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SoundTeMP - You're in Ruins

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Total Posts
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Topic Starter
ErunamoJAZZ
This beatmap was submitted using in-game submission on lunes, 26 de junio de 2017 at 12:40:48 a. m.

Artist: SoundTeMP
Title: You're in Ruins
Source: Ragnarok Online
Tags: HappyRocket88 Kryptogram [Te][Amo] TeA Cosmolade Collab 라그나로크 온라인 Capitolina Abbey
BPM: 134
Filesize: 3772kb
Play Time: 02:23
Difficulties Available:
  1. CosmoJazz's Hard (2,86 stars, 389 notes)
  2. Easy (1,38 stars, 145 notes)
  3. HappyJazz's Insane (4,12 stars, 480 notes)
  4. Kryptogram's Normal (2,03 stars, 237 notes)
Download: SoundTeMP - You're in Ruins
Information: Scores/Beatmap Listing
---------------
Use this space to tell the world about how ruin your map. It helps to include a list of changes as your map is ruined!


Easy - me 100%
Normal - Kryptogram 100%
Collab Hard - Cosmolade and me 100%
Collab Insane - HappyRocket88 and me 100%

Hitsounds done.

Possible taikos - OnosakiHito
Okoratu
Nice description, consider keeping it
Cosmolade
my 50%
wee
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43367
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 382,14710,29038,43367,57695,72023,86352,100680,115008,129337,143665
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:You're in Ruins
TitleUnicode:You're in Ruins
Artist:SoundTeMP
ArtistUnicode:SoundTeMP
Creator:ErunamoJAZZ
Version:Cosmo's Hard
Source:Ragnarok Online
Tags:HappyRocket88
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"234388-ragnarok-online-picnic.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
382,447.761194029851,4,2,0,100,1,0
57695,-100,4,2,0,100,0,1
72023,-100,4,2,0,100,0,0
115008,-100,4,2,0,100,0,1
141650,-100,4,2,0,100,0,0


[Colours]
Combo1 : 221,0,111
Combo2 : 255,255,0
Combo3 : 128,0,255
Combo4 : 255,130,4

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-Lian-
Seriously, this is beautiful ...

Even though I recommend that in normal difficulty it increases the size to the circles, it would look better also it would be easier for the novice players, but this is optional, for everything else it is well, Oh that I say well, PERFECT
Ohwow
NM

[Easy]
01:40:232 (3,1) - Fix blanket?
probably should look over some of your blankets, some of em are slightly off. Other than that, good diff.

[Kryptogram's Normal]

00:49:635 (5,1) - Can blanket better
00:59:262 - sound here, should be clickable.
01:06:874 - ^
Should map the melody a bit more imo.

[Hard]
00:14:710 (1,3) - blanket?
00:27:919 (2,5) - slightly overlapping, should move a bit farther.
00:32:173 (9,1) - blanket
Should look over your blankets, listing every signle one that I find is gonna get silly xD

[Insane]
00:49:411 (6,1) - these 2 are too close to each other.
01:16:277 (2,4,1) -
Check visual spacing, some objects are too close to each other.
02:02:173 (1,2,1,2,3,4,1,2,3,4,1,2) - huge difficulty spike here, song does not support it. Should just do 1/4 slider spam like you did at 02:09:337 -

That's it, sorry for short mod, bad at modding old style mapping, not to mention low bpm xD
Topic Starter
ErunamoJAZZ

Ohwow wrote:

NM

[Easy]
01:40:232 (3,1) - Fix blanket? fixed
probably should look over some of your blankets, some of em are slightly off. Other than that, good diff.

[Insane]

02:02:173 (1,2,1,2,3,4,1,2,3,4,1,2) - huge difficulty spike here, song does not support it. Should just do 1/4 slider spam like you did at 02:09:337 - agree and changed.

