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Silver Forest - Saishuu Kessen Kero (9) revolution [Taiko]

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Total Posts
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Topic Starter
raii
This beatmap was submitted using in-game submission on Friday, 25 January 2019 at 11:59:48 PM

Artist: Silver Forest
Title: Saishuu Kessen Kero (9) revolution
Source: 東方Project
Tags: Nano Touhou Cirno Suwako Moriya East Winds Record Nardoxyribonucleic Justin5021 cactusthegreat おてんば恋娘 諏訪子 チルノ
BPM: 172
Filesize: 3090kb
Play Time: 02:59
Difficulties Available:
  1. cactusthegreat's Futsuu (2.25 stars, 436 notes)
  2. Collab Muzukashii (2.82 stars, 680 notes)
  3. Inner Keroni (4.63 stars, 1147 notes)
  4. Justin5021's Kantan (1.33 stars, 225 notes)
  5. Nardo's Oni (4.34 stars, 961 notes)
Download: Silver Forest - Saishuu Kessen Kero (9) revolution
Information: Scores/Beatmap Listing
---------------


kero kero

for ranked ~~~


enjoy ! > / / <


thanks to~
mappers

Justin5021 (for kantan and collabing to make muzu with me)
cactusthegreat
Muzu Collab (Justin5021 and raii)
Nardoxyribonucleic

mods

rango
asuasu_yura
lefafel
eterpay
yuzu__rinrin
AceIn
mcwc2307
Ceryuia
Plua-
remii
owatabito00
IControl
JarvisGaming YT
frukoyurdakul (ty alot)
Invective (also ty alot)
Backfire
Consified
Gemu-

kudostar

eterpay
mcwc2307
JarvisGaming

and all people who tested!
rango
Just did minor changes:

00:22:372 (75) - Finisher Kat

00:33:884 (152) - Finisher Kat

From 01:07:721 - to 01:41:210 - back to SV1 to emphasize and divide the kiai section with the non kiai section

01:41:210 - same reason as above, kiai section to SV1.1

02:03:535 - SV1

02:08:419 (819) - to 02:09:117 (826) - ddkkddk K

02:18:884 - SV1.1

02:41:035 - SV1

02:41:558 - SV0.75 to make the slowdown smoother

Looks good so far, gl on rank.
Topic Starter
raii

rango wrote:

Just did minor changes:

00:22:372 (75) - Finisher Kat changed

00:33:884 (152) - Finisher Kat changed

From 01:07:721 - to 01:41:210 - back to SV1 to emphasize and divide the kiai section with the non kiai section fixed

01:41:210 - same reason as above, kiai section to SV1.1 ^

02:03:535 - SV1 ^

02:08:419 (819) - to 02:09:117 (826) - ddkkddk K ^

02:18:884 - SV1.1 ^

02:41:035 - SV1 ^

02:41:558 - SV0.75 to make the slowdown smoother ^

Looks good so far, gl on rank.
ty~ SV issues were accident, thanks for bringing them up
asuasu_yura
hi :3 m4m
d=don D=big don k=kat K=big kat
[Keroni]
00:56:122 (331,333,334) - delete
00:56:035 (330,332) - K
01:04:233 - change d
01:04:407 - change k
01:04:495 - add k
01:04:669 - delete
01:04:756 - k
01:04:843 - delete
01:07:198 - 01:07:372 - K
01:07:285 - delete
01:26:646 - move to 01:26:558 -
01:36:936 - move to 01:36:849 -
01:29:349 - K
01:52:024 - k
02:00:570 - k
02:02:838 - add d
02:03:012 - k
02:03:099 - add k
02:03:186 - k
02:04:586 - delete
02:04:756 - delete
02:05:105 - delete
02:05:279 - k
02:05:454 - d
02:05:541 - add d
02:05:803 - ddk → kkd ?
02:09:117 - K
rank ganbatte ~ :3 /
Topic Starter
raii

asuasu_yura wrote:

hi :3 m4m
d=don D=big don k=kat K=big kat


[Keroni]
00:56:122 (331,333,334) - delete changed
00:56:035 (330,332) - K ^
01:04:233 - change d ^
01:04:407 - change k ^
01:04:495 - add k ^
01:04:669 - delete ^
01:04:756 - k ^
01:04:843 - delete ^
01:07:198 - 01:07:372 - K ^
01:07:285 - delete ^
01:26:646 - move to 01:26:558 - ^
01:36:936 - move to 01:36:849 - ^
01:29:349 - K ^
01:52:024 - k ^
02:00:570 - k ^
02:02:838 - add d ^
02:03:012 - k ^
02:03:099 - add k ^
02:03:186 - k ^
02:04:586 - delete ^
02:04:756 - delete ^
02:05:105 - delete ^
02:05:279 - k ^
02:05:454 - d ^
02:05:541 - add d ^
02:05:803 - ddk → kkd ? ^
02:09:117 - K ^
rank ganbatte ~ :3 /
thanks for mod~~~ helped me alot
Lefafel
We talked about this map for a bit~

