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Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi -

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Topic Starter
Shima Rin
This beatmap was submitted using in-game submission on 2017年10月22日 at 0:21:04

Artist: Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi
Title: Ne! Ko!
Source: ノラと皇女と野良猫ハート
Tags: Nora to Oujo to Noraneko Heart Nora, Princess, and Stray Cat Noratoto ノラとと Opening TV Size はと Hato 森慎太郎 Mori Shintarou ミントフォレスト Mintforest パトリシア・オブ・エンド Patricia of End 黒木未知 Kuroki Michi 夕莉シャチ Yuuri Shachi 明日原ユウキ Ashitabara Yuuki HARUKAZEグッズセットC92 Goods Set
BPM: 182
Filesize: 2333kb
Play Time: 00:46
Difficulties Available:
  1. Advanced Neko - 4Key (2.88 stars, 457 notes)
  2. Beginner Neko - 4Key (1.94 stars, 274 notes)
  3. Super Neko - 4Key (4.12 stars, 639 notes)
Download: Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko!
Information: Scores/Beatmap Listing
---------------
#5 Ranked

<<prev | next>>

Beginner Neko By Me
Advanced Neko By Me
Super Neko By Me
All Diffs are finished in 1 hr. Hitsound takes another 0.5 hr.
Best Anime Song in 2017 Summer for mapping

BN Log
Bubbled by Litharrale Qualified by Weber


Mod Count
Begineer Neko: 9
Advanced Neko: 8
Super Neko: 12
_VianK_
yo tofu san....

mods come to you from this queue t/636379/

1|2|3|4

insane

00:07:802 - add one note

00:10:109 - ^

00:11:758 - you can rearrange this part like this https://puu.sh/xqb9i/9a5f5db195.png


yup... good luck
Feerum
Tfw no Easy. Would take you 10min more :thinking:
laughingcomet
>look into requests
>see new map that's not DDmythical
>hopes for a non anime one
>very disappointed
>looks into forum
>1 mod
>free kds plz

1l2l3l4
Normal
00:02:033 (2033|1,2033|0,2197|3,2197|2,2362|0,2527|1,2692|2,2692|3) - CTRL+H? think it get's a better flow if you do
00:12:252 (12252|1) - to 4 for better balance?
00:27:252 (27252|1,27417|2) - CTRL+H? There's nothing wrong with the way you have it now, but i think it would be cool if you'd maybe have the same pattern for the same sounds (for this section). it sounds like the same progression just different pitch, or smt like that lol
00:36:978 - i'd consider changing up the pattern a bit cause it felt kinda repetitive and 00:38:296 - there's "new" sounds added. i would prob just do it like this to change things up https://i.imgur.com/MtE1RuP.png
00:39:615 - https://i.imgur.com/99QH8Xk.png ?
00:46:373 - https://i.imgur.com/SPxJ7Xi.png ?

Hard
00:39:615 - https://i.imgur.com/bB4Oitn.png smt like this maybe?
00:46:373 (46373|1,46373|0,46538|2,46538|1,46703|2,46703|3) - same as easy or keep it as it is
Other than some of the LN being to short it looks good. There's not really a problem with it imo, since you kept it consistent

Insane
Other than most LN's being too short, i think it's fine
Mentholzzz
Random short mod because I feel weird with my life now
Normal
00:26:428 - probably put double here?

Hard
00:18:516 - add Ln here as same as you put at 00:13:241 -
00:19:340 - ^ and so on..

Insane
00:17:362 (17362|1) - move to 2 to prevent the long stack at 00:16:868 (16868|1,17033|1,17197|1,17362|1,17527|1) -
00:27:747 - to 00:28:736 - I personally think this can be change to handstream like http://osu.ppy.sh/ss/9014622
00:31:208 (31208|2,31373|2,31538|2) - umm , prob switch 00:31:538 (31538|2,31868|1) - column
00:37:142 (37142|1,37142|0,37225|3,37225|2,37307|1,37307|0,37472|3,37472|2,37555|1,37555|0,37637|3,37637|2,37802|1,37802|0,37884|3,37884|2,37967|1,37967|0) - umm this pattern feel too simple, prob switch some to other jumptrill like [14][23][14] or [13][24][13]
00:39:615 - actually great idea to have sv here
Topic Starter
Shima Rin

Ridho 2307 wrote:

yo tofu san....

mods come to you from this queue t/636379/

1|2|3|4

insane

00:07:802 - add one note I didnt hear any more drum

00:10:109 - ^ here only a cymbal, and single note is enough

00:11:758 - you can rearrange this part like this https://puu.sh/xqb9i/9a5f5db195.png rearranged


yup... good luck
Thanks for mods owo

laughingcomet wrote:

>look into requests
>see new map that's not DDmythical
>hopes for a non anime one
>very disappointed
>looks into forum
>1 mod
>free kds plz

1l2l3l4
Normal
00:02:033 (2033|1,2033|0,2197|3,2197|2,2362|0,2527|1,2692|2,2692|3) - CTRL+H? think it get's a better flow if you do i would prefer mine cuz the direction is kept so might be more smooth imo

00:12:252 (12252|1) - to 4 for better balance? rearranged
00:27:252 (27252|1,27417|2) - CTRL+H? There's nothing wrong with the way you have it now, but i think it would be cool if you'd maybe have the same pattern for the same sounds (for this section). it sounds like the same progression just different pitch, or smt like that lol fixed
00:36:978 - i'd consider changing up the pattern a bit cause it felt kinda repetitive and 00:38:296 - there's "new" sounds added. i would prob just do it like this to change things up https://i.imgur.com/MtE1RuP.png nice idea
00:39:615 - https://i.imgur.com/99QH8Xk.png ? fixed

00:46:373 - https://i.imgur.com/SPxJ7Xi.png ? change to simple jumptrill cuz it's only normal diff lol

Hard
00:39:615 - https://i.imgur.com/bB4Oitn.png smt like this maybe? seems nice
00:46:373 (46373|1,46373|0,46538|2,46538|1,46703|2,46703|3) - same as easy or keep it as it is decide to keep

Other than some of the LN being to short it looks good. There's not really a problem with it imo, since you kept it consistent

Insane
Other than most LN's being too short, i think it's fine elongated a few
Thanks for mods! ;)

Mentholzzz wrote:

Random short mod because I feel weird with my life now
Normal
00:26:428 - probably put double here? fixed, my bad

Hard
00:18:516 - add Ln here as same as you put at 00:13:241 -
00:19:340 - ^ and so on.. fixed for all XD my bad too

Insane
00:17:362 (17362|1) - move to 2 to prevent the long stack at 00:16:868 (16868|1,17033|1,17197|1,17362|1,17527|1) - fixed
00:27:747 - to 00:28:736 - I personally think this can be change to handstream like http://osu.ppy.sh/ss/9014622 basically 1212 and 3434 patterns would be harder, and actually mine is following the ascending of pitch, so i keep

