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UNISON SQUARE GARDEN - Sakura no Ato (all quartets lead to t

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Topic Starter
Ozu

Jonawaga wrote:

helloh
[Kantan]
  1. 00:16:513 (18) - consider removing this, it's a soft note and it disrupts the 1/2 pattern, same for 00:26:726 (29) - here
    >00:16:513 (18) and 00:17:789 (20) - i think this also have worth of main kickbass drumsound like 00:15:715 (17) - , even 1/2, the song playing it.
  2. 00:32:789 (37) - this isn't a good spot for a 1/1 triplet because there aren't even vocals here
    >removed
  3. 00:55:289 (64) - use D here because it's deeper than the previous
    >fixed
  4. 01:00:874 (72) - consider switching to d or removing because it's soft, and it takes emphasis away from the next note
    >romoved
  5. 01:13:960 - add something here if you wanna be consistent with 01:12:683 - that, or remove it
    >added d like 01:13:321 (89) -
  6. 01:25:928 (108) - use D here because it's deeper than the previous
    >fixed~
[Futsuu]
  1. 00:08:702 (17,18,19) - KDK more accurately reflects the pitch
    >all change like here, with oni. thanks for nice advice~~
  2. 00:11:406 (21,22) - ctrl+g more accurately reflects the pitch
    >little confused cause drum play k d d and vocal match is d k d , now fixed dkd.
  3. 00:29:598 - consider doing something more like this
    >wooowowowowowowowo very awesome and nice ideaaaaa!! fixed like this https://osu.ppy.sh/ss/8724203.
    the rhythm suggests adding notes 00:29:757 - 00:30:077 - in these places for the lyrics and such, so the ss kinda shows what that would look like
  4. 00:57:045 (136,137) - consider ctrl+g for more accurately reflecting the pitch
    >fixed~
  5. 01:01:194 (147) - this is very out of place and it doesn't reflect the music well, please remove it and map that section without it
    >replace slider to fit vocal like this https://osu.ppy.sh/ss/8724226.
  6. 01:03:268 - consider adding a k for guitar + lyric
    >added~
[Oni]
  1. 00:04:281 (16,17,18,19,20,21,22) - decrease the density here a little, it seems like quite a jump from the muzukashii
    >cause the drum playing the whole thing that i mapped in here, and also drum sound muck louder than vocal sing "lalala~" to me, keep now.
  2. 00:11:885 (8) - consider k because the pitch is high
    >remapped 00:10:768 (1,2,3,4,5,6,7,8,9,10,11) - to follow beat
  3. 00:14:279 (24) - this should be a d for the drum and the low vocal
    >vocal is so higher than 00:14:119 (21) - so wanna k now, even drum play kicksound.
  4. 00:14:438 (25,26,27) - this should be kdk, for the drum and the higher vocal
    >ddk fixed cause of the harmony with 00:14:279 (22) - .
  5. 00:14:757 (28,29,30,31) - d kkd for the drums and the lyrics
    >fixed
  6. 00:16:672 (43) - this should be d for ^^^
  7. 00:16:832 (44) - should be k ^^^
  8. 00:16:992 (45) - should be d ^^^
    >all fixed 3 color
  9. sorry I got repetitive ^^;
    >fixed same part all! really thanks~~
best of luck!!
woowowow thanks for modding~~
Skylish
Hi, from my M4M queue. Sorry for being late due to unexpected workload irl and in game.

[General]

> Metadata fine
Metadata ref.: http://yozakura-anime.jp/music.html

> Please unify the vol. usage. Personally toara's setting is better.

> 01:20:981 - Based on the strong instrumental and vocal dynamics after Kiai, I think 85% vol. is more suitable. (i.e. Remove this green timing point if your previous point is already using 85% vol.)

[Kantan]

> HP=8? for a better linear HP spread

> 00:27:204 (31,32) - how about d k instead d d? There's a quite obvious vocal pitch differences.

> 00:28:640 (33,34) - same case as above, d k? (this time is instrumental pitch)

> 00:33:109 - remove it to avoid a very outstanding 2/1 long combo patterns in Kantan

> 00:48:428 - possible place for adding a note (k) to enrich the intensity of the vocal

> 00:54:651 - consider moving it to 00:55:928 - : 00:51:619 (58,59,60,61,62,63) - is a very complicated rhythmic patterns which is very unfamiliar to the Kantan level players. 00:55:928 - is the last note of the potential Finisher, worthy to put a note here anyway

^ 01:04:864 - same case as above

> 00:58:481 - perhaps it is too hard for Kantan level player, remove it to provide a blank

> 01:09:492 (84) - Finisher for sure due to re-join of long guitar chord. It is finisher worthy. (applicable in all difficulties)

> 01:22:736 - you can add a K here to complete the vocal and instrumental part. It is acceptable, and better to create a comfortable spacing of notes in game play.

