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Avalanch - Torquemada [Taiko]

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Topic Starter
Hanjamon
This beatmap was submitted using in-game submission on jueves, 28 de septiembre de 2017 at 22:44:54

Artist: Avalanch
Title: Torquemada
Tags: Israel Ramos Alberto Rionda Jorge Salán Mike Terrana Magnus Rosén José Manuel Paz El Ángel Caído 2017 All Star Band
BPM: 160
Filesize: 9406kb
Play Time: 06:21
Difficulties Available:
  1. Inner Oni (5,54 stars, 2969 notes)
Download: Avalanch - Torquemada
Information: Scores/Beatmap Listing
---------------
Some Spanish Metal.

Raiden
SPOILER
16:28 Raiden: ale
16:28 Raiden: https://puu.sh/x1rF3.png
16:28 Hanjamon: le encontraste un buen timing?
16:29 Raiden: ahi tienes tu multitiming
16:29 Hanjamon: en serio?
16:29 Hanjamon: era puto 150?
16:29 Raiden: si lol
16:29 Raiden: kd gracias
16:30 Raiden: :)))
16:30 Hanjamon: postealo
16:30 Raiden: LOL
16:30 Hanjamon: ya tardas
Timing mod to fix BPM and offset
Topic Starter
Hanjamon
Thanks for timing check!
frukoyurdakul
Hello, M4M :^)

[Timing]

01:21:018 - The metronome resets here, you need a red point.

01:36:768 - You also need a timing point here, in order to fix the measure after you add the first one.

01:57:018 - You need another one here too. After that, you can remove 02:15:018 - this one since the measure reset would be done earlier.

05:03:990 - The 150 bpm section is pretty late. After multiple times of testing, I found out it's at least 20ms late, so the offset should be 303970, but the BPM could be wrong as well because I start hitting notes about 10ms early, which means the BPM is a bit high. Please consult a timing master (Skylish or Bonsai as all I know) to fix that spot.

[Diff]

01:30:018 (160,161,162,163) - Didn't understand the reason about using these finishers. If you are emphasizing the crash cymbals (china in this case), 01:31:893 - there is also one. I recommend changing these finishers into patterns.

02:33:580 (659,667) - How about putting kats instead of dons? You seem like following drums judging by the stream, and those two have snare sounds on them which will flow better with kats.

03:06:768 - These kind of vocal emphasis feels good in a stream, and it can be done in other places. For example, 03:04:518 - this spot is good for it. It's clear that you're following drums and I'm okay with it, it's just a suggestion.

03:13:518 - Personal suggestion here as well, but due to this high-pitched vocal, I'd increase the SV.

03:58:705 (3,4) - Ctrl + g, 03:59:268 (9,10) - ctrl + g as well. Will follow extremely better the guitar and drums.

04:05:643 - Personal one again, but how about a 1/8 doublet? Due to the snare sounds.

04:34:705 (285,289) - How about making these ones to kats and 04:35:455 (293,294,296,297) - swapping these four? I think it will follow drums better since you're following it.

04:44:830 - Hmm. The usage of 1/6 is appropriate however you're missing it at some places. The guitar is not only crazy here, 04:43:143 - 04:43:705 - 04:44:455 - These spots have 1/6 guitar as well.

06:03:767 (301) - In order to follow the crashes in a stream, I'd suggest turning this one to kat, 06:03:955 (303,305) - applying ctrl + g to those two to emphasize 06:04:048 - ths crash better.

Amazing map, amazing song. Good luck on the ranking way, I hope my mod helps :^)
Raiden
más detallado, porque el de fruko es incompleto (y yo tampoco es que le haya echado muchas ganas xD)

01:18:768 - 1 barra de 6/4
01:21:018 - 4/4
01:36:018 - 2 barras de 5/4
01:39:768 - 4/4
01:57:018 - 4/4
02:15:018 - eliminala

La sección de 150 bpm está perfectamente aceptable y no 20 ms late como dice. Y sí que es 150 bpm.