00:31:208 (31208|2,31373|2,31538|2) - umm , prob switch 00:31:538 (31538|2,31868|1) - column
00:37:142 fixed(37142|1,37142|0,37225|3,37225|2,37307|1,37307|0,37472|3,37472|2,37555|1,37555|0,37637|3,37637|2,37802|1,37802|0,37884|3,37884|2,37967|1,37967|0) - umm this pattern feel too simple, prob switch some to other jumptrill like [14][23][14] or [13][24][13] changed sth here 00:37:472 -

00:39:615 - actually great idea to have sv here SVs will be added later
Thanks for mods! o/
Crumpey
As requested in Crumpey's Mod Queue

cheeky irc
0:55 CrumpetFiddler: hi
00:55 Tofu1222: Hey what's up?
00:55 CrumpetFiddler: its late
00:55 CrumpetFiddler: im tired
00:55 CrumpetFiddler: lets mod ur map real quick
00:56 Tofu1222: ok
00:56 Tofu1222: i am tired too XD
00:56 CrumpetFiddler: first of all
00:56 CrumpetFiddler: cheeky
00:56 Tofu1222: lol =w=
00:56 CrumpetFiddler: i bet you didnt steal timing or bgs from any other ranked song
00:56 CrumpetFiddler: ;)
00:57 CrumpetFiddler: ill work with hard for now
00:57 Tofu1222: ok owo
00:57 CrumpetFiddler: np
00:57 *CrumpetFiddler is playing [https://osu.ppy.sh/b/1401256 Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko! [Hard]] <osu!mania> |4K|
00:58 CrumpetFiddler: uhmm
00:58 CrumpetFiddler: huh
00:58 CrumpetFiddler: maybe ill have to try modding the hardest :/
00:58 Tofu1222: np XD
00:58 CrumpetFiddler: there was one part that felt touch and go with hard
00:58 CrumpetFiddler: so ill point that out
00:59 CrumpetFiddler: the patterns are pretty generic so theres nothing really wrongthere
00:59 CrumpetFiddler: 00:27:417 (27417|3,27500|2,27582|1,27664|2,27747|3) - not a massive fan of this
00:59 CrumpetFiddler: not thaaat bad tho
00:59 Tofu1222: oh i see
01:00 Tofu1222: lemme have a try
01:00 CrumpetFiddler: and these trills
01:00 CrumpetFiddler: 00:37:142 (37142|1,37225|2,37307|1,37802|2,37884|1,37967|2,38461|1,38544|2,38626|1) -
01:00 CrumpetFiddler: i dont think really fit the greatest
01:00 CrumpetFiddler: i get youve done them for variation, but i dont think it really works amazingly
01:01 Tofu1222: i see owo
01:01 CrumpetFiddler: well thats it for hard lol
01:01 CrumpetFiddler: theres not really much to say about that
01:01 CrumpetFiddler: i basically ss'd it
01:01 CrumpetFiddler: felt fun to play
01:01 Tofu1222: thanks =w=)b
01:02 CrumpetFiddler: well ill do normal now
01:02 CrumpetFiddler: since its so short
01:02 CrumpetFiddler: i guess ill do all of em
01:02 *CrumpetFiddler is playing [https://osu.ppy.sh/b/1401258 Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko! [Normal]] <osu!mania> |4K|
01:02 Tofu1222: ok
01:03 CrumpetFiddler: one ln felt weird on normal
01:03 CrumpetFiddler: besides that feels like a good watered down hard diff
01:03 CrumpetFiddler: like it should
01:04 Tofu1222: which one?
01:04 CrumpetFiddler: actually
01:04 CrumpetFiddler: it was my fault in game
01:04 CrumpetFiddler: looks fine in the editor
01:04 Tofu1222: i see
01:05 CrumpetFiddler: yea no that looks fine
01:05 CrumpetFiddler: i cant find anything
01:05 *CrumpetFiddler is playing [https://osu.ppy.sh/b/1401257 Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko! [Insane]] <osu!mania> |4K|
01:07 CrumpetFiddler: 00:25:274 (25274|3,25274|2,25357|1,25357|0,25439|3,25439|2,25522|1,25604|3,25604|0,25686|1,25686|2,25769|3,25769|0,25851|2) -
01:07 CrumpetFiddler: here you do a jumptrill, into a stream, into a jumptrill into a stream
01:08 CrumpetFiddler: and it feels a bit messy and all over the place to play
01:08 Tofu1222: ahh lemme explain it, but i indeed notice some mistakes
01:09 CrumpetFiddler: i feel that what youve done is fine
01:09 CrumpetFiddler: actually
01:09 CrumpetFiddler: yeah youve done jumptrill
01:09 CrumpetFiddler: whats the other one?
01:09 CrumpetFiddler: the 1/4 2/3
01:09 CrumpetFiddler: back to jumptrill
01:10 Tofu1222: 00:25:274 (25274|3,25274|2,25357|0,25357|1,25439|2,25439|3) - basically these are heavier drums, so make them double
01:10 Tofu1222: 00:25:439 - and from here, the drums are grouped in 4
01:10 Tofu1222: and the first two groups seem weaker
01:10 CrumpetFiddler: going by that logic
01:11 CrumpetFiddler: these 2 have similar sounds yeah?
01:11 CrumpetFiddler: v
01:11 CrumpetFiddler: 00:25:522 (25522|1,25851|2) -
01:11 Tofu1222: 00:26:098 - from here the 3rd group is stronger, so maybe use double, but before that i will change to stream owo
01:11 CrumpetFiddler: maybe not the second one, but the first one does
01:12 CrumpetFiddler: thats pretty much it
01:12 CrumpetFiddler: its pretty solid
01:12 Tofu1222: OK
01:12 CrumpetFiddler: 9/10 better than rock it but not japari park
01:13 CrumpetFiddler: ur diff on thats pretty solid
01:13 Tofu1222: thanks for modding it 'w')/
01:13 Tofu1222: rock it is first map so kinda not so good tbh XD
01:13 CrumpetFiddler: I dont like it XD
01:13 CrumpetFiddler: not objectively bad
01:13 CrumpetFiddler: i just despise slow streaming
MrDorian
mix the floooooow plsssssss
18:38 Tofu1222: Hey dorian can i request a small mod owo?
18:38 MrDorian: okat
18:38 MrDorian: okay
18:38 MrDorian: but I'm really ded now, so it won't be really helpful
18:38 *Tofu1222 is listening to [https://osu.ppy.sh/b/1401257 Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko!]
18:38 Tofu1222: it doesnt matter XD
18:40 MrDorian: 00:00:055 - I do not reallly like how this jumpstream is going in one side only
18:41 MrDorian: you could express somehow synth in the background
18:41 MrDorian: by changing flow
18:42 MrDorian: 00:03:681 (3681|0,3846|0,4011|2,4175|2) - you could change some of these and put them in different columns
18:43 MrDorian: repeating 1 3 2 4 is comfy, but hella boring
18:43 MrDorian: it's another after all, you could make it spicier
18:43 Tofu1222: https://osu.ppy.sh/ss/9074615 how about sth like?
18:46 MrDorian: https://osu.ppy.sh/ss/9074638 what about this?
18:47 MrDorian: to keep the flow onesided flow until 00:00:879 (879|3) -
18:47 MrDorian: there are more synths so it would be nice to change it to express that
18:50 MrDorian: 00:15:879 (15879|3,15879|2,16044|2,16208|3,16373|2,16538|3,16703|2,16868|3,16950|2) - this 1/2 trill thingie is like too long in my opinion
18:50 Tofu1222: ahh i followed your idea, but not the same pattern tbh XD
18:50 MrDorian: okay
18:53 Tofu1222: all other things fixed