log
2017-08-06 17:25 raii: ACTION is listening to [http://osu.ppy.sh/b/1374207 Silver Forest - kero (9) revolution]
2017-08-06 17:25 Lefafel: ok I can play it for you
2017-08-06 17:25 raii: :D
2017-08-06 17:25 raii: even if you mod a tiny bit i will give kudosu ~
2017-08-06 17:28 raii: o you have modded alot
2017-08-06 17:29 Lefafel: only for standard
2017-08-06 17:29 raii: ah okay
2017-08-06 17:29 Lefafel: I don't understand taiko mapping to nearly as good an extent
2017-08-06 17:29 raii: that is fine ~
2017-08-06 17:29 Lefafel: https://osu.ppy.sh/ss/8777868
2017-08-06 17:29 raii: i want as many ppls opinions as possibleee
2017-08-06 17:30 Lefafel: only really struggled with the first stream section, felt like the rythms didn't connect too well with the music
2017-08-06 17:30 raii: hmm
2017-08-06 17:30 Lefafel: otherwise it was nice
2017-08-06 17:30 raii: what do you mean
2017-08-06 17:30 Lefafel: the calm sections in the middle maybe a tiny bit too sparse
2017-08-06 17:30 raii: rhythms didnt connect
2017-08-06 17:31 Lefafel: like, what was mapped I couldn't hear in the music
2017-08-06 17:31 Lefafel: the patterns didn't fit
2017-08-06 17:31 raii: okay
2017-08-06 17:31 raii: i will work on that then ~
2017-08-06 17:31 raii: ty
2017-08-06 17:31 Lefafel: it's a tricky song since it's basically two audio tracks on top of each other, so gotta pay close attention to find the important parts
2017-08-06 17:32 raii: ya
2017-08-06 17:33 Lefafel: 00:34:233 (153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249) - when I look at this in editor and listen, I can tell what it's following
2017-08-06 17:33 Lefafel: but when I play it, there's no way I'd ever pick that up
2017-08-06 17:34 Lefafel: probably best to stick to a simpler rythm, like repeating 7-bursts
2017-08-06 17:35 raii: yeah thats what someone told me before
2017-08-06 17:35 raii: before it like 2 super long streams
2017-08-06 17:35 raii: i will ask some other people about it first
2017-08-06 17:35 Lefafel: there's a really old ranked map for this, which just has a long-ass alternating stream there
2017-08-06 17:35 Lefafel: which is pretty boring
2017-08-06 17:36 raii: yeah i saw it
2017-08-06 17:36 raii: okay i will change them to shorter streams
2017-08-06 17:36 raii: thank you
2017-08-06 17:37 raii: also one more question
2017-08-06 17:37 raii: possible for ranked?
2017-08-06 17:37 raii: not including the
2017-08-06 17:37 raii: stream bit
2017-08-06 17:37 Lefafel: I don't know what makes a map rankable in taiko
2017-08-06 17:37 Lefafel: it played well enough to me at least, haha
2017-08-06 17:38 raii: okay that is gud to hear
2017-08-06 17:38 raii: but yeah i dont really know either
2017-08-06 17:38 raii: my first map
2017-08-06 17:38 Lefafel: 01:10:512 (420,421,422,423) - I think you could follow the 1/4 synth things here, seems too sparse right now
2017-08-06 17:38 raii: it would kinda ruin the repetition from the start
2017-08-06 17:39 raii: but i guess you could think of it as a build up
2017-08-06 17:40 raii: there is no change in music
2017-08-06 17:40 raii: i will leave it how it is there
2017-08-06 17:40 Lefafel: then maybe 01:11:210 (421,422,423,424) - 1/2 here and 01:14:349 (427,428,429,430,431) - 1/4 here and then a couple of triples in 01:16:093 (432,433,434,435,436,437,438,439) -
2017-08-06 17:41 Lefafel: to follow an increasing density
2017-08-06 17:41 raii: wait what
2017-08-06 17:42 raii: 1/2 then 1/4 then triples ?
2017-08-06 17:42 raii: shouldnt it be 1/4 1/2 then triples ?
2017-08-06 17:42 raii: but i will probs do that
2017-08-06 17:42 raii: i know what you mean
2017-08-06 17:42 Lefafel: if you want a linear increase of density
2017-08-06 17:42 Lefafel: I see a lot of "creative" ignoring of music to fit more overarching themes in taiko mapping
2017-08-06 17:42 Lefafel: so it's not a big deal
2017-08-06 17:43 Lefafel: also 01:29:872 there's a bass drum triple starting from here, why not map it?
2017-08-06 17:43 Lefafel: oh nice link, thanks bancho
2017-08-06 17:44 raii: you have good ears
2017-08-06 17:44 raii: lol
2017-08-06 17:44 Lefafel: or good headphones :thinking:
2017-08-06 17:44 raii: lol
2017-08-06 17:44 raii: true
2017-08-06 17:44 raii: i have earbuds
2017-08-06 17:45 Lefafel: yeah mine is a ~150$ pair of sennheisers
2017-08-06 17:45 Lefafel: picks up a better range of stuff
2017-08-06 17:46 raii: okay i added triple there
2017-08-06 17:46 Lefafel: a spinner at the very end might be nice
2017-08-06 17:47 Lefafel: to follow that held synth note
2017-08-06 17:47 raii: so i should do a triple then the spinnre?
2017-08-06 17:47 Lefafel: no I mean at the very end of the map/song :D
2017-08-06 17:47 raii: time?
2017-08-06 17:47 Lefafel: 02:53:768 (286) -
2017-08-06 17:47 Lefafel: the last note
2017-08-06 17:48 raii: yeah
2017-08-06 17:48 raii: i delete 285 then make 286 a spinner?
2017-08-06 17:48 Lefafel: I'd start the spinner from the red tick after 286
2017-08-06 17:48 raii: oh okay
2017-08-06 17:49 raii: where should it end
2017-08-06 17:50 Lefafel: uhh
2017-08-06 17:50 raii: ?
2017-08-06 17:50 Lefafel: I'm thinking about it still
2017-08-06 17:50 raii: a sound ends at
2017-08-06 17:50 raii: 02:56:558 - here
2017-08-06 17:50 raii: woops
2017-08-06 17:51 Lefafel: all I know is that it should be a multiple of 4 bars
2017-08-06 17:51 Lefafel: 2:56:384 maybe
2017-08-06 17:52 raii: oki
2017-08-06 17:53 Lefafel: one last thing; I think you're required to mark longer breaks as break times, there's one starting at 02:09:117 (823) -
2017-08-06 17:53 Lefafel: just scroll a bit past that note and click the Insert Break Time button
2017-08-06 17:53 raii: oh
2017-08-06 17:53 raii: the break deleted
2017-08-06 17:54 raii: i want the break to start when the girl starts talking again
2017-08-06 17:54 raii: after the sword thing
2017-08-06 17:54 Lefafel: ye there's a way to do that, I never bothered to look up how xd
2017-08-06 17:54 raii: yeah i cant be bothered rn
2017-08-06 17:55 Lefafel: oh the same bass triple that I made you add can be found at 0:22:896 too
2017-08-06 17:56 Lefafel: might not be necessary to map that one tho, the music is a bit different there
2017-08-06 17:56 raii: yeah
eterpay
:D
Muzukashii
00:44:698 Tell the mapper that this constellation seems...too difficult for a Muzu.

Keroni
I've ignored the kiai sections.
00:10:512 - 00:11:907 I'd suggest extending the stream to fill this measure.

00:14:000 - 00:14:698 Invert all the colours?

00:18:012 k to d
00:18:186 - 00:20:105 kkk k d kdk k d kdk d d or something like that. The melody is descending in 3/4 spaces, so this sort of structure somewhat fits into place. Colours are up to you.
Likewise, 00:28:651 could be similar.
Likewise, 01:25:163

Doublets:
00:24:117 Are the two kk doublets meant to be 1 beat forward to here 00:24:465?
00:32:140 For consistency with other occurrences of doublet patterns, make this a k dk dk. This might make transitioning into the following 3/4 rhythm easier.
01:30:919 Push the doublet pairs forward.
01:37:372 Push the doublet pairs 1/2 a beat back. Or, you can use the pattern I've suggested above for 00:18:186.

00:34:233 - 00:39:814 Structure seems a little over the place. What I mean is that each measure has different length patterns, and so they aren't consistent. For example, you have a 7-plet in the first measure, and then a 1 3 1 in the next, then 1 5, 1 5, 7, and a 11. I suggest making 7, 7, 1 5, 1 5...or something like that: pairs of same length patterns. The following section is done pretty well in that respect.

00:44:000 - 00:45:047 This could be a continuous stream or something.

02:05:890 and 02:05:977 Remove. 02:06:151 d to k
:D
Topic Starter
raii

eterpay wrote:

:D
Muzukashii
00:44:698 Tell the mapper that this constellation seems...too difficult for a Muzu told~.