That's it, sorry for short mod, bad at modding old style mapping, not to mention low bpm xD
lol, dont worry, and thanks n.n
Luel Roseline
라그나로크 온라인?
/me sighs
Topic Starter
ErunamoJAZZ

Luel Roseline wrote:

라그나로크 온라인?
/me sighs
Aro
First of all, I am new to the mapping community and I just saw your mod request in modreq so i thought I will mod your map as good as I can and maybe it is helpful!My english isn't flawless so i am sorry for any mistakes i do ^^'

hard:
00:00:829 (2) - would you look sexier if you crtl+j and move it to the same place (also its mapped on the same sound and would visualize the flow of it better)
00:11:576 (2) - ^ (maybe also blanket this one)

00:01:277 (4) - fix blanket
00:05:307 (5) - ^
00:14:710 (1,3) -

00:02:620 (2) - slider ends with a pretty strong sound (should be clicked)
00:03:516 (5) - ^
00:03:964 (1) - ^
00:07:546 (1) - ^ same case like 00:03:964 (1) - explained it further down below
00:05:307 (5) - ^
00:30:829 (5) - ^
00:48:740 (5) - ^ the problem with most of these slider is that you have a clean triple sinlge tab flute sound starting at the end of the slider (00:03:964 (1,2,3) - or 00:07:546 (1,2,3) - )
01:07:322 (7) - ^


00:04:859 (4) - same case as above but it's okay because it follows the music really good
00:31:277 (6) - ^
00:36:202 (1) - ^
01:00:829 (2) - ^
01:18:292 (3) - ^
01:20:755 (1) - ^
00:29:038 (1) - ^ this one 00:29:710 (2) - sounds kinda off cause of it


00:03:516 (5) - constant spacing maybe? (00:03:068 (3,4,5) - the first one is spaced wider than the rest of the pattern also the sound on it is really weak. would suggest a smaller spacing. on the contrary 00:04:411 (2,3,4) - are pretty strong sounds and also only spaced with 1)
00:04:859 (4,5) - 4's blanket is more spaced than 5's blanket

00:01:165 (3,4) - and 00:05:643 (6,1) - after these blue tick circle white tick slider doubles you could assume that this one 00:06:650 (3,4) - is also one of them( just space it between the sliders or blanket it in the shape of 00:06:202 (2) - or somewhat)
00:19:635 (4,1) - ^ same case consistent spacing recommended
00:23:217 (5,1) - ^
00:23:217 (5,1) - ^
00:24:113 (3,4) - ^
00:31:613 (7,8) - and 00:33:516 (3,4,5,6,1) - I guess new players would be really irritated cause of this blue tick circle white tick slider thing again
00:40:232 (2,3) - ^

00:07:210 (5,6) - there is a strong sound in the middle of the double, 5 got no sound and 6 would sound off if you just single-click it
00:07:546 (1,2,3,4) - sounds like 00:03:964 (1,2,3,4,5) - same type of mapping recommended
00:10:008 (2,3) - got a flute sound in the middle of them, should be somehow mapped I think
00:10:456 (4,5) - would look sexier if you adjust the degree to the same degree of this one 00:10:008 (2,3) -
00:11:128 (1) - although it's a really strong sound I think its too far spaced from 00:10:680 (5) -
00:14:262 (9) - too spaced from 00:14:038 (8) -
00:14:486 (11) - no sound
00:14:710 (1,2,3) - constant spacing recommended
00:16:277 (4) - this one sounds off because you got another sound on the yellow tick before it (same case like 00:07:210 (5,6) - btw)
00:17:396 (7,8) - 7 has a much stronger sound than 8 also it sustains to the beginning of 9 so maybe a slider would be recommended
00:20:755 (3,4) - 3^4^5
00:22:546 (2,3) - the situation is comparable to 00:10:232 (3,4) - you got a strong sound on a certain circle to you space it more to emphasize it but this time you spaced the 2 (cause of the blanket maybe?) emphasizing this is kind of unnecessary because it's on a really weak sound
00:21:874 (1,2,3,4,5,1) - you got a symmetric construction in the music line (long flute; hat, short flute. short flute, hat, long flute) then why don't you map it symmetric or symmetric-like? also the blanket at 00:23:441 (1) - is off
00:25:008 (6,7,8) - spaced to wide. (Triples are really hard to play for new players and they could assume because of the spacing that there is a pause between the slider and the triple
00:25:456 (1) - also roughly spaced after the triple
00:25:456 (1,2) - can flow better
00:32:173 (9) - ^
00:28:031 (3) - no sound
00:33:180 (x) - missing sound (maybe a double underneath the slider, this would also introduce into the blue tick circle white tick slider thing I mentioned earlier)
00:34:411 (1,2,3,4) - there are two really strong flute sounds and a weak hat on white/red. would recommend 2 long sliders, the gap between the flute sounds can also be irritating
00:37:546 (4,5) - roughly spaced because of the triple and flow in my opinion
00:37:993 (1,3) - maybe same shape cause of same sound?

