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Blackmill - One [OsuMania]

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Feerum
This Beatmap got qualified without a bubble before the Qualify.

I'll take it down
juankristal
round 3
DDMythical
"oh shit" - juan
Bonsai


now that's what I call a speedrank
juankristal

Bonsai wrote:



now that's what I call a speedrank
q3i9056u895tjuaionhjgfasft ahhahaha
Horrifying
well thats an interesting DQ reason
XeoStyle
buan >:(
Kamikaze
me_irl
-mint-
you only need one BN get your map qualified
Julie
YAY!
Niks
WTF
how this map is qualified????

the timing of this map is garbage.
error_exe777
my god why the fuck was this qualified the timing is so dkjfhdslkfjsldkfjsdlkfj

ill mod it since i have other concerns as well

will definitely need to open this up for discussion
error_exe777
okay timing is so wrong i dont know where to start

first of all, i need to prove myself right i guess. open the timing tab and listen to 03:00:188 - it sounds so off. come on, you cant bloody deny that. if you still dont believe me, listen to the hitsounds in that section. its just so off and makes it so fucking ladfldkfjdslfjsdlfj. please please listen this timing cannot go ahead. honestly. look, the first timing point isnt even right, it should be at 00:00:156 -

i take that all back, the offset should be 00:00:156 - fixes everything

okay. timing concerns out the way. now chart, god.

Challenging
these timestamps are the current timing points. and, some might carry over to tideks diff as well

00:57:541 (57541|3,57762|1) - why do these overlap? there is no new sound for the extra LN to be there and considering this is literally an extremely simple piano melody its a bit much

01:00:299 (60299|1,60630|2,61512|1) - not really much of a problem but i hate repeating patterns and this is an easy fix. not for PR either

01:04:600 (64600|3,64821|1) - again, really think this shouldnt overlap

01:15:188 (75188|0,75188|3) - if this is a double, 01:16:953 (76953|0,76953|2,76953|1) - why is this a triple? inconsistent

01:17:836 (77836|0,77836|1) - double, but 01:18:056 (78056|0) - isnt? alot of this doesnt add up

01:20:483 (80483|3,80483|1,80483|0) - again this sound has inconsistent charting

01:25:777 (85777|2,85777|3,85777|1) - compared to 01:27:541 (87541|1,87541|3) - this is a major problem that is everywhere so far. probably the same in the rest of the diff as well

01:31:071 (91071|2,91071|3,91071|1,91291|2,91291|1) - seriously? the chart is so goddamn inconsistent. you need to make them all the same other wise everything contradicts itself and you get false emphasis n shit and its just not allowed

01:39:012 (99012|0,99012|1,99012|3,99012|2) - christ, even the quads are inconsistent

01:46:512 (106512|3,106733|1,106953|3,107174|1,107394|3,107615|1,108056|3,108277|1,108497|3,108718|1) - these columns are overused. even if it was intended i dont see any point in this and just make it balance better makes more sense

02:48:718 (168718|2,169159|3) - more overlaps i dont understand

02:49:600 - here, you didnt chart the piano for a little bit to emphasise the drums right? if so, 02:53:130 - same needs to be done here

02:54:894 - and here i guess

03:35:400 (215400|3) - what are you on this is ksdjflsdkjflksdjflskdjf. may be a bit hard to tell since the offset is wrong but yknow 1/16th no way, maybe

04:39:012 (279012|0,279067|2) - should end at 04:42:541 - tbh since there is no sound at all for that last part

basically, what im trying to get across is that your chart is massively inconsistent and the offset being wrong doesnt help. nearly all of my mentions are found throughout the map. and kiai is such a mess.

your first step is to fix the offset ofc because thats pretty major. next, please fix your charting. there are so many places with sounds that are represented from singles to doubles to triples and none of it makes sense. an example of this is 01:17:836 (77836|0,77836|1,78056|0) - or 01:20:483 (80483|0,80483|1,80483|3) - compared to 01:22:247 (82247|2,82247|0) - its just all so dlakfjldkfjsdlfkjsdlfsdkl;jfhhc.

look, i dont want to discourage you but i was just so surprised that this slipped through the hands of so many people and got qualified. this map does have potential and people can see that but its just not polished at all.

please open this map up for discussion.
Feerum
I don't know what the heck happend here and how a Map can get qualified with such a wrong offset.
Please change the offset to 136 (-53). It sounds most accurate to me.

