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STEREO DIVE FOUNDATION - Genesis

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Kyuukai
where's the 6years old loli background
Topic Starter
Akitoshi
sent the police
Rumia-
...................................................................................................................................................................................................................


bubbled
Topic Starter
Akitoshi
haha woah man
Left
opinion : coolest aki ever
Topic Starter
Akitoshi

Left wrote:

opinion : coolest aki ever
owo
Minorsonek
M4M
I've heard this song before.... rrtyui mapped it

Top diff
00:19:263 (6,3) - stack it properly
00:19:263 (6,5) - blanket
00:18:573 (3) - i think you can move it up a bit, to form a blanket with sliderend + 00:18:918 (4) - and sliderhead with 00:19:091 (5) -
00:21:332 (3) - if you ctrl+g, triangle isnt perfect https://i.imgur.com/reZjzok.png
00:28:746 (3) - you dont need to re-do this slidershape, just copy 00:13:056 (5) - and rotate for visual consistent
00:30:298 (1,3) - you can rearrange this sliders to form something like 00:24:780 (1,3) -, would look better
00:35:298 (3) - this sound is way weaker than 00:35:125 (1,2) - but also different than 00:35:470 (4,5,6) - so maybe 1/4 slider 00:35:211 (2) - and make it as sliderend?
00:37:711 (2) - there is weird sound, but i think normal 1/4 rhythm will be better than 1/3 just like you did almost same sound here 00:38:229 (4,5,6) -
01:11:505 (1,2) - blanket isnt perfect here
01:32:194 (3,1) - ^
02:08:056 (3,1) - ^
02:12:539 (2,4) - stack
02:18:401 (4,3) - stack (4) at the slider body
02:14:953 (3) - 02:20:470 (3) - again, copy 00:13:056 (5)
02:31:677 (6) - ctrl+g for better flow (02:30:470 (1,2,3,4,5,6,1) - every slider here goes up)
03:40:815 (1) - not a big fan of this shape

Insane
00:05:987 (2,3,4,5,6) - flow is meh here, especially if compared to next section
00:55:729 - 00:56:246 - two sounds skipped, i suggest 00:55:643 (5,5) - 1/4 sliders here therefore change pattern a bit
01:04:263 (3) - 01:09:780 (3) - here you've mapped this sound by red anchor slider, but here 01:15:298 (3) - this exact sound is noticeably longer, and you didnt change anything
01:26:160 (3,3) - maybe blanket?
01:45:125 (2,3,4) - no reason to triple here
01:51:505 (4) - NC (as you did 00:34:263 (1) - , or remove NC there)
02:46:677 (2) - NC (as you did 00:34:263 (1) - , or remove NC there)
03:07:711 (1,2,3,4,5,1,2,3,4,5) - same as before

Pretty good map, really well made, adding to favs, good luck!
Topic Starter
Akitoshi

Minorsonek wrote:

M4M
I've heard this song before.... rrtyui mapped it on jp mapping contest, yes i rly liked the kanau and kotori's entry w

Top diff
00:19:263 (6,3) - stack it properly
00:19:263 (6,5) - blanket they arent even visible each other on animation
00:18:573 (3) - i think you can move it up a bit, to form a blanket with sliderend + 00:18:918 (4) - and sliderhead with 00:19:091 (5) -
00:21:332 (3) - if you ctrl+g, triangle isnt perfect https://i.imgur.com/reZjzok.png maybe
00:28:746 (3) - you dont need to re-do this slidershape, just copy 00:13:056 (5) - and rotate for visual consistent they r far enuf and actually different part of the song lol
00:30:298 (1,3) - you can rearrange this sliders to form something like 00:24:780 (1,3) -, would look better
00:35:298 (3) - this sound is way weaker than 00:35:125 (1,2) - but also different than 00:35:470 (4,5,6) - so maybe 1/4 slider 00:35:211 (2) - and make it as sliderend? uh its still audible enough to keep it as circle
00:37:711 (2) - there is weird sound, but i think normal 1/4 rhythm will be better than 1/3 just like you did almost same sound here 00:38:229 (4,5,6) - did something different, i listened carefully with 25% playback rate and ye
01:11:505 (1,2) - blanket isnt perfect here not perfect but close enuf lul
01:32:194 (3,1) - ^ a
02:08:056 (3,1) - ^ b
02:12:539 (2,4) - stack
02:18:401 (4,3) - stack (4) at the slider body
02:14:953 (3) - 02:20:470 (3) - again, copy 00:13:056 (5) handmade ftw
02:31:677 (6) - ctrl+g for better flow (02:30:470 (1,2,3,4,5,6,1) - every slider here goes up) 02:31:677 (6) - is kind of weak and i like my current trick for confusing ppl :^(
03:40:815 (1) - not a big fan of this shape source : dimension W

Insane
00:05:987 (2,3,4,5,6) - flow is meh here, especially if compared to next section
00:55:729 - 00:56:246 - two sounds skipped, i suggest 00:55:643 (5,5) - 1/4 sliders here therefore change pattern a bit those 2 is really weak compared to others so i can safely skip it to not overdone as lower diff. I changed the flow anyways
01:04:263 (3) - 01:09:780 (3) - here you've mapped this sound by red anchor slider, but here 01:15:298 (3) - this exact sound is noticeably longer, and you didnt change anything didn't extend as it's awkward to see 2 extended in a row and looks lame lol, but I moved the anchor for more noticeable changes
01:26:160 (3,3) - maybe blanket? they arent visible each other lul
01:45:125 (2,3,4) - no reason to triple here vocals are worth here enuf to triple it
01:51:505 (4) - NC (as you did 00:34:263 (1) - , or remove NC there)
02:46:677 (2) - NC (as you did 00:34:263 (1) - , or remove NC there)
03:07:711 (1,2,3,4,5,1,2,3,4,5) - same as before same

Pretty good map, really well made, adding to favs, good luck!
no reply = fixed
thank you for modding and adding to fav o/
Pachiru
i really like the concept of the kiai, it makes it more creative, and not boring so good luck, and good job!
Topic Starter
Akitoshi

Pachiru wrote:

i really like the concept of the kiai, it makes it more creative, and not boring so good luck, and good job!
thanks <3
tho still dont know how to map fAst slidr
NeilPerry
Yoyo!

General: add in tags something. about genre and some additional things about source.

Conviction:
01:37:022 (3) - move it on x:29 y:229 for more neat. If i catch ur idea right
01:50:815 (3) - i guess moments like this should be emphazed with nc lol. rly hard sv gap
02:56:160 (2,1) - avoid this micro overlap xd

lol sorry for nazi. it looks like ready. owo

Insane:
03:01:332 (2) - ok nazi blanket suqad right here. put it on x:247 y:363 will be more even at better overlap with this 03:01:849 (1) - lol
00:54:953 (1) - 03:07:367 (1) - dont rly understand of NC using here
03:19:780 (5,4) - should be stacked?
03:34:780 (4,5,6) - dont rly looks neat to overlap this with sldierend of 03:35:298 (1) - . just wanna suggest try this https://puu.sh/xQDtr/b88c3d77ee.jpg

ya same looks like ready

Hard:
perfect :D

Normal:
02:23:918 (5) - place nc? for be consistence with this 02:57:022 (1) - ?
03:08:746 - useless greenline
03:30:125 (5) - same about nc

Easy:
00:44:608 - useless greenline
01:26:332 (4) - this slider starts from nothing. I dunno how to resolve this problem cuz previously you did rythm variation
02:43:573 (4) - ya same
02:45:470 (1) - is this spinner lenght rankable for easy?


Okay im done. Set looks really ready. Best of luck with it. Sorry for nazi stuff mostly. :D
aramaking
[Conviction]
00:22:022 (1,2,1,2,1,1) - ここスライダーが裏拍取ってて少し変則的な音取りに感じたから00:21:677 (4,5) - を普通に単発置いただけだとなんか違和感が感じる こんな感じにして00:21:332 (3) - の終点に00:21:849 (4) - の単発置くのどう?

00:43:229 (1) - こ↑こ↓こっちの方が良いぞきっと
01:40:470 (1,2,1,2,1) - これは鬼畜 (褒め言葉)
02:22:711 (1) - これ02:21:505 (1) - の反転だけで良いと思う
03:14:263 (3) - ちょっと遠すぎ・・・?03:13:229 (2) - にスタックでも良いと思う もしくはスライダーの向き逆にするとかがいいかな

全体的通してなんだけどキックスライダーの向きが鬼畜すぎるなぁって
一番キツいって感じたのが03:13:573 (4,1,2,3) - 100出させたいなら問題はない(?)って思うけどne
03:13:918 (1) - を反転するだけでも大分やりやすさが変わってきそう

なんか硬い文になってすみません許してください!なんでもしますから!
Topic Starter
Akitoshi

NeilPerry wrote:

Yoyo!

General: add in tags something. about genre and some additional things about source. ye

Conviction:
01:37:022 (3) - move it on x:29 y:229 for more neat. If i catch ur idea right ye
01:50:815 (3) - i guess moments like this should be emphazed with nc lol. rly hard sv gap forgot w
02:56:160 (2,1) - avoid this micro overlap xd fixed xd

lol sorry for nazi. it looks like ready. owo

Insane:
03:01:332 (2) - ok nazi blanket suqad right here. put it on x:247 y:363 will be more even at better overlap with this 03:01:849 (1) - lol i think its fine ;3
00:54:953 (1) - 03:07:367 (1) - dont rly understand of NC using here stream note count getting decreased, 00:51:160 (1,2,1,2,1,2,3,4,5,1,2,3,4,5) - is 8, 00:53:918 (1,2,3,4,5,1,2) - is 6 and finally that single 00:54:953 (1) - is 4, same applies to other related parts
03:19:780 (5,4) - should be stacked? oh my god
03:34:780 (4,5,6) - dont rly looks neat to overlap this with sldierend of 03:35:298 (1) - . just wanna suggest try this https://puu.sh/xQDtr/b88c3d77ee.jpg sure

ya same looks like ready

Hard:
perfect :D

Normal:
02:23:918 (5) - place nc? for be consistence with this 02:57:022 (1) - ? i prefer keeping measurement consistency in regardless of intensity change, also that's different idea lol
03:08:746 - useless greenline uwu
03:30:125 (5) - same about nc ^

Easy:
00:44:608 - useless greenline uwu
01:26:332 (4) - this slider starts from nothing. I dunno how to resolve this problem cuz previously you did rythm variation maybe fixed
02:43:573 (4) - ya same ye
02:45:470 (1) - is this spinner lenght rankable for easy? yes iirc


Okay im done. Set looks really ready. Best of luck with it. Sorry for nazi stuff mostly. :D

Scaltinof wrote:

[Conviction]
00:22:022 (1,2,1,2,1,1) - ここスライダーが裏拍取ってて少し変則的な音取りに感じたから00:21:677 (4,5) - を普通に単発置いただけだとなんか違和感が感じる こんな感じにして00:21:332 (3) - の終点に00:21:849 (4) - の単発置くのどう?NC間違えてたから見にくくなってたのかも、でもパターンに対しては個人的にリバースは避けたいっすね...

00:43:229 (1) - こ↑こ↓こっちの方が良いぞきっと これわざとです、 こーゆー仕組みになっとるゾ
01:40:470 (1,2,1,2,1) - これは鬼畜 (褒め言葉) オォン
02:22:711 (1) - これ02:21:505 (1) - の反転だけで良いと思う お、おう
03:14:263 (3) - ちょっと遠すぎ・・・?03:13:229 (2) - にスタックでも良いと思う もしくはスライダーの向き逆にするとかがいいかな
全体的通してなんだけどキックスライダーの向きが鬼畜すぎるなぁってstackまではしてないけど少し近付けました
一番キツいって感じたのが03:13:573 (4,1,2,3) - 100出させたいなら問題はない(?)って思うけどne
03:13:918 (1) - を反転するだけでも大分やりやすさが変わってきそう pp激マズ譜面作るの難しいよお( ´•̥̥̥ω•̥̥̥`)


なんか硬い文になってすみません許してください!なんでもしますから!ん?今なんでもするって
thank you bois
Hectic
hi, m4m from #modreqs

final diff:
  1. 00:11:505 (1,2,3,4) - perhaps make some kind of progression here? cause intensity of the song is raising, having similar space between these objects feels pretty underwhelming
  2. 00:14:953 (5,1) - 02:38:401 (3,1) - would be better imo if this thing was symmetrical (like this i guess)
  3. 00:27:884 (2,3,4,1,2,3) - this flow is a bit unexpected cause 4-1-2 has wide angle, try ctrl+g on 00:28:401 (1,2) -
  4. 00:33:573 (1,1) - nazi but you could make it neater (second slider's tail lower)
  5. 00:36:332 (3,1) - this transition may be a bit confusing and cause sliderbreaks. i personally didn't have trouble testplaying (probably because i alternate such stuff), but still consider it (in this 02:48:746 (1,2) - place you care about that)
  6. 00:37:367 (1) - more emphasize (spacing) to downbeat?
  7. 00:53:918 (1,2,3,4,5,6,1,2,3,4,5,6) - 03:06:332 (1,2,3,4,5,6,1,2,3,4,5,6) - the only reason i hear for this thing to be a jumpstream is a vocal. but considering this logic, 00:54:436 (1,2,3,4,5,6) - 5-6 should be separeted and nced
  8. 00:56:332 (1) - nazi again, but would be neater if node in the middle would be a bit lower
  9. 01:21:505 (1) - does this thing really need to be bezier? i mean its too similar to regular circular slider visually. kind of same 01:39:263 (1) - but there it looks like it should be more curved
  10. 01:42:022 (1,2,3) - i think with this rhythm vocal would be emphasized better (better than emphasizing boring snare imo, vocal here is a bit chaotic and distorted, affecting rhythm as well, i think it should be represented)
  11. 01:43:229 (3) - how about making this 1/2 and placing a note on blue tick? cause vocal
  12. 01:47:453 (4) - make this 1/12 reverse lmao
  13. 01:50:125 (3,4,5,1,2,1) - not sure about this rhythm, perhaps make it closer to the vocal
  14. 02:31:677 (6,1) - parallel?
  15. 02:45:470 (1) - hm? you made 1/6 for previous similar instance (same for insane diff)
  16. 02:56:677 (1) - make tail curved, not straight?
  17. 02:56:677 (1,1) - transition between this objects may be unexpected, perhaps treat slider as extended one and place circle very close to its tail
  18. 03:01:849 (1) - perhaps make this thing reverse, cause its same note as 03:00:815 (1) -, fits well imo
insane:
  1. 00:31:332 (4,5) - align? or some other kind of connection, cause now they look kinda random imo
  2. 00:39:780 (1,1) - i personally think that such things look better when you do it like this, but its up to you i guess
  3. 00:44:263 (1) - this node a but upper to make curve look better
  4. 00:51:849 (1) - 03:04:263 (1) - i don't think this nc much needed
  5. 00:54:263 (5,1,2,1) - 03:06:677 (5,1,2,1) - for some reason thins thing was quite difficult to read, perhaps try toying with nc, or object placement, for example try put nc on 5 and 2 and delete 2 others
  6. 01:32:022 (4,5) - align?
  7. 01:39:780 (2,3,4) - use sharp flow?
  8. 02:10:815 (4,1) - point 4 towards 1
Cool song and map. Hope i helped somehow, good luck!
Topic Starter
Akitoshi

h4d0uk3n1 wrote:

hi, m4m from #modreqs

final diff:
  1. 00:11:505 (1,2,3,4) - perhaps make some kind of progression here? cause intensity of the song is raising, having similar space between these objects feels pretty underwhelming note density is enough for this part imo
  2. 00:14:953 (5,1) - 02:38:401 (3,1) - would be better imo if this thing was symmetrical (like this i guess)
  3. 00:27:884 (2,3,4,1,2,3) - this flow is a bit unexpected cause 4-1-2 has wide angle, try ctrl+g on 00:28:401 (1,2) - it was like that before but that's actually harder to play
  4. 00:33:573 (1,1) - nazi but you could make it neater (second slider's tail lower)
  5. 00:36:332 (3,1) - this transition may be a bit confusing and cause sliderbreaks. i personally didn't have trouble testplaying (probably because i alternate such stuff), but still consider it (in this 02:48:746 (1,2) - place you care about that) did something
  6. 00:37:367 (1) - more emphasize (spacing) to downbeat? ds based so maybe not
  7. 00:53:918 (1,2,3,4,5,6,1,2,3,4,5,6) - 03:06:332 (1,2,3,4,5,6,1,2,3,4,5,6) - the only reason i hear for this thing to be a jumpstream is a vocal. but considering this logic, 00:54:436 (1,2,3,4,5,6) - 5-6 should be separeted and nced i don't need to nitpick that much as it will plays like wtf
  8. 00:56:332 (1) - nazi again, but would be neater if node in the middle would be a bit lower
  9. 01:21:505 (1) - does this thing really need to be bezier? i mean its too similar to regular circular slider visually. kind of same 01:39:263 (1) - but there it looks like it should be more curved i have weird taste right
  10. 01:42:022 (1,2,3) - i think with this rhythm vocal would be emphasized better (better than emphasizing boring snare imo, vocal here is a bit chaotic and distorted, affecting rhythm as well, i think it should be represented) i prefer mine ;;
  11. 01:43:229 (3) - how about making this 1/2 and placing a note on blue tick? cause vocal
  12. 01:47:453 (4) - make this 1/12 reverse lmao brO that's brutal
  13. 01:50:125 (3,4,5,1,2,1) - not sure about this rhythm, perhaps make it closer to the vocal it is tho ?
  14. 02:31:677 (6,1) - parallel?
  15. 02:45:470 (1) - hm? you made 1/6 for previous similar instance (same for insane diff) uhH it happens only once on the song tho
  16. 02:56:677 (1) - make tail curved, not straight?
  17. 02:56:677 (1,1) - transition between this objects may be unexpected, perhaps treat slider as extended one and place circle very close to its tail i don't think they misread with this flow lmao
  18. 03:01:849 (1) - perhaps make this thing reverse, cause its same note as 03:00:815 (1) -, fits well imo
insane:
  1. 00:31:332 (4,5) - align? or some other kind of connection, cause now they look kinda random imo it's fine as is, clap emphasis looks good enuf here
  2. 00:39:780 (1,1) - i personally think that such things look better when you do it like this, but its up to you i guess i have weird taste
  3. 00:44:263 (1) - this node a but upper to make curve look better
  4. 00:51:849 (1) - 03:04:263 (1) - i don't think this nc much needed nah too much combos if i remove that
  5. 00:54:263 (5,1,2,1) - 03:06:677 (5,1,2,1) - for some reason thins thing was quite difficult to read, perhaps try toying with nc, or object placement, for example try put nc on 5 and 2 and delete 2 others vocals for those kicks
  6. 01:32:022 (4,5) - align? im stacking with 01:30:987 (1) -
  7. 01:39:780 (2,3,4) - use sharp flow? similar with ^
  8. 02:10:815 (4,1) - point 4 towards 1
Cool song and map. Hope i helped somehow, good luck!
no reply = fixed, thanks!
Xinnoh
can i bubble lol

01:40:815 (1) - In this section you can probably spam red slider points for the glitchy effect on insane/expert
Can you clean up your green lines so it's easier for me to check https://puu.sh/y7FT3/f7f5fa43ab.png

Conviction
01:04:263 (1) - 01:15:298 (1) - these can probably be 2.0x sv to be more noticeable

Insane
01:21:160 (4) - Can move this right to emphasise next slider better
01:57:367 (1) - 02:52:539 (1) - This slider could be much more interesting
03:32:884 (2,3,4,5,6,7) - Make this stream look cleaner

Hard
01:12:539 (1,2,3) - Make an equal triangle?
02:41:505 (1) - Looks a bit too generic, either add red anchor or something

Normal
02:57:022 (1) - is this nc correct
Topic Starter
Akitoshi
gonna reply later when I'm done pasting all back-ups after the reformat, omG thanks so much Sinnoh marry me tbh
Rumia-

Akitoshi wrote:

omG thanks so much Sinnoh marry me tbh
ive been cucked by a BN :(
Topic Starter
Akitoshi

Sinnoh wrote:

can i bubble lol yes daddy

01:40:815 (1) - In this section you can probably spam red slider points for the glitchy effect on insane/expert tried, not that much tho w
Can you clean up your green lines so it's easier for me to check https://puu.sh/y7FT3/f7f5fa43ab.png ye cleaned on low diff

Conviction
01:04:263 (1) - 01:15:298 (1) - these can probably be 2.0x sv to be more noticeable did only 1.9 on first 2 choruses cuz last chorus has slight boost

Insane
01:21:160 (4) - Can move this right to emphasise next slider better ok
01:57:367 (1) - 02:52:539 (1) - This slider could be much more interesting added random curves w
03:32:884 (2,3,4,5,6,7) - Make this stream look cleaner i have bad eyes lol tried to fix tho

Hard
01:12:539 (1,2,3) - Make an equal triangle? oh no
02:41:505 (1) - Looks a bit too generic, either add red anchor or something added

