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Camellia - Exit This Earth's Atomosphere [Taiko]

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Topic Starter
ddm

strickluke wrote:

SPOILER
From my queue t/594747

Oh my, this will be difficult to mod, as I am not very good at playing taiko :o

Space Velocity
  1. 00:04:488 (8) - Imo make this note k and other patterns like this as well
  2. 00:10:135 (8) - ^
  3. 00:25:135 (7) - d plays better here imo (and in all other patterns like this, since this part is mostly copy+paste) k is better here imo
  4. 00:44:370 (1) - Oh god :cry: You might want to nerf this to avoid future problems I think it's okay because it expresses the synth sounds well.
  5. 01:18:253 (1) - You could make this a k swap these - 01:17:900 (15,16)
  6. 01:43:135 (8) - Make this a k It's closer to this sound - 01:43:047 (7)
  7. 02:30:782 (20) - Make the ends of all of these patterns a k
  8. 02:46:841 (11) - k I don't know what you're trying to emphasize.
  9. 02:48:606 (1) - through 02:51:429 (29) - I think that you should only be using 1/6 in a few parts here... this is how I would suggest changing it http://puu.sh/vWFkJ/d8d3a94dbd.jpg Too much 1/6 seems like overmapping here... deleted few
  10. 03:02:723 (1) - You don't have to change this, but you could delete a few notes here and there to make this part less repetitive and more interesting to play Can't found sound to express this part differently.
  11. 03:59:194 (1) - It is probably best to put the preview point here, but do whatever you want ok
  12. 04:41:547 (17) - This part is very hard :? Same reason at this - 00:44:370 (1)
  13. 04:44:282 (56) - Delete this note, as it in unrankable before a D or a K It's not unrankable xd

Good luck on this mapset! :D Thanks \( ᐕ )/
No matter what the quality of this mod was, I got you a mod from Surono as well :p
Thanks for moddddd!!
Aisha
hi! my mod as requested on mi queue https://osu.ppy.sh/forum/t/579972
tbh I haven't mod so much camellia cuz it's almost the only artist that I don't like but let's give a try xD (sry if it's bad ;;)

[General]
  1. 00:23:194 - what about using volume increase on this spinner?
  2. 04:17:194 - and 04:38:723 - . I really got what you want to do (and it's fine) but it looks awful from AiMod, I mean using SV changes on kiai are a little strange. Also I feel like the first one isn't that important and second is unnecesary cuz it has the same volume/speed. Try deleting'em :P
  3. 02:03:429 - you should change volumes here. I mean you should be increasing by each 1/1 cuz it's totally ascendant sound :P
  4. 03:56:370 - same applies here ^^
  5. 04:41:547 - ^
  6. About diffname it's great, but I think you can find for something more creative/interesting it's totally up to you :P
  7. 01:16:841 - this volume increase isn't neccesary imo, it's like the same as 01:15:429 -
  8. 03:58:135 - what about using here Preview timing point? I think there's only a silence before it ^^
[Space Velocity]

  • just commenting first secion is perfect imo ^^
  1. 00:25:047 (6) - why not making this don to emphatise a little high pitch of 00:25:135 (7) - ?
  2. 00:26:459 (6) - could apply the same, but if you don't want to get it repetitive then it's fine to leave it :P
  3. 00:27:076 - there's a sound that deserves to be mapped since you're following the hard drum by using dons :P
  4. 00:28:135 - same as above, I got you want something different but it's neccesary imo
  5. 00:29:547 - ^
    well to not be repetitive I'll skip these same comments through this section, but I think isn't the best part to make the break :P, patterns are good imo, but the breaks are not that exact
  6. 00:42:959 (1) - if you're using kat here you should make this kat 00:43:665 (9) - aswell, so to avoid quadra-kat I suggest you making this 00:43:576 (8) - don
    also I think it's so similar to Raiden's version of this, try making it a little different :c (just a personal pov)
  7. 00:48:606 - since there aren't notes on this section you could delete these SV changes, they're unneccesary I think
  8. 00:58:488 (1) - you could do this big note because the background sound is kinda strong o:
  9. 01:00:429 (12) - make this don instead, kat is so high
    00:58:488 - also this section is a little dense and... bored imo, you could give some breaks :3 and make it a little more dynamic
  10. 01:21:076 - what about making slider here? it's more interesting :P
  11. 01:38:017 (1,2) - 01:39:429 (1,2) - 01:40:841 (1,2) - I think they should be kk instead dd cuz there's higher pitch than note that is right after'em
  12. 01:41:547 (6) - you should delete this that quarter makes it look strange D:
  13. 01:41:723 (8) - don!
  14. 01:54:517 (12) - I'm not a fan of this... but I think this should be don because pitches :c
  15. 02:03:606 (4) - try kat here, that pattern is a little weird
  16. 02:06:253 - this section is fine, but I think it's a little repetitive, try changing somenotes somewhere :d
  17. 02:29:194 (2,3,4,5) - try a kddk pattern, kkkk is overmapped imo
    not like patterns after this :p
  18. 02:44:900 (7,8,9,10) - kdkk fills better imo
  19. 02:51:429 (18) - yeah i know it's allowed and it's fine by talking about following drums... but probably make this little or let a break before this
  20. 02:51:429 - same comment about volumes xD
Well I think that's all from me, the song repeats a little after this so comments applies through the song. I just hope this can help you and good luck with this! :D
Topic Starter
ddm

