m4m return
[ShadowX's Summer Adventures]
Main problem i have with this is that the kiai starts to have bigger jumps, but the song doesn't even change. in fact, the kiai is has the same intensity as 00:08:775 up to the kiai. The best way to map this song is to have constant density and spacing throughout the song (besides the beginning, which the song is less intense). If you want to have some variation in your mapping, then this song isn't for you. If that doesn't concern you, proceed with my mods.
00:08:232 (4,5) - line it up
00:10:943 (3,1) - I think it's better if these aren't overlapping.
00:07:329 (1,2) - i'd recommend having some circular flow here by doing ctrl+g on 2 or something else.
00:09:859 (5,1) - Should increase spacing, it's too small right now considering how big the spacing of 00:09:317 (2,3,4) - these notes are.
00:11:485 (5,1) - same ^
00:12:208 (2) - ctrl+g would improve flow from 00:11:666 (1) - Then I would move 00:12:751 (3) - for obvious reasons.
00:25:943 (2,1) - these 2 doesn't have the same spacing emphasis as your other jumps on the big white ticks like 00:24:498 (2,1) - 00:23:052 (2,1) - 00:21:606 (2,1) -
00:37:690 (1,3) - make 1 be more in the middle of 3's sliderbody
00:37:690 (1,3) - You can blanket this.
[Insane]
Where are the hitsounds
00:10:040 (6,1) - Should have more spacing emphasis than 00:09:859 (5,6) - since it's a new measure/combo
00:11:485 (6,1) - ^
00:11:666 - Why the slowdown on the SV? Right now it just feels out of place.
00:13:112 (1,4) - slightly overlapping, I suggest not making that slider curve so much. Just a normal curve slider would do
00:13:654 (2,3,4,5,6) - make a perfect pentagon
00:29:377 (1,2,3) -
what part of the music supports these change in slider shapes? ok i see now, but I'm still kinda against these wonky slider shapes. Usually you only see SV changes on noticeable sound changes, in this case, I don't the music change is that great for SV changes.
00:29:016 - Curious on why the kiai ends here. It should end 00:31:907 - (even though I myself wouldn't put any kiai in this song at all.)
[victor's Light Insane]
00:04:437 (1) - why is there a drum sound here, just put a whistle, there's nothing in the music that supports the drum.
00:05:883 (1) - ^
00:07:510 (3,4,5) - hitsounds?
00:08:142 (2,4) - ^
00:08:775 (1) - finish please
aaa your snare hitsound sounds like more like a drum than a snare.
00:10:582 (3,4) - blanket
00:17:449 (3,4) - this does not look pretty. Either blanket, or make something else.
aaa I don't know why you have SV changes when the song doesn't change. This happens in other diffs too.
00:20:702 - Ahh now these snares are sounding like snares. Why don't you used them before and use the drum sounds on drums like 00:20:883 (3) - 00:21:245 - 00:21:787 - 00:22:329 - etc etc.
00:28:654 (3) - why is there a finish, especially on a sliderend?
00:30:100 (3) - ^
00:31:546 (3) - this finish is okay, but it needs to be clickable, not on a sliderend.
00:37:510 (3,1) - increase spacing, too close right now.
[ShadowX's Hard]
00:37:690 (1,3) - sliderend of 1 and sliderbody of 3 are slightly touching, space em a bit.
[Normal]
00:04:437 (3) - I wouldn't use 3/2 slider repeating, there's no good sound on 00:04:979 - to support it.
00:08:052 (4,5) - I would
Your spacing is inconsistent in areas like 00:08:052 (4,5,6) - 00:17:088 (4) - 00:10:220 (3) - 00:18:534 (2,3) - 00:20:702 (1) - and many more throughout the whole song, you should recheck. Spacing needs to be consistent in Easy and Normals
[Advanced]
Your 1/2 spacing is inconsistent. since this is only 2* rating, all the spacing should be consistent. stuff like 00:35:160 (1,2,3) - is hard to read for new players.
00:12:208 (2,3,4) - The way they are so close to each other does not look good. Should clearly overlap more to show that they are 1/2 beat
00:23:232 - Not liking how you're skipping a drum beat here.
00:24:317 (3) - random whistle
00:30:461 (1) - Removed NC, or remove NC on the next object. back to back NC is not good.
[Easy]
Look over spacing, needs to be consistent. 00:07:329 (4,1) - 00:25:040 (3,1) -
00:30:823 (1) - Delete NC
00:31:907 - not liking how you're skipping cymbal finish sound here 00:31:907 -
still needs work on flow too, but decided not to mention cause there's a lot more important things to work on like spacing and rhythm choice. gl.