03:04:052 (1,2,3,1,2,3) - wots up with the diff spike here, just seems totally unreasonable to play and is like a 0.20 sr boost lol. something like 04:56:007 (1,2,3,1,2,3) - is more in line with the difficulty of the map
00:56:799 (2) - 00:57:644 (2) - 00:58:489 (2) - 00:59:334 (2) - and the snapping with this seems a little pointless, especially when you use the same visuals as 1/4 - i wasn't even aware it was 1/6 until opening the editor. could just snap to 1/4 for intuition, or at least make it visually apparent that the snapping is different
but ye fun map