xfraczynho wrote:

SPOILER
hi! my mod as requested on mi queue https://osu.ppy.sh/forum/t/579972 hello!
tbh I haven't mod so much camellia cuz it's almost the only artist that I don't like but let's give a try xD (sry if it's bad ;;)

[General]
  1. 00:23:194 - what about using volume increase on this spinner? synth's volume does not change (a descending sound)
  2. 04:17:194 - and 04:38:723 - . I really got what you want to do (and it's fine) but it looks awful from AiMod, I mean using SV changes on kiai are a little strange. Also I feel like the first one isn't that important and second is unnecesary cuz it has the same volume/speed. Try deleting'em :P deleted
  3. 02:03:429 - you should change volumes here. I mean you should be increasing by each 1/1 cuz it's totally ascendant sound :P ok
  4. 03:56:370 - same applies here ^^ ok
  5. 04:41:547 - ^ ok
  6. About diffname it's great, but I think you can find for something more creative/interesting it's totally up to you :P i have no idea xdd
  7. 01:16:841 - this volume increase isn't neccesary imo, it's like the same as 01:15:429 - synth sound start at 01:16:841 (9) - here, so deleted first one
  8. 03:58:135 - what about using here Preview timing point? I think there's only a silence before it ^^ oh its cool
[Space Velocity]

  • just commenting first secion is perfect imo ^^
  1. 00:25:047 (6) - why not making this don to emphatise a little high pitch of 00:25:135 (7) - ? ddkkddk is soooo boring
  2. 00:26:459 (6) - could apply the same, but if you don't want to get it repetitive then it's fine to leave it :P ^
  3. 00:27:076 - there's a sound that deserves to be mapped since you're following the hard drum by using dons :P mapped
  4. 00:28:135 - same as above, I got you want something different but it's neccesary imo already d here?
  5. 00:29:547 - ^
    well to not be repetitive I'll skip these same comments through this section, but I think isn't the best part to make the break :P, patterns are good imo, but the breaks are not that exact I like this because they express long synth sounds well.
  6. 00:42:959 (1) - if you're using kat here you should make this kat 00:43:665 (9) - aswell, so to avoid quadra-kat I suggest you making this 00:43:576 (8) - don did something else
    also I think it's so similar to Raiden's version of this, try making it a little different :c (just a personal pov)
  7. 00:48:606 - since there aren't notes on this section you could delete these SV changes, they're unneccesary I think
    slowdown this line
  8. 00:58:488 (1) - you could do this big note because the background sound is kinda strong o:
  9. 01:00:429 (12) - make this don instead, kat is so high keep
    00:58:488 - also this section is a little dense and... bored imo, you could give some breaks :3 and make it a little more dynamic hmm
  10. 01:21:076 - what about making slider here? it's more interesting :P no?
  11. 01:38:017 (1,2) - 01:39:429 (1,2) - 01:40:841 (1,2) - I think they should be kk instead dd cuz there's higher pitch than note that is right after'em dd is better imo
  12. 01:41:547 (6) - you should delete this that quarter makes it look strange D: not even strange
  13. 01:41:723 (8) - don! what, same pitch with 01:41:635 (7) - this
  14. 01:54:517 (12) - I'm not a fan of this... but I think this should be don because pitches :c
  15. 02:03:606 (4) - try kat here, that pattern is a little weird consider it
  16. 02:06:253 - this section is fine, but I think it's a little repetitive, try changing somenotes somewhere :d
  17. 02:29:194 (2,3,4,5) - try a kddk pattern, kkkk is overmapped imo all the same pitches
    not like patterns after this :p
  18. 02:44:900 (7,8,9,10) - kdkk fills better imo keep
  19. 02:51:429 (18) - yeah i know it's allowed and it's fine by talking about following drums... but probably make this little or let a break before this consider it
  20. 02:51:429 - same comment about volumes xD
    same reason, slowdown this line but volume is fixed now
Well I think that's all from me, the song repeats a little after this so comments applies through the song. I just hope this can help you and good luck with this! :D
Thanks for moddd!
Hanjamon
Hello DDM, from my modding queue.