Keroni
I've ignored the kiai sections.
00:10:512 - 00:11:907 I'd suggest extending the stream to fill this measure. keep

00:14:000 - 00:14:698 Invert all the colours? changedd

00:18:012 k to d changed
00:18:186 - 00:20:105 kkk k d kdk k d kdk d d or something like that. The melody is descending in 3/4 spaces, so this sort of structure somewhat fits into place. Colours are up to you. did something like that~
Likewise, 00:28:651 could be similar. ^
Likewise, 01:25:163 ^

Doublets:
00:24:117 Are the two kk doublets meant to be 1 beat forward to here 00:24:465? moved
00:32:140 For consistency with other occurrences of doublet patterns, make this a k dk dk. This might make transitioning into the following 3/4 rhythm easier. changed
01:30:919 Push the doublet pairs forward. ^
01:37:372 Push the doublet pairs 1/2 a beat back. Or, you can use the pattern I've suggested above for 00:18:186. changed some bits here

00:34:233 - 00:39:814 Structure seems a little over the place. What I mean is that each measure has different length patterns, and so they aren't consistent. For example, you have a 7-plet in the first measure, and then a 1 3 1 in the next, then 1 5, 1 5, 7, and a 11. I suggest making 7, 7, 1 5, 1 5...or something like that: pairs of same length patterns. The following section is done pretty well in that respect. still working on this bit, changed some triples

00:44:000 - 00:45:047 This could be a continuous stream or something.

02:05:890 and 02:05:977 Remove. 02:06:151 d to kkeep

:D
ty for mod ~~~~~~
yuzu__rinrin
hi~ M4M req

[Kantan]

  1. 00:07:372 (8,9) - move to 00:07:024 -
  2. 00:10:163 (11,12) - move to 00:09:814 -
  3. 00:11:210 - add d
  4. 00:25:512 (26,27) - move to 00:25:163 -
  5. 00:29:698 (30,31) - move to 00:29:349 -
  6. 00:39:117 (42) - del
  7. 00:49:233 (56) - move to 00:49:931 -
  8. 00:56:210 - add d
  9. 00:59:349 - add note
  10. 00:59:349 - delete
  11. 01:04:407 (79,80) - move to 01:03:884 -
  12. 01:04:931 - add note (d?)
  13. 01:05:977 (81) - move to 01:05:628 -
  14. 01:07:372 - add note (d?)
  15. 01:14:349 (91,92) - move to 01:14:000 -
  16. 01:17:140 (94,95) - move to 01:16:791 -
  17. 01:17:838 - add note (d?)
  18. 01:18:186 - add k
  19. 01:25:512 (102) - move to 01:25:861 -
  20. 01:34:582 (111) - move to 01:34:233 -
  21. 01:34:931 - add note (d?)
  22. 01:36:675 (113,114) - move to 01:37:024 -
  23. 01:37:372 (114) - change k
  24. 01:42:954 (3) - delete.
  25. 01:43:303 (4) - k
  26. 01:44:349 (5) - move to 01:44:000 -
  27. 01:45:396 - add k
  28. 01:45:919 (8) - delete
  29. 01:46:268 (9) - move to 01:46:442 -
  30. 01:48:535 - add d
  31. 01:55:512 (25) - move to 01:54:465 - and change k
  32. 01:55:861 - add note
  33. 01:59:698 - add k
  34. 02:23:593 (15) - move to 02:23:070 -
  35. 02:23:942 (16) - delete
  36. 02:26:558 - add k
  37. 02:28:303 - add d
  38. 02:28:651 (23) - change k
  39. 02:39:465 (1) - spinner start 02:39:814 -
  40. 02:44:872 (4,5) - move to 02:44:698 -
  41. 02:45:396 - add k
  42. 02:49:058 (11,12) - move to 02:48:884 -
  43. 02:49:582 - add d
  44. 02:52:721 - add k

    Unity was seen a little.
    However, there are many disgusting arrangements such as difficult rhythms.
    I think that it will become better by simplifying it.


  • [Futsuu, Muzukashii]
    The spread of Futsuu and Muzukashii is very dangerous.
    I recommend to reduce Muzukashii 's notes.

    [Oni]
    Although kiai can be packed, the balance of difficulty is strange because there are too many Notes other than kiai.

    example
    00:17:663 (41,42) - delete
    00:28:739 (118,119) - delete

    If Oni does not have such space, it will be a very strange balance.
I think that the mapset still needs improvement.
good luck~
Justin5021
blue=change
red=keep
green=comment

yuzu__rinrin wrote:

hi~ M4M req

[Kantan]

  1. 00:07:372 (8,9) - move to 00:07:024 - :arrow: changed
  2. 00:10:163 (11,12) - move to 00:09:814 - :arrow: ^
  3. 00:11:210 - add d :arrow: keep
  4. 00:25:512 (26,27) - move to 00:25:163 - :arrow: changed
  5. 00:29:698 (30,31) - move to 00:29:349 - :arrow: ^
  6. 00:39:117 (42) - del :arrow: ^
  7. 00:49:233 (56) - move to 00:49:931 - :arrow: ^
  8. 00:56:210 - add d :arrow: keep changed
  9. 00:59:349 - add note :arrow: added k
  10. 00:59:349 - delete :arrow: uhh...
  11. 01:04:407 (79,80) - move to 01:03:884 - :arrow: changed
  12. 01:04:931 - add note (d?) :arrow: ^
  13. 01:05:977 (81) - move to 01:05:628 - :arrow: keep changed
  14. 01:07:372 - add note (d?) :arrow: ^
  15. 01:14:349 (91,92) - move to 01:14:000 - :arrow: changed
  16. 01:17:140 (94,95) - move to 01:16:791 - :arrow: ^
  17. 01:17:838 - add note (d?) :arrow: keep
  18. 01:18:186 - add k :arrow: added d
  19. 01:25:512 (102) - move to 01:25:861 - :arrow: changed
  20. 01:34:582 (111) - move to 01:34:233 - :arrow: ^
  21. 01:34:931 - add note (d?) :arrow:
  22. 01:36:675 (113,114) - move to 01:37:024 - :arrow: changed
  23. 01:37:372 (114) - change k :arrow: keep
  24. 01:42:954 (3) - delete. :arrow: changed
  25. 01:43:303 (4) - k :arrow: ^
  26. 01:44:349 (5) - move to 01:44:000 - :arrow: ^
  27. 01:45:396 - add k :arrow: ^
  28. 01:45:919 (8) - delete :arrow: ^
  29. 01:46:268 (9) - move to 01:46:442 - :arrow: ^
  30. 01:48:535 - add d :arrow: ^
  31. 01:55:512 (25) - move to 01:54:465 - and change k :arrow: ^
  32. 01:55:861 - add note :arrow: added k
  33. 01:59:698 - add k :arrow: ^
  34. 02:23:593 (15) - move to 02:23:070 - :arrow: ^
  35. 02:23:942 (16) - delete :arrow: ^
  36. 02:26:558 - add k :arrow: ^
  37. 02:28:303 - add d :arrow: ^
  38. 02:28:651 (23) - change k :arrow: keep
  39. 02:39:465 (1) - spinner start 02:39:814 - :arrow: changed
  40. 02:44:872 (4,5) - move to 02:44:698 - :arrow: ^
  41. 02:45:396 - add k :arrow: ^
  42. 02:49:058 (11,12) - move to 02:48:884 - :arrow: ^
  43. 02:49:582 - add d :arrow: ^
  44. 02:52:721 - add k :arrow: ^

