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tomppabeats - And You Disappeared

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Total Posts
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Topic Starter
Gordon123
This beatmap was submitted using in-game submission on 26 октября 2017 г. at 0:22:26

Artist: tomppabeats
Title: And You Disappeared
Tags: chill Harbor LP Helsinki Finland lo-fi
BPM: 76
Filesize: 1019kb
Play Time: 00:31
Difficulties Available:
  1. Average (1,06 stars, 28 notes)
  2. Simple (0,82 stars, 22 notes)
Download: tomppabeats - And You Disappeared
Information: Scores/Beatmap Listing
---------------


Metadata : https://tomppabeats.bandcamp.com/album/harbor-lp
https://tomppabeats.bandcamp.com/track/ ... isappeared

thanks ezek for metadata
thanks ezek and pishifat for timing check
Kyouren
Nice owo)b
Topic Starter
Gordon123
ty Kitty <3
Bekko
quick random NM :)

Simple
00:16:593 (2,2) - I'm not a fan of this overlap
00:27:646 (1) - Move this circle up so it flows nicely with the sliderend

Because this is such a short and easy map, there isn't really that much to mod. It's very good overall in my opinion! :)

Average
00:09:488 (1,2,3) - Something feels off about this part but I really can't put my finger on it :thinking:
00:22:120 (3,3) - Slight overlap

I hope this (somewhat) helped you :p
Topic Starter
Gordon123
666 post :P

danielexus wrote:

quick random NM :)

Simple
00:16:593 (2,2) - I'm not a fan of this overlap fix
00:27:646 (1) - Move this circle up so it flows nicely with the sliderend fix

Because this is such a short and easy map, there isn't really that much to mod. It's very good overall in my opinion! :) ty

Average
00:09:488 (1,2,3) - Something feels off about this part but I really can't put my finger on it :thinking: idk i like it x)
00:22:120 (3,3) - Slight overlap ok,fix

I hope this (somewhat) helped you :p sure
Thank you for mod danielexus ;)
Peter
Simple
00:11:857 (2) - i would copy previous slider https://osu.ppy.sh/ss/9271555 to make it more aesthetic
00:14:225 (1) - would place it higher like that http://osu.ppy.sh/ss/9271565
00:16:593 (2) - i thinking copying previous slider here would be cool too http://osu.ppy.sh/ss/9271591
00:23:699 (1) - would be cool if you will place this like that http://osu.ppy.sh/ss/9271594

Average
00:01:593 (2) - place this higher http://osu.ppy.sh/ss/9271607
00:04:751 (1) - there is pretty strong sound in middle of slider maybe 1/1 slider with reverse arrow
00:12:646 (3) - cte + j this http://osu.ppy.sh/ss/9271629
00:15:804 (2) - sound on red tick maybe 1/2 slider with reverse arrow here
00:25:278 (3,1) - there is sound between these maybe something like this http://osu.ppy.sh/ss/9271652
Topic Starter
Gordon123

PeterEU wrote:

Simple
00:11:857 (2) - i would copy previous slider https://osu.ppy.sh/ss/9271555 to make it more aesthetic oke,why no
00:14:225 (1) - would place it higher like that http://osu.ppy.sh/ss/9271565 +
00:16:593 (2) - i thinking copying previous slider here would be cool too http://osu.ppy.sh/ss/9271591 no,because I want it to be a repetition 00:18:962 (1,2) -
00:23:699 (1) - would be cool if you will place this like that http://osu.ppy.sh/ss/9271594 it does not make sense really

Average
00:01:593 (2) - place this higher http://osu.ppy.sh/ss/9271607 not good idea,sry
00:04:751 (1) - there is pretty strong sound in middle of slider maybe 1/1 slider with reverse arrow I did it on purpose
00:12:646 (3) - cte + j this http://osu.ppy.sh/ss/9271629 sure
00:15:804 (2) - sound on red tick maybe 1/2 slider with reverse arrow here sure,why not
00:25:278 (3,1) - there is sound between these maybe something like this http://osu.ppy.sh/ss/9271652 sure,but i make a small slider
Thank you for mod PeterEU ;)
2zz
анозер микромод

spl

00:03:172 (3) - сделай клап потише процентов на 10. Тут самое начало, так что по громкости он выбивается в отличие от остальных.
00:03:172 (3) - может на 00:03:567 красноточку поставить? На круглом слайдере удар не чувствуется.