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  1. All seems okay
[Space Velocity]
  1. 00:25:312 - move this note to 00:25:223 - , as it's inconsistent following that beat in 00:26:635 - and other sections but not there.
  2. 00:28:135 - same as ^, move this note to 00:28:047 - .
  3. 00:30:959 - same as ^, move this note to 00:30:870 - .
  4. 00:33:782 - same as ^, move this note to 00:33:694 - .
  5. 00:47:106 - i suggest leaving a break at least there as it's a bit difficult to hit the big note after these 1/6.
  6. 01:20:370 - add a note here, as you have one in 03:24:606 - and it's inconsistent.
  7. 01:55:312 - how about add a finisher in these notes? 01:55:312 - 01:56:370 - 01:56:723 - 01:57:782 - 01:58:135 - 01:59:194 - and 01:59:547 - , it fits very good with vocals.
  8. 02:15:429 - change to d? it fits better with the vocals and the beat.
  9. 02:33:606 - if you really want a 1/6 it should start in 02:33:782 - and not 02:33:606 - .
  10. 02:44:900 - same as ^, the 1/6 should start in 02:45:076 - and not 02:44:900 - .
  11. 02:51:017 - i think it flows better if you delete this note as the "burst" starts at 02:51:076 - .
  12. 03:48:253 - if you applied the suggestion of 01:55:312 - same here, big notes at 03:48:253 - 03:49:312 - 03:49:665 - 03:50:723 - 03:51:076 - 03:52:135 - 03:52:488 - .
  13. 04:16:841 - i suggest deleting this note as it makes consistency with previous 4plets and the next one in 04:18:076 - .

tbh, some parts it feels the same as Raiden's version, but well, good luck~
Surono
here comes a taiko mod

01:42:870 - change to kat then move 01:42:782 - here, 01:42:959 - kat and 01:43:312 - don here to follow burst drum. you cant just follow only backgrounds instru

01:59:988 - 02:00:165 - swap, 02:00:253 - 02:00:429 - these vocal need contrast emphasize

02:17:900 - ~ 02:24:959 - can you a bit rearrange the emphasize of snare drum as kat? for variation in this part. avoid repetitive structure with previous part.

02:28:665 - just don it to keep consistent follow with kick drum as you did follow the snare drum 02:26:017 - from here

02:30:782 - 02:30:694 - swap, 02:30:694 - instru here and then 02:30:959 - emphasize this drum with kat

02:36:341 - 02:36:429 - and 02:36:606 - same above

02:49:076 - 02:49:900 - 02:50:488 - these 1/6 3plet are too overmapped except 02:51:076 - this long kats stream. also 02:51:017 - delete this

wait 01:20:370 - this empty but 03:24:606 - add or delete them?

03:53:106 - 03:52:929 - same before

03:54:606 - 03:54:694 - high vocal flow, could be kat 03:54:694 -. but 02:01:753 - here is weak so keep it as don

04:03:782 - kat to emphasize drum and differ emphasize sounds with 03:59:547 - dddk

04:05:282 - kat to give rhytmic

04:15:076 - same before

04:18:782 - need contrast with sounds between 04:18:694 - 04:18:870 - . so don 04:18:694 - here, you cant kat them unless 04:17:194 - similar flow like this

wait, 04:05:194 - 04:06:606 - similar sounds from here but structure inconsistent.. orz but its ok as variation

04:21:782 - ~ 04:38:547 - you can follow that 2nd important sounds that just 03:27:429 - similar from here

but 03:59:194 - ~ 04:38:547 - try something with thats not repetitive, such as follow drum at first part then follow instru at second part.

