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Skillet - The Resistance

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Total Posts
8
Topic Starter
Aelin
This beatmap was submitted using in-game submission on Thursday, March 1, 2018 at 5:08:31 PM

Artist: Skillet
Title: The Resistance
Tags: Skillet Unleashed 2016 Rock Aelin Cassie
BPM: 156
Filesize: 5816kb
Play Time: 03:48
Difficulties Available:
  1. War (5.31 stars, 791 notes)
Download: Skillet - The Resistance
Information: Scores/Beatmap Listing
---------------
REMAPPING (No one's ever gonna see the original 'Resisting' diff again, that was bad)


Modders Of Original Map
-BlastTheKidd-
Uta
IIEL_GamingII
AnimeStyle (In-Game)

Thanks to these people for your work!
honne
hmm..

Resisting
00:19:736 (3) - this slider should have no reverse arrow and end on 00:20:121
00:21:275 (3) - Remove reverse arrow and extend to 00:21:660
00:21:852 (4) - Remove reverse arrow and extend to 00:22:236
00:27:236 (2) - Shorten this slider's length by moving the last point to coords (228,160) (x,y)
Add a hitcircle at 00:27:813 coords (376,280) (x,y)
00:27:813 (3) - Shorten this slider's length by moving the last point to coords (432,196) (x,y)
00:28:775 (4) - Keep the reverse arrow and extend to 00:29:160
00:33:583 (5) - Remove reverse arrow and extend to 00:33:967
01:04:160 (4) - Remove reverse arrow and shorten to 01:04:352 then add a hitcircle on 01:04:736
01:07:429 (5) - Shorten this slider's length to end on 01:07:429
01:21:660 (4) - This slider should end on 01:22:044
01:22:813 (3) - Remove reverse arrow and shorten to 01:23:006 then have a hitcircle on 01:23:198 above 01:23:390 (4)

After doing everything above work on these next.

01:23:390 (5) - Have this slider end on 01:23:775
01:25:506 (2) - Change to a hitcircle then place a slider after it on 01:25:698 that has a reverse arrow and ends on 01:25:890
01:30:313 (5) - Change to a hitcircle then place a slider after it on 01:30:506 that ends on 01:30:698
02:01:275 (4) - Remove reverse arrow and extend to 02:01:660
02:42:621 (4) - Shorten this slider to 02:42:813 then have it reverse once ending on 02:42:621
Remove 02:45:890 (4,5) - Then change 02:45:698 (4) - to a slider that ends on 02:45:890 - also have it reverse once
02:46:179 (5) - Move to 02:46:275
02:58:871 - Add a hitcircle here if you want an accurate stream
03:14:351 (1) - Remove reverse arrow and extend to end on 03:14:640
03:14:928 (2) - Nudge back to 03:14:832 then remove reverse arrow and extend to 03:15:121
Add a slider on 03:15:409 then have it end on 03:15:650 (you may increase the beatsnap divisor to 1/8) :idea:
03:15:890 (1) - Remove reverse arrow and extend to 03:16:082
03:17:717 - Add a hitcircle to the first burst stream
03:18:294 - (Insert another one meme here) Add a hitcircle to the second burst stream
03:18:486 (9) - Remove this and place a hitcircle on 03:18:678 instead
03:19:640 (14) - Remove this and 03:19:928 (15) - then place a stream(03:19:736 (14,15,16,17,18) ) starting at 03:19:736 - and ending on 03:20:121 -
03:21:851 - Add hitcircle here.
03:22:044 (1) - Remove reverse arrow and extend to 03:22:236
03:23:005 (5) - Extend to 03:23:390
03:23:582 (1) - Remove reverse arrow and extend to 03:23:871
03:24:159 (2) - Remove reverse arrow. Move a nudge back to 03:24:063 then extend to 03:24:351
03:24:736 (3) - Move back a nudge to 03:24:640
03:24:928 (4) - Move back a nudge to 03:24:832
03:25:409 - Add hitcircle to the stream
03:25:986 - Add hitcircle to the stream
03:26:948 (11) - Move a nudge back to 03:26:851
03:27:332 (1) - Remove this
03:28:005 (1) - Move a nudge back to 03:27:813 then have it shortened to end on 03:28:198
03:29:544 (3) - Have this start on 03:29:736

Talk to me ingame about the ending.
Topic Starter
Aelin

-BlastTheKidd- wrote:

hmm..