> 01:24:811 - Finisher as well? same as 01:23:534 -

[Futsuu]

> 00:32:789 - remove it to provide a little gap in this 1/1 long combo

> 01:09:492 - / 01:24:811 - same as Kantan, this should be a Finisher too

> 01:10:449 - remove it since you are following vocal and at this timing there's no vocal.

> 01:26:726 - how about removing it to create a little gap?

[Oni]

> 00:05:860 (2,3,4) - / 00:06:492 (7,8,9) - / 00:07:123 (12,13,14) - / 00:07:755 (17,18,19) - / 00:08:386 (23,24,25) - Too many kkd / kkd- series in a long combo which sounds quite repetitive. It could be done better with some variation like kdd (you did it at 00:03:334 - ) Pick some 'kkd's to fix, kkddk at 00:07:755 - is good to go.

*check the mod below at 01:21:779 - / 01:22:417 - / 01:23:694 -

> 00:30:874 - Normal note is good to go since there's a strong starting of vocal at 00:31:194 - . There's no reason to mask the D over.

> 00:37:417 - / 00:42:523 - they should be swopped due to the vocal pitch (change them to D K respectively according to the pitch)

> 00:48:188 - Remove it to cut the triplet down to keep the consistency so far. You may add a triplet (kkd) at 00:48:747 - which is 'real' supportive with the guitar part.

> 01:11:885 - a halt here sounds better to separate 01:11:726 - between 01:12:045 - . They are in two different parts.

> 01:16:194 - unnecessary don here, remove it as well to stay the channel clean. I know that there is a drum hit behind, but it is not the main focus, right?

> 01:17:470 - / 01:17:630 - consider removing them as well, but you may keep 01:17:630 - since there's a vocal note.

* 01:21:779 - / 01:22:417 - / 01:23:694 - similar with the case at the beginning. I think changing 01:22:417 - to kdd is already a compromised variation. You can take reference here for the amendment in introduction part.

[toara's Muzukashii]

> 00:33:747 - the Finisher should be placed at 00:34:864 - instead of 00:33:747 - . No sudden strong (fz) at 00:33:747 - , but there's clear cymbal crash at 00:34:864 -

> 00:35:662 (142,143,144) - KKK seems suit the style at 00:36:300 (145,146,147) - because the base drum of them are the same.

> 00:43:481 - It seems extra comparing with 00:39:013 (154,155,156) - , and the upcoming similar patterns at 00:45:236 (180,181,182,183,184,185) - . Removing of it seems a better option to show a clearer mapping channel.

> 00:47:789 - / 00:49:066 - strongly recommend to follow the accurate timing of vocal by shifting them 1/4 beat backward. Muzukashii can sufficiently support it. nnN looks pretty nice by the way.

> 00:52:736 - / 01:02:949 - similar case at 00:34:864 - , they are also Finisher-worthy.

> 01:20:662 - Shift the Finishing effect to 01:18:906 - ? One has guitar chord, one does not have it. 01:20:662 - k D can create a greater contrast too.

[]

Solid mapset, call me back when things are ready.
Topic Starter
Ozu

Skylish wrote:

Hi, from my M4M queue. Sorry for being late due to unexpected workload irl and in game.

[General]

> Metadata fine
Metadata ref.: http://yozakura-anime.jp/music.html
> thanks for finding metadatalish!

> Please unify the vol. usage. Personally toara's setting is better.
> fixed with toara's setting.

> 01:20:981 - Based on the strong instrumental and vocal dynamics after Kiai, I think 85% vol. is more suitable. (i.e. Remove this green timing point if your previous point is already using 85% vol.)
>use toara's setting, and delete last green line.

[Kantan]

> HP=8? for a better linear HP spread
>fixed

> 00:27:204 (31,32) - how about d k instead d d? There's a quite obvious vocal pitch differences.
> 00:28:640 (33,34) - same case as above, d k? (this time is instrumental pitch)
> both all fixed! awesome xD

> 00:33:109 - remove it to avoid a very outstanding 2/1 long combo patterns in Kantan
>fixed

> 00:48:428 - possible place for adding a note (k) to enrich the intensity of the vocal
>great! seems more various now.

