as you requested via PM
[general]
speaking about metadata it isn't correct. firstly Sana is always written as sana http://puu.sh/vAhOG/8447eee9d0.png and also the title doesn't really have the official english translation so the title should be Sayounara, Hana Dorobou-san the english one can be moved to tags http://sanapri.com/?page_id=17 https://puu.sh/vAi2U/0414f2f8f4.png
(un)sentimental spica can be added to tags since it is the album from where the song got released
in easy the artist unicode and title unicode look like this: さようなら、花泥棒さん // гЃ•гЃЄ which is inconsistent throughout all diffs so the artist should be さな and the title さようなら、花泥棒さん
idk why all diffs have countdown except polka's normal it's pretty useless so better disable the countdown
N D and S samples in timing panel? it means that the hitsounds from your map's folder aren't even used so set them all to D:C2 in order to use the hitsounds from your maps's folder also soft-hitwhistle2 can be drum-hitwhistle 2 instead
the volume is too low and the hitobjects are barely audible so you have to increase the volume to 50 - 60% at all diffs in order to make the hitobjects audible
disable widescreen support there's no any sb or video
[collab easy]
00:01:533 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4) - this whole section is NOT hitsounded therefore it feels kinda empty without hitsounds you must add hitsounds here in order to fullfill
00:31:180 (3) - the hitclap doesn't sound really good on its tail so better remove it // 00:36:827 (3) - same goes here // 00:42:474 (3) - // 00:52:356 (1) - and so on
00:52:356 (1,2) - i don't like this rhythm choice here because on 00:53:062 - there's the new stanza and it would be nice to have it clickable then a sliderend imo which would fit better the song tbh https://puu.sh/vAnCN/977e7dcc73.jpg
01:00:121 (4) - remove the whistle from sliderbody it doesn't even fit ;w;
01:10:356 (3) - here would be much better to start with a circle so it would follow the vocal properly imo http://puu.sh/vAnSw/18cef9c76a.jpg // 01:21:650 (2,3) - same here but you have just to ctrl+g them
mostly lack of hitsound on this diff ;_;
[polka's normal]
why 100%? it sounds pretty loud tbh set the volume to 50-60% to fit the song's pace
00:43:532 (4) - remove the hitfinish because there's no any cymbal here and replace it with hitclap as you did before
00:51:650 (1) - remove the nc since you added nc after every two beats
01:00:121 (1) - ^
01:00:827 (1) - idk how to say that but for a normal it could be frustating to click many circles in row tbh you can map this section as 1/1 note + 1/1 note + 1/1 slider than many 1/1 notes in row // 01:03:650 (1) - same here // 01:12:121 (1) - // 01:14:944 (1) -
01:10:003 (2,3) - tbh the flow seems to be a bit...forced...ctrl+g'ing 01:10:709 (3) - would give a nice flow than before and a nice playability
nice diff
[mirash's hard]
00:14:591 (2) - maybe space them more? because of the high intensity of the song some players might confuse this one with triplets
00:32:415 (6) - i would like to have 00:32:591 - clickable than a sliderend so it will give more emphasis to the vocal so the rhythm would be 1/2 note plus 1/2 slider in order to give more emphasis to the vocal and also to make the piano clickable than a sliderend https://puu.sh/vAp4P/75bec5373d.jpg // 00:43:709 (5) - same here // 00:43:709 (6) -
00:33:827 (1) - the nc isn't supposed to be here
00:39:474 (1,2) - i don't think this rhythm fits at all because that beat from that big 1/1 tick is pretty dominant and needs to be clickable than a sliderend imo so having a rhythm like this https://puu.sh/vApIq/935e5f697b.jpg would follow the song properly and also it will give more emphasis to the dominant beat which is also the new stanza
00:42:297 (1) - remove nc it looks like you're going to overuse the ncs
00:45:121 (1) - ^
00:54:121 - that hihat is pretty dominant and it needs more emphasis imo so this rhythm should work in order to make that dominant hihat clickable http://puu.sh/vAqfJ/4eecc323af.jpg
00:58:885 (4,5,6) - maybe space them more? some players might confuse it with a regular square pattern
01:10:003 - missing 1/1 note? there the beat is pretty dominant and you just slightly ignore it a 1/1 note would give more emphasis to that dominant beat than nothing
01:11:415 (1,2,3) - better space them more because these 3 circles are followed by triplets and some players might confuse them with triplets which would be for them double triplets
01:13:885 (1) - remove nc and same for 01:14:591 (1) - tho
01:28:356 - missing 1/1 note perhaps since the vocal is very intensified and needs more emphasis than nothing
[nyu's insane]
from my q lol xD
HP Drain 0?? Set it to 6 for instance
00:03:297 (3,4) - maybe spacing them more? on 00:03:650 (4) - the vocal is getting more intensive and it lacks of emphasis imo so spacing them more wouldn't hurt
00:04:003 (5,1) - unproper stack
00:04:356 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this whole section is pretty monotonous i mean you mapped only 1/2 slider + 1/2 slider + 1/1 slider +1/2 note in row also at 00:14:591 (2,3) - the hihats are pretty intensive and they lack of emphasis because of monotonous mapping try to change the rhythm a bit throughtout the whole section than repeating and repeating the same rhythm http://puu.sh/vCpEE/5c89f3ace4.jpg -> for 00:14:238 (1,2,3,4) - // https://puu.sh/vCpL7/de165f3de3.jpg -> for 00:05:768 (1,2,3,4) - and so on
00:28:356 (5,6) - idk why this jump is meant for i don't see that the guitar is very intensive so this jump is kinda "useless" let's say so why don't you make a jump between 00:28:003 (4) - and 00:28:356 (5) - instead? the vocal is intensive and that jump would give some emphasis tbh // 00:34:003 (5,6) - same goes here tho
for sliders like 00:30:827 (4) - you can replace with two notes instead because of the stronger hihats which needs more emphasis than that
00:37:532 (3) - this 1/1 sliders slightly ignores the hihats which is not really good i would replace this 1/1 slider with 3 notes instead for giving more emphasis to the hihats http://puu.sh/vCqeO/243a6f7313.jpg
00:41:062 (1,2,3,4) - i don't really like how this pattern flows imo you can try a pattern like this one for a better flow and movement of the cursor https://puu.sh/vCqtu/c6a3ab6746.jpg
00:49:180 (1,1) - instead of having an "useless" 1/2 stack why don't you stack 00:49:532 (1) - from its tail to give more emphasis to the cymbal?
00:49:532 - // 00:58:003 - i don't really like how you left this whole gap empty there are still hihats and another instruments which wants emphasis not being slightly ignored so would be better to map this whole gap
01:01:180 (1,1,1) - even if you used 3/4 sliders it doesn't mean that you have to overuse the ncs so remove the ncs from 01:01:532 (1,1) - // 01:04:003 (1,1,1) - same goes here // 01:12:121 (1,1,1,1) - and so on
01:10:356 (4,3) - due to really low stack leniency the player might misread 01:11:062 (3) - so better unstack both of them
01:31:180 (2,3,4,5,6,7,8,9,1) - this one plays a little tho hard in comparison with Sayounara diff imo try to reduce the note density of this pattern if possible
lacks of emphasis and jumps (
[sayounara]
00:04:356 (1) - the instruments are pretty intensive here and they need more emphasis and this 1/1 slider doesn't give so much emphasis so would be good a rhythm like 1/2 slider + 1/1 or viceversa note in order to give more emphasis to the instruments than nothing http://puu.sh/vCrIH/11645c9c37.jpg // 00:07:180 (1) - same applies here // 00:08:591 (1) - and so on
00:27:650 (3) - blanket xd
01:01:180 (2,3) - spacing them more? the vocal is pretty intensive and a jump would give more emphasis to the intensive vocal imo // 01:12:474 (2,3) - same goes here
01:11:768 (4) - tbh i feel like this 1/2 slider doesn't work at all because the hihats are becoming more and more intensive and also noticeable so a rhythm like this one would work and would give more emphasis to the hihats http://puu.sh/vCsi0/21ff4e35d5.jpg
01:14:062 (4,5) - what happened with this spacing? with this low spacing the players would get frustated and also confused so better space them more
01:22:356 (1) - remove nc to avoid any nc inconsistencies
01:24:474 (5) - i think you exaggerated a bit when you tried to curve this slider try to curve it less so it will look much better visually speaking
01:28:268 - maybe put an 1/4 note here? the hihats are calling for doublets here imo
01:30:474 (1) - with this 1/1 slider it sounds pretty weird and lame imo if you listen carefully the vocal for improving the rhythm here you need an 1/2 slider + 1/1 note to follow the vocal more properly than before
01:31:180 (2,3,4,5,6,7) - this one sounds a bit lame tho try to fix the rhythm like in the image below it would follow the hihats more properly tbh http://puu.sh/vCsGG/b1ccdaf432.jpg
needs some work especially on nyu's insane and sayounara diff in rest everything is good
gl!