18:53 MrDorian: 00:23:296 (23296|1,23461|1,23626|1) - this 3 note stack is kinda unnecesary here, you could move 00:23:626 (23626|2,23626|1) - to 34, it would also mix nicely with voice's pitch
18:53 MrDorian: because here the vocal is the highest
18:54 MrDorian: 00:23:791 (23791|2,23791|3,23956|0,23956|1,24038|2,24038|3,24120|0,24120|1,24203|2,24203|3,24285|0,24285|1,24368|2,24368|3,24450|0,24450|1,24533|2,24533|3,24615|0,24615|1,24697|2,24697|3,24780|0,24780|1) - you'd have to flip this as well if you accepted
18:54 Tofu1222: yep rearranged owo
18:55 Tofu1222: yea fliped
18:55 MrDorian: 00:25:439 (25439|3,25522|2,25604|1,25686|3,25769|2,25851|1,25934|3,26016|2,26098|1) - pls
18:55 MrDorian: pitch changes here a lot and there are also many sounds for jumps
18:56 MrDorian: you could make http://osu.ppy.sh/ss/9074703 sth like this
18:57 MrDorian: or something less jumptrill-ish
18:57 Tofu1222: how to say, this pattern is exactly same as what i made in the past XD
18:58 MrDorian: XD
18:58 MrDorian: you could make it more complicated though
19:00 MrDorian: 00:27:912 (27912|0,27994|1) - no doubles for these?
19:00 Tofu1222: oh XD
19:00 Tofu1222: wasnt supposed to be too hard so i nerfed them
19:01 Tofu1222: but anyway, as my hitsound indicates
19:01 MrDorian: and nvm 00:25:934 (25934|1,25934|0) - this should be one note
19:01 MrDorian: like it won't be too hard
19:01 MrDorian: you should express the song as much as you can in the highest diff
19:02 MrDorian: and
19:02 MrDorian: just
19:02 MrDorian: make lower diffs or something
19:02 Tofu1222: OK owo
19:02 MrDorian: to make spread okay
19:03 MrDorian: so if you make this diff harder, just change the spread
19:03 MrDorian: make normal harder, hard as well and add easy
19:03 MrDorian: your normal might be too hard for beginners to play
19:03 MrDorian: or nvm
19:03 MrDorian: but you got the point
19:03 MrDorian: i guess
19:03 Tofu1222: yea
19:03 MrDorian: I'm really ded so my explainings are bad
19:04 Tofu1222: i dunno, as long as my normal isnt above 2* i would be lazy to make easy XD
19:04 Tofu1222: but anyway, i will keep spread ok
19:04 Tofu1222: tbh, ignoring SR it seems ok for the gap between each imo
19:05 MrDorian: I literally never look on sr, just on diffs
19:05 MrDorian: but if it is okay, then leave it as it is
19:05 Tofu1222: ok owo
19:06 MrDorian: and kiai is a bit too right handed
19:06 MrDorian: almost every stack is on right hand
19:06 MrDorian: so you could spread them more I guess
19:06 MrDorian: and the amount of 14 and 124 134 hurts me
19:07 MrDorian: I know that you tried to make it comfy, but it's boring as hell
19:07 MrDorian: try experimenting, even if it is boring anime song
19:07 Tofu1222: haha OK
19:07 MrDorian: also 00:39:203 (39203|1) - missing note
19:08 MrDorian: and that's all for insane
19:09 Tofu1222: oh yep owo
19:09 MrDorian: hard
19:09 MrDorian: 00:03:846 - 00:06:483 - I won't comment this part
19:10 MrDorian: it couldn't be too one-sided :^)))
19:10 MrDorian: mix the flow mooooooreeeeeeeee
19:11 Tofu1222: one bar one side flow...isnt that good?
19:11 MrDorian: like no one bar
19:11 MrDorian: since 3 to 6 seconds it is one sided flow
19:11 MrDorian: it's boring as hell
19:12 MrDorian: from, not since
19:12 *MrDorian ded
19:12 MrDorian: try changing the flow in some places
19:12 MrDorian: because it's just boring
19:12 Tofu1222: i have changed to each for one bar XD
19:13 Tofu1222: yeah mapping really fast so might not pay attention to that my fault XD
19:13 MrDorian: so pay attention now and change it :^)
19:13 Tofu1222: yea
19:13 MrDorian: now I'll just point out biggest issues
19:14 MrDorian: I'm too lazy to point out flow things
19:14 MrDorian: 00:27:582 (27582|1,27664|2,27747|3,27829|1,27912|2,27994|3,28076|1,28159|2,28241|3,28324|1,28406|2,28489|3,28571|1,28653|2,28736|3) - dewd
19:14 Tofu1222: as pitches go the same hmm
19:14 Tofu1222: and dont wanna add too much pressure to players for just this diff?
19:14 MrDorian: pitches go the same ofc
19:15 MrDorian: but you could vary it more
19:15 MrDorian: lemme get example really quick
19:16 Tofu1222: ok owo
19:17 MrDorian: https://osu.ppy.sh/ss/9074824 this would be one of the possible options, it's still one-sided but doesn't have that ugly 2 3 4 2 3 4 2 3 4 324 42 432 432 342 43 432 24 434232424332342343324 and puts a bit of pressure on player which is reasonable because this small part has a lot of strong sounds
19:19 MrDorian: so now normal, I have nothing to hard
19:19 MrDorian: after pointing things I pointed out
19:19 MrDorian: or sth
19:19 MrDorian: my grammar de
19:19 MrDorian: ded
19:19 Tofu1222: ok
19:19 MrDorian: 00:36:978 (36978|0,37142|2,37307|3,37472|1,37637|0,37802|2,37967|3,38131|1,38296|0,38461|3,38626|2,38791|0,38956|1) - boriiiiiiiiiiiiing
19:19 MrDorian: a lot of sounds, simplistic pattern
19:20 MrDorian: you could make it harder to express intensitivity of the part
19:20 MrDorian: and that's all I guess
19:21 Tofu1222: OK
19:21 MrDorian: or not
19:21 MrDorian: 00:12:747 (12747|2,12912|1) - ctrl+h this to express that the sound is different
19:21 MrDorian: not different
19:21 MrDorian: more sounds
19:21 MrDorian: ughh
19:21 MrDorian: I'm really ded
19:22 MrDorian: and like in hard, look for some too long one-sided parts
19:23 MrDorian: because there are like 2 or 3
19:23 Tofu1222: sorry i am bad at mapping ;w;
19:23 MrDorian: no, you're not bad
19:23 MrDorian: but your maps are too "generic"
19:23 MrDorian: but it's just my opinion
19:23 MrDorian: I like weird maps
19:23 MrDorian: with weird structure
19:24 MrDorian: ¯\_(ツ)_/¯
19:24 Tofu1222: given with weird songs i might do that
19:24 Tofu1222: but yeah, for these kinds, i would always think of consistency
19:24 Tofu1222: so yeah
19:24 Tofu1222: rip ;w;
19:24 MrDorian: you could get weird, but consistent structure
19:26 MrDorian: so can I post irc?
AHHHHHHHHHHHHHH
I love to procrastinate
0|1|2|3
Insane
00:11:758 (11758|1,12252|1,12417|1,12582|1,12747|1,12912|1,13076|1,13241|1,13571|1,13736|1) - Anchor
00:14:560 (14560|2,14890|2,15055|2,15549|2,15714|2) - ^
00:26:428 (26428|0,26428|3,26428|1) - Since 00:26:758 (26758|3,26758|2) , 00:27:087 (27087|1,27087|0) ,... are doubles, make this a double
00:28:571 (28571|0,28571|3,28653|2,28736|3,28736|1,28736|0) - I think it would be better to make a trill here
00:39:285 (39285|0,39285|3,39285|1) - I don't think the sound is loud enough to map it as a triple
Hope this help and gl 8-)
Topic Starter
Shima Rin

