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DragonForce - Extraction Zone [Taiko]

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Total Posts
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Topic Starter
Surono
This beatmap was submitted using in-game submission on 19 Oktober 2017 at 0:32:43

Artist: DragonForce
Title: Extraction Zone
Tags: DF DGF Speed Power Metal Maximum Overload Herman Li Marc Hudson Marathon
BPM: 200
Filesize: 8124kb
Play Time: 05:01
Difficulties Available:
  1. Tatsujin (6,2 stars, 2486 notes)
Download: DragonForce - Extraction Zone
Information: Scores/Beatmap Listing
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stupud bege.jpg








[R] wrote:

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Shadowa Pinkman
NOOOOOO I WAS PLANNING TO MAP DIS
btw your unfinished painos is still in my map archive, u want it? xd
Topic Starter
Surono
:') dem piano memoriz.. gib me da file ty muhhhh <3
Raphalge
Y ARE THEY BLOWING UP FRANCE????

[tashoejin]
00:17:052 (161) - change to k? the guitar riff that starts at 00:16:002 (147) - sounds like it peaks there and ddd feels a bit anticlimactic :V
02:07:002 (13) - k here? aside from the clear sound difference between it and 02:06:852 (12) - I think it'd help build-up for the rhythms you use later on (kdd dkk for example)
02:53:727 - why no note here? D: too hard with the finisher?
03:54:102 (167,168,169) - kkd follows the guitar a lot better here imo and I don't think it hurts flow too much with the rest of the kdkkk's you used in this part
04:46:602 (231) - THIS PART IS GOOD

dem sir dragonforce mastah

sorry for short mod but they only way I could make it longer would be to complain about the copy paste chorus streams :^(

use this as bg 8-)
Topic Starter
Surono

Raphalge wrote:

Y ARE THEY BLOWING UP FRANCE???? not me ahue, those who h8 them since frenc are meems masta mostly LOL

[tashoejin]
00:17:052 (161) - change to k? the guitar riff that starts at 00:16:002 (147) - sounds like it peaks there and ddd feels a bit anticlimactic :V :'v overemphasize for me hueee
02:07:002 (13) - k here? aside from the clear sound difference between it and 02:06:852 (12) - I think it'd help build-up for the rhythms you use later on (kdd dkk for example) k only for tone and da snare or variation.. would keep that as d overall
02:53:727 - why no note here? D: too hard with the finisher? not wanna applied this concept since the overall it is x_x
03:54:102 (167,168,169) - kkd follows the guitar a lot better here imo and I don't think it hurts flow too much with the rest of the kdkkk's you used in this part I'd still consistent with snare as overall 99.69696969696969xxxxxxxxxxxxx% qwq and yeh.. dem coloring just variation
04:46:602 (231) - THIS PART IS GOOD INTENSITIIIIIIHHHhhhhhhhhhhhh *TEAM DOGANFURS AYAHRYAGFGEJGF FYGHWGHFW FWGGW*

dem sir dragonforce mastah qwq ..........

sorry for short mod but they only way I could make it longer would be to complain about the copy paste chorus streams :^( :^C dw, copypasta for identic i gues ahuhauehae, at least i still findin variation on the copy pasta at some spot

use this as bg 8-) kwkWKKWKWKW
will check yours soon(ti eim)
vrnl
:3333333333333


00:45:552 (462) - why slider D: replace with d d d 00:45:552 - 00:45:702 - 00:45:852 - ??
00:54:852 - i hear guitar here.. maybe longer stream?
01:02:802 - i think this is better

01:36:552 (296) - same as before
01:53:802 - better fits music

01:54:777 - why are green lines not on the notes.. little weird to me
02:02:352 (6) - d
02:43:002 - weird green lines...
02:53:502 (230,231,232) - this is 1/3
02:55:902 (242,243,244) - 1/4 triple ? and i think kdk is better
02:58:702 - k here for 1/3
03:01:152 - d? theres clearly drum here
03:20:202 (430) - weird slider D: i think notes are better here, maybe ddddk
03:50:277 (126,127) - dd
04:15:627 - d


nice map bby
Tyistiana
Hi~
taiko need more DragonForce map!! XD

[ Tatsujin]
00:04:602 - How about K to make some difference to 00:04:002 ?
00:31:827 moves to 00:31:902 - Both of vocal and pitch are stand here
00:34:302 - Maybe d , in order to emphasize 00:34:902 by using a difference patterns~
00:40:452 (410,411) - Ctrl+G , in order to emphasize this pitch which it's higher than 00:39:852 - 00:40:152
00:44:127 - Delete , for the consistency of 01:34:977
00:45:552 - I love this slider XD
00:58:602 - d might be feel more comfortable consider by the vocal.
01:03:402 (3,4) - Ctrl+G ? , feel satisfied for me :3
01:13:227 - How about d to emphasize 01:13:452 ?
01:13:752 (79,80) - Change to d , the pitch seems different from 01:13:902
01:16:827 - Maybe down the volume to 35%. 69% seems too loud here.
01:36:027 / 01:36:327 - Missing a note here? , let's have a look on 00:45:027 part to compare~
02:57:702 - A clear pitch stands here. How about add note here?
03:06:702 - k , similar to 03:06:552 and it's different to 03:06:102
03:14:202 (302,303) - Change to d , similar to 03:13:902 pitch
03:14:502 - Change to k , similar to 03:14:052 pitch
03:17:802 - Really don't understand why have a finisher here ;w;
03:40:602 - Maybe D , seems more fun than K while playing.
04:03:552 - d might be fitter here. This pitch seems different to 04:03:402 (269,270)
04:05:127 - d might be good in order to emphasize 04:05:202
04:05:577 - d to make a difference to 04:05:652 due to it's pitch.
04:06:552 - d , this pitch seems like it's lower than 04:06:402 (301,302)
04:06:702 (304,305,306,307,308) - dkd k d , in order to emphasize the dominantly high pitch by using k like 04:07:002
05:01:452 - It's unnecessary to place a slider here in my opinion. Let's have a look on the DragonForce taiko map which it have a similar ending like DragonForce - Defenders. A ending without slider seems more satisfied. Let the finisher describe itself =w=

Hope this can help some.
Good luck! >w<
<< Cute :3
Topic Starter
Surono

Astolfo wrote:

:3333333333333 kwek (^^)>


00:45:552 (462) - why slider D: replace with d d d 00:45:552 - 00:45:702 - 00:45:852 - ?? no, intention for flow of guitar
00:54:852 - i hear guitar here.. maybe longer stream? drum, feels too over if longstream
01:02:802 - i think this is better the current kats already emphasized for high drum there asdfasfd, i luv this pattern but the truth ;w;

01:36:552 (296) - same as before same
01:53:802 - better fits music tried it and looks good

01:54:777 - why are green lines not on the notes.. little weird to me does it affect with the gameplay? lol
02:02:352 (6) - d no
02:43:002 - weird green lines... wwwwwwww :shrugs:
02:53:502 (230,231,232) - this is 1/3 what lol
02:55:902 (242,243,244) - 1/4 triple ? and i think kdk is better dont make me confused lul, your above suggestion is 1/3 and here 1/4? teh wwww
02:58:702 - k here for 1/3 weak guitar, and to avoid with 02:58:602 - this finish. Xxxx 1/3 are smh
03:01:152 - d? theres clearly drum here thats weak guitar and I didnt focus at there
03:20:202 (430) - weird slider D: i think notes are better here, maybe ddddk weird drum for weird slider, i guess? wqwq
03:50:277 (126,127) - dd changed the colors to kd
04:15:627 - d no, weak guitar.


nice map bby
ty sir uwu

Tyistiana wrote:

Hi~ hai there
taiko need more DragonForce map!! XD always!