[general]
speaking about metadata it isn't correct. firstly Sana is always written as sana http://puu.sh/vAhOG/8447eee9d0.png and also the title doesn't really have the official english translation so the title should be Sayounara, Hana Dorobou-san the english one can be moved to tags http://sanapri.com/?page_id=17 https://puu.sh/vAi2U/0414f2f8f4.png
(un)sentimental spica can be added to tags since it is the album from where the song got released
in easy the artist unicode and title unicode look like this: さようなら、花泥棒さん // гЃ•гЃЄ which is inconsistent throughout all diffs so the artist should be さな and the title さようなら、花泥棒さん
idk why all diffs have countdown except polka's normal it's pretty useless so better disable the countdown
N D and S samples in timing panel? it means that the hitsounds from your map's folder aren't even used so set them all to D:C2 in order to use the hitsounds from your maps's folder also soft-hitwhistle2 can be drum-hitwhistle 2 instead
the volume is too low and the hitobjects are barely audible so you have to increase the volume to 50 - 60% at all diffs in order to make the hitobjects audible
disable widescreen support there's no any sb or video
[collab easy]
00:01:533 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4) - this whole section is NOT hitsounded therefore it feels kinda empty without hitsounds you must add hitsounds here in order to fullfill
00:31:180 (3) - the hitclap doesn't sound really good on its tail so better remove it // 00:36:827 (3) - same goes here // 00:42:474 (3) - // 00:52:356 (1) - and so on
00:52:356 (1,2) - i don't like this rhythm choice here because on 00:53:062 - there's the new stanza and it would be nice to have it clickable then a sliderend imo which would fit better the song tbh https://puu.sh/vAnCN/977e7dcc73.jpg
01:00:121 (4) - remove the whistle from sliderbody it doesn't even fit ;w;
01:10:356 (3) - here would be much better to start with a circle so it would follow the vocal properly imo http://puu.sh/vAnSw/18cef9c76a.jpg // 01:21:650 (2,3) - same here but you have just to ctrl+g them
mostly lack of hitsound on this diff ;_;
[polka's normal]
why 100%? it sounds pretty loud tbh set the volume to 50-60% to fit the song's pace
00:43:532 (4) - remove the hitfinish because there's no any cymbal here and replace it with hitclap as you did before
00:51:650 (1) - remove the nc since you added nc after every two beats
01:00:121 (1) - ^
01:00:827 (1) - idk how to say that but for a normal it could be frustating to click many circles in row tbh you can map this section as 1/1 note + 1/1 note + 1/1 slider than many 1/1 notes in row // 01:03:650 (1) - same here // 01:12:121 (1) - // 01:14:944 (1) -
01:10:003 (2,3) - tbh the flow seems to be a bit...forced...ctrl+g'ing 01:10:709 (3) - would give a nice flow than before and a nice playability
nice diff
[mirash's hard]
00:14:591 (2) - maybe space them more? because of the high intensity of the song some players might confuse this one with triplets
00:32:415 (6) - i would like to have 00:32:591 - clickable than a sliderend so it will give more emphasis to the vocal so the rhythm would be 1/2 note plus 1/2 slider in order to give more emphasis to the vocal and also to make the piano clickable than a sliderend https://puu.sh/vAp4P/75bec5373d.jpg // 00:43:709 (5) - same here // 00:43:709 (6) -
00:33:827 (1) - the nc isn't supposed to be here
00:39:474 (1,2) - i don't think this rhythm fits at all because that beat from that big 1/1 tick is pretty dominant and needs to be clickable than a sliderend imo so having a rhythm like this https://puu.sh/vApIq/935e5f697b.jpg would follow the song properly and also it will give more emphasis to the dominant beat which is also the new stanza
00:42:297 (1) - remove nc it looks like you're going to overuse the ncs
00:45:121 (1) - ^
00:54:121 - that hihat is pretty dominant and it needs more emphasis imo so this rhythm should work in order to make that dominant hihat clickable http://puu.sh/vAqfJ/4eecc323af.jpg
00:58:885 (4,5,6) - maybe space them more? some players might confuse it with a regular square pattern
01:10:003 - missing 1/1 note? there the beat is pretty dominant and you just slightly ignore it a 1/1 note would give more emphasis to that dominant beat than nothing
01:11:415 (1,2,3) - better space them more because these 3 circles are followed by triplets and some players might confuse them with triplets which would be for them double triplets
