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Score V2; Poll

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119

What's your opinion on Score V2?

I don't like it; the current PP system is fine as it is.
1423
62.49%
I think it should be modified before it's released (post how you think it should be changed below)
353
15.50%
I like it; it should be implemented how it is now.
501
22.00%
Total votes: 2277
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Asothin

Amryu wrote:

Converting the old scores wouldn't be technically possible. Because you had to recalculate it from the replays which are only saved for the top 1000 on a map. It would be unfair for people for their plays to be rated worse or not at all if they are not in the top 1000. Besides it would take ages to compute all the scores probably.
Actually, it wouldn't be hard to slot in a bunch of numbers into an algorithm and make it do its thing. One problem I see is for those who have not got replays saved internally on their machines it could be a problem. Also top 1000 is a start, it is way better than nothing and after all those are the scores that matter the most. I'm pretty sure I wouldn't mind loosing a C or B here and there xD although I see how it wouldn't be fair. As far as calculations go, naturally it would take some time to complete them all. With over 5000 maps most of which having multiple difficulties would certainly take a long time but each replay or its data can be analysed very fast using an algorithm. Since they wish to upgrade to score v2 I would imagine they at least have the resources to do so in a timely manner (although there is a possibility they might not), in which case question arises, why bother trying to upgrade to score v2 at this stage anyway but that's beside the point. Whilst the number would quickly reach really large amounts of calculations/replays to analyse it is not so big as for it to be inconceivable.

Continuing on there are two steps that can be taken that could be done to transfer majority of the scores (including the ones beyond top 1000 to score v2). Firstly, they can have server maintenance in which no new scores will be accepted in which time they make calculations and store it to an offline database to be updated all at once when all the scores are ready for the top 1000. Naturally this could take anywhere from a couple days to a week but since osu! can still be played offline I don't see that as too much of an issue. Second, would be making use of everyone else's machine to process it. What I mean by this is say for example you load up osu! all your scores would be non official but all you'd have to do is press a button that for example says "update and upload old scores to score v2". After which your computer does a bit of processing and updates your scores for everyone to see once again, this would only take a couple of minutes at most and would barely effect the ranking standing (although it would filter out a few inactive players, which isn't all that bad). It's also an alternative to what they can do if updating all the top 1000 scores server side turns out to be too resource intensive.

Now as mentioned before this is however a problem if say you reinstalled osu! or lost the replay data. It may still be possible to do without the replay data with just the information provided on the notes you hit etc, but that would depend on how much information is actually stored aside from the one you see on screen i.e. combo breaks, and combos other than the maximum combo. Without it, it could put those specific instances of scores at risk of being lost. However, that would be quite a minority compared to all the other scores in most cases. Some returning players may have to start over as a result though.

Also small note about scores other than ranked: I may have mentioned this before but I'll say it again. Only ranked and approved maps are really required to be updated to the new scores. Updating all the maps to the new scoring system all at ones is not necessary but it would be a possibility to do it in the future so long as the new system is really successful.

The question is though, is it worth to do this? Is it a trade off worth of having, to have a more readable scoring system? That is for everyone else to decide. All I am really concerned with personally are the sliders. It would be rather detrimental to how much fun I am having with osu! if it were to change. Now I understand it would raise the skill ceiling for most and make the game more challenging but I am sure that everyone can agree that this game can be really hard already. So I don't think it is needed at all to make the game more challenging. After all it is a game that is meant for fun. While it is a small difference visually, suddenly seeing a lot more 100's than 300's can take away from the experience it self, make the player feel bad for no good reason.
rikia
i dont like score v2, the cap is just stupid and doesnt let players whio play for score get a higher score, and slider acc just makes acc harder to get to those players who are leaning towards mingacc instead of bikkoacc.
Caput Mortuum

Viperial wrote:

slider acc just makes acc harder to get to those players who are leaning towards mingacc instead of bikkoacc.
lmao
Topic Starter
B1rd
Acc is already overrated, now it'll just be even more overrated.
-Makishima S-
and slider acc just makes acc harder to get to those players who are leaning towards mingacc instead of bikkoacc.
You must be some kind of autistic troll LUL
Risa
scorev2 will make 30% acc FCs possible on most maps omg so looking forward to it
Asothin

