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fhana - Wonder Stella [OsuMania]

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Topic Starter
Asherz007
This beatmap was submitted using in-game submission on 05 September 2017 at 13:24:52

Artist: fhana
Title: Wonder Stella
Source: Fate/kaleid liner プリズマ☆イリヤ ツヴァイ ヘルツ!
Tags: Prisma☆Illya 2wei Herz! towana yuxugi waga kevin mitsunaga junichi sato full version opening ファナ ユウキ ワガ ケビン ミツナガ トワナ
BPM: 193
Filesize: 19776kb
Play Time: 05:07
Difficulties Available:
  1. Cosmos - 4Key (4.38 stars, 3608 notes)
Download: fhana - Wonder Stella
Information: Scores/Beatmap Listing
---------------
Fun fun fun. I'm still enjoying the song :)

You have fun too! :)

sheepie says I need to sit around twiddling my thumbs during ircs

by Protastic101
by me (because I agreed with Mentholzzz's suggestions)
by Protastic101
by Rivals_7
by Protastic101 (...again)
by Rivals_7

Thanks you two for checking the map so much! :)
Umo-
M4M req from imtdb1's modding queue
aka the biggest mod request
1|2|3|4
btw sorry if this will be a short mod
Cosmos
00:03:691 - imo 2 note chord works better
00:11:929 - imo stairs work better here https://osu.ppy.sh/ss/8188103
00:34:001 (34001|2) - remove, there is no sound that supports that 1 note
00:57:784 - imo I think preview point works better here
01:37:557 - meybe make that a double note chord?
01:37:887 - meybe add a note here, theres a sound there uwu
01:56:229 - add a note somewhere here?
02:12:395 - meybe replace those doubles with stairs since the music changes at that part
02:28:872 - meybe change it to double?
02:54:675 (13475|4) - move to 3
03:27:007 - omg I love SV's at this part uwu
Didn't found anything else
Good Luck!
Oh btw, take my star! ☆=(ゝω・)/
Topic Starter
Asherz007

imtdb1 wrote:

M4M req from imtdb1's modding queue
aka the biggest mod request
1|2|3|4
btw sorry if this will be a short mod
Cosmos
00:03:691 - imo 2 note chord works better Fair enough. Not as much emphasis there as I originally thought.
00:11:929 - imo stairs work better here https://osu.ppy.sh/ss/8188103 I'll think about this one. I see your point, but I think it slightly underemphasizes the snares.
00:34:001 (34001|2) - remove, there is no sound that supports that 1 note I removed the note next to it, kept the LN (vocals and guitar)
00:57:784 - imo I think preview point works better here Eh I had a choice of 3 places to put the preview point. Chose the second so it doesn't sound the same as TV size previews.
01:37:557 - meybe make that a double note chord? I would respond to this, but there isn't a note on the 1/8
01:37:887 - meybe add a note here, theres a sound there uwu So there is.
01:56:229 - add a note somewhere here? Slightly less at 01:56:229 (116229|0,116229|3) than 01:56:696 (116696|0,116696|1,116696|3),
so I'll keep as is.

02:12:395 - meybe replace those doubles with stairs since the music changes at that part If anything, this needs more emphasis rather than less. Hence the change in hitsound used.
02:28:872 - meybe change it to double? Triples are following snares, doubles bass kicks here, so I'll keep as is.
02:54:675 (13475|4) - move to 3 Oh lol
03:27:007 - omg I love SV's at this part uwu Thanks c: prot doesn't want normalizing SVs on no notes though...
Didn't found anything else
Good Luck!
Oh btw, take my star! ☆=(ゝω・)/ Thanks! >w<
Thanks for the mod! :)
I'll get around to yours shortly...
Protastic101
bub #1

3 days and some half a day later...
2017-05-27 10:39 Protastic101: ACTION is playing [https://osu.ppy.sh/b/1300647 fhana - Wonder Stella [Cosmos]] <osu!mania> +Hidden |4K|
2017-05-27 10:39 Asherz007: May have screwed svs up
2017-05-27 10:39 Asherz007: ACTION runs
2017-05-27 10:39 Protastic101: BOI, DID YOU USE SLOWJAMS?
