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SiIvaGunner - Your Best Friend (JP Version)

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Topic Starter
blobdash
This beatmap was submitted using in-game submission on dimanche 26 novembre 2017 at 06:29:53

Artist: SiIvaGunner
Title: Your Best Friend (JP Version)
Source: UNDERTALE
Tags: howdy it's me flowey the flower toby fox
BPM: 124
Filesize: 1204kb
Play Time: 00:30
Difficulties Available:
  1. Advanced (1,94 stars, 52 notes)
  2. Normal (0,92 stars, 22 notes)
Download: SiIvaGunner - Your Best Friend (JP Version)
Information: Scores/Beatmap Listing
---------------
hype the map in mod v2 pls

modding v1 (I don't care if you use modding v1 or mv2, just use what you feel most comfortable with)

26-11-17 : remapped Normal.
realy0_
aaaaaaaaaa
Mod rapido
Normal
00:03:873 (1) - bouge ca sur x278 y194 pour etre mieux centré avec 00:02:906 (2) -
00:12:099 (4) - decale un peu le spinner et met un cercle la
00:19:841 (1) - ^
00:23:228 (1) - aligne moi ce cercle avec 00:22:503 (3) -
00:24:922 (4) - l'espace entre ce slider et 00:25:648 (2) - purrait etre un peu plus grand

Advanced
00:16:454 (3,4,5,6,7) - ca forme un carré pas vraiment carré
00:19:357 (1) - plutot mieux comme ca : https://i.imgur.com/2MvqLwJ.png
00:21:293 (4,5) - pas aligné
Topic Starter
blobdash

realy0_ wrote:

aaaaaaaaaa
Mod rapido
Normal
00:03:873 (1) - bouge ca sur x278 y194 pour etre mieux centré avec 00:02:906 (2) - ui
00:12:099 (4) - decale un peu le spinner et met un cercle la ui
00:19:841 (1) - ^ ui
00:23:228 (1) - aligne moi ce cercle avec 00:22:503 (3) - ui
00:24:922 (4) - l'espace entre ce slider et 00:25:648 (2) - purrait etre un peu plus grand ui

Advanced
00:16:454 (3,4,5,6,7) - ca forme un carré pas vraiment carré c'tait pas un carré (blanket 00:16:454 (3,6) - )
00:19:357 (1) - plutot mieux comme ca : https://i.imgur.com/2MvqLwJ.png ué en plus j'ai pu stack avec 00:16:454 (3) -
00:21:293 (4,5) - pas aligné pas important
aAaaaaaaaaAAaaaaaaaaaaAAAaaaaá͢a̛a̶̸Á̶̸̷͞a͏̨a͞͞a̷̶͢͠A͜a̸͜Ą͏̀͢͠A̸͞͞͠Á̷̀̀͜a̷
mantasu
o/ from q

[Normal]
00:00:003 (1,2) - blanket
00:01:938 (1,2) - ^ etc
00:01:938 (1) - remove NC
00:05:809 (1) - ^
00:10:043 - missed sound here. Imao you could make 00:09:922 (1) - this like 00:09:438 (4) - and then add a circle 00:10:406 - here
00:17:664 (1) - ^
00:25:406 (1,2) - ^ same or you shouldn't cover 1/4 in the first place at all. This is due to consistency

[Advanced]
why cs 5.5 :D make it 5 even though it still looks too small but it's your choice
00:01:938 (1) - imao remove NC
00:05:809 (1) - ^ i don't think nc is necessary
00:14:035 - this is more emphasized sound, it should be clickable
00:26:615 (7) - NC
00:30:365 - song is doing it's stuff imo some kind of object would fit here

That's pretty much it :D
GL~
Topic Starter
blobdash

seselis1 wrote:

o/ from q

[Normal]
00:00:003 (1,2) - blanket Can't blanket more cuz I use distance snapping
00:01:938 (1,2) - ^ etc
00:01:938 (1) - remove NC like in advanced
00:05:809 (1) - ^
00:10:043 - missed sound here. Imao you could make 00:09:922 (1) - this like 00:09:438 (4) - and then add a circle 00:10:406 - here
00:17:664 (1) - ^
00:25:406 (1,2) - ^ same or you shouldn't cover 1/4 in the first place at all. This is due to consistency The pattern is consistent, even though it misses some sound. It still covers the background sounds

