irc moddduuu
10:47 [ amb1d3x ]: can i request a playtest :>
10:48 JeirYagtama: welp
10:48 JeirYagtama: if its insane sure
10:48 JeirYagtama: i havent played std ever since i started mapping lo
10:48 [ amb1d3x ]: it's 4.2 ish stars
10:48 [ amb1d3x ]: thats good right?
10:49 *[ amb1d3x ] is editing [https://osu.ppy.sh/b/1411374 Mitsuha Miyamizu (CV: Mone Kamishiraishi) - Nandemo nai ya [Just a Little More]]
10:49 [ amb1d3x ]: it might be a bit boring though if you dont like slow maps :<
10:49 JeirYagtama: aight
10:49 JeirYagtama: dl-ing
10:49 [ amb1d3x ]: thanks :D
10:49 JeirYagtama: thats gud since i havent played std in a long time remember lo
10:50 [ amb1d3x ]: other 4 people i asked said no :(
10:50 JeirYagtama: i forgot how to play high bpm maps no
10:50 JeirYagtama: rip
10:50 [ amb1d3x ]: lmaoo
10:50 JeirYagtama: *now
10:50 [ amb1d3x ]: yeah everyone says they only testplay maps above 6 stars ;(
10:50 JeirYagtama: how about u ask mappers instead of players for feedbak
10:50 JeirYagtama: a
10:51 [ amb1d3x ]: they were mappers :(
10:51 JeirYagtama: my myosotis map is already hard enuf for an insane tech map lo
10:51 [ amb1d3x ]: well at least they were from #modhelp
10:51 JeirYagtama: memehelp
10:51 [ amb1d3x ]: owo
10:51 [ amb1d3x ]: did u get any bn's on ur map?
10:51 JeirYagtama: the set isnt finished yet xd
10:52 [ amb1d3x ]: :o
10:52 JeirYagtama: still need to finish the my ctb diff for the set and the sb then the set is ready
10:52 [ amb1d3x ]: u can still get a std bn to look at it tho no?
10:53 JeirYagtama: welp
10:53 JeirYagtama: i havent tried lookin yet
10:53 [ amb1d3x ]: xd
10:54 JeirYagtama: oooooo
10:54 JeirYagtama: kimi no nawa
10:54 [ amb1d3x ]: yaaaaa
10:54 [ amb1d3x ]: i heard the mitsuha version
10:54 [ amb1d3x ]: and needed to map it
10:54 JeirYagtama: hold on wrong skin
10:54 JeirYagtama: rip
10:54 [ amb1d3x ]: owo
10:57 [ amb1d3x ]: idk if i should fill in the long break tho
10:57 [ amb1d3x ]: also sorry it's such a long map xd
11:00 JeirYagtama: nah its oke
11:01 [ amb1d3x ]: :D
11:01 JeirYagtama: i liek long maps cos u only need to mod one diff
11:01 [ amb1d3x ]: xd
11:01 JeirYagtama: i like the flow of the kiai
11:01 [ amb1d3x ]: were there any rhythm problems?
11:01 JeirYagtama: but the map is
11:01 JeirYagtama: really.
11:01 JeirYagtama: undermapped
11:02 JeirYagtama: and im not sure why the sliders are so short
11:02 [ amb1d3x ]: mm i used circles according to the violin in the bg
11:02 [ amb1d3x ]: what do you mean?
11:02 [ amb1d3x ]: like the sv?
11:02 JeirYagtama: yea the sv
11:03 JeirYagtama: o you didnt colorhaxed
11:03 JeirYagtama: rip
11:03 [ amb1d3x ]: oh i made it slow because i thought the calming singing voice went with it uwu
11:03 [ amb1d3x ]: colorhax?
11:03 [ amb1d3x ]: custom colors?
11:03 JeirYagtama: the color colors
11:03 JeirYagtama: yea
11:03 [ amb1d3x ]: oh shit i forgot
11:03 [ amb1d3x ]: LOL
11:03 [ amb1d3x ]: thanks for telling me
11:03 JeirYagtama: theres so much potential to put sliderart in the end tbh
11:04 [ amb1d3x ]: where there are just circles?
