forum

a*ru - Kizuato [Taiko]

posted
Total Posts
31
Topic Starter
-Sh1n1-
This beatmap was submitted using in-game submission on jueves, 14 de diciembre de 2017 at 12:27:38

Artist: a*ru
Title: Kizuato
Source: 東方妖々夢 ~ Perfect Cherry Blossom.
Tags: ALiCE'S EMOTiON th7 touhou youyomu ayumi nomiya redalice scar ブクレシュティの人形師 the doll maker of bucuresti overdrive Alice Margatroid アリス・マーガトロイド pcb c83 comiket83 shini Volta Flying_Pan
BPM: 173
Filesize: 2971kb
Play Time: 01:30
Difficulties Available:
  1. Dark Oni (3,91 stars, 497 notes)
  2. Muzukashii (2,76 stars, 345 notes)
  3. Volta's Futsuu (2,2 stars, 218 notes)
  4. Volta's Kantan (1,4 stars, 122 notes)
Download: a*ru - Kizuato
Information: Scores/Beatmap Listing
---------------
#22

Kantan By Volta
Futsuu By Volta
Muzukashii By me
Dark Oni By me

Thanks Benny- for showing me this song :3 Special Thanks to celerih for BG :3
Volta
kantan and futsuu are finished: http://puu.sh/xNiUc/5cbc727c72.rar
pls put my name to the tag~
Topic Starter
-Sh1n1-
Thank you very much flyingvolta~sama :3 Ready for mods guys.
DeletedUser_6637817
I see Touhou, i see a*ru, I MOD

[Volta's Kantan]
Clean, clear and consistent diff.
Nothing to complain about.
I like it how you used the whistle to represent a sound higher than the clap can :thinking:

[Volta's Futsuu]
Some odd rhythm usages i am not particularily fond of such as 01:26:697 (105,106,107) - etc. not closely mapped, but it works with how the other sections are designed. Nothing to complain about!
How the fuck are your low diffs so clean ;w;

[Muzukashii]
00:29:125 - to 00:31:206 - kind of gives off that vibe of a broken rhythm due to the 2/1 breaks used here, when the buildup is actually just starting and a more persistent beat should be considered. Filling in these gaps will be more representative of the buildup and will also make the frankly steep entry into 00:31:900 (7,8,9,10,11,12,13,14,15,16,17) - these patterns more smooth and prepare the player for it.

00:32:593 (10,11) - I suggest to ctrl+g this for following reasons:
Having a kat before the kkk triplet that emphasizes the wooshy noise takes away from the emphasis the kkk triplet gives to that.
Having a don before said kkk triplet would emphasize the woosh sound a little bit better by seperating it a bit, if that makes any amount of sense to you.
Having (10) as a kat would fit in with 00:31:900 (7,8,9) - this, which kind of implies that every 2nd beat should be a kat at this stage of the build up. (10) lies on a second beat so having it as a kat would keep the buildup structure consistent and also allow first suggestion to be more effective.
(This sounded more offensive than i was aiming for, sorry)

01:07:449 - add a note here? Personal preference, though i say there is a sound audible at that point and it will also differentiate 01:07:622 (48) - as a snare from 01:06:929 (46) - which is a different sound. Preference though, feel free to decline.

01:18:547 - same ^

01:19:067 - this outro and 00:01:380 - this intro are completely copy pasted.
The outro although has an additional note at every occurence of 01:25:484 - .
This is not really reflected in how it is mapped and i advise you to change it. Maybe make the intro 3lets only? and the outro 4lets only since the outro warrants that with its stronger synth.
Whatever, up to you.

[Dark Oni]

00:29:819 (3,4,5,6,7) - While this kkdkd pattern works as a buildup for the 1/2 I do not think the same applies for the 1/1.
I do not know but something is off, i cant offer a suggestion either, sorry.



This mapset is way too clean to have 0 mods!!!!