2017-05-27 10:39 Protastic101: HOLY FUCK
2017-05-27 10:39 Protastic101: REEEEE
2017-05-27 10:39 Asherz007: XD
2017-05-27 10:39 Asherz007: slowjams all over the place
2017-05-27 10:44 Protastic101: dude, slowjams + HD are a fucking nightmare
2017-05-27 10:45 Asherz007: so I see lol
2017-05-27 10:45 Asherz007: nice score tho c:
2017-05-27 10:45 Protastic101: should have put on my hd skin before :/
2017-05-27 10:45 Protastic101: god that's a lot of hitsounds
2017-05-27 10:46 Asherz007: yeah hehe
2017-05-27 10:46 Protastic101: Im only checking yours because I know for sure mine don't have delay :^)
2017-05-27 10:46 Asherz007: Haven't checked for unused keysounds but I'll do that now I guess
2017-05-27 10:46 Asherz007: x3
2017-05-27 10:48 Protastic101: https://puu.sh/w2IKV.wav here's the soft-hitnormal with the silence cut out at the end
2017-05-27 10:48 Protastic101: might have cut it too short tho :thinking:
2017-05-27 10:48 Protastic101: actually, it's too quiet
2017-05-27 10:48 Protastic101: hold on
2017-05-27 10:49 Asherz007: Was there silence? owo
2017-05-27 10:49 Protastic101: https://puu.sh/w2INC.wav try this one
2017-05-27 10:49 Protastic101: yeah, a bit
2017-05-27 10:49 Protastic101: also, get higher quality bg pls
2017-05-27 10:50 Asherz007: Huh
2017-05-27 10:51 Protastic101: Ok, so A3 and A6S_s are unused
2017-05-27 10:51 Asherz007: Anything else?
2017-05-27 10:52 Protastic101: C6
2017-05-27 10:52 Asherz007: A5 lol
2017-05-27 10:53 Asherz007: I'm just checking through the notepad file hue
2017-05-27 10:53 Protastic101: same
2017-05-27 10:53 Protastic101: you sure A5 isn't used? I remember it showed
2017-05-27 10:53 Asherz007: I think the search function broke lol
2017-05-27 10:54 Protastic101: http://puu.sh/w2IYS.jpg
2017-05-27 10:54 Protastic101: Don't remove A5
2017-05-27 10:54 Asherz007: It was opening in notepad and not notepad++
2017-05-27 10:54 Protastic101: Remove E6S_s
2017-05-27 10:55 Protastic101: remove F#6S_Gb6S_s
2017-05-27 10:57 Protastic101: G4S_s and G6S_s
2017-05-27 10:57 Protastic101: that should be all of it
2017-05-27 10:58 Asherz007: yay
2017-05-27 10:58 Protastic101: whew
2017-05-27 10:59 Protastic101: alright, let's talk SVs now
2017-05-27 10:59 Protastic101: 00:01:204 - CANCER
2017-05-27 10:59 Protastic101: okno
2017-05-27 11:00 Protastic101: alright, so basically, the slowjam here means all your SVs should average to 0.75x
2017-05-27 11:00 Protastic101: I'd personally increase it to 0.8x, but ah well
2017-05-27 11:00 Protastic101: 00:04:312 - which raises the question of wtf are you doing here lol
2017-05-27 11:01 Asherz007: um
2017-05-27 11:01 Asherz007: idk
2017-05-27 11:01 Protastic101: me too
2017-05-27 11:01 Asherz007: Messing with SVs
2017-05-27 11:02 Protastic101: ok, so first
2017-05-27 11:02 Protastic101: 00:01:204 - this section is just 0.75x right? as a slowjam
2017-05-27 11:02 Asherz007: <-- sv noob
2017-05-27 11:02 Asherz007: Yeah
2017-05-27 11:02 Protastic101: therefore the sequence from 00:04:312 - to 00:04:779 - must average 0.75x to be consistent
2017-05-27 11:02 Protastic101: my god, I can't believe I'm helping someone make SVs that don't average to 1x
2017-05-27 11:02 Protastic101: what is my life
2017-05-27 11:03 Asherz007: So knock them all down .09x?
