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Porter Robinson & Madeon - Shelter [Taiko]

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Alwaysyukaz
hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Tyis's Kantan]
please fix you slider velocty its have a little trouble in there *you can check it in AiMod

00:07:602 (4,5,6,7,8) - dkdkd in 1/1 seems very hard for beginner players so I think to make this part 00:07:602 (4,5,6) - in don would be better

00:14:802 (13) - the pitch is high so change it in kat

00:48:402 (6) - kat? because of same as 00:47:802 (5) -

[Futsuu]

btw ini note di awal banyak yang di blue tick beneran nih? XD
mending bisa geser ke white tick depan nya aja sih soalnya meskipun gk terlalu tepat .diff futsuu masih tergolong diff bawah/diperuntukan buat player rank menegah kebawah


00:42:852 - pindah ke white tick didepan nya (ini gk pas beneran wkwk)

00:49:902 (86) - ini ngikut yang mana aku gk paham @@ lebih baik di delete aja sih

00:51:402 (89,90,91) - ganti ke pattern kkd,ddk,dkk,kdd, soalnya kdk/dkd dengan keadaan tanpa gap 2/1 disini pastinya bikin player futsuu jengkel (suggest sih pake kdd soalnya di depan nya udah ddk dan itu fit kalo menurutku)

00:55:002 (96,97,98) - ^

01:00:402 (103) - delete, ini ngikut mana lagi wkwkwk buat pattern kat aja disini coba 00:59:802 - , 01:01:002 - , 01:02:202 -

01:07:002 (110,111,112,113,114,115) - dibuat variasi kd dk kd seems better :3

01:24:102 (139,140) - kd? soalnya disini 01:24:402 (140) - pitch nya tergolong rendah dan 01:25:002 (141,142,143) - dipart ini dibuat kdk juga lebih bagus juga sih soalnya sebelumnya kamu sering pake pattern dkdkdk. so it more consistancy

01:44:202 (180,181,182) - ^

01:54:402 (200) - don? disini pitch nya mulai turun

[davidminh's Muzukashii]

00:02:802 - 00:09:402 - add some note here pls,the spead diff from Kantan till Oni fill this part too

00:12:102 (7) - don,seems this pitch going down here

00:21:702 (34) - ^

00:13:002 (9,10) - change to kd seems better here since opposite from 00:15:402 (15,16) -

00:19:602 (26) - add finish here the sound is pretty loud here

00:30:702 (62,63,64,65) - if you follow my suggestion before, you can change this part in kdkk which is going in some variation

00:57:702 (138) - still in kat which follow from 00:57:402 (137) -

01:16:002 - why not put some triplet here?

01:19:302 (188) - same as my explanation before and change it in variation

01:35:802 (240) - put the triplet here and delete 01:35:502 (239) - for the gap

01:55:002 (302) - change it to kat,because this part still involved in kdkdk

[Oni]

00:19:002 (49) - ganti ke don,kyk beda sih disini wkwk

00:23:352 (64) - geser ke 00:23:202 - + ganti ke don sama kyk yang diatas

00:58:452 (193) - ganti ke don aja sih soalnya ini suara nya masih ngikut sama 00:58:002 (192) -

01:16:602 (232,233,234) - ganti ke don soalnya udah beda suara disini

00:28:452 (86) - delete? gk terlalu jelas sih ngikut yang mana XD

00:29:202 (90) - finish


Good Luck for Ranked! :D
davidminh0111

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_; I don't understand anything xD

[davidminh's Muzukashii]

00:02:802 - 00:09:402 - add some note here pls,the spead diff from Kantan till Oni fill this part too

00:12:102 (7) - don,seems this pitch going down here I think placing k here is good for contrast like dkkd.

00:21:702 (34) - ^ I deleted this note from other modder

00:13:002 (9,10) - change to kd seems better here since opposite from 00:15:402 (15,16) - Make sense, fixed

00:19:602 (26) - add finish here the sound is pretty loud here Added

00:30:702 (62,63,64,65) - if you follow my suggestion before, you can change this part in kdkk which is going in some variation The music is the same and some identification a lot

00:57:702 (138) - still in kat which follow from 00:57:402 (137) - 00:57:102 Given symmerty here in 00:57:402

01:16:002 - why not put some triplet here? I don't like this connective. Sorry :(

01:19:302 (188) - same as my explanation before and change it in variation Same

01:35:802 (240) - put the triplet here and delete 01:35:502 (239) - for the gap I wouldn't prefer a triplet in low BPM song

01:55:002 (302) - change it to kat,because this part still involved in kdkdk Pitch is going down, no change


Good Luck for Ranked! :D
I will reply this mod until PoPoii updated this GD, there are some part that you told me that haven't updated yet.
Thank you for modding

Legend:
-The opinion that you said is the same as the other.

Updated Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
39402,-100,4,1,0,80,0,0
43602,-90.9090909090909,4,1,0,80,0,0
58302,-100,4,1,0,65,0,0
77202,-83.3333333333333,4,1,0,80,0,1
95802,-83.3333333333333,4,1,0,80,0,0
96402,-83.3333333333333,4,1,0,80,0,1
113502,-83.3333333333333,4,1,0,60,0,1
114702,-83.3333333333333,4,1,0,50,0,1
115602,-83.3333333333333,4,1,0,40,0,0


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256,192,106602,1,0,0:0:0:0:
256,192,106752,1,8,0:0:0:0:
256,192,107052,1,8,0:0:0:0:
256,192,107202,1,0,0:0:0:0:
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256,192,109002,1,0,0:0:0:0:
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256,192,109602,1,0,0:0:0:0:
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256,192,111852,1,8,0:0:0:0:
256,192,112002,1,0,0:0:0:0:
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256,192,113502,1,0,0:0:0:0:
256,192,113802,1,8,0:0:0:0:
256,192,114102,1,0,0:0:0:0:
256,192,114402,1,8,0:0:0:0:
256,192,114702,1,0,0:0:0:0:
256,192,115002,1,0,0:0:0:0:
256,192,115602,1,0,0:0:0:0:
Topic Starter
Poii

Kith190 wrote:

