yeah I think that's all I would like to say. You introduced a lot of SVs and jacks in the higher diffs which is cool btw 8-) Hope my mod helped. Good luck!!
Topic Starter
Tailsdk

JztCallMeRon wrote:

Hi! Mod requested from queue
1|2|3|4
Easy
00:25:098 (25098|2,25578|1,26538|2,27498|1,27978|2,28458|0,28938|2,29418|1,30378|0) - I suggest to make these LNs as long as these ones: 00:26:058 (26058|0,27018|3,29898|3) just to be consistent and I advise to not put 1/2 LNs in an Easy diff
00:36:618 (36618|1,37098|2,37578|0,38058|3) - ^same issue
01:03:978 (63978|2,64938|1,65898|3,66858|0,67818|1,68778|2) - I think these short LNs should only be a single note to accentuate the kick in the background more
02:05:418 (125418|3,126378|0,127338|2,128298|1,129258|1,130218|2) - ^
everything could be used thank you
Normal
00:03:258 (3258|2) - I think this note should be at [4] since it has a different sound than 00:03:018 (3018|2)
00:05:658 (5658|3) - I suggest moving to [4] for more finger balance
00:06:138 (6138|2,6258|1,6378|2,6618|1,6738|2,6858|1) - ^same issue as above, suggesting to re-arrange like this: http://osu.ppy.sh/ss/6434005
00:07:818 (7818|2,8538|1) - I think these LNs should end at 00:09:258
00:08:538 (8538|1) - and that this LN should start at 00:08:778
00:09:498 (9498|3,9498|2) - should be single note only
00:23:178 (23178|3,23178|2,23658|1,23658|2) - should be single notes only since there's no accompanying drums
00:38:538 (38538|1) - i suggest to move this to [3] to have a clear sight of 00:38:778 (38778|1)
00:59:898 (59898|2) - would suggest to avoid shields like this in the easier diffs.
01:09:018 (69018|2) - I think this LN should be extended to 01:08:498 and that this LN 01:09:258 (69258|1) should start at the same time.
01:46:098 (106098|2,106578|3,107058|1) - I would suggest to avoid 1/4 notes like these in this diff. Suggesting to re-pattern like this: http://osu.ppy.sh/ss/6434085
02:09:378 - you missed to put a LN here
02:25:338 (145338|1,145578|2,145578|0,145698|3,145818|0,145938|1,146058|3,146058|2) - would suggest to re-arrange the notes like this: http://osu.ppy.sh/ss/6434097again i actually agree with all of it thank you!
Hard
02:05:238 (125238|0) - I suggest to snap this note at 1/4, not at 1/6, to be consistent fixed it
And I would suggest to nerf the 2.00x SVs to 1.70x since it isn't readable imo D;chnged to 1,7x for this difficulty i want to keep it on the higher difficulties
Yeah I think that's all I would like to say. You introduced a lot of SVs and jacks in the higher diffs which is cool btw 8-) Hope my mod helped. Good luck!!
Thank you so much for the mod it was a really really big help
CommandoBlack
Mod from: CommandoBlack's [4k Mania] queue - t/511195

SV's on Insanity & special look copy pasted & doesnt fit at some places. Once the song doesnt sound exactly the same for those whole parts the SV's should'nt be exactly the same either

Insanity
00:24:538 is missing a note
00:25:338 is missing a note
00:27:258 ^
00:27:618 (27618|1,28218|0,28938|3) - why are these so long? Shorten them. their originated sound ended far back ago.
00:28:218 is missing a note
00:36:978 is missing a note
00:40:218 is missing a note
Most mistakes are alike the ones above. keep an eye out for em. HAve fun ;)
Topic Starter
Tailsdk

CommandoBlack wrote:

Mod from: CommandoBlack's [4k Mania] queue - t/511195

SV's on Insanity & special look copy pasted & doesnt fit at some places. Once the song doesnt sound exactly the same for those whole parts the SV's should'nt be exactly the same either will look at when not so busy

Insanity
00:24:538 is missing a note added
00:25:338 is missing a note added
00:27:258 ^ added
00:27:618 (27618|1,28218|0,28938|3) - why are these so long? Shorten them. their originated sound ended far back ago. changed pattern and length of notes
00:28:218 is missing a note added
00:36:978 is missing a note added
00:40:218 is missing a note added
Most mistakes are alike the ones above. keep an eye out for em. HAve fun ;)
Thanks for the mod
Cokii-
Hey here is my M4M feel free to reject my mod and not mod my map if it didn't help

Special
change every bass sound into an double or an triple for consistency
00:11:778 (11778|1) - this seems to be a very decent sound consider making this a single note
00:10:818 (10818|3) - delete a note
00:15:738 (15738|0) - ,00:16:218 (16218|2) - ^
00:27:018 (27018|0) - move the LN ending here 00:27:378 (27378|0) -
00:30:378 (30378|2) - consider moving this LN to C3 and move the ending to 00:30:618 (30618|2) -
add an LN from 00:30:618 (30618|2) - to 00:30:738 (30738|2) -
00:31:818 (31818|1) - move the ending to 00:32:178 (32178|1) -
add an LN from 00:32:178 (32178|3) - to 00:32:298 (32298|3) -
00:36:618 (36618|3) - move the ending 00:36:978 (36978|2) -
add an LN from 00:36:978 (36978|1) - to 00:37:098 (37098|1) -
00:44:058 (44058|2,44778|2) - why is there such a large gap?
00:48:018 (48018|0) - add a note
01:13:578 (73578|1,73578|0,73698|1,73818|1,73818|2,73938|2,74058|3,74058|2,74178|3,74298|2,74298|3,74418|2,74538|1,74538|2,74658|1,74778|1,74778|0,74898|0) - interesting pattern but seems to be quite uncomfortable for 3,4* but the whole map is mini-jack based so I guess it's ok
01:17:658 (77658|2) - delete a note
01:23:298 (83298|3,83298|2,83418|1,83418|0,83538|3,83538|2,83658|1,83658|0,83778|3,83778|2,83898|1,83898|0,84018|2,84018|3,84138|1,84138|0,84258|2,84258|3,84378|0,84378|1,84498|2,84498|3) - consider re patterning this doesn't fit the song
01:24:858 (84858|2) - delete a note
01:25:338 (85338|2) - ^
02:18:618 (138618|1) - ^
02:19:098 (139098|2) - ^