2017-05-27 11:03 Protastic101: hold on
2017-05-27 11:03 Protastic101: im doing math
2017-05-27 11:03 Protastic101: and math is hard for a dumb person like me :/
2017-05-27 11:04 Asherz007: I can math too tho c:
2017-05-27 11:04 Protastic101: hm
2017-05-27 11:04 Protastic101: ok, so you want a gradual speed up sv that lasts 6 units
2017-05-27 11:05 Asherz007: yeah
2017-05-27 11:05 Protastic101: figuring out which value to start at and what intervals to use is where I'm struggling :/
2017-05-27 11:05 Asherz007: A smaller version of 00:05:711 - in a sense
2017-05-27 11:06 Asherz007: svs go .75 78 81 84 87 90 rn
2017-05-27 11:06 Asherz007: That's hard :/
2017-05-27 11:06 Protastic101: yeah
2017-05-27 11:06 Protastic101: aaaa
2017-05-27 11:06 Protastic101: i hate math
2017-05-27 11:06 Protastic101: with all my heart
2017-05-27 11:06 Asherz007: XD
2017-05-27 11:07 Protastic101: 00:04:312 (4312|0) - tbh, this sounds like it ends at 00:04:623 - , and then you can just cap it with another note at 00:04:623 - and make my life 10x easier
2017-05-27 11:07 Protastic101: https://osu.ppy.sh/ss/8193356
2017-05-27 11:08 Protastic101: then if you do that, the SV sequence only lasts 4 units, and then you can do a gradual increase SV that goes up by 0.4x
2017-05-27 11:08 Asherz007: fine lol
2017-05-27 11:09 Protastic101: so it'd be like 00:04:312 - 0.3x, 00:04:390 - 0.6x, 00:04:468 - 0.9x, 00:04:545 - 1.2x and then 00:04:623 - back to 0.75x
2017-05-27 11:09 Asherz007: Maybe not that crazy but yeah that's the idea
2017-05-27 11:10 Protastic101: well that's how you'd average the sequence to 0.75x to make the slowjam consistent with the rest of the section
2017-05-27 11:11 Asherz007: Almost looks like game had a hiccup like this lol
2017-05-27 11:11 Protastic101: you know what, I quit my life
2017-05-27 11:11 Protastic101: SVs are too hard lol
2017-05-27 11:11 Asherz007: ;w;
2017-05-27 11:11 Protastic101: fuck it, just add an SV at 00:04:312 - to start the sequence on a downbeat
2017-05-27 11:11 Protastic101: so basically move all the SVs back by 1 unit
2017-05-27 11:12 Asherz007: It's only at the start that the svs are wrong tho
2017-05-27 11:12 Asherz007: I hope...
2017-05-27 11:12 Protastic101: 00:04:312 - 0.78, 00:04:390 - 0.81, 00:04:468 - 0.84, 00:04:545 - 0.87, 00:04:623 - 0.75 again
2017-05-27 11:12 Asherz007: eh?
2017-05-27 11:12 Asherz007: Wait wut
2017-05-27 11:13 Protastic101: basically just move the SV that starts at 00:04:390 - to start on the downbeat on 00:04:312 - instead so the effect begins on an easy to count downbeat
2017-05-27 11:14 Asherz007: Just abandoning 1x? >w<
2017-05-27 11:14 Protastic101: yes
2017-05-27 11:14 Protastic101: i quit
2017-05-27 11:14 Protastic101: 1x IS JUST A SOCIAL CONSTRUCTG
2017-05-27 11:14 Protastic101: REEEE
2017-05-27 11:14 Protastic101: jkjk
2017-05-27 11:15 Asherz007: lol
2017-05-27 11:15 Protastic101: no but serious, it's not too much of a hindrance to readability so it's fine
2017-05-27 11:15 Protastic101: i guess
2017-05-27 11:15 Asherz007: Is the set at 00:05:711 - too much?