Good luck!
Volta

Nepuri wrote:

I see Touhou, i see a*ru, I MOD

[Volta's Kantan]
Clean, clear and consistent diff.
Nothing to complain about.
I like it how you used the whistle to represent a sound higher than the clap can :thinking:
thank you :)


[Volta's Futsuu]
Some odd rhythm usages i am not particularily fond of such as 01:26:697 (105,106,107) - etc. not closely mapped, but it works with how the other sections are designed. Nothing to complain about! yep it's to make rhythm consistency with similar sections.
How the fuck are your low diffs so clean ;w;



This mapset is way too clean to have 0 mods!!!!


Good luck!
thanks for the check and compliment~
Topic Starter
-Sh1n1-

Nepuri wrote:

I see Touhou, i see a*ru, I MOD nice desuu~~

[Muzukashii]
00:29:125 - to 00:31:206 - kind of gives off that vibe of a broken rhythm due to the 2/1 breaks used here, when the buildup is actually just starting and a more persistent beat should be considered. Filling in these gaps will be more representative of the buildup and will also make the frankly steep entry into 00:31:900 (7,8,9,10,11,12,13,14,15,16,17) - these patterns more smooth and prepare the player for it. yeah, I was trying to reduce a lot the density of this part to differ with Oni but after take a look to Volta's Futsuu, I think it's totally necessary for spread.

00:32:593 (10,11) - I suggest to ctrl+g this for following reasons:
Having a kat before the kkk triplet that emphasizes the wooshy noise takes away from the emphasis the kkk triplet gives to that.
Having a don before said kkk triplet would emphasize the woosh sound a little bit better by seperating it a bit, if that makes any amount of sense to you.
Having (10) as a kat would fit in with 00:31:900 (7,8,9) - this, which kind of implies that every 2nd beat should be a kat at this stage of the build up. (10) lies on a second beat so having it as a kat would keep the buildup structure consistent and also allow first suggestion to be more effective.
(This sounded more offensive than i was aiming for, sorry) Hey, don't worry, I like when people explain their points, I really apreciate it, about the pattern, I'm agree with you, also Oni have d d before the triplet so I don't know what happen here haha, anyways changed.

01:07:449 - add a note here? Personal preference, though i say there is a sound audible at that point and it will also differentiate 01:07:622 (48) - as a snare from 01:06:929 (46) - which is a different sound. Preference though, feel free to decline. you are not wrong, there is a sound there, but I was trying to enphasize the most prominent sounds here, also I tried to balance the spread with Oni, works better as it is now imo but was a good suggestion, thx

01:18:547 - same ^ same too

01:19:067 - this outro and 00:01:380 - this intro are completely copy pasted. well sometimes I used it for consistency but I didn't notice that melody is different haha it was fast mapping :'(
The outro although has an additional note at every occurence of 01:25:484 - .
This is not really reflected in how it is mapped and i advise you to change it. Maybe make the intro 3lets only? and the outro 4lets only since the outro warrants that with its stronger synth.
Whatever, up to you. re-arranged outro, thanks

[Dark Oni]

00:29:819 (3,4,5,6,7) - While this kkdkd pattern works as a buildup for the 1/2 I do not think the same applies for the 1/1. It's fine imo, I was planning to change into d d k k d d k k but it will be boring so I tried to mix some notes to create a buildup environment.
I do not know but something is off, i cant offer a suggestion either, sorry. don't worry >.<



This mapset is way too clean to have 0 mods!!!! Happy to hear that :3

flying volta :3

Good luck!
Thank you very much for the mod, really apreaciated.
davidminh0111
Hello -Sh1n1-, from my queue

[Volta's Kantan]
  1. Very nice, consistent diff :3
[Volta's Futsuu]
  1. 00:33:114: Change to d, pitch is dropping
[Muzukashii]
  1. 00:32:593 (10,11): Ctrl + G? to emphasize the pattern at 00:31:900
  2. 01:07:449: Add a note here, because I hear vocal
  3. 01:18:547: ^
[Dark Oni]
  1. Nice :)
Well, nothing to say about this map, clean map and fit the music
@here take 2 stars

Good luck
Volta

davidminh0111 wrote:

