I think the sliders should be slower in the slower bits of the song i.e. the start
-Helium- wrote:
#modreq (NM because im nice and bored.... and i need the kudosus )
Bad english inc.
General
- take lower resulution for the background.... the whole thing is over 10mb xd, the song is long and in good quality, its 10mb, and bg is only 2, mcon its 2017
- im going to mod the map but i have a favor: pls make mor flow on this map is a big back and forth
Cool Box of moddinghere ( 00:05:834 (4,5) - ) you map the guitar in to sliders but why not here ( 00:06:938 (1,2,3,4) - ) i wasnt mapping this to the guitar but made it (kind of) fit the guitar, idk
00:17:061 (5,7) - little tip here: try to not make overlaps like this and put the circle away from the other or on each other so it looks nicer ok
00:37:490 (1,2,3,4,5) - this feels kinda weird with the circles ... wpuld be nicer with sliders in my opinion nah
00:37:490 (1,2,3,4,5) - overlaps like these looks kinda bad you know? that'S why you should put the otherwise idk what u mean
01:46:509 (7) - bu this slider a bit lower so it's under the slider.. looks better ok
02:58:840 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - make this more predictable ... you can't say wre the next stream is so it's way to hard to read no, wtf
small mod but it's free xD
Dashing wrote:
Hey hopefully I help you out here.
00:39:280 (8,9) - I think the double stack should be touching the slider. 00:42:225 (4,5) - same here 00:45:169 (7,8) - and here, all them in this part of the song. no, i just fell like mapping it that way, and its playable as it is, so i wont change it
01:35:323 (4,5,6) - this is like the same thing but i like it better but its hard to acc in my mind but. I think just change one of the slider shapes to indicate that this is happening 01:36:795 (3,4,5) - same here and all them for this part of song. same as above, its not hard to acc
In the [b]kiai parts the double stacks thing is ok but for the low parts tweak it somehow.[/b]
02:58:881 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - make it where you go in a straight line from 1 stream to the next. 02:58:881 (1,2,3,4,5,6,7,8,9,10) - do this basically. i changed it, not like you said, but its definetly better now
than 02:59:985 (1,2,3,4,5,6,7,8,9,10) - this but when switching combos than go back to straight line flow stuff
03:18:298 (8,9) - i suggest all double stacks that are not in kiai make them touch the sliders. maybe later, i have no idea for now
Im just suggesting here tho sorry if it may seem like im commanding you im not but great map love the jumps hope gets ranked my dream, ill try as hard as i can, i need to map lower diffs, and i suck at it, and no problem, thats how modding works, you suggest things, and i consider putting them in my map <3
-Alcaida wrote:
Hi!
M4M
00:16:366 (2) - why you added slider on red tick??? it will sound better here 00:16:182 - understandable
00:20:047 (2) - ^ ^
00:36:427 (3) - ds ok
00:54:280 (5) - ds ok i guess
01:19:126 (2,3,4,5,6,7,8,9) - why you are decrease ds? becouse the song gets slower
01:57:409 (2,3,4,5,6,7,8,9,1,2,3,4,5) - ^ ok idk wtf actually, thanks
02:39:372 (6,7,8,9) - ^ song gets slower
02:40:108 (1) - remove the slider and add 3 notes(or 2 notes) no, it fits the music, its not a triple, and i dont want to make a double
02:40:108 (1) - add note ?
Good luck!
thanksIceDynamix wrote:
M4M
¯\_(ツ)_/¯Mewhan - Boku no Friend [Let's be best friends forever.]
Your AR is a bit fast for that difficulty range, but keep it if you like
Your NC placement is odd, idk if it's just me but it feels like (these are just some examples) it should be on
00:05:139 (9) - instead of 00:06:979 (1) -
00:08:083 (7) -
00:09:556 (6) -
00:11:028 (8) -
00:12:501 (3) -
Basically they should be on (big) white ticks, if you like it this way, keep it
for now, ill just keep it as it is, i dont want to mess up with these, but thanks!
00:02:562 (2) - You don't have that many "flowbreaking" elements in your map, would CTRL+G
youre right, i forgot about the intro
00:07:163 (2,3) - Maybe try to place them so they are "in line" with the slider (lead better into the slider)
i tried
00:12:133 (1,2,3,4,1,2,3,4,5,6) - Breaks flow from CCW (counterclockwise) to CW, 1 would feel awkward to play after the star pattern
i also tried
01:03:114 (4,5) - I know these should lead from the 3 into the 6 but maybe try to curve it more so the slider doesn't look like a sharp angle compared to the way of 4,5. Basically the same as before.
https://puu.sh/vSU2h/21a523433d.png
There are some sliders/formations that have the same problem, but this is the one that stands out the most for me.
i know, i recently tried to change it, thanks!
