Replies
Thank you very very very much! >u<)/ I had to re-do a lot of patterns and rotate my planet to make things clearer. \owo/ I hope the easy diff is now something trustworthy to go on now \:3/ []
- asdf Probably will change soon + arguments
- asdf Fixexasu desu~ :3
- LMT[happy]
- 00:03:521 (1,2,3) - uhh spacing? Oh my Godness! FIXEXASU DESU \w/
- 00:11:611 (1) - lmao nice. ❤
- 01:01:499 (3,4) - these two objects are very different things in the song, they shouldn't form such a representative pattern like this. Why not? ;__; I think it doesn't hurt to use symmetry sometimes to highlight different spots in the song. ;w; How ever, how do you think they should be placed?
o:
NanoRipeeasy
00:31:836 (2) - it'd be great if you emphatize the guitar here with 1/1 sliders so it would make a good rhythm with 00:33:184 (1) - o: You're right!
00:41:274 (1,2) - a tiny overlap but i think you can avoid it for make it a neat pattern. My children's names will be blanket and overlap after fixing this. XDDD
00:45:319 (2) - just a nitpicky thing but i think it'd be great emphasis if you ctrl g this slider and stack it with slider circle (3).it makes more comfortable flow than before. Woah! Your suggestion isn't bad but I think players will get the circular flow here with lineal sliders just as it was emphasized here 01:19:027 (1,2) -
00:47:341 (2,1) - are u sure about this? i mean player would confused if you put 1/2 rhythm suddenly here. Rest in Pepperoni. x_x
00:57:285 (1) - maybe make this spinner length more longer? maybe about 1 more tick? for make player spinning more comfortable,especially for newbie (sometimes newbie can't catch short spinner) Hmmm.. This one really made me think how I should structure the position of spinners now.
Will figure out something later. owo7
00:59:982 (1) - and then suddenly you put a slider on red tick? yeah it fit with the music but newbie player can't catch up the rhythm. ^
01:02:173 (3) - you use 4 circles for emphasis the vocal at 00:35:881 (1,2,3,4) - but you didnt do that here? :thinking: Yahhh I thought the same at first but the reason behind this is due to the slight intrument that came up here which differs a lot from what is highlighted here 00:35:881 -
01:12:117 (2) - maybe add something here? clap? whistle or something to represent the vocal here. PIIIIIIIIIIII
01:17:678 (1,2) - same as before I RELY ON THE POWER OF BEGINNERS!!! okno
01:27:032 (1) - i think this is unrankable thing,cuz the spinner appear too sudden imo (at least move to red tick to give more space between slider and spinner) ToTHalfslashed[Happy's Easy]
DS is a bit too high for the SV which violates the guideline for Easy diffs. I suggest changing the SV to 0.8x. Rip your Easy icon though. Not in my guard!!! >:C Breaking guidelines are "fine" as long as they don't affect gameplay wise issues nor go against the rules. Reducing it to 0.8 would make most of the 1/1 sliders to overlap and for beginners is likely they'll miss if they're not spaced out accordingly.