Hi NM as asked here
[Futsuu]
Place a k here 00:41:652 according to this structure 00:42:402 (72,73) . too much blue tick :3 i'll thinkin about this
For the same structure I suggest you to move this note 00:51:402 here 00:51:252 and same thing for this note 00:52:602 to here 00:52:452 .i just want to keep this simple
From here to here I would place some few notes to chaise better the vocal bat chose whether to do it or not, it's just an opinion:
00:58:452 - 00:58:902 - 00:59:502 - 01:00:852 - 01:01:302 - 01:03:252 - 01:04:902 - 01:05:652 - . place the notes that you prefear no, calm part

[Oni]
Pretty cool beginning! Place a d here 00:23:652 so that it follows this one 00:21:252 . Same here 00:33:252 , 01:21:252 , 01:30:852 , 01:40:452 , 01:50:052 .no, its rly not good for me, it doesnt rly fit with the flow Probably you didn't notice the sound here 00:47:052 , I would place a d.its for transition, bcuz before this part i use much doublet, and after that 5plet is calm part so, i keep this
Here 01:16:077 a k would be perfect but don't place it if you think that could waste the star spread.already mentioned by other modder, maybe i should add it back
[General]
When you posted this map on my thread I was warried that someone could have wasted its beauty but I was wrong, except for some little things you made a great job, I like it so I will shot a kudosu!

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Futsuu]

btw ini note di awal banyak yang di blue tick beneran nih? XD
mending bisa geser ke white tick depan nya aja sih soalnya meskipun gk terlalu tepat .diff futsuu masih tergolong diff bawah/diperuntukan buat player rank menegah kebawah 100BPM quite slow :3 dan kalo gk diblue tick, nanti radak gk enak, karana nada di awal cuma vocal


00:42:852 - pindah ke white tick didepan nya (ini gk pas beneran wkwk) yes, sekalian don

00:49:902 (86) - ini ngikut yang mana aku gk paham @@ lebih baik di delete aja sih vocal ofc

00:51:402 (89,90,91) - ganti ke pattern kkd,ddk,dkk,kdd, soalnya kdk/dkd dengan keadaan tanpa gap 2/1 disini pastinya bikin player futsuu jengkel (suggest sih pake kdd soalnya di depan nya udah ddk dan itu fit kalo menurutku) terganti, padahal itu duah sesuai drum ama vocal sih xD

00:55:002 (96,97,98) - ^ ^

01:00:402 (103) - delete, ini ngikut mana lagi wkwkwk buat pattern kat aja disini coba 00:59:802 - , 01:01:002 - , 01:02:202 - mengvocal, sebenernya dulu ada beberapa note disitu, tpi saya del, karna itu buat rest part, keep, saya mainly follow vocalnya bukan BG sound :3

01:07:002 (110,111,112,113,114,115) - dibuat variasi kd dk kd seems better :3 kd dk dd

01:24:102 (139,140) - kd? soalnya disini 01:24:402 (140) - pitch nya tergolong rendah dan 01:25:002 (141,142,143) - dipart ini dibuat kdk juga lebih bagus juga sih soalnya sebelumnya kamu sering pake pattern dkdkdk. so it more consistancy

01:44:202 (180,181,182) - ^ konsisten dari awal sampe akhir

01:54:402 (200) - don? disini pitch nya mulai turun keep dulu, karana menurut aing, 01:55:002 - lebih low, jadi yg itu tetep k

[Oni]

00:19:002 (49) - ganti ke don,kyk beda sih disini wkwk mengSnare

00:23:352 (64) - geser ke 00:23:202 - + ganti ke don sama kyk yang diatas keknya keep dulu, soalnya flownya gk terlalu sip, iyaa sih disitu ada suara drum, tpi pikir2 dulu deh

00:58:452 (193) - ganti ke don aja sih soalnya ini suara nya masih ngikut sama 00:58:002 (192) - 00:58:452 - don yes

01:16:602 (232,233,234) - ganti ke don soalnya udah beda suara disini no, bedanya gk terlalu berasa dan itu suara snare semua juga :3 jadi keep

00:28:452 (86) - delete? gk terlalu jelas sih ngikut yang mana XD mengvocal, wonderful

00:29:202 (90) - finish issshhhhh


Good Luck for Ranked! :D
thanks guys :3 luv yu

devid diff updated
Tyistiana

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Tyis's Kantan]
please fix you slider velocty its have a little trouble in there *you can check it in AiMod
:arrow: Set to 1.40

00:07:602 (4,5,6,7,8) - dkdkd in 1/1 seems very hard for beginner players so I think to make this part 00:07:602 (4,5,6) - in don would be better
:arrow: It wouldn't be that hard. :3

00:14:802 (13) - the pitch is high so change it in kat
:arrow: It's a deep pitch.

00:48:402 (6) - kat? because of same as 00:47:802 (5) -
:arrow: Keep in order to save the consistency.

Good Luck for Ranked! :D
Thanks for modding!! >w<

@PoPoii
Please fix my SV to 1.40x please :3
Topic Starter
Poii

Tyistiana wrote:

@PoPoii
Please fix my SV to 1.40x please :3
Why your Sv is 1.6 ?
Tyistiana

PoPoii wrote:

Tyistiana wrote:

@PoPoii
Please fix my SV to 1.40x please :3
Why your Sv is 1.6 ?
I.... don't know either, lmao.
Good grief, it doesn't 16.0
Ideal
yea wots poppin jimbos
nm bc poi asked via pm and reminded me to open my queue so why the hell not
leggo bois

[Tyis's Kantan]
yea looks good

[Futsuu]
00:02:802 (4,5) - ctrl+g? d k k follows the pitch nicely here and agrees with both the previous pattern and the next one.
00:11:802 (19,20) - ^
01:00:402 (103) - i think a d fits better here rather than a k.