vrg

00:03:172 (2) - то же с клапом, что и на симпле. Потише его.
00:04:751 (1) - красноточку совмести со слайдертиком.
00:15:804 (2) - единственный реверс, немного не вписывается. Такие же моменты есть на 00:06:725 и 00:25:679, но замапаны по-другому. Ну, да, разнообразие. Но в то же время слегка такое себе.
Topic Starter
Gordon123

2zz wrote:

анозер микромод

spl

00:03:172 (3) - сделай клап потише процентов на 10. Тут самое начало, так что по громкости он выбивается в отличие от остальных. хз,как по мне всё нормально
00:03:172 (3) - может на 00:03:567 красноточку поставить? На круглом слайдере удар не чувствуется. и вправду есть там удар,ток прислушиваться надо,но вот для дт юзеров такая фича не канает,но ок,я сделаю

vrg

00:03:172 (2) - то же с клапом, что и на симпле. Потише его. тоже самое
00:04:751 (1) - красноточку совмести со слайдертиком. этот момент переделан в связи с последним предложением
00:15:804 (2) - единственный реверс, немного не вписывается. Такие же моменты есть на 00:06:725 и 00:25:679, но замапаны по-другому. Ну, да, разнообразие. Но в то же время слегка такое себе. Да,так оно и есть,но там в двух моментах кроме 00:06:725 - вот этого ,выделен этот звук,по этому я 00:06:725 - добавлю сюда,так что спс
Thank you for mod 2zz ;)
A1caida
спид ранкинг говоришь??

Чекал только тайминг
Я сосу в изиках
[Avarage]
00:06:725 - тут нота, слайдер убери
00:25:672 - ^
00:12:646 (3) - может ноту вместо слайдера??(конец слайдера не обозначает ни какой звук )
00:22:120 (3) - ^
00:15:804 (2) - начало без звука вообще

[Sipmle]
00:03:962 - звука окончания нет(ноту? 00:03:172 - )
00:13:436 (3) - тут звук есть, но он ОООоооООоооООООооооочень слабыый, уберешь?
00:22:909 (3) - ^^


Люблю кудосу
Удачи!!
Topic Starter
Gordon123

-Alcaida wrote:

спид ранкинг говоришь?? да я ж пошутил,не умею я спидранкать,да и никто не позволит

[Avarage]
00:06:725 - тут нота, слайдер убери так там на голове удар есть,да и не хочу просто так на красный тик ставить ноту
00:25:672 - ^ ^ двойной удар тиков
00:12:646 (3) - может ноту вместо слайдера??(конец слайдера не обозначает ни какой звук ) удар же
00:22:120 (3) - ^
00:15:804 (2) - начало без звука вообще суть в том что при уменьшении скорости на 50% ты там услышишь кучу звуков

[Sipmle]
00:03:962 - звука окончания нет(ноту? 00:03:172 - ) там по середине есть звук,да и не думаю что это что то изменит,а так пусть будет слайдер
00:13:436 (3) - тут звук есть, но он ОООоооООоооООООооооочень слабыый, уберешь? не,норм тут
00:22:909 (3) - ^^
Исправлен 00:23:699 (1) - вот этот слайдер,так как на середине есть удар,если бы не ты,я бы даже и не заметил,так что спс.

Люблю кудосу а кто не любит? :^)
Удачи!!
Thank you for mod -Alcaida ;)
THEORYONLEANCE
А я даже не знаю что тут модить
Карта хорошая и с отсутствием изъянов
Удачи тебе с ней
Topic Starter
Gordon123

Meouxe- wrote:

А я даже не знаю что тут модить
Карта хорошая и с отсутствием изъянов
Удачи тебе с ней
Лол, спасибо ;3
Joe Castle
Hi! Im here since we made a deal about a m4m (thanks for your mod uwu)

General
1. Disable the "Enable Countdown" option
2. Disable the "Widescreen Support" since youre not using a storyboard