04:55:665 - from here needs variation, example 04:57:076 - 04:57:782 - 04:58:488 - 04:59:900 - then 05:02:723 - repeat again from here 05:02:723 - 05:03:429 - 05:04:135 - 05:05:547 -

overall still repetitive, tho camellia songs are mostly have variation bg sound structure when entering the loop part so you need to vary the loop part that have variation bg sound.
Topic Starter
ddm

Hanjamon wrote:

SPOILER
Hello DDM, from my modding queue.

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  1. All seems okay
[Space Velocity]
  1. 00:25:312 - move this note to 00:25:223 - , as it's inconsistent following that beat in 00:26:635 - and other sections but not there.
  2. 00:28:135 - same as ^, move this note to 00:28:047 - .
  3. 00:30:959 - same as ^, move this note to 00:30:870 - .
  4. 00:33:782 - same as ^, move this note to 00:33:694 - .
  5. 00:47:106 - i suggest leaving a break at least there as it's a bit difficult to hit the big note after these 1/6. keep, 00:47:017 (39,40,1) - its 1/4
  6. 01:20:370 - add a note here, as you have one in 03:24:606 - and it's inconsistent. delete second one
  7. 01:55:312 - how about add a finisher in these notes? 01:55:312 - 01:56:370 - 01:56:723 - 01:57:782 - 01:58:135 - 01:59:194 - and 01:59:547 - , it fits very good with vocals. hmm no, fits very good but cant add finisher at 02:00:606 (1) - this same sound.
  8. 02:15:429 - change to d? it fits better with the vocals and the beat.
  9. 02:33:606 - if you really want a 1/6 it should start in 02:33:782 - and not 02:33:606 - . why? it follows synth sounds at 02:33:606 (7,8,9,10) - here
  10. 02:44:900 - same as ^, the 1/6 should start in 02:45:076 - and not 02:44:900 - . same^ 02:44:900 (7,8,9,10) -
  11. 02:51:017 - i think it flows better if you delete this note as the "burst" starts at 02:51:076 - .
  12. 03:48:253 - if you applied the suggestion of 01:55:312 - same here, big notes at 03:48:253 - 03:49:312 - 03:49:665 - 03:50:723 - 03:51:076 - 03:52:135 - 03:52:488 - .
  13. 04:16:841 - i suggest deleting this note as it makes consistency with previous 4plets and the next one in 04:18:076 - .

tbh, some parts it feels the same as Raiden's version, but well, good luck~

Surono wrote:

SPOILER
here comes a taiko mod

01:42:870 - change to kat then move 01:42:782 - here, 01:42:959 - kat and 01:43:312 - don here to follow burst drum. you cant just follow only backgrounds instru change to another pattern, ddk is not good imo

01:59:988 - 02:00:165 - swap, 02:00:253 - 02:00:429 - these vocal need contrast emphasize

02:17:900 - ~ 02:24:959 - can you a bit rearrange the emphasize of snare drum as kat? for variation in this part. avoid repetitive structure with previous part. ok

02:28:665 - just don it to keep consistent follow with kick drum as you did follow the snare drum 02:26:017 - from here

02:30:782 - 02:30:694 - swap, 02:30:694 - instru here and then 02:30:959 - emphasize this drum with kat these are emphasis of 02:30:782 (7) - high synth sound

02:36:341 - 02:36:429 - and 02:36:606 - same above

02:49:076 - 02:49:900 - 02:50:488 - these 1/6 3plet are too overmapped except 02:51:076 - this long kats stream. also 02:51:017 - delete this

wait 01:20:370 - this empty but 03:24:606 - add or delete them? stupid mistake xdd

03:53:106 - 03:52:929 - same before

03:54:606 - 03:54:694 - high vocal flow, could be kat 03:54:694 -. but 02:01:753 - here is weak so keep it as don

04:03:782 - kat to emphasize drum and differ emphasize sounds with 03:59:547 - dddk

04:05:282 - kat to give rhytmic

04:15:076 - same before

04:18:782 - need contrast with sounds between 04:18:694 - 04:18:870 - . so don 04:18:694 - here, you cant kat them unless 04:17:194 - similar flow like this

wait, 04:05:194 - 04:06:606 - similar sounds from here but structure inconsistent.. orz but its ok as variation they have different synth sounds

04:21:782 - ~ 04:38:547 - you can follow that 2nd important sounds that just 03:27:429 - similar from here

but 03:59:194 - ~ 04:38:547 - try something with thats not repetitive, such as follow drum at first part then follow instru at second part.