11:04 [ amb1d3x ]: yeah i tried for about half an hour
11:04 [ amb1d3x ]: of slider
11:04 [ amb1d3x ]: art
11:04 [ amb1d3x ]: but they all looked ugly so i just gave up
11:04 JeirYagtama: rip
11:04 [ amb1d3x ]: I'll make a note of that though xd
11:05 JeirYagtama: 00:29:645 (4,5,6) - you could space these out more since its a bit more intense than 00:28:931 (1,2,3) -
11:06 [ amb1d3x ]: mmm i tried to keep space change minimal in those parts
11:06 [ amb1d3x ]: do you think the flow change is enough for the intensity?
11:06 JeirYagtama: imo no
11:06 JeirYagtama: 00:30:716 (2,3) - the spacing for this vs the spacing for this 00:31:073 (3,4) -
11:07 JeirYagtama: imean 3 and 4 clearly has mor intense sounds than in 2 and 3
11:07 [ amb1d3x ]: hold up
11:07 [ amb1d3x ]: https://osu.ppy.sh/ss/9055674
11:08 [ amb1d3x ]: how about this?
11:08 JeirYagtama: how gud enuf
11:09 [ amb1d3x ]: ?
11:09 JeirYagtama: *hmm
11:09 JeirYagtama: ops
11:09 JeirYagtama: english pls
11:09 [ amb1d3x ]: lmaooo
11:09 [ amb1d3x ]: okok
11:09 [ amb1d3x ]: )b
11:09 [ amb1d3x ]: for
11:09 [ amb1d3x ]: 00:30:359 (1,2,3,4) -
11:09 JeirYagtama: 00:40:180 (6,1) - ctrl g the rhythm sounds better that way imo
11:10 [ amb1d3x ]: i feel like 2 and 3 difference is bigger
11:10 [ amb1d3x ]: also
11:10 [ amb1d3x ]: 00:40:180 (6,1) -
11:10 [ amb1d3x ]: what?
11:10 JeirYagtama: also when ur going to hitsound dis recommending u just use soft
11:10 [ amb1d3x ]: okok
11:10 JeirYagtama: just ctrl g the rhythm
11:11 [ amb1d3x ]: that seems a bit hard for the diff in the section tho
11:11 [ amb1d3x ]: oh wait
11:11 [ amb1d3x ]: just rhythm
11:12 JeirYagtama: yea and arrange the pattern like its was before
11:12 JeirYagtama: much easier to play that way
11:12 JeirYagtama: xd
11:12 [ amb1d3x ]: but wouldnt u want to click 00:40:359 -
11:12 JeirYagtama: orr just make it a cirkol
11:13 [ amb1d3x ]: so a triple?
11:13 JeirYagtama: up to u
11:13 [ amb1d3x ]: hmmmm
11:13 [ amb1d3x ]: ok I'll try different ones out
11:13 JeirYagtama: how does one map with normal defualt hitsounds a
11:14 [ amb1d3x ]: idk i've never hitsounded before ;~;
11:14 [ amb1d3x ]: tbh im probably gonna need to get someone to hitsound this for me
11:14 JeirYagtama: u can ask me xd
11:14 [ amb1d3x ]: :o
11:14 [ amb1d3x ]: r u good :>
11:15 [ amb1d3x ]: and do you like the song that's important too
11:15 JeirYagtama: boi
11:16 JeirYagtama: thats why im offerin rite?
11:16 [ amb1d3x ]: ecks
11:16 [ amb1d3x ]: deee
11:16 [ amb1d3x ]: sure u can hitsound if u want to
11:16 [ amb1d3x ]: but first before that
11:16 [ amb1d3x ]: should i map the break?
11:16 [ amb1d3x ]: u think?
11:16 JeirYagtama: yes
11:16 JeirYagtama: yes u should
11:17 JeirYagtama: 01:17:502 (1) - also r u mapping vocals on this reverse slider?
11:17 [ amb1d3x ]: no the piano
11:17 [ amb1d3x ]: wait theres no piano sound there
11:17 [ amb1d3x ]: wtf
11:17 JeirYagtama: yea
11:17 [ amb1d3x ]: I remember hearing when I put that reverse there
11:17 [ amb1d3x ]: :?
11:18 JeirYagtama: the piano sound is only at the white tik
11:18 JeirYagtama: better fix dat xd
11:18 [ amb1d3x ]: fixxxed to normal slider to red tick
11:18 JeirYagtama: 01:25:895 (1) - i dont think the slider is rankable
11:18 JeirYagtama: its its hardly noticable that its a 1/8 reverse slider
11:19 JeirYagtama: maybe make it longer?
11:19 [ amb1d3x ]: uwu
11:19 [ amb1d3x ]: what sounds better to you?