[ Tatsujin]
00:04:602 - How about K to make some difference to 00:04:002 ? will break consistent with00:04:002 - this
00:31:827 moves to 00:31:902 - Both of vocal and pitch are stand here its variation
00:34:302 - Maybe d , in order to emphasize 00:34:902 by using a difference patterns~ keep as I focusing with guitar
00:40:452 (410,411) - Ctrl+G , in order to emphasize this pitch which it's higher than 00:39:852 - 00:40:152 I dont need to ctrl g these, its already consistent follow snare and kick
00:44:127 - Delete , for the consistency of 01:34:977 those part are different, is not about consistency if you can notice which the different
00:45:552 - I love this slider XD TEAM DRAGONFORCE!! *HEAYEHAYEAHEYEHAEYAEHE* (Intensifies)
00:58:602 - d might be feel more comfortable consider by the vocal. ddkdd would boring if used continously, so keep as variation.
01:03:402 (3,4) - Ctrl+G ? , feel satisfied for me :3 ahhh, astolfo you won.. and tried tried to hear it, oke it fits.. fukin my rip headphone x_x
01:13:227 - How about d to emphasize 01:13:452 ? 1/2 pattern is enough here
01:13:752 (79,80) - Change to d , the pitch seems different from 01:13:902 but those are snare drum
01:16:827 - Maybe down the volume to 35%. 69% seems too loud here. rip ANIKIZ number ww
01:36:027 / 01:36:327 - Missing a note here? , let's have a look on 00:45:027 part to compare~ but the current seems doesnt had a drum, theres just flow of guitar I think
02:57:702 - A clear pitch stands here. How about add note here? thats off pitch, no needed to add there.
03:06:702 - k , similar to 03:06:552 and it's different to 03:06:102 those are similar o.o
03:14:202 (302,303) - Change to d , similar to 03:13:902 pitch did something
03:14:502 - Change to k , similar to 03:14:052 pitch yep already from did something which above
03:17:802 - Really don't understand why have a finisher here ;w; heres the explanation, 03:13:002 - 03:15:402 - 03:17:802 - 03:19:002 - if you check them with the transition rhythm of guitar it makes sense, since in this part cymbals are play crowded.
03:40:602 - Maybe D , seems more fun than K while playing. prefer with snare and cymbal for consistency uwu
04:03:552 - d might be fitter here. This pitch seems different to 04:03:402 (269,270) but thats snare drum, it was intended for variation
04:05:127 - d might be good in order to emphasize 04:05:202 keep, theres reason but lazy to tell.. yeh ddkdk often used for
04:05:577 - d to make a difference to 04:05:652 due to it's pitch. hmmm -
04:06:552 - d , this pitch seems like it's lower than 04:06:402 (301,302) - it seems you didnt like with much kats there, but for emphasized it fits well for me
04:06:702 (304,305,306,307,308) - dkd k d , in order to emphasize the dominantly high pitch by using k like 04:07:002 the current contrast pattern seems fine for me, dkk are pretty emphasized
05:01:452 - It's unnecessary to place a slider here in my opinion. Let's have a look on the DragonForce taiko map which it have a similar ending like DragonForce - Defenders. A ending without slider seems more satisfied. Let the finisher describe itself =w= why referring to other map? XD hmm how about Cry Thunder? https://osu.ppy.sh/s/500752 lol

Hope this can help some.
Good luck! >w<
<< Cute :3 its IamKwaN's gif on her signature ww
ty very much for good points on mod!
Hanjamon
wow dragonfors Z `L_`

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  1. Dem WarForce BG epic
[TatsuDEM]
  1. 00:00:402 - from here to 00:04:602 - i have some ideas for the finishers due to the "pitch", i suggest this: 00:00:402 - and 00:02:202 - to D due to lower pitch? 00:04:002 - and 00:04:602 - to K due to higher pitch and 00:04:602 due to higher pitch and better fit with the guitar.
    But anyways, this is just a personnel opiniennn `L_` , yours sounds good too so feel free to reject this :3.
  2. 00:52:827 (538,539) - consider doing ctrl+g here (kdddkdddkdkdk) for consistency with the stream of 00:50:952 - , as it's the only one that is changing in the second wave of "extraction zone" and looks nice (apply in other kiais if you accepted).
  3. 01:02:127 - how about changing this note to d and 01:02:427 - to k? in 01:02:052 - the vocal is short but in 01:02:352 - more long, then kk should fit better there, in case you decided to apply this you can do the same in 01:01:527 - , change 01:01:527 - to k and 01:01:827 - to d (also don't forget to apply this in all kiais in case you accepted xD).
  4. 01:51:102 - consider making this like in 04:43:902 - ? it's the same instrumental and isn't consistent (not like in 01:00:102 - that it has a ddk instrumental), in case you don't like it you can try to make 04:43:902 - like 01:51:102 - , just make them looks consistent in amount of notes.
  5. 02:57:852 - change this note to d? d k d k k d fits really nice there with guitar+instrumental imo.
  6. 03:14:952 - for a better follow of the guitar, how about change 03:14:952 - to k and 03:15:102 - 03:15:252 - to d? k k d d k fits really good there.
  7. 03:17:052 - change this to d? for a better fit with drums and guitar.
  8. 03:47:202 - change to k this note? it's the same as 03:46:602 - and looks nice imo.
Nice map, gl Surono~
Ideal
res in pep franc,
Topic Starter
Surono

Hanjamon wrote:

wow dragonfors Z `L_` dem animemes

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  1. Dem WarForce BG epic kwooxk
[TatsuDEM]
  1. 00:00:402 - from here to 00:04:602 - i have some ideas for the finishers due to the "pitch", i suggest this: 00:00:402 - and 00:02:202 - to D due to lower pitch? 00:04:002 - and 00:04:602 - to K due to higher pitch and 00:04:602 due to higher pitch and better fit with the guitar.
    But anyways, this is just a personnel opiniennn `L_` , yours sounds good too so feel free to reject this :3. teh currents are well already fits which crash cymbal as K then highbeat as D, madnuts.
  2. 00:52:827 (538,539) - consider doing ctrl+g here (kdddkdddkdkdk) for consistency with the stream of 00:50:952 - , as it's the only one that is changing in the second wave of "extraction zone" and looks nice (apply in other kiais if you accepted). dem why consistency huee, lyrics are differ at the half-end of pattern. yeah its for variation.
  3. 01:02:127 - how about changing this note to d and 01:02:427 - to k? in 01:02:052 - the vocal is short but in 01:02:352 - more long, then kk should fit better there, in case you decided to apply this you can do the same in 01:01:527 - , change 01:01:527 - to k and 01:01:827 - to d (also don't forget to apply this in all kiais in case you accepted xD). 01:02:427 - since its down vocal so yeh I'd kept prefer 01:02:127 - as 01:01:827 - similar level of pitch. the concept color of Kats are 01:01:152 - single k and then 01:01:752 - double k, its awkward for me if 01:02:352 - here double k XD
  4. 01:51:102 - consider making this like in 04:43:902 - ? it's the same instrumental and isn't consistent (not like in 01:00:102 - that it has a ddk instrumental), in case you don't like it you can try to make 04:43:902 - like 01:51:102 - , just make them looks consistent in amount of notes. dem.. last kiai as d k d d and previously is d k ddd .. I tried to hear it with rip headphone i still find the differ i guess, kept it as variation and the concept d k ddk -> k d ddd (why the 2nd is k d at 1/2 ? cuz yeah it sounds like tom drum aaheuahu) -> d k d d ( d d cuz weak flow of drum )
  5. 02:57:852 - change this note to d? d k d k k d fits really nice there with guitar+instrumental imo. yuh
  6. 03:14:952 - for a better follow of the guitar, how about change 03:14:952 - to k and 03:15:102 - 03:15:252 - to d? k k d d k fits really good there. yes and did something <3 ( changes from myself: 03:13:302 - k, 03:17:652 - d )
  7. 03:17:052 - change this to d? for a better fit with drums and guitar. kept for guidemm
  8. 03:47:202 - change to k this note? it's the same as 03:46:602 - and looks nice imo.changed as 03:46:602 - kdkkdkk then kdkddkk
Nice map, gl Surono~
fpffftftftftqfqfwghqfkjY!U#tgyuh1j

Idealism wrote:

res in pep franc,

rip bagett
frukoyurdakul
Hello battlefield 1942.