Resisting
00:19:736 (3) - this slider should have no reverse arrow and end on 00:20:121
00:21:275 (3) - Remove reverse arrow and extend to 00:21:660
00:21:852 (4) - Remove reverse arrow and extend to 00:22:236
00:27:236 (2) - Shorten this slider's length by moving the last point to coords (228,160) (x,y)
Add a hitcircle at 00:27:813 coords (376,280) (x,y)
00:27:813 (3) - Shorten this slider's length by moving the last point to coords (432,196) (x,y)
00:28:775 (4) - Keep the reverse arrow and extend to 00:29:160
00:33:583 (5) - Remove reverse arrow and extend to 00:33:967
01:04:160 (4) - Remove reverse arrow and shorten to 01:04:352 then add a hitcircle on 01:04:736
01:07:429 (5) - Shorten this slider's length to end on 01:07:429
01:21:660 (4) - This slider should end on 01:22:044
01:22:813 (3) - Remove reverse arrow and shorten to 01:23:006 then have a hitcircle on 01:23:198 above 01:23:390 (4)

After doing everything above work on these next.

01:23:390 (5) - Have this slider end on 01:23:775
01:25:506 (2) - Change to a hitcircle then place a slider after it on 01:25:698 that has a reverse arrow and ends on 01:25:890
01:30:313 (5) - Change to a hitcircle then place a slider after it on 01:30:506 that ends on 01:30:698
02:01:275 (4) - Remove reverse arrow and extend to 02:01:660
02:42:621 (4) - Shorten this slider to 02:42:813 then have it reverse once ending on 02:42:621
Remove 02:45:890 (4,5) - Then change 02:45:698 (4) - to a slider that ends on 02:45:890 - also have it reverse once
02:46:179 (5) - Move to 02:46:275
02:58:871 - Add a hitcircle here if you want an accurate stream
03:14:351 (1) - Remove reverse arrow and extend to end on 03:14:640
03:14:928 (2) - Nudge back to 03:14:832 then remove reverse arrow and extend to 03:15:121
Add a slider on 03:15:409 then have it end on 03:15:650 (you may increase the beatsnap divisor to 1/8) :idea:
03:15:890 (1) - Remove reverse arrow and extend to 03:16:082
03:17:717 - Add a hitcircle to the first burst stream
03:18:294 - (Insert another one meme here) Add a hitcircle to the second burst stream
03:18:486 (9) - Remove this and place a hitcircle on 03:18:678 instead
03:19:640 (14) - Remove this and 03:19:928 (15) - then place a stream(03:19:736 (14,15,16,17,18) ) starting at 03:19:736 - and ending on 03:20:121 -
03:21:851 - Add hitcircle here.
03:22:044 (1) - Remove reverse arrow and extend to 03:22:236
03:23:005 (5) - Extend to 03:23:390
03:23:582 (1) - Remove reverse arrow and extend to 03:23:871
03:24:159 (2) - Remove reverse arrow. Move a nudge back to 03:24:063 then extend to 03:24:351
03:24:736 (3) - Move back a nudge to 03:24:640
03:24:928 (4) - Move back a nudge to 03:24:832
03:25:409 - Add hitcircle to the stream
03:25:986 - Add hitcircle to the stream
03:26:948 (11) - Move a nudge back to 03:26:851
03:27:332 (1) - Remove this
03:28:005 (1) - Move a nudge back to 03:27:813 then have it shortened to end on 03:28:198
03:29:544 (3) - Have this start on 03:29:736

Talk to me ingame about the ending.
Most of the mods you sent are done, adjustments made to some other parts of map due to this. Mods that I dd not accept I have told you about ingame.
Uta
NM, I'm just passing by