11:20 [ amb1d3x ]: 1/12 oe 1/8
11:20 [ amb1d3x ]: or*
11:20 JeirYagtama: either move it or make the slider longer
11:20 JeirYagtama: 1/8
11:20 [ amb1d3x ]: okok
11:20 JeirYagtama: 01:27:502 (2) - NC?
11:20 [ amb1d3x ]: hmmm
11:20 [ amb1d3x ]: 01:25:895 (1) - is already nc
11:21 JeirYagtama: not that one lo
11:21 JeirYagtama: 01:27:502 (2) -
11:21 [ amb1d3x ]: but 01:25:895 (1) - and 01:27:502 (2) - are in the same measure
11:21 [ amb1d3x ]: so i dont think i need a nc
11:22 JeirYagtama: hmm aight
11:23 JeirYagtama: 01:48:930 - 01:28:930 - idk why did u not put a kiai section here when theres 04:58:216 -
11:23 JeirYagtama: the last kiai is basically the same section but a little more intense
11:24 [ amb1d3x ]: the way i mapped it
11:24 [ amb1d3x ]: the first section is much less spaced and intense
11:24 JeirYagtama: 01:35:181 (3,4) - loud vocal sound but smol spacing :thonk:
11:24 [ amb1d3x ]: so I didn't think it needed kiai
11:24 [ amb1d3x ]: hmmm
11:24 JeirYagtama: hmm aight
11:25 [ amb1d3x ]: it's hard trying to space things while keeping structure uwu
11:25 JeirYagtama: 01:35:359 (4,6) - aaa rlly noticable overlap
11:25 JeirYagtama: in gameplay yea
11:25 [ amb1d3x ]: what if
11:25 [ amb1d3x ]: i moved
11:25 [ amb1d3x ]: 01:35:181 (3) -
11:25 [ amb1d3x ]: to sliderhead of 01:33:573 (8) -
11:26 JeirYagtama: yea thats oke
11:26 [ amb1d3x ]: :ok_hand:
11:26 JeirYagtama: 01:40:359 (7) - yea remove NC then 01:41:073 (1) - put the nc here instead
11:27 [ amb1d3x ]: why would you say that?
11:27 JeirYagtama: 7 is kind of a low pitched piano sound
11:28 JeirYagtama: 01:41:073 (1) - while this hear has a more appropriate sound to NC cos of loud vocals
11:28 JeirYagtama: *here
11:28 JeirYagtama: ffs
11:28 [ amb1d3x ]: xd
11:28 [ amb1d3x ]: hmmm
11:28 [ amb1d3x ]: ok
11:28 [ amb1d3x ]: nc
11:29 [ amb1d3x ]: ;)
11:29 [ amb1d3x ]: uhhhh
11:29 [ amb1d3x ]: where was the unrankable slider again
11:30 [ amb1d3x ]: ahh found it
11:30 [ amb1d3x ]: 01:25:895 (1) - this what about 1/12
11:30 [ amb1d3x ]: it sounds like it matches the piano sweep
11:30 JeirYagtama: the overlap is unrankable i mean
11:30 JeirYagtama: its unnoticable that, thats a 1/12 reverse slider
11:31 JeirYagtama: just move it somewhere else or make it longer
11:31 [ amb1d3x ]: oh the stack?
11:31 [ amb1d3x ]: aaaaaaaaaaaaaaaaa
11:31 JeirYagtama: it was pretty much unexpected when i testplayed sooo
11:31 [ amb1d3x ]: should it be big spacing or small spacing
11:32 JeirYagtama: hmm should be big to emphasize that sweep
11:32 JeirYagtama: *a little big
11:32 JeirYagtama: 03:03:216 (1) - r u mapping the violin here?
11:33 [ amb1d3x ]: violin + some significant vocals
11:33 JeirYagtama: rlly feels undermapped imo when you just mapped the piano and vocals earlier
11:34 JeirYagtama: 03:03:216 (1,2,3) - fix stacc
11:35 [ amb1d3x ]: same with here? 03:14:645 (1,2,3) -
11:35 JeirYagtama: yessu
11:35 [ amb1d3x ]: fiiixxx
11:35 [ amb1d3x ]: ed
11:35 JeirYagtama: hmm
11:35 JeirYagtama: the rest is oke for me
11:35 JeirYagtama: thats all for now xd
11:36 [ amb1d3x ]: post on forum 4 kds
11:36 [ amb1d3x ]: )b
11:40 JeirYagtama: o
11:40 JeirYagtama: oke