[david's Muzukashii]
00:04:902 (6) - why not a k? just curious, since it seems to fit in better with the vocal.
00:24:402 (53) - having a k here feels somewhat off here, as you used a d in 00:31:602 (74) - and it's the same sound in both sections.
01:14:652 - i think having a spinner here going till 01:16:002 - would seem nice, considering you only really wanted to use a note for vocals in this section.
01:22:002 (17) - same reasoning as 00:24:402 (53), using 01:29:202 (38) - as reference.
diff's pretty nice

[Oni]
woah an oni i can actually pass what is this even lol
00:28:152 (85) - here you decide add a k here, but wouldn't it be better if the same thing was done here 00:28:827 (88)? really up to you as to what should change here, but i think it's better to move 85 to 00:28:227 and make it a d.
00:43:152 - add a d here? there's a sound right there and it could be used nicely.
00:45:252 (148) - eh, i don't really think this fits too well as a k. maybe use a d here so you can have a d k d?
01:07:302 (212) - make this a k as the pitch mantains itself from the last note.
01:14:652 - same as muzukashii
01:25:752 (271) - same as 00:28:152 (85), using 01:26:427 (274) - as reference.

color me surprised, i can pass the oni LOL yea thats it gl on ranking :d
davidminh0111

Idealism wrote:

yea wots poppin jimbos
nm bc poi asked via pm and reminded me to open my queue so why the hell not
leggo bois

[david's Muzukashii]
00:04:902 (6) - why not a k? just curious, since it seems to fit in better with the vocal. I would like to place a d here for a calm part.
00:24:402 (53) - having a k here feels somewhat off here, as you used a d in 00:31:602 (74) - and it's the same sound in both sections. Giving some variations
01:14:652 - i think having a spinner here going till 01:16:002 - would seem nice, considering you only really wanted to use a note for vocals in this section. I want to make a break here
01:22:002 (17) - same reasoning as 00:24:402 (53), using 01:29:202 (38) - as reference. Same
diff's pretty nice Thanks

color me surprised, i can pass the oni LOL yea thats it gl on ranking :d
Thank you for modding, no change at all, Poii :3 :)
Topic Starter
Poii

Idealism wrote:

yea wots poppin jimbos
nm bc poi asked via pm and reminded me to open my queue so why the hell not
leggo bois

[Futsuu]
00:02:802 (4,5) - ctrl+g? d k k follows the pitch nicely here and agrees with both the previous pattern and the next one.
00:11:802 (19,20) - ^ mirror pattern
01:00:402 (103) - i think a d fits better here rather than a k. kat still better that vocal isnt low enough to use d

[Oni]
woah an oni i can actually pass what is this even lol
00:28:152 (85) - here you decide add a k here, but wouldn't it be better if the same thing was done here 00:28:827 (88)? really up to you as to what should change here, but i think it's better to move 85 to 00:28:227 and make it a d. naah, its for snare :3 i will keep that
00:43:152 - add a d here? there's a sound right there and it could be used nicely.i think no, bcuz at this part, i mainly follow the vocal clearly, and insert some drum sound to fill the empty place :3
00:45:252 (148) - eh, i don't really think this fits too well as a k. maybe use a d here so you can have a d k d? meeeh, ok don'd
01:07:302 (212) - make this a k as the pitch mantains itself from the last note.good
01:14:652 - same as muzukashii same like in muzu :3 just a break, bcuz the kai lil bit intensif
01:25:752 (271) - same as 00:28:152 (85), using 01:26:427 (274) - as reference.

color me surprised, i can pass the oni LOL yea thats it gl on ranking :d

davidminh0111 wrote:

Dafuq you changed your name, PoPoii
bcuz poii is simple and cute :*
Surono
idk why, teh tje fuk is that poi poi...... we_bus =_= *not we boss or u jabanesedem.

Im going to check this cute people's creation, i guess?!??!
davidminh0111

Surono wrote:

idk why, teh tje fuk is that poi poi...... we_bus =_= *not we boss or u jabanesedem.

Im going to check this cute people's creation, i guess?!??!
Rank soon™
UniqueBlock11
Yo!1!11!111!!!!

davidminh's muzukashii

Not sure why the beginning of the map is full of dons'. There's plenty of places you could place kats' to add variety and spice up the map:
00:02:802 (3) - Change to k to signify the change in music chords.
00:04:602 (5,6) - Change both to k to emphasize the falling vocal sound.
00:07:602 (9,10,11,12) - You don't hear the clap sounds in the song? These should be k's to represent them.
00:13:002 (21,22) - This pattern is weird; (21) lands on a powerful high pitched drum but is a don, and then (22) lands on a lower pitched vocal sound. Ctrl + G this pattern to better follow the music.
00:15:402 (27,28) - Same as above ^.
00:34:002 (81) - Add finish on this note for consistency with other notes throughout the Kiai.
00:57:402 (145,146,147) - Having just one finish on (145) isn't a good lead-in to this calm section of the song, add a finish on (147) to improve the lead-in. Remove (146) if you take this change.
01:09:402 (172) - Change to k to emphasize the high pitched drum sound.
01:10:602 (175) - Same as above ^.
01:11:502 (178) - Add a k here for the reason above ^, this song is reasonably slow so alternating triplets should be fine.
01:31:602 (231) - Add finish on this note for consistency with other notes throughout the Kiai.

oni

00:38:802 - Perhaps turn down volume here since this section of the song is calm.
01:09:402 (215,216) - Ctrl + G these notes since they will match the vocal pitch better, and the kat will land on the powerful high pitched drum.

Good luck~
davidminh0111

UniqueBlock11 wrote:

Yo!1!11!111!!!!

davidminh's muzukashii

Not sure why the beginning of the map is full of dons'. There's plenty of places you could place kats' to add variety and spice up the map:
00:02:802 (3) - Change to k to signify the change in music chords.
00:04:602 (5,6) - Change both to k to emphasize the falling vocal sound.
00:07:602 (9,10,11,12) - You don't hear the clap sounds in the song? These should be k's to represent them. Remapped by myself :D
00:13:002 (21,22) - This pattern is weird; (21) lands on a powerful high pitched drum but is a don, and then (22) lands on a lower pitched vocal sound. Ctrl + G this pattern to better follow the music. But I'm completely following vocal no so change :P and it will break the flow
00:15:402 (27,28) - Same as above ^. Changed this for contrast
00:34:002 (81) - Add finish on this note for consistency with other notes throughout the Kiai. Added
00:57:402 (145,146,147) - Having just one finish on (145) isn't a good lead-in to this calm section of the song, add a finish on (147) to improve the lead-in. Remove (146) if you take this change. Ok
01:09:402 (172) - Change to k to emphasize the high pitched drum sound. Ok
01:10:602 (175) - Same as above ^. 01:10:902 Changed to k
01:11:502 (178) - Add a k here for the reason above ^, this song is reasonably slow so alternating triplets should be fine. But I added k here already
01:31:602 (231) - Add finish on this note for consistency with other notes throughout the Kiai.