> 00:54:651 - consider moving it to 00:55:928 - : 00:51:619 (58,59,60,61,62,63) - is a very complicated rhythmic patterns which is very unfamiliar to the Kantan level players. 00:55:928 - is the last note of the potential Finisher, worthy to put a note here anyway
^ 01:04:864 - same case as above
> 00:58:481 - perhaps it is too hard for Kantan level player, remove it to provide a blank
>all of triple offbeat is deleted like you suggested at 00:58:481.

> 01:09:492 (84) - Finisher for sure due to re-join of long guitar chord. It is finisher worthy. (applicable in all difficulties)
>added~

> 01:22:736 - you can add a K here to complete the vocal and instrumental part. It is acceptable, and better to create a comfortable spacing of notes in game play.
>i think it's little long even include slider. also the consistency with first part, keep. sorry

> 01:24:811 - Finisher as well? same as 01:23:534 -
>added


[Futsuu]

> 00:32:789 - remove it to provide a little gap in this 1/1 long combo
>deleted

> 01:09:492 - / 01:24:811 - same as Kantan, this should be a Finisher too
>fixed~

> 01:10:449 - remove it since you are following vocal and at this timing there's no vocal.
>fixed

> 01:26:726 - how about removing it to create a little gap?
> can't throw out drum symbol ;w; and the gap with kantan, keep. sorry


[Oni]

> 00:05:860 (2,3,4) - / 00:06:492 (7,8,9) - / 00:07:123 (12,13,14) - / 00:07:755 (17,18,19) - / 00:08:386 (23,24,25) - Too many kkd / kkd- series in a long combo which sounds quite repetitive. It could be done better with some variation like kdd (you did it at 00:03:334 - ) Pick some 'kkd's to fix, kkddk at 00:07:755 - is good to go.

> fixed this part more variously.

*check the mod below at 01:21:779 - / 01:22:417 - / 01:23:694 -

> 00:30:874 - Normal note is good to go since there's a strong starting of vocal at 00:31:194 - . There's no reason to mask the D over.
> d fixed

> 00:37:417 - / 00:42:523 - they should be swopped due to the vocal pitch (change them to D K respectively according to the pitch)
> i think 00:37:098 (174,175) - here, all sound (including vocal pitch, drum, bass) is going down, so wanna use K D both of them. 00:37:417 (175) - D changed~

> 00:48:188 - Remove it to cut the triplet down to keep the consistency so far. You may add a triplet (kkd) at 00:48:747 - which is 'real' supportive with the guitar part.
>edited this part like http://osu.ppy.sh/ss/8877946, so that following bass sound smoothly and refuse the same consistency to more funny.

> 01:11:885 - a halt here sounds better to separate 01:11:726 - between 01:12:045 - . They are in two different parts.
>oh, i missed the sound. edited https://osu.ppy.sh/ss/8877995.

> 01:16:194 - unnecessary don here, remove it as well to stay the channel clean. I know that there is a drum hit behind, but it is not the main focus, right?
>i really concerned this d, but i can't ignore drum kick sound, even any other sounds aren't here.

> 01:17:470 - / 01:17:630 - consider removing them as well, but you may keep 01:17:630 - since there's a vocal note.
>same above, but changed 01:17:470 (146) - k so that smooth play before 01:17:630 (147) - .

* 01:21:779 - / 01:22:417 - / 01:23:694 - similar with the case at the beginning. I think changing 01:22:417 - to kdd is already a compromised variation. You can take reference here for the amendment in introduction part.
>ok =v=~


Solid mapset, call me back when things are ready.
[kantan diff else change]
00:05:702 (5,6,7,8,9,10) - D K DKD
01:21:460 - deleted


[Futsuu diff else change]
00:06:176 (11,12,13,14,15) - fixed same with 01:21:460 (187,188,189,190,191) - for consistency both all diff and Futsuu diff.


[oni diff else change]
01:10:449 (111,112) - k d changed.
01:09:492 (103) - delete triple ddd and only D.
both cause of the consistency of other diff.


Thanks for modding and star icon!!!!!!
i will visit when toara ready.
toara_fict

Skylish wrote:

Hi, from my M4M queue. Sorry for being late due to unexpected workload irl and in game.