    Unity was seen a little.
    However, there are many disgusting arrangements such as difficult rhythms. かわった
    I think that it will become better by simplifying it. 助けてくれてありがとう, 学ぶべきことがたくさんある
I think that the mapset still needs improvement.
good luck~
mod ありがとう!
Topic Starter
raii

yuzu__rinrin wrote:

hi~ M4M req



  • [Futsuu, Muzukashii]
    The spread of Futsuu and Muzukashii is very dangerous.
    I recommend to reduce Muzukashii 's notes.

    I have notified the mappers about this and will get working ~

    [Oni]
    Although kiai can be packed, the balance of difficulty is strange because there are too many Notes other than kiai.

    example
    00:17:663 (41,42) - delete changed
    00:28:739 (118,119) - delete ^

    If Oni does not have such space, it will be a very strange balance.

    thank you for this, helped me alot
I think that the mapset still needs improvement.
good luck~
thank you for mod ~~~~
AceIn
Hi~
My mod's pretty crappy but I'll try my best!

[Kantan]
01:00:745 (74,75) - Add a note between them.
01:05:977 (82) - Move to 01:05:628.
01:16:093 (94) - d
01:57:256 (28,29) - Add a note between them.
02:34:931 (32,33) - ^
02:52:721 (19) - K

[Futsuu]
00:16:442 (19,20) - Add a k between and change 00:16:791 (20) to k.
00:54:989 (101) - Move to 00:55:338.
00:55:512 - Add k.
02:27:779 (272) - Delete.

[Muzukashii]
Same as other modders.

[Oni]
00:10:512 (21) - d
01:18:710 (429) - k
02:53:070 (271) - d

And good luck!
By the way could you mod my map too? :D
Justin5021
blue=changed
red=keep
green=comment

AceIn wrote:

Hi~
My mod's pretty crappy but I'll try my best!

[Kantan]
01:00:745 (74,75) - Add a note between them. added d
01:05:977 (82) - Move to 01:05:628. changed
01:16:093 (94) - d changed
01:57:256 (28,29) - Add a note between them. I ignored the sounds through the map
02:34:931 (32,33) - ^ ^
02:52:721 (19) - K it's already that colour

And good luck! Thank you for the mod!
By the way could you mod my map too? :D
Topic Starter
raii

AceIn wrote:

Hi~
My mod's pretty crappy but I'll try my best!


[Oni]
00:10:512 (21) - d changed
01:18:710 (429) - k keep
02:53:070 (271) - d changed

And good luck!
By the way could you mod my map too? :D ty for mod~
AceIn

Justin5021 wrote:

AceIn wrote:

[Kantan]
02:52:721 (19) - K it's already that colour I meant a big K.
AceIn
One more thing here:
Remove "vytalibus" from the tags.
Cactie

AceIn wrote:

Hi~
My mod's pretty crappy but I'll try my best!

[Futsuu]
00:16:442 (19,20) - Add a k between and change 00:16:791 (20) to k. added and changed
00:54:989 (101) - Move to 00:55:338. moved
00:55:512 - Add k. added
02:27:779 (272) - Delete. deleted
mcwc2307

cactusthegreat wrote:

AceIn wrote:

Hi~
My mod's pretty crappy but I'll try my best!
Just like AceIn, my mods is crappy like crap. Please feel free to even ignore this if you think its really crappy.

Justin5021's Kantan

1. 00:37:024 (39,40,41) - Although its supposed to be easy. I feel that these work better with dons

2. 00:39:814 (42,43,44,45) - These would work nicely with dons so that it acts as a reverse pattern from the first similar pattern i suggested

3. 01:14:000 (93) - A don please.

4. 01:16:791 (96) - Now a katsu please

5. 01:23:070 (103) - That gap infront of this note. It can be filled.,.. with a kat

6. 01:28:652 (108) - Same goes for this?...that gap? Could be a don

7. 01:34:931 (115,116) - Reverse roles?... first can be a kat then the second a don

8. 01:36:675 (117,118) - Such beat. Much odd. Could use a little change to those other normal beats. Move it a white timing tick backwards? Then add a little note behind?

9. 02:14:000 (2,4) - Is it wrong to add an alternating note? maybe a donkatdonkat pattern seems to sound nice and play out better. IDK what do you think?

Thats one for Kantan.

Next

goku5901's Muzukashii

Okay woah woah woah. Is this really a muzukashii? it looks more like a... What do you call it... oh right an Oni diff. Its filled with a lot of triple patterns and 5 note patterns. And they even have an alternating pattern within it, which i remember is supposed to fit in an Oni only. Anyways ill get started.
Ill just point out the obvious first, any other trival errors will be handled by other people who see better than me.

1. 00:19:756 (4,5,6) - Whats a dondonkat doing here. A dondondon would be more fitting for this level.

2. 00:22:024 (18,19,20,21,22) - Heres a even more interesting pattern here. a ddkkd. I think not all muzukashii players are ready to handle this. could be shorted to a triple don note.

3. 00:39:117 (94,95,96,97,98) - Another one... Same as before. Should be shortened to a triple repeat no- Wait scrap that. Make it a d space ddd. I see now why you add that five note streak.

4. 00:40:686 (104,105,106,112,113,114) - These pair of notes. I know you want to make it a little challenging, but the level criteria.. You just cant have these... They should both be just kkk.

5. 00:44:698 (129,130,131,132,133,134,135) - WHAAAAAAT? THIS. THIS... streak it doesnt even belong in an Oni level, it belongs to an INNER Oni level.
REMOVE IMMEDIATELY.
(jeez, at least replace it with two triple notes I dont even know why a muzukashii player needs to even see THAT)

6. 01:24:989 (284,285,286) - I know I know its fits with the song , But it has to be a triple single colour note. Or maybe a don and a kat.

7. 01:28:390 (301) - Okay maybe this note could move to the right a little , not only will it fit in the critirea, it sounds more in place.

8. 01:36:151 (330,331,332) - Read 6 again.

9. OKay you know what Im gonna list the rest of the tri notes that need to be changed to a single coloured triple streak
01:47:663 (381,382,383) - 01:49:058 (389,390,391) - 01:58:826 (432,433,434) -

10. 02:16:093 (485,486,487,488,489,490,491,492,493,494,495,496) - Specifying on this one. Would be nice to go for a ddd kkk ddd kkk instead.