2017-05-27 11:15 Protastic101: 00:05:711 - same thing for the SVs here too, move them all back by one so that they start with the LN
2017-05-27 11:16 Protastic101: nah, I think it's fine
2017-05-27 11:16 Protastic101: 00:00:582 - btw, you need to add a timing point here since you have pick up notes
2017-05-27 11:17 Asherz007: But wai doe
2017-05-27 11:17 Asherz007: Not affected by sv or something?
2017-05-27 11:18 Protastic101: because idk, every note needs to have a red line preceding it or something, it's complicated, im confused, rc is hard D:
2017-05-27 11:18 Asherz007: wat
2017-05-27 11:18 Protastic101: i dont know fam
2017-05-27 11:18 Protastic101: help
2017-05-27 11:18 Protastic101: im so confusedf
2017-05-27 11:18 Protastic101: also, check aimod
2017-05-27 11:19 Protastic101: 05:00:737 - two green lines at the same time
2017-05-27 11:19 Asherz007: whoops
2017-05-27 11:20 Asherz007: Don't know how that happened
2017-05-27 11:20 Protastic101: D:
2017-05-27 11:20 Protastic101: 00:57:473 - for these SVs, I might consider just doing a bump for the vocals at 00:57:784 - and 00:58:095 -
2017-05-27 11:20 Asherz007: gonna nerf 2nd accel sv at the start a bit cus it now goes to 1.6x (too much for me)
2017-05-27 11:21 Protastic101: rip
2017-05-27 11:21 Protastic101: so anyways, as I mentioned that SV
2017-05-27 11:21 Protastic101: ACTION ded
2017-05-27 11:22 Protastic101: 00:57:473 - 00:57:551 - 00:57:628 - 00:57:706 - would basically clear these SVs, and the sequence would then span from 00:57:784 - to 00:58:095 - and repeat
2017-05-27 11:23 Asherz007: what are bumps :thinking:
2017-05-27 11:23 Protastic101: so then you could do 00:57:784 - 00:58:095 - 0.75x, 00:57:939 - , 00:58:250 - 1.25x
2017-05-27 11:24 Protastic101: or
2017-05-27 11:24 Protastic101: 00:57:784 - 00:58:095 - 0.75x, 00:58:017 - 00:58:328 - 1.75x
2017-05-27 11:25 Asherz007: Hmm...
2017-05-27 11:25 Asherz007: Can I do it differently each time? (This thing appears twice)
2017-05-27 11:25 Protastic101: sure if you want
2017-05-27 11:26 Protastic101: I mean, I'd prefer it be consistent but w/e
2017-05-27 11:26 Asherz007: I can use both suggestions then hue
2017-05-27 11:26 Protastic101: :thinking:
2017-05-27 11:27 Protastic101: it probably would be a good idea just to make it consistent though
2017-05-27 11:27 Asherz007: Aight gonna go with 1.75x bump I think
2017-05-27 11:27 Protastic101: ok
2017-05-27 11:28 Asherz007: btw does the editor always round svs to .1s?
2017-05-27 11:29 Protastic101: anything lower than 0.1x it rounds to just 0.1x
2017-05-27 11:29 Protastic101: anything higher than 10x, it rounds to 10x
2017-05-27 11:30 Protastic101: 01:27:395 - stop starting your SVs on 1/4 lines aaaaa
2017-05-27 11:30 Asherz007: >w<
2017-05-27 11:31 Protastic101: 01:56:229 - also, shouldn't there be another note here since this is similar in sound to 01:50:012 -
2017-05-27 11:31 Asherz007: I want a 0.985x one lol
2017-05-27 11:31 Protastic101: osu rounds to the nearest hundredth :/
2017-05-27 11:31 Asherz007: ;w;
2017-05-27 11:32 Protastic101: :D
2017-05-27 11:32 Protastic101: 01:59:882 - i swear, I am about to shoot you
2017-05-27 11:33 Asherz007: wat why ;w;
2017-05-27 11:33 Protastic101: stop starting your SVs on 1/4 lines
2017-05-27 11:33 Protastic101: there's literally no emphasis there
2017-05-27 11:33 Asherz007: oh
2017-05-27 11:33 Asherz007: >w<
2017-05-27 11:33 Protastic101: it's in the middle of a freaking triplet aaaaaaaaaaaa
2017-05-27 11:33 Protastic101: ACTION dives out window
2017-05-27 11:34 Protastic101: 02:42:240 - btw, is this that other vocal thing you mentioned?