[B A D] wrote:

I love to procrastinate
0|1|2|3
Insane
00:11:758 (11758|1,12252|1,12417|1,12582|1,12747|1,12912|1,13076|1,13241|1,13571|1,13736|1) - Anchor This cant be avoided tbh
00:14:560 (14560|2,14890|2,15055|2,15549|2,15714|2) - ^
00:26:428 (26428|0,26428|3,26428|1) - Since 00:26:758 (26758|3,26758|2) , 00:27:087 (27087|1,27087|0) ,... are doubles, make this a double a crash here
00:28:571 (28571|0,28571|3,28653|2,28736|3,28736|1,28736|0) - I think it would be better to make a trill here I would prefer the current pattern
00:39:285 (39285|0,39285|3,39285|1) - I don't think the sound is loud enough to map it as a triple
Hope this help and gl 8-)
Others fixed. Thanks for mods! ;)
Lude
lame short irc stuff
2017-09-14 23:05 Tofu1222: hey lude idk if it is possible for me to ask for a small mod? ;w;
2017-09-14 23:05 Lude: which mappp
2017-09-14 23:05 Tofu1222: ACTION is listening to [https://osu.ppy.sh/b/1401258 Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko!]
2017-09-14 23:05 Tofu1222: quite short one owo
2017-09-14 23:07 Lude: my chrome
2017-09-14 23:07 Lude: crashed
2017-09-14 23:07 Tofu1222: rip ;w;
2017-09-14 23:08 Lude: lul
2017-09-14 23:08 Lude: it could be more like suggestion
2017-09-14 23:09 Lude: can you ircmod now?
2017-09-14 23:09 Tofu1222: yep
2017-09-14 23:10 Lude: 00:08:131 - 00:09:120 - 00:09:450 - add notes for nyan?
2017-09-14 23:10 Lude: adds more complexity for the simple pattern right now
2017-09-14 23:11 Lude: 00:35:000 -
2017-09-14 23:11 Lude: https://osu.ppy.sh/ss/9091533
2017-09-14 23:11 Lude: the point is to emphasize claps
2017-09-14 23:11 Lude: 00:36:318 - same here
2017-09-14 23:12 Tofu1222: yep fixed owo
2017-09-14 23:12 Lude: 00:05:247 - note for vocal?
2017-09-14 23:14 Lude: 00:31:620 - same
2017-09-14 23:14 Tofu1222: i think that was still belonging to the previous sound here00:05:164 - , might keep i gues
2017-09-14 23:14 Lude: 00:32:609 - ^
2017-09-14 23:14 Lude: okey
2017-09-14 23:15 Lude: 00:29:065 -
2017-09-14 23:15 Lude: https://osu.ppy.sh/ss/9091540 vocal emphasis?
2017-09-14 23:17 Lude: this map could be more fun
2017-09-14 23:17 Lude: if you could emphaseze more than just the drum
2017-09-14 23:18 Lude: too streotypical i guess
2017-09-14 23:18 Tofu1222: yeah i understand
2017-09-14 23:18 Lude: nothing more to catch i guess
2017-09-14 23:18 Tofu1222: how bout using some LNs to emphasize vocal?
2017-09-14 23:18 Lude: i think insane is fine
2017-09-14 23:19 Lude: but hard could do that
2017-09-14 23:20 Lude: 00:34:175 (34175|3) - oh also this pitch could go at col 1 or 2
2017-09-14 23:20 Lude: definitely lower
2017-09-14 23:21 Lude: what anime is this btw
2017-09-14 23:21 Lude: the blond triggers me

good luck!
_Stan
Tofu, :) sorry for late, i'm for real !

|1|2|3|4|

Normal
  1. 00:02:362 - Support to change these two to col [2] [1], it will be more nice to distinguish 00:02:197 - heavy beat
  2. 00:28:736 - Exchange these two, when LN set at side and add a note next it, these two will more like the whole thing in right hand, meanwhile, 00:29:065 - the gap of col [3] exactly make a intervein with 00:29:395 (29395|2) -
  3. 00:42:087 (42087|1) - what dose it means?

Hard
  1. 00:13:241 - same to above
  2. 00:24:862 - add a note? cuz I hear a beat sound here
  3. 00:26:758 - 00:27:417 - add a note, make them two, cuz you can hear obviously that here it's a heavy beat, and you did at 00:28:076 - 00:28:736 - , so why ignore it here?

Insane
  1. 00:28:653 - I know you intend to make two notes here at first, cuz you'll thing col [2] will make a mini-jack and it's not cool, so you make 1 here, but I still think add a note will be reasonable, 1) it's hardest diff, 2) It's actually should be
  2. 00:42:087 - delete a note, it's not so loud or heavy, not necessary
  3. 00:43:901 (43901|0) - make col [1] to col [3], then col [1] will be empty, so when you hit 00:44:230 - ,you can feel the sound shift and tone down clearly

Great map, it's so neat without any technologic and rhythm error, just few problems. :) Good luck
Topic Starter
Shima Rin

_Stan wrote:

Tofu, :) sorry for late, i'm for real !

|1|2|3|4|

Normal
  1. 00:02:362 - Support to change these two to col [2] [1], it will be more nice to distinguish 00:02:197 - heavy beat
  2. 00:28:736 - Exchange these two, when LN set at side and add a note next it, these two will more like the whole thing in right hand, meanwhile, 00:29:065 - the gap of col [3] exactly make a intervein with 00:29:395 (29395|2) -
  3. 00:42:087 (42087|1) - what dose it means? some background kick there

Hard
  1. 00:13:241 - same to above
  2. 00:24:862 - add a note? cuz I hear a beat sound here
  3. 00:26:758 - 00:27:417 - add a note, make them two, cuz you can hear obviously that here it's a heavy beat, and you did at 00:28:076 - 00:28:736 - , so why ignore it here? the ones I use double all have cymbals

Insane
  1. 00:28:653 - I know you intend to make two notes here at first, cuz you'll thing col [2] will make a mini-jack and it's not cool, so you make 1 here, but I still think add a note will be reasonable, 1) it's hardest diff, 2) It's actually should be but i would like to prevent such, and u can see that from my other parts too
  2. 00:42:087 - delete a note, it's not so loud or heavy, not necessary
  3. 00:43:901 (43901|0) - make col [1] to col [3], then col [1] will be empty, so when you hit 00:44:230 - ,you can feel the sound shift and tone down clearly

Great map, it's so neat without any technologic and rhythm error, just few problems. :) Good luck
Others all fixed. Thanks for mods o/
-GluenShurtlyn-
Hello tofu!

Normal

  • add 00:36:978 (36978|3) - 放俩应该看上去稍好些...
    add 00:38:296 (38296|3) - 同上,以及为下面三个改动做个铺垫
    move 00:38:461 (38461|3) - to 00:38:461 (38461|2) -
    move 00:38:626 (38626|2) - to 00:38:626 (38626|1) -
    move 00:38:791 (38791|0) - to 00:38:791 (38791|3) - 感觉这样的话,Note走向会和音乐比较符合
Insane
  • add 00:28:653 (28653|1) - 和前面同样的Note形态对上或许会好一些
希望对你有帮助 :D
ExNeko
捏口摸捏口

Insane
不换个有个性的难度名吗?
00:01:291 (1291|2) - double,因为是最后一个
00:06:648 (6648|3,7307|0) - 放LN,跟e和no的音,要不然这一段就有些单调
00:07:967 (7967|2) - 抓喵喵喵的音,理由同上
00:46:703 (46703|3,46703|2,46703|0) - 做LN跟喵的音一直到最后
Hard
00:07:967 (7967|3) - triple for cymbal
00:46:703 (46703|3) - triple,因为是最后一个
Normal
00:06:648 (6648|1,7307|2) - 同insane
00:35:000 (35000|0,36318|3) - LN
00:46:044 (46044|0,46044|3) - col2,3
00:46:373 (46373|1,46373|0,46538|1,46538|2,46703|2,46703|3) - col14,23,14,这种排列的打击感很符合这种声音
Topic Starter
Shima Rin

-GluenShurtlyn- wrote:

Hello tofu!

Normal

  • add 00:36:978 (36978|3) - 放俩应该看上去稍好些...
    add 00:38:296 (38296|3) - 同上,以及为下面三个改动做个铺垫
    move 00:38:461 (38461|3) - to 00:38:461 (38461|2) -
    move 00:38:626 (38626|2) - to 00:38:626 (38626|1) -
    move 00:38:791 (38791|0) - to 00:38:791 (38791|3) - 感觉这样的话,Note走向会和音乐比较符合 重新调整了这整个一块
Insane
  • add 00:28:653 (28653|1) - 和前面同样的Note形态对上或许会好一些 我想尽量避免minijack
希望对你有帮助 :D
谢谢摸图!

ExNeko wrote:

捏口摸捏口

Insane
不换个有个性的难度名吗? 吼啊
00:01:291 (1291|2) - double,因为是最后一个 没什么需要强调的乐器元素啊
00:06:648 (6648|3,7307|0) - 放LN,跟e和no的音,要不然这一段就有些单调 还是觉得保持一下比较好的说,要不然双键三键的这个pattern会被打破
00:07:967 (7967|2) - 抓喵喵喵的音,理由同上
00:46:703 (46703|3,46703|2,46703|0) - 做LN跟喵的音一直到最后 还是以鼓点为主,就不用了吧
Hard
00:07:967 (7967|3) - triple for cymbal
00:46:703 (46703|3) - triple,因为是最后一个 这个难度最好还是不用三键了
Normal
00:06:648 (6648|1,7307|2) - 同insane 同Insane
00:35:000 (35000|0,36318|3) - LN 不用了
00:46:044 (46044|0,46044|3) - col2,3 改了
00:46:373 (46373|1,46373|0,46538|1,46538|2,46703|2,46703|3) - col14,23,14,改了这种排列的打击感很符合这种声音
射射捏口摸捏口o(* ̄▽ ̄*)ブ
No_sync
hi!

From my NM/M4M queue. <- *Sellout link*
As requested! :)

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: SKIP
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
HP & OD: PASS
Hitsound: PASS
Hitsound Volume: PASS
Kiai Time: PASS
Metadata: PASS?
  1. Seems good enough, but there are some things that i think aren't necessary. Links, btw: http://nora-anime.net/music/ , https://nora-anime.booth.pm/items/598119
    1. Tags1: "Nora to Oujo to Noraneko Heart Hato Nora, Princess and Stray Cat Noratoto ノラとと Opening TV Size はと 森慎太郎 Mori Shintarou ミントフォレスト Mintoforesuto Mintforest パトリシア・オブ・エンド Patricia of End Patorishia obu Endo 黒木未知 Kuroki Michi 夕莉シャチ Yuuri Shachi 明日原ユウキ Ashitabara Yuuki" Change to -> "Nora to Oujo to Noraneko Heart Nora, Princess, and Stray Cat Noratoto ノラとと Opening TV Size はと Hato 森慎太郎 Mori Shintarou ミントフォレスト Mintforest パトリシア・オブ・エンド Patricia of End 黒木未知 Kuroki Michi 夕莉シャチ Yuuri Shachi 明日原ユウキ Ashitabara Yuuki" (I think that using some of those romaji makes it redundant; Fixed some comma/s left for the translation of the source)
    2. Tags2: "HARUKAZEグッズセットC92 Goods Set" (Add these. Based on the second link, is the publisher that sold at C92 some goods that include the full version of the song as well.)
Widescreen Support: PASS
Preview Point: PASS?
  1. I rather use the preview point on 00:28:736 , so the song can start just before the vocal. I think that fits better.
AiMod Things: PASS?
  1. Custom samples. Ok, but i would change the Hitsound Set used to Soft set, instead of Normal set. Normal set is present in all diffs, Screenshot: https://puu.sh/xy859.png . In general, (leaving aside which skin is used) the Normal set is more louder than the Soft one.

Mod!
[Beginner Neko]
00:02:362 (2362|1,2527|0) - I think will look better if these notes go towards the chord on 00:02:692. Like this: https://osu.ppy.sh/ss/9103626

00:10:604 (10604|3,10604|2) - I think this chord will look better on |0||3| instead of |2||3| for cymbal. Some rearrange that i was thinking, maybe like this: https://osu.ppy.sh/ss/9103862

00:12:747 - This part can fit better for the drumroll, maybe like this: https://osu.ppy.sh/ss/9103916 <- Some extra rearrange was made to keep it balanced.

00:18:022 (18022|2) - The previous notes are well positioned in my opinion, except this Longnote. Because you swapped between left and right hand for each note. I rather move this Longnote to |1| instead.

00:22:142 (22142|3,22142|0,22307|1,22472|2,22637|3,22637|0,22802|1,22967|2,23131|0,23131|3) - I know that will be repetitive, but that is the intention in this part of the song in my opinion. I rather rearrange these notes like this: https://osu.ppy.sh/ss/9104010

00:26:428 - In this part, i rather do some rearrange following the synth sounds, maybe like this: https://osu.ppy.sh/ss/9104085

00:31:044 (31044|3,31044|0,31208|2,31373|1) - I'm hearing some claps in the song? Well, i think will fit better if you repeat a little bit this part in particular (and the next ones that sound like this part) Maybe like this: https://osu.ppy.sh/ss/9104144

00:35:000 (35000|3,35000|0,35164|2,35329|1) - Like the suggestion of above, maybe like this: https://osu.ppy.sh/ss/9104161

00:36:318 (36318|3,36318|0,36483|1,36648|2) - ^In this case, like this: https://osu.ppy.sh/ss/9104172

00:41:923 (41923|2,42087|1) - I think will look better on |0||3| so it will be different from the notes on 00:41:428 (41428|2,41593|1) . Like this: https://osu.ppy.sh/ss/9104219

00:45:384 (45384|1) - This note for kick... i think all this section will look better without this note because you are following the synth with those chords. (...but in Advanced there is a short stream there and will look weird that in Beginner there wasn't a note at least...) Up to you.

[Advanced Neko]
00:00:384 - I rather try emphasize better the last part for those synths, maybe like this: https://osu.ppy.sh/ss/9106890

00:07:967 - ...Maybe for those vocals, you can try some stacks. Like this: https://osu.ppy.sh/ss/9106974

00:10:274 to 00:10:604 - There is a drumroll here. Sounds like the drumroll on 00:12:747 to 00:13:241 , but more shorter. You skipped this drumroll intentionally?

00:15:879 (15879|1) - As you mapped, you forgot this one. I think is a Longnote as well for synth. Like this: https://osu.ppy.sh/ss/9107066

00:18:846 (18846|1) - Here i'm not too sure because i can't hear it well. Same as above: https://osu.ppy.sh/ss/9107116

00:20:659 (20659|0,20741|1,20824|2,20906|3,20989|1,21071|2) - For fitting with the vocals, i think will look better like this: https://osu.ppy.sh/ss/9107137

00:21:153 to 00:23:131 - This part look similar to Beginner (just inverted). I would try some harder variation like this: https://osu.ppy.sh/ss/9107192

00:28:653 (28653|2,28736|3) - For synth, in my opinion these two notes will fit better like this: https://osu.ppy.sh/ss/9107235

00:33:681 (33681|0,33846|1,34011|2,34175|1) - For fit better with the guitar riff, like this: https://osu.ppy.sh/ss/9107263

00:38:791 (38791|1,38873|2,38956|3,38956|0) - I was a expecting a trill as well like the others: https://osu.ppy.sh/ss/9107284

00:39:120 - I think will fit better for drumroll like this: https://osu.ppy.sh/ss/9107294 oh... After that, Ctrl+H: https://osu.ppy.sh/ss/9107304

00:45:055 (45055|3,45219|3,45384|2,45549|2,45714|2) - To be a less harder you could try move the chords in columns |2||3| or |0||1|. Maybe like this: https://osu.ppy.sh/ss/9107342

-------------------------

Hitsound:

00:10:274 to 00:10:604 - Also, add Kick Hitsounds on these notes since they sound pretty similar to the drumroll on 00:12:747 to 00:13:241 .

[Super Neko]
00:04:505 (4505|1) - I rather move this to |2| column. There is some pattern that you could notice, if you move this note: https://osu.ppy.sh/ss/9107374 <- is the third one. Also, you could try Ctrl+H 00:04:835 (4835|2,5000|1) . It will be less dense for the right hand.

00:09:780 (9780|0) - Same pattern advice. But a bit different, Move this note to |1| column. The pattern will look like this if you applied: https://osu.ppy.sh/ss/9107429

00:10:274 (10274|2,10439|2,10604|2) - ...But the pattern above mentioned is incomplete with these notes. I would rearrange it like this: https://osu.ppy.sh/ss/9107446 And, finally will look like this: https://osu.ppy.sh/ss/9107452 <- Complete!

00:12:252 (12252|1,12417|1,12582|1,12747|1,12912|1,13076|1,13241|1) - I think there is a way to evade this... Suggestions: https://osu.ppy.sh/ss/9107474 , https://osu.ppy.sh/ss/9107485 Other suggestions need to erase some notes on the triple/Hands before the doubletrill... https://osu.ppy.sh/ss/9107502 Well, Up to you.

00:15:879 (15879|0,15879|3,15879|1,16538|3,16538|0) - Inconsistency? https://osu.ppy.sh/ss/9107559 <- So you hear a Cymbal on that Triple/Hand? Hmmm... Up to you, I also hear some cymbal in these two, but i'm wasn't sure. (i think what that sound is the synth)
For keeping what i said on Advanced, I think you forgot Longnote for synth on 00:15:879 (15879|0,15879|3,15879|1) .

00:16:208 (16208|1,16373|1,16868|1,17033|1,17197|1) - Leaving aside what you do above, i think this stack can be changed of place: https://osu.ppy.sh/ss/9107582

00:18:351 (18351|2,18516|2,18846|2,19011|2) - I think will look better like this instead: https://osu.ppy.sh/ss/9107602

00:18:846 (18846|2,18846|3,18846|0) - Same doubt about that synth Longnote (like Advanced difficulty): https://osu.ppy.sh/ss/9107612

00:26:016 (26016|2,26181|2,26346|2,26511|2) - I think that you can move 00:26:016 (26016|2) - to |3|.

Those jumpstreams <3

00:33:022 - This part look similar to Advanced. Some alternative suggestions: https://osu.ppy.sh/ss/9107680 , https://osu.ppy.sh/ss/9107697 , https://osu.ppy.sh/ss/9107711 Well, up to you.

00:45:055 (45055|0,45219|0,45384|0,45549|0,45714|0) - Same as Advanced, i think you can do it easier: https://osu.ppy.sh/ss/9107752

00:46:703 (46703|3,46703|2,46703|0) - No nya! end? (lol) Suggestions: https://osu.ppy.sh/ss/9107761 , https://osu.ppy.sh/ss/9107766 . Well, you could use one longnote at the end of the other difficulties as well...

-------------------------

Hitsound:

00:10:274 to 00:10:604 - Also, add Kick Hitsounds on these notes since they sound pretty similar to the drumroll on 00:12:747 to 00:13:241 .

Ga! To! Sorry, spanish~ lol.

Good luck! :)
Envory
Diffnme suggest: SuperNeko :arrow: NekoNyan
:v
Yukari_Sama
this map is very good from me,i can't found anything and iam so lazy for modding =w=
so take my star OwO)L
MeAqua tete
Best Anime Song in 2017 Summer for mapping
Topic Starter
Shima Rin

No_sync wrote:

hi!