11. 02:17:489 (497,498,499,500,501,502,503,504,505) - Im sorry but this is not even allowed even thought its a single coloured streak, the number of notes together is too much. Try breaking it down to the other triple notes before that.

12. Back to listing the rest of the triple notes that neeed to be changed to a single coloured triple streak
02:21:151 (520,521,522) - 02:25:338 (538,539,540) - 02:26:733 (547,548,549) -

13. Listing the five note streaks that need to be changed to triple notes.
02:30:745 (564,565,566,567,568) - 02:32:140 (573,574,575,576,577) - 02:36:326 (591,592,593,594,595) - 02:37:721 (600,601,602,603,604) -

Well thats it. Like i said, if you wanna ignore this, i dont mind.
mcwc2307
Hi there. You requested a mod for the futsuu diff. Sure why not?

*after looking... Wow seems well modded. I guess ill add the small details

cactusthegreat's Futsuu

1. 00:23:768 (39,40) - Do a reverse role. First can be a kat and the second a don.

2. 00:30:221 (53) - hmm i noticed an addition sound was added to this specific note. Why is that? Doesnt sound in place. Sounds more out of place.

3.01:02:140 (116) - After a bunch of proper set of beats, i see this lonely note all of a sudden, why os it so isolated? Maybe try adding a few notes after it? At least 2 beats...

Also after looking, i noticed something odd. There was more 1/4 beats placed in the diff rather than the 1/2. This shouldnt be the case. The futsuu player would be suprised by the sudden out burst of constant 1/4 notes. Try adding more 1/2 notes. It wouldnt hurt to try right?

Okay maybe ill try showing an example.
This


Could rather become this


Alright. Thats it from me. Hope to see something good comes out of this map. :)

Btw raii. I could use a mod for my taiko map. :D
Justin5021
blue=change
red=keep
green=comment

Justin5021's Kantan

1. 00:37:024 (39,40,41) - Although its supposed to be easy. I feel that these work better with dons :arrow: I want to keep it simple

2. 00:39:814 (42,43,44,45) - These would work nicely with dons so that it acts as a reverse pattern from the first similar pattern i suggested :arrow: ^
^
3. 01:14:000 (93) - A don please. :arrow: ^

4. 01:16:791 (96) - Now a katsu please :arrow: ^

5. 01:23:070 (103) - That gap infront of this note. It can be filled.,.. with a kat :arrow: Since it's out of kiai, I'd like to keep it simple and less dense than kiai

6. 01:28:652 (108) - Same goes for this?...that gap? Could be a don :arrow: ^

7. 01:34:931 (115,116) - Reverse roles?... first can be a kat then the second a don :arrow: 01:35:628 (116) - sounds fits with big K so keep

8. 01:36:675 (117,118) - Such beat. Much odd. Could use a little change to those other normal beats. Move it a white timing tick backwards? Then add a little note behind? :arrow: Ok changed

9. 02:14:000 (2,4) - Is it wrong to add an alternating note? maybe a donkatdonkat pattern seems to sound nice and play out better. IDK what do you think? :arrow: Since it's a kantan I should stick to simpler patterns since kantans are what new players play so they can get used to taiko, dkdk might be confusing since throughout the map most similar sounds I mapped with katsu's

Thats one for Kantan.
Ceryuia
Hi! I have come to mod~


General

--> From 02:18:884 to 02:40:861 maybe extend this kiai to 02:41:210 ? The long sound here doesn't finish till here so I feel maybe extending it to there would be a better choice.
--> Uncheck Widescreen Support on all difficulties except Keroni
--> I think maybe all the difficulties should start at the same time. For example, Justin5021's Kantan starts at 00:00:745 and everyone else's starts much later. Since there is sound here that you are able to map to, I think starting from where Justin5021 started his is good. This is only a suggestion ;w;.

Justin5021's Kantan

--> 00:24:465 (25) - Why does this have a finisher? I don't feel as though this sound is strong enough to be putting a finisher sound onto it.
--> 01:36:675 (117,118) - Move this 1 beat forward as this would make flow easier for newer players as you've only left 2 beats rest whereas before you left 3 beats. (I hope that makes sense >w<)
--> 01:42:605 (2,3,4) - Consider changing this part to be d d d k as this will mirror the pattern you had during the start of the last kiai.
--> 02:22:024 (13) - Move this to 02:22:721 and change to a kat as this sound here is more prominent then the sound you originally has the note on.
--> 02:39:814 (1) - Change this spinner length to end at 02:41:210 ? The long sound here finishes here so it would be better to make it finish here instead.
--> 02:48:186 (11) - Change this to a kat and add a finisher? This is to make it flow better for new players.

cactusthegreat's Futsuu

--> 01:50:047 (223) - Change this to a don to make it play a little better
--> 02:09:117 - Add a kat here?

goku5901's Muzukashii

--> 00:06:326 - Maybe change up the the patterns used here. For example doing kkddkkd then dkdkdkd
--> 00:44:698 (129,130,131,132,133,134,135) - I think you should really stick to simple patterns in a Muzukashii like kkddk or ddkkd, so maybe changing this to ddkkddk, would make it a lot smoother and would flow better.
--> 01:36:762 (334,337,340) - These notes shouldn't be on blue ticks, moving them to 1/4 forward (Or to the next red line) would make it match up to the singing.
--> In the last kiai, include some breaks so that it's not all 1/4

Keroni

mutual when? ;w;.
--> 00:22:896 - Add two dons here to make a ddk pattern? There's a strong drum sound here.
--> 00:50:628 (278) - Change this to a kat & finisher? You have done k k or kk for every other sound like this, so having a kd doesn't fit here.

I hope this helps a bit, good luck with the mapset! :3
Topic Starter
raii
Keroni

mutual when? ;w;.
--> 00:22:896 - Add two dons here to make a ddk pattern? There's a strong drum sound here. done ty !
--> 00:50:628 (278) - Change this to a kat & finisher? You have done k k or kk for every other sound like this, so having a kd doesn't fit here. ^


I hope this helps a bit, good luck with the mapset! :3

ty for mod ~~~~~ > / / <
Cactie

mcwc2307 wrote:

Hi there. You requested a mod for the futsuu diff. Sure why not?