Also please give a reply to error_exe777 Mod

Disqualified for now
error_exe777

Feerum wrote:

I don't know what the heck happend here and how a Map can get qualified with such a wrong offset.
Please change the offset to 136 (-53). It sounds most accurate to me.

Also please give a reply to error_exe777 Mod

Disqualified for now
pray to the lord i was about to flip my shit (╯°□°)╯︵ ┻━┻)
juankristal
error_exe777:

Besides the fact I imagine the mapper will respond to your isseus I think its fairly obvious to tell why

01:17:836 (77836|0,77836|1,78056|0) - or 01:20:483 (80483|0,80483|1,80483|3) - compared to 01:22:247 (82247|2,82247|0) - its just all so dlakfjldkfjsdlfkjsdlfsdkl;jfhhc.
Actually has meaning. You can tell the doubles are for the drum + piano which are using a 1/8 grace and the triples are the ones that are not using the grace so they accentuate the piano sound while using a double. Then the durms sticks as singles. And then, on instances like 01:28:424 (88424|3) - here you see singles for the drum which would likely make "no sense" but its constructed this way for pattern simplification. That and the drum feeling gets carried over with the pitch relevancy of having both notes in the 4th column for this particular one.


Maps dont have to be literally copy paste consistency, it just needs to be consistent within itself and have a reasoning, the problem is where the consistency within itself fails and maybe some of the things you mentioned on your mod are actually those cases. But I wouldn't say the map is 100% inconsistent.

I hope this helps your understanding of the map and hopefuly we will get this ranked again soon!
Julie
Apparently audio had been turn back into the old old old one, so me and juan didn't have that mp3, sorry for those that just re-dl the map



Here the lastest mp3 x.x

https://puu.sh/ydGR4/24554a0e40.mp3

juan, is my turn to blame tidek :D!
error_exe777

juankristal wrote:

error_exe777:

Besides the fact I imagine the mapper will respond to your isseus I think its fairly obvious to tell why

01:17:836 (77836|0,77836|1,78056|0) - or 01:20:483 (80483|0,80483|1,80483|3) - compared to 01:22:247 (82247|2,82247|0) - its just all so dlakfjldkfjsdlfkjsdlfsdkl;jfhhc.
Actually has meaning. You can tell the doubles are for the drum + piano which are using a 1/8 grace and the triples are the ones that are not using the grace so they accentuate the piano sound while using a double. Then the durms sticks as singles. And then, on instances like 01:28:424 (88424|3) - here you see singles for the drum which would likely make "no sense" but its constructed this way for pattern simplification. That and the drum feeling gets carried over with the pitch relevancy of having both notes in the 4th column for this particular one.


Maps dont have to be literally copy paste consistency, it just needs to be consistent within itself and have a reasoning, the problem is where the consistency within itself fails and maybe some of the things you mentioned on your mod are actually those cases. But I wouldn't say the map is 100% inconsistent.

I hope this helps your understanding of the map and hopefuly we will get this ranked again soon!
Damn it I was so adamant

Okay, that’s understandable. I mean, if that is consistent go ahead but imo I still disagree with that. (From what I remember since I’m on my phone while writing this) whether the piano has the 1/8th grace or not shouldn’t really effect the emphasis that is placed on the drums present. It just feels like the triples for that sound don’t add up when the same sound is represented with a double, despite the present 1/8th grace. Tbh, the grace doesn’t add any sort of intensity to the sound present since it’s shadowed by the loud drum. Plus, with the LN end being present at some of the triples it just to me give a false sense of emphasis when it should be the same. And other “choices” that show up like doubles to singles really to me don’t make any sense. Even if there is an underlying meaning it still feels all messy and inconsistent. Though, some of what I said may be subjective. Oh and I’m taking this all from memory so if I’m spouting bs I sincerely apologise

The maps nice, sorry for the delay, since this has had like too many dq’s already
Topic Starter
Oktawia
Fixed the offset issue by changing the mp3 file. Should be fine now.
error_exe777

Feerum wrote:

Also please give a reply to error_exe777 Mod

Oktawia wrote:

Should be fine now.
:thinking:

pls don’t smite me
BoberOfDarkness
Blame Tidek 2k17
Topic Starter
Oktawia

error_exe777 wrote:

Feerum wrote:

Also please give a reply to error_exe777 Mod

Oktawia wrote:

Should be fine now.
:thinking:

pls don’t smite me
I'll look into it when I'll have more time. Updating the mp3 file didn't require that much time. pls don't kill me
Krfawy
Mam nadzieję że wiecie że zawsze podziwiałem maniowców za to że potrafią tworzyć mapy do tego trybu, bo konkretnie nie odnajduję się w tej rzeczywistości ani trochę, a już na pewno widząc 00:00:189 (189|1,244|3) - takie rzeczy w najłatwiejszym poziomie. x3x Chyba mam zbyt prosty i powolny umysł na tryb pianina. ;3;

Dawaj Oktawianie-Forte, chcemy widzieć twój zestaw w dziale rankingowym! :3
Topic Starter
Oktawia

error_exe777 wrote:

Challenging
these timestamps are the current timing points. and, some might carry over to tideks diff as well

00:57:541 (57541|3,57762|1) - why do these overlap? there is no new sound for the extra LN to be there and considering this is literally an extremely simple piano melody its a bit much I decided that the piano sound is longer than, for example, drums. If I had put there a single note, it would be too short. It may be hard to hear, but it's longer than just a single note or short LN. To me, it just fits.

01:00:299 (60299|1,60630|2,61512|1) - not really much of a problem but i hate repeating patterns and this is an easy fix. not for PR either I don't see any problem with repeating patterns in monotonous parts. It emphasizes the tone of the song

01:04:600 (64600|3,64821|1) - again, really think this shouldnt overlap Same as previously.

01:15:188 (75188|0,75188|3) - if this is a double, 01:16:953 (76953|0,76953|2,76953|1) - why is this a triple? inconsistent It's triple because there is also a piano sound. Simple.

01:17:836 (77836|0,77836|1) - double, but 01:18:056 (78056|0) - isnt? alot of this doesnt add up To simplify a map chords are 1/1 until song gets more intense

01:20:483 (80483|3,80483|1,80483|0) - again this sound has inconsistent charting Again, there is piano, so there is LN

01:25:777 (85777|2,85777|3,85777|1) - compared to 01:27:541 (87541|1,87541|3) - this is a major problem that is everywhere so far. probably the same in the rest of the diff as well ...you get the idea.

01:31:071 (91071|2,91071|3,91071|1,91291|2,91291|1) - seriously? the chart is so goddamn inconsistent. you need to make them all the same other wise everything contradicts itself and you get false emphasis n shit and its just not allowed Song gets more intense there. And if I did make them all the same, this map would be either unplayable or boring to play.

01:39:012 (99012|0,99012|1,99012|3,99012|2) - christ, even the quads are inconsistent quad is there to emphasize the intensity of this part

01:46:512 (106512|3,106733|1,106953|3,107174|1,107394|3,107615|1,108056|3,108277|1,108497|3,108718|1) - these columns are overused. even if it was intended i dont see any point in this and just make it balance better makes more sense Yeah, it is intended. I see a point in this. Not every single time is it necessary to balance columns

02:48:718 (168718|2,169159|3) - more overlaps i dont understand See above.

02:49:600 - here, you didnt chart the piano for a little bit to emphasise the drums right? if so, 02:53:130 - same needs to be done here Not really. Song gets more and more intense here.

02:54:894 - and here i guess ^

03:35:400 (215400|3) - what are you on this is ksdjflsdkjflksdjflskdjf. may be a bit hard to tell since the offset is wrong but yknow 1/16th no way, maybe After fixing offset it's correct. Promise.

04:39:012 (279012|0,279067|2) - should end at 04:42:541 - tbh since there is no sound at all for that last part Actualy, it ends even later. Place where it ends now feels natural to release LNs.

basically, what im trying to get across is that your chart is massively inconsistent and the offset being wrong doesnt help. nearly all of my mentions are found throughout the map. and kiai is such a mess.

your first step is to fix the offset ofc because thats pretty major. next, please fix your charting. there are so many places with sounds that are represented from singles to doubles to triples and none of it makes sense. an example of this is 01:17:836 (77836|0,77836|1,78056|0) - or 01:20:483 (80483|0,80483|1,80483|3) - compared to 01:22:247 (82247|2,82247|0) - its just all so dlakfjldkfjsdlfkjsdlfsdkl;jfhhc.

look, i dont want to discourage you but i was just so surprised that this slipped through the hands of so many people and got qualified. this map does have potential and people can see that but its just not polished at all.

please open this map up for discussion.
This only took 6 months. Not bad, not bad
error_exe777
i for some reason had email notifs on for this and i was literally so rude beforehand im so sorry dflkjsdlfk

good luck getting this re-qualified!
Kamikaze

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