[Tatsujin]

00:39:852 - I'd say you are following vocals, but no you're not. If you follow the guitar there, 00:39:852 (404,406,407,409) - swap those in order to emphasize the higher guitar sounds with kat.

01:00:552 (611,612,613) - How about ddk on these triplet? kkd works fine with the drums but I think the main emphasize should be vocals there. This applies on 2nd and 3rd chorus as well.

01:13:752 - I think you don't need to split the patterns, since the drums are continuous. Make this one a stream, please... :^)

01:56:202 - I don't think this 100 BPM timing point is neccessary, I could say that this song is 200 BPM flat. Just because of a slowdown doesn't make it neccessary to put a half-BPM timing point. Consider removing this.

02:35:652 (129,130) - If I understand correctly, these two is kat because of the guitar sound. To make this pattern consistent within itself, change 02:35:052 (125) - this one to kat as well.

02:53:202 (227,228,229) - Wot? This is straight 1/4 on guitar, please change it.

02:55:902 (242,243,244,245) - This one is also 1/4, kdkkd fits.

03:00:502 - Add a note? Skipping the 2nd note of the 1/3 patterns were finishers, but you don't have one here. So, you can add a kat.

03:01:002 - Um, I checked deeply and found that this pattern follows nothing. How about changing it to 1/4 stream starting with kkdkd in order to follow the drums? Because like this way, I don't like 03:01:227 (275) - this off-beat don here. On a simple drum attack and a guitar, it just doesn't fit in my opinion.

03:02:502 - These patterns don't fit to guitar as well. Second reason to follow drums there. BLAME HERMAN LI

03:07:002 (323,324,325,326,327,328) - For these two, I recommend dkddk k. Fits way better.

03:07:602 (329,330,331,332,333,334) - ^

03:20:202 - Please full streams... Guitar and drums are 1/4 all the way to 03:22:602 - this spot.

03:22:677 - I recommend putting a timing point which reduces the volume. The spinner is too loud if you think the guitar sound.

03:41:802 - Uhh... I get that you put a stream due to the guitar, but why did you put breaks like 03:45:627 - this? I recommend fulfilling them all to 03:51:402 - here. Or, you can divide them by 2 so players can take a bit of a rest but, if you are following guitar I think this stream should end at the kiai start.

04:18:327 (94,95) - How about deleting these two and start the slider from 04:18:402 - here to 04:18:852 - here? Follows the guitar better.

05:01:302 - ^

We need more dragunforz.
komasy
Hi!
Mod
Don = d │ Kat = k │ Big Don = D │ Big Kat = K
[General]

No problem.

[Tatsujin]
  1. 01:17:202 (101,102,103,104) - change to kk kk? It's the same sound here 01:16:902 (99,100) - . And k is fitting higher tone.
  2. 02:10:452 - d? as you like
  3. 02:12:102 - d? there is kick.
  4. 02:20:052 - ^^ same
  5. 03:01:152 - d? Consistent with five consecutive here 03:01:602 (279,280,281,282,283) - .
  6. 03:09:852 - d? you can enphasize next snare k.
I think this map is very high quality.
I have no idea
Good Luck :)
Lumenite-
Placeholder, when my power pops back in I'll mod this, free of charge. :)
Lumenite-
Hey it's me :)

[t a t s u j i n]
00:22:152 (215,216,217,218,219,220) - There's a guitar strum on 00:22:302 that you skipped, which is weird because you mapped it 00:22:902 (223) - here, 00:18:102 (171) - here, 00:20:502 (195) - and here. The same thing goes for 00:23:352 (228,229,230,231,232,233) - . I personally don't think this section of the song supports doublet or quad structure, it doesn't match the music very well imo, and it's very awkward for me personally to play.
00:31:752 (322,323,324,325,326,327) - 00:32:952 (335,336,337,338,339,340) -
01:13:752 (79,80,81,82,83,84,85,86,87,88,89,90,91) - I hear that this should be a stream as oppose to separating it into 2 triplets and a 7 note plet.
01:16:902 (99,100,101,102,103,104) - I await the day we have a modern day dragon force map without 1/8 doublets.
01:17:952 (106,107,108,109,110,111) - 01:20:352 (130,131,132,133,134,135) - Surono I beg you please this rhythm is just so awkward to me
04:49:002 - I recommend an SV change here because wew the intensity of the song goes up quite a bit here

The map is good, structure matches the music quite well, and I hope to see this ranked one day. Good luck.~
Topic Starter
Surono


I will edit it to reply them, later..

frukoyurdakul wrote:

Hello battlefield 1942.

[Tatsujin]

00:39:852 - I'd say you are following vocals, but no you're not. If you follow the guitar there, 00:39:852 (404,406,407,409) - swap those in order to emphasize the higher guitar sounds with kat.Snare army right here~ I kept for vocal and snare

01:00:552 (611,612,613) - How about ddk on these triplet? kkd works fine with the drums but I think the main emphasize should be vocals there. This applies on 2nd and 3rd chorus as well. the current flow seems good for me.. 01:00:552 - also.. snare

01:13:752 - I think you don't need to split the patterns, since the drums are continuous. Make this one a stream, please... :^) OSH IT I hear that on blue ticks X"D 3plet cuz I just noticed the guitar huee

01:56:202 - I don't think this 100 BPM timing point is neccessary, I could say that this song is 200 BPM flat. Just because of a slowdown doesn't make it neccessary to put a half-BPM timing point. Consider removing this. kept..

02:35:652 (129,130) - If I understand correctly, these two is kat because of the guitar sound. To make this pattern consistent within itself, change 02:35:052 (125) - this one to kat as well. the emphasis I focused: 02:34:752 - 02:35:052 - 02:35:352 - don for these, 02:35:652 - and yeah kat kat for high

02:53:202 (227,228,229) - Wot? This is straight 1/4 on guitar, please change it. wanna focus 1/3 ~_~

02:55:902 (242,243,244,245) - This one is also 1/4, kdkkd fits. weak so 1/3 and yeh for finishar.. previously dddK and here kkkD

03:00:502 - Add a note? Skipping the 2nd note of the 1/3 patterns were finishers, but you don't have one here. So, you can add a kat. weak sound.. just focus that 03:00:602 (271) - 1/3

03:01:002 - Um, I checked deeply and found that this pattern follows nothing. How about changing it to 1/4 stream starting with kkdkd in order to follow the drums? Because like this way, I don't like 03:01:227 (275) - this off-beat don here. On a simple drum attack and a guitar, it just doesn't fit in my opinion. aaa yes, but would kept for that offbeat drum.. also 03:01:077 - added here don for pitch

03:02:502 - These patterns don't fit to guitar as well. Second reason to follow drums there. BLAME HERMAN LI asdsafdsadsadsgdafsadgfsad

03:07:002 (323,324,325,326,327,328) - For these two, I recommend dkddk k. Fits way better. snare start...