Eso es todo, creo
Topic Starter
Hanjamon

frukoyurdakul wrote:

Hello, M4M :^)

[Timing]

01:21:018 - The metronome resets here, you need a red point.

01:36:768 - You also need a timing point here, in order to fix the measure after you add the first one.

01:57:018 - You need another one here too. After that, you can remove 02:15:018 - this one since the measure reset would be done earlier.

05:03:990 - The 150 bpm section is pretty late. After multiple times of testing, I found out it's at least 20ms late, so the offset should be 303970, but the BPM could be wrong as well because I start hitting notes about 10ms early, which means the BPM is a bit high. Please consult a timing master (Skylish or Bonsai as all I know) to fix that spot. Raiden did another timing check and 150 bpm section stills fine, just fixed the measures.

[Diff]

01:30:018 (160,161,162,163) - Didn't understand the reason about using these finishers. If you are emphasizing the crash cymbals (china in this case), 01:31:893 - there is also one. I recommend changing these finishers into patterns. i'll think about it as a calm part fits good here

02:33:580 (659,667) - How about putting kats instead of dons? You seem like following drums judging by the stream, and those two have snare sounds on them which will flow better with kats. as in 03:51:205 - sounds more intense i want to have this kiai less "hard"

03:06:768 - These kind of vocal emphasis feels good in a stream, and it can be done in other places. For example, 03:04:518 - this spot is good for it. It's clear that you're following drums and I'm okay with it, it's just a suggestion. the idea is good, but as mentioned before, i want to keep this "less hard" as later it appears the same section that i made harder

03:13:518 - Personal suggestion here as well, but due to this high-pitched vocal, I'd increase the SV. good idea, i'll try it

03:58:705 (3,4) - Ctrl + g, 03:59:268 (9,10) - ctrl + g as well. Will follow extremely better the guitar and drums. yours sound good, but i like mine too, i'll keep it for now and if someone more suggest this i'll change it

04:05:643 - Personal one again, but how about a 1/8 doublet? Due to the snare sounds. i'll think about it

04:34:705 (285,289) - How about making these ones to kats and 04:35:455 (293,294,296,297) - swapping these four? I think it will follow drums better since you're following it. only changed 04:34:705 - to k

04:44:830 - Hmm. The usage of 1/6 is appropriate however you're missing it at some places. The guitar is not only crazy here, 04:43:143 - 04:43:705 - 04:44:455 - These spots have 1/6 guitar as well. yeah, i know there are more places where i can add more 1/6, but the problem it's that it would be too hard for DT players at least, not intended to make a pp map xD

06:03:767 (301) - In order to follow the crashes in a stream, I'd suggest turning this one to kat, 06:03:955 (303,305) - applying ctrl + g to those two to emphasize 06:04:048 - ths crash better. applied the first suggestion as i think it flows better xD

Amazing map, amazing song. Good luck on the ranking way, I hope my mod helps :^)
Thanks a lot for the mod fruko! Also thanks to Raiden for a new timing check <3
zigizigiefe
Placeholder, I will mod it today or tomorrow. Sorry for late again ;w;

General
*01:54:768 - This part is technically same as 01:18:768 - , so add a red point with 6/4 metronome.
*01:22:518 - Don't you think it's unnecessary? I mean, you added a red point with 4/4 metronome at 01:21:018 - already.

