m4m thing:
01:27:904 (1,1) - Hmm not liking how this flows (even though it might player okay cause of slider leniency) I suggest make the path of the sliders more meaningful to the flow and not rely on slider leniency for long sliders like this.
01:29:618 (1,2,3,4,1) - mm kinda kitpicky but i don't like how the slider is almost aligned with the stream. maybe put it around x353 y337
01:31:504 (2) - I see why this is 1/3 repeat slider, but i don't know why this 01:31:904 (5) - is repeating. Maybe you can Half the SV so it's the save size slider without the repeat.
01:38:533 (1,2,1) - Don't like how this is all a linear flow while 01:38:361 (1,2,1,2) - as that sharp turn. I wish you could have done something like
https://i.gyazo.com/b48a96c6cac487c8c41 ... 0ac256.jpg Applies to all other instances, I think it would be a cool pattern throughout your map.
01:41:275 (4,5,1,2) - This doesn't look like it has good flow
01:44:361 (1,2,3,4) - Maybe put a 1/2 or 3/4 slider somewhat to map to the wub like how you did previously. Seeing that now there's a clap at the white tick, you decided to put a triple there, but it's kinda weird to completely ignore the wub that you mapped on 01:27:904 (1) - 01:33:390 (1) - 01:38:875 (1) - The wub is less powerful there, but I feel like there should at least be a 1/2 slider to map to it.
01:53:618 (5,6,7,8,1,2,3,4) - Not hearing anything that would support this stream.
01:56:447 (6,7,8) - ^
01:58:075 (1,2,3,4) - ^
01:59:447 (1,2,3,4) - ^
02:10:761 (4) - gotta make sure u NC SV change unless there's a good reason not to
01:49:504 (3) - ^
02:11:447 (1,1) - line up? and maybe possibly ctrl+g the slider to continue the counter-clockwise flow from 02:10:761 (4,5,6,7,8) -
02:12:133 (2,3) - you'd want the curved sliders to provide a rotational flow, but the way the circle is placed, it's not starting up that flow very well. Placing (2) somewhere to the left of the slider would improve the flow. Same with 02:12:818 (4,5) - 02:14:875 (2,3) -
02:17:275 (1,2,3) - i see wut ur trying to do. Try to keep the sliderends of thsoe sliders aligned like 02:20:018 (2,3,4) - (<-- the sliderhead of the first 2 is aligned to the sliderend of the last one in this case)
03:16:590 (4,5,6,7) - slightly not aligned in a straight line, would look better if it did.
03:17:104 (8,1) - would look better if they line up.
Right now, 03:16:933 (7,8,1) - has this awkward wide angle jump pattern.
03:23:104 (2) - I think you should NC this imo. Since after 03:28:590 (1) - , you NC' the next object so, it should be the same after 03:17:618 (1) -
03:41:275 (2,3) - is there a reason to overlap these 2?
03:47:104 (3,4, 5) - Hmm, (5) is the weakest/most quiet and (4) is the loudest (it has a vocal and that electric sound that repeats every red tick), so there should be a jump between 3-4 to emphasize the 4, not 4-5
03:48:304 (3,4) - Similar case as above, Although emphasizing 4 is okay since there's a vocal there, but i have a feeling you're trying to map to the electric sound.
04:07:675 (1,2) - should ctrl+g to follow vocals better. Applies similar instances in this section.
04:44:018 (1) - how bout putting this where (2) is so you have that stream jump like 04:43:247 (8,1) -
04:47:447 (6) - 04:52:933 (7) - 04:58:418 (5) - Why is this not NC like the others?
That's it from me. Cool song, GL C: