Nattsun wrote:
Implying that everyone could've become a top100 player, but we decided not to :-)
Of course not. Only 100 people will ever be a top 100 player. If you decide to define the talented as the people who reach the top 100, then per definition anyone who ever reaches the top will be "talented", and you can never "prove" that anyone can beat talent with hard work, because the moment they do, they are "talented".
While I have no say in if talent does exist or not, since it's not something I'm actively researching or not, being good at almost anything comes down to how much time you spend on something, and how you've been spending that time.
For example, even if you play the piano for your whole life, you're not going to be better than someone who played for a year, if all the time you spent was practicing the piano using 1 finger from each hand.
Although it's an extreme comparison, the same pretty much goes for osu! as well. Spending time to get better at some specific part of the game doesn't mean you just keep playing; you have to actually identify your shortcomings and practice "correctly" according to the problems. Otherwise all you're doing is reinforcing what you're doing wrong.
Other factors also include things like your mindset to the game and improvement in general, as well as just what you prefer to play and find fun. Most people are good at the things they find fun. You could argue that they find it fun because they can do it, but it could equally be that they're good at it because they think it's fun and thus spent much more time on those aspects of the game than other parts. Similarly, when you're trying to get better at something you don't enjoy as much, it feels like a chore, it's frustrating, and you're less likely to objectively look at yourself and assess what needs to be done to improve.
Will there be a point where your genetic ability to amass slightly more muscles in your index and middle finger make a difference? Perhaps, but osu! at this point is not even close to where supposed talent would really affect what is and isn't possible. Hell, just look at the overall difference in skill of all players from today compared to those of 2014.
NixXSkate wrote:
Rayne wrote:
You'd be better off just forgetting about things like talent because whether it exists or not you can't influence it anyway, yet people are so passionate about its existence. I wonder why that is?
Because of people like you who think players are bad simply because they're lazier than the other person. Because of people like me who practiced streaming for years to go from abysmal level to mediocre, for you to then walk in and suggest that talent doesn't exist is kinda infuriating. You discredit the work of the untalented that don't give up by doing that. You act like I want talent to exist, why the fuck would I want that? I just acknowledge it exists and continue to play anyway.
Though by claiming it to be talent you're equally discrediting the people that did make it through hard work and dedication.
tomden wrote:
M3ATL0V3R wrote:
Yes you are physically unable to bypass a certain speed level but its not because of talent its because you had RSI. RSI can be prevented and preventing it has little to do with talent, same goes with a lot of other things that effect potential.
So how does one prevent RSI? Isn't this also greatly decided by the anatomy of your hand/wrist? I got carpal tunnel syndrome in my right wrist probably caused by my mouse usage, so you claim that it is entirely my fault for not preventing it?
By paying attention to your hands/body when it tells you something's wrong, hand stretching, frequent breaks, consulting a doctor/someone who knows about your hand posture and have them correct it to minimize the risk of RSI, getting more ergonomic peripherals, actually stopping and letting your hands heal.
There's a plethora of things you can do to prevent it. It's called Repetitive Strain Injury. Worst case scenario, stop repeating the same motions and actually let your hands take a break before you develop RSI.