*after looking... Wow seems well modded. I guess ill add the small details

cactusthegreat's Futsuu

1. 00:23:768 (39,40) - Do a reverse role. First can be a kat and the second a don. changed

2. 00:30:221 (53) - hmm i noticed an addition sound was added to this specific note. Why is that? Doesnt sound in place. Sounds more out of place.tbh idk why its there but I deleted it so its not there

3.01:02:140 (116) - After a bunch of proper set of beats, i see this lonely note all of a sudden, why os it so isolated? Maybe try adding a few notes after it? At least 2 beats... added

Also after looking, i noticed something odd. There was more 1/4 beats placed in the diff rather than the 1/2. This shouldnt be the case. The futsuu player would be suprised by the sudden out burst of constant 1/4 notes. Try adding more 1/2 notes. It wouldnt hurt to try right? tried adding some but I left some as it is

Okay maybe ill try showing an example.
This


Could rather become this


Alright. Thats it from me. Hope to see something good comes out of this map. :)

Btw raii. I could use a mod for my taiko map. :D
Cactie
cactusthegreat's Futsuu

--> 01:50:047 (223) - Change this to a don to make it play a little better there's no note there owo I'm lost
--> 02:09:117 - Add a kat here?added
Plua-
irc mod request (wow, I'll try my best)
Keroni
00:00:745 - why not start from here?
00:13:303 (10) - d? lower pitch from prev note
00:32:140 (136) - ^ also for better spread
00:45:396 (244,251) - k? for better kat spread
00:51:151 (282) - d? lower pitch than next and prev notes
00:52:372 (291) - d? lower pitch
00:52:547 (292) - k or 00:52:547 (292,293,294,295,296) - kkddk if you decided to change ^
00:53:070 - add d? feels empty here
01:04:931 (372) - d? lower pitch
01:20:977 (443) - d? for consistency 00:14:000 (15) - here is d
01:28:477 (494,499) - d? lower pitch
02:24:465 (62) - k? higher pitch, and this sounds the same with 02:30:047 (99) -
02:32:140 (114) - d? better spread
02:35:279 (133) - K? because of 02:24:117 (61) - this

goku5901's Muzukashii
00:00:745 - the same as Keroni
01:03:012 (213) - d? better spread and sounding
01:20:628 - add k? better than to leave it empty
01:21:151 (270) - delete? sounds better with d ddk
01:23:768 - add k?
01:28:390 (297) - move to 01:28:477 - ? that triplet sound really weird
01:34:931 - add k?
01:37:372 (331) - move to 01:37:198 - and 01:38:070 (334) - move to 01:37:983 - ? so the beat matches the vocals and 01:24:989 - these parts
01:50:279 (391) - d? lower pitch
01:58:303 (424) - or 01:58:477 (425) - d? better spread
02:00:047 (435) - k? better spread

nice song but sadly, some parts are still inconsistent with others
I still have a lot to say but I think those are sufficient enough
good luck for ranked!
Justin5021
blue=change
red=keep
green=comment

Ceryuia wrote:

Hi! I have come to mod~


General

--> From 02:18:884 to 02:40:861 maybe extend this kiai to 02:41:210 ? The long sound here doesn't finish till here so I feel maybe extending it to there would be a better choice. :arrow: Possible but since there aren't any important beats during that time section I don't think kiai is needed there, doesn't really matter I think? but I personally would've extended it to there as well but let's leave it like that :)
--> Uncheck Widescreen Support on all difficulties except Keroni :arrow: yep
--> I think maybe all the difficulties should start at the same time. For example, Justin5021's Kantan starts at 00:00:745 and everyone else's starts much later. Since there is sound here that you are able to map to, I think starting from where Justin5021 started his is good. This is only a suggestion ;w;. :arrow: I think the way a mapper starts their map is completely up to them unless they have have mapped 2/more diffs or so I've heard (?) not too sure myself but it depends on what they want I guess


Justin5021's Kantan

--> 00:24:465 (25) - Why does this have a finisher? I don't feel as though this sound is strong enough to be putting a finisher sound onto it. :arrow: changed
--> 01:36:675 (117,118) - Move this 1 beat forward as this would make flow easier for newer players as you've only left 2 beats rest whereas before you left 3 beats. (I hope that makes sense >w<) yep changed
--> 01:42:605 (2,3,4) - Consider changing this part to be d d d k as this will mirror the pattern you had during the start of the last kiai. :arrow: changed
--> 02:22:024 (13) - Move this to 02:22:721 and change to a kat as this sound here is more prominent then the sound you originally has the note on. :arrow: changed but I wouldn't say its because it's more prominent I think what you meant was that it would flip the previous 3 notes in that phrase like a mirror, so it would definitely be easier to read I agree
--> 02:39:814 (1) - Change this spinner length to end at 02:41:210 ? The long sound here finishes here so it would be better to make it finish here instead. :arrow: wouldn't that be too short? but changed anyway :D
--> 02:48:186 (11) - Change this to a kat and add a finisher? This is to make it flow better for new players.
:arrow: changed no clue how I missed that sound it's pretty clear as well :?
I hope this helps a bit, good luck with the mapset! :3

Thank you for modding!
Topic Starter
raii

Plua- wrote:

irc mod request (wow, I'll try my best)
Keroni
00:00:745 - why not start from here? just added 1 note..
00:13:303 (10) - d? lower pitch from prev note changed
00:32:140 (136) - ^ also for better spread ^
00:45:396 (244,251) - k? for better kat spread^
00:51:151 (282) - d? lower pitch than next and prev notes^
00:52:372 (291) - d? lower pitch^
00:52:547 (292) - k or 00:52:547 (292,293,294,295,296) - kkddk if you decided to change ^ ^
00:53:070 - add d? feels empty here ^
01:04:931 (372) - d? lower pitch ^
01:20:977 (443) - d? for consistency 00:14:000 (15) - here is d ^
01:28:477 (494,499) - d? lower pitch ^
02:24:465 (62) - k? higher pitch, and this sounds the same with 02:30:047 (99) - ^
02:32:140 (114) - d? better spread ^
02:35:279 (133) - K? because of 02:24:117 (61) - this ^


goku5901's Muzukashii
00:00:745 - the same as Keroni added 1 note
01:03:012 (213) - d? better spread and sounding changed
01:20:628 - add k? better than to leave it empty ^
01:21:151 (270) - delete? sounds better with d ddk ^
01:23:768 - add k? ^
01:28:390 (297) - move to 01:28:477 - ? that triplet sound really weird ^
01:34:931 - add k? ^
01:37:372 (331) - move to 01:37:198 - and 01:38:070 (334) - move to 01:37:983 - ? so the beat matches the vocals and 01:24:989 - these parts ^
01:50:279 (391) - d? lower pitch ^
01:58:303 (424) - or 01:58:477 (425) - d? better spread ^
02:00:047 (435) - k? better spread ^

nice song but sadly, some parts are still inconsistent with others
I still have a lot to say but I think those are sufficient enough
good luck for ranked!