Simple
1. 00:01:593 (2,3) - why not trying to do a blanket with 00:03:172 (3) - like this? https://osu.ppy.sh/ss/9307190 (moving slider "3" to x392-y312) (it would mean you have to move 00:04:751 (1) - a bit more down)
2. 00:07:120 (2) - move this to x300-y144, this way it will follow the overall distance of the combo (distance x1,00)
3. I have a problem with 00:09:488 (1) and 00:18:962 (1) - since both objects are places almost in the same place, it makes it look kinda "ugly" i would say https://osu.ppy.sh/ss/9307350 why not putting 00:18:962 (1) in the same place 00:09:488 (1) is? or trying something else?
4. 00:13:436 (3,1) - you should give this objects a little bit more spacing between them

Average
1. 00:08:699 (4) - move to x264-y24?
2. 00:18:962 (4) - move the head of the slider (the first gray dot) to x464-y136, to make 00:17:383 (3,1,2) - have the same distance between each other

Nothing else to tell, its pretty good :) good luck buddy!
Topic Starter
Gordon123

Joe Castle wrote:

Hi! Im here since we made a deal about a m4m (thanks for your mod uwu)

General
1. Disable the "Enable Countdown" option +
2. Disable the "Widescreen Support" since youre not using a storyboard +

Simple
1. 00:01:593 (2,3) - why not trying to do a blanket with 00:03:172 (3) - like this? https://osu.ppy.sh/ss/9307190 (moving slider "3" to x392-y312) (it would mean you have to move 00:04:751 (1) - a bit more down) I dont see here the meaning of making a blanket
2. 00:07:120 (2) - move this to x300-y144, this way it will follow the overall distance of the combo (distance x1,00) yeah,my bad,fixed distance
3. I have a problem with 00:09:488 (1) and 00:18:962 (1) - since both objects are places almost in the same place, it makes it look kinda "ugly" i would say https://osu.ppy.sh/ss/9307350 why not putting 00:18:962 (1) in the same place 00:09:488 (1) is? or trying something else? I also thought a lot about it,fixed
4. 00:13:436 (3,1) - you should give this objects a little bit more spacing between them +

Average
1. 00:08:699 (4) - move to x264-y24? what for? it doesn't make sense >.>
2. 00:18:962 (4) - move the head of the slider (the first gray dot) to x464-y136, to make 00:17:383 (3,1,2) - have the same distance between each other fix a bit

Nothing else to tell, its pretty good :) good luck buddy!
Thank you for mod Joe Castle ;)
Kyouren
IRC Mod as request!