04:55:665 - from here needs variation, example 04:57:076 - 04:57:782 - 04:58:488 - 04:59:900 - then 05:02:723 - repeat again from here 05:02:723 - 05:03:429 - 05:04:135 - 05:05:547 -

overall still repetitive, tho camellia songs are mostly have variation bg sound structure when entering the loop part so you need to vary the loop part that have variation bg sound.
Remap last kiai parts aa hh
Thnaks for mod both!
Hanjamon
would like to know if the suggestions without answer means ignored or accepted :thinking:
Topic Starter
ddm

Hanjamon wrote:

would like to know if the suggestions without answer means ignored or accepted :thinking:
accepted
Surono
when you mapped something that already ranked, people will say " nice remap duud " jk

03:46:223 - delete and 03:46:312 - change kat
04:28:665 - kat to follow mainsounds 04:28:488 -
04:39:959 - kkd 1/4, 04:39:782 - follow mainsounds and the flow

nice reconstruction at last part, but I still looking for consistency structure at there.

you can catch me in game to discus it.
Hanjamon

DDM wrote:

Hanjamon wrote:

would like to know if the suggestions without answer means ignored or accepted :thinking:
accepted
thanks for clarify xD
Topic Starter
ddm

Surono wrote:

when you mapped something that already ranked, people will say " nice remap duud " jk

03:46:223 - delete and 03:46:312 - change kat
04:28:665 - kat to follow mainsounds 04:28:488 -
04:39:959 - kkd 1/4, 04:39:782 - follow mainsounds and the flow

nice reconstruction at last part, but I still looking for consistency structure at there.

you can catch me in game to discus it.
all fixed and
remap kiai patterns again
it'll be fine now.
Kith190
Hi NM as asked here
First of all, gg for the song choise!
Space Velocity
00:36:782 - change to k
00:39:606 - same thing ^
00:59:370 (6,8) - control + g
01:01:135 - change to d
01:03:076 - change to d
01:05:017 (6,8) - control + g
01:06:959 (1,2,3,4,5,6,7,8,9,10,11,12) - change to d d d k d d d k d k k d
01:09:782 - same thing ^
01:31:488 - place d
02:29:370 - change to d
02:32:194 - same thing
02:35:017 - same
02:39:076 (3,4) - change to k (?)
02:40:665 - change to d
02:43:488 - ^
02:46:312 - ^
03:02:723 - same as since here 00:58:488 -
03:27:606 - change to d
03:38:900 - same thing ^
04:04:312 - change to d (?)
04:08:547 - same (?)
04:49:841 - change to d
I enjoyed it so much! Good luck for rank!! ;D
Topic Starter
ddm

Kith190 wrote:

SPOILER
Hi NM as asked here
First of all, gg for the song choise!
Space Velocity
00:36:782 - change to k
00:39:606 - same thing ^ variation things, keep
00:59:370 (6,8) - control + g
01:01:135 - change to d
01:03:076 - change to d
01:05:017 (6,8) - control + g
01:06:959 (1,2,3,4,5,6,7,8,9,10,11,12) - change to d d d k d d d k d k k d
01:09:782 - same thing ^ Remap this part, Thanks!
01:31:488 - place d no sound here
02:29:370 - change to d big drum sound at next note 02:29:459 (6) - . so keep
02:32:194 - same thing ^
02:35:017 - same ^
02:39:076 (3,4) - change to k (?) keep, same drum sounds with previous one
02:40:665 - change to d same reason, big drum sound at next note 02:40:753 (6) -
02:43:488 - ^ ^
02:46:312 - ^ ^
03:02:723 - same as since here 00:58:488 - ^
03:27:606 - change to d d is too low
03:38:900 - same thing ^ ^
04:04:312 - change to d (?) same synth sound with previous note 04:04:223 (8) -
04:08:547 - same (?) ^
04:49:841 - change to d keep
I enjoyed it so much! Good luck for rank!! ;D
Thanks for mod!
Surono
dobby still watching?/