Thanks for mod ~ Helped me with spread > / / <
acid
Hello, first mod here please be gentle :D


Keroni
00:13:826 (14) - change from kat to don
00:38:419 (185,186,187,188,189,190,191) - change from kkdkddk to maybe kddkddk
00:47:834 - add don
00:58:999 - add don
01:20:715 (442) - change from kat to don
02:07:721 (764,765,766,767,768,769) - change from ddk ddk to kkd kkd
02:21:316 - add don
02:26:919 - add don

Everything else looks great, good luck on getting it ranked :DD
Topic Starter
raii

remii wrote:

Hello, first mod here please be gentle :D


Keroni
00:13:826 (14) - change from kat to don changed
00:38:419 (185,186,187,188,189,190,191) - change from kkdkddk to maybe kddkddk ^
00:47:834 - add don keep
00:58:999 - add don ^
01:20:715 (442) - change from kat to don changed
02:07:721 (764,765,766,767,768,769) - change from ddk ddk to kkd kkd ^
02:21:316 - add don keep
02:26:919 - add don ^

Everything else looks great, good luck on getting it ranked :DD

ty for mod ~~~~
owatabito00
hi
I'm a mod sense 0, but please refer to it.


d=don D=big don k=kat K=big kat

[Keroni]
00:35:018 - add k
00:35:715 - add k
00:36:411 - add k
00:36:500 - change d
00:36:588 - change k
00:40:250 - add k
00:40:948 - add k
00:43:041 - add k
00:43:739 - add k
00:44:262 - add k
00:44:436 - add k
00:44:611 - add k
00:44:885 - add k
00:44:960 - add k
rank ganbatte ~ :3 /
Topic Starter
raii

owatabito00 wrote:

hi
I'm a mod sense 0, but please refer to it.

d=don D=big don k=kat K=big kat

[Keroni]
00:35:018 - add k added
00:35:715 - add k ^
00:36:411 - add k added d
00:36:500 - change d used different pattern for this stream
00:36:588 - change k ^
00:40:250 - add k added
00:40:948 - add k ^
00:43:041 - add k added d
00:43:739 - add k ^
00:44:262 - add k keep
00:44:436 - add k ^
00:44:611 - add k ^
00:44:885 - add k ^
00:44:960 - add k ^
rank ganbatte ~ :3 /

thank you for mod!!

i was unsure about this bit, so you helped me > / / <
IControl
[Justin5021's Kantan]

00:01:442 (2) - move to 00:02:838 - delete 00:02:140 (3) - to follow the vocals? the rest of the section seems repetitive so this might add some vairty
00:09:117 (9,10,11) - remove these and replace with slider ending here 00:11:210 - to follow the small drum roll at this part
00:21:326 - add d here 00:21:326 - and here 00:22:372 - I think this isn't to hard for a kantan player and makes the map a bit more challenging and fun to play imo
00:34:233 - to 00:44:000 - needs more breaks for the spread you could delete these notes 00:36:326 (37) -
00:37:024 (37,38) - change these to d because the bass sounds lower and it add mores variety to the section instead of all kats
00:44:000 - slider would be good here till here 00:45:047 - to follow drum roll again
00:54:117 (62) - del and move 00:55:861 (65) - to over here 00:56:210 - I think following the vocals here would sound nice
00:58:303 (67) - move 00:58:303 (67) - to over here 00:57:605 - to follow vocal and for variety

[cactusthegreat's Futsuu]

00:00:745 - start mapping here? All diffs must start at the same place
00:11:907 - to 00:32:838 - its hard to tell if you are mapping too becuase you switch from vocals to instruments a lot. try sticking to one and use similar breaks
00:34:582 (61) - move this to here 00:34:931 - to follow the bass. Apply to rest of section if you agree
00:45:396 - I think kai time could use some more notes because there's to many breaks.
00:45:919 - add k
00:46:442 - add d
00:47:314 - add k
00:47:663 - add k d
00:50:454 - add k k here
00:51:326 (100) - change to d for consistency
00:52:896 (104) - k ^
00:53:245 - add k d again here
00:56:035 - k k again
apply changes to rest of the map

[Collab muzu]

00:00:745 - start mapping here? all diffs must start at the same place
00:06:326 (8,9,10,11,12,13,14) - streams like this are to long for muzu try to stick to a maximum of 5 notes make changes through out the rest of the diff
00:07:198 (13) - you could del this to help the curve
00:11:384 (33,34,35) - this part triple doesn't really fit the vocals would change back to 1/2 notes
00:11:907 (35) - should be a finisher
00:11:907 - to 00:33:884 - hard to tell if you are mapping to bass or vocals try sticking to one instrument and make this part more consistent
00:45:396 - ok so doubles like dk are not allowed in muzukashii also this kai time is way to all over place plz try being consistent. Also it needs to be way less dense try sticking to 5 notes maximum like i said b4
The rest of the sections should be mapped similar to the beginning parts of the song so please try to make it so.

[Keroni]

This is very much like an inner oni with all the stream patterns. I would add one more diff to balance the curve between muzu and keroni. So I will be modding this like an inner oni

00:10:512 (29,30,31,32) - swap following your previous k d k d pattern every k should start an white tic and every d should start on a red line. Apply to rest of the stream if you agree
00:11:907 (1) - sounds like a finsher
00:12:605 (5,6,7) - change to dkd because every k starts on 2nd white tic like at 00:12:256 -
00:12:954 (8) - k^
00:13:128 (9) - d to make the k stand out more
00:13:477 (11,12,13,14) - these don't really follow anything would remove them and stick to vocals
00:14:349 (14) - change to k
00:14:524 (15,16,17) - swap becauase k isnt comeing after the 2nd white tic
00:15:047 (19) - k
apply similar changes to rest of section
00:59:611 - add a note here to follow your previous patterns
01:04:756 (378) - change to K ^
JarvisGaming
From queue, sry for late reply (Forgive me for my English, first time reasoning) Remember to mod my map

[Futsuu]
Maybe change HP to 6?
00:22:372 (37) - K
00:24:989 (42) - k because of higher pitch
00:28:651 (50) - D because the pitch difference with the next note
00:32:489 (58) - move 1/4 of a beat backwards to fit the vocals
00:34:233 (61,62,63,64) - change this, it doesn't fit the music
00:46:791 (88,89) - delete it or add 2 notes on white ticks after them, doesn't fit the music
00:51:326 (94) - d, lower pitch
00:52:896 (98) - k, higher pitch
00:57:954 (107,108) - delete or add 2 notes on white ticks after them
01:02:663 (116) - k for higher pitch
01:35:279 (186,187) - ctrl+g
01:39:378 (198) - move 1/4 beat backwards to fit vocals
01:42:605 (204,205,206) - again, doesn't fit music
01:53:768 (228,229,230) - ^
02:20:279 (272,273,274) - ^
02:25:861 (283,284,285,286) - ^
02:31:442 (295,296,297) - ^ (Ok, I know you're following the other vocals, but at least add something after that, they're a lot of sounds there)
02:52:896 - add a d