Resisting


* 00:09:352 (8) - I think this is not gonna work bruh
* 00:13:583 (3,4) - This movement and the sound in this is the same with 00:14:736 (6,7) - this. why it's different. maps nowadays really stricted to consistency ~ (yea I don't like consistency)
* 00:20:506 (1) - Add distance?
* 00:49:736 (1,2,3,4) - & 00:55:890 (1,2,3,4) - Same sound different spacing :thinking:
* 01:11:275 - You are ignoring a snare drum? add circle
* 01:05:121 - ^
* 01:54:544 - The word "It's" got ignored~
* 02:06:660 (1,2,3,4) - This stack is not ranked friendly. change plz
* 02:12:813 (1,2,3,4) - ^
* 02:18:967 (2,3,4,5) - ^
* 02:55:121 (7) - Look at the slider tail, red anchor? and white anchor?
* 03:23:582 (1) - the reverse should be like here 03:23:871 - on the timing
* 03:24:063 (2,4) - ^ (for those miss timing you can do it like this https://osu.ppy.sh/ss/8365020)
* 03:30:217 (4) - Remove one reverse part and change the next slider here 03:30:506 - (The timing should look like this https://osu.ppy.sh/ss/8365032)
* 03:31:082 (2) - Always consider to preffer white ticks. It's should be here 03:31:275 - (Guitar sound)
* 03:31:851 (3) - ^
* 03:32:621 (4) - ^

If you new to mapping just use 1/2 beat. this song is complicated.
Always preffer white ticks and notable sounds. don't ignore them

Good Luck >w<
Topic Starter
Aelin

Uta wrote:

NM, I'm just passing by

Resisting


* 00:09:352 (8) - I think this is not gonna work bruh Staying unchanged, is the same SV used at 00:12:429 (8) - (and similar parts)
* 00:13:583 (3,4) - This movement and the sound in this is the same with 00:14:736 (6,7) - this. why it's different. maps nowadays really stricted to consistency ~ (yea I don't like consistency) This is the same movement, but I did change the curve on combo 7's slider. Hopefully this should be better.
* 00:20:506 (1) - Add distance? Clear yet very unclear, but I did add some more distance between this hitobject and the next.
* 00:49:736 (1,2,3,4) - & 00:55:890 (1,2,3,4) - Same sound different spacing :thinking: Spacing now made smaller on these four objects.
* 01:11:275 - You are ignoring a snare drum? add circle Done.
* 01:05:121 - ^ Done.
* 01:54:544 - The word "It's" got ignored~ Added hitcircle.
* 02:06:660 (1,2,3,4) - This stack is not ranked friendly. change plz
* 02:12:813 (1,2,3,4) - ^
* 02:18:967 (2,3,4,5) - ^ All three of these are no longer stacked on top of each other
* 02:55:121 (7) - Look at the slider tail, red anchor? and white anchor? Woops, removed white anchor (Removing red would shorten slider)
* 03:23:582 (1) - the reverse should be like here 03:23:871 - on the timing
* 03:24:063 (2,4) - ^ (for those miss timing you can do it like this https://osu.ppy.sh/ss/8365020) Done with these. Thanks
* 03:30:217 (4) - Remove one reverse part and change the next slider here 03:30:506 - (The timing should look like this https://osu.ppy.sh/ss/8365032) I did my best to work with this, considering I changed these sliders to 1/16 sliders to match the guitar.
* 03:31:082 (2) - Always consider to preffer white ticks. It's should be here 03:31:275 - (Guitar sound)
* 03:31:851 (3) - ^
* 03:32:621 (4) - ^ Done.

If you new to mapping just use 1/2 beat. this song is complicated.
Always preffer white ticks and notable sounds. don't ignore them

Good Luck >w<
Thanks for the mods and the tips! Sorry I took so long to respond, I forgot I even did this lol.
[ N0va ]
Hello there!

Just passing by and i found you map. most of the map is good but there are some things that i have concerns about and here they are...