Inner Oni
*00:03:580 (4) - Sound gets higher pitch, maybe you can change to kat. Apply on other parts consistency as well for if applied
*00:05:080 (12,13) - How about CTRL+G, so that these two notes can match with pitch. If applied, ^.
*05:03:990 - Apply these two suggestions above if applied.
*01:09:018 (2) - There is no drum or snare sound, so how about changing as don to represent weak or "no sound". If you delete, it'd look weird and if you keep it as kat, it'd sound weird :/
*01:21:768 (97) - Same above but the reason is drum is a bit weaker this time.
*01:34:799 - Maybe add a note due that there's vocal sound which goes 3/4.
*01:52:518 - That's just a suggestion, no need to apply. 01:52:518 (337) - Vocal sound is so weak that anyone barely hear. So moving 01:52:611 (338) - to 01:52:424 - would be more accurate and so that strong vocal can be emphasized by 5plet.
*01:57:768 (378,379) -
*03:00:018 - I guess you followed drum totally wrong, I'm sure that it goes "snare-snare-snare-kick-kick-kick...", so I suggest kkkdddkkkddd flow for here. 05:54:767 - for consistency.
*03:20:268 (1,2,3,4,5,6,7) - It goes same as I explained above as well (not sure tho). 06:07:329 - for consistency.
*04:05:643 (51) - I heard two snare sounds which go 1/8 but it's up to you.
*04:59:268 - Neither guitar nor drum goes 1/4, isn't it kinda overmapped?

I can't say "no" to Spanish Metal, maybe my new map will be a song from Mägo de Oz, good luck :^)
Raiden
1st is true
2nd is necessary for metronome reset
Topic Starter
Hanjamon

zigizigiefe wrote:

Placeholder, I will mod it today or tomorrow. Sorry for late again ;w;

General
*01:54:768 - This part is technically same as 01:18:768 - , so add a red point with 6/4 metronome.
*01:22:518 - Don't you think it's unnecessary? I mean, you added a red point with 4/4 metronome at 01:21:018 - already.
Raiden answered, applied first

Inner Oni
*00:03:580 (4) - Sound gets higher pitch, maybe you can change to kat. Apply on other parts consistency as well for if applied for some reason kkddk sounds better for me and it plays better with basic pattern.
*00:05:080 (12,13) - How about CTRL+G, so that these two notes can match with pitch. If applied, ^. same as ^
*05:03:990 - Apply these two suggestions above if applied. ^
*01:09:018 (2) - There is no drum or snare sound, so how about changing as don to represent weak or "no sound". If you delete, it'd look weird and if you keep it as kat, it'd sound weird :/ i'll keep as it fits good with the guitar too, kkkddk looks too short for me
*01:21:768 (97) - Same above but the reason is drum is a bit weaker this time. lol, kkkkddk fits really good, the rhythm is all stream, so i'm not going to remove more notes
*01:34:799 - Maybe add a note due that there's vocal sound which goes 3/4.sounds good, but not going to apply as it would be inconsistent with 02:04:705 -
*01:52:518 - That's just a suggestion, no need to apply. 01:52:518 (337) - Vocal sound is so weak that anyone barely hear. So moving 01:52:611 (338) - to 01:52:424 - would be more accurate and so that strong vocal can be emphasized by 5plet. same as ^, would be inconsistent, and i don't want that
*01:57:768 (378,379) - i think do you want to mention the kkkkddk of before here too, i'll keep the current pattern
*03:00:018 - I guess you followed drum totally wrong, I'm sure that it goes "snare-snare-snare-kick-kick-kick...", so I suggest kkkdddkkkddd flow for here. 05:54:767 - for consistency. it doesn't need to be 100% accurate, as in taiko you can have your own rhythm, i don't like using kkkdddkkkddd there as it looks weird, so i'll keep mine that fits too.
*03:20:268 (1,2,3,4,5,6,7) - It goes same as I explained above as well (not sure tho). 06:07:329 - for consistency. what, is not the same as 06:07:329 - , and i'll put the same example as above.
*04:05:643 (51) - I heard two snare sounds which go 1/8 but it's up to you. as fruko mentioned this too i'll apply.
*04:59:268 - Neither guitar nor drum goes 1/4, isn't it kinda overmapped? in all case, it would be undermapped, the stream it's ok for me.