2017-05-27 11:34 Asherz007: yeah
2017-05-27 11:34 Protastic101: 03:26:385 - child, you get your unrankable SVs out of here
2017-05-27 11:34 Asherz007: Done another 1.75x bump here
2017-05-27 11:34 Asherz007: lol wat
2017-05-27 11:35 Protastic101: rankable SV range is from 0.1x to 10x
2017-05-27 11:35 Asherz007: Explain why it's unrankable doe
2017-05-27 11:35 Asherz007: o whoops
2017-05-27 11:35 Protastic101: literally because some dude said so a long time ago and RC isn't fucking up to date
2017-05-27 11:36 Protastic101: just start your SV from 0.1x and then increase the value from there
2017-05-27 11:36 Asherz007: lol fiiiiine
2017-05-27 11:37 Protastic101: 03:35:167 - pls start ur svs on downbeats
2017-05-27 11:37 Protastic101: kthx
2017-05-27 11:37 Asherz007: grr
2017-05-27 11:38 Protastic101: 04:16:748 - here's another place to apply those vocal svs
2017-05-27 11:38 Protastic101: 04:06:488 - im not sure if i should complain about SVs going through notes or not
2017-05-27 11:38 Protastic101: meh, it's fine
2017-05-27 11:38 Protastic101: 04:07:382 - but why is this on the 1/8 line when everything else is on 1/4?
2017-05-27 11:39 Protastic101: dude, I'm not gonna lie, the way you place SVs is really confusing
2017-05-27 11:40 Asherz007: c:
2017-05-27 11:41 Protastic101: 04:18:924 - like right here is just ??? D: ???
2017-05-27 11:42 Asherz007: ummm
2017-05-27 11:44 Protastic101: like I don't understand why there's a 3/4 gap between the SV at 04:18:924 - to 04:19:157 - and then the rest are 1/4
2017-05-27 11:44 Asherz007: ACTION sits in a corner
2017-05-27 11:44 Asherz007: technical erroarz
2017-05-27 11:44 Protastic101: D:
2017-05-27 11:45 Protastic101: those SVsa
2017-05-27 11:45 Protastic101: are some of the most confusing I've ever seen
2017-05-27 11:45 Protastic101: D:
2017-05-27 11:45 Asherz007: uhh thanks? :3
2017-05-27 11:46 Protastic101: :D
2017-05-27 11:46 Protastic101: anyways, is the map updated?
2017-05-27 11:46 Protastic101: yey, it is
2017-05-27 11:46 Protastic101: 00:00:582 - still need a timing point here for the pick up
2017-05-27 11:48 Asherz007: fiiiiiiiiiiine >w<
2017-05-27 11:50 Asherz007: Interesting... won't let me move the map to pending
2017-05-27 11:50 Protastic101: cause it's a marathon and you only have one diff
2017-05-27 11:50 Asherz007: That's just :/
2017-05-27 11:51 Protastic101: 03:27:045 - to 03:27:317 - could you move this entire sequence to end at 03:27:628 - instead so it's not just in the middle of silence that the SV normalizes?
2017-05-27 11:51 Protastic101: also, start it on a downbeat, not the 1/8 D:<
2017-05-27 11:52 Asherz007: ;w;
2017-05-27 11:52 Asherz007: b-but...
2017-05-27 11:52 Protastic101: at least start it on the downbeat D:
2017-05-27 11:53 Asherz007: Some objects randomly unsnapped for some reason
2017-05-27 11:53 Protastic101: that sounds fun lol
2017-05-27 11:55 Asherz007: Notably, the very first 2.