Good luck~
Thank you for modding

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
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Topic Starter
Poii

UniqueBlock11 wrote:

Yo!1!11!111!!!!


oni

00:38:802 - Perhaps turn down volume here since this section of the song is calm. yes
01:09:402 (215,216) - Ctrl + G these notes since they will match the vocal pitch better, and the kat will land on the powerful high pitched drum.for contras, no

Good luck~
Devid updated

Surono wrote:

idk why, teh tje fuk is that poi poi...... we_bus =_= *not we boss or u jabanesedem.

Im going to check this cute people's creation, i guess?!??!
Im enough with jabanese dem sir :suronodawn:
ASPIRIN

hello there


davidminh's Muzukashii

Mapping



00:05:202 (7) - change to k

00:10:002 (13) - change to k

00:38:202 (94) - change to k

00:48:252 - here lost sound
Oni

Mapping



00:19:152 (50) - change to d

I can't mod Kantan and Futsuu becouse they perfect mapped! Unreal cool mapset, good luck!
Topic Starter
Poii

ASPIRIN wrote:

hello there



Oni

Mapping



00:19:152 (50) - change to d snare sound, No

I can't mod Kantan and Futsuu becouse they perfect mapped! Unreal cool mapset, good luck!

davidminh0111

ASPIRIN wrote:

hello there


davidminh's Muzukashii

Mapping



00:05:202 (7) - change to k No change for consistency in 00:00:402

00:10:002 (13) - change to k ^ for 00:12:402

00:38:202 (94) - change to k Since the music is fading and pitch is going down, I put d there

00:48:252 - here lost sound 00:48:252 leaving a space for the next note

I can't mod Kantan and Futsuu becouse they perfect mapped! Unreal cool mapset, good luck!
No change, thank you for modding
Etsu
hi poii, tyis and david here some suggestion :3

[General]
  1. Seems be fine.
[Tyis's Kantan]
  1. 00:02:802 (2) - etc.. could be kat to follow the sequence of the notes since they are far away that the first note, also makes good reference that 00:12:402 (10,11) -
  2. 00:55:002 (12) - is better move to 00:52:602 - for repeat estructure notes 6,7,8,9 for reference with 11,12,13,14 is bit would make sense to the voices.(since is strange much don) imo
  3. 01:14:202 - add note? considering like 01:09:402 (3,6) - for follow notes kat 1/1
[Futsuu]
  1. 00:17:802 - missing note 1/1 for voice like 00:08:202 - ? idk you should be mapped when it is set at the beginning, i felt something strange imo
  2. 00:20:202 (31,32) - etc.. i think in this diff you can use dk or kd here for drum+voice imo, or maybe here 01:17:802 (125,126) - for variation kiai
  3. 00:38:202 (67) - why don? this makes it really confusing for voice clear xD
  4. 00:42:402 (72) - change don? is more comfortable for next note make better balance sound imo
  5. 01:55:002 (200) - don?
[davidminh's Muzukashii]
  1. Disable the widescreen.
  2. 00:01:002 - add note? you follow sound voice there with 1/4 also is clear and better for tis diff, strange that futsuu has.
  3. 00:07:602 - to 00:10:002 - I would suggest that mapping more 1/2 for the voice is so simple for this diff like 00:17:502 - imo
  4. 00:10:602 (15) - etc.. change kat? the sound is as clear and loud as a bell I hear there is better for that color like 00:15:402 (27) - , consider in next note for balance.
  5. 00:10:302 - must remove this note you follow voice 1/2 (no note like 00:15:102 - ) so consider this
  6. 00:17:202 (31) - change kat for sequence, 00:26:802 (60,61) - same i feel that it does not fit very well there imo
  7. 00:57:702 - add note for voice?
  8. 01:09:102 (171) - must move to 01:08:802 - sound like 01:07:002 (166,167,168) - even it makes no sense to follow another sound if you follow voice.
  9. 01:16:002 - i like slider for roll drum here like futsuu
[Oni]
  1. I am not sure if the SV should be 1.6 since bpm is than 100, i think from below as 90 or 80 is used.
  2. 00:21:027 - it would be cool if you add note for the triple since it feels simple there imo
  3. 00:47:877 - same reason roll is clear like 01:16:077 (231) - , not is same that 00:57:402 (190,191,192,193) - is different :>
  4. 00:49:452 (164) - change kat? could balance the sound idk
  5. 01:04:602 - missing note?
nice song and map, gl ;)
Tyistiana

Idealism wrote:

yea wots poppin jimbos
nm bc poi asked via pm and reminded me to open my queue so why the hell not
leggo bois

[Tyis's Kantan]
yea looks good Thanks! :3

ASPIRIN wrote:

hello there


I can't mod Kantan and Futsuu becouse they perfect mapped! Unreal cool mapset, good luck! Thanks too! >w<

Etsu wrote:

hi poii, tyis and david here some suggestion :3

[General]
  1. Seems be fine.
[Tyis's Kantan]
  1. 00:02:802 (2) - etc.. could be kat to follow the sequence of the notes since they are far away that the first note, also makes good reference that 00:12:402 (10,11) -
    :arrow: Seems doesn't fit enough, and it will break the consistency on 2/1 pattern. Sorry ;;w;;
  2. 00:55:002 (12) - is better move to 00:52:602 - for repeat estructure notes 6,7,8,9 for reference with 11,12,13,14 is bit would make sense to the voices.(since is strange much don) imo
    :arrow: Yes, it's make sense! :3
  3. 01:14:202 - add note? considering like 01:09:402 (3,6) - for follow notes kat 1/1
    :arrow: I considered to delete 01:09:402 instead.
nice song and map, gl Thanks!! >w<
[ Tyis's Kantan]
Update box
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:Tyis's Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1409623
BeatmapSetID:665003

[Difficulty]
HPDrainRate:8
CircleSize:2
OverallDifficulty:2
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
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2,39002,42252
2,58202,66852
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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davidminh0111

