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FLOW - Kaze no Uta -TV Size- [OsuMania]

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Arzenvald
coolio woo!
grats for 1st qualify! :D
Rivals_7
Wew dat comeback
Topic Starter
AlisceaSparku
waaa didnt notice ajee changed names
i'll call for dq to fix if it needs fixing ;w;
Damaree
blame. . . *slaps myself* since this is gonna be DQ'ed anyways for meta fix, gonna also post some concerns for 6k mapsets uwu

6K MX
00:02:397 - maybe try this for the sake of balance? https://osu.ppy.sh/ss/8585067
00:07:679 - add here? same as 00:06:834 -
00:12:749 - should double?
00:26:059 - 00:26:904 - shouldnt kick like this be double? its even inconsistent w/00:26:482 - maybe. . .
01:21:834 - double? same sound as 01:22:045 -
01:23:524 - 01:25:214 - ^

6K HD
00:49:721 - 00:50:566 - shouldnt triple? like 00:48:031 - 00:49:299 -

6K EZ
00:01:975 - kung nag-follow ka ng strong pich guitar sound, maybe i think need add rin dito since meron din ito
00:56:059 (56059|1) - lipat sa col5 for da sake of balance lol

Well not really much of a big deal, if its not gonna DQ then just ignore this though. . .
Verniy_Chan
Wew Nice, another qualified multikey mapsets
but, i find some hitsounds issue~
General
  1. Unnecessary background: toz_bg.png
Hitsounds All diff.

  1. 00:42:115 - hitsound soft-hitclap here is low than previous snare like 00:38:735 (38735|0) - please reduce volume around 40-50%
  2. 00:50:989 - 00:51:306 - 00:51:623 - 00:52:045 - 00:52:256 - 00:52:468 - 00:52:679 - 00:52:890 - i'am pretty sure these's snare. So... change or add soft-hitclap like 01:19:721 - 01:19:932 -
  3. 01:07:151 - this's low snare drum, change to soft-hitclap 30-40%
  4. 01:21:728 - same as above, this's snare, not kick. Change it to soft-hitclap 60-70%, also:
    01:22:362 -
    01:23:418 -
    01:24:052 -
    01:25:108 -
    01:25:425 -
    01:25:742 -
  5. 01:22:256 - missing kick 50%
  6. 01:22:679 - kick?
  7. 01:23:735 - add soft-hitclap for snare sound
  8. 01:26:482 - 01:26:693 - 01:26:904 - 01:27:010 - 01:27:115 - 01:27:221 - change it to soft-hitclap for snare, maybe you can add finish each notes as purpose impact last song
Topic Starter
AlisceaSparku
will request dq for metadata fix ++++ hitsounds

edit: the qats i contacted haven't responded yet.. will find other people as soon as i come back home.
Surono
rip taikobell

Arzenvald wrote:

hermano coolio woo!
Arzenvald
while the tag ain't DQ-Able (once it goes ranked, gmt / qat can fix the tag in the web), gotta respond dem mods and dq hue
Okoratu
got a pm from mapset owner requesting this to be taken down
Topic Starter
AlisceaSparku
i gotta fix the hitsounds as well, sooooo yeah it'll get dq-d anyway xD

will fix maybe later or tomorrow
Ochasan
finally
alot of keys again :)
Topic Starter
AlisceaSparku

Verniy_Chan wrote:

General
  1. Unnecessary background: toz_bg.png
Hitsounds All diff.