From my NM/M4M queue. <- *Sellout link*
As requested! :)

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: SKIP
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
HP & OD: PASS
Hitsound: PASS
Hitsound Volume: PASS
Kiai Time: PASS
Metadata: PASS?
  1. Seems good enough, but there are some things that i think aren't necessary. Links, btw: http://nora-anime.net/music/ , https://nora-anime.booth.pm/items/598119
    1. Tags1: "Nora to Oujo to Noraneko Heart Hato Nora, Princess and Stray Cat Noratoto ノラとと Opening TV Size はと 森慎太郎 Mori Shintarou ミントフォレスト Mintoforesuto Mintforest パトリシア・オブ・エンド Patricia of End Patorishia obu Endo 黒木未知 Kuroki Michi 夕莉シャチ Yuuri Shachi 明日原ユウキ Ashitabara Yuuki" Change to -> "Nora to Oujo to Noraneko Heart Nora, Princess, and Stray Cat Noratoto ノラとと Opening TV Size はと Hato 森慎太郎 Mori Shintarou ミントフォレスト Mintforest パトリシア・オブ・エンド Patricia of End 黒木未知 Kuroki Michi 夕莉シャチ Yuuri Shachi 明日原ユウキ Ashitabara Yuuki" (I think that using some of those romaji makes it redundant; Fixed some comma/s left for the translation of the source)
    2. Tags2: "HARUKAZEグッズセットC92 Goods Set" (Add these. Based on the second link, is the publisher that sold at C92 some goods that include the full version of the song as well.)
Widescreen Support: PASS
Preview Point: PASS?
  1. I rather use the preview point on 00:28:736 , so the song can start just before the vocal. I think that fits better.
AiMod Things: PASS?
  1. Custom samples. Ok, but i would change the Hitsound Set used to Soft set, instead of Normal set. Normal set is present in all diffs, Screenshot: https://puu.sh/xy859.png . In general, (leaving aside which skin is used) the Normal set is more louder than the Soft one.

Mod!
[Beginner Neko]
00:02:362 (2362|1,2527|0) - I think will look better if these notes go towards the chord on 00:02:692. Like this: https://osu.ppy.sh/ss/9103626

00:10:604 (10604|3,10604|2) - I think this chord will look better on |0||3| instead of |2||3| for cymbal. Some rearrange that i was thinking, maybe like this: https://osu.ppy.sh/ss/9103862

00:12:747 - This part can fit better for the drumroll, maybe like this: https://osu.ppy.sh/ss/9103916 <- Some extra rearrange was made to keep it balanced.

00:18:022 (18022|2) - The previous notes are well positioned in my opinion, except this Longnote. Because you swapped between left and right hand for each note. I rather move this Longnote to |1| instead.

00:22:142 (22142|3,22142|0,22307|1,22472|2,22637|3,22637|0,22802|1,22967|2,23131|0,23131|3) - I know that will be repetitive, but that is the intention in this part of the song in my opinion. I rather rearrange these notes like this: https://osu.ppy.sh/ss/9104010

00:26:428 - In this part, i rather do some rearrange following the synth sounds, maybe like this: https://osu.ppy.sh/ss/9104085

00:31:044 (31044|3,31044|0,31208|2,31373|1) - I'm hearing some claps in the song? Well, i think will fit better if you repeat a little bit this part in particular (and the next ones that sound like this part) Maybe like this: https://osu.ppy.sh/ss/9104144

00:35:000 (35000|3,35000|0,35164|2,35329|1) - Like the suggestion of above, maybe like this: https://osu.ppy.sh/ss/9104161

00:36:318 (36318|3,36318|0,36483|1,36648|2) - ^In this case, like this: https://osu.ppy.sh/ss/9104172

00:41:923 (41923|2,42087|1) - I think will look better on |0||3| so it will be different from the notes on 00:41:428 (41428|2,41593|1) . Like this: https://osu.ppy.sh/ss/9104219

00:45:384 (45384|1) - This note for kick... i think all this section will look better without this note because you are following the synth with those chords. (...but in Advanced there is a short stream there and will look weird that in Beginner there wasn't a note at least...) Up to you.

[Advanced Neko]
00:00:384 - I rather try emphasize better the last part for those synths, maybe like this: https://osu.ppy.sh/ss/9106890

00:07:967 - ...Maybe for those vocals, you can try some stacks. Like this: https://osu.ppy.sh/ss/9106974

00:10:274 to 00:10:604 - There is a drumroll here. Sounds like the drumroll on 00:12:747 to 00:13:241 , but more shorter. You skipped this drumroll intentionally?

00:15:879 (15879|1) - As you mapped, you forgot this one. I think is a Longnote as well for synth. Like this: https://osu.ppy.sh/ss/9107066

00:18:846 (18846|1) - Here i'm not too sure because i can't hear it well. Same as above: https://osu.ppy.sh/ss/9107116

00:20:659 (20659|0,20741|1,20824|2,20906|3,20989|1,21071|2) - For fitting with the vocals, i think will look better like this: https://osu.ppy.sh/ss/9107137

00:21:153 to 00:23:131 - This part look similar to Beginner (just inverted). I would try some harder variation like this: https://osu.ppy.sh/ss/9107192

00:28:653 (28653|2,28736|3) - For synth, in my opinion these two notes will fit better like this: https://osu.ppy.sh/ss/9107235

00:33:681 (33681|0,33846|1,34011|2,34175|1) - For fit better with the guitar riff, like this: https://osu.ppy.sh/ss/9107263

00:38:791 (38791|1,38873|2,38956|3,38956|0) - I was a expecting a trill as well like the others: https://osu.ppy.sh/ss/9107284

00:39:120 - I think will fit better for drumroll like this: https://osu.ppy.sh/ss/9107294 oh... After that, Ctrl+H: https://osu.ppy.sh/ss/9107304

00:45:055 (45055|3,45219|3,45384|2,45549|2,45714|2) - To be a less harder you could try move the chords in columns |2||3| or |0||1|. Maybe like this: https://osu.ppy.sh/ss/9107342

-------------------------

Hitsound:

00:10:274 to 00:10:604 - Also, add Kick Hitsounds on these notes since they sound pretty similar to the drumroll on 00:12:747 to 00:13:241 .

[Super Neko]
00:04:505 (4505|1) - I rather move this to |2| column. There is some pattern that you could notice, if you move this note: https://osu.ppy.sh/ss/9107374 <- is the third one. Also, you could try Ctrl+H 00:04:835 (4835|2,5000|1) . It will be less dense for the right hand.

00:09:780 (9780|0) - Same pattern advice. But a bit different, Move this note to |1| column. The pattern will look like this if you applied: https://osu.ppy.sh/ss/9107429

00:10:274 (10274|2,10439|2,10604|2) - ...But the pattern above mentioned is incomplete with these notes. I would rearrange it like this: https://osu.ppy.sh/ss/9107446 And, finally will look like this: https://osu.ppy.sh/ss/9107452 <- Complete!