Reset- wrote:

scorev2 will make 30% acc FCs possible on most maps omg so looking forward to it
Quite the contrary, since you gain 'life' back based on what score you get. 100 gives a lot less than a 300 and on top of that when you complete a colour set on the notes, depending on if you get all 300's or not you will get a different sign resulting in more life. All 300's gives a Geki that restores the most. If you get some 100's but no 50's then you will get Katu if the ending note is a 300 or Katsu if it is a 100. Naturally they restore different values of life. Where this comes in to play is if you add slider accuracy you will get considerably less Geki notes which would in turn lead to faster depletion of health and would make certain maps that use that gimmick very difficult to say the least (maps that have a very fast depleting health bar if you don't hit enough 300's).
rikia

[Taiga] wrote:

and slider acc just makes acc harder to get to those players who are leaning towards mingacc instead of bikkoacc.
You must be some kind of autistic troll LUL
i dont have autism, just stating my opinion.
7ambda

Asothin wrote:

Quite the contrary, since you gain 'life' back based on what score you get. 100 gives a lot less than a 300 and on top of that when you complete a colour set on the notes, depending on if you get all 300's or not you will get a different sign resulting in more life. All 300's gives a Geki that restores the most. If you get some 100's but no 50's then you will get Katu if the ending note is a 300 or Katsu if it is a 100. Naturally they restore different values of life. Where this comes in to play is if you add slider accuracy you will get considerably less Geki notes which would in turn lead to faster depletion of health and would make certain maps that use that gimmick very difficult to say the least (maps that have a very fast depleting health bar if you don't hit enough 300's).
tl;dr

Know your audience before explaining something.
Risa
Any drain issues can be solved with NF. I don't really care about having to use it.

Just that the idea of getting 0x300 'literal full combo' on maps with sliders (even if NF is a must) sounds fun to me.
[Diego]
The only thing i dislike is the slider thing ---
Chummier
Have both scoring systems in the game. Keep the old one there so everyone doesn't lose their scores and places on the leaderboards, but put the new one in as well, and have those scores go to a separate leaderboard.

If converting scores isn't possible then that ^ seems like a good option to me.
Gasoline Demon
I like the new system of the v2 ranking but it could because it makes it easier to gauge my consistancy on certain maps, I haven't really seen how it affects gameplay, the only I see is having the transition between the old ranking system to put in this new one, other than that though I have no objections against it
;) :D 8-)
goose64
Finally got around to messing around with V2 a little bit. Overall I like the move to a more accuracy based system (this is a rhythm game after all), but the added accuracy to the sliders is a bit much. There is a point where you just have to be too precise and certain slider streams become way to difficult . As a lower level player the slider accuracy just feels kind of punishing to play with rather than just increasing the difficulty. Osu! is already a punishing game and one of the harder rhythm games out there in my opinion and the sliders just take it from pleasurably masochistic to unreasonably difficult especially for a less skilled player. Also being able to convert the old scores is a must. If I lost all or most of my scores, I'm not sure how much I would continue to play. I know I'm only a casual to slightly more than casual player, but I already play a bunch of different rhythm games and having to redo my scores feels like a major waste of time.
mroczkos1993
I don't understand this. The score cap is 1 Million. Okay.
How does it apply to spinners? You can get better score if you spin faster, even on SS grade.
How would it work on rankings? Great players can make some songs 100% with all the mods enabled, will we see tons of ex aequo million scores in rankings?
The way the game counts the score doesn't matter to me, but capping points is just ridiculous.
Caput Mortuum
1mil is no mod cap.
Swivelx
If the Normalized Cap is 1 Million. Then every Marathon map that is too hard to beat with mods will have a Cap of 1 Million. You'd have to use a mod if you wanted a higher score than 1 Million which isn't possible in some cases.
Caput Mortuum
1 mil is no mod SS, without spinners.
Swivelx
The Score V2 Takes away a large amount of points for ANY mistakes you make, including 100s. That's stupid for anyone who misses by a little fraction of a second. I also noticed with the Auto on, the Score V2 always gets a very tiny score. On Songs where even I would get 2 million or so, it will get 200,000 or somewhere in the area.
Also, 300s can equal anywhere from 300 to 655 as far as I've seen (That's the highest and lowest I could get with it)
For 100s, it can go down to 12, the Highest I've had one is 100, but that was the first note of the song, after that, it takes points away.
For 50s, it just takes points.
Then Xs take the most points away.
Basically, if you're not perfect, your scores are going to be terrible, and if you Are perfect, your scores will still be terrible
Caput Mortuum
Assuming current system doesn't punish you for late game and misses in any part?