Normal
02:57:022 (1) - is this nc correct asdasfsdfqweqweqwewqeqw
Thank you daddy
Xinnoh
could add a silent sliderslide or tick if you want
get rid of that unused space on soft-hitwhistle


insane
00:40:815 (1) - kill this nc
Topic Starter
Akitoshi
added sliderslide, trimmed softwhistle and killed the nc uwu
Xinnoh
anime wubs
Topic Starter
Akitoshi


thank you !
Mitkoff
uNDeRmApPeD tRaSH
Topic Starter
Akitoshi
i aM tRaSH
Pachiru
Finally a good map with a good concept.
Delis
placeholder

top diff

00:14:953 (5,1) - 多分00:20:470 (5,1) - ぐらいmovementあった方が良いと思う、00:14:953 (5) - が3/4なら良い感じに合うけど、とても微妙なoverlapはリズムが分かりづらい :( http://osu.ppy.sh/ss/9476160 ただ2番ではこれがメインだから (01:21:160 (5,1) - ) CONSISTENCYが死ぬかも

00:58:746 (1) - 01:04:263 (1) - この辺何かhitsoundあるとかっこいいな~って思って自分ならnormal whistleとか付けるかも もし音付けするのであれば他のkiaiの部分も!(SV変わってるとこだけ付ければOK)

01:25:298 (5) - と01:25:815 (2) - の形だけをctrl+gしたらかっこいいと思うんだけどどう? http://osu.ppy.sh/ss/9476185

01:28:229 - missing whistle??

02:01:505 (1) - this deserves an edgy slider

02:30:729 - ここにサークルあったらかっこよくない? https://osu.ppy.sh/ss/9476846 こんな感じ

02:44:780 (2,3,1) - would whistle spam here

02:58:056 (1) - finish? will fit on lower diffs especially because there's a break afterwards

03:00:815 (1) - 03:01:849 (1) - 02:58:056 (1,2,3,4,1,2,3,4,1,2,3,4) - みたいにサークルにしたほうが良いかも?doing a slider spam from spamming squares is making the intensity here super weird because the song doesn't really do much different around

03:30:815 (1) - whistle fits on body as well

insane

00:42:884 (1) - こんな感じのspacingじゃないと、どういう理由でここのSVを変えてるのか分かりづらいかも。元々のSVがあまり高くないのもあるから、spacingでもここの音を表現すると良いと思います

00:54:263 (5,1,2) - https://delisha.s-ul.eu/hlqA4B7u みたいなリズムが良いと思う、ここの連打の音の強弱がeditorで、25% playrateで聞かないとわからないぐらいだからシンプルなリズムじゃないと難しいかも。

01:04:263 (3) - 3/4が合うと思うけど、しないのであればslider tailにwhistleかな? for the bass drum 01:09:953 - 01:15:470 - and find the rest urself its ez

02:00:125 (1) - 1個目のsuggestionと同じ理由で、もう少し02:00:470 (1) - に近づけた方がSV changeに合うと思います

02:46:677 (1) - top diff was 1/2 smh

03:06:677 (5,1,2) - 00:54:263 (5,1,2) - と同じ

Hard

01:11:505 (4,6) - would have them less curve since 01:12:194 (6) - is forced for a blanket this flows kinda bad lol

02:41:505 (1) - 3/4スライダーより 1/1 pauseの方が個人的に好き、SV changeしないんだったら3/4よりリズムが分かり易くてプレイしやすいかな?

Normal

02:01:849 (4) - missing whistle on the body

02:34:953 (4) - hardとかinsaneみたいに、red tickを使ったスライダーが合うかも

03:17:367 (1) - I somehow expected more curved slider to support the flow on 03:18:401 (2) - https://delisha.s-ul.eu/rbjyyHQc

Easy

01:25:470 (3,4) - the 2/1 blank might be surprise for newbies as the song is quite consistent but the rhythm is. 01:50:815 (2) - is what you generally did great with the blank it represented the music in a good way. 01:26:332 - would add a circle at here or a 1/1 slider over here.

02:43:918 (4) - the reason would be the same as above but this especially shouldn't have been grouped as one with 02:44:263 (1,2) - cause this makes it lame that it doesn't stand out due to 02:43:918 (4) - being together with

couldn't mod it in japanese because im trash at it :) c00l set dude
Topic Starter
Akitoshi

Delis wrote:

placeholder

top diff

00:14:953 (5,1) - 多分00:20:470 (5,1) - ぐらいmovementあった方が良いと思う、00:14:953 (5) - が3/4なら良い感じに合うけど、とても微妙なoverlapはリズムが分かりづらい :( http://osu.ppy.sh/ss/9476160 ただ2番ではこれがメインだから (01:21:160 (5,1) - ) CONSISTENCYが死ぬかも fixed,
consistencyもできるだけ守りました


00:58:746 (1) - 01:04:263 (1) - この辺何かhitsoundあるとかっこいいな~って思って自分ならnormal whistleとか付けるかも もし音付けするのであれば他のkiaiの部分も!(SV変わってるとこだけ付ければOK) c00l nice catch i added normal whis on sliderbodies

01:25:298 (5) - と01:25:815 (2) - の形だけをctrl+gしたらかっこいいと思うんだけどどう? http://osu.ppy.sh/ss/9476185 ん~流れは今のままが好きですね :?