2017-05-27 11:55 Protastic101: 05:00:115 - just a minor suggestion, if you wanted to make this a little less predictable and while still maintaining a fair amount of readability, you could do something like this :
2017-05-27 11:56 Protastic101: 05:00:115 - 05:00:426 - 1.8x, 05:00:193 - 05:00:504 - 0.73x
2017-05-27 11:56 Protastic101: it's a reverse bump that puts most of the emphasis on the actual note
2017-05-27 11:56 Asherz007: 0.73? owo
2017-05-27 11:56 Protastic101: yeah to average to 1x
2017-05-27 11:57 because *prepares for math*
2017-05-27 11:57 Asherz007: lol
2017-05-27 11:57 Protastic101: 05:00:115 - to 05:00:426 - is one sequence spanning 4 units (1/4)
2017-05-27 11:57 Protastic101: therefore (4 - 1.8) / 3 = 0.73x which is the value of the second sv to get it to average to 1x
2017-05-27 11:57 Asherz007: I know math?
2017-05-27 11:58 Asherz007: bumpzzzzzz
2017-05-27 11:58 Protastic101: to check to make sure it averages to 1x, what you would do is something like this: [(1.8 x 1) + (0.73 x 3)] / 4
2017-05-27 11:58 Asherz007: close enough hue
2017-05-27 11:58 Protastic101: of course since the 0.73 is actually 0.733333333 repeating, you'll never get exactly 1, but you'll get very close to it
2017-05-27 11:59 Asherz007: could just make the bump 1.81x hue
2017-05-27 11:59 Protastic101: that is true
2017-05-27 11:59 Asherz007: c:
2017-05-27 12:00 Protastic101: anyways, what you think of it though?
2017-05-27 12:00 Asherz007: yay ^-^
2017-05-27 12:01 Protastic101: ok, cool, all SVs should be a ok then
2017-05-27 12:01 Asherz007: It's ok for the random .6x and .2x at the end, right?
2017-05-27 12:01 Asherz007: Well, not random, but still.
2017-05-27 12:01 Protastic101: dafuq, when did those happen
2017-05-27 12:01 Protastic101: freaking bookmarks man
2017-05-27 12:02 Asherz007: y'know 05:02:447 - has 0.2
2017-05-27 12:02 Protastic101: i thought that was just a random line lol
2017-05-27 12:03 Asherz007: If ever finishing a map is harder it's releasing noodles on a mega slowjam hehe
2017-05-27 12:03 Protastic101: I'd remove the 0.2x at 05:02:447 - since you already have the 0.6x at 05:00:737 -
2017-05-27 12:03 Protastic101: or, you can put the 0.2x at 05:02:136 - instead where the LNs start
2017-05-27 12:03 Asherz007: Makes LNs a little hard to read with 1/16 entries tho
2017-05-27 12:04 Protastic101: not really
2017-05-27 12:04 Protastic101: the difference in timing between the notes is so miniscule that most people will just play it as a quad all at once
2017-05-27 12:05 Asherz007: Kinda what I want not to happen though
2017-05-27 12:05 Asherz007: Can I put 0.2x on final entry?
2017-05-27 12:05 Asherz007: ln I mean
2017-05-27 12:05 Protastic101: but it's how people are going to play it anyways because it'd still be considered a 300, if not 300g if played as a quad
2017-05-27 12:06 Protastic101: sure I guess
2017-05-27 12:06 Protastic101: just don't put it in the middle of all the LNs
2017-05-27 12:07 Asherz007: okay c:
2017-05-27 12:07 Protastic101: ok, update and lemme check the svs one last time
2017-05-27 12:09 Protastic101: r u ded
2017-05-27 12:09 Asherz007: ye I'm ded
2017-05-27 12:09 Protastic101: o noes
2017-05-27 12:09 Protastic101: how sad
2017-05-27 12:09 Asherz007: I feel ded
2017-05-27 12:10 Asherz007: Gotta restart because binary 11% bug again
2017-05-27 12:12 Protastic101: ok
2017-05-27 12:12 Asherz007: There we go
2017-05-27 12:13 Protastic101: ok!