Hello -Sh1n1-, from my queue

[Volta's Futsuu]
  1. 00:33:114: Change to d, pitch is dropping retained as k to represent the cymbal sound
Well, nothing to say about this map, clean map and fit the music
@here take 2 stars

Good luck
thanks for the mod~
Chromoxx
let me GD inner oni pls :3
Topic Starter
-Sh1n1-

davidminh0111 wrote:

Hello -Sh1n1-, from my queue

[Muzukashii]
  1. 00:32:593 (10,11): Ctrl + G? to emphasize the pattern at 00:31:900 I wanna add more enphasis on 00:33:027 (14,15) -
  2. 01:07:449: Add a note here, because I hear vocal it's for spread with Oni uwu
  3. 01:18:547: ^ same as above
[Dark Oni]
  1. Nice :) cool
Well, nothing to say about this map, clean map and fit the music
@here take 2 stars wow thanks <3

Good luck
Thank you very much.

Chromoxx wrote:

let me GD inner oni pls :3
Sure~~
Karee Pan
Hey, from my queue. Sorry I'm so late.

[Kantan]

Nice.

[Futsuu]

00:44:906 - Such overwhelming and distinguishing vocals, awkward not to map it in Futsuu. Would just put a d here and delete both k's around it. You could consider it in Kantan as well.
00:55:830 (31) - ^
01:19:067 (92) - add Finisher

[Muzukashii]

00:13:345 (37) - Feels like were rushing into this section abit with this note i wouldnt mind deleting it.
00:24:616 (83,89) - Could consider deleting these cause this is such a calm prety spot.
01:02:767 - 01:13:865 - You could add snares to these spots and leave the othe 2 similar with the bigger break. Flow seems awkward with too many of these breaks. It's just I Really want to click the snare here!
01:18:547 (4,5) - You could consider a dkd here instead

[Oni]

00:35:541 (34) - All these could just be d's for consistency with every other snare mapped dk in the Kiais.


Map's really well done. Good job!
Volta

Karee Pan wrote:

Hey, from my queue. Sorry I'm so late.

[Futsuu]

00:44:906 - Such overwhelming and distinguishing vocals, awkward not to map it in Futsuu. Would just put a d here and delete both k's around it. You could consider it in Kantan as well. the main element in my diffs are the drum i find it awkward if switching to vocal here
00:55:830 (31) - ^ same as ^
01:19:067 (92) - add Finisher fixed

Map's really well done. Good job!
thx for your mod~
http://puu.sh/y2BUT/1695dc0007.rar
Topic Starter
-Sh1n1-

Karee Pan wrote:

Hey, from my queue. Sorry I'm so late.

[Muzukashii]

00:13:345 (37) - Feels like were rushing into this section abit with this note i wouldnt mind deleting it. I think that gap between Oni and Muzu will be too long, so I'll keep for now.
00:24:616 (83,89) - Could consider deleting these cause this is such a calm prety spot. structure will be very similar as futsuu imo
01:02:767 - 01:13:865 - You could add snares to these spots and leave the othe 2 similar with the bigger break. Flow seems awkward with too many of these breaks. It's just I Really want to click the snare here! nice catch, fixed both.
01:18:547 (4,5) - You could consider a dkd here instead consistency with higher diff, if you mean, add a note at 01:18:547 -, I can't cause I'll ruin the gap between oni-muzu-futsuu

[Oni]

00:35:541 (34) - All these could just be d's for consistency with every other snare mapped dk in the Kiais. done


Map's really well done. Good job!
Thank you~~
Fuel
hi

mod
Kantan
  1. 00:55:137 (17) - Maybe add k here? Mirrors previous pattern, fits the drum sound.
Futsuu
  1. 00:54:096 (26,27) - Change these to d? To differentiate them from 00:55:137 (28) - since they act as sort of a build-up.
  2. 01:16:293 (83) - Change to k? I think having the 3/2 k rhythm fits the drum sounds better.
Muzukashii
  1. I think it's a bit weird to not have the drum sounds at places like 00:57:218 - 01:02:767 - etc.
  2. 01:16:293 (1) - Change to k? The three drum sounds at 01:15:945 (85,86,1) - are the same and since the note placement here matches them exactly I think it's better to emphasise these notes.
  3. 01:16:640 (3,4) - Ctrl+g? I think more emphasis should be placed on the note on the red tick regardless of whether you're following drums or instrumental,
    the sound is more prominent there. More so if you change the above.
Oni
  1. 00:31:553 (8) - Maybe change this to k for the buildup so it goes from ddkk to dkdk, like the rhythm happens twice as often (idk how to explain it)
Nice set :)

