19:04 Fursum: ill test
19:04 Kyle Y: hi
19:04 *Kyle Y is editing [https://osu.ppy.sh/b/1354566 Azusa Tadokoro - DEAREST DROP [Insane]]
19:04 Kyle Y: here is my mapset
19:07 Fursum: how do you like my alternating
19:07 Fursum: blue combos were too dark
19:07 Fursum: it was pretty hard to see the approach circle
19:07 Kyle Y: combo color?
19:07 Fursum: ye
19:07 Kyle Y: okay, I will fix it
19:09 Fursum: sliders in kiai felt a little too close to other objects in kiai
19:09 Kyle Y: do you feel weird when you play extented pattern?
19:09 Kyle Y: too close? really?
19:09 Fursum: yeah im not that comfortable with alternating
19:09 Fursum: 01:02:695 (4,1) - like these
19:10 Fursum: when all of the objects are too far apart
19:10 Fursum: the sliders stand out
19:10 Kyle Y: it is meant that it is not clear to read?
19:10 Fursum: 01:03:723 (2,3,4,5,6) - this half square jump looked kinda bad aesthetically
19:10 Fursum: no i mean
19:10 Fursum: the kiai objects are all spread apart
19:11 Fursum: but some sliders are very close to each other
19:11 Fursum: actually
19:11 Fursum: thats the only one i think
19:11 Fursum: the other ones were extended sliders
19:11 Fursum: i didnt notice that xd
19:12 Kyle Y: if you talk about too close I think it is talking about 01:07:216 (3,4,5) -
19:12 Fursum: yeah i was going to point that out
19:12 Fursum: but they were extended sliders
19:12 Fursum: so its fine
19:12 Kyle Y: yup...
19:14 Fursum: looks fine i guess
19:14 Fursum: shrug
19:15 Kyle Y: don't you think weird when you play the extented sliders? I am worrying about it
19:15 Fursum: well the map is built around them
19:15 Kyle Y: you are right
19:15 Fursum: if you want to make a pp map
19:15 Fursum: xd
19:15 Fursum:
http://osu.ppy.sh/ss/857372019:16 Fursum: how is this stream
19:17 Kyle Y: I considered it before, but I think it is not good in looking
19:17 Kyle Y: 00:13:380 (1) - this circle is weird to me
19:17 Fursum: jumps in streams are okay though
19:17 Fursum: i just wanted to not backtrack
19:18 Fursum: o wait
19:18 Fursum: this is 4 stars
19:18 Fursum: xd
19:18 Fursum: okay maybe not
19:19 Kyle Y: it is still okay to have, rankable
19:19 Kyle Y: for sure
19:19 Fursum: 00:19:031 - 00:23:962 - same pattern
19:19 Fursum: one has a partial overlap
19:20 Kyle Y: 00:19:339 (3) - If I stacking, will it mislead players and play circle instead of sliders?
19:21 Fursum: you can make the second one spaced
19:21 Fursum: 00:24:271 (3) - this one
19:21 Fursum: o its not the same pattern actually
19:21 Fursum: the curve is different
19:22 Kyle Y: maybe I can consider other pattern
19:24 Kyle Y:
https://osu.ppy.sh/ss/8573790 maybe sth like this?
19:24 Kyle Y: I cannot place some other pattern in that corner
19:25 Fursum: i mean you can make the second one like the first one
19:25 Fursum:
https://osu.ppy.sh/ss/857380119:27 Kyle Y: I just think 00:23:654 (1,2) - are starting at the same point, then it is better to follow for 00:24:271 (3) - ?
19:27 Fursum: but then it looks different from the early pattern
19:28 Kyle Y: just leave it different?
19:28 Fursum: eh
19:28 Fursum: your call
19:28 Kyle Y: um... first one is slider end at the same point, and second one is starting point
19:29 Kyle Y: it is already different
19:29 Fursum: well its fine if you dont want to
19:29 Fursum: just making a suggestion
19:29 Kyle Y: maybe I can think of better solution later on
19:30 Fursum: 01:01:462 -
https://osu.ppy.sh/ss/8573836 you can make 1 spaced differently
19:30 Fursum: strong vocal
19:31 Kyle Y: seems interesting suggestion
19:31 Fursum: 01:02:901 -
https://osu.ppy.sh/ss/8573850 move 4 a little down and space them apart for visual spacing consistency
19:31 Kyle Y: I am fixing
19:34 Kyle Y: fixed
19:35 Fursum: thats all i guess
19:36 Fursum: o
19:36 Fursum: 00:48:106 (1,2) -
19:36 Fursum: looks kinda bad
19:36 Kyle Y: 00:51:188 (5,1) - follow this?
19:36 Fursum: probably
19:37 Fursum: but then you need a sharp angle
19:37 Fursum: maybe something like this
https://osu.ppy.sh/ss/857389419:38 Fursum: dunno
19:38 Kyle Y: I think it is okay becasue it is jumping and follow flowing
19:38 Fursum: 00:53:551 (3,4) -
https://osu.ppy.sh/ss/8573898 looks better
19:39 Fursum: 00:56:120 (5,1) -
https://osu.ppy.sh/ss/857390119:42 Fursum: 01:00:640 - add a circle here?
19:44 Kyle Y: 01:00:640 - rhythm a littlt bit weird I think?
19:44 Kyle Y: maybe I can ask for further modding
19:45 Fursum: but theres a triple
19:45 Fursum: starting here 01:00:538 -
19:46 Fursum:
https://puu.sh/wHOnG/820930ecd9.png ?
19:46 Fursum: probably something like this
https://osu.ppy.sh/ss/857395619:49 Kyle Y: in fact for this slider 00:59:819 (1) - I would like to keep it simple (becasue i cannot find really good rhythm avoid skipping 01:00:230 - sound
19:49 Kyle Y: if it is only keep one beat, it is weird to use 1 beat slow slider
19:50 Fursum:
https://osu.ppy.sh/ss/8573994 ?
19:52 Kyle Y: I think I will keep 00:59:819 (1) - this slider first?
19:53 Kyle Y: I think your suggestion give this part anther feeling
19:53 Kyle Y: another*
19:54 Fursum: dunno
19:55 Kyle Y: your suggestion just like counting beats
19:55 Kyle Y: it is also acceptable
19:56 Fursum: i dont think i have anything else to say
19:56 Kyle Y: okay, thank you for your suggestion, really useful
19:56 Fursum: o one more thing lol
19:56 Fursum: 00:03:928 (1,2,1) -
19:57 Fursum: 00:05:572 (1) - ctrl g?
20:00 Kyle Y: seems stacking is better... the feeling like ... vocal stopped and stop the movement