Insanity
00:55:698 (55698|1) - ghost note
00:55:818 (55818|0,55818|2) -,00:56:778 (56778|1) - ,00:58:218 (58218|1) - ,01:09:738 (69738|1,69738|2) - maybe a triple for consistency or are you mapping the bass with doubles/triples for this section?
01:21:858 (81858|3) - move to C2
01:22:698 (82698|0) - delete a note
01:27:018 (87018|2) - move to C0 lower pitch
01:30:618 (90618|2,90738|1,90858|0) - crtl + H
01:41:898 (101898|1) - consider deleting a note
01:45:078 (105078|3) - ,01:45:198 (105198|2) - seem to be ghost notes
01:49:578 (109578|0) - add a note
01:50:058 (110058|3) - add 2 notes
01:50:538 (110538|1) - add a note
01:51:018 (111018|1,3) - add 2 notes
01:51:498 (111498|3) - add a note
01:51:978 (111978|2) - add 2 notes
01:52:938 (112938|1) - add a note
01:55:338 (115338|1) - ^
01:57:738 (117738|1) - ^
01:58:698 (118698|2) - ^
02:09:258 (129258|3) - ,02:10:218 (130218|3) - ,02:10:698 (130698|0) - ,02:11:178 (131178|2) - would be the same but since it's an full LNs section I wouldn't add them
02:15:618 (135618|0) - move to C1
02:15:738 (135738|1) - move to C0

like the LNs good luck with your map
Topic Starter
Tailsdk

Cokiiplay wrote:

Hey here is my M4M feel free to reject my mod and not mod my map if it didn't help

Special
change every bass sound into an double or an triple for consistency ?
00:11:778 (11778|1) - this seems to be a very decent sound consider making this a single notedone
00:10:818 (10818|3) - delete a note done
00:15:738 (15738|0) - ,00:16:218 (16218|2) - ^ done
00:27:018 (27018|0) - move the LN ending here 00:27:378 (27378|0) - done
00:30:378 (30378|2) - consider moving this LN to C3 and move the ending to 00:30:618 (30618|2) - done
add an LN from 00:30:618 (30618|2) - to 00:30:738 (30738|2) - dpme
00:31:818 (31818|1) - move the ending to 00:32:178 (32178|1) - done
add an LN from 00:32:178 (32178|3) - to 00:32:298 (32298|3) - done
00:36:618 (36618|3) - move the ending 00:36:978 (36978|2) - done
add an LN from 00:36:978 (36978|1) - to 00:37:098 (37098|1) - done
00:44:058 (44058|2,44778|2) - why is there such a large gap?the sound is following the vocals
00:48:018 (48018|0) - add a note done
01:13:578 (73578|1,73578|0,73698|1,73818|1,73818|2,73938|2,74058|3,74058|2,74178|3,74298|2,74298|3,74418|2,74538|1,74538|2,74658|1,74778|1,74778|0,74898|0) - interesting pattern but seems to be quite uncomfortable for 3,4* but the whole map is mini-jack based so I guess it's ok changed pattern
01:17:658 (77658|2) - delete a note done
01:23:298 (83298|3,83298|2,83418|1,83418|0,83538|3,83538|2,83658|1,83658|0,83778|3,83778|2,83898|1,83898|0,84018|2,84018|3,84138|1,84138|0,84258|2,84258|3,84378|0,84378|1,84498|2,84498|3) - consider re patterning this doesn't fit the song changed pattern
01:24:858 (84858|2) - delete a note done
01:25:338 (85338|2) - ^ done
02:18:618 (138618|1) - ^ done
02:19:098 (139098|2) - ^ done

Insanity
00:55:698 (55698|1) - ghost note
00:55:818 (55818|0,55818|2) -,00:56:778 (56778|1) - ,00:58:218 (58218|1) - ,01:09:738 (69738|1,69738|2) - maybe a triple for consistency or are you mapping the bass with doubles/triples for this section? added
01:21:858 (81858|3) - move to C2 done
01:22:698 (82698|0) - delete a note done
01:27:018 (87018|2) - move to C0 lower pitch done
01:30:618 (90618|2,90738|1,90858|0) - crtl + H done
01:41:898 (101898|1) - consider deleting a note done
01:45:078 (105078|3) - ,01:45:198 (105198|2) - seem to be ghost notes removed
01:49:578 (109578|0) - add a note done
01:50:058 (110058|3) - add 2 notes done
01:50:538 (110538|1) - add a notedone
01:51:018 (111018|1,3) - add 2 notesdone
01:51:498 (111498|3) - add a notedone
01:51:978 (111978|2) - add 2 notes done
01:52:938 (112938|1) - add a notedone
01:55:338 (115338|1) - ^done
01:57:738 (117738|1) - ^done
01:58:698 (118698|2) - ^done
02:09:258 (129258|3) - ,02:10:218 (130218|3) - ,02:10:698 (130698|0) - ,02:11:178 (131178|2) - would be the same but since it's an full LNs section I wouldn't add them changed to single notes
02:15:618 (135618|0) - move to C1 done
02:15:738 (135738|1) - move to C0done

like the LNs good luck with your map
Thank you so much for the mod!
riunosk
my mot 4 mot
1 2 3 4
insanity is insane
00:07:218 (7218|3,7338|2) - Ctrl J for pitch
00:12:018 (12018|2,12138|2) - why D:
00:14:058 (14058|2,14178|2,14538|3,14658|3) - why de jackjackjack
jackjackeverywhere ;-;
00:32:238 - add a note here, theres a sound
00:39:918 - here too!!
02:11:178 (131178|2) - move to 4? since 4 is quite empty
02:23:898 (143898|1,143898|3,143898|2,144018|1,144018|0,144018|2,144138|3,144138|1,144138|0,144138|2) - this is quite cruel.... nerf ples
dat ln galore
Topic Starter
Tailsdk