03:07:602 (329,330,331,332,333,334) - ^ kwek

03:20:202 - Please full streams... Guitar and drums are 1/4 all the way to 03:22:602 - this spot. flat guitar so slidar qwq

03:22:677 - I recommend putting a timing point which reduces the volume. The spinner is too loud if you think the guitar sound. 40%

03:41:802 - Uhh... I get that you put a stream due to the guitar, but why did you put breaks like 03:45:627 - this? I recommend fulfilling them all to 03:51:402 - here. Or, you can divide them by 2 so players can take a bit of a rest but, if you are following guitar I think this stream should end at the kiai start. 03:45:627 - added kat and 03:46:227 - don here .. dem did i just read fasdfsafd end until start kiai again X"D

04:18:327 (94,95) - How about deleting these two and start the slider from 04:18:402 - here to 04:18:852 - here? Follows the guitar better. hmm kept,
04:18:552 - not problem if start here cuz flow are goes high


05:01:302 - ^ same above

We need more dragunforz.
zigi viruz intensifies

komasy wrote:

Hi!
[Mod]
Don = d │ Kat = k │ Big Don = D │ Big Kat = K
[General]

No problem.

[Tatsujin]
  1. 01:17:202 (101,102,103,104) - change to kk kk? It's the same sound here 01:16:902 (99,100) - . And k is fitting higher tone. 01:17:202 - only here
  2. 02:10:452 - d? as you like no
  3. 02:12:102 - d? there is kick. I think its stop flow from guitar
  4. 02:20:052 - ^^ same I didnt focus on that sound
  5. 03:01:152 - d? Consistent with five consecutive here 03:01:602 (279,280,281,282,283) - . 01:17:202 - added here
  6. 03:09:852 - d? you can enphasize next snare k. ah I hear that snare X"D ok
[/box]
I think this map is very high quality.
I have no idea :"D ehh......
Good Luck :)
ty <3

Taikocracy wrote:

Hey it's me :)

[t a t s u j i n]
00:22:152 (215,216,217,218,219,220) - There's a guitar strum on 00:22:302 that you skipped, which is weird because you mapped it 00:22:902 (223) - here, 00:18:102 (171) - here, 00:20:502 (195) - and here. The same thing goes for 00:23:352 (228,229,230,231,232,233) - . I personally don't think this section of the song supports doublet or quad structure, it doesn't match the music very well imo, and it's very awkward for me personally to play. yeah it is, but why not 4plet and 2plet are applied in this map as japanese diffname? XD I think its quite good to play as variation
00:31:752 (322,323,324,325,326,327) - 00:32:952 (335,336,337,338,339,340) -
01:13:752 (79,80,81,82,83,84,85,86,87,88,89,90,91) - I hear that this should be a stream as oppose to separating it into 2 triplets and a 7 note plet. my bad LOL, I just noticed teh guitar. fruko already mentioned it too. yeah added
01:16:902 (99,100,101,102,103,104) - I await the day we have a modern day dragon force map without 1/8 doublets. AAAaaaaa
01:17:952 (106,107,108,109,110,111) - 01:20:352 (130,131,132,133,134,135) - Surono I beg you please this rhythm is just so awkward to me heyyy first.. just think like.. ahh asian or.. ahh wheres taco from!??! that have sound not FOOD haeuhae. yeah dondonkatdon donkat sounds heype as taikoers <3 XP
04:49:002 - I recommend an SV change here because wew the intensity of the song goes up quite a bit here I felt is not needed......

The map is good, structure matches the music quite well, and I hope to see this ranked one day. Good luck.~
ty qwq
Raytoly
yo ,DragonForce :D////////<<<<<<<<<<<<
use this BG It looks more into the song.

XDDDDD just kidding. here!!!


00:05:502 can change to k
00:10:302 change to k
00:39:852 change to kdd kdd
00:44:502 this good if change to d
01:00:402 use kkddkdkkd...
01:03:852 change to kdkkddkdddkkddkdd
01:13:752 use

04:03:402 long stream is here *-* use kkkdkdkkdkddkkdkd

04:10:602 and 04:11:802 that stream too use...


04:15:402 Start here too^ or D dkkdkkdkdkkdk
hey this very nice map ,good luck for ranked!!! :) :) :)
I will get S HD if have rank
Topic Starter
Surono
lol memes.jpg
I will reply your mod later

is it edit? yeh October ninth

Cocoaaa wrote:

yo ,DragonForce :D////////<<<<<<<<<<<<
[Tatsujin]image.ibb.co/ddtUdk/Surono_fun1.png
image.ibb.co/ei1t4Q/surono_fun3.png
use this BG It looks more into the song.
[imimage.ibb.co/dnEfjQ/surono_fun2.png[/img]
XDDDDD just kidding. here!!!
thonkong

00:05:502 can change to k no
00:10:302 change to k no
00:39:852 change to kdd kdd kept
00:44:502 this good if change to d instead 00:44:052 - here cuz weak
01:00:402 use kkddkdkkd... noap....
01:03:852 change to kdkkddkdddkkddkdd the drums are str0nk..
01:13:752 use teh current fine emphasis... wont long it 01:14:277 - orz

04:03:402 long stream is here *-* use kkkdkdkkdkddkkdkd ya added longcream

04:10:602 and 04:11:802 that stream too use... behh.. would overmapped...