2017-05-27 12:13 Protastic101: timeline zoom child
2017-05-27 12:13 Protastic101: christ
2017-05-27 12:13 Protastic101: 00:00:582 - start the bpm here
2017-05-27 12:14 Asherz007: grr >w<
2017-05-27 12:14 Protastic101: you don't need negative offsets since there are no notes then
2017-05-27 12:14 Asherz007: It was me zooming in to check I put that last SV in the right place
2017-05-27 12:15 Protastic101: -03:25:141 - oh, you could add some fun SVs here
2017-05-27 12:16 Asherz007: I was thinking about that tbh
2017-05-27 12:16 Asherz007: bump all over the place hue
2017-05-27 12:16 Protastic101: huehuehue
2017-05-27 12:16 Protastic101: you got an idea for what you would do for the SV or you want me to suggest one?
2017-05-27 12:17 Asherz007: would probably get heavier each time, but not exactly sure what to do
2017-05-27 12:17 Protastic101: oooh, cool stuff
2017-05-27 12:17 Protastic101: ok
2017-05-27 12:18 Asherz007: btw speak to Shiro/Aries/whatever they are now much?
2017-05-27 12:20 Asherz007: u ded 2?
2017-05-27 12:20 Protastic101: shush child, im testing svs
2017-05-27 12:20 Protastic101: and no, I havent spoken to him in a while now
2017-05-27 12:21 Asherz007: >w<
2017-05-27 12:21 Asherz007: ACTION cries
2017-05-27 12:22 Protastic101: 03:25:141 - 0.9x, 03:25:219 - 1.1x, 03:25:297 - 0.75x, 03:25:530 - 1.75x, 03:25:608 - 0.6x, 03:25:685 - 1.4x, 03:25:763 - 0.45x, 03:25:996 - 2.65x, 03:26:074 - 0.3x, 03:26:152 - 1.7x, 03:26:229 - 0.15x
2017-05-27 12:22 Asherz007: whoa
2017-05-27 12:22 Protastic101: SV gradually gets stronger and stronger
2017-05-27 12:22 Protastic101: try it
2017-05-27 12:22 Protastic101: I started with 0.75x in mine, but I thought it was too strong so I bumped it to start at 0.9x instead
2017-05-27 12:24 Protastic101: 03:25:608 - also, I would add a note in 3 here to make them all quads. Have the player focus more on the SVs than actually reading as the SVs greatly emphasize both notes enough
2017-05-27 12:25 Asherz007: k
2017-05-27 12:25 Protastic101: 03:35:051 - also, move this SV to 03:35:090 - and start them on the downbeat ffs child
2017-05-27 12:26 Asherz007: I have no idea what happened to that one
2017-05-27 12:26 Protastic101: lmao
2017-05-27 12:29 Protastic101: ok, for reals now, that should be it for hitsounds
2017-05-27 12:29 Asherz007: yay c:
2017-05-27 15:33 Protastic101: 00:05:556 - shouldn't this be a triple since it's similar in sound to 00:03:069 - ?
2017-05-27 15:34 Asherz007: dafuq
2017-05-27 15:34 Asherz007: True tho
2017-05-27 15:34 Protastic101: actually, 00:06:178 - 00:07:266 - 00:08:665 - 00:09:753 - I'm confused as to why these are triples when the kicks at places such as 00:03:691 - are only doubles
2017-05-27 15:35 Asherz007: eh
2017-05-27 15:35 Protastic101: 00:08:043 - similarly, this should be a triple. It seems that the pattern it follows is every other measure on the 3rd downbeat
2017-05-27 15:35 Protastic101: tbh, I think it'd just be better to keep everything as jumps in this intro section until 00:11:152 -
2017-05-27 15:36 Asherz007: Fair enough. I'll do that then
2017-05-27 15:37 Protastic101: I do think the triples on the third downbeat is cool tho but :/
2017-05-27 15:37 Asherz007: Unnecessary jacks in a quiet section?