00:40:680 (4,5,1,2,3,4,5,6,7,8) - the synthesizer got pretty much ignored
00:41:352 (1) - can flow better by putting it above the 5
00:46:949 (10) - got a sustained sound, slider recommended (would also close the gap between 10 and 1)
00:48:068 (2,3,4) - maybe constant spacing because of this constant flute sound? (there is no special sound to emphasize from 2 to 3)
00:48:516 (4) - but this one got this extra synthesizer and needs to get emphasized
00:50:531 (1) - can flow better
00:50:531 (1) - don't know why you interrupted there with another slider
01:03:516 (3,4) - can flow better also they are descending towards the sound of the slider so a constant spacing would probably feel better
01:05:755 (3) - why did you do this one, not like the other 2 (something seems missing)


01:15:158 (3) - this sound is kinda weird because there isn't this high Triangle(instrument) on it
01:34:635 (4,1) - can flow better
01:26:352 (1,2) - spacing assumes only a small time window between the objects (in this case because of the spacing at 01:25:680 (4,5) - )
01:47:844 (1,2) - ^
01:27:247 (3,4,1,2,3) - constant spacing recommended
01:35:979 (5,6) - can flow better
01:37:993 (5,6,1) - sure you don't want to map this high sound with a slider?
02:06:202 (2,3,4) - can flow better
02:17:396 (3) - needs to shorten to the blue tick (really strong sound at the end of the return slider that needs to be clicked)

I hope I could help you guys, keep it up and good luck with your map! Have a nice day! o/
Edit: RIP didn't noticed changes of cosmolade yeah fml :(
Zelzatter Zero
From my modding queue.

[Kryptogram's Normal]
00:29:934 - I think the reverse slider is better.
The sound of "slider - circle - slider" (I mean between 2 sliders have 1 circle) makes me bored. So I hope you try this:
00:25:232 (6,1) - I think you should merge these circle and slider into one slider and add a NC into it. Like this:

00:37:770 (3,4) - Not again? Why did you like "slider - circle - slider" so much? Try here:

00:47:844 (2,3) - The reverse slider must be going first, then the normal slider. Like this:

00:52:098 (3,4) - Not again?
01:10:008 (3,4) - ^
I'm so tired of the "slider - circle - slider" so i'm stop modding this diff now. :cry:

[CosmoJazz's Hard]
00:32:620 (1) - Slider 1 isn't blanketed this slider 9.
01:00:158 (1,2) - Make these sliders blanket together.

Ok, I'm out! :o
Kryptogram

Ohwow wrote:

NM

[Kryptogram's Normal]

00:49:635 (5,1) - Can blanket better Like? How? xD
00:59:262 - sound here, should be clickable. Being a normal diff i think that should level up the difficult
01:06:874 - ^ Nope
Should map the melody a bit more imo. If you give me an example of how according that it's a Normal difficult, i will

Thank you ♥

Uraomote Error wrote:

From my modding queue.

