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Jennifer Karr - My Life As A Teenage Robot

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Total Posts
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Topic Starter
Vespirit
This beatmap was submitted using in-game submission on April 16, 2018 at 9:09:59 AM

Artist: Jennifer Karr
Title: My Life As A Teenage Robot
Source: My Life As A Teenage Robot
Tags: voli bite you death tv size nickelodeon peter lurye opening cartoon jenny wakeman xj-9 byd
BPM: 171
Filesize: 1780kb
Play Time: 00:33
Difficulties Available:
  1. byd's Hard (3.2 stars, 94 notes)
  2. Easy (1.48 stars, 41 notes)
  3. Insane (4.26 stars, 123 notes)
  4. Normal (2.07 stars, 64 notes)
  5. Voli's Extreme (4.83 stars, 128 notes)
Download: Jennifer Karr - My Life As A Teenage Robot
Information: Scores/Beatmap Listing
---------------
  1. Easy - done by me
  2. Normal - done by me
  3. byd's Hard - done by bite you death
  4. Insane - done by me
  5. Voli's Extreme - done by Voli




good old nickelodeon days
Hollow Delta
:thinking:
bite you death
when u wake up at 2 am
2017-10-18 04:40 bite you death: ACTION is editing [https://osu.ppy.sh/b/1430193 Peter Lurye - My Life As A Teenage Robot (TV Size) [Insane]]
2017-10-18 04:40 bite you death: owo
2017-10-18 04:41 HydroCannon13: xd
2017-10-18 04:41 bite you death: first ranked?? xdd
2017-10-18 04:41 HydroCannon13: idk maybe ;)
2017-10-18 04:42 HydroCannon13: i need a set first tho
easy
2017-10-18 04:42 bite you death: ACTION is editing [https://osu.ppy.sh/b/1442134 Peter Lurye - My Life As A Teenage Robot (TV Size) [Easy]]
2017-10-18 04:42 bite you death: 00:01:762 (2) - shorten this to red
2017-10-18 04:42 bite you death: sounds better imo
2017-10-18 04:43 bite you death: 00:21:762 (1,2) -
2017-10-18 04:43 bite you death: its an easy diff :(
2017-10-18 04:43 bite you death: https://puu.sh/y0Qc1.png do this instead
2017-10-18 04:43 bite you death: so its playablwe
2017-10-18 04:44 bite you death: also why the FUICK is tv size in the title stupid anime
2017-10-18 04:45 HydroCannon13: the first point i hear a stronger sound on the white
2017-10-18 04:45 bite you death: 00:00:534 (1,2) -
2017-10-18 04:45 bite you death: 1 and head of 2 are mapped to vocals
2017-10-18 04:45 bite you death: 00:03:341 (1) - is the same as that
2017-10-18 04:46 bite you death: 00:17:376 (1,2) - blanket better
2017-10-18 04:46 bite you death: 00:14:569 (1,4) - stack
2017-10-18 04:47 bite you death: 00:24:042 (3) - wrong ds
2017-10-18 04:47 bite you death: it's 1.1 from 2 before it
2017-10-18 04:47 HydroCannon13: ok all fixed
2017-10-18 04:48 HydroCannon13: except for the 2 1/2 sliders, i dont think its that bad i want to see what other think
2017-10-18 04:48 bite you death: it's 170 bpm
2017-10-18 04:48 bite you death: and they're the only 1/2 in the map
2017-10-18 04:48 bite you death: granted its a short song
2017-10-18 04:48 bite you death: but still
2017-10-18 04:49 HydroCannon13: i originally did it to make the kiai stand out
2017-10-18 04:49 bite you death: yea
insane
2017-10-18 04:50 bite you death: 00:05:972 (4,1) - this flow is kinda eh
2017-10-18 04:50 bite you death: 00:21:762 (2) - ctrl g would make this more readable imo
2017-10-18 04:50 bite you death: 00:24:393 (1) - this is super curved and looks kinda bad
2017-10-18 04:50 bite you death: 00:31:411 (1,1) -
2017-10-18 04:51 bite you death: with the sv of the slider and the spacing of the 2 it seems like it is a 1/2 slider
2017-10-18 04:51 bite you death: and not a 3/4
2017-10-18 04:51 bite you death: wait no
2017-10-18 04:51 bite you death: i mean 1/1 slider
2017-10-18 04:52 HydroCannon13: lol ok moved them closer
2017-10-18 04:52 HydroCannon13: the curved slider i edited a bit