SPOILER
00:09 Gordon123: hello Kitty-nyan ^^
00:10 KittyAdventure: Hi :3
00:11 Gordon123: how are you?
00:11 KittyAdventure: i'm fine, thank you <3
00:11 KittyAdventure: and you?
00:11 Gordon123: https://osu.ppy.sh/ss/9315529 wtf lol :D
00:12 Gordon123: im good ty <3
00:12 Gordon123: whats new?
00:13 KittyAdventure: Finsihing GD uwu
00:13 KittyAdventure: lol
00:14 KittyAdventure: btw
00:14 KittyAdventure: tbh
00:14 KittyAdventure: You're mapping is more nice than older
00:14 Gordon123: <3
00:14 Gordon123: thank you <3
00:14 KittyAdventure: I'm proud to you about improve :3
00:14 *Gordon123 hug Kitty-nyan and kiss cheek*
00:15 Gordon123: luv u o////o
00:15 *KittyAdventure hug back
00:15 KittyAdventure: Me too
00:15 KittyAdventure: https://puu.sh/xY271/b354ce2fdc.png
00:16 KittyAdventure: lol
00:16 KittyAdventure: wrong chat
00:16 KittyAdventure: sorry
00:16 *KittyAdventure is editing [https://osu.ppy.sh/b/1439454 Gekidan Records - Babylonia [Adventure]]
00:17 KittyAdventure: I'm glad can revived that song
00:17 Gordon123: woah
00:18 Gordon123: need to rank it ><
00:18 KittyAdventure: Sure
00:19 KittyAdventure: What do you think about sb?
00:20 Gordon123: wait i dl it :3
00:20 KittyAdventure: ok :3
00:25 Gordon123: really looks cool
00:26 Gordon123: btw its really yeasy with program make this SB but but I do not know how to do this, so it's cool
00:27 KittyAdventure: Thank you
00:27 KittyAdventure: shh
00:27 KittyAdventure: I doing it by manual
00:27 Gordon123: owo?
00:27 KittyAdventure: Del05 make the particle :3
00:28 Gordon123: can u give link? but u know what my english us very bad
00:28 Gordon123: ;w;
00:28 KittyAdventure: link what?
00:29 Gordon123: manual o.o
00:29 KittyAdventure: I see
00:29 KittyAdventure: hmm
00:29 KittyAdventure: I watching in Youtube
00:30 KittyAdventure: You can see Charles019 version :3
00:30 KittyAdventure: or
00:30 KittyAdventure: MoonShade
00:31 Gordon123: on youtube?
00:31 KittyAdventure: yes
00:31 Gordon123: oki ;3
00:34 Gordon123: btw can i ask u about for m4m or nm?
00:34 KittyAdventure: `sure
00:35 Gordon123: if u have free time
00:35 Gordon123: m4m yes?
00:35 KittyAdventure: sure
00:35 KittyAdventure: but you just mod sb
00:35 Gordon123: sb?
00:35 KittyAdventure: probably i ask you to make a gd again
00:35 KittyAdventure: yes
00:35 KittyAdventure: if you can't, m4m is fine
00:36 Gordon123: idk really how to mod SB
00:36 Gordon123: oh
00:36 Gordon123: if u want i can make GD
00:36 Gordon123: im free for u
00:36 Gordon123: ;3
00:36 KittyAdventure: well then
00:37 KittyAdventure: NM is fine
00:37 KittyAdventure: not m4m, but nm
00:37 KittyAdventure: btw
00:37 Gordon123: i have again short map
00:37 *Gordon123 is listening to [https://osu.ppy.sh/b/1434597 tomppabeats - and you disappeared outro]
00:37 Gordon123: w
00:37 KittyAdventure: Can you making beginner? I mean easy diff with easy icon
00:37 KittyAdventure: in Babylonia
00:37 KittyAdventure: tomppabeats is cool
00:37 Gordon123: why not OWO i can ><
00:37 Gordon123: sure
00:38 KittyAdventure: are you can irc now?
00:38 Gordon123: sure,if u have free time* ;3
00:38 KittyAdventure: we can now
00:38 Gordon123: yay )
00:39 Gordon123: but ...in babylonia u have easy gd ?
00:39 Gordon123: one more?\
00:39 KittyAdventure: i know
00:39 KittyAdventure: yes
00:39 KittyAdventure: for newbie
00:39 Gordon123: oh oki
00:42 KittyAdventure: are you ready?
00:43 Gordon123: yep
00:43 *KittyAdventure is editing [https://osu.ppy.sh/b/1434598 tomppabeats - and you disappeared outro [Simple]]
00:43 KittyAdventure: hmm
00:43 KittyAdventure: overall
00:43 KittyAdventure: I suggest you to used only whistle
00:43 KittyAdventure: not clap
00:44 KittyAdventure: Because it's look weird and is not suit with the song
00:44 Gordon123: why?
00:44 Gordon123: ;w;
00:44 KittyAdventure: ehh
00:44 KittyAdventure: wait
00:45 KittyAdventure: 00:03:172 (3) - I mean here
00:45 KittyAdventure: in head
00:45 KittyAdventure: If you listening more detail, it's should be whistle
00:46 Gordon123: oh yes
00:46 Gordon123: ur true
00:46 Gordon123: my bad ;w;
00:49 Gordon123: ok i use now in all moments whistle
00:49 KittyAdventure: wait
00:50 Gordon123: ok o.o
00:50 KittyAdventure: 00:09:488 (1) - in repeat part, it's fine to used clap
00:50 KittyAdventure: 00:09:488 (1) - in head, you can add drum in additions with add whistle
00:51 KittyAdventure: more perfect
00:51 KittyAdventure: 00:12:646 (2) - in tail, change to whistle
00:51 Gordon123: done
00:52 Gordon123: +
00:52 KittyAdventure: 00:14:225 (1) - in head too, add drum in additions
00:53 Gordon123: added
00:53 KittyAdventure: 00:18:962 (1) - ^ + Whistle
00:53 KittyAdventure: 00:23:699 (1) - ^
00:54 Gordon123: i add a drum but i not hear here whistle
00:54 Gordon123: ;w;
00:54 Gordon123: 00:18:962 (1) -
00:54 KittyAdventure: 00:26:857 (3) - change to whistle
00:54 Gordon123: +
00:54 KittyAdventure: I told you to add whistle
00:55 Gordon123: oke owo
00:56 KittyAdventure: perfect
00:57 *KittyAdventure is editing [https://osu.ppy.sh/b/1434597 tomppabeats - and you disappeared outro [Average]]
00:57 Gordon123: oke ;3
00:57 KittyAdventure: Same like Simple
00:57 Gordon123: w
00:57 Gordon123: a bit more sounds
00:58 KittyAdventure: 00:06:330 (2) - in head, you can add whistle since the sound is can to hear but low
00:58 Gordon123: oke
00:59 KittyAdventure: 00:17:383 (3) - You can repair a bit the slider shape
00:59 KittyAdventure: 00:26:067 (1) - ^
00:59 KittyAdventure: Like this
01:00 KittyAdventure: http://osu.ppy.sh/ss/9315979
01:01 Gordon123: lol
01:01 Gordon123: it's not too much?
01:01 KittyAdventure: فhttps://osu.ppy.sh/ss/9315989
01:02 Gordon123: i can make 00:26:067 (1) - how 00:17:383 (3) -
01:02 KittyAdventure: To more nice
01:02 KittyAdventure: https://osu.ppy.sh/ss/9315989
01:02 KittyAdventure: I already give the screenshot of that issues problem
01:02 KittyAdventure: :3
01:03 Gordon123: I dont want to make them so ;w;
01:04 Gordon123: 00:17:383 (3,1) - I made them look like
01:04 KittyAdventure: Ok owo
01:04 KittyAdventure: it's up to you
01:04 KittyAdventure: and ok
01:04 KittyAdventure: it's perfect all :3
01:05 Gordon123: btw
01:05 Gordon123: 00:00:015 (1,2) - i dont like
01:05 Gordon123: how it beginning
01:05 Gordon123: how i can improve this?
01:05 KittyAdventure: https://osu.ppy.sh/ss/9316018
01:05 KittyAdventure: or
01:05 KittyAdventure: used
01:06 KittyAdventure: Ctrl+Shift+r
01:06 KittyAdventure: R*
01:06 Gordon123: yeah maybe second
01:06 Gordon123: hmm
01:10 Gordon123: ok done
01:10 KittyAdventure: https://osu.ppy.sh/ss/9316018
01:10 KittyAdventure: so?*
01:10 Gordon123: u can look it
01:11 Gordon123: update
01:12 Gordon123: make post with IRC on forum owo
01:12 KittyAdventure: perfect :3
01:12 KittyAdventure: ok