  1. 00:42:115 - hitsound soft-hitclap here is low than previous snare like 00:38:735 (38735|0) - please reduce volume around 40-50% // changed it to 55% and made 00:45:496 - 80% to make the difference in volume to each other less obvious
  2. 00:50:989 - 00:51:306 - 00:51:623 - 00:52:045 - 00:52:256 - 00:52:468 - 00:52:679 - 00:52:890 - i'am pretty sure these's snare. So... change or add soft-hitclap like 01:19:721 - 01:19:932 - // added hitclap, actually i contemplated about this long ago whether to add it since it feels like it sounds better when only the kick is emphasized
  3. 01:07:151 - this's low snare drum, change to soft-hitclap 30-40% // changed to 50% instead, to make the kick more hearable while emphasizing the volume difference
  4. 01:21:728 - same as above, this's snare, not kick. Change it to soft-hitclap 60-70%, also:
    01:22:362 -
    01:23:418 -
    01:24:052 -
    01:25:108 -
    01:25:425 -
    01:25:742 - this sounds nice, applied all
  5. 01:22:256 - missing kick 50% added
  6. 01:22:679 - kick? yes, added to others as well
  7. 01:23:735 - add soft-hitclap for snare sound added
  8. 01:26:482 - 01:26:693 - 01:26:904 - 01:27:010 - 01:27:115 - 01:27:221 - change it to soft-hitclap for snare, maybe you can add finish each notes as purpose impact last song this is gr8, however i wont add the finishes, because it sounds weird even considering the volume is lowered
okii thanks verniy~ will check once again and (use hitsound copier i hope it actually works because i am a lazy slob)
removed that unnecessary file as well. it was the bg of julie's taiko set t_t

i'll wait for GD updates, and update with fixed tags and hitsounds

edit: manually fixed hitsounds because the copier isn't really working LOL
regarding etlie's difficulty, i was told that i'll take care of the difficulty (as far as i can remember) so I applied the mod in etlie's (possible) perspective.

waiting for lyo's difficulty and its good to go (hopefully)
- Ly0572 -
applied joofu's mod

6k ezz
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52890
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16366
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.200001

[Metadata]
Title:Kaze no Uta -TV Size-
TitleUnicode:風ノ唄 -TV Size-
Artist:FLOW
ArtistUnicode:FLOW
Creator:AlisceaSparku
Version:Ly0's 6K EZ
Source:テイルズ オブ ゼスティリア ザ クロス
Tags:Tales of Zestiria the X opening tv size - ly0572 - -soragami- eternalie arzenvald arcwinolivirus
BeatmapID:1052021
BeatmapSetID:487622

[Difficulty]
HPDrainRate:6.8
CircleSize:6
OverallDifficulty:6.8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Sample,49299,0,"kick.wav",70
Sample,50989,0,"soft-hitclap.wav",70
Sample,51306,0,"soft-hitclap.wav",70
Sample,52045,0,"soft-hitclap.wav",70
Sample,52256,0,"soft-hitclap.wav",70
Sample,52468,0,"soft-hitclap.wav",70
Sample,55637,0,"soft-hitclap.wav",70
Sample,57327,0,"kick.wav",70
Sample,59017,0,"soft-hitclap.wav",70
Sample,60707,0,"soft-hitclap.wav",70
Sample,62397,0,"soft-hitclap.wav",70
Sample,64087,0,"soft-hitclap.wav",70
Sample,69158,0,"kick.wav",70
Sample,70848,0,"kick.wav",70
Sample,72538,0,"soft-hitclap.wav",70
Sample,74228,0,"soft-hitclap.wav",70
Sample,75918,0,"kick.wav",70
Sample,77608,0,"soft-hitclap.wav",70
Sample,83101,0,"soft-hitclap.wav",70
Sample,84792,0,"soft-hitclap.wav",70
Sample,86904,0,"soft-hitclap.wav",70
Sample,87221,0,"soft-hitclap.wav",70

[TimingPoints]
285,422.535211267606,4,2,1,20,1,0
54369,-100,4,2,1,40,0,1
66200,-100,4,2,1,40,0,0
67890,-100,4,2,1,40,0,1
79721,-100,4,2,1,40,0,0


[HitObjects]
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Topic Starter
AlisceaSparku

- Ly0572 - wrote:

applied joofu's mod

6k ezz
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52890
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16366
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.200001

[Metadata]
Title:Kaze no Uta -TV Size-
TitleUnicode:風ノ唄 -TV Size-
Artist:FLOW
ArtistUnicode:FLOW
Creator:AlisceaSparku
Version:Ly0's 6K EZ
Source:テイルズ オブ ゼスティリア ザ クロス
Tags:Tales of Zestiria the X opening tv size - ly0572 - -soragami- eternalie arzenvald arcwinolivirus
BeatmapID:1052021
BeatmapSetID:487622