[Kryptogram's Normal]
00:29:934 - I think the reverse slider is better. I don't think so
The sound of "slider - circle - slider" (I mean between 2 sliders have 1 circle) makes me bored. So I hope you try this:
00:25:232 (6,1) - I think you should merge these circle and slider into one slider and add a NC into it. Like this: 00:25:232 (6) - Actually sound better if i just remove this note, so removed

00:37:770 (3,4) - Not again? Why did you like "slider - circle - slider" so much? Try here: Again beacause thats how i map, and removed the note 00:37:770 (3)

00:47:844 (2,3) - The reverse slider must be going first, then the normal slider. Like this: Not a fan of sliders that start on red thicks when they're not necessary

00:52:098 (3,4) - Not again? This is actually good, don't know why the complain?
01:10:008 (3,4) - ^ ...
I'm so tired of the "slider - circle - slider" so i'm stop modding this diff now. :cry: If thats an excuse to quit modding a diff, then you shouldn't be modding :/

Thank you, sorry about the "slider - circle - slider" thing, should be very annoying for you
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43367
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 382,14710,29038,43367,57695,72023,79411,86352,100680,115008,129337,143665
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:You're in Ruins
TitleUnicode:You're in Ruins
Artist:SoundTeMP
ArtistUnicode:SoundTeMP
Creator:ErunamoJAZZ
Version:Kryptogram's Normal
Source:Ragnarok Online
Tags:HappyRocket88 Kryptogram [Te][Amo] TeA Cosmolade Collab
BeatmapID:1023255
BeatmapSetID:470668