Etsu wrote:

hi poii, tyis and david here some suggestion :3

[General]
  1. Seems be fine.
[davidminh's Muzukashii]
  1. Disable the widescreen. Done
  2. 00:01:002 - add note? you follow sound voice there with 1/4 also is clear and better for tis diff, strange that futsuu has.
  3. 00:07:602 - to 00:10:002 - I would suggest that mapping more 1/2 for the voice is so simple for this diff like 00:17:502 - imo Remapped
  4. 00:10:602 (15) - etc.. change kat? the sound is as clear and loud as a bell I hear there is better for that color like 00:15:402 (27) - , consider in next note for balance. For consistency in 00:13:002 No change
  5. 00:10:302 - must remove this note you follow voice 1/2 (no note like 00:15:102 - ) so consider this Ye, fixed
  6. 00:17:202 (31) - change kat for sequence, 00:26:802 (60,61) - same i feel that it does not fit very well there imo Ok
  7. 00:57:702 - add note for voice? Ok
  8. 01:09:102 (171) - must move to 01:08:802 - sound like 01:07:002 (166,167,168) - even it makes no sense to follow another sound if you follow voice. Ok
  9. 01:16:002 - i like slider for roll drum here like futsuu Everyone suggested me to map like this, so fixed
nice song and map, gl ;)
Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Topic Starter
Poii

Etsu wrote:

hi poii, tyis and david here some suggestion :3

[General]
  1. Seems be fine.
[Futsuu]
  1. 00:17:802 - missing note 1/1 for voice like 00:08:202 - ? idk you should be mapped when it is set at the beginning, i felt something strange imo calm part, i keep this empty in oni
  2. 00:20:202 (31,32) - etc.. i think in this diff you can use dk or kd here for drum+voice imo, or maybe here 01:17:802 (125,126) - for variation kiai maybe in last kai, yes yes, lets try it
  3. 00:38:202 (67) - why don? this makes it really confusing for voice clear xD it has differ pitvh than the others so yeah don
  4. 00:42:402 (72) - change don? is more comfortable for next note make better balance sound imo i use kat in oni, also d k d k 1/1 too boring
  5. 01:55:002 (200) - don? low pitch smh smh xD
[Oni]
  1. I am not sure if the SV should be 1.6 since bpm is than 100, i think from below as 90 or 80 is used. asked suronoh and yes 1.4
  2. 00:21:027 - it would be cool if you add note for the triple since it feels simple there imo cool but not cool xD
  3. 00:47:877 - same reason roll is clear like 01:16:077 (231) - , not is same that 00:57:402 (190,191,192,193) - is different :> i just want to make this diff harder
  4. 00:49:452 (164) - change kat? could balance the sound idk too much kd, but i'll consider it
  5. 01:04:602 - missing note? no, i follow the vocal clearly
nice song and map, gl ;)
thanks devid and tyis

pls tyis update your map xd it still popoii, make me grrrrrr smh xD
Surono
cute guys there? nope, yeh

>Oni
* 00:20:952 - ini buat overall mundurin ke 00:20:802 - sini buat neken drumnya, malah di ignore.... ya terapin 1st sama 2nd kiai, 3rd kiai buat variasi. kalau bisa yg 3rd kiai itu kkd yg tengah katnya di mundurin ke kiri jadi don, biar polanya kdk d. sesuatu tentang variasi, kalau repeat2 mulu bosenin penduduktidur.
* 00:54:402 - potensi buat di kat biar serasi sama si suara vokalnya, ya layerin pake kat dong
bagus

>Muzukashii
* 00:07:602 - http://puu.sh/xP1pd/ab4ddb1532.png I'd recommended this way, yeah since this part are close with futsuu. try to balance it with this suggestion at least or adding simple 1/2
* 00:11:502 - 00:13:902 - delete these, your current density are too much in this part.
* 00:17:502 - until 00:18:702 - delete and 00:19:152 - add kat
* 00:40:302 - delete and 00:41:202 - kat it
* 01:16:002 - at least add 3plet kat here

>Futsuu
* 00:24:102 - yahlah tambah kat, bosenin kosong
* 00:27:702 - antisipasi density, add d
* 00:33:702 - ya
* 00:37:302 -
* 00:43:602 - ~ 00:47:202 - wwkwkw............
dll

>Kantan
Tyis's Kantan -> Tyis' Kantan ( lol something something engrish )
why there are breaks? lol rip
00:48:402 - seems dull
try to not far with futsuu density, make some variation more, and a little buff kiais. it looks simple overall

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
the number of notes per diff is neat, but there are some problems about density spreading. gl

ngapain gw setar, its not de taim orz
davidminh0111

Surono wrote:

cute guys there? nope, yeh

>Muzukashii
* 00:07:602 - http://puu.sh/xP1pd/ab4ddb1532.png I'd recommended this way, yeah since this part are close with futsuu. try to balance it with this suggestion at least or adding simple 1/2 I would like to keep this pattern simple and consistency with the other pattern same like this
* 00:11:502 - 00:13:902 - delete these, your current density are too much in this part. Fixed for consistency
* 00:17:502 - until 00:18:702 - delete and 00:19:152 - add kat Sure!!@!@!
* 00:40:302 - delete and 00:41:202 - kat it Okay
* 01:16:002 - at least add 3plet kat here Applied with Alwaysyukaz

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
the number of notes per diff is neat, but there are some problems about density spreading. gl

ngapain gw setar, its not de taim orz ???
Thank you for modding, Surono :3

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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Topic Starter
Poii

Surono wrote:

ngapain gw setar, its not de taim orz
meeeh xD yow yow duud

devid updated
Tyistiana

Surono wrote:

cute guys there? nope, yeh

>Kantan
Tyis's Kantan -> Tyis' Kantan ( lol something something engrish )
:arrow: According to this website

Apostrophes wrote:

Rule 1b. Many common nouns end in the letter s (lens, cactus, bus, etc.). So do a lot of proper nouns (Mr. Jones, Texas, Christmas). There are conflicting policies and theories about how to show possession when writing such nouns. There is no right answer; the best advice is to choose a formula and stay consistent.

Apostrophes wrote:

Rule 1c. Some writers and editors add only an apostrophe to all nouns ending in s. And some add an apostrophe + s to every proper noun, be it Hastings's or Jones's.
I think that it didn't wrong to use Tyis's :3 (maybe)

/user_summon="Blackener (God)" for the grammar usage.
:arrow: I see, after talking to my (god) friend. Tyis' seems better.

why there are breaks? lol rip
:arrow: Calm part, I tried to not use the note. But I see, I'll add a 4/1 pattern.
00:48:402 - seems dull
:arrow: It's the best solution that I have talked to the other modders. ;;w;;
try to not far with futsuu density, make some variation more, and a little buff kiais. it looks simple overall
:arrow: Simple is the main concept for Kantan in my opinion.
:arrow: But I'll consider to make more variation.