riunosk wrote:

my mot 4 mot
1 2 3 4
insanity is insane
00:07:218 (7218|3,7338|2) - Ctrl J for pitch ok
00:12:018 (12018|2,12138|2) - why D: to make it more technical
00:14:058 (14058|2,14178|2,14538|3,14658|3) - why de jackjackjack ^
jackjackeverywhere ;-;
00:32:238 - add a note here, theres a sound added
00:39:918 - here too!!added
02:11:178 (131178|2) - move to 4? since 4 is quite empty ok
02:23:898 (143898|1,143898|3,143898|2,144018|1,144018|0,144018|2,144138|3,144138|1,144138|0,144138|2) - this is quite cruel.... nerf ples put this in to variate the patterns in the parts
dat ln galore
Thanks for the mod ^-^
jukkaduei
Hello. From my M4M request.

|0|1|2|3|
Insanity
00:10:698 (10698|2,10698|3,10698|1,10818|0,10938|1,10938|3,11058|2,11178|1,11178|0,11178|3,11298|2,11418|1,11418|3,11538|0,11658|1,11658|2,11658|3) - They're repetitive. Rearrange them
00:11:898 (11898|1,12018|2) - Ctrl+H
00:12:138 (12138|2,12258|1,12378|2,12498|1,12618|2,12738|1,12858|2,12978|1) - Spread them
00:18:018 (18018|1,18138|0) - Ctrl+G
00:21:858 (21858|2,21978|1) - ^
00:35:538 (35538|0,35658|2) - Swap them
00:47:898 (47898|3,48018|2,48138|1,48138|0,48258|2,48378|3) - It's not a beautiful pattern. Rearrange them
00:50:418 (50418|0,50538|1,50538|2,50658|3,50778|2,50778|1,50898|0) - ^
00:51:018 (51018|2,51018|3,51138|1,51258|0,51258|3,51378|1,51498|2,51498|3) - ^
01:12:378 (72378|1,72498|2,72618|1,72738|2,72858|1,72978|2) - Ctrl+H
01:13:818 (73818|2,73938|1) - ^
02:13:218 (133218|2,133338|1,133338|3,133458|0,133578|1,133578|3,133578|2,133698|0,133818|3,133818|1,133938|2) - Rearrange them

I hope this will help you

GL for ranking :D
Topic Starter
Tailsdk

jukkaduei wrote:

Hello. From my M4M request.

|0|1|2|3|
Insanity
00:10:698 (10698|2,10698|3,10698|1,10818|0,10938|1,10938|3,11058|2,11178|1,11178|0,11178|3,11298|2,11418|1,11418|3,11538|0,11658|1,11658|2,11658|3) - They're repetitive. Rearrange them done
00:11:898 (11898|1,12018|2) - Ctrl+H done
00:12:138 (12138|2,12258|1,12378|2,12498|1,12618|2,12738|1,12858|2,12978|1) - Spread them done
00:18:018 (18018|1,18138|0) - Ctrl+G done
00:21:858 (21858|2,21978|1) - ^ done
00:35:538 (35538|0,35658|2) - Swap them done
00:47:898 (47898|3,48018|2,48138|1,48138|0,48258|2,48378|3) - It's not a beautiful pattern. Rearrange them done
00:50:418 (50418|0,50538|1,50538|2,50658|3,50778|2,50778|1,50898|0) - ^ done
00:51:018 (51018|2,51018|3,51138|1,51258|0,51258|3,51378|1,51498|2,51498|3) - ^ done
01:12:378 (72378|1,72498|2,72618|1,72738|2,72858|1,72978|2) - Ctrl+Hdone
01:13:818 (73818|2,73938|1) - ^ done
02:13:218 (133218|2,133338|1,133338|3,133458|0,133578|1,133578|3,133578|2,133698|0,133818|3,133818|1,133938|2) - Rearrange them done

I hope this will help you

GL for ranking :D
Thanks for the help
infilect
M4M from your queue

1|2|3|4
[Easy]
00:01:578 (1578|2,1818|1,2058|0) - col1 2 3, Follow the tone
00:07:818 (7818|2) - separate into 2 LNs, at 00:08:778 (8778|0) -
00:13:098 (13098|1) - to col1, for balance cols
00:15:978 (15978|1) - ^
00:19:338 (19338|2) - ^
00:28:938 (28938|2,29898|3) - col4 3
00:39:978 (39978|2,40938|3) - col4 1
00:51:018 (51018|1,51258|0,51498|3,51738|2) - 1 2 3 4
00:54:378 (54378|2) - col4
00:55:818 (55818|0) - add a note for cymbals
01:45:738 (105738|0) - ^
[Normal]
00:01:578 (1578|2,1818|1,2058|0) - ^^^
00:04:578 (4578|1) - col1
00:08:778 (8778|0,8778|1) - Exchange location, then add a note on 00:09:258 (9258|1) -
00:15:498 (15498|1,15738|0,15978|1) - col1 2 1 is better
00:24:618 (24618|1,24738|0,24858|3,24978|2) - col1 2 3 4 for easy to read
00:27:858 (27858|2,27978|3,28098|1,28458|1,28578|0,28698|3) - Noted
00:37:578 (37578|3) - col3 for balance
[Hard]
00:15:618 (15618|1,15858|2,16098|1,16338|2) - is not necessary
00:30:498 (30498|2) - some ghostnotes, not just this one
00:38:538 (38538|2,39018|0,39498|3,39978|1) - add a note for cymbals
00:44:898 (44898|2) - col1
Topic Starter
Tailsdk

infilect wrote:

M4M from your queue

1|2|3|4
[Easy]
00:01:578 (1578|2,1818|1,2058|0) - col1 2 3, Follow the tone
00:07:818 (7818|2) - separate into 2 LNs, at 00:08:778 (8778|0) -
00:13:098 (13098|1) - to col1, for balance cols
00:15:978 (15978|1) - ^
00:19:338 (19338|2) - ^
00:28:938 (28938|2,29898|3) - col4 3
00:39:978 (39978|2,40938|3) - col4 1
00:51:018 (51018|1,51258|0,51498|3,51738|2) - 1 2 3 4
00:54:378 (54378|2) - col4
00:55:818 (55818|0) - add a note for cymbals
01:45:738 (105738|0) - ^
[Normal]
00:01:578 (1578|2,1818|1,2058|0) - ^^^
00:04:578 (4578|1) - col1
00:08:778 (8778|0,8778|1) - Exchange location, then add a note on 00:09:258 (9258|1) -
00:15:498 (15498|1,15738|0,15978|1) - col1 2 1 is better
00:24:618 (24618|1,24738|0,24858|3,24978|2) - col1 2 3 4 for easy to read
00:27:858 (27858|2,27978|3,28098|1,28458|1,28578|0,28698|3) - Noted
00:37:578 (37578|3) - col3 for balance
[Hard]
00:15:618 (15618|1,15858|2,16098|1,16338|2) - is not necessary
00:30:498 (30498|2) - some ghostnotes, not just this one
00:38:538 (38538|2,39018|0,39498|3,39978|1) - add a note for cymbals
00:44:898 (44898|2) - col1
Thank you for the mod (dont have the time at the moment to give an in depth response but i accepted pretty much everything and did a lot of changes to hard diff removing all ghost notes and making it more consistent)
juankristal
this looks interesting actually
Topic Starter
Tailsdk

juankristal wrote:

this looks interesting actually
owo
error_exe777
finally here bc im lazy

General
Difficulties: all done
Spread: eh between insane and hard is questionable bc SR buttttt cant help that
Hitsounds: not done
Metadata: add some tags
AiMod: nothing
Other: SVs bitch wtf please let them be averaged i cannot bother to check seriously too many

Insanity
00:02:418 (2418|1,2418|3,2538|0,2538|2) - i dont see why these are doubles considering the surrounding notes that represent that sound are singles

00:09:138 (9138|2,9198|0,9258|2) - this trill thing here is really awkward to play for me anyway, so i recommend moving some around to make it more intuitive

00:09:378 (9378|3,9378|0,9498|1,9498|2) - would be cool if you put these in the same column since they are the same sound

00:15:738 (15738|2,15738|3) - i recommend making these 1/8th LNs to make it consistent. the sound stops at the 1/8th tick as well

00:16:578 - 00:16:818 - 00:17:178 - i highly recommend adding notes here since it feels really empty without

00:23:418 (23418|0,23418|1) - same as before

00:25:698 (25698|0,25758|1,25818|2) - these are 1/12th actually

00:26:778 (26778|2,26838|1,26898|0) - ^^ wont mention further

00:36:138 (36138|2,36138|0,36138|1) - i dont see why this is a triple since there is no extra sound

00:36:258 - add a note for the hat sound?

00:40:458 (40458|0,40578|1,40698|2,40818|1,40938|0,41058|1,41178|2) - i literally see no point in this and would rather have it more varied tbh

00:45:498 (45498|1,45618|0,45738|2,45858|1,45978|0,46098|1,46218|2) - column 4 dead (1-2-3-4)

01:05:658 (65658|3,65778|2,65898|3,66138|2,66258|3) - pfft column bias

01:09:258 (69258|1,69498|0,69738|1) - these shouldnt trill since they dont suggest it. would prefer if they were different

01:17:178 (77178|0,77178|1) - same as before

02:25:738 (145738|1,145778|3) - these are ghosts and i dont believe there should be a jumptrill 02:25:938 (145938|2,145938|3,145998|1,145998|0) - just have the burst pls

really nice SV map. even though i dont think such extreme SVs are suited in a map like this, i like them.

btw sorry for only one diff

good luck! o/
Topic Starter
Tailsdk

error_exe777 wrote:

finally here bc im lazy

General
Difficulties: all done
Spread: eh between insane and hard is questionable bc SR buttttt cant help that i did have a difficulty in between before but it was very messy and the difficulty ether was to hard or too easy compared to the hardest in progression so decided to remove it
Hitsounds: not done will add some time soon
Metadata: add some tags added a few
AiMod: nothing
Other: SVs bitch wtf please let them be averaged i cannot bother to check seriously too many LOL

Insanity
00:02:418 (2418|1,2418|3,2538|0,2538|2) - i dont see why these are doubles considering the surrounding notes that represent that sound are singleschanged

00:09:138 (9138|2,9198|0,9258|2) - this trill thing here is really awkward to play for me anyway, so i recommend moving some around to make it more intuitive changed pattern in the burst

00:09:378 (9378|3,9378|0,9498|1,9498|2) - would be cool if you put these in the same column since they are the same sound hmm wil change for now maybe ill change back if it doesnt play well

00:15:738 (15738|2,15738|3) - i recommend making these 1/8th LNs to make it consistent. the sound stops at the 1/8th tick as well changed to LN

00:16:578 - 00:16:818 - 00:17:178 - i highly recommend adding notes here since it feels really empty without gonna keep it empty for empathis

00:23:418 (23418|0,23418|1) - same as before ok

00:25:698 (25698|0,25758|1,25818|2) - these are 1/12th actuallyok

00:26:778 (26778|2,26838|1,26898|0) - ^^ wont mention further changed all

00:36:138 (36138|2,36138|0,36138|1) - i dont see why this is a triple since there is no extra sound idk why either tbh

00:36:258 - add a note for the hat sound? ok

00:40:458 (40458|0,40578|1,40698|2,40818|1,40938|0,41058|1,41178|2) - i literally see no point in this and would rather have it more varied tbh ok changed

00:45:498 (45498|1,45618|0,45738|2,45858|1,45978|0,46098|1,46218|2) - column 4 dead (1-2-3-4) moved around a bit

01:05:658 (65658|3,65778|2,65898|3,66138|2,66258|3) - pfft column bias ^

01:09:258 (69258|1,69498|0,69738|1) - these shouldnt trill since they dont suggest it. would prefer if they were different changed it

