sorry, i was busy w/ school and mapping contest
m4m
m4m
[General]
Good luck~
- The difficulty spread between beatmap is inconsistent. The difficulty spread between Normal and Hard is bigger than difficulty spread between Hard and Insane. So consider lower the star rating in Hard.
- 01:46:182 - I think you can mapped after this. No need to add a break, as you did on 00:31:182.
- 04:17:635 (1) - I think you could add a spinner after this note since there is a continuously crescendo sound after this note.
- 00:46:557 (2) - I don't hear any sound to make this an 1/2-beat slider yet. So consider changing to a circle or whatever.
- 01:34:744 (2,3) - Kinda bad overlap imo zzz
- 02:08:869 (1,2) - These notes overlapping 02:08:494 (3) looks messy imo
- 02:11:494 (3) - The note touches the hp-bar. Touching hp-bar can make players having difficulty in reading notes. So consider moving it down a little bit to make it not touching the hp-bar.
- 02:55:182 (1,3) - Avoid having notes overlapping each other. It could make players confused and be complex for reading notes. What about changing (1)'s slider structure. It might be good for you if you wanna keep the curve slider on 02:56:494 (3) since it continues with 02:57:244 (4).
- 03:34:557 (2,2) - Overlap zzz
- The kiai parts are too dense rhythmically, which is really different from the other parts. Since non-kiai parts mapped really calm and mostly use distance snap in mapping, while the kiai parts use lots of jumps and rarely use distance snap which cause inconsistency between map. (like light insane actually xP) So consider restructure the notes or whatnot.
- I think you could nerf circle size a little bit bigger in Hard. Like 3.7 or something for more variety and not as same as Insane diff.
- 00:51:244 (7) - This kinda breaks the flow. Since the previous notes are meant to go to go right side. This note is forcing the players to move back to the left side again which makes the map flows unnaturally.
- 01:12:244 (3,1) - Overlapping notes :v Why don't you try something like this to avoid having notes overlapping each other too.
- 02:00:244 (5) - ctrl+g this looks more appropriate and gives better flow.
- 02:04:557 (2,3,4,1,2,3) - Compared with this part 00:49:557 (2,3,4,5,6,7). They're almost the same both in rhythm and vocal, but you mapped differently. Consider making these as same as in previous part that I mentioned it. (Also inconsistency in nc)
- 02:15:244 (2,3) - Just my opinion, you may avoid using notes like this since it's pretty complex and you rarely use this pattern. (mostly you use triplets) So whatever.
- 02:25:182 - So, this kiai part doesn't have lots of jumps. Compared with the others, this is totally different in terms of spacing. Add more jumps or consistency between kiais.
- 02:52:463 - Consider adding a note here since there is triplets here.
- 03:16:744 (7) - This kinda breaks the flow. I suggested you to move it to the right side.
- 03:36:244 (1,2,3,4) - These quite messy zzz They can make players losing ability to identify the notes.
Good luck~