I can't say "no" to Spanish Metal, maybe my new map will be a song from Mägo de Oz, good luck :^)
Thanks for mod!
Lovelyattack
Commencing Operation~~

M4M i guess.....

all of them maybe just a suggestion

[Inner Oni]
00:12:299 (50) - D.... its the same beat as 00:12:018 (49)
00:27:955 (147) - K (if you make 00:27:018 (143,144,145,146) follow guitar one since that part is still guitar i guess)
01:07:143 (1,2,3,4,5,6,7,8,9,10,11) - i prefer following the drum instead the guitar
01:08:268 (1) - K ( coz i prefer non guitar part one)
05:39:955 (71,72,73) & 05:40:705 (77,78,79) - kdk if you prefer follow the bass
05:42:205 (89,91) - better add d in the middle of it and make it ddd btw following the bass

note : im thinking this map kinda confusing at the stream part because too much mixing (idk following the guitar or drum or whatever)
Topic Starter
Hanjamon

Guardistack- wrote:

Commencing Operation~~

M4M i guess.....

all of them maybe just a suggestion

[Inner Oni]
00:12:299 (50) - D.... its the same beat as 00:12:018 (49) is barely noticeable, but the pitch is a biiiiit higher i think
00:27:955 (147) - K (if you make 00:27:018 (143,144,145,146) follow guitar one since that part is still guitar i guess) it doesn't has an HIGH impact, so i think k it's fine
01:07:143 (1,2,3,4,5,6,7,8,9,10,11) - i prefer following the drum instead the guitar it would be all dddddddd and a bit boring..
01:08:268 (1) - K ( coz i prefer non guitar part one) the slider fits pretty well there, so no
05:39:955 (71,72,73) & 05:40:705 (77,78,79) - kdk if you prefer follow the bass ddd fits lot better imo
05:42:205 (89,91) - better add d in the middle of it and make it ddd btw following the bass i prefer adding ddk on sounds like 05:42:767 -

note : im thinking this map kinda confusing at the stream part because too much mixing (idk following the guitar or drum or whatever)

Thanks for the m4m~
Raphalge
just posting some random stuff

01:06:955 (522) - change this and 01:07:236 (2) - to k? Might feel a bit same-y since you used that exact pattern after this but the single k note feels a bit out of place imo.

05:52:424 (187) - change this and 06:05:174 (316) - to k? sounds like the guitar it's following doesn't change until 06:05:268 (317) - (really im only just adding this to make the mod longer)



04:44:830 (31,32,33,34,35,36,37,38,39) - classic hanja maps :^)
Topic Starter
Hanjamon

Raphalge wrote:

just posting some random stuff

01:06:955 (522) - change this and 01:07:236 (2) - to k? Might feel a bit same-y since you used that exact pattern after this but the single k note feels a bit out of place imo. no change for now as i think the actual patttern fits good with the drums, but i'll think about it

05:52:424 (187) - change this and 06:05:174 (316) - to k? sounds like the guitar it's following doesn't change until 06:05:268 (317) - (really im only just adding this to make the mod longer) liked these suggestions, added



04:44:830 (31,32,33,34,35,36,37,38,39) - classic hanja maps :^) :^)
Thanks a lot for the mod Raphalge!
frukoyurdakul
Hello there.

[Rising Oni]

  1. 00:58:518 - I don't hear a crash cymbal here, maybe removing the finisher will keep the same effect with the rest of the notes.
  2. 01:00:486 - Add a note to match the structure within the rest of is section. My suggestion will be adding a don, and turning 01:00:111 (458) - this one to kat in order to emphasize the higher vocals with more kats.
  3. 01:30:018 - I suggest making this part with 2-4 and 4-2 1/4 pattern variations like you used to emphasize the 3/4 vocals with the variations of kd dk or kd dkkd, I listened what they're emphasize and couldn't find anything to support them: guitar has more notes, drums also are, and obviously they don't follow vocals.
  4. 01:36:393 - How about emphasizing the 3/4 vocals with kats? It will work because you already have a kdkkdkd in this stream.
  5. 02:12:018 - Same vocal emphasize suggestion.
  6. 02:53:549 (81) - Turn this one to kat? The kdddkdddkdddkddd is too repetitive at the beginning of the stream, it'll add some variation.
  7. 02:55:705 (104,106) - Swap those in order to emphasize the vocals better, since you're already doing it.
  8. 03:00:580 (156,157,158,159) - Swapping those four will put the kats on snare notes which are on 03:00:580 (156,157) - these two.
    --> These kiai suggestions are related in each kiai, so check all of them to keep the conistency.
  9. 04:05:674 (52) - I know this 1/8 note is my suggestion, but I've spotted that the sound is mostly on 1/12 snap. So, you can either delete it or move it to 1/12 grey tick, your choice.
  10. 06:04:517 - Maybe change to kat to emphasize the hard crash cymbal? The other ones are on kat sounds, changing it will keep the stream consistent.
Call me when you apply the mod :^)
Topic Starter
Hanjamon

