it has been 7 days from it got qualified and....
xdEnon wrote:
it has been 7 days from it got qualified and....
not with me, but with this map insteadCellina wrote:
what is wrong with youhi-mei wrote:
wrong timing, wrong emphasis, wrong hitsounding, lazy volume control
gratz on quali i guess
Not really. It got dq'd because you guys thought it would be a great idea to wait until it's about to get ranked so they literally had to dq it for discussion.hi-mei wrote:
well, i did read that, however me and others are still concerned about the entire thing
and since it got attention of qat, i can assume that there is something wrong with this map
So first of all, "you" may "feel" things to be not right or weird, but that doesn't mean the mapper's opinion is just completely wrong. Everyone has their own opinions, and just calling others to be wrong because it is different with yours didn't really seem to be respecting the mapper's idea. And you know, this way, it's either hard for your opinion to gain respect.hi-mei wrote:
basically its just all wrong and weird.
hi-mei wrote:
not to mention that ure basically copied entire pattern 00:09:305 (1,2,1,2,1,2,1,2) - here and flipped it horizontally, which isnt contributing to the overall quality.
hi-mei wrote:
00:12:193 (1,2,1,2,1,2) - it is a bad attempt to add a variety in structure, that youre used twice (copy-paste ^ that i mentioned above), I dont see any structure, or any logical object placement there, its just flow and thats it.
Seeming from these sentence, it looks like you are considering repeated patterns based on copying objects to be bad. It could be. But from whose perspective were you talking about? Were patterns being copied where they weren't meant to be according to the beatmap's "current design", or was it according to "your personal style" that beatmaps with a lot of variety are high in quality?hi-mei wrote:
and also its just sad to see that youre copying everything over and over, just zero improvisation.
Continuous from the comment before, this kind of sentence made me feel you were making mods based on your "personal style" in prior to the beatmap's "current design". I'm not really sure what you were meaning when you say the word "usually", but at least it didn't felt to be refering to the usual usage of 1/4 kicksliders in "this" map. The "usual" usage of 1/4 kick sliders in "this" map (talking about the highest diff) was appearing at the HAI sounds of the vocal and the only exception was at 01:03:851 (1,2,3) with a slightly different rhythm composition. Maybe it was your opinion that such concept to be fundamentally flawed from the beginning that made you raise this point out. However without showing that you have truely understood or attempted to understand the intention of the mapper, the points feel less persuasive than you may think.hi-mei wrote:
moreover, usually kicksliders are used to cover the mediocre sound on slider end in triplets, but in this sound measure you dont have it.
Yes, every mod is a subjective thing, and each time you mod, you express you own vision on stuff, which can be flawed/influenced by someone.Sonnyc wrote:
So first of all, "you" may "feel" things to be not right or weird, but that doesn't mean the mapper's opinion is just completely wrong. Everyone has their own opinions, and just calling others to be wrong because it is different with yours didn't really seem to be respecting the mapper's idea. And you know, this way, it's either hard for your opinion to gain respect.
pls noShiirn wrote:
Profanity is a highly effective tool at enhancing the intent of language and showing personality, as well as a means of providing a more "down-to-earth" image, to show that you're just as much a human being as the target.
Profanity has its place. A blanket refusal to accept its existence is pathetic.
Sonnyc wrote:
Just I wanted to advice that you could be more friendly when selecting your words because everyone who appreciates your mod post do have feelings afterall :3
friendlySo should people be friendly enough to you to get a yolo bubble?