00:12:252 (12252|1,12417|1,12582|1,12747|1,12912|1,13076|1,13241|1) - I think there is a way to evade this... Suggestions: https://osu.ppy.sh/ss/9107474 , https://osu.ppy.sh/ss/9107485 Other suggestions need to erase some notes on the triple/Hands before the doubletrill... https://osu.ppy.sh/ss/9107502 Well, Up to you.

00:15:879 (15879|0,15879|3,15879|1,16538|3,16538|0) - Inconsistency? https://osu.ppy.sh/ss/9107559 <- So you hear a Cymbal on that Triple/Hand? Hmmm... Up to you, I also hear some cymbal in these two, but i'm wasn't sure. (i think what that sound is the synth)
For keeping what i said on Advanced, I think you forgot Longnote for synth on 00:15:879 (15879|0,15879|3,15879|1) .

00:16:208 (16208|1,16373|1,16868|1,17033|1,17197|1) - Leaving aside what you do above, i think this stack can be changed of place: https://osu.ppy.sh/ss/9107582

00:18:351 (18351|2,18516|2,18846|2,19011|2) - I think will look better like this instead: https://osu.ppy.sh/ss/9107602

00:18:846 (18846|2,18846|3,18846|0) - Same doubt about that synth Longnote (like Advanced difficulty): https://osu.ppy.sh/ss/9107612

00:26:016 (26016|2,26181|2,26346|2,26511|2) - I think that you can move 00:26:016 (26016|2) - to |3|.

Those jumpstreams <3

00:33:022 - This part look similar to Advanced. Some alternative suggestions: https://osu.ppy.sh/ss/9107680 , https://osu.ppy.sh/ss/9107697 , https://osu.ppy.sh/ss/9107711 Well, up to you.

00:45:055 (45055|0,45219|0,45384|0,45549|0,45714|0) - Same as Advanced, i think you can do it easier: https://osu.ppy.sh/ss/9107752

00:46:703 (46703|3,46703|2,46703|0) - No nya! end? (lol) Suggestions: https://osu.ppy.sh/ss/9107761 , https://osu.ppy.sh/ss/9107766 . Well, you could use one longnote at the end of the other difficulties as well...

-------------------------

Hitsound:

00:10:274 to 00:10:604 - Also, add Kick Hitsounds on these notes since they sound pretty similar to the drumroll on 00:12:747 to 00:13:241 .

Ga! To! Sorry, spanish~ lol.

Good luck! :)
General things all fixed. For most things mentioned in Beginner and Advanced I fixed, but except some in the top diff since I have some ideas of patterning that I wanna keep. Thanks! ;)

atian540 wrote:

this map is very good from me,i can't found anything and iam so lazy for modding =w=
so take my star OwO)L
Thanks for stars o/
Himari Kino
Kumano ~ Kumano
Litharrale
it's happen finally!

1|2|3|4

this set is good

add a hitnormal.wav (must do this)

So I like this set a lot but my biggest qualm with it is that you've missed out on a lot of mapping opportunities that probably should be mapped.

For example in the insane you have this standard bass clap section that starts here 00:02:692 (2692|3) - which is no problem but it goes on for a little too long. 15% of the whole map to be exact which is fairly significant

To break it up you could map the long vocal here 00:06:648 (6648|1) - or an EVEN better opportunity that you should 100% do is the nyans here 00:07:967 (7967|2) - representing these in some way would break up the standard section and fit in very well with the song.

For the advanced more examples would be the same nyan section as in the insane and here 00:30:384 (30384|3) -

same for the beginner

some notes for beginner

00:00:219 (219|1,384|2,549|3,714|1,879|0,1044|2,1208|3) - trying to make the same kind of pattern as in the higher diffs is pretty meh here. I think you should focus on the synths more than just a stair

00:03:022 (3022|0,3681|2) - usually snares are doubles and the basses 00:03:351 (3351|3,3351|1) - are singles :thinking:

00:22:637 (22637|0,22637|3,23131|0,23131|3) - repeated use of [14] is ok here but I dont think it should carry through to the next section 00:23:791 (23791|3,23791|0,24945|0,24945|3) - since they're not similar

00:27:087 (27087|3) - should be doubled since its as strong as the other doubles
Topic Starter
Shima Rin

Litharrale wrote:

it's happen finally!

1|2|3|4

this set is good

add a hitnormal.wav (must do this) Added

So I like this set a lot but my biggest qualm with it is that you've missed out on a lot of mapping opportunities that probably should be mapped.

For example in the insane you have this standard bass clap section that starts here 00:02:692 (2692|3) - which is no problem but it goes on for a little too long. 15% of the whole map to be exact which is fairly significant

To break it up you could map the long vocal here 00:06:648 (6648|1) - or an EVEN better opportunity that you should 100% do is the nyans here 00:07:967 (7967|2) - representing these in some way would break up the standard section and fit in very well with the song. Added LNs for 'nyans' sounds in advanced and super diffs. Beginner is kinda weird to add since it is mapped in 1/1 but nyan sounds are appearing as 1/2 sounds so i keep it as normal

For the advanced more examples would be the same nyan section as in the insane and here 00:30:384 (30384|3) -

same for the beginner

some notes for beginner

00:00:219 (219|1,384|2,549|3,714|1,879|0,1044|2,1208|3) - trying to make the same kind of pattern as in the higher diffs is pretty meh here. I think you should focus on the synths more than just a stair vary the pattern a little bit (tho i dont find any problem with this pattern, maybe you can give me your idea as well owo)

00:03:022 (3022|0,3681|2) - usually snares are doubles and the basses 00:03:351 (3351|3,3351|1) - are singles :thinking: As you wish, changed all for beginner diffs

00:22:637 (22637|0,22637|3,23131|0,23131|3) - repeated use of [14] is ok here but I dont think it should carry through to the next section 00:23:791 (23791|3,23791|0,24945|0,24945|3) - since they're not similar fixed

00:27:087 (27087|3) - should be doubled since its as strong as the other doubles I double those with kick+cymbal, but here isnt a cymbal sound, so i mapped in single. Do you get it? if not, you can refer to my hitsounds as well about this idea
Thanks for mods! ;)
Litharrale
There seems to be some inconsistencies with the hitsounds

for example 00:16:868 (16868|0) - here in the insane the hitsound used is "kick.wav" but in the beginner its "bass kick.wav" just go through and make sure all the diffs match up. Should be easy since only 3 diffs and its a short song




das a long empty tail on your kick.wav might want to cut it shorter
Topic Starter
Shima Rin

Litharrale wrote:

There seems to be some inconsistencies with the hitsounds

for example 00:16:868 (16868|0) - here in the insane the hitsound used is "kick.wav" but in the beginner its "bass kick.wav" just go through and make sure all the diffs match up. Should be easy since only 3 diffs and its a short song Checked for all. Fixed a few issues and it should be fine now




das a long empty tail on your kick.wav might want to cut it shorter Done, and it is 120ms now, which is ok upon RC
Made a few self changes such as in beginner diff the 00:17:197 - single notes from here are doubled as to correspond more accruately with the impacts of these notes brought by the cymbal sounds, and to contrast with the single kicks here 00:16:868 (16868|3,17033|2) -

Thanks for recheck! ;)
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