01:17:178 (77178|0,77178|1) - same as before ^

02:25:738 (145738|1,145778|3) - these are ghosts and i dont believe there should be a jumptrill 02:25:938 (145938|2,145938|3,145998|1,145998|0) - just have the burst pls
changed the ending pattern completely

really nice SV map. even though i dont think such extreme SVs are suited in a map like this, i like them.

btw sorry for only one diff

good luck! o/
np and thank you for the mod
Kim_GodSSI


Modding
[Insanity]
  1. 00:04:698 (4698|2) - move to 2 , 00:04:818 (4818|0) - 3 , 00:04:938 (4938|1) - 4 it better for melody I think
  2. 00:35:898 - Add a note at 3 col may it come to the big effect
  3. 00:58:218 - this part

    how about this ?
  4. 01:26:478 (86478|0) - what is it ? i don't understand this intent
  5. 01:31:098 (91098|1) - move to 1 , 01:31:218 (91218|2) - 4 , 01:31:338 (91338|3) - 3 think about melody again
  6. 01:41:658 - Add a one more LN violine sound

    [Hard]
    1. 00:36:618 (36618|1) - move to one left
    2. 00:59:658 (59658|1) - ^
    3. 01:09:258 - 01:09:738 - Add a note singly
    4. 01:41:418 - add a note
    5. 01:47:178 - ^
    6. 01:48:378 - ^
    7. 01:49:578 (109578|1) - move to 3 or 4
    8. 02:00:858 (120858|2) - move to 2
    9. 02:07:218 (127218|1) - move to 1


Good luck :3 !
Topic Starter
Tailsdk

Kim_GodSSI wrote:



Modding
[Insanity]
  1. 00:04:698 (4698|2) - move to 2 , 00:04:818 (4818|0) - 3 , 00:04:938 (4938|1) - 4 it better for melody I think ok added
  2. 00:35:898 - Add a note at 3 col may it come to the big effect sure
  3. 00:58:218 - this part

    how about this ? i like thisbetter thanks
  4. 01:26:478 (86478|0) - what is it ? i don't understand this intent wrong snap was ment for the boom sound just after
  5. 01:31:098 (91098|1) - move to 1 , 01:31:218 (91218|2) - 4 , 01:31:338 (91338|3) - 3 think about melody again changed
  6. 01:41:658 - Add a one more LN violine sound added

    [Hard]
    1. 00:36:618 (36618|1) - move to one left
    2. 00:59:658 (59658|1) - ^
    3. 01:09:258 - 01:09:738 - Add a note singly
    4. 01:41:418 - add a note
    5. 01:47:178 - ^
    6. 01:48:378 - ^
    7. 01:49:578 (109578|1) - move to 3 or 4
    8. 02:00:858 (120858|2) - move to 2
    9. 02:07:218 (127218|1) - move to 1 moved all of them

Good luck :3 !
Thanks for the mod this was very helpfull
jkkd
yo yo
focused on the hard diff since it seems to have gotten the least amount of applied mods so far

Hard
00:09:258 (9258|0,9258|1,9378|2,9378|3) - there is a change of music on these notes, but they aren't as major as the sound at 00:09:498 - so i'd consider making these first two jumps singles
00:10:458 (10458|3,10458|2) - the music doesn't really support these notes (or any of the other red tick notes) as doubles, and this pattern is pretty overused and repetitive. i'd recommend trying to follow variations in the music a bit more closely to make your map more interesting as well.
00:15:618 - not sure why this part breaks the pattern specifically
00:25:338 (25338|3,25458|2,25578|1) - (applies to the rest of the section) these notes don't seem to be following anything in the music. you could do something like the lns in the insanity diff, but toned down instead for example. this pattern is fine after 00:59:898 - though since the music supports it there.
01:26:298 - the harp (?) sounds here should probably be mapped with more emphasis than just releasing two holds since theyre the main focus of the next section as well.
01:36:138 (96138|2,96138|1) - not sure why this is a double since the music is still pretty much the same. (01:37:098 (97098|2,97098|1) - as well)
01:46:218 (106218|3,106458|3,106578|2,106698|3) - notes such as these should probably be kept as ln like in insanity, otherwise they stand out too much from the other mapped strings.

(might be a little short but the song repeats sections which you mapped in the same style so if you apply anything it can probably also be applied to a similar section)
(also this mod might be a little vague in places, please pm me if i'm unclear ;w;)

good luck! :)
Carol
hi~ owo/

MOD
| 1 | 2 | 3 | 4 |


Easy

■ 00:35:658 (35658|1) - . move to | 3 |
■ 00:36:138 (36138|2) - . move to | 4 |
■ 00:36:618 (36618|1,37098|2,37578|0,38058|3) - / 00:38:538 (38538|1,39018|2,39498|0,39978|3) - . let's make a difference. i think 00:39:018 (39018|2) - . move to | 1 |. 00:39:498 (39498|0) - . move to | 4 |. 00:39:978 (39978|3) - . move to | 3 |
■ 00:52:458 (52458|0) - . add note. It is too empty
■ 00:53:418 (53418|0) - . add note. ^^
■ 01:23:658 (83658|1) - . move to | 1 |. It sounds different from 01:23:178 (83178|1) - .
■ 02:26:058 (146058|3) - . add note please.

looks good diff owo!

