Hi. Here from M4M queue.
Here is my map. https://osu.ppy.sh/s/563058
General
00:41:049 (5,6,7) - In general maps like this should not have any sort of these sliders what so ever. I highly recommend changing all of these to just single jumps.
Resent
00:07:621 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Combo changes to often. Make it change every 8 ticks instead of every 4 ticks at the least.
00:18:764 (1,2,3,4,5,6) - Normally jumps like this the upward stack is kept even where as your upward stack gets bigger towards the end even tho the jump distance is the same and the music doesnt get faster or more exhilarating there.
00:23:049 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Once again there is no need for such quick change in combos. Having each combo go for 8 ticks would be fine here
00:32:620 (6) - Personally i dont like the location of this note.
00:34:763 (1,2) - also the distance gap between these two isnt the same (or roughly the same) as 00:32:620 (6) even tho the music is the same and the tick is the same
00:37:049 (1,1) - Map would like nicer if these were not just horizontal lines and instead something a bit more cool and interesting like 00:29:049 (5) -
00:41:049 (5,6,7) - Sliders like this should not be used in this type of map as it is more a technical thing that goes along with the music. These in your map however dont go along with the music and would be much better as cirlces
01:39:334 (1,2,3,4) - ^
01:40:976 (4,1) - there should not be such an abrupt out of context jump.
01:41:048 (1,2,3) - Sliders like this should not be used in this type of map as it is more a technical thing that goes along with the music. These in your map however dont go along with the music and would be much better as cirlces
01:57:048 (1) - This would be better as a fancy slider instead of just a line with a tick at the end
01:58:190 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - nc every 8 tick
02:30:190 (1,3) - these shouldnt be straight. make them fancy.
02:34:762 (5) - would sound better if it finished on the red tick
02:35:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same combo issue. nc every 8 tick pls
03:08:476 (1,2,3,4) - these only need to be circles
04:29:046 (1,2,3,4,5,6,7,8,9) - this will not be easy to read and see coming
04:35:446 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - odds of someone doing these jumps are virtually impossible. wouldnt be as bad if every white tick was a slider instead
04:41:846 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - ^
04:51:146 (2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^
04:55:946 (2,3,4,5,6,1,2,3,4,1,2,3,4) - ^
05:05:546 (2,3,4,5,6) - ^
05:07:646 (1,2,3,4,5,6,7,8,9,10,11,12) - ^
Here is my map. https://osu.ppy.sh/s/563058
General
00:41:049 (5,6,7) - In general maps like this should not have any sort of these sliders what so ever. I highly recommend changing all of these to just single jumps.
Resent
00:07:621 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Combo changes to often. Make it change every 8 ticks instead of every 4 ticks at the least.
00:18:764 (1,2,3,4,5,6) - Normally jumps like this the upward stack is kept even where as your upward stack gets bigger towards the end even tho the jump distance is the same and the music doesnt get faster or more exhilarating there.
00:23:049 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Once again there is no need for such quick change in combos. Having each combo go for 8 ticks would be fine here
00:32:620 (6) - Personally i dont like the location of this note.
00:34:763 (1,2) - also the distance gap between these two isnt the same (or roughly the same) as 00:32:620 (6) even tho the music is the same and the tick is the same
00:37:049 (1,1) - Map would like nicer if these were not just horizontal lines and instead something a bit more cool and interesting like 00:29:049 (5) -
00:41:049 (5,6,7) - Sliders like this should not be used in this type of map as it is more a technical thing that goes along with the music. These in your map however dont go along with the music and would be much better as cirlces
01:39:334 (1,2,3,4) - ^
01:40:976 (4,1) - there should not be such an abrupt out of context jump.
01:41:048 (1,2,3) - Sliders like this should not be used in this type of map as it is more a technical thing that goes along with the music. These in your map however dont go along with the music and would be much better as cirlces
01:57:048 (1) - This would be better as a fancy slider instead of just a line with a tick at the end
01:58:190 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - nc every 8 tick
02:30:190 (1,3) - these shouldnt be straight. make them fancy.
02:34:762 (5) - would sound better if it finished on the red tick
02:35:048 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same combo issue. nc every 8 tick pls
03:08:476 (1,2,3,4) - these only need to be circles
04:29:046 (1,2,3,4,5,6,7,8,9) - this will not be easy to read and see coming
04:35:446 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - odds of someone doing these jumps are virtually impossible. wouldnt be as bad if every white tick was a slider instead
04:41:846 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - ^
04:51:146 (2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^
04:55:946 (2,3,4,5,6,1,2,3,4,1,2,3,4) - ^
05:05:546 (2,3,4,5,6) - ^
05:07:646 (1,2,3,4,5,6,7,8,9,10,11,12) - ^