pop things:
01:57:763 (1) -
offscreen https://i.imgur.com/qA8jkSW.jpg00:01:213 - inconsistent
red/green line settings, red should be 25% volume
other things:
00:49:213 - I think your hihat hitnormals should only start from here, they don't seem to fitting before
you could just use a copy of the sampleset for the earlier parts, but without a custom hitnormal
04:10:813 - could do the same starting from here too, also lower volume for this part, same as intense parts is way too loud, check your intro volume settings, it should be similar
volume starts sounding fine from 04:38:413 - onwards
00:46:363 (3) - 00:47:563 (6) - shouldnt one of these be ctrlg'd? seems weird to represent the same thing rather differently spacing wise, even more if music builds up but your first is harder
01:27:163 (1,2) - would lower sv on these to give 01:27:613 - more impact, like
https://i.imgur.com/JFIHIaP.jpg03:31:963 (1,2) - ^
01:42:613 (1,2,3,1,2,3,1,2,3,1,2,3) - spacing the triples more and more is nice, but you should make itg more obvious, it's so minor you don't really notice it ingame. something like
https://i.imgur.com/nmlD8tV.jpg would be nice imo (mainly made first and second less spaced)
03:47:413 (1,2,3,1,2,3,1,2,3,1,2,3) - ^
01:44:413 (1,2,3,4,5,6) - 1-2 combos would fit your patterning and the overall buildup/repeating sounds better
03:49:213 (1,2,3,4,5,6) - ^
01:45:313 (1,2,3,4,5) - should really be more spaced, it feels so lacking after the buildup stuff before
03:50:113 (1,2,3,4,5) - ^
02:42:913 (6,3) -
https://i.imgur.com/QZTmJuZ.jpg03:09:838 (4,5) - don't really get this, there is nothing on 5 that justifies making it stand out that much from the 1/4s before imo consistent spacing would be better
03:41:863 - this sounds pretty off to me (like 1/8 early), how about doing
https://i.imgur.com/sADRDLz.jpg ?
04:01:213 (1,1) - same sv for both is pretty underwhelming,04:01:213 (1) - could be 1.8 or 2.2
04:53:788 - still
not allowed to mute tick+slide, which 5% effectively does. just use a new sampleset here, that only has a muted soft-slidertick.wav @ 10% volume. should be fine to rank while still sounding nice
fix the bold stuff and I can rebubble