04:15:402 Start here too^ or D dkkdkkdkdkkdk dem
dem
hey this very nice map ,good luck for ranked!!! :) :) :)
I will get S HD if have rank
<3
frukoyurdakul
IRC mod with Surono to change some patterns and sliders (2017/10/08 23:12)
21:17 frukoyurdakul: papa im still waiting for promethean kings
21:22 Surono: aeaehuaheuae dem
21:22 Surono: ok lets irc :resident_sleepoer:
21:22 Surono: i think now me breathink always bzzzz
21:22 frukoyurdakul: can you wait 2 mins?
21:22 Surono: ya
21:22 frukoyurdakul: i'll be back
21:23 Surono: imma brethink 69horse
21:24 frukoyurdakul: okay im back
21:25 Surono: 00:09:512 - im batman
21:25 frukoyurdakul: best stream
21:25 Surono: how about da colors first kkxxxx or kkkkxxxxxxxxxx
21:25 Surono: cuz da guitar
21:25 frukoyurdakul: oh
21:25 Surono: betscream
21:25 frukoyurdakul: all streams are varied
21:25 Surono: bat scream
21:25 Surono: dem varied :eyes:
21:25 frukoyurdakul: 00:13:557 - 00:25:692 -
21:25 frukoyurdakul: examples
21:26 Surono: so this first intended follow drum ye
21:26 frukoyurdakul: they're all different even though the drums are the same
21:26 frukoyurdakul: mhm
21:26 frukoyurdakul: second is to emphasize the wavy sound on the guitar
21:26 Surono: how bout 3rd kkkk / kkddddkdddddk
21:27 Surono: or first... like i said b4
21:27 frukoyurdakul: 00:25:692 - this?
21:27 frukoyurdakul: kkkk seems overemphasize to me
21:27 Surono: yah kk
21:27 Surono: for first at least
21:27 frukoyurdakul: hmm. 00:26:029 - is kk already
21:27 Surono: you chose dat ok
21:27 frukoyurdakul: kkddddkkddddk you mean?
21:28 frukoyurdakul: i prefer kddddkkddddk
21:28 Surono: 00:27:714 - aasfdfsadfasd
21:28 Surono: no
21:28 Surono: i mean the kk in da first stream
21:28 frukoyurdakul: oh
21:28 frukoyurdakul: yeah i chose the 2nd one
21:28 frukoyurdakul: 00:27:714 - ?
21:28 Surono: 00:09:512 - or you can kk this here
21:28 frukoyurdakul: hmm
21:28 frukoyurdakul: okay why not changed
21:28 Surono: 00:27:714 - ya np
21:29 Surono: inferi madnuts
21:29 frukoyurdakul: too hard? K d d d
21:29 Surono: lol np :"V
21:29 Surono: lets madnuts taco
21:29 frukoyurdakul: good i like that attitude
21:29 Surono: 00:46:862 - ayylmao alien soundtrack
21:30 frukoyurdakul: spooky
21:30 Surono: 01:24:679 - similar 01:25:353 - guiter
21:31 frukoyurdakul: ye but i'm following drums
21:31 frukoyurdakul: and snares are on kats
21:31 Surono: yah that, snare i loved
21:31 frukoyurdakul: :ok_hand:
21:32 Surono: really hell yeh map
21:32 Surono: fffffff qwq
21:32 frukoyurdakul: i worked hard on this
21:32 Surono: dem are you lolcubes 2nd?!?!? :"D
21:32 frukoyurdakul: why lol :D
21:32 Surono: da sign is, you now gg timer, and now madnuts mappeng asfdfasfda
21:32 Surono: kwkwkw
21:33 frukoyurdakul: nah i'm not that good at timing
21:34 Surono: you know, your placement the red and blue notes... dem that eyes BG :"D
21:34 Surono: *reminds me
21:34 frukoyurdakul: it's a program
21:34 frukoyurdakul: adjusts them automatically hehe
21:34 frukoyurdakul: more readable on editor
21:34 Surono: 03:14:907 - from here WUHhhhhhh really XDddddddd noice
21:35 frukoyurdakul: oh
21:35 frukoyurdakul: I have a question for this
21:35 Surono: asdasfasdf
21:35 Surono: whats dat
21:35 frukoyurdakul: you see the bpm is changing from 178 to 260
21:35 frukoyurdakul: umm
21:35 frukoyurdakul: is it better to change the SV suddenly?
21:35 frukoyurdakul: or smooth like these ones? 03:12:376 -
21:36 Surono: smooth prefer
21:36 frukoyurdakul: okay, 03:14:567 (13,14) - changed those two to DONDON
21:36 Surono: and at 260, how about the most kdd changed to kkd? for playable.. i think nah, yeh hel yeh map demmmmmm
21:37 Surono: the tremolo somehow support tho
21:37 frukoyurdakul: hmm i can add some kkd
21:37 Surono: katkatdon intensifies tatujin no tacos
21:37 frukoyurdakul: 03:21:541 - 03:22:118 -
21:37 frukoyurdakul: those two are changed
21:38 Surono: :ok_shawarmamas:
21:38 frukoyurdakul: lol
21:38 frukoyurdakul: 03:27:541 (173,177) - swapped those two
21:38 frukoyurdakul: because of the guitar pitch
21:40 Surono: okey just it
21:40 frukoyurdakul: oh?
21:41 Surono: the madnuts bpm fine playable alternating colors dem :ok_handz:
21:41 Surono: qq
21:41 frukoyurdakul: yes i've tested multiple times
21:41 Surono: gg
21:41 frukoyurdakul: one last thing
21:41 frukoyurdakul: 03:59:907 (221) - changed to don
21:41 frukoyurdakul: the drum is lower
21:42 Surono: :^
21:42 frukoyurdakul: the same with 03:59:676 (217) - this one
21:42 frukoyurdakul: okay, i'll update now if that's all
21:42 frukoyurdakul: 04:00:221 - spinner volume changed to 20% from 5%
21:43 frukoyurdakul: it was too low :3
21:43 Surono: FOLUMEz
21:43 Surono: hearable takdutakdu
21:43 frukoyurdakul: exactly :D
21:44 frukoyurdakul: update?
21:44 Surono: ya
21:44 frukoyurdakul: dpne
21:44 frukoyurdakul: done*
21:45 Surono: kudoz 2222
21:45 frukoyurdakul: bubble zzzz
21:45 Surono: frukos bobbles
21:45 Surono: sodas
21:45 frukoyurdakul: where is my bubble :/(((((
21:45 Surono: pls dem posting like dem sir or " ,. "
21:45 Surono: or
21:46 Surono: yeh
21:46 Surono: asdfsafdsafdsa
21:46 Surono: :ejez:
21:47 frukoyurdakul: ;w;
21:47 Surono: reply the post pls... :resident_sleeper:
21:47 Surono: i mean
21:47 frukoyurdakul: huh?
21:47 Surono: you know im batman
21:47 frukoyurdakul: does irc need a reply?
21:47 Surono: nvm wait
21:47 frukoyurdakul: just edit the post to bubble lol
21:48 Surono: idk LOL
21:48 Surono: nope :^ im shitposter.. yeh u knew it, me memer
21:48 Surono: ok klik bub
21:48 frukoyurdakul: i promise i'll reply after you bub haha
21:49 Surono: :""""""""""""""""""""""""""""D
21:49 Surono: yes
21:49 Surono: glad newpage
21:49 Surono: done
21:50 Surono: gl gl
21:54 frukoyurdakul: thanks man!
21:54 frukoyurdakul: i appreciate it
21:54 Surono: ggwpe
21:55 frukoyurdakul: so... FELT map when?
21:55 frukoyurdakul: will you get the last mod?
21:55 Surono: dem zetera rip
21:55 frukoyurdakul: don't afraid to ask
21:56 Surono: and I already askd chocola, but he seems lazy to mod cuz yeh he knew it'll bubd
21:56 Surono: :VVV
21:56 Surono: yeh ill ask again
21:58 frukoyurdakul: :ok_hand:
21:58 frukoyurdakul: call me when you get that
21:58 frukoyurdakul: and i'll be sodas
21:58 frukoyurdakul: and bub
22:00 Surono: ehh, extracson sun timing fine?
22:00 Surono: da offset
22:00 frukoyurdakul: let me look
22:05 frukoyurdakul: yeah seems nice
22:05 Surono: modnots doganforszs
22:05 frukoyurdakul: although the map itself can be improved
22:05 Surono: succ map asfdfsdfsd, dem the game song timing orz hell
22:06 *frukoyurdakul is editing [https://osu.ppy.sh/b/1402693 DragonForce - Extraction Zone [Tatsujin]]
22:06 frukoyurdakul: 01:56:202 (507,508) - i'm pretty sure that these are not 1/4 :D
22:07 frukoyurdakul: and the SV change is not smooth
22:07 Surono: dem drummer dont give a fuck at tempo, playin on own tempo drummer dem... im talkin about the game song dgf
22:07 Surono: but 1/8
22:07 frukoyurdakul: yep
22:07 frukoyurdakul: or 1/6 not sure
22:07 Surono: and..
22:07 Surono: yeh
22:08 Surono: dem i forget to selfmod that svs
22:08 frukoyurdakul: and i most certainly don't approve the soft hitsounds man
22:08 frukoyurdakul: it's dragonforce COME ON
22:08 frukoyurdakul: lol
22:08 Surono: ikr
22:08 Surono: why so serious :U dem, im added don hitsounds
22:08 Surono: and yeh kat still soft, tak dust tak dust dust taktak