Hope it helps :D
Topic Starter
-Sh1n1-

Invective wrote:

hi yahallo~~

Muzukashii
  1. I think it's a bit weird to not have the drum sounds at places like 00:57:218 - 01:02:767 - etc. Added a note on the second one.
  2. 01:16:293 (1) - Change to k? The three drum sounds at 01:15:945 (85,86,1) - are the same and since the note placement here matches them exactly I think it's better to emphasise these notes. 01:15:945 (87,88) - have different sounds
  3. 01:16:640 (3,4) - Ctrl+g? I think more emphasis should be placed on the note on the red tick regardless of whether you're following drums or instrumental,the sound is more prominent there. More so if you change the above. I'm trying to make a mirrored pattern with 01:16:640 (3,4,5,6) -
Oni
  1. 00:31:553 (8) - Maybe change this to k for the buildup so it goes from ddkk to dkdk, like the rhythm happens twice as often (idk how to explain it)
    sure, fixed
Nice set :)

Hope it helps :D
Thank you very much, waiting for Volta-sama~~
Volta

Invective wrote:

hi

mod
Kantan
  1. 00:55:137 (17) - Maybe add k here? Mirrors previous pattern, fits the drum sound. retained to make 4/1 break between kiais
Futsuu
  1. 00:54:096 (26,27) - Change these to d? To differentiate them from 00:55:137 (28) - since they act as sort of a build-up. i think building up using k is better for this part since the vocal is different than 00:42:998 (100,101) -
  2. 01:16:293 (83) - Change to k? I think having the 3/2 k rhythm fits the drum sounds better. d fits the kick better imo
Nice set :)

Hope it helps :D
thanks for the mod~
Nifty
From that nifty queue~

Volta's Kantan


◾ 00:06:235 (5) - There's nothing to denote this being here, so it is questionable.
◽ 01:19:067 - I feel like this should be all k like the beginning to have a nice roundabout ending.
◾ 01:23:923 (58) - Same comment as first.

Volta's Futsuu


◾ Nah this is pretty fine, just the point about having the ending be the same as the beginning, I guess.

Muzukashii


◾ 00:09:183 - Why do you only start mapping this part of the music here and not have it mapped for the duration of its being? It's there in the whole intro.
◽ 00:24:790 - Place d here for voice.
◾ 00:26:697 (89) - Move this note 2 beats to the right (or later, I guess), since you start these patterns here on the second beat.
◽ 00:51:322 - You could liberally follow the drums here, the d d k ddd d k stuff.
◾ 01:07:969 - I think straight 1/2 d's here ending in that k would have a cool effect.
◽ 01:16:293 - Here the drums are pretty obvious, they should look more like this.

DARK Oni


◾ 00:34:501 (27) - This is surprisingly ok, the only thing I suggest is that this note be a d since the drums are falling.
◽ The only other thing here I suggest doing is experimenting with different pattern that aren't ddk kkd ddkkd kdkkd.
◾ 00:56:177 - Like here is a good example of thinking outside the box.
◽ Not every dnb song has to be boring!!!

ye
Topic Starter
-Sh1n1-

Nifty wrote:

From that nifty queue~

Muzukashii


◾ 00:09:183 - Why do you only start mapping this part of the music here and not have it mapped for the duration of its being? It's there in the whole intro.
◽ 00:24:790 - Place d here for voice. it will ruin the spread cause I'm not following vocal at this part in Oni
◾ 00:26:697 (89) - Move this note 2 beats to the right (or later, I guess), since you start these patterns here on the second beat. I don't think it will be a good idea, I prefer to keep my current pattern cause it is supposed to keep consistency with 00:24:270 (82,83,84) -
◽ 00:51:322 - You could liberally follow the drums here, the d d k ddd d k stuff. it will be too similar as Oni, I prefer to keep the current gap between diffs.
◾ 01:07:969 - I think straight 1/2 d's here ending in that k would have a cool effect. yeah, that's true, fixed.
◽ 01:16:293 - Here the drums are pretty obvious, they should look more like this. changed 01:17:680 - into k as your example, but not 01:16:293 - cause the main drum I'm following with k is on 01:15:946 - and I wanna add more enphasis on 01:16:293 - with a different sound.

DARK Oni


◾ 00:34:501 (27) - This is surprisingly ok, the only thing I suggest is that this note be a d since the drums are falling. current k contrast better the next note, also is more confortable to play k D than d D
◽ The only other thing here I suggest doing is experimenting with different pattern that aren't ddk kkd ddkkd kdkkd. uwu my mapping style is based in consistency but I understand you, I changed 00:49:068 (42,43,44,45,46) - into kkddk to add variation, other ones are fine imo cause fits the song well.
◾ 00:56:177 - Like here is a good example of thinking outside the box. got it.
◽ Not every dnb song has to be boring!!! I prefer to don't reply to your comment lool

ye
Thank you very much for your mod~~
Volta

Nifty wrote:

From that nifty queue~

Volta's Kantan


◾ 00:06:235 (5) - There's nothing to denote this being here, so it is questionable. there is a melody at 1/2 tick before but for the sake of simplicity of kantan and consistent structure with 00:11:784 - , it is placed in white tick
◽ 01:19:067 - I feel like this should be all k like the beginning to have a nice roundabout ending. the ending's atmosphere is different than the intro. The intro feels very constant, while the first part of the ending is kinda deep and become lighter until the end, so i colored it differently than the intro.
◾ 01:23:923 (58) - Same comment as first. same as first

Volta's Futsuu


◾ Nah this is pretty fine, just the point about having the ending be the same as the beginning, I guess. same reason as kantan

ye
thanks for the mod~
celerih
Doot doot, the bg merchant is here once again.

I'm here to report on an infraction of incorrect touhou girl in the bg. Non-compliance may result in heavy silent judging to the fact that the wrong bg was used. Below you may find a multitude of backgrounds featuring Alice Margatroid. You can choose one of them (some may need resizing use http://waifu2x.udp.jp/ for upscaling stuff) or you can try and find your own. Good luck with the map! TBH Option 1 is easily the best by far

Topic Starter
-Sh1n1-

celerih wrote:

Doot doot, the bg merchant is here once again.

I'm here to report on an infraction of incorrect touhou girl in the bg. Non-compliance may result in heavy silent judging to the fact that the wrong bg was used. Below you may find a multitude of backgrounds featuring Alice Margatroid. You can choose one of them (some may need resizing use http://waifu2x.udp.jp/ for upscaling stuff) or you can try and find your own. Good luck with the map! TBH Option 1 is easily the best by far

I love you~~ Thank you very much, the first one is the best <3
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [Volta's Kantan]
  1. 00:29:125 (31) - consider adding finish here to follow the relatively strong cymbal sound as you did in Futsuu ?
  2. 00:56:524 (19) - move to 00:56:177 - and change 00:55:830 (18) - to d ? In this way the pattern structure would be coherent with 00:44:385 (1,2,3) -


  • [Volta's Futsuu]
  1. 00:19:241 (36) - maybe remove this note ? Currently it stands rather alone compared to the break at 00:12:998 -
  2. 00:56:524 (32) - similar to Kantan, you may move this note to 00:56:177 - and change 00:55:137 (28,29,31) - to d.
  3. 01:02:247 - consider adding k here for a better spread with Muzukashii ?
  4. 01:13:345 - same as ^


  • [Muzukashii]

    OD should be 5 in order to provide better difficulty transition.
  1. 00:13:692 (39) - consider deleting this note to reduce the gap with Futsuu ? Volta's Futsuu only has a 1/1 pattern so it would be better not to fill too many 1/2 notes here.
  2. 00:19:241 (62) - same as ^
  3. 00:32:767 (12,14) - similar to ^ , I would recommend removing these notes as well since the current density here is very similar to Dark Oni.
  4. 00:37:622 (35,41) - maybe remove these notes to make this kiai less similar to the next one ?
  5. 00:44:906 (10) - same as ^
  6. 01:19:934 (3,8,13,23,28) and 01:28:257 (2) - as Futsuu is rather simple here, you may delete these notes to improve the spread.