2017-10-18 04:52 bite you death: 00:08:779 (4,1) -
2017-10-18 04:53 bite you death: vs 00:02:288 (2,3) -
2017-10-18 04:53 bite you death: spacing wise
2017-10-18 04:53 bite you death: 2nd one is in the calm part
2017-10-18 04:54 HydroCannon13: shit
2017-10-18 04:54 HydroCannon13: rip structure
2017-10-18 04:55 bite you death: 00:04:218 (3,1) -
2017-10-18 04:55 bite you death: this one too if u do that
2017-10-18 04:55 bite you death: and 00:01:411 (3,1) -
2017-10-18 04:55 bite you death: they could be argued into acceptance tho cause slider slider
2017-10-18 04:57 bite you death: 00:30:884 (1,2,3,4,5,6) - since these are angled like this, you could change the 3/4 slider into the same linear line too
2017-10-18 04:57 bite you death: like https://osu.ppy.sh/ss/9340915
2017-10-18 04:58 HydroCannon13: idk ngl i really dont like the way the overlap looks
2017-10-18 04:58 bite you death: also not an issue but 00:07:726 (1,4,3,3) - 4 note overlaps
2017-10-18 04:59 bite you death: xd
2017-10-18 04:59 HydroCannon13: o damn
2017-10-18 04:59 bite you death: 00:14:042 (5,6) - very big spacing
2017-10-18 04:59 bite you death: sound isnt that major
2017-10-18 04:59 HydroCannon13: i didnt even notice tha
2017-10-18 05:00 bite you death: 00:20:007 (5,2) - sTACK
2017-10-18 05:00 HydroCannon13: tf
2017-10-18 05:01 HydroCannon13: why are these off xd
2017-10-18 05:02 bite you death: editor broke
2017-10-18 05:02 bite you death: also why are u using sharp angles in the calm part
2017-10-18 05:03 bite you death: at the start
2017-10-18 05:03 bite you death: imo it doesnt fit
2017-10-18 05:03 HydroCannon13: lol
2017-10-18 05:03 bite you death: xd
2017-10-18 05:03 HydroCannon13: its when her voice goes high pitched
2017-10-18 05:03 bite you death: oh
2017-10-18 05:03 bite you death: 00:04:569 (1) -
2017-10-18 05:04 bite you death: shouldnt this be sharp too then?
2017-10-18 05:05 bite you death: did u reply to 00:14:042 (5,6) - ? i dont remember
2017-10-18 05:05 HydroCannon13: oh not sure but
2017-10-18 05:05 HydroCannon13: i did change it
2017-10-18 05:05 bite you death: ok
2017-10-18 05:05 HydroCannon13: and idk i dont think that it should be sharp
2017-10-18 05:05 bite you death: kk
2017-10-18 05:06 bite you death: im just being really hitler cause i can
2017-10-18 05:06 HydroCannon13: lmao
2017-10-18 05:06 bite you death: 00:10:183 (1) - since this isnt stacked on anything mind blanketing a bit better with 00:09:656 (3) - ?
2017-10-18 05:06 bite you death: :^))))))))
2017-10-18 05:06 bite you death: not even that bad
2017-10-18 05:07 HydroCannon13: yeah i edited it a little
2017-10-18 05:07 bite you death: kk
2017-10-18 05:07 bite you death: last thing
2017-10-18 05:07 HydroCannon13: it was kinda off
2017-10-18 05:07 bite you death: 00:21:762 (2,3) - did u reply to this?
2017-10-18 05:07 bite you death: btwe
2017-10-18 05:08 HydroCannon13: o maybe not
2017-10-18 05:08 HydroCannon13: i wanted them to face the same direction since its a double cla
2017-10-18 05:08 HydroCannon13: *clap
2017-10-18 05:08 bite you death: okay
2017-10-18 05:08 HydroCannon13: so no change
2017-10-18 05:09 bite you death: 00:31:411 (1) - small slider so wave isnt really good here
2017-10-18 05:10 bite you death: ok thats about it
2017-10-18 05:10 HydroCannon13: fits the sound nicely tho i think
2017-10-18 05:10 bite you death: yea it does but it look eh
2017-10-18 05:12 bite you death: https://osu.ppy.sh/ss/9340948 ? idk
2017-10-18 05:12 HydroCannon13: eh
2017-10-18 05:12 HydroCannon13: nah wave looks better imo
2017-10-18 05:12 bite you death: kk
2017-10-18 05:13 bite you death: ill post then for free kds

edited out most of the conversation so its only the mod thx 4 kdusos
Joe Castle
As requested on PM!