22:08 frukoyurdakul: nah i'm not :D
22:09 Surono: a
22:09 Surono: what i should do, im 4years stupid users..
22:10 frukoyurdakul: 02:53:202 (232,233,234) - 1/4 please :D
22:11 Surono: guitar on 1/3
22:12 frukoyurdakul: i hear 1/4
22:12 Surono: D:
22:12 Surono: ffffff
22:12 Surono: 1/3
22:12 frukoyurdakul: :(
22:12 Surono: ...
22:12 Surono: you could ask someone
22:12 Surono: if 1/4
22:12 frukoyurdakul: i hear 4 notes between 02:53:502 - this and 02:53:502 - this
22:12 Surono: i would punch my... papilo
22:12 frukoyurdakul: on 25% speed
22:13 Surono: dem i forget that thing name
22:13 Surono: yah im on it
22:13 Surono: 25%
22:13 Surono: 02:53:427 - late if place here
22:13 Surono: 02:53:402 - thats why here..
22:14 Surono: i would say.. its simpler on late guiter.. i guess
22:14 Surono: or idk, ok 1/4
22:14 Surono: dem doesnt really wanna give shit about mapping stuff orz
22:15 Surono: kdkkd
22:15 Surono: 02:53:352 -
22:15 frukoyurdakul: 02:55:902 - idk if it feels right to put 1/3 here just because of 02:56:202 (252) - this finisher
22:15 Surono: a
22:15 frukoyurdakul: i'm not saying you can do kdkkD
22:15 frukoyurdakul: but kdkkd mostly :D
22:15 Surono: ya
22:15 frukoyurdakul: or kdk D
22:15 Surono: yah ikr
22:15 Surono: xxx D
22:16 Surono: * xxx X , always when im mapped short or anime song.. stream that end has cymbal.. yeh xxxxX -> xxx X
22:16 Surono: changed
22:17 frukoyurdakul: i already mentioned them on my mod but you rejected lol
22:17 frukoyurdakul: 03:02:902 (302,303,304,305,306) - herman li went nutes
22:17 frukoyurdakul: nuts*
22:17 Surono: yeh I would ended like skylish :V
22:17 frukoyurdakul: use 1/69
22:17 frukoyurdakul: only solution
22:18 Surono: woah almost glad im still surono, dem im not like dem crancky or sth.. yeh just really lazy to thinkin mine
22:18 frukoyurdakul: nah you're cool
22:18 frukoyurdakul: 03:07:002 (336,337,338,339,340,341) - dkddk k
22:18 frukoyurdakul: damn it first guitar way too much
22:18 Surono: but not cool if im look rn, just few secs or mins or idk X"d
22:18 Surono: *ago
22:19 Surono: i need headphone.. orz
22:19 frukoyurdakul: get one haha
22:19 Surono: dem i forget increase my spekaers..
22:19 frukoyurdakul: you don't have a headphone like in 3 months? dk
22:19 Surono: zzzz
22:20 Surono: 03:03:002 - dem yeh
22:20 Surono: kept for katkatdonkatdon
22:20 Surono: cuz follow da snare too :"D
22:20 Surono: we love snare........
22:22 frukoyurdakul: not that lol
22:22 frukoyurdakul: oh
22:22 frukoyurdakul: kkddk k kkddk k?
22:22 Surono: weh thx sir, yeh almost being stubborn sth negative, yeh cuz lazy to give shit.. lazy is negative thing or idk yeh
22:22 Surono: fghwqf
22:22 Surono: WHAT
22:22 Surono: even i enter
22:23 Surono: yeh that moar better, applied
22:23 Surono: heyyyyyyyyyyyyyyyyy dont donttttttttttt
22:23 frukoyurdakul: huh?
22:23 Surono: nvm
22:23 frukoyurdakul: LOL are you okay? :D
22:23 Surono: err, " as usually surono "
22:24 Surono: im not fine, look.. nope i just sometimes absurd
22:24 frukoyurdakul: :thinking:
22:24 Surono: ....... forget please
22:24 frukoyurdakul: 03:35:952 - add a note maybe?
22:24 Surono: yes
22:25 frukoyurdakul: 03:58:602 - 1/6 stream plz ty
22:25 Surono: 03:36:552 - i still hear that drum yeh, added here too..
22:25 Surono: asdfsafdsfadfsadfsadfasd
22:25 Surono: 1/6969696969
22:26 frukoyurdakul: update ma man
22:37 Surono: updated.. you can check again
22:37 frukoyurdakul: mhm... 00:22:602 (220) - kat maybe?
22:37 frukoyurdakul: dkdd seems a bit weird
22:38 frukoyurdakul: it emphasizes the snare already but i think it can emphasize the vocals as well
22:38 frukoyurdakul: your choice though
22:38 Surono: demmm gg
22:38 Surono: ya
22:38 Surono: lyrics hudson madnuts
22:38 frukoyurdakul: kawaii
22:38 frukoyurdakul: what did you expect haha
22:38 Surono: :""""D
22:39 frukoyurdakul: 00:32:202 (327) - same, if you changed the first one
22:39 Surono: kept that afsdfasfd
22:39 Surono: for variance
22:40 frukoyurdakul: 01:16:902 - i think the hitsound volume is too low
22:40 frukoyurdakul: 45% or 50% maybe?
22:41 Surono: okok, batman can hear the too low vols kek
22:41 frukoyurdakul: 01:29:802 (235) - i don't hear a crash cymbal
22:41 frukoyurdakul: what does it emphasize?
22:42 Surono: removedddfdfdf
22:42 Surono: dem finisher b4 cuz i thought da vocals hoigh and theres cymbal... dem
22:42 frukoyurdakul: makes sense because you have a finisher on the first one
22:43 Surono: 00:38:802 - cuz sadsafasdagsd
22:43 frukoyurdakul: but there is also a crash cymbal on it
22:43 Surono: yeah..
22:43 frukoyurdakul: yeah
22:43 Surono: :""""""D
22:43 Surono: dem yeah yeah intensifies
22:43 Surono: omaewa shinderdnruru NANIIIIII
22:43 frukoyurdakul: lol
22:43 Surono: removed fonoshir anyway
22:44 frukoyurdakul: 01:56:202 (507,508) - 1/8 ?
22:44 Surono: finisher*
22:44 Surono: aaaaaaaaaaaaaaaaaaaaaaa
22:44 Surono: residentsleeper
22:44 Surono: yes
22:45 Surono: 1/8
22:45 frukoyurdakul: :ok_hand:
22:45 Surono: fonoshir afsdfsdf, dem me residentsleepor
22:45 Surono: sleepy sleepy....
22:45 frukoyurdakul: 03:00:502 - you can add a don
22:46 frukoyurdakul: 03:00:402 (279,280) - no finishers on these
22:46 frukoyurdakul: and there is a guitar you know
22:46 Surono: okok
22:46 Surono: guitar and dem hithat that similar like cymbols
22:47 Surono: dem i forget if you gg on musical or idk
22:47 Surono: qwgjqwfwjwqfhknwfqqfw
22:47 frukoyurdakul: 03:18:552 - dem soft hitsounds
22:50 frukoyurdakul: you can increase the soft hitsound volume on
22:50 frukoyurdakul: 03:18:552 - this spot
22:50 frukoyurdakul: to 100%
22:50 frukoyurdakul: to equalize the actual volumes on them
22:50 Surono: okokek
22:52 frukoyurdakul: 04:18:327 (96,97) - maybe delete these two and
22:52 frukoyurdakul: move the slider to 04:18:402 (98) - here
22:52 frukoyurdakul: and extend it to 04:18:852 - ?
22:52 Surono: yes
22:54 frukoyurdakul: 04:29:352 (53) - normal slider? you have normal sliders on everywhere else
22:54 frukoyurdakul: you can remove the finisher on it
22:55 Surono: ok
22:56 frukoyurdakul: that's it
22:56 Surono: pro
22:56 frukoyurdakul: bubble incoming hehe
22:56 frukoyurdakul: nice map
23:02 Surono: ;w; wehhhhh
23:02 Surono: updatad qdasdfasdf
23:03 frukoyurdakul: 01:56:202 (507,508) - still not 1/8 lol
23:03 Surono: 01:56:352 - KOWKOWKOWKW
23:04 Surono: watch in here maybe..
23:04 frukoyurdakul: will you change it?
23:04 Surono: simpler fasdfafsd
23:04 Surono: wait.. i forget
23:04 Surono: the svs orz
23:04 Surono: 01:55:002 -
23:04 Surono: oky after f5.. i think fine.. orz
23:05 Surono: or idk
23:05 frukoyurdakul: ehh, can be more smooth but it's readable
23:05 frukoyurdakul: that's why i don't mind
23:05 Surono: ohh..
23:05 frukoyurdakul: 01:16:902 - i meant 45% or 50% for both
23:05 frukoyurdakul: not different :D
23:05 frukoyurdakul: guess I wasn't clear
23:05 Surono: saffsdfsdafsadfsadfsadfsadfsadfsadfsadfsfdafsadfsadfasd
23:05 frukoyurdakul: 01:16:902 (102,103,104,105) - on these ones
23:06 Surono: oh
23:06 Surono: "or" asdasdgasdgad
23:06 Surono: sorry for ma residentsleeper mode qq
23:06 frukoyurdakul: dw i'm about to sleep too
23:06 Surono: xixixixixi
23:06 frukoyurdakul: k update once more if you change it
23:06 Surono: doner
23:06 Surono: doned
23:09 Surono: updatotod
23:09 frukoyurdakul: yeah
23:10 frukoyurdakul: here we go