[General]

> Metadata fine
Metadata ref.: http://yozakura-anime.jp/music.html

> Please unify the vol. usage. Personally toara's setting is better.

> 01:20:981 - Based on the strong instrumental and vocal dynamics after Kiai, I think 85% vol. is more suitable. (i.e. Remove this green timing point if your previous point is already using 85% vol.)

Change -> 01:20:981 - Vol.80%


[toara's Muzukashii]

> 00:33:747 - the Finisher should be placed at 00:34:864 - instead of 00:33:747 - . No sudden strong (fz) at 00:33:747 - , but there's clear cymbal crash at 00:34:864 - add finish.

> 00:35:662 (142,143,144) - KKK seems suit the style at 00:36:300 (145,146,147) - because the base drum of them are the same. nah. Become noisy

> 00:43:481 - It seems extra comparing with 00:39:013 (154,155,156) - , and the upcoming similar patterns at 00:45:236 (180,181,182,183,184,185) - . Removing of it seems a better option to show a clearer mapping channel. okey. delete

> 00:47:789 - / 00:49:066 - strongly recommend to follow the accurate timing of vocal by shifting them 1/4 beat backward. Muzukashii can sufficiently support it. nnN looks pretty nice by the way. not follow Vocal.

> 00:52:736 - / 01:02:949 - similar case at 00:34:864 - , they are also Finisher-worthy. add finish.

> 01:20:662 - Shift the Finishing effect to 01:18:906 - ? One has guitar chord, one does not have it. 01:20:662 - k D can create a greater contrast too. nah.

[]