[Advanced]
why cs 5.5 :D make it 5 even though it still looks too small but it's your choice because I want to stop easy HDHRDT farming hehe
00:01:938 (1) - imao remove NC it's a new downbeat and the start of a new musical phrase so
00:05:809 (1) - ^ i don't think nc is necessary
00:14:035 - this is more emphasized sound, it should be clickable It is consistently not clicked, and no need to click it tbh
00:26:615 (7) - NC
00:30:365 - song is doing it's stuff imo some kind of object would fit here replaced with a slider

That's pretty much it :D
GL~
Thanks for the mod!
Gordon123
reed the rules in my queue in the next time (triggered)
[general]
  • remove widescreen support and enable countdown
[normal]

  • 00:01:938 (1,2) - better blanket?
    00:12:220 (1) - spinners in the Normal diff should have more distance - at least two white teak (screen) , but ninja-spins is unrankable, better remove it
    00:28:551 (3,4) - you only have one stack in all of the difficulty, it looks inappropriate compared to the whole card, so take it away
[advanced]
  • 00:01:938 (1,2) - stack the sliders tails
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

for real this mapset really isn't ready for rank, u need a lot of work with it! so...

Good Luck ;)
Serizawa Haruki
hey, M4M

Normal
  1. 00:00:003 (1,2) - Change their curve and move them so they form a better blanket
  2. 00:01:938 (1,2) - Fix this blanket too
  3. 00:08:228 (2) - Turn this into a straight slider and make it align with 00:07:744 (1) -. The slidertail should also end in the center of this 00:08:712 (3) - sliderhead
  4. 00:09:438 (4,1) - The sound is similar so you should replace 00:09:922 (1) - by a 1/8 reverse slider (like 00:09:438 (4) -) and place a circle after that reverse slider
  5. 00:11:373 (3) - This circle should be directly below 00:10:648 (2) - because that's where its slidertail finishes
  6. 00:12:099 (5) - Replace this cirlce by a slider that goes until 00:13:309 - and remove the spinner
  7. 00:13:551 - Place a cirlce here
  8. 00:14:035 (1,2,3,4,1) - Again, make sure that when objects overlap,
    they are aligned
  9. 00:17:664 (1) - Same thing as 00:09:922 (1) -
  10. 00:18:390 (2,3,4) - Make them align
  11. 00:19:841 (5) - Same thing as 00:12:099 (5) - and remove spinner
  12. 00:21:293 - Place cirlce
  13. 00:21:777 (1,2,3,4,1) - Same thing as 00:14:035 (1,2,3,4,1) -
  14. 00:25:406 (1,2) - Same thing as 00:09:922 (1) -
  15. 00:26:615 (4) - Move it below 00:27:341 (1) - (make sure that you always have distance snap on)

Advanced
  1. I would use CS4, AR6, OD5 and HP4
  2. 00:00:003 (1,2,1,2,1,2,1,2) - Avoid this kind of overlaps, they just don't look very good
  3. You used the same sliders for 00:03:873 (1,2) - and 00:05:809 (1,2) - so why don't you do the same with 00:00:003 (1,2) - and 00:01:938 (1,2) - ?
  4. Use distance snap because it's only 1.94* and move all the objects accordingly
  5. 00:09:922 (5) - Rotate this slider by 118°
  6. 00:11:373 (8) - Make the circle align with 00:10:648 (7) -
  7. 00:11:615 (1) - The blanket between this sliderbody and this 00:12:099 (2) - sliderhead is off
  8. 00:17:664 (5) - Rotate by -59°
  9. 00:17:180 (4,5,6,7) - These should form a perfect square
  10. 00:19:115 (8) - Make it align with 00:18:390 (7) - and fix the blanket with 00:19:357 (1) -
  11. 00:22:019 (5) - Make it align with 00:21:293 (4) -
  12. 00:25:406 (5) - Delete it, copy 00:24:922 (4) - and paste it at 00:25:406 -, then press Ctrl + H and move it to the right position
  13. 00:26:615 (1,2) - Fix blanket
  14. 00:29:035 (1,2) - Don't stack them, it's confusing
  15. 00:30:123 (4,5) - They are too far away, select 00:30:365 (5) -, press Ctrl + G and align it with 00:30:123 (4) -
Topic Starter
blobdash
I applied most of both mods one day, and I didn't write the response aparently ; sorry.
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