[Difficulty]
HPDrainRate:3
CircleSize:4.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg-ro.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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271,75,98889,2,0,L|415:87,1,140,2|0,0:0|0:0,0:0:0:0:
492,200,99784,2,0,L|352:211,1,140,0|8,0:0|0:2,0:0:0:0:
272,328,100680,6,0,B|228:308|228:308|184:312|184:312|140:292,1,140,4|8,0:0|0:2,0:0:0:0:
44,192,101576,1,2,0:0:0:0:
140,92,102023,2,0,B|184:72|184:72|228:76|228:76|272:56,1,140,8|0,0:2|0:0,0:0:0:0:
340,44,102695,1,0,0:0:0:0:
404,68,102919,1,8,0:2:0:0:
340,192,103367,2,0,P|360:216|368:256,2,70,0|2|8,0:0|0:0|0:2,0:0:0:0:
232,284,104262,6,0,P|176:252|96:240,1,140,2|8,0:0|0:2,0:0:0:0:
48,192,104934,1,0,0:0:0:0:
102,144,105158,2,0,P|171:133|232:100,1,140,2|8,0:0|0:2,0:0:0:0:
356,164,106053,2,0,P|416:130|485:119,1,140,0|8,0:0|0:2,0:0:0:0:
423,243,106949,2,0,P|457:252|488:269,2,70,0|0|8,0:0|0:0|0:2,0:0:0:0:
300,312,107844,6,0,B|264:292|264:292|236:296|236:296|212:272|172:272,1,140,2|8,0:0|0:2,0:0:0:0:
44,328,108740,2,0,L|32:188,1,140,2|8,0:0|0:2,0:0:0:0:
104,192,109411,2,0,L|92:52,1,140,2|0,0:0|0:0,0:0:0:0:
160,64,110083,1,8,0:2:0:0:
296,36,110531,6,0,B|280:104|328:104|308:172,1,140,2|8,0:0|0:0,0:0:0:0:
280,236,111202,1,2,0:0:0:0:
212,243,111426,2,0,P|145:247|110:190,1,140,2|8,0:0|0:2,0:0:0:0:
67,323,112322,2,0,P|129:356|198:362,1,140,0|8,0:0|0:2,0:0:0:0:
256,320,112993,1,0,0:0:0:0:
313,362,113217,2,0,P|382:356|444:323,1,140,2|0,0:0|0:0,0:0:0:0:
408,184,114113,1,2,0:0:0:0:
408,184,114561,1,0,0:0:0:0:
408,184,115008,6,0,P|372:136|296:112,1,140,4|8,0:0|0:2,0:0:0:0:
228,120,115680,1,0,0:0:0:0:
164,148,115904,2,0,B|144:220|188:212|164:288,1,140,2|8,0:0|0:2,0:0:0:0:
128,344,116576,2,0,P|220:328|276:336,1,140,2|2,0:0|0:0,0:0:0:0:
332,356,117247,1,8,0:2:0:0:
416,244,117695,1,0,0:0:0:0:
372,112,118143,1,8,0:2:0:0:
372,112,118590,6,0,B|304:112|304:112|232:104,1,140,2|8,0:0|0:2,0:0:0:0:
164,84,119262,1,0,0:0:0:0:
96,60,119486,2,0,L|100:204,1,140,2|8,0:0|0:2,0:0:0:0:
44,240,120158,2,0,P|104:268|164:232,1,140,2|2,0:0|0:0,0:0:0:0:
192,168,120829,2,0,P|192:232|256:276,2,140,8|0|8,0:2|0:0|0:2,0:0:0:0:
332,172,122173,6,0,L|368:316,1,140,2|8,0:0|0:2,0:0:0:0:
420,176,123068,2,0,L|453:40,1,140,2|8,0:0|0:2,0:0:0:0:
384,52,123740,2,0,P|312:80|240:88,1,140,2|2,0:0|0:0,0:0:0:0:
180,84,124411,1,8,0:2:0:0:
112,64,124635,1,2,0:0:0:0:
112,64,124859,2,0,B|104:96|104:96|120:124|124:160|104:200,1,140,0|8,0:0|0:2,0:0:0:0:
28,316,125755,6,0,B|64:312|64:312|104:320|104:320|128:304|168:304,1,140,2|8,0:0|0:2,0:0:0:0:
228,332,126426,1,0,0:0:0:0:
292,308,126650,2,0,B|328:300|328:300|388:308|388:308|432:300,1,140,2|8,0:0|0:2,0:0:0:0:
428,232,127322,2,0,B|386:239|386:239|326:231|326:231|290:239,1,140,2|2,0:0|0:0,0:0:0:0:
224,260,127993,1,8,0:2:0:0:
116,168,128441,1,0,0:0:0:0:
192,48,128889,1,8,0:2:0:0:
328,76,129337,6,0,B|344:116|332:144|332:144|336:176|360:208,1,140,4|8,0:0|0:2,0:0:0:0:
284,328,130232,2,0,B|268:288|280:260|280:260|276:228|252:196,1,140,2|8,0:0|0:2,0:0:0:0:
192,160,130904,2,0,P|132:156|72:208,1,140,2|2,0:0|0:0,0:0:0:0:
52,272,131576,1,2,0:0:0:0:
176,340,132023,2,0,L|284:328,2,105,2|2|2,0:0|0:0|0:0,0:0:0:0:
108,348,132919,5,4,0:0:0:0:
188,232,133367,1,8,0:2:0:0:
328,216,133814,2,0,P|352:264|424:320,1,140,2|8,0:0|0:2,0:0:0:0:
396,180,134710,2,0,P|372:132|300:76,2,140,0|8|0,0:0|0:2|0:0,0:0:0:0:
256,160,136053,1,8,0:2:0:0:
172,48,136501,6,0,L|148:196,1,140,4|8,0:0|0:2,0:0:0:0:
20,132,137396,2,0,L|42:270,1,140,2|8,0:0|0:2,0:0:0:0:
60,340,138068,2,0,B|132:304|128:352|196:320,1,140,2|2,0:0|0:0,0:0:0:0:
256,288,138740,2,0,P|332:272|400:296,1,140,8|0,0:2|0:0,0:0:0:0:
504,372,139635,1,8,0:2:0:0:
464,236,140083,6,0,P|440:160|448:100,1,140,2|8,0:0|0:2,0:0:0:0:
316,52,140979,2,0,P|280:40|240:36,1,70,0|0,0:0|0:0,0:0:0:0:
180,40,141426,2,0,P|144:48|112:64,1,70,8|2,0:2|0:0,0:0:0:0:
256,192,141874,12,2,143217,0:0:0:0:
Topic Starter
ErunamoJAZZ

AroneroDX wrote:

First of all, I am new to the mapping community and I just saw your mod request in modreq so i thought I will mod your map as good as I can and maybe it is helpful!My english isn't flawless so i am sorry for any mistakes i do ^^'
Oh, nice