Normal

■ 00:10:218 (10218|2) - . add note ( make double )
■ 00:55:818 (55818|3) - . where is the note. please add note..
■ 01:02:058 (62058|3) - . add note ( makedouble )
■ 01:02:538 (62538|0) - . add note ( make double )
■ 01:03:018 (63018|2) - . add note ( make double )
■ 01:07:818 (67818|2) - . ~ 01:09:738 (69738|3) - . how about this? ( https://osu.ppy.sh/ss/10026920 )
■ 01:11:658 (71658|2) - . add note ( make double )
■ 01:15:498 (75498|1) - . add note ( make double )
■ 01:19:338 (79338|1) - . add note ( make double )
■ 01:23:178 (83178|2) - . add note ( make double )
■ 01:25:578 (85578|0) - . add note ( make double )
■ 01:29:178 (89178|1) - . move to | 3 |
■ 01:29:418 (89418|2) - . move to | 2 |
■ 01:29:898 (89898|1) - . move to | 3 |
■ 01:30:738 (90738|2) - . move to | 2 |
■ 01:30:858 (90858|1) - . move to | 3 |
■ 01:32:298 (92298|2) - . move to | 4 |
■ 01:34:098 (94098|2) - . remove this note. it's seems hard to in the Normal diff
■ 02:16:938 (136938|1) - . add note ( make double )
■ 02:20:778 (140778|1) - . add note ( make double )
■ 02:24:618 (144618|1) - . add note ( make double )

nice mapset :D
good luck
Topic Starter
Tailsdk
i will start with editing this difficulty and then do easy and normal

jkkd wrote:

yo yo
focused on the hard diff since it seems to have gotten the least amount of applied mods so far

Hard
00:09:258 (9258|0,9258|1,9378|2,9378|3) - there is a change of music on these notes, but they aren't as major as the sound at 00:09:498 - so i'd consider making these first two jumps singles ok changed
00:10:458 (10458|3,10458|2) - the music doesn't really support these notes (or any of the other red tick notes) as doubles, and this pattern is pretty overused and repetitive. i'd recommend trying to follow variations in the music a bit more closely to make your map more interesting as well.
00:15:618 - not sure why this part breaks the pattern specifically changed this part completly tom look more like insanity. the resoon why there is some jumps in between difficulties is because there was a difficulty in between insanity and hard but insanity got nerfed quite a bit so it didnt make sense anymore to have a difficulty in between
00:25:338 (25338|3,25458|2,25578|1) - (applies to the rest of the section) these notes don't seem to be following anything in the music. you could do something like the lns in the insanity diff, but toned down instead for example. this pattern is fine after 00:59:898 - though since the music supports it there. mixed up this part aswell
01:26:298 - the harp (?) sounds here should probably be mapped with more emphasis than just releasing two holds since theyre the main focus of the next section as well. changed a bit
01:36:138 (96138|2,96138|1) - not sure why this is a double since the music is still pretty much the same. (01:37:098 (97098|2,97098|1) - as well) i made them doubles because there is quite a bit emphasis on these notes
01:46:218 (106218|3,106458|3,106578|2,106698|3) - notes such as these should probably be kept as ln like in insanity, otherwise they stand out too much from the other mapped strings. will change this part a bit

(might be a little short but the song repeats sections which you mapped in the same style so if you apply anything it can probably also be applied to a similar section)
(also this mod might be a little vague in places, please pm me if i'm unclear ;w;)

good luck! :)
Thanks for the mod will check the other mod once i update this

other things i have changed:
added more SV for hard mostly slowdows
reduced velocity for speed up SV's to make hard more playable for people who cont read these agressive SV's

Carol wrote:

hi~ owo/

MOD
| 1 | 2 | 3 | 4 |


Easy

■ 00:35:658 (35658|1) - . move to | 3 | ok
■ 00:36:138 (36138|2) - . move to | 4 | ok
■ 00:36:618 (36618|1,37098|2,37578|0,38058|3) - / 00:38:538 (38538|1,39018|2,39498|0,39978|3) - . let's make a difference. i think 00:39:018 (39018|2) - . move to | 1 |. 00:39:498 (39498|0) - . move to | 4 |. 00:39:978 (39978|3) - . move to | 3 | moved a round a little
■ 00:52:458 (52458|0) - . add note. It is too empty added a few notes
■ 00:53:418 (53418|0) - . add note. ^^ ^
■ 01:23:658 (83658|1) - . move to | 1 |. It sounds different from 01:23:178 (83178|1) - . ok
■ 02:26:058 (146058|3) - . add note please. added

looks good diff owo!

Normal

■ 00:10:218 (10218|2) - . add note ( make double )
■ 00:55:818 (55818|3) - . where is the note. please add note..
■ 01:02:058 (62058|3) - . add note ( makedouble )
■ 01:02:538 (62538|0) - . add note ( make double )
■ 01:03:018 (63018|2) - . add note ( make double )
■ 01:07:818 (67818|2) - . ~ 01:09:738 (69738|3) - . how about this? ( https://osu.ppy.sh/ss/10026920 ) changed this part to match the music a bit more
■ 01:11:658 (71658|2) - . add note ( make double )
■ 01:15:498 (75498|1) - . add note ( make double )
■ 01:19:338 (79338|1) - . add note ( make double )
■ 01:23:178 (83178|2) - . add note ( make double )
■ 01:25:578 (85578|0) - . add note ( make double )
■ 01:29:178 (89178|1) - . move to | 3 |
■ 01:29:418 (89418|2) - . move to | 2 |
■ 01:29:898 (89898|1) - . move to | 3 |
■ 01:30:738 (90738|2) - . move to | 2 |
■ 01:30:858 (90858|1) - . move to | 3 |
■ 01:32:298 (92298|2) - . move to | 4 | moved all of these in some way not all to recommended
■ 01:34:098 (94098|2) - . remove this note. it's seems hard to in the Normal diff changed the pattern there no LN should works out now
■ 02:16:938 (136938|1) - . add note ( make double )
■ 02:20:778 (140778|1) - . add note ( make double )
■ 02:24:618 (144618|1) - . add note ( make double ) changed all the double mistakes

nice mapset :D
good luck
Thanks for the mod

ALL UPDATED
RiP46
Hello Tailsdk
From My Queue
Sorry If I Make You Wait For Too Long T^T