[Muzu]
PLEASE USE SUITABLE GAPS TO FIT THE MUSIC
00:03:535 (1,2,3,4,5,6,7) - feels weird to start here, either start at the very beginning of the song, or delete this
00:12:256 (38,39,40) - ddk because of pitch
00:12:954 (41,42,43) - kdk ^
00:18:012 (4,5,6,7,8) - doesn't fit music, i suggest using 1/3 gaps to fit the music
00:20:628 - add k, same for next one
00:20:803 (11) - d
00:23:070 - why is it easier here?
00:29:349 (45,46,47) - 1/3 gaps
00:45:134 (131,132) - delete, its just one sound, just beacuse its long doesn't mean adding more k's will be fitting, instead add finish on the first note(or whistle)
01:19:931 (266,267,268) - pls add something after this
01:22:372 (274,275,276,277) - use 1/2 gaps instead to fit the music
01:31:442 (310,311,312,313,314) - 1/3 gaps
01:36:326 (329,330,331,332) - ^
02:42:605 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - god at least add some small breaks, there are definetly enough places for you to do that

[Oni]
I can't give any opinion about this.
Topic Starter
raii

JarvisGaming YT wrote:

From queue, sry for late reply (Forgive me for my English, first time reasoning) Remember to mod my map



[Muzu]
PLEASE USE SUITABLE GAPS TO FIT THE MUSIC ww
00:03:535 (1,2,3,4,5,6,7) - feels weird to start here, either start at the very beginning of the song, or delete this started at beginning
00:12:256 (38,39,40) - ddk because of pitch changed
00:12:954 (41,42,43) - kdk ^ used different pattern
00:18:012 (4,5,6,7,8) - doesn't fit music, i suggest using 1/3 gaps to fit the music keep for now
00:20:628 - add k, same for next one changed
00:20:803 (11) - d
00:23:070 - why is it easier here?
00:29:349 (45,46,47) - 1/3 gaps keep for now
00:45:134 (131,132) - delete, its just one sound, just beacuse its long doesn't mean adding more k's will be fitting, instead add finish on the first note(or whistle) i think its good keep
01:19:931 (266,267,268) - pls add something after this added
01:22:372 (274,275,276,277) - use 1/2 gaps instead to fit the music keep
01:31:442 (310,311,312,313,314) - 1/3 gaps keep
01:36:326 (329,330,331,332) - ^ ^
02:42:605 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - god at least add some small breaks, there are definetly enough places for you to do that keep i like this bit,
its not hard but consisent so i will keep.


[Oni]
I can't give any opinion about this.
Justin5021
blue=change
red=keep
green=comment

IControl wrote:

[Justin5021's Kantan]

00:01:442 (2) - move to 00:02:838 - delete 00:02:140 (3) - to follow the vocals? the rest of the section seems repetitive so this might add some vairty :arrow: Naw I think I'd rather keep it like this to keep a consistent pattern (?) if that's how it's said
00:09:117 (9,10,11) - remove these and replace with slider ending here 00:11:210 - to follow the small drum roll at this part :arrow: This pattern 00:09:117 (10,11,12) - has the same pattern as 00:06:326 (7,8,9) - since it follows has a similar sound I'd like to keep it the same
00:21:326 - add d here 00:21:326 - and here 00:22:372 - I think this isn't to hard for a kantan player and makes the map a bit more challenging and fun to play imo :arrow: Ok I agree this feels like a good build up before it stops for a break
00:34:233 - to 00:44:000 - needs more breaks for the spread you could delete these notes 00:36:326 (37) - :arrow: Ok
00:37:024 (37,38) - change these to d because the bass sounds lower and it add mores variety to the section instead of all kats :arrow: I'm following that jingling sound which has a high pitch so it should be okay
00:44:000 - slider would be good here till here 00:45:047 - to follow drum roll again :arrow: Not enough break after the slider finishes for the player to recover so keep
00:54:117 (62) - del :arrow: keep and move 00:55:861 (65) - to over here 00:56:210 - I think following the vocals here would sound nice :arrow: Well a previous mod pointed this out but I disagreed but I've done some thinking, so ok I'll change
00:58:303 (67) - move 00:58:303 (67) - to over here 00:57:605 - to follow vocal and for variety :arrow: Actually I will add a
d at 00:57:256 - based on your idea
Thanks for the mod!
Topic Starter
raii

IControl wrote:

[Justin5021's Kantan]



[Collab muzu]

00:00:745 - start mapping here? all diffs must start at the same place changed
00:06:326 (8,9,10,11,12,13,14) - streams like this are to long for muzu try to stick to a maximum of 5 notes make changes through out the rest of the diff since they are simple and repetitive i think they are okay
00:07:198 (13) - you could del this to help the curve changed anyway because i like this idea
00:11:384 (33,34,35) - this part triple doesn't really fit the vocals would change back to 1/2 notes keep i think does fit
00:11:907 (35) - should be a finisher changed
00:11:907 - to 00:33:884 - hard to tell if you are mapping to bass or vocals try sticking to one instrument and make this part more consistent
00:45:396 - ok so doubles like dk are not allowed in muzukashii also this kai time is way to all over place plz try being consistent. Also it needs to be way less dense try sticking to 5 notes maximum like i said b4 i will work on this
The rest of the sections should be mapped similar to the beginning parts of the song so please try to make it so.

[Keroni]

This is very much like an inner oni with all the stream patterns. I would add one more diff to balance the curve between muzu and keroni. So I will be modding this like an inner oni

00:10:512 (29,30,31,32) - swap following your previous k d k d pattern every k should start an white tic and every d should start on a red line. Apply to rest of the stream if you agree keep
00:11:907 (1) - sounds like a finsher added
00:12:605 (5,6,7) - change to dkd because every k starts on 2nd white tic like at 00:12:256 - keep
00:12:954 (8) - k^ ^
00:13:128 (9) - d to make the k stand out more ^
00:13:477 (11,12,13,14) - these don't really follow anything would remove them and stick to vocals i think they make the map more entertaining this way
00:14:349 (14) - change to k ^
00:14:524 (15,16,17) - swap becauase k isnt comeing after the 2nd white tic ^
00:15:047 (19) - k ^
apply similar changes to rest of section
00:59:611 - add a note here to follow your previous patterns ty i am going to add 5 note stream for consistency :D
01:04:756 (378) - change to K ^ ^

ty mod helped me reconsider other stuff :3
Cactie

IControl wrote:

[cactusthegreat's Futsuu]

00:00:745 - start mapping here? All diffs must start at the same place added notes
00:11:907 - to 00:32:838 - its hard to tell if you are mapping too becuase you switch from vocals to instruments a lot. try sticking to one and use similar breaks changed/added some notes to fit vocals
00:34:582 (61) - move this to here 00:34:931 - to follow the bass. Apply to rest of section if you agree changed
00:45:396 - I think kai time could use some more notes because there's to many breaks. added some notes
00:45:919 - add k added
00:46:442 - add d ^
00:47:314 - add k ^
00:47:663 - add k d ^
00:50:454 - add k k here another modder told me to remove the notes i added here because its switching the vocals
00:51:326 (100) - change to d for consistency changed
00:52:896 (104) - k ^ changed
00:53:245 - add k d again here added
00:56:035 - k k again same as above
apply changes to rest of the map
thanks for mod ^^
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