00:01:836 (2) - 00:04:532 (2) - Since this is a calm section, the current rhythm density is a bit too high for this level of difficulty. I suggest removing these to create more 2/1 gaps and make the section less straining overall. ayyy! I can't agree with this more! BIG THANKS! :3
00:10:937 (3) - Similar to the above but this is a bit trickier, since if you're not careful this will be harder to read due to the 3/2 gap before it. If you remove this, be careful in making sure that the player can clearly tell the difference between the 3/2 and 2/1 spacings. Owww... ;u; I tried it here but it really made things more difficult than they already are. Hence, I'd prefer to leave it as is. o:
00:11:611 (1) - Amazing. ❤
00:17:004 - Easy difficulty or not, it feels really underwhelming to skip over such an intense part of the song, despite there not being any vocals here. Just a comment, but it'd be cool if this was also mapped. AHHHH TwT I'm now on the edge of map or not map it. ;w; Will reconsider this seriously if someone else points it out. >v<)/
00:30:487 (1) - If you were intending on switching to vocals here, I'd try something like this instead, because what you have doesn't really follow either vocals or drums clearly. *faints* I don't really like 3/2 gaps over easys. /w\ specially if I didn't arrange continuously before. Tried something else but following the concept you brought up here. owo/
00:35:881 (1,2,3,4) - This sort of circle strain is something you'd expect for a kiai at this difficulty level. I recommend using two 1/1 sliders instead, since this is too intense tapping wise. Ay but ;w; This is the only part of the song which I could consider highlight it with so many circles. o: An from seeing the Criteria, It's actually easier for beginners if the can click circles instead of holding short sliders. :3
00:37:229 (5) - I think a circle + 3/2 slider on 00:37:735 - would be more musically fitting here due to the sharp pause on this downbeat. Same argument of the 3/2 gap here /w\
00:38:577 (1,2,3) - Two issues: the reverse is placed in an unintuitive fashion (reverse does not lead player into the next object) and the equal visual distance between these 3 objects ends up forcing the player to rely on numbers in order to figure out which object comes next. I think a placement like this is more intuitive (you can probably make it prettier than what I did). Oh my! I actually agree on the reverse issue, but I'm not sure whether the flow is that compromising to confuse beginners at this pattern. I honestly believe this is much easier to follow since the circular flow let the cursor to go over the clock-wise without interrupting the motion the previous reverse had suggested.
00:42:622 (2,3) - I recommend this rhythm since although intensity has picked up, it'd be nice to give the player a small break since this isn't the kiai, and this seems like a good place for it. Sliders don't really function as breaks for these players, after all.It makes sense, actually. D//: But I'd like to keep up with my rhythm here since I wasn't really trying to give a pseudo-break here with the pattern ;w;
00:47:341 (2,1) - A bit late to introduce 1/2 gaps like this. I recommend either incorporating 1/2 gaps earlier on or making this a circle instead. Oh Jesus! It seems Like I were a sinner by doing this. T__T
00:50:712 (2,3) - For this calm section you really want to reduce the rhythm density and the amount of sliders here. Try the rhythm from 00:42:622 (2,3) - here. ayyy ;u; I don't really get what you're meaning here since the reference you linked shows up the same rhythm I used? o-o'
00:52:060 (1,2) - The beats on the tails here really aren't important enough to be a mapping priority in this section. Try making both of these circles instead. BEEEERS! 🍻🍺
01:27:032 (1) - It would be better to start this on 01:27:285 - to give the player more time to recognize they need to begin spinning. Love you for this! WAOAOA! >W<)/// Thank you very much!-Nya-Happy’s Easy:- The “display storyboard in front of combo fire” shouldn’t be checked since there isn’t even a SB. It’s in the song setup. UNCHECHED THE BOX! >n<
- 00:00:150 (1,1) –Hmm, why do you have an overlap like this? It’s making me cringe a bit lol. Avoiding an overlap like this in Easy would be best imo. Ohhh! But this isn't really an overlap! since half of the slider's border is covered by another slider, making the path to follow from one slider to another much easier and neat! o:
- 00:06:218 (1,1) – Rather avoid this overlap too. It can look better if the overlap is avoided. Perhaps do something like this: YAAAA! Overlaps and I won't have babies then. ;__;
- 00:41:274 (1,2) – These two objects are touching each other slightly. Rather avoid this to make the pattern look neater. Re-arranged as suggested! owo/
- 00:45:319 (2,2) – There’s also a slight overlap here. Rather avoid it. As pattern was changed, hopefully this make less clutter. /-\
- 00:47:847 (1) – Remove new combo here because you added a new combo every second measure. NEW
- 01:17:678 (1) -^ COMBO'ED
There are other overlaps that I didn’t point out directly but I think you know where they are.
Good Luck~
Update
osu file format v14
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Title:Star!!
TitleUnicode:Star!!
Artist:CINDERELLA PROJECT
ArtistUnicode:CINDERELLA PROJECT
Creator:Yamicchi
Version:Happy's Easy
Source:アイドルマスター シンデレラガールズ
Tags:tv size A1 Pictures opening the idolm@ster cinderella girls im@s idolmaster season 1 ss1 Starlight Stage MONACA HappyRocket88 LeKhanhHoa noz1995 DreaM117er Underforest Akitoshi 0109- Hikan toybot LMT Asaiga Left Kami-senpai
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