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
:arrow: I see, there's have a lot of issue about the consistence across each difficulty. I'll discuss to the other's. :3
the number of notes per diff is neat, but there are some problems about density spreading. gl
:arrow: Agree since my SR compare to Futsuu is still have a big difference.

ngapain gw setar, its not de taim orz I doubt, It's not the time. Does it? 8-)
Thanks, Mr. Surono =w=

@PoPoii
Be careful , name changed. ;)
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Topic Starter
Poii
something something not correct ,demn i didnt realize that
Blackener

Tyistiana wrote:

Sure

Grammar Modding Request. (No Kudosooo ?) :3

ACTUAL PATTERN MOD WILL ADD SOON xd


Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)

I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD

Good luck on ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
Topic Starter
Poii

Blackener wrote:

Tyistiana wrote:

Sure

Grammar Modding Request. (No Kudosooo ?) :3


Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)

I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD

Good luck for ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
ohh cool, new type of mod
Tyistiana

Poii wrote:

ohh cool, new type of mod
Grammar modding by god.

Blackener wrote:

Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)
:arrow: Why I have to delete the truth?
#ForgiveMePlease LOL


I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.
:arrow: I see.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.
:arrow: Don't burn my grammar. Please. uwu

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.
:arrow: TOFEL 990 pts please.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)
:arrow: ****TRIGGERED**** LOL you got me. ;;w;;

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD
:arrow: Somethingๆ tinglish.

Good luck on ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
:arrow: So, that cause many Thai's people can't talk to the foreign because they are not confident in their grammar. In conclusion, thai education system is failed to make Thai's population be able to use English.
Fcuk, I shouldn't slander about this topic here. Sorry ;;w;;
Surono
omg grammar nazi intensifies lmao,

@Tyistiana
keep in mind, yeah its good to have a concept on mapping but try to balancing with the other diffs. that doesnt mean if your diff is simple as the concept of kantan you wont trying to improve it and still considering it, it should be fixed as the circumstances of the mapset tho. have a concept mapping is good if you mapping marathon or highest diff lol, but if its a mapset yeah other things like spread mapping its important to note, cus concept mapping is optional for me lol

gl gl

Someone wrote:

Understandable expression is always more important than using perfect grammar.
:100: ;ok_hand:
Tyistiana

Surono wrote:

omg grammar nazi intensifies lmao,

@Tyistiana
keep in mind, yeah its good to have a concept on mapping but try to balancing with the other diffs. that doesnt mean if your diff is simple as the concept of kantan you wont trying to improve it and still considering it, it should be fixed as the circumstances of the mapset tho. have a concept mapping is good if you mapping marathon or highest diff lol, but if its a mapset yeah other things like spread mapping its important to note, cus concept mapping is optional for me lol
:arrow: Okay~ Balancing my Kantan to make it compatible to the other's difficulty.
:arrow: Add the note on some point especially on the last kiai
:arrow: More variation on the map , not using repetitive dkdkd pattern anymore.
:arrow: Decide to use 1/2 on some part, I'm not sure that it's legit on Kantan that much, since I've notice that Futsuu have use 1/4 on some part too.
:arrow: Buff the overall ; SR +0.4 approx to make it not too far from Futsuu.

gl gl

Someone wrote:

Understandable expression is always more important than using perfect grammar.
:100: ;ok_hand:
Little confuse when editing this.
btw, thanks to surono again! :)

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neonat
Oni

00:22:002 (60) - just seems weird to go kat at that part, same thing at 00:31:602 (99) - with the impact given at 00:19:602 (51) and 00:29:202 (90) - it goes back to the same pitch, it's better to be similar. Likewise for the other kiais
00:28:827 (88) - because 00:28:152 (85) - follows the synth rather than the vocals, this note then becomes a little out of place because the rhythm switched over the music layer and is now the instrumentals, but the beat at 00:28:752 is overlooked and clashes with the vocals. Occurs in the other kiais too
00:47:052 - could use a beat here
00:53:802 (176,177,178,179,180,181,182,183,184,185) - the sequence of 2 3 3 2 like what you did at 00:44:202 (143,144,145,146,147,148,149,150,151,152) - seems to fit better, especially 00:54:702 (180,181,182) seems off
00:56:652 - could use a beat here
01:54:702 (7,8,9) - back to d d k instead? Now it's the opposite of 01:55:302 (10,11,12) - but the last 3 beats are distinctively different from 01:53:502 (1,2,3,4,5,6,7,8,9) - which repeats the same pitches, 01:55:302 (10,11,12) doesn't

davidminh's Muzukashii

00:29:202 (65) - K? Alternate like what you did before. But then comes the 2nd kiai where you did a different pattern, which somewhat suits the pitch better except for 1 note 01:22:002 (203) as the song returns to the same pitch 5 times on those places, so the last one distinctively differs from the rest
00:44:652 - could use a beat here, seems like the doubles of 00:44:202 (107,108) - is left unanswered by something to complement it
00:47:052 - likewise here as well, seems empty at the moment
00:49:602 - leaving just the vocals mapped, the strong beats on places like this and 00:51:402 - if you do not feel like having these at least have 00:50:502 mapped so the map keeps flowing
00:54:252 -could really do with a note here and at 00:56:652
01:22:002 (203) - now matching 01:31:602 (231) - but should it really? Unlike the former, the music pitch goes up at 01:31:602 (231)
01:41:202 (262) - similar to 01:22:002 (203)
01:54:402 (303) - the beat at 01:55:002 (305) should be higher up in priority to have a more distinct change in colour, as it has the same clap in the song like what you hear at 01:53:802 (301) - just slightly softer, but same nonetheless. I would say change 01:54:402 (303) to d and 01:55:002 (305) to k

Futsuu

00:27:702 (48) - rather than making it more dense here, the place at 00:28:902 seems more appropriate to have the note, leading in to the next section of the music, but currently this section is less dense. Similarly in the other kiais (01:25:302 (146) - 01:44:502 (188) - )
00:37:302 (69) - similar, or if you feel the song has become too soft just before the end of the chorus, remove. Similarly in the other kiais (01:54:102 (209) - )
00:51:702 (94) - seems more appropriate at 00:52:302 - 00:51:702 (94) just seems placed too centred in the phrase and is neither here nor there
00:55:002 (100,101) - could shift 1/2 beat forward, similar to the music section of 00:49:602 (89,90,91) -
00:57:702 - have a beat here?
01:07:002 (113,114,115,116,117,118) - pitch of 01:07:002 (113,114) - remains unchanged, those of 01:08:202 (115,116,117,118) - go down for each double notes, try to sync that with the colours as well? kk dk kd or a pattern along these lines
00:58:002 (106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - your section here is worryingly empty compared to Muzu, the density of this section does not progress well to the next difficulty, please add more notes to it
01:31:302 - could do with a note here
01:34:902 (166) - could remove, 01:36:102 (169) - does the job about intensifying and leading to the next part
01:38:502 - could add a note here, it's now the final kiai and you could try to round things up, the players have warmed up to the song and more familiar about the whole piece