last check ingame but idk idc lol nvm
22:47 Surono: im back, tell me if you have time to discus your map.
23:01 DDM: k sir
23:01 DDM: im in editer now
23:03 Surono: a
23:03 Surono: lol I on writing forum but oke i will paste here
23:03 DDM: okok
23:03 Surono: from 04:04:841 - here your pattern is d d kkdk kkdkdd, why not you placed same pattern from 04:06:253 - here too for consistency? I dont expect if thats as variation but looks randomly for me.
23:07 DDM: they have different synth sounds :s
23:07 DDM: not randomly
23:07 Surono: really? lol but idk
23:08 Surono: but at least make it similar for these part, to represent the consistency at similar sounds.
23:08 Surono: 04:10:841 - and this started as dddk? 04:12:253 - dd k lul rip
23:09 Surono: but tbh your mapset looks better than the latest ranked, so up to you. my concern just 04:04:841 - from here lol.
23:10 Surono: 04:27:429 - from here too, but you can make a bit variation. similar structure but vary it
23:12 DDM: yea i already did that
23:13 Surono: k
23:13 Surono: have self changes? if ye just update it.
23:14 DDM: ok update it in few minutes later
23:15 DDM: thanks
23:29 DDM: done
23:37 Surono: a
23:37 Surono: 04:19:047 -
23:37 Surono: dlt? to emphasize the stop sign 04:18:959 - here for da cymbal?
23:38 Surono: 04:17:547 - jst like this.
23:38 Surono: 04:18:959 - u can fill finish too
23:38 DDM: cool
23:38 Surono: n i c e

last part structures are consistency and solid with additional vary colors maybe. lol simple words from me, other fine!
Lumenite-
hey look it's another pp farm map that's more overmapped than the other one. nice!

don't hate me it's the truth
Surono
nope it doesnt overmapped, well soon(tm) someone will come here and give some bad words about this map. ™

edit:
almost about veto this map, lul misskek to nominated it. >_>

edit:
wew updated, okey rip lul.
davidminh0111
Hello from my queue:
This beatmap is popped bubble so jus a few suggestion before rebub

[Space Velocity]
00:15:959: Change to d here since to make a unity in 00:14:194 and 00:14:194 .

02:51:429: Remove D here. This note 02:51:370 is too close to do a big hit when playing.

03:24:606: Add d here since there is a small vocal.

04:10:488 (1, 2): Ctrl + G?

04:16:135: Remove D, calm part here

Not really much things to fix. This mapset is very good now.
I love this beatmap. Good luck on ranking

Hope this help you. : (
Topic Starter
ddm

davidminh0111 wrote:

SPOILER
Hello from my queue:
This beatmap is popped bubble so jus a few suggestion before rebub

[Space Velocity]
00:15:959: Change to d here since to make a unity in 00:14:194 and 00:14:194 . they are different sounds. keep

02:51:429: Remove D here. This note 02:51:370 is too close to do a big hit when playing. consider it because the synth sounds certain there.

03:24:606: Add d here since there is a small vocal. can't hear that vocal sound

04:10:488 (1, 2): Ctrl + G? really? first one has higher pitch

04:16:135: Remove D, calm part here same BIG BASS sounds 04:17:547 (1) - 04:18:959 (1) -

Not really much things to fix. This mapset is very good now.
I love this beatmap. Good luck on ranking aa thanks

Hope this help you. : (
Thanks for mod!
Pachiru

Taikocracy wrote:

hey look it's another pp farm map that's more overmapped than the other one. nice!

don't hate me it's the truth
Why are you hating? This mapper provide content on the game, and you blame him, lol nice.
Surono
@DDM I'd like you to tell the mapper s other version of this song, so that we can know is this can be rank or not. I still have concern about it since it was discussed by BNG and you had better to ask first.

might some people doubt with this map because your profile stats ( play count/time, rank, kudosu, own beatmaps )

02:51:370 - delete this if you keep that finish and moreover 02:51:312 - this too and from 04:42:253 - still similar with latest ranked section idc idk in previous 1/6+1/4.. yeah the other version mapper should give statement about it...

edit:

i_give_up.gif
Enon
why does mapper's stats should be considered to go forward to ranked lol
Topic Starter
ddm

Surono wrote:

might some people doubt with this map because your profile stats ( play count/time, rank, kudosu, own beatmaps )
wait what
Surono
idk tho, you can ask about that to them for clarity.
Shinsekai-

Surono wrote:

might some people doubt with this map because your profile stats ( play count/time, rank, kudosu, own beatmaps )
wait what[/quote]

?????????? what

The map is rankeable AF looks like Raiden version... IDK why the stats oft he player need be considerated when you make a map ._. is just weird AF and is too crazy think things like that... xd Don't give up DDM rank this shit... is a rellay good map and you follow all the song XD and that's amazing, In my oppinion this version is better than Raiden one :X

Greetings~
BanchoBot
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