You forgot to disable widescreen support boi

Easy
1. 00:20:884 (2) - The shape of this slider doesnt really make sense for me, with that curve maybe you could try a blanket with 00:20:183 (1) (we talked about this in-game, but just a quick reminder hehe)

Normal looks perfect for me

Hard
1. 00:15:796 (1) - the ending of this slider isnt adjusted. fix uwu

Insane
1. 00:01:411 (3) - this slider looks kinda weird, maybe because of the angle, or because the red anchor? try something different, like a curved one?
2. 00:11:060 (1,1) - i dont really get the point of a NC here, could you explain real quick? :o
3. 00:15:797 (1) - keep this in the blue combo
4. 00:16:148 (2) - keep this in the yellow combo
5. 00:25:446 (1) - Delete NC, so the combo follows the vocals

Extreme
I mean, i love Voli´s maps, specially the sonic ones <3

1. 00:03:341 (1,2) - the first slider should be have more angle to the right, it looks kinda weird how it is...
2. 00:11:235 (1,2,3) - it will sound very stupid, but why not doing sort of a triangle, like this? https://osu.ppy.sh/ss/9564789
3. 00:16:323 (1) - PREACH THIS SLIDER :O GOTTA GO FAST

Thats all, couldnt mod that much since the map looks pretty good! Take this star because of the childhood memories uwu
Topic Starter
Vespirit

Joe Castle wrote:

As requested on PM!

You forgot to disable widescreen support boi my bad lel

Easy
1. 00:20:884 (2) - The shape of this slider doesnt really make sense for me, with that curve maybe you could try a blanket with 00:20:183 (1) (we talked about this in-game, but just a quick reminder hehe) yeah i did this

Normal looks perfect for me

Insane
1. 00:01:411 (3) - this slider looks kinda weird, maybe because of the angle, or because the red anchor? try something different, like a curved one? its sharp angle for emphasis on the vocal
2. 00:11:060 (1,1) - i dont really get the point of a NC here, could you explain real quick? :o lol i have no idea, i removed it xd
3. 00:15:797 (1) - keep this in the blue combo keeping it for consistency
4. 00:16:148 (2) - keep this in the yellow combo i meant it to start on the slider for it to stand out
5. 00:25:446 (1) - Delete NC, so the combo follows the vocals its a sv change, so i nc'd it

Thats all, couldnt mod that much since the map looks pretty good! Take this star because of the childhood memories uwu
Thanks a lot for the star and suggestions! :)
bite you death

Joe Castle wrote:

Hard 1. 00:15:796 (1) - the ending of this slider isnt adjusted. fix uwu ..? no change
Joe Castle

bite you death wrote:

Joe Castle wrote:

Hard 1. 00:15:796 (1) - the ending of this slider isnt adjusted. fix uwu ..? no change
check AiMod. it says the slider-end isnt ajusted.

https://imgur.com/a/wnMUe <-- proof (translation: the end of this object isnt adjusted!)
bite you death
adjusted=/=snapped, fix for me @hc
Topic Starter
Vespirit

bite you death wrote:

adjusted=/=snapped, fix for me @hc
ok should be good now
Hollow Delta
nm from irc

00:25:797 - to 00:31:762 - I feel should be kiai as well. It's the chorus, so having it empty feels underwhelming.

Voli's Extreme

  1. 00:10:183 (1,2,3,4) - I think these should be spaced out more so as to stay consistent with the difficulty. While they do look nice and fit with the map really well, they're so close together and are only 3/4 distance, which compared to the 1/2 jumps we've become accustomed to; It makes these 3/4 taps feel easier to play than they should.
  2. 00:16:323 (1) - This note might come as a surprise because of the sudden speed increase. It looks nice and represents the WOOOOOOW, but I feel it's unfair to not give any hints of the speed to the player. Shape alone simply lets the player know it's a weird sound, but it doesn't tell them how fast it will play. If you decide to add custom colors I suggest saving a red color for this particular slider so there's a hint to the speed.

For insane 00:16:323 (1) - having sv normal here when in Extreme it's comparably fast will be really surprising to play. I suggest increasing sv to 1.15 for this slider in insane so the player knows to look for it in Extreme.

http://www.imdb.com/title/tt0318233/sou ... tt_trv_snd

only official source I could find. Move 'TV Size' to the tags instead.

other diffs looked okay. gl!
bite you death
fuk u bubblun

first u cockblock my 2 kds and then u get 2 kds urself >:(
Hollow Delta
sucks.to.be.u

xpppppp
Topic Starter
Vespirit

Bubblun wrote:

nm from irc

00:25:797 - to 00:31:762 - I feel should be kiai as well. It's the chorus, so having it empty feels underwhelming. i used kiai for the most intense part of the map, and this part seems like a step down from the kiai imo


For insane 00:16:323 (1) - having sv normal here when in Extreme it's comparably fast will be really surprising to play. I suggest increasing sv to 1.15 for this slider in insane so the player knows to look for it in Extreme. ok

http://www.imdb.com/title/tt0318233/sou ... tt_trv_snd

only official source I could find. Move 'TV Size' to the tags instead. yeah fixed all the metadata stuff

other diffs looked okay. gl!
Voli
joe castle: the first two sliders are just 90 degrees so i'd like to keep them, as for 00:11:235 (1,2,3,1) - i didnt really understand the suggestion, i think the 25 degree rotate sliders are p cool?