  • [Dark Oni]
  1. 00:26:177 (130) - as the music becomes relatively calm in this session, it would be better to delete this note so as not to take away the emphasis of other parts.
  2. 00:33:937 (21) - this note seems unnecessary in the context of spread with lower difficulties. As 1/8 + 1/6 patterns are really hard and form a wide difficulty gap with Muzukashii, I would recommend removing it together with the green line.
  3. 01:16:640 (3,4,5,6,7,8,1) - consider changing this pattern to d k d d k d k to follow the percussion more coherently ? Then you may change 01:16:293 (1) - to k as well for the same reason.


You may call me back after that~ :D
Volta

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

  • [Volta's Kantan]
  1. 00:29:125 (31) - consider adding finish here to follow the relatively strong cymbal sound as you did in Futsuu ? fixed
  2. 00:56:524 (19) - move to 00:56:177 - and change 00:55:830 (18) - to d ? In this way the pattern structure would be coherent with 00:44:385 (1,2,3) - i think emphasizing the wind sound at 00:56:524 - would be nicer here since different than 00:45:773 - , the finisher at 00:56:871 - led to a new session, it's more like 01:07:969 (38,39) - this slider's end with the next finisher
  • [Volta's Futsuu]
  1. 00:19:241 (36) - maybe remove this note ? Currently it stands rather alone compared to the break at 00:12:998 - fixed
  2. 00:56:524 (32) - similar to Kantan, you may move this note to 00:56:177 - and change 00:55:137 (28,29,31) - to d. same as kantan
  3. 01:02:247 - consider adding k here for a better spread with Muzukashii ? fixed
  4. 01:13:345 - same as ^ ^
You may call me back after that~ :D
thanks for the mod nardo~
update: http://puu.sh/yGhW0/90caefb269.rar
Topic Starter
-Sh1n1-

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

  • [Muzukashii]

    OD should be 5 in order to provide better difficulty transition.
  1. 00:13:692 (39) - consider deleting this note to reduce the gap with Futsuu ? Volta's Futsuu only has a 1/1 pattern so it would be better not to fill too many 1/2 notes here.
  2. 00:19:241 (62) - same as ^
  3. 00:32:767 (12,14) - similar to ^ , I would recommend removing these notes as well since the current density here is very similar to Dark Oni.
  4. 00:37:622 (35,41) - maybe remove these notes to make this kiai less similar to the next one ?
  5. 00:44:906 (10) - same as ^
  6. 01:19:934 (3,8,13,23,28) and 01:28:257 (2) - as Futsuu is rather simple here, you may delete these notes to improve the spread.
  • [Dark Oni]
  1. 00:26:177 (130) - as the music becomes relatively calm in this session, it would be better to delete this note so as not to take away the emphasis of other parts.
  2. 00:33:937 (21) - this note seems unnecessary in the context of spread with lower difficulties. As 1/8 + 1/6 patterns are really hard and form a wide difficulty gap with Muzukashii, I would recommend removing it together with the green line.
  3. 01:16:640 (3,4,5,6,7,8,1) - consider changing this pattern to d k d d k d k to follow the percussion more coherently ? Then you may change 01:16:293 (1) - to k as well for the same reason.
You may call me back after that~ :D
such an amazing mod as always, all applied from my side, thank you very much Nardo senpai :3
Nardoxyribonucleic
The set looks better now with a balanced spread. Lower difficulties have enough rest moments and pattern arrangements are consistent in general.

Bubbled~
Chromoxx
Looks good, qualified!
show more
Please sign in to reply.

New reply