Solid mapset, call me back when things are ready.
Thank you Skylish :3

Mz
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224,224,33747,1,4,0:0:0:0:
224,160,34066,1,8,0:0:0:0:
320,160,34385,1,8,0:0:0:0:
224,160,34545,1,0,0:0:0:0:
320,160,34704,1,8,0:0:0:0:
224,224,34864,1,4,0:0:0:0:
224,160,35183,1,0,0:0:0:0:
288,160,35343,1,8,0:0:0:0:
288,160,35662,1,8,0:0:0:0:
288,160,35821,1,8,0:0:0:0:
288,160,35981,1,8,0:0:0:0:
288,192,36300,1,4,0:0:0:0:
288,192,36460,1,4,0:0:0:0:
224,192,36619,1,4,0:0:0:0:
288,160,37098,1,8,0:0:0:0:
288,224,37417,1,4,0:0:0:0:
288,224,37736,1,0,0:0:0:0:
224,160,37896,1,8,0:0:0:0:
224,160,38374,1,8,0:0:0:0:
288,160,38694,1,4,0:0:0:0:
288,160,39013,1,0,0:0:0:0:
224,160,39172,1,8,0:0:0:0:
288,160,39332,1,0,0:0:0:0:
288,160,39651,1,8,0:0:0:0:
288,160,39970,1,0,0:0:0:0:
288,160,40289,1,0,0:0:0:0:
224,160,40449,1,8,0:0:0:0:
320,160,40768,1,0,0:0:0:0:
288,160,40928,1,0,0:0:0:0:
224,160,41087,1,8,0:0:0:0:
288,224,41406,1,4,0:0:0:0:
288,224,41566,1,4,0:0:0:0:
224,224,41726,1,4,0:0:0:0:
288,160,42204,1,8,0:0:0:0:
288,224,42523,1,4,0:0:0:0:
288,160,42843,1,0,0:0:0:0:
224,160,43002,1,8,0:0:0:0:
224,160,43162,1,8,0:0:0:0:
288,160,43321,1,0,0:0:0:0:
288,160,43640,1,8,0:0:0:0:
288,224,43960,1,4,0:0:0:0:
288,160,44279,1,8,0:0:0:0:
288,160,44438,1,0,0:0:0:0:
288,160,44757,1,0,0:0:0:0:
288,160,44917,1,8,0:0:0:0:
224,160,45236,1,0,0:0:0:0:
224,160,45396,1,0,0:0:0:0:
224,160,45555,1,8,0:0:0:0:
288,160,45715,1,0,0:0:0:0:
288,160,46034,1,0,0:0:0:0:
224,160,46194,1,8,0:0:0:0:
288,160,46513,1,4,0:0:0:0:
224,128,46832,1,8,0:0:0:0:
320,128,46992,1,0,0:0:0:0:
224,128,47311,1,0,0:0:0:0:
224,128,47470,1,8,0:0:0:0:
224,224,47789,1,12,0:0:0:0:
320,128,48109,1,0,0:0:0:0:
224,128,48268,1,8,0:0:0:0:
224,128,48587,1,8,0:0:0:0:
224,128,48747,1,0,0:0:0:0:
224,224,49066,1,4,0:0:0:0:
288,224,49545,1,4,0:0:0:0:
288,224,49864,1,4,0:0:0:0:
224,224,50183,1,12,0:0:0:0:
288,224,51619,1,4,0:0:0:0:
224,160,51938,1,8,0:0:0:0:
288,160,52257,1,0,0:0:0:0:
288,160,52417,1,0,0:0:0:0:
224,160,52577,1,8,0:0:0:0:
288,224,52736,1,4,0:0:0:0:
288,160,53055,1,0,0:0:0:0:
224,160,53215,1,8,0:0:0:0:
224,160,53374,1,8,0:0:0:0:
288,160,53534,1,0,0:0:0:0:
288,160,53694,1,0,0:0:0:0:
224,160,53853,1,8,0:0:0:0:
288,160,54172,1,4,0:0:0:0:
192,160,54492,1,8,0:0:0:0:
288,224,54651,1,4,0:0:0:0:
288,160,54970,1,8,0:0:0:0:
192,160,55130,1,8,0:0:0:0:
288,224,55289,1,4,0:0:0:0:
288,160,55609,1,0,0:0:0:0:
224,128,55768,1,8,0:0:0:0:
288,224,55928,1,4,0:0:0:0:
224,160,56247,1,0,0:0:0:0:
224,160,56406,1,8,0:0:0:0:
288,160,56726,1,0,0:0:0:0:
224,160,57045,1,8,0:0:0:0:
288,160,57364,1,0,0:0:0:0:
288,160,57523,1,0,0:0:0:0:
224,160,57683,1,8,0:0:0:0:
192,160,58002,1,8,0:0:0:0:
288,224,58321,1,0,0:0:0:0:
192,224,58481,1,12,0:0:0:0:
192,224,58800,1,12,0:0:0:0:
256,160,59119,1,4,0:0:0:0:
192,160,59598,1,8,0:0:0:0:
288,160,59917,1,0,0:0:0:0:
288,160,60077,1,0,0:0:0:0:
224,160,60236,1,8,0:0:0:0:
288,160,60555,1,0,0:0:0:0:
288,160,60715,1,0,0:0:0:0:
224,160,60874,1,8,0:0:0:0:
288,160,61034,1,0,0:0:0:0:
288,160,61194,1,8,0:0:0:0:
288,160,61353,1,0,0:0:0:0:
288,160,61433,1,0,0:0:0:0:
288,160,61513,1,0,0:0:0:0:
224,160,61672,1,8,0:0:0:0:
288,224,61832,1,4,0:0:0:0:
224,160,62151,1,8,0:0:0:0:
288,160,62470,1,0,0:0:0:0:
288,160,62630,1,0,0:0:0:0:
224,160,62789,1,8,0:0:0:0:
288,224,62949,1,4,0:0:0:0:
288,160,63268,1,0,0:0:0:0:
224,160,63428,1,8,0:0:0:0:
224,160,63587,1,8,0:0:0:0:
288,160,63747,1,0,0:0:0:0:
288,160,63906,1,0,0:0:0:0:
224,160,64066,1,8,0:0:0:0:
288,160,64385,1,4,0:0:0:0:
192,160,64704,1,8,0:0:0:0:
288,224,64864,1,4,0:0:0:0:
288,160,65183,1,8,0:0:0:0:
192,160,65343,1,8,0:0:0:0:
288,224,65502,1,4,0:0:0:0:
288,160,65821,1,0,0:0:0:0:
224,128,65981,1,8,0:0:0:0:
288,224,66140,1,4,0:0:0:0:
288,160,66460,1,0,0:0:0:0:
224,160,66619,1,8,0:0:0:0:
288,224,66938,1,4,0:0:0:0:
224,160,67257,1,8,0:0:0:0:
288,160,67577,1,8,0:0:0:0:
224,160,67896,1,8,0:0:0:0:
288,160,68055,1,0,0:0:0:0:
192,160,68215,1,8,0:0:0:0:
192,160,68534,1,8,0:0:0:0:
256,160,68694,1,0,0:0:0:0:
192,224,68853,1,8,0:0:0:0:
288,160,69013,1,0,0:0:0:0:
224,160,69172,1,8,0:0:0:0:
288,224,69492,1,4,0:0:0:0:
192,160,69811,1,8,0:0:0:0:
288,160,69970,1,0,0:0:0:0:
288,160,70289,1,0,0:0:0:0:
224,160,70449,1,8,0:0:0:0:
288,160,70609,1,0,0:0:0:0:
288,160,70928,1,0,0:0:0:0:
224,160,71087,1,8,0:0:0:0:
224,160,71247,1,0,0:0:0:0:
288,160,71327,1,0,0:0:0:0:
288,160,71406,1,0,0:0:0:0:
288,160,71566,1,0,0:0:0:0:
224,160,71726,1,8,0:0:0:0:
288,160,72045,1,0,0:0:0:0:
224,224,72683,1,8,0:0:0:0:
224,224,72922,1,8,0:0:0:0:
224,224,73162,1,8,0:0:0:0:
288,224,73321,1,0,0:0:0:0:
224,224,73960,1,8,0:0:0:0:
224,224,74199,1,8,0:0:0:0:
224,224,74438,1,8,0:0:0:0:
288,224,74598,1,4,0:0:0:0:
224,160,74917,1,8,0:0:0:0:
288,160,75077,1,0,0:0:0:0:
288,160,75236,1,0,0:0:0:0:
288,160,75316,1,0,0:0:0:0:
288,160,75396,1,0,0:0:0:0:
288,160,75555,1,8,0:0:0:0:
224,192,75715,1,8,0:0:0:0:
288,160,75874,1,0,0:0:0:0:
224,224,76513,1,8,0:0:0:0:
224,224,76752,1,8,0:0:0:0:
224,224,76992,1,8,0:0:0:0:
288,224,77151,1,0,0:0:0:0:
224,224,77789,1,8,0:0:0:0:
224,224,78029,1,8,0:0:0:0:
224,224,78268,1,8,0:0:0:0:
288,224,78428,1,4,0:0:0:0:
224,128,78747,1,0,0:0:0:0:
320,160,78906,1,8,0:0:0:0:
256,160,79226,1,8,0:0:0:0:
320,160,79385,1,0,0:0:0:0:
320,160,79545,1,0,0:0:0:0:
320,160,79704,1,8,0:0:0:0:
320,160,79944,1,8,0:0:0:0:
320,160,80183,1,8,0:0:0:0:
320,160,80343,1,0,0:0:0:0:
320,160,80422,1,0,0:0:0:0:
320,160,80502,1,0,0:0:0:0:
320,160,80662,1,12,0:0:0:0:
192,160,80981,1,4,0:0:0:0:
288,160,81300,1,0,0:0:0:0:
288,160,81460,1,8,0:0:0:0:
288,160,81619,1,0,0:0:0:0:
288,128,81779,1,8,0:0:0:0:
288,160,82098,1,0,0:0:0:0:
288,160,82417,1,8,0:0:0:0:
288,160,82577,1,0,0:0:0:0:
288,160,82736,1,8,0:0:0:0:
288,160,82896,1,0,0:0:0:0:
288,160,83055,1,8,0:0:0:0:
288,160,83135,1,8,0:0:0:0:
288,160,83215,1,8,0:0:0:0:
288,160,83374,1,0,0:0:0:0:
192,160,83534,1,12,0:0:0:0:
224,224,83853,1,8,0:0:0:0:
288,160,84013,1,0,0:0:0:0:
192,160,84332,1,0,0:0:0:0:
192,160,84492,1,8,0:0:0:0:
288,160,84651,1,0,0:0:0:0:
192,160,84811,1,12,0:0:0:0:
192,160,85130,1,8,0:0:0:0:
288,160,85289,1,4,0:0:0:0:
192,224,85609,1,4,0:0:0:0:
192,224,85928,1,12,0:0:0:0:
224,160,86406,1,8,0:0:0:0:
224,160,86726,1,8,0:0:0:0:
224,160,87045,1,8,0:0:0:0:
288,160,87204,1,0,0:0:0:0:
224,160,87364,1,8,0:0:0:0:
224,160,87444,1,8,0:0:0:0:
224,160,87523,1,8,0:0:0:0:
288,160,87683,1,0,0:0:0:0:
224,160,87843,1,12,0:0:0:0:
224,160,88162,1,12,0:0:0:0:
Topic Starter
Ozu
all updated and unify green line with 01:20:981 - Vol.80% ~
Skylish
With small adjustment in Kantan,