01:15:158 (3) - this sound is kinda weird because there isn't this high Triangle(instrument) on it Its true, there is not a triangle, but a finger snap sound.
01:34:635 (4,1) - can flow better mm... how? any suggestion?. Remember that I mapped this in the way that I felt better, so its a good thing if you can explain why do you feel this does not have a very good flow.
01:26:352 (1,2) - spacing assumes only a small time window between the objects (in this case because of the spacing at 01:25:680 (4,5) - )
01:47:844 (1,2) - ^ Good point. maybe its true, but before I need to ask for testplays to know if players are confused or not here. ;)
01:27:247 (3,4,1,2,3) - constant spacing recommended Sorry, Im not agree. I felt those jumps adequate for those sections.
01:35:979 (5,6) - can flow better Same suggestion as before
01:37:993 (5,6,1) - sure you don't want to map this high sound with a slider? Yeah, Im sure. I wanna care about spread, and this rhythm could be a bit insane for players that plays 2.8stars xD
02:06:202 (2,3,4) - can flow better Same suggestion as before
02:17:396 (3) - needs to shorten to the blue tick (really strong sound at the end of the return slider that needs to be clicked) This argument is good, but even, 02:18:068 - is more relevant that 02:17:844 - , and again, Im worry to make this accessible for players that play 2.8 stars.

I hope I could help you guys, keep it up and good luck with your map! Have a nice day! o/
Edit: RIP didn't noticed changes of cosmolade yeah fml :(

Thanks you!

---
Updated normal too.
-Aerith-
Hello Hitsound Modding from my Queue

As i said this is a Short Mod so here we go


Easy

-01:53:665 add clap
-01:54:561 ^

Kryptogram's Normal

-01:04:859 changed it to finish
-01:39:337 add clap
-01:53:665 ^
-01:54:561 ^
-02:11:576 changed it to clap please (sound better that way for me i guess)

CosmoJazz's Hard

-02:11:576 how about clap instead of whistle ?

HappyJazz's Insane

-00:14:374 (8,9) add whistle
-00:19:187 add whistle
-00:26:352 ^
-00:28:143 ^

Done !!! Thats all from me
Good luck with your beatmap :)
Luel Roseline
Need metadata?
Topic Starter
ErunamoJAZZ

-Aerith- wrote:

Hello Hitsound Modding from my Queue

As i said this is a Short Mod so here we go


Easy

-01:53:665 add clap done
-01:54:561 ^ done

Kryptogram's Normal

-01:04:859 changed it to finish Sorry, but I dont feel a finish here appropriate.
-01:39:337 add clap done
-01:53:665 ^ done
-01:54:561 ^ done
-02:11:576 changed it to clap please (sound better that way for me i guess) Not agree

CosmoJazz's Hard

-02:11:576 how about clap instead of whistle ? just added a whistle

HappyJazz's Insane

-00:14:374 (8,9) add whistle Not agree
-00:19:187 add whistle done
-00:26:352 ^ Not agree
-00:28:143 ^ Not agree

Done !!! Thats all from me
Good luck with your beatmap :)
I responded all because I made all hitsounds anyway xD
thanks!

-----------------

Luel Roseline wrote:

Need metadata?
Oh.. well.. idk. I took metadata from a CD published by Lantis in japan so... I dont if its wrong or something.
Also, I will add Ragnarok in hangul as tag.
Hazu-
yoooo
Easy
  1. Desactiva el Widescreen Support, ya que en esta diff no usas storyboard.
  2. 00:08:441 (2,3) - El blanket está algo off xd
  3. 00:54:113 (5) - ¿Por qué no cambiarlo por un slider 2/1? hay bastantes sliders grandes en la diff y además cubre ese rip ds que hay entre 00:54:113 (5) - y 00:56:352 (2) -
  4. 01:37:993 (2) - No me convence mucho este slider, porque si bien los sonidos que sigue son similares, se pierde el efecto que hacen de subir la intensidad, por lo que recomiendo borrar los 2 primeros anchors y reemplazarlos con 2 circulos, además permite hacer énfasis en este downbeat 01:38:889 -
  5. 02:21:650 - wtf ese final del kiai en medio del spinner xddd pls

