M4M stuff thingy
Okay lets go!
Im not really good at modding lower diffs, so Ill skip Normal for now, sorry
I guess thats that, 1st mod after being inactive for a long time
Good luck
Okay lets go!
General stuff
- I know the BG is has a pink-ish theme feeling but 2 pink combo colour is kinda repetitive to see, I guess removing/changing it to something might be a good idea
- Ask someone about the metadata, im not good with it but I think there's something wrong, just in case
Insane
- HP 6 is quite low, which is not "that hard" of a diff, try to make it around HP 7 at least
- I dont get the idea of AR 8.8, I know the bpm is quite low (160) but judging on how it plays, it looks like your "typical Insane kind of diff with AR9" feeling
- As for the OD, its relatively high for 4.63 star map, ill change it around 7.5 or something, since this doesnt need to be a hard to accuracy difficulty for a quite chilly song like this
- 00:17:494 (1) - this overlap doesnt really look appealing, you might want to stack that on (2) at least
- 00:21:057 - i get your idea that you mostly follow the guitar but skipping the beat here is a must click, put a note there or whatever slider you want
- 00:26:494 (5) - finish hitsound
- 00:28:744 (2,3,4) - try to spread this out and make a jump out of it to emphasize the cymbal sound better, also add finish hitsound
- 00:29:494 (4) - add NC here to indicate the start of the spinner
- 00:36:619 (7) - again with the awkward not appealing overlap, you might want to make a blanket out of this, or put the previous slider tail on its middle better like you did here 00:32:494 (3,4) -
- 00:40:182 (5) - though its not as bad as the previous one i mentioned, but you might want to polish this
- 00:53:869 (1,2,3,4,5,6,7) - not sure about the hitsounding here, not REALLY sure, I mean it kinda hurt my ears but it somewhat following the music
- 00:59:213 (3,4) - i think 1/8 slider fits here better but dunno, seems 1/4 is fine too i guess :thinking:
- 00:59:494 (1) - you probably want to put more spacing and make this a jump to emphasize that cymbal better, thought its at the corner, gonna be hard task to change if thats the case
- 01:01:932 (3,4) - pretty sure you attempting some kind of blanketing here, try to make it better
- 01:09:432 (1,2) - following the vocals here is kinda...anti-climatic, I dont feel the impact before entering the good part of the song which is kinda boring, you might wanna follow the instrument instead to make it more intensive. Same applies on the similar part, not gonna mention it
- 01:30:244 (3) - the stream starts here actually, just put a note after that note
- 01:40:182 (1) - if you are actually following the guitar here, there is a stream guitar sound thingy on the middle of slider (red tick) till (2), but dunno, thatll make the part inconsistent but its fine to reconsider
- 01:45:057 (8) - NC to indicated the start of slider
- 02:08:869 (1,2,3,4,5,6,7) - yea, same as the first one i mentioned that is similar to this, im not REALLY sure
- 02:58:182 (1) - well, this is awkward, the guitar scratch starts on the red tick. If you feel conflicted, you can try something like this
- 03:22:182 (1) - i heard some 1/8 sound thingy around here, but not sure myself
- 03:22:744 (5) - no sound actually exist here actually, you better remove it then make this 03:22:557 (4) - a 3/4 slider instead
- 03:54:807 (1,2) - you better follow the instrument here instead, for better closing call on that part
- 04:12:338 (1) - its better to map this that a long-ass spinner, though it might get complicated since its like theres a new timing point there, try to ask for timing check
Hard
- I think the OD for Hard is kinda high, its like Insane-level of OD, try to decrease it to 6 instead
- 00:21:057 - same as insane, you missed the beat here
- 00:27:994 (3,4,1) - i think this slider is quite high, its slider body will overlap on hp bar of some skins
- 00:29:494 (4) - again, same as insane, NC to indicated the start of the spinner
- 00:29:682 (1) - i think its fine to put this on the blue tick instead
- 00:36:619 (6) - its better if make this identical to 00:35:869 (4) -
- 00:38:494 (4) - i dont know whats up with the sudden increase of spacing
- 00:41:682 (6) - NC cuz you know
- 00:45:432 (5) - yea, unappealing overlap, you probably know what im going to say
- 01:09:432 (1,2) - you might wonder why i didnt complain here compare to insane, i guess its fine like this on hard diff :thonking:
- 01:31:932 (3,4,1) - it really feels crowded here, you probably force them to put there specially at the top part of the grid, which is kinda hard feel more suffocating, try to make something else
- 02:15:244 (2,3) - i wonder if doubles are suitable for Hard diff, a bit confusing to play for some new advanced player
- 02:16:932 (3) - this can be improve better, like blankething its tail to (1) while (2) is still blanketed with (3)
- 02:57:244 (4) - you missed the downbeat here, in the middle of white tick of the slider, though you mostly follow guitar here but try to consider
- 02:58:182 (1) - and speaking of guitar, same as insane, the guitar scratch starts from the red tick, you must change it
- 02:58:744 (2,3,4,5) - this looks so bad, I mean they are like squished sardines in a can right there, you might wanna spread it out
- 03:25:369 (5) - slider too high, might touch some hp bar of some skin again
- 03:54:244 (1) - kinda same about the squished sardines, but you might want to move this on the upper side that force stack it
- 04:12:338 (1) - same as insane
Im not really good at modding lower diffs, so Ill skip Normal for now, sorry
I guess thats that, 1st mod after being inactive for a long time
Good luck