Bubbled! as a soda I should do my job...
Topic Starter
Surono
;w;w;w;w;w thanakkaka

pro furrkos sodasz <<<,33
Lumenite-
Sorry, I have a few concerns about rhythm usage that I think need to be changed asap-

03:01:002 (284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309) - Here the guitar does not snap correctly with 1/3 or 1/4, specifically starting at 03:02:502 (300,301,302,303,304,305,306,307,308) - . Although what is plotted currently resembles the guitar, at this time it just becomes apparent that the guitar is no longer in time. If there was no alternative rhythm to follow, this would be alright, however the drums present throughout this section are in time, so I suggest following them instead.
03:33:402 (4,5,6,7) - After asking other people for their opinion, I highly recommend that these be 1 note as oppose to 2 1/6 notes. The "double-hit" that fruko has referenced is barely audible, especially in contrast to 03:35:802 (13,14) - here, where it is very audible that a 1/6 doublet fits the drums.

Other minor things I suggest changing-
03:46:602 (86,87,88,89,90,91,92,93,94,95,96,97,98,99) - I suggest connecting this two patterns with a note at 03:47:127 - , both guitar and drums are present here making their separation sound a tiny bit awkward.
04:08:352 (1) - Deleting this spinner and mapping to a structure similar to 04:10:002 (3,4,5,6,7,8,9,10,11) - is more appropriate than a spinner because the held guitar note that is being held also distorts like the same one at 04:10:002 - .

Call me back, or fruko back, when these changes have been considered-
frukoyurdakul

Taikocracy wrote:

Sorry, I have a few concerns about rhythm usage that I think need to be changed asap-

03:01:002 (284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309) - Here the guitar does not snap correctly with 1/3 or 1/4, specifically starting at 03:02:502 (300,301,302,303,304,305,306,307,308) - . Although what is plotted currently resembles the guitar, at this time it just becomes apparent that the guitar is no longer in time. If there was no alternative rhythm to follow, this would be alright, however the drums present throughout this section are in time, so I suggest following them instead.
:arrow: 03:33:402 (4,5,6,7) - After asking other people for their opinion, I highly recommend that these be 1 note as oppose to 2 1/6 notes. The "double-hit" that fruko has referenced is barely audible, especially in contrast to 03:35:802 (13,14) - here, where it is very audible that a 1/6 doublet fits the drums.

Other minor things I suggest changing-
03:46:602 (86,87,88,89,90,91,92,93,94,95,96,97,98,99) - I suggest connecting this two patterns with a note at 03:47:127 - , both guitar and drums are present here making their separation sound a tiny bit awkward.
04:08:352 (1) - Deleting this spinner and mapping to a structure similar to 04:10:002 (3,4,5,6,7,8,9,10,11) - is more appropriate than a spinner because the held guitar note that is being held also distorts like the same one at 04:10:002 - .

Call me back, or fruko back, when these changes have been considered-
I'd like to say something about the bold one I marked that starts with 03:33:402 (4,5,6,7) - this. It's basically the mapper's style, and since there are already sounds on them (i don't know if it's 1/6 or 1/8 exactly), I can tell that those sounds are as noticeable as what Taikocracy said. However, on the first one, I'll let the mapper to decide it since Taikocracy's concern is understandable, but yet it can be keeped as well.
Topic Starter
Surono

Taikocracy wrote:

Sorry, I have a few concerns about rhythm usage that I think need to be changed asap-

03:01:002 (284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309) - Here the guitar does not snap correctly with 1/3 or 1/4 :confusednibbaz:, specifically starting at 03:02:502 (300,301,302,303,304,305,306,307,308) - but ye the close snaps are on 1/3 so ye, why 1/4 dem or 1/2 orz. Although what is plotted currently resembles the guitar, at this time it just becomes apparent that the guitar is no longer in time wanna ctrl v with my reason above bzzz. If there was no alternative rhythm to follow, this would be alright, however the drums present throughout this section are in time, so I suggest following them instead. but the drums are not dominant, here yehh herman li
03:33:402 (4,5,6,7) - After asking other people for their opinion, I highly recommend that these be 1 note as oppose to 2 1/6 notes. The "double-hit" that fruko has referenced is barely audible, especially in contrast to 03:35:802 (13,14) - here, where it is very audible that a 1/6 doublet fits the drums. those were 1/6 placed already, not 1/8 orz try to check it by increasing timeline zoom

Other minor things I suggest changing-
03:46:602 (86,87,88,89,90,91,92,93,94,95,96,97,98,99) - I suggest connecting this two patterns with a note at 03:47:127 - , both guitar and drums are present here making their separation sound a tiny bit awkward. the 03:47:052 - 03:47:652 - and etc *3plets .. yeah if longstream, would be overmapped imo
04:08:352 (1) - Deleting this spinner and mapping to a structure similar to 04:10:002 (3,4,5,6,7,8,9,10,11) - is more appropriate than a spinner because the held guitar note that is being held also distorts like the same one at 04:10:002 - . 04:08:352 (1) - mapped as spinner since the tremolo are the noticeable than the drums. 04:10:002 - if you hear the another one of tremolo are on 1/4 so ye.
spinner, cymbal, then stream drum+tremolo


Call me back, or fruko back, when these changes have been considered-
ok, edit: dem how my above was fruko post?! asdsadgdgsda

veto on veto :tanking:
Lumenite-
I suppose fair reasoning has been provided, let's keep this going then.
Topic Starter
Surono
thanks, wait.. dem what. idk

edit: did you updated the latest of this map before? dem residentnapper
Lumenite-

Surono wrote:

thanks, wait.. dem what. idk
who wat wher wen y
Topic Starter
Surono
Updated due the changes: 02:55:902 - changed as kkkD 1/3, somehow 3plet 1/4 are a bit suddenly akward e.g 02:56:052 - it would be early hit at notes, so I decided placed it at 1/3 to layering the tremolo around 02:56:052 - ~ 02:56:202 - here, just like 02:48:702 - here structure as consistency, yeah this strucutre on guitar so well. but de next part which Ive changed, yeh herman li is humandem and also its the closest snaps at the guitars.. if do slowplayback yeah 1/4 would good too but play it at normal it doesnt seem good for me

03:07:152 - 03:07:752 - changed as kat to emphasized more the tremolo

okay just it, ready for rebubble again if pleased.
Lumenite-
Quick note that I remember fruko talking about-

03:33:402 (4,5,6,7) - If you're going to stick to these 1/6 doublets, he pointed out that 03:36:252 (17,20) - these two notes also have similar double-hits. Consider making them 1/6 doublets too?

