Queue
[- - Normal - -]
[- - Hard - -]
[- - Insane - -]
Not bad, good luck!
[- - Normal - -]
- 00:25:744 (2) - The first curve of this slider isn't really that much of appealing. I would say, you could give a try to redo the curve to display another curve of the slider more clearly by doing something similar to this, but you can actually choose not to add an anchor if it doesn't feel comfortable with you. At least aesthetics wouldn't be much of a big deal, but probably makes structures prettier. After that, it's all up to you.
- 00:57:244 (4,1,2) - That's quite a big overlap there to be honest, covering most of the slider head of (2) after the reverse. Might wanna move it above for a clear visibility of the approach (in terms of normal being the easiest difficulty around the set). Like, if you want to keep the overlap for other cases like flow, difficulty rating, or whatever it is... you can move it up slightly and not way too much high up, which probably would represent structures much like a Normal difficulty.
- 01:20:869 - 02:35:869 - I'd rather not ignore a few good beats around here, even if it's just a background music or one minor snare. Would recommend to follow them instead of skipping for a tiny break. Right now, it kinda sounds a bit empty while the song track is still intensifying itself so that means, there's literally no emphasis either. You could at least add a reversed 1/2 slider or a casual 1/1 slider if possible for filling up the rhythm composition.
- 01:27:244 (6,7) - 02:42:244 (6,7) - Not absolutely sure about the rhythm composition. Like there's a beat on that white tick which is stronger than the red, it ended up leaving the circle for the vocal lines. But hey, there's also a vocal landing with the snare at the same time on white tick, so I do really think making that tick clickable would stress the potential beat as desired. I'm not sure of which rhythm choice you can use around this, but I would say this one for altering rhythm composition.
- 03:07:275 (1) - As for the spinner, I don't really think the guitar, or the last piano note, or the ride sound lands on 03:10:088 - to be honest. Hearing this part a little deeper and a few more times is pretty much a good thing to try out. So, I might recommend ending the spinner on the red tick 03:09:994 - to end it along with the instruments in the song track.
[- - Hard - -]
- - I might recommend using Approach rate of 7 minus the 0.5 buff. It's kind of a slight gap in-between this difficulty and the previous than the next, so maybe reducing a little bit might give a few consistency of the approach rate setting by two.
- 00:18:244 (3,4,5) - 00:24:244 (1,2) - Well, the triples here aren't really quite usual though. Like, there's another part that's really sounds similar to the next part but has it's triple rhythm somewhere else. So you may have some rhythm inconsistency here, either by balancing them equally or try following the hi-hats instead.
- 01:09:432 (1,2,1) - 01:15:619 (5,6) - I do kinda feel these notes were placed fine based on distance spacing. But visually looking at the distance in-between these notes (and probably others similar to these two prats further on), are not quite spaced properly in my point of view in spite of slider velocity manipulation. Like you could look at the notes a bit closer to see how well or not they're spaced, which is likely to be misleading jumps or structures. I've seen many of them further on, so you may need to reconsider placing it a bit further or closer in order to balance out the spacing through this difficulty.
- 02:00:244 (5,6) - 02:03:244 (6,7) - You've spaced out with no casual jumps until the second part, which is kinda inconsistent through intensity and the emphasis. So there are two options to redo this issue alternatively; either create a jump on the first part for the vocal pitch, or Ctrl + G / space out the slider on 02:03:244 (6) - to consist the intensity of both parts.
- 03:07:275 (1) - The same thing about ending a spinner as well.
[- - Insane - -]
- 00:22:088 - The landing of the hi-hat here sounds quite promising. Might you need to mind adding a circle here for creating a triple in order to follow that.
- 00:40:182 (5) - You probably have a few questionable new combos around these parts. Like seeing you adding one combo each two tracks, then started to add in each every white long tick or downbeat. It's quite pretty odd. So about mentioning this part, you may probably need to add a new combo here to correlate the second part on 00:52:182 (1) - .
- 01:34:369 - 01:37:369 - 01:40:650 - 01:43:369 - You've missed pretty much a lot of great beats around this whole section. Skipping them just makes it feel pretty empty in terms of rhythm composition. I'd probably recommend either having the slider's end/head land on the ticks mentioned, or add a circle for filling up emphasis much equal. It's not likely to increase note density too much, or create spikes and buff the star rating. So there's a chance it would really be called an Insane difficulty.
- 02:33:057 (1,2,3) - 03:42:807 (1,2,3) - I find these two a near duplicate of patterning and structure. I'd rather say, you could've probably done something different to represent more effort into making more good patterns. Similar structure, but different patterning in variations. Maybe redo the third part onto something a bit... overwhelming? You can also try altering the jumps for the song track intensity if you want, it may still be fine. For short, try out something else cool here.
- 02:49:557 (2,3) - The stack here kinda feels a bit delaying of active cursor movements around the objects. Like, the density sounds pretty much the same, yet the movement of cursor suddenly stops in a second or less which is quite odd in my opinion. Would rather unstack and move it somewhere to make a jump, or just use distance spacing to space things out as usual.
- 03:08:307 (4) - For only this slider (4), how about flipping the sliding position vertically by Ctrl + J to create a better structural flow? Just after going through the two sliders on 03:07:557 (2,3) -, and would represent a smoother pattern for sure.
Not bad, good luck!