ok vin
gen
lit song
HOYL SITH STORYBOARD IS FKCUONG AMAZIGN nmv it was a video
maybe add an eazy? even tho normal is lesss than 2* and is technically rankable, i think it's a bit too hard for new players.can i make it
why no silly 7* dank jump map xdddddddddddddddddddddd
nomral
00:38:930 (1,2) - i feel like this could line up better
00:53:223 (2,3) - blanket better?
idk how 2 mod normals
advanced
01:10:487 (6,1) - i think stack is better
idk how 2 mod advanced eithe
hard
imgonna suspect this isnt hitsouunded because it isnt finished but if it is plz hitsounds or somethig
00:17:421 (1,2,3) - im pretty sure people wont read the 1/3 gaps as is and will read it as 1/2, i think the best choice is to convert into reversing sliders like this rhythm https://puu.sh/wB70C/3754c5ef56.png
01:52:515 (3) - can line up with 01:51:383 (1,2) - better
02:11:760 (1) - gonna need to map end i guess lol
anothre
i think you should rename the diff to Hyper cuz Another (from my expirience) is a diff that is harder than an Insane but easier than an Expert (a light extra so to say) so remane to Hyper or Light Insane or something like that
00:01:289 (3,4,5) - the 1/2 stack is visually the same, but a 1/1 gap in the thythym is there, isnt this unrankable as the stacks look the same so they suggest that the rhythm is the same, but really it isnt? same for other patterns, even tho this is intended, i think you should consider changing it and/or getting more opinions on it (this couldve been said in 2 sentances lol)
nice diff
vinsane
00:16:289 (1,2,1,2) - these are the same sounds but are visually different from 00:16:855 (1,2,3,4) - wot
02:08:364 (1,2,3,4) - dont u have to signafy that they are chanign sv with ncs or else itlll be unranble?
vinxis is best mapper tbh
lassensane
00:17:987 (1) - remove nc?
01:02:326 (1,2,3,4) - how are people supposed to read the 1/3 lol same with 01:03:081 (1,2,3) - 01:12:043 (1,2,3,1) - and 01:38:930 (1,2,3) - if its the spaced streams then can you fix 01:10:062 (1,2,3,4) - cuz the spacing looks alot like the 1/3 streams you introduced
01:11:194 (1) - remove nc?
01:29:307 (1) - ^
02:08:930 (1,2,3,1,2,3) - ok why are these 1/3 not spaced like the others
liirayextra
00:26:902 (2,3,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3) - N I C E M O N S T R A T A
01:10:416 (7,8,9,1) - these are spaced 1/4 streams but you previously has spaced 1/3 streams at 01:01:949 (3,4,5,6,7,8,1,2,3,4,5,6,7) - so wouldnt players be accustomed to it and expect those 1/3 spaced instead of those 1/4 spaced streams
01:11:760 (1,2,3,4,5,6,7) - this is a really nice pattern
01:17:845 (3,4) - these visually look the same as 01:17:421 (1,2) - but are 1/1 instead of 1/2 so maybe fix so players wont be confused?
toybots xtra
holy sith this is amazing
i cant find any problems
amazing diff
r e vi v a l
i cant find any problems with it. nice diff
then afain, i cant mod 6*+ LOL
SUper nice mapset, cant wait to see ranks
gl
gen
lit song
maybe add an eazy? even tho normal is lesss than 2* and is technically rankable, i think it's a bit too hard for new players.
why no silly 7* dank jump map xdddddddddddddddddddddd
nomral
00:38:930 (1,2) - i feel like this could line up better
00:53:223 (2,3) - blanket better?
idk how 2 mod normals
advanced
01:10:487 (6,1) - i think stack is better
idk how 2 mod advanced eithe
hard
imgonna suspect this isnt hitsouunded because it isnt finished but if it is plz hitsounds or somethig
00:17:421 (1,2,3) - im pretty sure people wont read the 1/3 gaps as is and will read it as 1/2, i think the best choice is to convert into reversing sliders like this rhythm https://puu.sh/wB70C/3754c5ef56.png
01:52:515 (3) - can line up with 01:51:383 (1,2) - better
02:11:760 (1) - gonna need to map end i guess lol
anothre
i think you should rename the diff to Hyper cuz Another (from my expirience) is a diff that is harder than an Insane but easier than an Expert (a light extra so to say) so remane to Hyper or Light Insane or something like that
00:01:289 (3,4,5) - the 1/2 stack is visually the same, but a 1/1 gap in the thythym is there, isnt this unrankable as the stacks look the same so they suggest that the rhythm is the same, but really it isnt? same for other patterns, even tho this is intended, i think you should consider changing it and/or getting more opinions on it (this couldve been said in 2 sentances lol)
nice diff
vinsane
00:16:289 (1,2,1,2) - these are the same sounds but are visually different from 00:16:855 (1,2,3,4) - wot
02:08:364 (1,2,3,4) - dont u have to signafy that they are chanign sv with ncs or else itlll be unranble?
vinxis is best mapper tbh
lassensane
00:17:987 (1) - remove nc?
01:02:326 (1,2,3,4) - how are people supposed to read the 1/3 lol same with 01:03:081 (1,2,3) - 01:12:043 (1,2,3,1) - and 01:38:930 (1,2,3) - if its the spaced streams then can you fix 01:10:062 (1,2,3,4) - cuz the spacing looks alot like the 1/3 streams you introduced
01:11:194 (1) - remove nc?
01:29:307 (1) - ^
02:08:930 (1,2,3,1,2,3) - ok why are these 1/3 not spaced like the others
liirayextra
00:26:902 (2,3,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3) - N I C E M O N S T R A T A
01:10:416 (7,8,9,1) - these are spaced 1/4 streams but you previously has spaced 1/3 streams at 01:01:949 (3,4,5,6,7,8,1,2,3,4,5,6,7) - so wouldnt players be accustomed to it and expect those 1/3 spaced instead of those 1/4 spaced streams
01:11:760 (1,2,3,4,5,6,7) - this is a really nice pattern
01:17:845 (3,4) - these visually look the same as 01:17:421 (1,2) - but are 1/1 instead of 1/2 so maybe fix so players wont be confused?
toybots xtra
holy sith this is amazing
i cant find any problems
amazing diff
r e vi v a l
i cant find any problems with it. nice diff
SUper nice mapset, cant wait to see ranks
gl