I'll be back shortly :3
Topic Starter
Surono
03:36:252 (17,20) - I hear these drums are single beat & even weak as 2plet, so ye. different 03:33:902 - with this has clear impact
thanks again yo

nvm
Lumenite-
:residenteditor:
frukoyurdakul
Yolo.

Quick things about the diff:

  1. 00:13:602 - You can close the kiai here, it doesn't have to flash on between 00:13:602 ~ 00:14:802 this gap, since the main part ends here.
  2. 01:55:002 - The SV change doesn't seem smooth, consider lowering it by 0.01x by each 1/4 tick.
  3. 02:41:802 - How about more sudden change here on SV? Like, start from 1.5x, because the music is changing way too much and I don't think this SV change supports it enough.
  4. 02:55:902 - This one doesn't seem to be changed, you've mentioned about consistency but sounds are not the same so they can be mapped differently. 1/3 pattern is not following the 1/4 guitar sounds properly, that's why I'm mentioning this.
  5. 03:18:477 - I know I was the one who suggested that, but 85% volume is enough on this, 100% seems a bit loud, sorry ;w;
  6. 03:19:677 - Umm, soft hitsound kats are only the lower volumes and a bit softer, so no need to change it to soft hitsounds on this. I've checked if you have special hitsounds but you don't, so I suggest simply remove those green lines.
Slowly warming up! :)
Topic Starter
Surono

frukoyurdakul wrote:

Yolo.

Quick things about the diff:

  1. 00:13:602 - You can close the kiai here, it doesn't have to flash on between 00:13:602 ~ 00:14:802 this gap, since the main part ends here. agree cuz surono concept epic stop kiais are madnuts
  2. 01:55:002 - The SV change doesn't seem smooth, consider lowering it by 0.01x by each 1/4 tick. fixed
  3. 02:41:802 - How about more sudden change here on SV? Like, start from 1.5x, because the music is changing way too much and I don't think this SV change supports it enough. deleted all here and only added one sv 1.5x
  4. 02:55:902 - This one doesn't seem to be changed, you've mentioned about consistency but sounds are not the same so they can be mapped differently. 1/3 pattern is not following the 1/4 guitar sounds properly, that's why I'm mentioning this. really really, I want to much cherish my current pattern.. you know my post before that makes me want update this map again so yeah (edit: yeah which post that im really serious reasonable, please understand and make an agreement.. sir, cuz parable just we like agruing is it 6 or 9 number xd , pls fusion this as 69 anikis number fasdfafsd). i want had this concept kk d d d k then dd k k k d, yeh its taiko glad I luv this mode than fruit.. errr but now imma playin ctb xd nvm
  5. 03:18:477 - I know I was the one who suggested that, but 85% volume is enough on this, 100% seems a bit loud, sorry ;w; fasdfafsdfasdfsdf
  6. 03:19:677 - Umm, soft hitsound kats are only the lower volumes and a bit softer, so no need to change it to soft hitsounds on this. I've checked if you have special hitsounds but you don't, so I suggest simply remove those green lines. deleted
Slowly warming up! :)
<3
frukoyurdakul
Small green point changes in IRC (2017/10/18)
19:59 *frukoyurdakul is editing [https://osu.ppy.sh/b/1402693 DragonForce - Extraction Zone [Tatsujin]]
19:59 frukoyurdakul: yolo
19:59 frukoyurdakul: 01:55:602 - 0.91
20:00 Surono: wgfwhfwqghbfqfbqmfqfmqwfhkjqwfwq
20:00 Surono: best bn checkin
20:00 Surono: than tat tacocrazy litleboya :"V
20:00 frukoyurdakul: 01:56:202 - 1.64
20:01 frukoyurdakul: 01:56:277 - 1.62
20:01 frukoyurdakul: smooth change ma boi
20:01 Surono: yezzzzssss
20:01 frukoyurdakul: and remove 01:55:677 - 01:55:977 -
20:01 Surono: SMMMMMMMMMMOOOOOOOOOOOOTTTTTTTTTTTTHHHHHHHHHH HAIR
20:01 Surono: as tatatat
20:02 frukoyurdakul: dude i can't get you
20:02 frukoyurdakul: 02:55:902 - why?!
20:02 Surono: rip pariz
20:02 frukoyurdakul: :D
20:02 Surono: did you read my previous post
20:02 frukoyurdakul: yes
20:02 Surono: okey just like this..
20:02 Surono: you remember your first ogap?
20:02 Surono: when we like sick people
20:02 Surono: arguing first stop key as mapped.. orz.....
20:03 Surono: pls sir sorry if am so stubborn at only this point
20:03 frukoyurdakul: I just don't get it the reason behind this
20:03 frukoyurdakul: sounds are 1/4, you put 1/3
20:03 frukoyurdakul: it's just weird :D
20:03 Surono: 1/4 are awkward for me
20:04 Surono: okay thanks its weird :|
20:04 Surono: ask other opinon... first
20:04 frukoyurdakul: okay
20:04 Surono: we good friend sir.. dont saying like that, like knife.....
20:04 Surono: oh shit enter'd
20:05 Surono: nvm, i didnt mind it.. even u enter smth.. frgt it
20:05 frukoyurdakul: I'll post a video on discord modding
20:05 frukoyurdakul: #modding
20:06 Surono: if they think better 1/4, okey im not take it in my heart lol sick man cuz game.. but vice versa u sir.. i like ur spirit <3
20:07 frukoyurdakul: dude I won't be stubborn like "I don't bubble/qualify unless you do that"
20:07 frukoyurdakul: I'm just wondering the reason behind it
20:07 frukoyurdakul: and since you asked for more opinions, I'm doing that rn
20:09 Surono: :^ cuz we wont like skylish or tacocrazy
20:09 Surono: litha boiz
20:10 frukoyurdakul: nah I kinda like messing with skylish hehe
20:10 Surono: me2thanks
20:10 Surono: skylosh soontm surno
20:11 frukoyurdakul: :thinking:
20:16 frukoyurdakul: welp posted the video
20:16 frukoyurdakul: but no one is responding :(
20:17 Surono: asdasdfsd
20:19 frukoyurdakul: well
20:19 frukoyurdakul: chromoxx said it seems fine
20:20 Surono: ah
20:20 Surono: dem
20:20 Surono: Chrome.exe
20:20 Surono: tacoooooooooooooooooooos ;w;
20:20 Surono: me frgt update it
20:20 frukoyurdakul: yep
20:21 frukoyurdakul: was gonna say that
20:22 frukoyurdakul: ye SV looks fine
20:22 Surono: smoooth hair
20:22 Surono: as tatatatatatata
20:22 frukoyurdakul: I don't think these changes will require a rebubble
20:22 frukoyurdakul: so I'll qualify directly
20:22 Surono: yeh
20:23 frukoyurdakul: lemme test it once more though
20:28 Surono: quality.com
20:28 frukoyurdakul: hmm
20:28 frukoyurdakul: 01:56:277 (508) - this one sounded as soft
20:28 frukoyurdakul: change it to normal and add a point on 01:56:352 - th,s
20:29 frukoyurdakul: this*
20:29 frukoyurdakul: the hitsounds meant to change on spinner I presume
20:33 Surono: donuteddd
20:33 frukoyurdakul: ye good
20:33 frukoyurdakul: flame incoming

LET'S BURN!!!
Topic Starter
Surono
BEST FLAMU FAYAHHHHHHhhhhh

https://youtu.be/Kdd4eU4YHVE?t=201
[R]
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Topic Starter
Surono

[R] wrote:

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for da prize, you give me some wrapped lightnin rice ok.
Raytoly
wow
it's approved
Topic Starter
Surono
: O
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