bubblun: applied the slider combocolor, didnt apply the spacing change on 00:10:183 (1,2,3,4) - though because its supposed to be a contrast with the next part, hence the low sv here

i changed some minor stuff myself too

thx!

https://voli.s-ul.eu/qPqp64zW.osu
bite you death
hey add combo colors
Topic Starter
Vespirit

bite you death wrote:

hey add combo colors
ok added them in, if u guys want different combo colours feel free to put them in and send to me
Saltssaumure
m4m from modreqs

[Voli's Extra]
00:08:428 (5,6,7) - move slightly so it's in a line like 00:06:849 (3,4,5) - for aesthetic
00:16:323 (1) - 2x SV feels too extreme, especially with the unusual slider shape and slider tick making dropped combo more likely.

[Insane]
00:25:446 (1) - I'd turn up the hitsound a little.
00:22:639 (1) - Flow is slightly too uncomfortable here, rotate -10 degrees so the previous slider leads in more.

[byd's Hard]
00:08:077 (3) - Move the white anchor closer to the middle of the curve for smoother curve.

[Normal]
00:02:639 (4) - Rotate 90 degrees as it currently collides with the hp bar.

[Easy]
00:00:534 (1,2) - I'd change the shape of 1, as following natural flow going to 2 rn leads to the end of slider 2 instead of the head.
00:26:498 (2) - Slider overlaps with combo counter
00:29:305 (2) - Slider slightly overlaps with HP bar.

gl with rank, this is a cool set!
Topic Starter
Vespirit

Saltssaumure wrote:

m4m from modreqs

[Insane]
00:25:446 (1) - I'd turn up the hitsound a little. ok
00:22:639 (1) - Flow is slightly too uncomfortable here, rotate -10 degrees so the previous slider leads in more. fixed as well

[Normal]
00:02:639 (4) - Rotate 90 degrees as it currently collides with the hp bar. its just the follow circle from what i can tell

[Easy]
00:00:534 (1,2) - I'd change the shape of 1, as following natural flow going to 2 rn leads to the end of slider 2 instead of the head. fixed
00:26:498 (2) - Slider overlaps with combo counter
00:29:305 (2) - Slider slightly overlaps with HP bar. these should be ok, since its just the follow circle that does so

gl with rank, this is a cool set!
bite you death

Saltssaumure wrote:

[byd's Hard]
00:08:077 (3) - Move the white anchor closer to the middle of the curve for smoother curve. assuming first one, i guess changed?
Doj
[Voli]
- You might wanna add the snare hitsound to your diff lol
00:02:639 (4) - ctrl+g this. The guitar here is slightly different than the other sounds you mapped the other sliders too. Also it would add emphasis to the guitar strum 00:02:463 (3) - here.
00:04:218 (4,5) - These are stacked, yet the sounds here are different.
00:06:148 (1) - ctrl+h this for more emphasis. You could then ctrl+h 00:06:498 (2) - this
00:08:955 (1,2) - interesting sliders
00:12:112 (2,3,4) - I dont like the rhythm here. You should have just kept the one you had going like 00:07:376 (1,2,3,4,5,6) - here. Should go something like https://i.imgur.com/BEYLKrW.png this.

00:31:762 (1,1) - I would just put a slider starting where the slider is tbh. It's weird to hit that slider and then go into a spinner all in the same sound.

[Insane]
00:02:463 (3) - mmmmm this is weird. You start off mapping to the vocals and try to sneak that reverse in there. You should just make it a 1/1 slider. If you're really dead set on mapping that guitar you should do https://i.imgur.com/wwlgVjO.png this instead so you dont ignore the difference is strums there
00:26:148 - Starting here the ds you have is low, although the intesity of the song here is pretty much the same as the beginning. I think you could make it bigger

[Easy]
00:13:516 (5,6) - You could map more here. This little section kinda amps up the vocals so you could add a slider 00:13:691 (6) - here, and end it 00:14:042 - here.

gl
Topic Starter
Vespirit

Doj wrote:

[Insane]
00:02:463 (3) - mmmmm this is weird. You start off mapping to the vocals and try to sneak that reverse in there. You should just make it a 1/1 slider. If you're really dead set on mapping that guitar you should do https://i.imgur.com/wwlgVjO.png this instead so you dont ignore the difference is strums there did the second suggestion, i think its too prominent to be skipped
00:26:148 - Starting here the ds you have is low, although the intesity of the song here is pretty much the same as the beginning. I think you could make it bigger i think it works a lot nicer as it is since this part is following the most intense part of the song

[Easy]
00:13:516 (5,6) - You could map more here. This little section kinda amps up the vocals so you could add a slider 00:13:691 (6) - here, and end it 00:14:042 - here. ok

gl
Thanks for suggestions!
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