No reply = fixedYamicchi wrote:
Hi from "I will become a BN soon" queue.
[General]
• noz's Easy has different source from the others. Check it out
• Turn off Widescreen support of Normal and Hard if you're not planning to do an SB for this set
[Normal]
• umm even the Easy diff has CS3, so why is this CS2.6?
• 00:03:109 (4,5) - Seems like you're following the vocal, so these 2 should be a reverse slider I believe, because the vocal is the same for 3 white ticks. Why would it be a circle at the end? 00:05:776 (4,5) - This would make sense, but the one I'm pointing out isn't so might wanna consider that
• 00:08:442 (4,5) - Same goes here
• 00:10:609 (3) - I believe you might wanna stack this with 00:08:442 (4) - because it looks cleaner. Btw 00:11:109 (4) - is touching 00:12:109 (1) - so changing the pattern would be a good idea. http://puu.sh/wawKM/09cb433d1c.jpg what do you think about this?
• 00:14:442 (4) - 00:19:776 (4) - vocal you're following right? So why is the slider here? To me it makes the pattern looks cramped. A circle would be fine // Hmm...
• 00:32:442 (2) - Aren't you gonna stack this with 00:30:776 (1) - ?
• 00:59:942 (4) - why is the sudden 1/2 circle here? Either following the drum (which if you are, I recommend you not to) - compare to 01:02:276 - or following the vocal - compare to 01:05:276 (3) - I don't feel like there is any connection to a reason why you chose to put a circle here, and seems like you're not doing it again in the next kiai so it's a super inconsistent here
• 01:29:276 - well since every diff has a spinner at the end, why don't you have one here too?
[Hard]
• Wait AR9? Seriously? I believe 7-8 is fine omg
I should recheck the setup before uploading lol. My bad
• 00:01:776 (2,3) - Just aesthetics problem, but in this situation I believe making them parallel is a better way to go
• 00:24:109 (1,2) - why is the rhythm simplified here?
• 00:49:192 - so you're not mapping triples for those claps, but you map the triples for just drum? 00:51:942 (4,5) - I mean the clap clearly sounds bigger and stronger, so why don't you map the triples there?
• 00:53:942 - 00:54:609 - well it's good to map the vocal like this but it feels empty not to map those here. How about not to simplify the rhythm like that?
• 00:57:109 (1) - well to express the music better, why don't you try some weirdo slider shape for this? Or a 1/4 revese slider is fine
• 01:00:776 (3,4) - Ctrl + g these may represent the vocal better I think
[Insane]
• No special diff name?
• Well the CS is still kinda big to such a normally Insane tho. Why don't you try 3.8-4?
• The intro has such a huge spacing of 1/4 there imo. Talking about aesthetics they're not bad, but playability is a bit overmapped. Some might include: 00:04:109 (1) - 00:06:776 (1) - 00:09:442 (1) - ... so you might wanna sth about it
• 00:12:442 (2) - You don't make this spacing twice in that section. Why is that? It feels inconsistent
• 00:21:442 (1,2,3,4,5) - The spacing is too much. Consider reducing them
• 00:22:776 - well imo the intensity of this part is literally the same as the next part, some even more, while this is a calmer part. The way you map to express the music is important. I'd recommend you to remap this part with calmer pattern and smaller spacing (but maybe not too much)
• 01:26:609 (7) - I'd point this slider like this. For aesthetics http://puu.sh/waxKr/907bc6547b.jpg // How about https://osu.ppy.sh/ss/8268673
• 01:27:942 (1,2,3,4) - Try to balance the spacing between these. It's not necessary to change the spacing for just 0.05x like this
Overall the map need a lot of works, tho I won't nominate this, but still good luck on the set.
reply mệt nghỉ nha con Dạ
Thanks