hello, from modreqs
[general]
good luck!
[general]
- game considers drain time to be 4:53, which is problematic for a marathon set
- artist: かめりあ romanized Camellia
- title: путь льда (put' l'da) no romanization
- tags: i would put genre, album name, cametek, kamelcamellia, かめるかめりあ (not sure if you should put translated title in tags but leaning towards not putting it in there
- 00:08:413 (1,2) - move towards the left so that the previous note flows straight into these notes
- for this first section, be careful with mapping consistently mapping similar sounds in similar ways. ex: 00:04:363 (5) - 00:06:613 (5,6) - 00:11:563 (4) - 00:13:963 (6) - are all mapped with different emphasis for each, even though they sound really similar in the music
- 00:09:163 (5) - i would flip this note around a bit so that it follows the same movement style as 00:08:713 (3,4) - (a possible way to do that would be to copy 3,4 and rotate it about 60-72 degrees and then match it up. right now flow is a bit awkward for no reason
- 00:15:613 (1) - move up above the two sliders so that the cursor flows smoothly from the slider to another
- 00:22:813 (1,2) - make this form a more nice circle, for aesthetics
- 00:41:563 (5) - 00:42:013 (1) - emphasize this more
- 00:45:913 (2,3) - cool
- 00:49:213 (1) - maybe emphasize this more (a little bit offset from the stream?)
- 00:49:663 (2,5) - blanket better if that is what you were going to do
- 01:15:013 (6,7,8,9,10) - maybe use sliders here to prepare the player for the doubles, like
- also would NC the 6 as in the screenshot
- 01:19:813 (6) - ^ same here but the circles are probably okay
- 01:22:363 (7) - doubles are necessary here becuase they are still the focus of the music.
- 01:26:563 - i think it's a bit of a shame that you didn't map this because it's really cool. perhaps try an accelerator stream or something along those lines
- 01:35:113 (2,3,4,5,6,7) - i understand why you do this weird wiggle here and i think that's cool but not sure why you do it 01:36:163 (1,2,3,4,5) - for this one, try something more along the lines of what you do 01:35:713 (1,2,3,4,5) -
OR if you want to keep that wiggle, try something like this because it think it reflects the music a little better: - 01:36:913 (4,5,6,7) - is different from 01:36:763 (2,3) - yet you have the same mapping. try bigger spacing or something for 4-7
- 01:40:813 (1,1,1,1,1) - this is 1/3 yes, but to introduce it to the player like this is really hard to hit accurately. the player is coming off of a jump and a stream. try using 1/3 reverse sliders or something along those lines to make it easier to hit
- 01:42:763 (3,3,3,3) - maybe use kick sliders for this like you did before because there are notes on the blue ticks
- 01:43:813 (1,2,3,4,1,2,3,4) - i see why you did this, but it doesn't fit in the context of this map and the song . you have never done these types of streams anywhere else in the map beforehand. also, this pattern comes right after a change in the patterning. instead, try something like this:
- 01:58:513 (1,1,1) - the other 1/3rds you have like this are fine, but this one doesn't work as well. the other ones have a jump from the last 1/3 to the next slider, but this one instead smoothly goes into the next slider, which doesn't work as well (especially after the other ones that you do)
- 02:06:013 (1) - i do sort of have a problem with this jump but it's okay becuase it's followed by nothing
- 02:06:479 - i know why you don't map it (for drain time) , but this part really should be mapped fully or be a break. if you want to map it, make sure you be really careful about following them melody but keeping the intensity of the map low to contrast the other parts of the map
- 02:10:663 (4) - there is nothing in the music here to suggest that a circle should be here; and if you get rid of it, then you must move 02:10:813 (1) - so that it flows better
- 02:18:463 - there should be something here because this is when the melody starts again
- 02:14:113 (6,1) - better blanket please
- 03:05:113 (2) - make this straight
- 03:13:213 (1) - same as above
- 03:19:513 (2,3,1) - i would keep the same motion as in the previous two times that you mapped these sounds
- 03:41:863 (1) - this should be on the red tick i think (anyway it's less confusing)
- 03:48:913 (1,2,3,4) - same as before
- 03:53:713 (1,1,1) - by the way, this is okay because you introduce this patterning of the 1/3rds in a new section!
- 04:08:713 (3,5,7) - NC, like you do everywhere else that you have this pattern
- 04:23:263 (2,3,1,2,3) - i think this is not the right pattern you should do here. instead of repeating the pattern 3 times, change the pattern with the music (i think that the first two sliders should not be patterned like this, but the next 3 sliders maybe should be) ex:
- 04:34:813 - for this section to the end, i would consider progressively making the hitsounds softer becuase the music does the same.
- 04:44:113 (1,1) - very unexpected for a slow section. try using a slider then circle instead of circle then slider
- 04:53:713 (1) - if you want to keep this slier, make sure you make the hitsounds very soft. right now the slider tick hitsounds get in the way of the fadeout in the music. also possible is to replace the slider with a spinner
good luck!