This map is so perfect, nothing issues problem so I guess this map can nominated now :3
Good luck >w</
Topic Starter
Gordon123
Thank you Kitty for help with HS^^
<3
Chalwa
Hellow.
WTF is this song? XD

[General]
  1. Nothing

[Simple]
  1. 00:00:015 (1) - Sorry if this point is bad, but I have one broken headphone and I dunno is there any sound in music, cause imo in left headphone there's nothig, so this slider isn't good in this place. I know it's for drain, but it's still bad thing. Still if you will put a note on 00:00:804, the drain is fine, so why not?
  2. 00:07:120 (2,3) and 00:16:593 (2,3) - The same sounds, but different rhythmes, to be honest is not predictable for newbies. So I prefer you to choose one of this two rhythmes (in my opinoin second is better) and change it on one of this two.

[Average]
  1. 00:00:015 (1) - The same thing like on "Simple" diff, so I won't write the same point two times >x<
  2. 00:01:593 (2,3) - Here you made something really weird. On loud sounds you've just put repeated slider, but on quiet sound (but stronger) you've put a circle. I think better is if you'll make it inversely, just make two circles on 00:01:593 - and 00:02:383 -, and from 00:03:172 - make 1/1 slider. (Like on 00:11:067 (2,3) but without first slider, dfirst slider should me two circles)
  3. 00:11:067 (2) - If you applied mod above, should do the same here; if not - You should to make this two rhythms compared and consistency, so for me better is when you'll make this rhythm like 00:01:593 (2,3). (But I think you should apply point above)
  4. 00:15:804 (2) - Oh man, why have you put a reverse on the strongest beat in this slider? The best rhythm which you can make here is circle on 00:15:804 - for keep 1/1 rhythm and 1/2 slider on 00:16:199 - to emphasis this loud sound here.
  5. 00:20:541 (2,3) - Here this rhythm is god (you can now say "BUT CHALWA, YOU SAID THIS IS BAD") - yes, but here you've made 00:22:120 (3) other than 00:20:541 (2) which is good thing here c:.
  6. 00:27:843 - Maybe add here and 00:28:041 - here a note just for make this break to spinner more attractive? C:

Oki, call me back (rather not :C)
Topic Starter
Gordon123

Chalwa wrote:

Hellow.
WTF is this song? XD

[General]
  1. Nothing

[Simple]
  1. 00:00:015 (1) - Sorry if this point is bad, but I have one broken headphone and I dunno is there any sound in music, cause imo in left headphone there's nothig, so this slider isn't good in this place. I know it's for drain, but it's still bad thing. Still if you will put a note on 00:00:804, the drain is fine, so why not? sorry but,i think what this is good play in rhythm,not fixed ;w; there is a growing sound, so I wanted to put the slider (as if it were going up)
  2. 00:07:120 (2,3) and 00:16:593 (2,3) - The same sounds, but different rhythmes, to be honest is not predictable for newbies. So I prefer you to choose one of this two rhythmes (in my opinoin second is better) and change it on one of this two. +

[Average]
  1. 00:00:015 (1) - The same thing like on "Simple" diff, so I won't write the same point two times >x< same too here
  2. 00:01:593 (2,3) - Here you made something really weird. On loud sounds you've just put repeated slider, but on quiet sound (but stronger) you've put a circle. I think better is if you'll make it inversely, just make two circles on 00:01:593 - and 00:02:383 -, and from 00:03:172 - make 1/1 slider. (Like on 00:11:067 (2,3) but without first slider, dfirst slider should me two circles) fixed at my discretion
  3. 00:11:067 (2) - If you applied mod above, should do the same here; if not - You should to make this two rhythms compared and consistency, so for me better is when you'll make this rhythm like 00:01:593 (2,3). (But I think you should apply point above) I will leave it as is, because I dont feel a problem with the rhythm here
  4. 00:15:804 (2) - Oh man, why have you put a reverse on the strongest beat in this slider? The best rhythm which you can make here is circle on 00:15:804 - for keep 1/1 rhythm and 1/2 slider on 00:16:199 - to emphasis this loud sound here. sure,nice idea
  5. 00:20:541 (2,3) - Here this rhythm is god (you can now say "BUT CHALWA, YOU SAID THIS IS BAD") - yes, but here you've made 00:22:120 (3) other than 00:20:541 (2) which is good thing here c:. btw i like it owo
  6. 00:27:843 - Maybe add here and 00:28:041 - here a note just for make this break to spinner more attractive? C: for me it doesn't sound very, sorry

Oki, call me back (rather not :C) pls ;w;
Thank you for mod Chalwa ;)
ZekeyHache
hi

[Metadata]
May I know from where you got the title as and you disappeared outro ?
The bandcamp link you provide, which is a valid source, shows it as And You Disappeared and nothing more~ Both in the album and the song's page.

.


Also, the album you link is not the one in which this song belongs, is this one, so you should change your link in the description, plus remove tyttö tytto ep from tags and add Harbor LP

[General]
  1. 00:31:839 - It seems to be the best beat to end the spinner since a noticeable beat lands here. You would also have to add a new timing (red) line here for that.
[Simple]
This whole difficulty is literally just 1/1 all over the place without a single variation; this makes the map boring.
  1. 00:04:751 (1) - You could replace this slider with this rhythm to highlight the strong sounds + make variety. Don't worry about the 1/2 usage, it's safe at this bpm in this level + easy to follow because you're going from a slider tail to a slider head. Also applies to 00:14:225 (1) - and 00:23:699 (1) - . This should be enough for this short song. Don't forget about hitsounding after making changes.
[Average]
  1. 00:04:751 (1) - I suggest to use this rhythm. This is because at this level strong beats like 00:06:725 - would be better as clickable ones. The sound at the downbeat (00:06:330 - ) is pretty weak, so it doesn't matter to leave it as a slider's tail. Well, it also makes the diff slightly more challenging I guess, which should be good to make more contrast with the lower diff. Also applies for 00:14:225 (1) - and 00:23:699 (1) - .
  2. 00:27:646 - This beat should be a circle since you put it as a circle in the lower diff, so you basically left this part easier to play than in the lowest diff... you could also make the slider into 3 circles for a better emphasis on the last notes.
Topic Starter
Gordon123

ezek wrote:

hi owo hello

[Metadata]
May I know from where you got the title as and you disappeared outro ?
The bandcamp link you provide, which is a valid source, shows it as And You Disappeared and nothing more~ Both in the album and the song's page.