Bubbled~
Topic Starter
Ozu

Skylish wrote:

With small adjustment in Kantan,

Bubbled~
thanks sooooooo much xDDDDDD
Surono
Qualified

hellow

improving a bit for oni
19:24 Surono: xdddddddddddddddddddddd
19:24 Surono: eks de
19:25 404 AccNotFound: eeeee
19:25 404 AccNotFound: hi~
19:25 Surono: i saw ur suffering post at toara foct map,. jk
19:25 Surono: you want ur map renk? xd
19:25 404 AccNotFound: ee
19:25 Surono: aa
19:25 Surono: uu
19:25 404 AccNotFound: not ma song, their ver www
19:25 404 AccNotFound: but
19:25 Surono: butt
19:25 404 AccNotFound: wanna it siiiiiir
19:25 Surono: xdddddddddddddddddddddddddddd
19:25 404 AccNotFound: xDDDDDDD
19:26 Surono: anything has been changed from your map? such bg, timing, or mp3 or idk wwww
19:26 *Surono is editing [https://osu.ppy.sh/b/1291003 UNISON SQUARE GARDEN - Sakura no Ato (all quartets lead to the?) [Oni]]
19:27 404 AccNotFound: nop
19:27 *404 AccNotFound is editing [https://osu.ppy.sh/b/1291003 UNISON SQUARE GARDEN - Sakura no Ato (all quartets lead to the?) [Oni]]
19:27 404 AccNotFound: all 'latest pending ver' lol
19:27 Surono: xdddd
19:27 Surono: oke lets start
19:28 Surono: 00:05:465 - demmmmmmmmmmm x'd pls oni..
19:28 Surono: delete.. to safe the spread with toara kek i guess
19:28 404 AccNotFound: oh ok
19:29 404 AccNotFound: 00:05:544 (27) -
19:29 404 AccNotFound: then how do you think this circle's color?
19:29 404 AccNotFound: after delete it
19:29 Surono: keep like that is good xd
19:29 404 AccNotFound: ok~
19:29 Surono: since the drum are monotone lol
19:31 Surono: 00:28:800 - delete? xd break cuz the intense of song not really high like the kiai
19:32 404 AccNotFound: oh
19:32 404 AccNotFound: seems verrry good
19:32 404 AccNotFound: worried long stream
19:32 404 AccNotFound: in there, nice xDDD
19:35 Surono: 01:01:992 - delete? cuz for break and after finisher. 2plet seems interesting and fit with the flow, its loop part like 00:51:779 - from here so yeh s p o o k y if suddenly 01:01:992 - 3plet xd
19:35 Surono: oke just it xd
19:36 404 AccNotFound: ok fixed~
19:36 404 AccNotFound: xDDD
19:37 404 AccNotFound: oh
19:37 404 AccNotFound: can i remove
19:37 404 AccNotFound: 01:02:311 (68) -
19:37 404 AccNotFound: this finisher?
19:38 404 AccNotFound: there has no impacted sound imo
19:38 Surono: yes
19:38 404 AccNotFound: ok thanks sir =v=
19:39 Surono: last, 01:21:619 - delete pls x'''''d
19:40 404 AccNotFound: mean https://osu.ppy.sh/ss/8923122
19:40 404 AccNotFound: this?
19:42 Surono: Y E S
19:42 Surono: update it
19:43 404 AccNotFound: yee did it~
19:44 Surono: 01:01:832 - looks better :^)

gratz 404erroror-r-r-r--r-r-r
Topic Starter
Ozu

Surono wrote:

Qualified

hellow

improving a bit for oni
19:24 Surono: xdddddddddddddddddddddd
19:24 Surono: eks de
19:25 404 AccNotFound: eeeee
19:25 404 AccNotFound: hi~
19:25 Surono: i saw ur suffering post at toara foct map,. jk
19:25 Surono: you want ur map renk? xd
19:25 404 AccNotFound: ee
19:25 Surono: aa
19:25 Surono: uu
19:25 404 AccNotFound: not ma song, their ver www
19:25 404 AccNotFound: but
19:25 Surono: butt
19:25 404 AccNotFound: wanna it siiiiiir
19:25 Surono: xdddddddddddddddddddddddddddd
19:25 404 AccNotFound: xDDDDDDD
19:26 Surono: anything has been changed from your map? such bg, timing, or mp3 or idk wwww
19:26 *Surono is editing [https://osu.ppy.sh/b/1291003 UNISON SQUARE GARDEN - Sakura no Ato (all quartets lead to the?) [Oni]]
19:27 404 AccNotFound: nop
19:27 *404 AccNotFound is editing [https://osu.ppy.sh/b/1291003 UNISON SQUARE GARDEN - Sakura no Ato (all quartets lead to the?) [Oni]]
19:27 404 AccNotFound: all 'latest pending ver' lol
19:27 Surono: xdddd
19:27 Surono: oke lets start
19:28 Surono: 00:05:465 - demmmmmmmmmmm x'd pls oni..
19:28 Surono: delete.. to safe the spread with toara kek i guess
19:28 404 AccNotFound: oh ok
19:29 404 AccNotFound: 00:05:544 (27) -
19:29 404 AccNotFound: then how do you think this circle's color?
19:29 404 AccNotFound: after delete it
19:29 Surono: keep like that is good xd
19:29 404 AccNotFound: ok~
19:29 Surono: since the drum are monotone lol
19:31 Surono: 00:28:800 - delete? xd break cuz the intense of song not really high like the kiai
19:32 404 AccNotFound: oh
19:32 404 AccNotFound: seems verrry good
19:32 404 AccNotFound: worried long stream
19:32 404 AccNotFound: in there, nice xDDD
19:35 Surono: 01:01:992 - delete? cuz for break and after finisher. 2plet seems interesting and fit with the flow, its loop part like 00:51:779 - from here so yeh s p o o k y if suddenly 01:01:992 - 3plet xd
19:35 Surono: oke just it xd
19:36 404 AccNotFound: ok fixed~
19:36 404 AccNotFound: xDDD
19:37 404 AccNotFound: oh
19:37 404 AccNotFound: can i remove
19:37 404 AccNotFound: 01:02:311 (68) -
19:37 404 AccNotFound: this finisher?
19:38 404 AccNotFound: there has no impacted sound imo
19:38 Surono: yes
19:38 404 AccNotFound: ok thanks sir =v=
19:39 Surono: last, 01:21:619 - delete pls x'''''d
19:40 404 AccNotFound: mean https://osu.ppy.sh/ss/8923122
19:40 404 AccNotFound: this?
19:42 Surono: Y E S
19:42 Surono: update it
19:43 404 AccNotFound: yee did it~
19:44 Surono: 01:01:832 - looks better :^)

gratz 404erroror-r-r-r--r-r-r

thanks sir~~~~!!!!!!! xDDDDDDDDDDD
toara_fict
yeah Gratz
Poii
2 unison square garden, got qualified today xD
me, when ?

dem sir suronoh WIBZU

gratz both of you
Topic Starter
Ozu

PoPoii wrote:

2 unison square garden, got qualified today xD
me, when ?

dem sir suronoh WIBZU

gratz both of you

PoPoii wrote:

2 unison square garden, got qualified today xD
me, when ?

dem sir suronoh WIBZU

gratz both of you
yeee unison square garden GOD lol
thanks~~
Tyistiana
This map will be disqualified by an error of +0.404 ms offset.

Jk, Congratz for Qualified! 404 sama~ XD

Topic Starter
Ozu

Tyistiana wrote:

This map will be disqualified by an error of +0.404 ms offset.

Jk, Congratz for Qualified! 404 sama~ XD


lol maybe no offset error cause i take this timing at the ranked ver LOLOL
thanks~~
-NanoRIPE-
Gratz!!!
yuzu__rinrin
gratz 404~ ( ˘ω˘ )
komasy
Gratz! :D
Topic Starter
Ozu

-NanoRIPE- wrote:

Gratz!!!

yuzu__rinrin wrote:

gratz 404~ ( ˘ω˘ )

komasy wrote:

Gratz! :D
all thanks xDD
Akemi_Homura
오.. 드디어 랭크되었군요~ 축하드립니다~ 빨리 플레이 해보고싶네요 owo
Topic Starter
Ozu

Akemi_Homura wrote:

오.. 드디어 랭크되었군요~ 축하드립니다~ 빨리 플레이 해보고싶네요 owo
정말정말 감사합니다 ㅎㅎ
갓무라님의 갓모딩덕에 랭크될 수 있었던것같아요 ㅋㅋㅋ
Ovoui
Oh, gratz!
Topic Starter
Ozu

Ovoui wrote:

Oh, gratz!
thanks~ =v=
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