01:28:229 - missing whistle??

02:01:505 (1) - this deserves an edgy slider edge'd

02:30:729 - ここにサークルあったらかっこよくない? https://osu.ppy.sh/ss/9476846 こんな感じ 確かに鳴ってたわ・・・added

02:44:780 (2,3,1) - would whistle spam here :joy:

02:58:056 (1) - finish? will fit on lower diffs especially because there's a break afterwards oko

03:00:815 (1) - 03:01:849 (1) - 02:58:056 (1,2,3,4,1,2,3,4,1,2,3,4) - みたいにサークルにしたほうが良いかも?doing a slider spam from spamming squares is making the intensity here super weird because the song doesn't really do much different around did circles

03:30:815 (1) - whistle fits on body as well added, with 01:18:401 (1) - too

insane

00:42:884 (1) - こんな感じのspacingじゃないと、どういう理由でここのSVを変えてるのか分かりづらいかも。元々のSVがあまり高くないのもあるから、spacingでもここの音を表現すると良いと思います 了解

00:54:263 (5,1,2) - https://delisha.s-ul.eu/hlqA4B7u みたいなリズムが良いと思う、ここの連打の音の強弱がeditorで、25% playrateで聞かないとわからないぐらいだからシンプルなリズムじゃないと難しいかも。キックではなく単発にしてみました (こっちの方が個人的にシンプルだと思いました)

01:04:263 (3) - 3/4が合うと思うけど、しないのであればslider tailにwhistleかな? for the bass drum 01:09:953 - 01:15:470 - and find the rest urself its ez unko hs copier lolz ez mid

02:00:125 (1) - 1個目のsuggestionと同じ理由で、もう少し02:00:470 (1) - に近づけた方がSV changeに合うと思います fixd

02:46:677 (1) - top diff was 1/2 smh fixd

03:06:677 (5,1,2) - 00:54:263 (5,1,2) - と同じ 上と同じ方法で直しました

Hard

01:11:505 (4,6) - would have them less curve since 01:12:194 (6) - is forced for a blanket this flows kinda bad lol remapped the flow w

02:41:505 (1) - 3/4スライダーより 1/1 pauseの方が個人的に好き、SV changeしないんだったら3/4よりリズムが分かり易くてプレイしやすいかな?なる、fixed

Normal

02:01:849 (4) - missing whistle on the body oh noes

02:34:953 (4) - hardとかinsaneみたいに、red tickを使ったスライダーが合うかも

03:17:367 (1) - I somehow expected more curved slider to support the flow on 03:18:401 (2) - https://delisha.s-ul.eu/rbjyyHQc i agre

Easy

01:25:470 (3,4) - the 2/1 blank might be surprise for newbies as the song is quite consistent but the rhythm is. 01:50:815 (2) - is what you generally did great with the blank it represented the music in a good way. 01:26:332 - would add a circle at here or a 1/1 slider over here. i had doubt on this too thanks

02:43:918 (4) - the reason would be the same as above but this especially shouldn't have been grouped as one with 02:44:263 (1,2) - cause this makes it lame that it doesn't stand out due to 02:43:918 (4) - being together with im lame too mommy uwu

couldn't mod it in japanese because im trash at it :) c00l set dude c00l
aridesu :D
Delis
tfw people started mapping beziers only on wubs


:?
Uta
beziers.

also congrats aki!
Topic Starter
Akitoshi

Delis wrote:

tfw people started mapping beziers only on wubs


:?
im mapping beziers on non-wub >:(

also thanks delis and uta uwu
_kotachi_
おめでとナァァァァス!
Topic Starter
Akitoshi

_kotachi_ wrote:

おめでとナァァァァス!
ありがとナァァァァス!
MagicalUnicorn_old_1
Great Map!
Topic Starter
Akitoshi

JourneyPlayzYT wrote:

Great Map!
Thanks fam !
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