.


Also, the album you link is not the one in which this song belongs, is this one, so you should change your link in the description, plus remove tyttö tytto ep from tags and add Harbor LP
fixed everything (my bad with metadata,because i'm idiot ;w;)

[General]
  1. 00:31:839 - It seems to be the best beat to end the spinner since a noticeable beat lands here. You would also have to add a new timing (red) line here for that. sure,added. (check it pls. after I answer the mod)
[Simple]
This whole difficulty is literally just 1/1 all over the place without a single variation; this makes the map boring. sorry ;w;
  1. 00:04:751 (1) - You could replace this slider with this rhythm to highlight the strong sounds + make variety. Don't worry about the 1/2 usage, it's safe at this bpm in this level + easy to follow because you're going from a slider tail to a slider head. Also applies to 00:14:225 (1) - and 00:23:699 (1) - . This should be enough for this short song. Don't forget about hitsounding after making changes.
    really nice idea owo,you're right,added (:
[Average]
  1. 00:04:751 (1) - I suggest to use this rhythm. This is because at this level strong beats like 00:06:725 - would be better as clickable ones. The sound at the downbeat (00:06:330 - ) is pretty weak, so it doesn't matter to leave it as a slider's tail. Well, it also makes the diff slightly more challenging I guess, which should be good to make more contrast with the lower diff. Also applies for 00:14:225 (1) - and 00:23:699 (1) - . added
  2. 00:27:646 - This beat should be a circle since you put it as a circle in the lower diff, so you basically left this part easier to play than in the lowest diff... you could also make the slider into 3 circles for a better emphasis on the last notes. add a circle,i'm not feel here 3 circles sorry ;w;
Thank you ezek for really helpfull mod <3 ;)
ZekeyHache
[Average]
Ok here's an idea I got to make more contrast between this and the lowest diff, which also makes Average more interesting to play
00:01:593 - Here try this pattern. This is to take advantage of the tiny sounds at 00:01:988 - and 00:02:778 - . As you can see, those will be in the sliders' tails since they're very soft, but also because of that, you should add 5% volume in those slider tails (like I did in the screenshot).
Repeat the pattern at 00:11:067 - and 00:20:541 -

Timing at the end is still off, but I'm not sure on how to make it work properly; I'll be getting help with that soon. If the suggestion from above gets applied and the timing gets fixed, I'll be interested in nominating this set.

Edit: Don't kudos people again unless there's a new diff on the set or some were completely remapped
Topic Starter
Gordon123

ezek wrote:

[Average]
Ok here's an idea I got to make more contrast between this and the lowest diff, which also makes Average more interesting to play why not :>
00:01:593 - Here try this pattern. This is to take advantage of the tiny sounds at 00:01:988 - and 00:02:778 - . As you can see, those will be in the sliders' tails since they're very soft, but also because of that, you should add 5% volume in those slider tails (like I did in the screenshot).
Repeat the pattern at 00:11:067 - and 00:20:541 - oh that idea cute, i like it :3

Timing at the end is still off, but I'm not sure on how to make it work properly; I'll be getting help with that soon. If the suggestion from above gets applied and the timing gets fixed, I'll be interested in nominating this set. a little confused, because I cant understand what the problem is ;w;
Edit:for real u help me again with diff, i changed some new,idk why i don't need give u kd again ;w;
Joe Castle

Gordon123 wrote:

Edit:for real u help me again with diff, i changed some new,idk why i don't need give u kd again ;w;
Since he already helped you with your map, doesnt need to be paid with another kudosu.

thats why the "no kds"
Topic Starter
Gordon123
;w;
ZekeyHache
I talked with pishi, so just remove the second timing line and snap the spinner's end at the blue tick (00:31:791 - )
Topic Starter
Gordon123
After work i will fix it. ty
Edit: no kds again ;w;
done,thanks for timing check owo
ZekeyHache
;3
Topic Starter
Gordon123
waaaaaa ty ezek ;3
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