01:13:885 (1) - remove nc and same for 01:14:591 (1) - tho
01:28:356 - missing 1/1 note perhaps since the vocal is very intensified and needs more emphasis than nothing
[nyu's insane]
from my q lol xD
HP Drain 0?? Set it to 6 for instance
00:03:297 (3,4) - maybe spacing them more? on 00:03:650 (4) - the vocal is getting more intensive and it lacks of emphasis imo so spacing them more wouldn't hurt
00:04:003 (5,1) - unproper stack
00:04:356 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this whole section is pretty monotonous i mean you mapped only 1/2 slider + 1/2 slider + 1/1 slider +1/2 note in row also at 00:14:591 (2,3) - the hihats are pretty intensive and they lack of emphasis because of monotonous mapping try to change the rhythm a bit throughtout the whole section than repeating and repeating the same rhythm http://puu.sh/vCpEE/5c89f3ace4.jpg -> for 00:14:238 (1,2,3,4) - // https://puu.sh/vCpL7/de165f3de3.jpg -> for 00:05:768 (1,2,3,4) - and so on
00:28:356 (5,6) - idk why this jump is meant for i don't see that the guitar is very intensive so this jump is kinda "useless" let's say so why don't you make a jump between 00:28:003 (4) - and 00:28:356 (5) - instead? the vocal is intensive and that jump would give some emphasis tbh // 00:34:003 (5,6) - same goes here tho
for sliders like 00:30:827 (4) - you can replace with two notes instead because of the stronger hihats which needs more emphasis than that
00:37:532 (3) - this 1/1 sliders slightly ignores the hihats which is not really good i would replace this 1/1 slider with 3 notes instead for giving more emphasis to the hihats http://puu.sh/vCqeO/243a6f7313.jpg
00:41:062 (1,2,3,4) - i don't really like how this pattern flows imo you can try a pattern like this one for a better flow and movement of the cursor https://puu.sh/vCqtu/c6a3ab6746.jpg
00:49:180 (1,1) - instead of having an "useless" 1/2 stack why don't you stack 00:49:532 (1) - from its tail to give more emphasis to the cymbal?
00:49:532 - // 00:58:003 - i don't really like how you left this whole gap empty there are still hihats and another instruments which wants emphasis not being slightly ignored so would be better to map this whole gap
01:01:180 (1,1,1) - even if you used 3/4 sliders it doesn't mean that you have to overuse the ncs so remove the ncs from 01:01:532 (1,1) - // 01:04:003 (1,1,1) - same goes here // 01:12:121 (1,1,1,1) - and so on
01:10:356 (4,3) - due to really low stack leniency the player might misread 01:11:062 (3) - so better unstack both of them
01:31:180 (2,3,4,5,6,7,8,9,1) - this one plays a little tho hard in comparison with Sayounara diff imo try to reduce the note density of this pattern if possible
lacks of emphasis and jumps (
[sayounara]
00:04:356 (1) - the instruments are pretty intensive here and they need more emphasis and this 1/1 slider doesn't give so much emphasis so would be good a rhythm like 1/2 slider + 1/1 or viceversa note in order to give more emphasis to the instruments than nothing http://puu.sh/vCrIH/11645c9c37.jpg // 00:07:180 (1) - same applies here // 00:08:591 (1) - and so on
00:27:650 (3) - blanket xd
01:01:180 (2,3) - spacing them more? the vocal is pretty intensive and a jump would give more emphasis to the intensive vocal imo // 01:12:474 (2,3) - same goes here
01:11:768 (4) - tbh i feel like this 1/2 slider doesn't work at all because the hihats are becoming more and more intensive and also noticeable so a rhythm like this one would work and would give more emphasis to the hihats http://puu.sh/vCsi0/21ff4e35d5.jpg
01:14:062 (4,5) - what happened with this spacing? with this low spacing the players would get frustated and also confused so better space them more
01:22:356 (1) - remove nc to avoid any nc inconsistencies
01:24:474 (5) - i think you exaggerated a bit when you tried to curve this slider try to curve it less so it will look much better visually speaking
01:28:268 - maybe put an 1/4 note here? the hihats are calling for doublets here imo
01:30:474 (1) - with this 1/1 slider it sounds pretty weird and lame imo if you listen carefully the vocal for improving the rhythm here you need an 1/2 slider + 1/1 note to follow the vocal more properly than before
01:31:180 (2,3,4,5,6,7) - this one sounds a bit lame tho try to fix the rhythm like in the image below it would follow the hihats more properly tbh http://puu.sh/vCsGG/b1ccdaf432.jpg
needs some work especially on nyu's insane and sayounara diff in rest everything is good
gl!