[Difficulty]
HPDrainRate:6.8
CircleSize:6
OverallDifficulty:6.8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Sample,49299,0,"kick.wav",70
Sample,50989,0,"soft-hitclap.wav",70
Sample,51306,0,"soft-hitclap.wav",70
Sample,52045,0,"soft-hitclap.wav",70
Sample,52256,0,"soft-hitclap.wav",70
Sample,52468,0,"soft-hitclap.wav",70
Sample,55637,0,"soft-hitclap.wav",70
Sample,57327,0,"kick.wav",70
Sample,59017,0,"soft-hitclap.wav",70
Sample,60707,0,"soft-hitclap.wav",70
Sample,62397,0,"soft-hitclap.wav",70
Sample,64087,0,"soft-hitclap.wav",70
Sample,69158,0,"kick.wav",70
Sample,70848,0,"kick.wav",70
Sample,72538,0,"soft-hitclap.wav",70
Sample,74228,0,"soft-hitclap.wav",70
Sample,75918,0,"kick.wav",70
Sample,77608,0,"soft-hitclap.wav",70
Sample,83101,0,"soft-hitclap.wav",70
Sample,84792,0,"soft-hitclap.wav",70
Sample,86904,0,"soft-hitclap.wav",70
Sample,87221,0,"soft-hitclap.wav",70

[TimingPoints]
285,422.535211267606,4,2,1,20,1,0
54369,-100,4,2,1,40,0,1
66200,-100,4,2,1,40,0,0
67890,-100,4,2,1,40,0,1
79721,-100,4,2,1,40,0,0


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298,192,72115,1,0,0:0:0:70:kick.wav
192,192,72327,1,0,0:0:0:50:soft-hitwhistle.wav
128,192,72538,1,0,0:0:0:50:soft-hitwhistle.wav
384,192,72538,1,0,0:0:0:70:kick.wav
298,192,72961,1,0,0:0:0:70:kick.wav
469,192,73383,1,0,0:0:0:70:soft-hitclap.wav
42,192,73383,1,0,0:0:0:70:kick.wav
213,192,73806,1,0,0:0:0:70:kick.wav
320,192,74017,1,0,0:0:0:50:soft-hitwhistle.wav
128,192,74228,1,0,0:0:0:70:kick.wav
384,192,74228,1,0,0:0:0:50:soft-hitwhistle.wav
213,192,74651,1,0,0:0:0:70:kick.wav
320,192,75073,1,0,0:0:0:70:soft-hitclap.wav
384,192,75073,1,0,0:0:0:70:kick.wav
64,192,75496,1,0,0:0:0:70:kick.wav
128,192,75707,1,0,0:0:0:50:soft-hitwhistle.wav
213,192,75918,1,0,0:0:0:50:soft-hitwhistle.wav
469,192,75918,1,0,0:0:0:70:soft-hitclap.wav
298,192,76341,1,0,0:0:0:70:kick.wav
128,192,76763,1,0,0:0:0:70:kick.wav
192,192,76763,1,0,0:0:0:70:soft-hitclap.wav
469,192,77186,1,0,0:0:0:70:kick.wav
384,192,77397,1,0,0:0:0:50:soft-hitwhistle.wav
298,192,77608,1,0,0:0:0:70:kick.wav
64,192,77608,1,0,0:0:0:50:soft-hitwhistle.wav
213,192,78031,1,0,0:0:0:70:kick.wav
64,192,78454,1,0,0:0:0:70:kick.wav
469,192,78454,1,0,0:0:0:70:soft-hitclap.wav
298,192,78876,1,0,0:0:0:70:kick.wav
64,192,79299,1,0,0:0:0:70:kick.wav
469,192,79299,1,0,0:0:0:70:soft-hitclap.wav
192,192,79721,1,0,0:0:0:50:kick.wav
128,192,79721,1,0,0:0:0:70:soft-hitclap.wav
320,192,79932,1,0,0:0:0:50:kick.wav
384,192,79932,1,0,0:0:0:70:soft-hitclap.wav
448,192,81411,1,0,0:0:0:40:soft-hitfinish.wav
42,192,81411,1,0,0:0:0:70:kick.wav
298,192,81834,1,0,0:0:0:50:kick.wav
128,192,82045,1,0,0:0:0:70:soft-hitclap.wav
384,192,82256,1,0,0:0:0:50:kick.wav
298,192,82679,1,0,0:0:0:70:soft-hitclap.wav
213,192,82679,1,0,0:0:0:70:kick.wav
42,192,83101,1,0,0:0:0:40:soft-hitfinish.wav
469,192,83101,1,0,0:0:0:70:kick.wav
384,192,83524,1,0,0:0:0:50:kick.wav
298,192,83735,1,0,0:0:0:70:soft-hitclap.wav
213,192,83946,1,0,0:0:0:50:kick.wav
384,192,84369,1,0,0:0:0:70:soft-hitclap.wav
128,192,84369,1,0,0:0:0:70:kick.wav
469,192,84792,1,0,0:0:0:40:soft-hitfinish.wav
42,192,84792,1,0,0:0:0:70:kick.wav
128,192,85214,1,0,0:0:0:50:kick.wav
213,192,85425,1,0,0:0:0:70:soft-hitclap.wav
298,192,85637,1,0,0:0:0:70:kick.wav
128,192,86059,1,0,0:0:0:70:soft-hitclap.wav
384,192,86059,1,0,0:0:0:70:kick.wav
298,192,86482,1,0,0:0:0:60:kick.wav
213,192,86482,1,0,0:0:0:70:soft-hitclap.wav
64,192,86693,1,0,0:0:0:60:kick.wav
469,192,86693,1,0,0:0:0:70:soft-hitclap.wav
320,192,86904,128,0,87221:0:0:0:60:kick.wav
192,192,87221,1,0,0:0:0:60:kick.wav
updated, will make a run on hitsounds again tonight and recall BNs D:

edit: rechecked the hitsounds again and i didnt find any issue (hopefully). set is ready to go again
Topic Starter
AlisceaSparku
double post @_@

since i applied the mods for them (as they told me to do so) i'll be the one to reply

Damaree wrote:

blame. . . *slaps myself* since this is gonna be DQ'ed anyways for meta fix, gonna also post some concerns for 6k mapsets uwu

[notice]6K MX
00:02:397 - maybe try this for the sake of balance? https://osu.ppy.sh/ss/8585067 // fixed
00:07:679 - add here? same as 00:06:834 - // i think it should be the same like the ones at 00:11:059 - and 00:12:749 - . with this theory i believe 00:04:299 - should have the single note removed. also fixed a bit for balance
00:12:749 - should double? // refer to above reply
00:26:059 - 00:26:904 - shouldnt kick like this be double? its even inconsistent w/00:26:482 - maybe. . . // in this part, i think etlie tried to emphasize the guitar at 00:25:637 - which has a more audible guitar sound than 00:26:482 - (which i believe is also mapped for the guitar)
01:21:834 - double? same sound as 01:22:045 - // even though this mod was before the improved hitsound update, i'll stick with the current pattern as the doubles have a snare hitsound and the single only has the kick hitsound.
01:23:524 - 01:25:214 - ^ // ^

6K HD
00:49:721 - 00:50:566 - shouldnt triple? like 00:48:031 - 00:49:299 - // fixed

6K EZ
00:01:975 - kung nag-follow ka ng strong pich guitar sound, maybe i think need add rin dito since meron din ito // fixed
00:56:059 (56059|1) - lipat sa col5 for da sake of balance lol // fixed[/notice]

Well not really much of a big deal, if its not gonna DQ then just ignore this though. . .


p.s also in 6k easy ly0 accepted that suggestion soo yea
Verniy_Chan

AlisceaSparku wrote:

edit: rechecked the hitsounds again and i didnt find any issue (hopefully). set is ready to go again
I'll recheck your HS if you don't mind?
Topic Starter
AlisceaSparku

Verniy_Chan wrote:

AlisceaSparku wrote:

edit: rechecked the hitsounds again and i didnt find any issue (hopefully). set is ready to go again
I'll recheck your HS if you don't mind?
yes please :<

though prot already checked it already, another check is good
Verniy_Chan
Re:Check
Hitsounds All diff.

