Marked for 7K mod
seem interesting XD
https://osu.ppy.sh/community/forums/topics/516427Ranking Criteria wrote:
Background images must not exceed a width of 1920 pixels and a height of 1200 pixels.
Хорошо~ Good Luck..Verniy_Chan wrote:
Score84,75
(1-100)
just for fun only, don’t take it seriously
very helpful mod tbh, like a lot! thanks v_chan <3Verniy_Chan wrote:
Hi Arzen-san and nanahira // my moe is deadly w
Mod Via [osu!mania] Queue7K = |1|2|3|4|5|6|7|
| W (Whistle) | C (Clap) | F (Finish) |(Focus : Pattern , Pitch, Hitsounds) General
- Background file dimensions are more than allowed maximum : bg.png (2000x1458)
https://osu.ppy.sh/community/forums/topics/516427Ranking Criteria wrote:
Background images must not exceed a width of 1920 pixels and a height of 1200 pixels.
rencananya mau saya fixkan, tapi malas buka image editor- Add in tag your old nick name lel : ExUsagi, Ajemaniz, etc...
seven key
OD : 7,7 or 7,8
HP : 8,3Notes : Great LN pattern, saya suka saya suka XD
- 00:28:582 - sebenarnya disini masih terdengar jelas suara piano, apakah ini di sengaja? // ok deh karena banyak yg bilang add :'D
- 00:29:051 (29051|3) - kalau seandainya ini ikut suara piano, bukannya letaknya di blue line 00:29:129 - // ok
- 01:02:671 - kenapa gak ngemap piano 1/12?
- 01:08:895 - rasanya disini gak perlu di beri penekanan chord 2 note karena gak masih low, mungkin referensi di 01:03:895 -
- 01:23:270 - konsistensi? 01:22:332 -
- 01:34:676 - akan lebih baik suara kick di beri penekanan 2 note biar nyata XD, 01:35:301 - 01:35:926 - 01:37:176 - wait.. 01:37:332 - disini kok ada 2 note? // removed yg 2 wkwkwk
- 01:39:207 - 01:49:207 - bukannya 3 note untuk konsistensi snare seperti layaknya di 4K? kecuali 01:54:207 - karena seluruh ke depannya udah konsisten // oiyak, sorry ini lupa
- 01:39:676 (99676|6,99832|6,99988|6) - mungkin bisa hindarin achor seperti walapun ada sedikit nyambung dengan pitchnya, imo 01:39:988 (99988|6,100066|5,100145|4,100223|3,100301|2) - geser ke kiri 2x // actually hand balance dari part sebelumnya, anchornya ya... fixed deh
- 01:42:801 (102801|0,102957|2) - harusnya 1 kolom untuk konsistensi style mappingmu, sama halnya di
01:50:301 (110301|2,110457|6) - // ok- 02:21:395 - sampai 02:23:270 - terlihat empty, mungkin bisa tambah variasi LN untuk suara vocal mungkin untuk mengisisi kekosongan hati ? atau ngemap SN di white/red line yang tersedia // sengaja huehue, ngikut gain volume perkusi nya biar jadi monorhythm
- 02:23:895 (143895|6) - berhenti di red line 02:24:676 - ? // buat backing vocal berhentinya pas kali ya? owo?
- 02:43:426 (163426|5,163582|6) - buat jack/kolom bersamaan please untuk konsistensi, sama halnya dengan
02:44:676 (164676|4,164832|5) -
02:45:926 (165926|5,166238|2) -
02:46:551 (166551|2,166707|3) -
02:47:176 (167176|1,167332|0) -
// di bikin unjack semua biar lebih konsisten ke non-jack huehue- 02:43:348 (163348|2,163504|2,163660|2) - mungkin bisa hindarin double strike shield LN ini XD. mungkin 02:43:504 (163504|2,163582|3) - geser ke kanan biar dapat feelnya // ok
- 02:47:957 (167957|4) - pindah ke |1| atau |2| biar balance // rearranged
- 02:51:395 (171395|6,171551|5) - Ctrl + G? sama dengan penjelasan sebelumnya, sebenanya gpp jg demi variasi ok stop saya fokus ke itu // mm keep deh
- 02:55:457 - seharusnya 3 note untuk konsistensi snare dan 02:55:926 - seharusnya 2 note, kok kebalik? // ohhh added
- 03:01:863 (181863|4,182020|5,182098|4,182254|4,182332|5) - oh no, but interesting >w< // huehue
- 03:09:051 - coba cek konsistensi di bagian 03:14:051 - // sengaja 1 biar bikin kontras ke echo snare di depannya, terkadang ngorbanin konsistensi untuk emphasize juga butuh
- 03:17:957 (197957|2,198270|1,198582|0,198895|0,199207|1,199520|5) - kenapa gak buat layering LN untuk suara vocal, padahal menarik, sama halnya di section ini 03:22:957 - // HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM boleh, ntar di pikirin lagi
- 04:15:770 (255770|1) - pindah ke |5| lebih friendly patternya
- 04:49:832 (289832|4) - pindah ke |2| ^ // keep yg ini
- 04:50:301 (290301|6) - remove please untuk konsistensi kick selain itu note amount udah di cover dengan LN, sama halnya di 04:50:926 - // sengaja buat klimaks di overemphasize
- 05:03:191 - missing W disini
Хорошо~ Good Luck..Verniy_Chan wrote:
Score84,75
(1-100)
just for fun only, don’t take it seriously // kebiasaan :'v
the rest is applied, thank you very much for mod <3[Shana Lesus] wrote:
Hello Arzen, sorry for delay ;w;seven1 2 3 4 5 6 7
00:14:832 (14832|4) - move to 4
00:17:801 (17801|2,17957|5,18113|4) - ctrl + g
00:19:051 - https://osu.ppy.sh/ss/8862318
00:24:988 (24988|0) - move to 3
00:27:488 (27488|5,27645|4) - ctrl + g
01:22:332 - https://osu.ppy.sh/ss/8862342
01:29:676 - https://osu.ppy.sh/ss/8862350
01:38:582 - https://osu.ppy.sh/ss/8862360 // i'll keep this
01:43:582 - https://osu.ppy.sh/ss/8862367 // and this one too, both to follow the violin and hi-hat
01:48:582 - https://osu.ppy.sh/ss/8862373 // changed in different pattern
01:50:770 (110770|1) - move to 4 // i'll keep the trill in more comfortable pattern
03:08:113 - https://osu.ppy.sh/ss/8862398
03:15:848 - https://osu.ppy.sh/ss/8862403
03:43:895 - add note to 6
04:01:395 - add note to 7
04:01:395 (241395|3) - end here 04:03:895 - will be better // gonna keep because i still can hear something at 04:03:816 (243816|3) -
04:13:504 (253504|3) - move to 2
sorry for the short mod, i have very little time recently
Good map // yay
all unreplied means done, wow thank you for the mod <3Blocko wrote:
hi there uhh i kinda forgot about your black and white map you asked me to mod so uhh heres a mod
you should probably change the diff names to something better and something that at least relates to the song though[four key]
00:38:895 - Snap kinda conflicts with the 7K diff, might wanna check that out. // fixed
01:11:707 (71707|1,72020|0,72332|2) - You could extend these to 1/1 LNs to highlight those synths. // tasty, ok
01:37:176 (97176|2,97176|3) - Following the way you patterned out this section, shouldn't this be a single note? // the kicks that has 1/1 distance from snare has doubles, and the 1/2 distance only 1 note, but emphasized by anchor, dunno whether the odd is a good idea
02:28:895 - to 02:31:395 - Feels a bit left hand biased. You could balance this out by moving 02:29:363 (149363|0) - and 02:30:613 (150613|0) - to 4. // done
03:16:395 (196395|3) - Move to 3 to avoid that long 5-note anchor. // the anchor was intended tho, but either way fixed
04:07:332 (247332|1) - Move to 3 again to avoid anchoring. // ok
04:25:848 (265848|2,265926|0,266004|2,266082|1,266160|2,266238|3) - Rearrange to 1|3|2|3|2|3 to avoid that somewhat long trill at the right side.
04:33:113 (273113|2) - Move to 4 for anchor avoidance.
[seven key]
00:30:457 (30457|5,30613|2) - Are you following the reverse cymbal here? I initially thought you were going for the vocal, so this was a bit confusing. // yea, its somehow contrast enough to be layered
00:40:242 (40242|2,40301|0) - Sounds more like a 1/12 triplet grace if I'm hearing that correctly.
00:45:340 (45340|2) - Can't really seem to hear a sound that supports this. Also, move 00:45:379 (45379|4) - down to 00:45:359 - to follow the piano.
01:53:270 - This part could use more notes for that drum.
02:17:723 (137723|4) - I'm not really hearing a sound there.
02:53:895 - to 02:56:238 - Part seems to be a bit heavy on the left hand. You could move 02:54:363 (174363|2,174441|1) - to 4,5 and move 02:55:301 (175301|1) - to 5 to alleviate that and to make a slightly broken stair pattern.
02:56:629 (176629|6,176707|6) - Idk, I'm not really feeling this mini-jack. This feels like an unexpected pattern that completely contradicts the flow this map has, and it's uncomfortable to transition after on the right hand. It'd be better if you could rearrange it to something like 04:42:801 - so it highlights the kick and also makes the overall pattern much better to play.
03:11:395 - Feels alright for right hand but really biased on the left. It's really tricky to do trills using the ring/index finger and thumb.
I'd suggest using this pattern to create some hand balance with the patterns. It's not as concrete as it previously was, but at least it makes it easier for the left hand to play through. // rearranged with my own pattern, symmetrical but somehow with more aesthetic C:
03:52:645 - I think it'd be neat if this pattern can be the exact mirror pattern of 03:51:395 - just for asymmetry and also to accentuate the piano chords.
04:44:363 (284363|4) - Turn this into two 1/4 LNs for that piano.
Pretty fun map. Good luck!
gib me more flowerYaHao wrote:
Modwhy not
[The 4K one]
00:07:645 (7645|0) - smh feels this Ln should start at 00:07:488 - // i caught reversed cymbal here, gud addition uwu
00:19:520 - add a new LN here? as you can hear the changing pitch on the main sound // added, in 7K too
00:29:441 - img make it more evil // hhh
01:05:926 (65926|2,66082|3) - arent they same pitch? // ok
01:52:801 - hmm... these two are the same pitch 01:52:801 (112801|3,112879|0) - , so jacking these two 01:52:879 (112879|0,112957|0) - plays kinda weird imo // ooo ok
02:56:551 - same here // done
03:32:332 (212332|0,212332|1,212488|2,212488|3) - same col pls ;w; // intended tho :^) moved anyway
No need to be rude like this-qqqant wrote:
map sucks, bg also sucks
pls, it's jokePachiru wrote:
No need to be rude like this-qqqant wrote:
map sucks, bg also sucks
Arzenvald wrote:
its a meme lol
qqqant lemme borrow some keysound for reference pls
okay will update nowKawawa wrote:
Sorry! as an old request. and I did not see 4K. // no problem[7K]I considered the rhythm that how feel as a player and the relationship of climax density with surrounding structure.
01:28:895 - to 01:33:895 - This part is too weak.
I recommend you to add some notes more. I can actually feel the climax of the song but the note density is reversed.
It was not impressed me at all how it goes feel climax // i made more anchor without adding more density instead, can add some more density but i want to make some identity about simpler map, with lesser note density, at least for mediocre player like me haha
01:57:645 (117645|6,117801|6,117957|6,118113|6,118270|6,118426|6,118582|6,118738|6) - was annoying.
01:58:426 (118426|6) - move to 5 and 01:58:504 (118504|4) - move to 6. It would be better. (Column 1/2/3/4/5/6/7)
02:07:645 - Same thing with above. // there's a tick sound i try to mimick with that anchored stair, i think its a common pattern that rarely used so i go with that pattern, moved some notes in 01:58:582 - instead to reduce the anchor
02:21:395 - It is intended for the next kick structure but kinda so weird by sudden empty rhythm.
so I think you can improve this anyway.
// yeah, it was intended. i want to 'emphasize' the kick that stands out more, because after 02:18:895 - i can hear that the other instrument slowly fading out into percussion, arranged some notes anyway
02:47:020 (167020|6,167020|0,167098|1,167098|5,167176|4,167176|2,167254|1,167254|5,167332|6,167332|0,167410|1,167410|5,167488|2,167488|4,167566|1,167566|5,167645|0) -
I really don't get it of this meaning. I mean it is not suitable for me as an expression for this place.
I actually became a double stream but It does not have that weight and I don't know how the trill stairs feel as a player. // should i raise the pattern difficulty / spikiness in here?
03:01:395 - to 03:07:645 - To be honest, I don't get it why this part should be harder density.
this part is kinda calm from last climax 02:57:645 -
The LNs and note density with patterns you used in this part are too heavy than the part's mood.
03:11:395 - to 03:12:645 - obviously not good. The pattern did not exactly mean that a kind of expression.
04:18:895 - Same thing with 01:28:895 - too weak.
Last burst LNs are depend on each skills. so I'm fine but some are annoying.
04:59:363 (299363|3,299520|2,299676|1,299754|3,299832|0,299910|3,299988|0) -
05:02:801 (302801|6,302879|5,302957|4,302957|6) -
// fixed, least anchor-y & bracket-y on both part!
I think it will be subjective but It's valid a quite. when the map revived I hope it helpful.