PS:most of the adjustments that i think should be made is moving of notes changing the length of sliders or replacing shorter sliders with longer ones so enjoy this mod(sorry if i made it a bit rough on your ideas regarding sliders.)

00:12:813 - make this slider curved to represent the change in the song (shows the vocals singing in the background)
00:18:967 / 00:20:506 / 00:25:121 slowing down sliders like these will put more intensity on the note to represent the vocals in the background chanting AAY! yeah you get the idea.
00:42:044 - maybe make these last for notes sliders to make the singers notes more "sustained"
00:52:813 - i don't know how i feel about this reverse slider here. the song doesn't support it. maybe making it a 1/2 beat reverse slider instead of a 1/4 beat one might fit better.
01:05:890 - slider not snapped to the beat. this slider is a full and a 1/2 beat slider.
01:23:390 - same here
01:26:660 - 1/2 beat slider here for the vocals that are saying WHA?
01:27:813 - i think 2 stacked notes would be perfect here going into a slider fit the vocals to say "WHA?"(i think that is what they are saying,sounds like it...)
01:32:044 - full beat reverse slider fits perfectly here.
01:44:352 / 01:44:736 - half beat sliders here, end them on the red ticks.
01:51:275 - 01:52:429 make these slider 1/2 beat sliders and make the slider heads land on white ticks.
01:53:390 - make this a note here and make the reverse slider not reverse any more and make the slider on 01:53:967 a full beat slider
01:56:660 - make these 1/4 sliders 1/2 sliders.
02:01:083 make a note over the slider head and move the slider that is currently here backwards by 1/2 beat. just so the the slider tail ends on the beginning of the stream that you have made.
02:03:578 - 02:06:660 decrease spacing here a little more, we want to create a less intense situation since the chorus has finished.
02:26:852 add something here in this empty space, recommend following the singers vocals
02:38:967 - end this slider on the white tick and start the stream directly after the slider has finished.
02:40:506 same scenario as 01:51:275 - 01:52:429
02:43:198 copy what you have done at 02:01:083
02:50:890 - i think spaced streams isn't really meant for this difficulty.
02:58:583 - same ^^
03:03:583 - maybe make some jumps here to match the drums of the song ending.
03:09:736 make the slider a 1/2 beat reverse slider.
+ till 03:14:256 the best beat would be 1/2 beat. don't think 1/4 reverse sliders fit this section.
03:15:890 - 03:17:429 ^^ same
03:14:352 - this little section is mapped in a 1/3 beat adjust the sliders to that beat snap divsidor.
03:18:486 - note number 9 is suppost to be on a white tick.
03:23:583 - same 1/3 section
03:41:667 - move the 2 to the white tick
03:44:160 - move burst back by 1/4 beat so that it starts on the red tick
03:47:429 make a 3 note stack on the 2nd last slider and move the last 2 sliders of the song back by a half beat.

Otherwise this map is fine. just don't think most of the 1/4 reverse sliders are valid(no reason to be there) when 1/2 beat sliders fit much better.
Good luck with Hard and hope to see adjustments ;)

Cheers!
Topic Starter
Aelin

IIEL_GamingII wrote:

Hello there!

Just passing by and i found you map. most of the map is good but there are some things that i have concerns about and here they are...

PS:most of the adjustments that i think should be made is moving of notes changing the length of sliders or replacing shorter sliders with longer ones so enjoy this mod(sorry if i made it a bit rough on your ideas regarding sliders.)