  1. 01:07:151 - and 01:07:045 - you can add soft-hitclap to emphasizing snare drum with kick 70%, like you do on here 01:08:313 - 01:07:468 -. also please check:
    01:22:045 -
    01:23:735 -
    01:25:425 -
  2. 01:22:362 - almost same like above, but it's different. You missed kick here, reference: 01:24:052 -
  3. 01:01:130 - and 01:14:651 - missing F for cymbal
already checked as specific each diff (it took me 2 hours) seem nothing issue since you also used SB HS~ nah, just add new HS^
Good luck >w<)b

kodosu please
Topic Starter
AlisceaSparku

Verniy_Chan wrote:

Re:Check
Hitsounds All diff.

  1. 01:07:151 - and 01:07:045 - you can add soft-hitclap to emphasizing snare drum with kick 70%, like you do on here 01:08:313 - 01:07:468 - // okie!. also please check:
    01:22:045 -
    01:23:735 -
    01:25:425 - // will add kick (not sure if you mean remove) but its got a good impact on the song imo
  2. 01:22:362 - almost same like above, but it's different. You missed kick here, reference: 01:24:052 - // okie! fixed
  3. 01:01:130 - and 01:14:651 - missing F for cymbal // it feels unnecessary maybe? will ask prot about this
already checked as specific each diff (it took me 2 hours) seem nothing issue since you also used SB HS~ nah, just add new HS^
Good luck >w<)b

thank you so much! <3 \o/

kodosu please okie i forgot ;w;
Protastic101
Thanks Verniy for making our lives easier lol.

Should be good then, you can call rivals for the qualify at UTC 02:54
Rivals_7
ok so uh
you did remove ajeemaniz from tags but the diffname still ajee though so its quite ambiguous

so either rename ajee's diff to arzen or add ajeemaniz back to tags

(gonta ganti nama aja nih alay :v)
- Ly0572 -
Gadeym~
Happy Birthday to this Map \xD/
Topic Starter
AlisceaSparku

Rivals_7 wrote:

ok so uh
you did remove ajeemaniz from tags but the diffname still ajee though so its quite ambiguous

so either rename ajee's diff to arzen or add ajeemaniz back to tags

(gonta ganti nama aja nih alay :v)
i thought it may be considered since i believe ajee uses "Usagi's-" for his GDs (specifically to people he's very close with maybe?)

ill ask ajee what should I title call difficulty.

edit:

first regarding the hitsounds, prot suggested to put finish sample in 01:00:707 - and 01:14:228 - , and i did put hitfinish since it seems relevant.

and the log regarding the GD rename
10:01 AlisceaSparku: yoo, btw in your GDs in my map do you want it to be named "Arzen's-" or "Usagi's-" 
10:01 AlisceaSparku: apparently it's the last thing before it gets requalified xD
10:02 Arzenvald: hi hi
10:02 Arzenvald: ohh
10:02 Arzenvald: Arzenvald's please
10:02 AlisceaSparku: ohh okie
10:02 AlisceaSparku: good thing i asked you :p
10:02 AlisceaSparku: will change it now
10:02 Arzenvald: huehue sorry for the username change
10:02 Arzenvald: okay! gl for requalify /w/ hype
10:02 AlisceaSparku: it's okay :D
10:03 AlisceaSparku: and thank you!

ayyee
Protastic101
it's my last bubble of july!
Topic Starter
AlisceaSparku

Protastic101 wrote:

it's my last bubble of july!
and your third bubble on this map! ( D:? )

will call rivals tomorrow
Rivals_7
ngeng
Ryzen_old_1
congratulation, i love this map <3
Fubukicat
BERGULING KE DUNIA NUKO
JAUH DI MATA NAMUN DEKAT DI HATI
AKU DAN KAMU
etc
BERGULING NGENG WWWWWWWWWOOOOOOOWWWWWWWWWWWWWWWW
i like cakes .
genkicho
Rebubble and requalify empty (?)
Topic Starter
AlisceaSparku

genkicho wrote:

Rebubble and requalify empty (?)
fixed lol
-SoraGami-
oh wow
grats aliscea xD
HXJ_Crafter
congratz
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