Kryptogram's Normal
  1. Widescreen x2
  2. CS 4.5 para una Normal... no estoy seguro, ¿Podrías bajarlo a 4?
  3. 00:15:605 (2,3,4,5) - Podrías cambiar 00:15:605 (2) - por un slider 1/, hay mucho clickable seguido y no le encuentro función a 00:15:829 (3) -
  4. 00:59:038 (4) - No se que está siguiendo esto xd El sonido mas fuerte ( 00:59:262 - ) se lo salta, podrías intentar hacer Ctrl+G en 00:58:814 (3,4) -
  5. 01:04:859 (1) - No me convence este stack en un downbeat + NC, siendo que en sonidos menos fuertes no hay stack.
  6. 02:00:158 (4) - Rip blanket
    En general me gusta está diff, lo que puse arriba se repite algunas veces (como 01:29:934 (1) - ), por lo que no quise repetirlas xd

CosmoJazz's Hard
General
  1. Podrían silenciar el final de los slider 3/4, como 00:32:061 - (Cosmo) o 01:45:046 - (Eru), ya que no siguen ningún sonido, solo es la "continuidad" del sonido, por lo que al final de los slider no hay nada.
Cosmo
  1. 00:06:650 (3,4) - Este stack puede resultar muy engañoso para una Hard diff considerando que en esta parte no usas ningún stack 1/2.
  2. 00:14:038 (8,9,10,11) - triggered xd a este jump no le encuentro propósito, ya que el que debería tener énfasis es 00:14:710 (1) - Podrías mover 00:14:038 (8) - abajo del inicio de 00:12:919 (5) - para aminorar un poco el jump y además hay un movimiento más cómodo en la trayectoria entre 00:13:814 (7) - y 00:14:262 (9,10,11) -
  3. 00:27:919 (2,3,4,5) - Se ve muy mal el overlap entre 00:27:919 (2) - y 00:28:367 (5) - xdd podrías mover 00:28:367 (5) - un poco mas arriba.
  4. 00:41:799 (2,3,4,5,6) - No se que estás siguiendo aquí
  5. 01:01:054 - ¿Por qué te saltaste este sonido? siendo que mapeaste 01:01:501 (4,5,6,7,8,9,1) - que son el mismo tipo de sonido.
  6. 01:05:755 (3) - Mmm... no me convence, te recomiendo mucho hacer lo que hizo Eru en 02:02:173 (1,2,3,4) -
Eru
  1. 01:25:456 - Pierdes lo prominente que tiene este sonido, deberías hacerlo clickable
  2. 01:26:799 (2) - Spacing engañoso, es relativamente parecido siendo que uno es 1/2 y el otro 1/1
  3. 01:27:919 (3) - ¿No hitsound? xd Podrías poner un whistle
  4. 01:35:083 (3) - ^
  5. 01:42:471 (1) - ^
  6. 01:46:053 (1) - ^
  7. 02:13:814 (3) - No sigue bien el sonido xd en 02:13:926 - no hay nada

HappyJazz's Insane
General
  1. Lo mismo que en la Hard, silenciar los 3/4
  2. 02:23:665 - ¿Para que sirve este timing point? xd Si el spinner termina en 02:23:216 -
Eru
  1. 00:05:307 (5,6,7) - Que el DS sea constante xd no hay razón para que haya mas spacing entre estos circulos.
  2. 00:34:187 - Whistle?
Happy
  1. 00:18:292 (1,2,3) - Lo mismo que le puse a Eru sobre 00:05:307 (5,6,7) -
  2. 00:49:635 (1) - ¿Por qué el NC? xd
  3. 01:26:128 (6) - Podrías hacer la curva un poco menos notoria, algo así xd
  4. 02:13:926 (2) - Lo mismo que en la Hard, aquí no hay nada.
  5. En el final ( 02:14:262 (1) - y lo que queda) hay muchos NC que no entiendo el funcionamiento, como 02:16:053 (1) -

Voy a seguir mañana, ahora estoy muerto de sueño zzzzzzzzzzzz
Si es posible no respondan nada porque voy a seguir xd

Asdf ya, GL~
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