frukoyurdakul wrote:

Hello there.

[Rising Oni]

  1. 00:58:518 - I don't hear a crash cymbal here, maybe removing the finisher will keep the same effect with the rest of the notes. i want to keep for consistency with previous and next finishers, also, i think fits pretty well
  2. 01:00:486 - Add a note to match the structure within the rest of is section. My suggestion will be adding a don, and turning 01:00:111 (458) - this one to kat in order to emphasize the higher vocals with more kats. lol, i don't know how i forgot a note here, i added a kat and kept a don in 01:00:111 (458) -
  3. 01:30:018 - I suggest making this part with 2-4 and 4-2 1/4 pattern variations like you used to emphasize the 3/4 vocals with the variations of kd dk or kd dkkd, I listened what they're emphasize and couldn't find anything to support them: guitar has more notes, drums also are, and obviously they don't follow vocals. ok, made like in 02:06:018 -
  4. 01:36:393 - How about emphasizing the 3/4 vocals with kats? It will work because you already have a kdkkdkd in this stream. made ddk instead
  5. 02:12:018 - Same vocal emphasize suggestion. made something similar ^
  6. 02:53:549 (81) - Turn this one to kat? The kdddkdddkdddkddd is too repetitive at the beginning of the stream, it'll add some variation. even if it's a bit repetitive it's fine for me, also i want to keep consistency with the start of the kiai
  7. 02:55:705 (104,106) - Swap those in order to emphasize the vocals better, since you're already doing it. done
  8. 03:00:580 (156,157,158,159) - Swapping those four will put the kats on snare notes which are on 03:00:580 (156,157) - these two. applied too
    --> These kiai suggestions are related in each kiai, so check all of them to keep the conistency. fixed in other kiais too
  9. 04:05:674 (52) - I know this 1/8 note is my suggestion, but I've spotted that the sound is mostly on 1/12 snap. So, you can either delete it or move it to 1/12 grey tick, your choice. removed
  10. 06:04:517 - Maybe change to kat to emphasize the hard crash cymbal? The other ones are on kat sounds, changing it will keep the stream consistent. also fits good, applied
Call me when you apply the mod :^)
That was helpful, thanks for the check fruko!
frukoyurdakul
IRC mod on some pattern changes and decreasing .mp3 bitrate
22:49 frukoyurdakul: Hey, i'd like to say some minor things
22:49 *frukoyurdakul is editing [https://osu.ppy.sh/b/1374716 Avalanch - Torquemada [Inner Oni]]
22:50 Hanjamon: sure
22:50 Hanjamon: i'm there
22:50 frukoyurdakul: 00:00:018 - 20% volume maybe? 30% seems too much, but i understand if you want to keep it
22:50 Hanjamon: due to the spinner?
22:50 Hanjamon: i can reduce
22:51 frukoyurdakul: yeah, it's simply because the intro and a spinner
22:51 Hanjamon: also
22:51 Hanjamon: i think i'll move 00:03:018 - to 00:02:924 -
22:51 Hanjamon: i noticed that if i hit a bit earlier the note sounds low
22:51 Hanjamon: so moving the inherit there would be good
22:51 frukoyurdakul: oh
22:51 frukoyurdakul: you mean the inherited one
22:51 frukoyurdakul: yeah that'd be good