How about not judging a play with only pure by score? With score cap, you can see how far off you are from the max score. The score will be terrible if the player plays terribly, the score won't be terrible if everyone else in the scoreboard is also terrible. Don't even start comparing scores between maps because that's retarded.
I don't see any real drawback from score cap.
GREEKVIRUs1
I love Score V2, only thing I don't agree on is the score cap.I like to watch the score number rise. But it's not a huge deal either way.

Gimme score V2!
Officer Baitlyn

B1rd wrote:

Seems a lot of people share my opinion. If score v2 replaced our current system, I'd consider quitting too. After all, 1000 hours of play down the drain once score is obsolete.

I dont think so.
Those thousand hours gave you the ability to climb the ranks. Flushing Ranks while keeping the system similar enough to the old one ( which v2 is ) shouldnt change much to your ability to gain the same rank as before.
anyways thats my opinion on the topic I myself dont think that this change is necessary though i wouldnt see a problem in my rank beeing reset since anyone should be able to reclaim their old one.
awesomebox
I say that it seems a little too late to change the scoring system. It would've made more sense to change the system 2 years in while the community was still small instead of 10 years when the community had over 10 million users. The scoring system has flaws but where score v2 fixes the flaws other flaws spring uplike the slider leniency. I enjoy the slider leniency a lot of other people agree because they've used the system for quite a while and score v2 is pretty much osu! stream and when I tried it the sliders felt too strict. In conclusion if they do change it the older players will have to shift a lot to keep up with the change and in turn losing a lot of players in the process.
Tamako Lumisade
As a person who decided to clear all ranked maps in osu to check how much score you can get from the beginning, the change in score is quite sad to me.
damia72
ScoreV2 on ctb=i quit
Caput Mortuum
omg pls don't gooo ;(
napie09
If it is implemented then please change the awkward sliderends beforehand. It destroys the feeling of most maps, and it isnt as easy to play anymore, exspecially with sliderstreams and kicksliders in general
Nozkur
I love that sliders need to be hit more accurate because it feel way more like a rhythm game in my opinion, although however i don't think the score system needs to be changed and I also don't the fact that you can loose score for getting 50s (or 100s i'm not sure)

I would like to stay with scorev2 for tournaments(team vs team not 1 vs 1) only because it seems to requiere all the team to play well, not only a good player having high combo.

sorry if i can't explain very well I need more English vocabulary
Novalogic
There should be another option to choose from: score v2 needs changing, and current pp system is flawed as all hell and neighbourhood
abraker
TheAverageLoser
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TheAverageLoser
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kriers
Missing slider ends and maintaining combo is rubbish nonsense. It should count as misses.
Alhadrian
:o Played Cytus a few times, it's really similar, i don't mind it as it helps you have a better understanding over other scores achieved by people besides by looking at accuracy, doesn't it?
NeverNever
I think the biggest thing for me that ScoreV2 changes, is the fact that score itself is completely restricted. It seems to me that getting 500,000 score is quite the feat for a lot of people when they use ScoreV2. I think if Peppy just fixes it to where combo still matters, at least a little, and he leans farther from sliders being so strictly accurate, then I’m pretty sure more people will be more open to the idea. Over all, I think people are the most upset at the fact that there are such big changes, Peppy simply needs to slow down, that’s it, implement the changes he wants, but not in such a strong way. Make sliders more accuracy based, and make combo less of a factor in score, but don’t completely alter two aspects of the game in such a way that it makes people actively speak out against it, or makes thousands of people threaten to outright quit the game.
IryN

-SD- wrote:

I think the biggest thing for me that ScoreV2 changes, is the fact that score itself is completely restricted. It seems to me that getting 500,000 score is quite the feat for a lot of people when they use ScoreV2. I think if Peppy just fixes it to where combo still matters, at least a little, and he leans farther from sliders being so strictly accurate, then I’m pretty sure more people will be more open to the idea. Over all, I think people are the most upset at the fact that there are such big changes, Peppy simply needs to slow down, that’s it, implement the changes he wants, but not in such a strong way. Make sliders more accuracy based, and make combo less of a factor in score, but don’t completely alter two aspects of the game in such a way that it makes people actively speak out against it, or makes thousands of people threaten to outright quit the game.
Score v2 is for tournaments lol. Also don't necropost pls (/._./)

edit: score v2 is mostly used in tournaments because 1, there's a scorecap 2, it doesn't make the entire tourney a combo game, and lastly it's a better measure of skill than score v1. Don't worry about score v2 being a regular thing, cuz it probably won't.
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