00:12:813 - make this slider curved to represent the change in the song (shows the vocals singing in the background) Done
00:18:967 / 00:20:506 / 00:25:121 slowing down sliders like these will put more intensity on the note to represent the vocals in the background chanting AAY! yeah you get the idea. Done
00:42:044 - maybe make these last for notes sliders to make the singers notes more "sustained" Changed 1 and 2 into kicks, combined 3 and four by making it a vertical slider
00:52:813 - i don't know how i feel about this reverse slider here. the song doesn't support it. maybe making it a 1/2 beat reverse slider instead of a 1/4 beat one might fit better. Hm, agreed. Done.
01:05:890 - slider not snapped to the beat. this slider is a full and a 1/2 beat slider.
01:23:390 - same here This and the above is done.
01:26:660 - 1/2 beat slider here for the vocals that are saying WHA? Done
01:27:813 - i think 2 stacked notes would be perfect here going into a slider fit the vocals to say "WHA?"(i think that is what they are saying,sounds like it...) This is combo 3, and circle 4 ends on the "Wha" sound. Considering this is mapped to vocals, I don't see how this would work.
01:32:044 - full beat reverse slider fits perfectly here. It already is?
01:44:352 / 01:44:736 - half beat sliders here, end them on the red ticks. Done
01:51:275 - 01:52:429 make these slider 1/2 beat sliders and make the slider heads land on white ticks. Done
01:53:390 - make this a note here and make the reverse slider not reverse any more and make the slider on 01:53:967 a full beat slider The wording is confusing, so I just made "fanatic" a whole slider. The "c" sound ends promptly on the red tick, not the white.
01:56:660 - make these 1/4 sliders 1/2 sliders. Done.
02:01:083 make a note over the slider head and move the slider that is currently here backwards by 1/2 beat. just so the the slider tail ends on the beginning of the stream that you have made. Your wording is confusing me again, and the timeline seems fine from what you've posted. I made the current slider a tick longer though.
02:03:578 - 02:06:660 decrease spacing here a little more, we want to create a less intense situation since the chorus has finished.
02:26:852 add something here in this empty space, recommend following the singers vocals Considering the last three notes were mapped to a drum sound, and then there is no instrumental underneath the singer's voice, and the fact that the time is short enough that a spinner would not be able to fill it as needed, there's no need to add anything.
02:38:967 - end this slider on the white tick and start the stream directly after the slider has finished. Done
02:40:506 same scenario as 01:51:275 - 01:52:429 Done.
02:43:198 copy what you have done at 02:01:083 Yeah, copied what I hope you meant for me to do.
02:50:890 - i think spaced streams isn't really meant for this difficulty. Not with that spacing they aren't. I lowered the spacing, and made it less uneven.
02:58:583 - same ^^ I'd say this one is fine as is, it's just a 4 circle burst.
03:03:583 - maybe make some jumps here to match the drums of the song ending. The sliders end on drums and vocals. However I made this last part further spacing to build on the intensity of the song.
03:09:736 make the slider a 1/2 beat reverse slider. Done.
+ till 03:14:256 the best beat would be 1/2 beat. don't think 1/4 reverse sliders fit this section. The only slider that didn't fit was the first one. Other than that, 1/4 seem to fit better here.
03:15:890 - 03:17:429 ^^ same Done to this section tho
03:14:352 - this little section is mapped in a 1/3 beat adjust the sliders to that beat snap divsidor. Had to make adjustments to this section,
but is now mapped in 1/3. (Is now slider, slider, circle)

03:18:486 - note number 9 is suppost to be on a white tick. Done.
03:23:583 - same 1/3 section Fixed, no adjustments to this section.
03:41:667 - move the 2 to the white tick Done.
03:44:160 - move burst back by 1/4 beat so that it starts on the red tick You meant forward. Done.
03:47:429 make a 3 note stack on the 2nd last slider and move the last 2 sliders of the song back by a half beat. Again, meant forward.
Not doing the stack. I want the notes to be organized like that.


Otherwise this map is fine. just don't think most of the 1/4 reverse sliders are valid(no reason to be there) when 1/2 beat sliders fit much better.
Good luck with Hard and hope to see adjustments ;)

Cheers!
Thanks for your mod, I didn't finish all of these as you can clearly tell (at the moment, tired and craving Panda Express, I'll finish where I left off tomorrow or later tonight). What I need is harshness, so thanks for going out of your way to mod my map!

Edit: All mods finished.
Hari
Resisting:

- Placeholder.
BanchoBot
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