Tyis' Kantan

00:14:802 (13) - k here instead? Out of all the rest, this one differs in the music compared to 00:02:802 (2,3) - 00:10:002 (8) - 00:11:202 (9,10) -
00:34:002 (17) - change to k? Likewise at 01:31:602 (17) - and 01:50:802 (39) - the music changes up here compared to the other components of similar area in the kiais
00:58:002 (16) - k instead?
01:44:802 (32) - change to k? Or change something within 01:38:802 (25,26,27) - 01:43:602 (30,31,32,33,34) - 01:48:402 (36,37,38) - or 01:53:202 (41,42,43,44,45) - there is totally no variance in pattern throughout the whole map, even in the kiai for 1/1 notes that are consecutively after each other. The map goes on monotonously. In the end, just changing up the last kiai might not help enough, but that should still be one of the most important bits to try and make it more unique to the song.

The whole Kantan only has dons on the 1st and 3rd beat, and kats on 2nd and 4th except for 2 objects which are 01:00:402 (17) and 01:05:202 (1)
I too think there needs to be a buff up, it's too empty. Example of a place to add notes is like 00:58:002 - 01:14:802 - as the Futsuu needs a boost there as well.


These are my main concerns, good luck and all the best
davidminh0111

neonat wrote:

davidminh's Muzukashii

00:29:202 (65) - K? Alternate like what you did before. But then comes the 2nd kiai where you did a different pattern, which somewhat suits the pitch better except for 1 note 01:22:002 (203) as the song returns to the same pitch 5 times on those places, so the last one distinctively differs from the rest Fixed
00:44:652 - could use a beat here, seems like the doubles of 00:44:202 (107,108) - is left unanswered by something to complement it Fixed
00:47:052 - likewise here as well, seems empty at the moment I think it's okay now, because for the consistency spread
00:49:602 - leaving just the vocals mapped, the strong beats on places like this and 00:51:402 - if you do not feel like having these at least have 00:50:502 mapped so the map keeps flowing Added a note
00:54:252 -could really do with a note here and at 00:56:652 Added the 00:54:252 only
01:22:002 (203) - now matching 01:31:602 (231) - but should it really? Unlike the former, the music pitch goes up at 01:31:602 (231) The pitch is really the same
01:41:202 (262) - similar to 01:22:002 (203) ^
01:54:402 (303) - the beat at 01:55:002 (305) should be higher up in priority to have a more distinct change in colour, as it has the same clap in the song like what you hear at 01:53:802 (301) - just slightly softer, but same nonetheless. I would say change 01:54:402 (303) to d and 01:55:002 (305) to k Applied

These are my main concerns, good luck and all the best
Thank you for modding, neonat.
@Poii: Maybe just nerf a little bit for Futsuu, I'm close to that diff.

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
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Tyistiana

neonat wrote:

Tyis' Kantan

00:14:802 (13) - k here instead? Out of all the rest, this one differs in the music compared to 00:02:802 (2,3) - 00:10:002 (8) - 00:11:202 (9,10) -
:arrow: I just think about this on yesterday too, maybe I forgot to make it become k.
00:34:002 (17) - change to k? Likewise at 01:31:602 (17) - and 01:50:802 (39) - the music changes up here compared to the other components of similar area in the kiais
:arrow: Change for the overall consistency.
00:58:002 (16) - k instead?
:arrow: Not have a snare drum pitch, like 00:57:402 (16,17)
01:44:802 (32) - change to k? Or change something within 01:38:802 (25,26,27) - 01:43:602 (30,31,32,33,34) - 01:48:402 (36,37,38) - or 01:53:202
(41,42,43,44,45) - there is totally no variance in pattern throughout the whole map, even in the kiai for 1/1 notes that are consecutively after each other. The map goes on monotonously. In the end, just changing up the last kiai might not help enough, but that should still be one of the most important bits to try and make it more unique to the song.
:arrow: It's already k according to my changed yesterday.

The whole Kantan only has dons on the 1st and 3rd beat, and kats on 2nd and 4th except for 2 objects which are 01:00:402 (17) and 01:05:202 (1)
I too think there needs to be a buff up, it's too empty. Example of a place to add notes is like 00:58:002 - 01:14:802 - as the Futsuu needs a boost there as well.
:arrow: These have been improved yesterday!! >w<

These are my main concerns, good luck and all the best

davidminh0111 wrote:

@Poii: Maybe just nerf a little bit for Futsuu, I'm close to that diff.
I'm agree, maybe to nerf Futsuu might be the best solution. To not make it not too close to davidminh's muzukashii. And not too far away from my Kantan. :3
Thanks, neonat!! >w<

[ Tyis' Kantan]
Update Box
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
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[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
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[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:Tyis' Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1431524
BeatmapSetID:-1

[Difficulty]
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Topic Starter
Poii

neonat wrote:

Oni

00:22:002 (60) - just seems weird to go kat at that part, same thing at 00:31:602 (99) - with the impact given at 00:19:602 (51) and 00:29:202 (90) - it goes back to the same pitch, it's better to be similar. Likewise for the other kiais i tried to follow the vocal, but yeah don is good
00:28:827 (88) - because 00:28:152 (85) - follows the synth rather than the vocals, this note then becomes a little out of place because the rhythm switched over the music layer and is now the instrumentals, but the beat at 00:28:752 is overlooked and clashes with the vocals. Occurs in the other kiais too i know that 85 is not following the vocal correctly but, i wont to lose the snare there, i'll keep this part(and others kai too) bcuz it still emphasize the both drum and vocal
00:47:052 - could use a beat here kat or don, kat ftw xD i dunno
00:53:802 (176,177,178,179,180,181,182,183,184,185) - the sequence of 2 3 3 2 like what you did at 00:44:202 (143,144,145,146,147,148,149,150,151,152) - seems to fit better, especially 00:54:702 (180,181,182) seems off yeeshhh
00:56:652 - could use a beat here
01:54:702 (7,8,9) - back to d d k instead? Now it's the opposite of 01:55:302 (10,11,12) - but the last 3 beats are distinctively different from 01:53:502 (1,2,3,4,5,6,7,8,9) - which repeats the same pitches, 01:55:302 (10,11,12) doesn't yesh bcuz the last 3 notes is special