NM
  1. 00:26:538 (26538|1) - i think this one could be placed at col 4
  2. 00:27:498 (27498|1) - ^
  3. 01:09:018 (69018|2,69258|0,69738|3) - this could be rearranged like this https://osu.ppy.sh/ss/10112231 ,seems good with the sound
  4. 01:40:938 (100938|2,101418|0) - imo ctrl+G this one
  5. 01:45:258 (105258|2) - you could split this into 2 LN like this one 01:45:738 (105738|1,105978|2) -
  6. 01:47:178 (107178|0) - this one should stop at here 01:47:418 - then add LN like this pattern 01:44:538 (104538|2,104658|1) - at 01:47:418 col 4 and at 01:47:538 col 2
  7. 02:10:218 (130218|3,130698|2) - you can rearrange this one into this https://osu.ppy.sh/ss/10112288
  8. 02:11:418 (131418|2) - you could split this into 2 short ln like this one 02:09:978 (129978|0,130098|1) -

HD
  1. 00:35:178 (35178|2) - you could split this into 2 ln like this one 00:35:658 (35658|2,35778|1) -
  2. 00:55:818 (55818|0) - you could change this single note with LN that start at here 00:55:578 -


This Mod Filled With Opinion
Feel Free To Reject And No Kudosu If It Doesn't Really Helpful
Topic Starter
Tailsdk

RiP46 wrote:

Hello Tailsdk
From My Queue
Sorry If I Make You Wait For Too Long T^T

NM
  1. 00:26:538 (26538|1) - i think this one could be placed at col 4 sure
  2. 00:27:498 (27498|1) - ^ ^
  3. 01:09:018 (69018|2,69258|0,69738|3) - this could be rearranged like this https://osu.ppy.sh/ss/10112231 ,seems good with the sound changed some of it but i want to keep it consistent with the other difficulties
  4. 01:40:938 (100938|2,101418|0) - imo ctrl+G this one sure
  5. 01:45:258 (105258|2) - you could split this into 2 LN like this one 01:45:738 (105738|1,105978|2) - sure
  6. 01:47:178 (107178|0) - this one should stop at here 01:47:418 - then add LN like this pattern 01:44:538 (104538|2,104658|1) - at 01:47:418 col 4 and at 01:47:538 col 2 changed
  7. 02:10:218 (130218|3,130698|2) - you can rearrange this one into this https://osu.ppy.sh/ss/10112288 ^
  8. 02:11:418 (131418|2) - you could split this into 2 short ln like this one 02:09:978 (129978|0,130098|1) - sure

HD
  1. 00:35:178 (35178|2) - you could split this into 2 ln like this one 00:35:658 (35658|2,35778|1) - there is nothing there lol
  2. 00:55:818 (55818|0) - you could change this single note with LN that start at here 00:55:578 - changed through all the others too


This Mod Filled With Opinion
Feel Free To Reject And No Kudosu If It Doesn't Really Helpful
Thanks for the mod
newbandpro
From my modding queue

Easy
00:24:138 (24138|0) - I'd make this a LN for the "boing" sound (Not sure what to call it so yeah)
00:27:978 - 00:28:938 - I think you can add constant 1/2 notes here for variety instead of LN's since it's different than that section
01:49:098 - I'd make this a double since there is a stronger kick. Putting a note into 3 should be alright. (If you rejected this,remove the double at 01:41:418 for consistency)
01:56:778 - ^,I'd put a note into 4 here though
02:12:138 - ^,put a note to 1

Sorry for the short mod,couldn't find many things in the map
Good luck
Topic Starter
Tailsdk

newbandpro wrote:

From my modding queue

Easy
00:24:138 (24138|0) - I'd make this a LN for the "boing" sound (Not sure what to call it so yeah)
00:27:978 - 00:28:938 - I think you can add constant 1/2 notes here for variety instead of LN's since it's different than that section
01:49:098 - I'd make this a double since there is a stronger kick. Putting a note into 3 should be alright. (If you rejected this,remove the double at 01:41:418 for consistency)
01:56:778 - ^,I'd put a note into 4 here though
02:12:138 - ^,put a note to 1

Sorry for the short mod,couldn't find many things in the map
Good luck
Thanks for the mod accepted everything
MrDorian
There is a really big problem with hitsounds. They blend too much with song, even after turning all of them to 100%. The biggest problem is with soft-hitnormal, though. Even if you turn down the music itself, you cannot really hear it. You should make it louder or look for another sample. Also soft-hitclap isn't audible as well. You should ask other people for opinions.
Topic Starter
Tailsdk

MrDorian wrote:

There is a really big problem with hitsounds. They blend too much with song, even after turning all of them to 100%. The biggest problem is with soft-hitnormal, though. Even if you turn down the music itself, you cannot really hear it. You should make it louder or look for another sample. Also soft-hitclap isn't audible as well. You should ask other people for opinions.
I havnt even finished the hitsounds like at all
lenpai
tfw no goat in the bg

insanity
00:07:818 - ok uh starting out very chill then slapping in sustained 1/8 rolls is a pretty ass move if you ask me. If anything youre going to want to pick up the pace so that these rolls wouldnt be so off-putting 00:05:898 - should pick up the density so that it transitions well
00:24:458 - not very representative of the music if you ask me. To add some oomph to the drums, this would work really well http://osu.ppy.sh/ss/10308198
00:28:218 - just in case charting those 1/8ths is a viable options http://osu.ppy.sh/ss/10308208
00:28:698 - needs to be a double judging from the usages in 00:24:858 - 00:25:818 - 00:26:298 - 00:27:738 - (or need an additional single note)
00:30:138 - ^
00:30:618 - though can be ignored due to two simultaneous holds
00:31:098 - ^^
00:31:578 - ^
00:32:058 - ^
00:32:538 - you could chart the sound here
so yeah, there are a bunch of those "needs to be doubled or needs an additional notes following your note additions as said in 00:28:698)
00:53:898 - i believe this is more technically sound http://osu.ppy.sh/ss/10308248
01:00:618 (60618|0,60618|1,60738|1) - bad bad baaaaaaaad 01:00:738 (60738|1,60858|2) - swap col
01:02:058 (62058|1,62058|0,62178|0) - seriously dont do this. You're kinda trying to not jack at opportunities you could (musically cases like 00:59:898 (59898|2,60018|1) - etc) so you shouldnt do shields like these
01:29:418 - very dangerous pattern here i think it might even be borderline dumping it's also quite offputting to have something like this in something someone would assume to be a "rest section"
01:45:138 (105138|3) - it would actually be easier to play if this is placed to col 3 so that the break in flow would be emphasized by the jack