22:52 Hanjamon: yes
22:52 Hanjamon: the note seems snapped
22:52 Hanjamon: but for some reason sounds low if i hit a bit earlier
22:52 Hanjamon: if you think is fine i'll keep it anyways
22:52 frukoyurdakul: that happens on every other inherited points
22:52 frukoyurdakul: it's natural, so
22:52 Hanjamon: oh
22:52 Hanjamon: then nvm xD
22:52 frukoyurdakul: either you can move all of them
22:52 frukoyurdakul: or keep the current one, it doesn't matter that muıch
22:52 frukoyurdakul: much*
22:53 Hanjamon: nah, i thought it was a bug or something
22:53 frukoyurdakul: it seems fine
22:54 frukoyurdakul: 03:19:330 - optional, but you can change it with keyboard sounds
22:54 frukoyurdakul: kddkddk wise
22:54 frukoyurdakul: it's good this way too, btw
22:55 Hanjamon: i'll keep i think
22:55 frukoyurdakul: okay
22:55 Hanjamon: 03:13:424 - i could make this
22:55 Hanjamon: with sv increase
22:55 Hanjamon: what do you think?
22:55 Hanjamon: like in 03:19:330 - that decreases
22:55 frukoyurdakul: 1.10 is fine I think
22:56 Hanjamon: i mean
22:56 Hanjamon: hmm
22:56 Hanjamon: from 03:12:674 - to 03:13:330 - 1.01 and 1.08 sv
22:56 Hanjamon: so it looks "smooth"?
22:57 frukoyurdakul: I think sudden change is better
22:57 frukoyurdakul: because vocal is changing suddenly as well
22:57 Hanjamon: okay xD
22:57 Hanjamon: yeah
22:58 frukoyurdakul: 03:58:705 (3,4) - ctrl + g maybe?
22:58 frukoyurdakul: hmm
22:58 frukoyurdakul: okay it's clearly following drums, not neccessary
22:59 Hanjamon: xD
23:00 frukoyurdakul: 04:55:705 (116) -
23:00 frukoyurdakul: don?
23:00 frukoyurdakul: dkkdk seems overemphasized for such a calm part
23:00 Hanjamon: hmm
23:02 Hanjamon: okay applied
23:02 frukoyurdakul: 05:08:790 - 05:03:990 - sounds are the same
23:02 frukoyurdakul: but the patterns are a bit different, and I think 2nd one flows better, it'll also become consistent with the intro
23:03 frukoyurdakul: although I'll understand if you wanna keep some variation between them
23:03 Hanjamon: they aren't the same , 05:03:990 - is the same as 05:10:390 -
23:04 frukoyurdakul: oh, my bad sorry
23:04 frukoyurdakul: :D
23:04 Hanjamon: np xD
23:04 Hanjamon: i had that problem when i mapped then later noticed
23:05 frukoyurdakul: 06:06:861 (334) - kat maybe? snare is a bit different there
23:06 Hanjamon: fits good, applied
23:06 frukoyurdakul: okay then, you may update
23:06 frukoyurdakul: but, you need a huge change after that
23:06 frukoyurdakul: audio bitrate is 320 kbps
23:07 Hanjamon: uhmmm
23:07 frukoyurdakul: the highest allowed is 192kbps
23:07 Hanjamon: fuck
23:07 Hanjamon: that will ruin my timing xD
23:07 frukoyurdakul: nope, not really
23:07 frukoyurdakul: you'll need to change offset only, which I'm gonna tell you after you do that
23:08 frukoyurdakul: can you decrease it?
23:08 Hanjamon: hmmm
23:08 Hanjamon: i can with audacity i think
23:08 frukoyurdakul: okay, i'm waiting
23:08 Hanjamon: i'll update first this
23:08 frukoyurdakul: tell me when you're done
23:08 frukoyurdakul: sure
23:09 Hanjamon: i hate that xD the mp3 is an official file from the album
23:09 frukoyurdakul: hold on