01:20:231 (8) - I don't think there's a sound you want to emphasize, so why is this a sharp angle compared to before? Try to make it a "not-sharp" angle like before
ur actually right
01:20:967 (2,3,4,6,7,8) - The 2,3,4 is kinda different, whereas 6,7,8 tries to lead the player but 2,3,4 doesn't. Maybe put 2,3,4 like this? https://puu.sh/vSUnq/eaa2d74cf9.png
good idea, plays way better now
01:40:108 (4) - Why is this straight when all the sliders before were curved? Maybe curve it too?
done xd
02:02:562 (1,2,3,4,5) - Is this straight? (spacing?) (different skin for demonstration purposes) https://puu.sh/vSUAr/edb06e09b8.png
it should be, but i re-made becouse why not, maybe its better now
02:28:513 (2,3,4) - Kinda like above
the slider was a little bit of, thanks
02:52:439 (2,3,4,5,6,7,8) - ^
also slider was off
03:50:231 (6,7,1) - Spacing
it was off thanks to the missing timing point, thanks!
General question: Why are the 1/4 doubles stacks, but the 1/4 triples (that lead into a slider) aren't? I mean you could space the doubles but it's up to you
(I know im bad at modding)
(btw I like that slider 03:48:942 (5) - )
<3
-NeBu- wrote:
Let's be best friends forever:
00:00:722 (1,2) - daj od góry, będzie pasować do slidera ok
00:16:182 (1) - to NC powinno być tutaj 00:16:918 (4) - wiem xd
00:27:593 (7,8) - ctrl+g rytm super
00:29:617 (7,8) - nie pasują na czerwonym poprawione wszedzie
00:32:562 (2) - ^ ^
00:47:286 (8) - daj troche nizej, overlapu nie bedzie a i tak bedzie okej done chyba
01:15:814 (2) - nc tutaj, nie 01:15:445 (1) -
01:48:206 (5) - ^ tez nc (w kilku miejscach po mapie tak jest chyba, sprawdz całą)
01:58:513 (9) - ^
02:02:930 (5) - ^ (zaczynają sie zazwyczaj na dużym białym)
w reszcie nie zbyt coś widzę, główne te kombo mnie bije po oczach, a dokładniej uszach, gl! combosy wszędzie poprawione, dziex
ya, my mp3 was the old one, i dont know why it dont updade when i download it again, lol- Vanilla - wrote:
no way- Nomi - wrote:
the correct offset is 308
SupersonicSPX wrote:
hyello i heard from #modreqs you wanted M4MInsane00:13:053 (4) - in my opinion this shouldn't be in the stack so then the start of the stack matches with the high-pitched guitar right
00:37:351 to 00:55:200 - pretty nitpicky but i think the spacing should be closer to reflect intensity in this section and similar ones eeeh maybe, but not now
03:03:298 (1,2,3,4,5,6,7,8,9,10) - maybe 1/3rd sliders could fit better here to continue with following the guitar? im not sure what you mean there
03:27:777 (5) - it was a new combo last time so put one here too oops x)
03:46:550 (4,5,6) - i don't see why these shouldn't be stacked like the similar previous rhythms common mistake
04:04:402 (2) - also pretty nitpicky but circles instead of a repeating slider seem more fitting for this endingi like how it is, but ill change if neededLet's be best friends forever.overall it's a really well done map, i like it00:39:280 (2) - 00:51:059 (2) - 00:42:225 (2) - 00:45:169 (2) - 00:48:114 (2) - 00:54:004 (2) - 03:18:298 (2) - 03:21:243 (2) - there's actually no sound here, so try making the next circle a slider that ends at the circle after that um there is a sound but ill change it to something like this 01:35:323 (3,4,5) - if needed
01:20:599 (3) - maybe it would be better as two circles? i dunno nah, having a random double doesnt fit, a slider is better to play
01:33:114 (7) - this jump feels pretty random; shouldn't it be in the stream? o shit, didnt notice that, thanks
01:58:329 (7,8,1) - i'm not sure if that's three drum hits or one loud hit but whatever there is a weird noise and triple fits here imo
02:59:157 (4,9,14,5,10) - the guitar is actually 3 1/16th notes, a 1/16th rest, then an 1/8th note, so there's actually no sound on these circles holy shit, now, when i listen closely, you're right, i didnt like that part anyways, changed
03:03:390 (2,7,13) - these notes also don't exist, so maybe have jumps to multiple streams? i knew that some notes shouldnt be there,
but i did it like so just for playability, ill change it if its needed
03:27:777 (5) - new combo like the jump before the previous chorus oops
04:04:218 (1) - this might throw off some peopleas they throw their keyboards out the window at their chokebut there's not much that can be done here thats why i did it :^)
the sliders sometimes feel haphazardly picked instead of circles but that might just be me
mod mine pls? https://osu.ppy.sh/b/1298368
thank you in advance