01:57:738 - say, if you rejected the "add notes at these red ticks thing" this is the time you better actually add them because this is the last kiai. Climax theory matters bruh
02:15:978 (135978|1,135978|0,136098|1,136218|0,136338|1,136458|1,136458|0) - ??? hard but i had to point this out

screenshot dump here:
http://osu.ppy.sh/ss/10308305 long ass explanation here:
02:14:298 - and 02:15:258 - was done to compliment the vocal stutters meaning they should be jacked
02:16:218 - is more technically sound with the music.
02:15:138 - if you did follow the screenie, you might want to add a note at 3 here so that the vocal is doubled
All this is done so that the last jack section would serve as a difficulty upper as a nice chart ender
http://osu.ppy.sh/ss/10308330 same ideas moved around the jack to cater to the jumpglut dont really need to imitiate this 100% point is that the jumpglut is there
02:22:458 - same idea http://osu.ppy.sh/ss/10308352
Topic Starter
Tailsdk

Lenfried- wrote:

tfw no goat in the bg idk tbh

No Reply = accepted

insanity
00:07:818 - ok uh starting out very chill then slapping in sustained 1/8 rolls is a pretty ass move if you ask me. If anything youre going to want to pick up the pace so that these rolls wouldnt be so off-putting 00:05:898 - should pick up the density so that it transitions well
00:24:458 - not very representative of the music if you ask me. To add some oomph to the drums, this would work really well http://osu.ppy.sh/ss/10308198
00:28:218 - just in case charting those 1/8ths is a viable options http://osu.ppy.sh/ss/10308208
00:28:698 - needs to be a double judging from the usages in 00:24:858 - 00:25:818 - 00:26:298 - 00:27:738 - (or need an additional single note)
00:30:138 - ^
00:30:618 - though can be ignored due to two simultaneous holds
00:31:098 - ^^
00:31:578 - ^
00:32:058 - ^
00:32:538 - you could chart the sound here
so yeah, there are a bunch of those "needs to be doubled or needs an additional notes following your note additions as said in 00:28:698)
00:53:898 - i believe this is more technically sound http://osu.ppy.sh/ss/10308248
01:00:618 (60618|0,60618|1,60738|1) - bad bad baaaaaaaad 01:00:738 (60738|1,60858|2) - swap col
01:02:058 (62058|1,62058|0,62178|0) - seriously dont do this. You're kinda trying to not jack at opportunities you could (musically cases like 00:59:898 (59898|2,60018|1) - etc) so you shouldnt do shields like these
01:29:418 - very dangerous pattern here i think it might even be borderline dumping it's also quite offputting to have something like this in something someone would assume to be a "rest section"
01:45:138 (105138|3) - it would actually be easier to play if this is placed to col 3 so that the break in flow would be emphasized by the jack

01:57:738 - say, if you rejected the "add notes at these red ticks thing" this is the time you better actually add them because this is the last kiai. Climax theory matters bruh didn't quite get these
02:15:978 (135978|1,135978|0,136098|1,136218|0,136338|1,136458|1,136458|0) - ??? hard but i had to point this out changed these in all sections before and use the new pattern given in this part

screenshot dump here:
http://osu.ppy.sh/ss/10308305 long ass explanation here:
02:14:298 - and 02:15:258 - was done to compliment the vocal stutters meaning they should be jacked
02:16:218 - is more technically sound with the music.
02:15:138 - if you did follow the screenie, you might want to add a note at 3 here so that the vocal is doubled
All this is done so that the last jack section would serve as a difficulty upper as a nice chart ender
http://osu.ppy.sh/ss/10308330 same ideas moved around the jack to cater to the jumpglut dont really need to imitiate this 100% point is that the jumpglut is there
02:22:458 - same idea http://osu.ppy.sh/ss/10308352
Thanks for the mod big help
Mentholzzz
SV in easy :thonkeng:
Insanity
00:03:018 - Double in Hard but not the top diff :thonk:
00:04:218 (4218|0,4458|2) - Maybe swap column for PR ?
00:25:698 - I think the one here should be 1/8 but not sure
00:30:738 - Missing a note for violin(?)
01:02:418 - Add a 1/4 LN for violin(?) sound here
01:29:418 (89418|2) - 1/8 roll in Hard but a single LN in top diff :thonk: I'd suggest to change it to 1/6 trill instead.
01:39:258 (99258|3,99378|2,99618|2,99738|1) - Why this here the only one you put notes in here ?
01:56:298 - Add notes here like what you did before and after ( 02:11:658 - and 01:44:778 - )
02:25:338 - Add one more note here ?

more mod soon:tm: not done yet
Topic Starter
Tailsdk

Mentholzzz wrote:

SV in easy :thonkeng:
Insanity
00:03:018 - Double in Hard but not the top diff :thonk: added doubles here in insanity
00:04:218 (4218|0,4458|2) - Maybe swap column for PR ? moved it
00:25:698 - I think the one here should be 1/8 but not sure got told it was 1/12 before i will see this might get changed but leaving it for now
00:30:738 - Missing a note for violin(?)added
01:02:418 - Add a 1/4 LN for violin(?) sound hereadded
01:29:418 (89418|2) - 1/8 roll in Hard but a single LN in top diff :thonk: I'd suggest to change it to 1/6 trill instead.changed hard to LN reason its not in insanity was it was too dump forgot to remove on hard
01:39:258 (99258|3,99378|2,99618|2,99738|1) - Why this here the only one you put notes in here ? i added them for the click sound in the background but might aswell add it for the rest
01:56:298 - Add notes here like what you did before and after ( 02:11:658 - and 01:44:778 - ) added
02:25:338 - Add one more note here ? added

more mod soon:tm: not done yet
Thanks for the ½mod
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