23:09 Hanjamon: they would have make this 192
23:09 frukoyurdakul: I need to ask discord in order to make sure
23:10 Hanjamon: sure
23:10 Hanjamon: the thing is that, the mp3 is an official one, and not "Illegal" xD
23:10 frukoyurdakul: lol
23:10 frukoyurdakul: I also didn't wanna ruin the original track
23:10 frukoyurdakul: let me check RC
23:11 frukoyurdakul: yup, it says that
23:11 frukoyurdakul: sorry ;;
23:11 frukoyurdakul: ;w;
23:11 Hanjamon: hmmm
23:12 Hanjamon: i could try to ask loctav or ephemeral, i don't know
23:12 Hanjamon: but well
23:12 Hanjamon: i don't think is gonna work
23:12 Hanjamon: i'll change the mp3 xD
23:12 frukoyurdakul: I don't think they'll accept, since the quality will remain mostly the same
23:20 Hanjamon: ooook....
23:20 Hanjamon: what if the offset
23:20 Hanjamon: stills the same? xDDDDDD
23:20 Hanjamon: ah no
23:20 Hanjamon: nvm
23:20 Hanjamon: it's late
23:20 frukoyurdakul: it sometimes keep the old tracvk
23:20 frukoyurdakul: it sometimes keep the old track
23:20 frukoyurdakul: so, I assume it's done?
23:20 Hanjamon: nah
23:20 Hanjamon: isn't xD
23:20 frukoyurdakul: I meant the .mp3 change
23:20 Hanjamon: the offset is bit off now that i notice lol
23:21 Hanjamon: yeah
23:21 Hanjamon: i upload?
23:21 Hanjamon: or i send you the osz instead?
23:21 frukoyurdakul: Either way I need to redl it :D
23:21 frukoyurdakul: your choice :^)
23:21 Hanjamon: xD
23:21 Hanjamon: i'll send you osz instead wait
23:21 frukoyurdakul: uhm
23:21 frukoyurdakul: uploading it would be better
23:22 Hanjamon: hmm
23:22 Hanjamon: well
23:23 Hanjamon: ok you can redl
23:23 Hanjamon: xD
23:27 frukoyurdakul: move the notes 50ms
23:27 frukoyurdakul: and all the red+green points
23:27 frukoyurdakul: the first one should be 68
23:27 frukoyurdakul: for example
23:28 Hanjamon: ok, wait
23:28 Hanjamon: i'll replay in case anything is wrong
23:29 frukoyurdakul: okay, also check aimod, and fix the SV if it goes buggy :D
23:29 Hanjamon: are you sure about that offset?
23:30 frukoyurdakul: in my basic knowledge, audacity adds 50ms
23:31 frukoyurdakul: and i've tested, yes it's mostly fine
23:31 Hanjamon: it doesn't play the same :thinking:
23:32 frukoyurdakul: let me check deeper
23:34 frukoyurdakul: you can try 70 as offset
23:34 frukoyurdakul: meaning: you can shift all the points and notes 2ms to the righy
23:34 frukoyurdakul: right*
23:34 Hanjamon: sure
23:36 frukoyurdakul: how is it now?
23:41 Hanjamon: i think better
23:41 frukoyurdakul: okay then, you can update and I'll do the final check
23:42 frukoyurdakul: oh, also, remove the bookmarks
23:44 Hanjamon: oh wait
23:44 Hanjamon: forgot xD
23:45 Hanjamon: ok, done

Bubbled! KEEP MAPPING METAL \m/
Topic Starter
Hanjamon
:D
Raiden
ban anime
zigizigiefe
CIEGO ESTAAAAAAA
QUIEN NOOOOO MIIIIIIIREEEEEE ATRAAAAAAAAS
Y RECOOOOOONOZCA SUUUUU ERROOOOOR
SU GRAAAAAAN ERROOOOOOOOOOOR
DONDE ESTAAAAAAA
TOOODAAAA AQUELLA HUMILDAAD
QUE PREDIICAAAAABAAAA TUUUU DIOOOOOOOOOOS
DONDE ESTAAAAAAAAAAAAAAAAAAAA

CONGRATZ <3
Topic Starter
Hanjamon
thanks Raiden <3
LZD
uma delicia de beatmap
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