Futsuu

00:27:702 (48) - rather than making it more dense here, the place at 00:28:902 seems more appropriate to have the note, leading in to the next section of the music, but currently this section is less dense. Similarly in the other kiais (01:25:302 (146) - 01:44:502 (188) - )
00:37:302 (69) - similar, or if you feel the song has become too soft just before the end of the chorus, remove. Similarly in the other kiais (01:54:102 (209) - )
00:51:702 (94) - seems more appropriate at 00:52:302 - 00:51:702 (94) just seems placed too centred in the phrase and is neither here nor there
00:55:002 (100,101) - could shift 1/2 beat forward, similar to the music section of 00:49:602 (89,90,91) -
00:57:702 - have a beat here?
01:07:002 (113,114,115,116,117,118) - pitch of 01:07:002 (113,114) - remains unchanged, those of 01:08:202 (115,116,117,118) - go down for each double notes, try to sync that with the colours as well? kk dk kd or a pattern along these lines
00:58:002 (106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - your section here is worryingly empty compared to Muzu, the density of this section does not progress well to the next difficulty, please add more notes to it ok, i fixed and re-arrange you mentioned above, del some note add slidder and spinner as well
01:31:302 - could do with a note here no
01:34:902 (166) - could remove, 01:36:102 (169) - does the job about intensifying and leading to the next part yes for the consistency
01:38:502 - could add a note here, it's now the final kiai and you could try to round things up, the players have warmed up to the song and more familiar about the whole piece maybe no, i want to keep this simple, maybe re-arrange this last kai

i nerf this lil bit and buff some part, i dunno its better or not, but for me this one is better than before
These are my main concerns, good luck and all the best
wat are you doin jarvis ? you waste your star xD
JarvisGaming
I HAVE TOO MUCH STARS ON ME
davidminh0111

JarvisGaming YT wrote:

I HAVE TOO MUCH STARS ON ME
Go go!!! Make this map more priority
Blackener
Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


God Tyistiana's Kantan

Surono wrote:

Make some variation more, and a little buff kiais. it looks simple overall
Agreed, but if I overlook the variation and spread (which many modders mentioned about it), this is flawless in my opinion.

Oh, your map even got improved


00:41:202 - I feel little strange when it doesn't have note here. I don't know, but I see other diffs has a note at this point. ;-;

01:11:502 (7) - You placed note at this point while Futsuu doesn't OMG

01:35:202 (21) - Change to d? At least, it follows kick sound, it's the same pitch of previous note. and it also emphasizes incoming kkd

Old Futsuu
00:55:002 (100,101,102) - To be honest, I enjoy 00:48:402 until 00:47:802 (85,86,87) I feel NOOOOO why you did dkk D; I know it's for variation. So, can you try kkd instead ? Okay. For enough reason (?), The note at 00:55:602 (102) is d in other diffs while Futsuu isn't.

Poii wrote:

d k d k 1/1 too boring
Yeah, also this point 01:10:602 (119,120,121,122). Try to use d k k d or d d k d. Because Kantan used d 01:11:802 (6).

Woah, big change D;

Futsuu
00:10:602 (16) - k? If you want to follow umm.. percussion, and for overall consistency in the last kiai.

01:11:502 - Kantan has a note at this point while Futsuu doesn't OMG.

Wow, a lot of variations in this diff, nice. #TEAMCONSISTENCY :3

davidminh's Muzukashii
01:03:252 (158,159) - How about ctrl+g? It follows blackground instrument and vocal, it also emphasizes 01:04:302 (160) sound

Nice pattern! I cannot find what to fix in your diff, sorry for short mod. ;-;

Oni
00:21:702 (59) - k? Also other points like this. I'm really not sure. But I know that it follows high-pitched sound like vocal and emphasizes drum at 00:22:002 (60). Maybe forget it? cuz I think d is still okay.

00:56:652 (188) - d? The kick sound is clearer than hihat.

01:16:002 (231,232,233) - Wow xd

01:41:502 (25) - I don't know what are you following by k? Also this note 01:51:102 (67) D;


I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
davidminh0111

Blackener wrote:

Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


davidminh's Muzukashii
01:03:252 (158,159) - How about ctrl+g? It follows blackground instrument and vocal, it also emphasizes 01:04:302 (160) sound But I'm following vocal and fit the pitch no change xD!

Nice pattern! I cannot find what to fix in your diff, sorry for short mod. ;-;

I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
>Made some changes by myself, thank you for modding, Blackener. I hope you can improve more about modding Taiko :)
Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Poii

Blackener wrote:

Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


Old Futsuu
00:55:002 (100,101,102) - To be honest, I enjoy 00:48:402 until 00:47:802 (85,86,87) I feel NOOOOO why you did dkk D; I know it's for variation. So, can you try kkd instead ? Okay. For enough reason (?), The note at 00:55:602 (102) is d in other diffs while Futsuu isn't.

Poii wrote:

d k d k 1/1 too boring
Yeah, also this point 01:10:602 (119,120,121,122). Try to use d k k d or d d k d. Because Kantan used d 01:11:802 (6).

Woah, big change D;

Futsuu
00:10:602 (16) - k? If you want to follow umm.. percussion, and for overall consistency in the last kiai.naah dis one isnt for percusion

01:11:502 - Kantan has a note at this point while Futsuu doesn't OMG.i want to clearly follow the percusion, yeah i know kantan have note there bcuz previous part, kantan dont have much note

Wow, a lot of variations in this diff, nice. #TEAMCONSISTENCY :3


Oni
00:21:702 (59) - k? Also other points like this. I'm really not sure. But I know that it follows high-pitched sound like vocal and emphasizes drum at 00:22:002 (60). Maybe forget it? cuz I think d is still okay.

00:56:652 (188) - d? The kick sound is clearer than hihat.but the flow is not flat, will consider it

01:16:002 (231,232,233) - Wow xdwew

01:41:502 (25) - I don't know what are you following by k? Also this note 01:51:102 (67) D; the flow


I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
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