2017-05-27 15:38 Protastic101: Those would only be 1/2 stacks, but it's up to you whatever you wanna do
2017-05-27 15:38 Asherz007: aaaaaaa free choice is a curse >w<
2017-05-27 15:38 Protastic101: I feel like 00:06:333 (6333|2,6488|3) - is a bit heavy on the right hand, so I'd move 00:06:488 (6488|3,6644|1) - to 2 and 3 respectively to try and make it a bit more balanced
2017-05-27 15:39 Asherz007: shet I already moved everything there lol
2017-05-27 15:39 Protastic101: lol
2017-05-27 15:39 Protastic101: rip
2017-05-27 15:39 Asherz007: D:
2017-05-27 15:40 Protastic101: 00:10:219 (10219|3,10219|0) - see no reason for this to be a double cause there's no emphasis here by the percussion or vocals or even guitar. it's just kind of there
2017-05-27 15:40 Asherz007: o
2017-05-27 15:41 Asherz007: dangit
2017-05-27 15:41 Asherz007: fair enough >w<
2017-05-27 15:41 Asherz007: Just noticed how terrible I am for pattern consistency too lol
2017-05-27 15:42 Asherz007: This is what happens when I map things over multiple days
2017-05-27 15:42 Protastic101: poor child lol
2017-05-27 15:43 Protastic101: 00:13:172 - this should also be a triple cause it's a snare, same as 00:13:017 - in sound
2017-05-27 15:44 Asherz007: Yup that's what I thought lol
2017-05-27 15:44 Protastic101: hm
2017-05-27 15:44 Protastic101: ok, well actually, there's a ton of snares in this part that you only map with doubles
2017-05-27 15:44 Asherz007: Just kinda ehhhhh what was I thinking
2017-05-27 15:45 Protastic101: ok, well here's what I was thinking
2017-05-27 15:46 Protastic101: the drummer's a bit inconsistent with how they use the snare drum, but you know that they always play it once on the 3rd downbeat of every measure like at 00:11:773 - 00:13:017 - 00:14:260 - and so on
2017-05-27 15:46 Protastic101: so you could make only those triples, and all the other snares + kicks doubles in this part
2017-05-27 15:47 Asherz007: that's a thought.
2017-05-27 15:47 Asherz007: keep triples on crashes tho right
2017-05-27 15:48 Asherz007: Might struggle like 00:15:504 (15504|1,15504|0) - here tho
2017-05-27 15:48 Protastic101: https://osu.ppy.sh/ss/8195777 bit like this in a way I guess
2017-05-27 15:49 Protastic101: I'd say since the snare on the upbeat on 00:15:659 - is pretty obvious, it'd be ok to make that a triple too
2017-05-27 15:50 Asherz007: So like +note in col 1?
2017-05-27 15:50 Protastic101: sure?
2017-05-27 15:50 Asherz007: lol we are on the same page right
2017-05-27 15:51 Protastic101: yeah
2017-05-27 15:51 Protastic101: i think
2017-05-27 15:58 Asherz007: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2017-05-27 15:58 Asherz007: fml
2017-05-27 15:58 Asherz007: or internet
2017-05-27 15:58 Asherz007: :/
2017-05-27 15:59 Protastic101: 00:16:903 - 00:16:981 - think you're missing a mini jumptrill here cause there's a kick on the 1/4 between both notes, so it'd be like this in a way https://osu.ppy.sh/ss/8195808
2017-05-27 15:59 Protastic101: was saving that lol
2017-05-27 15:59 Asherz007: I saw hehe
2017-05-27 15:59 Protastic101: hue
2017-05-27 15:59 Protastic101: hold on, got a small minigame to do in rs, be back in 10 minutes
2017-05-27 15:59 Protastic101: ACTION flies away before getting shot
2017-05-27 16:00 Asherz007: kay lol
2017-05-27 16:00 Asherz007: we got time dw
2017-05-27 16:00 Asherz007: Well, I do anyway
2017-05-27 16:00 Protastic101: i wish i had time D:
2017-05-27 16:00 Asherz007: ;w;
2017-05-27 16:11 Protastic101: alright great
2017-05-27 16:11 Protastic101: k, so what's your response for the suggestion I sent?
2017-05-27 16:14 Protastic101: welcome back
2017-05-27 16:14 Asherz007: It crashed lol
2017-05-27 16:15 Asherz007: I not ded
2017-05-27 16:15 Protastic101: r u sure
2017-05-27 16:15 Asherz007: no
2017-05-27 16:15 Asherz007: because internet unstable af
2017-05-27 16:15 Protastic101: o
2017-05-27 16:15 Protastic101: rip af
2017-05-27 16:15 Protastic101: want me to just forum post?
2017-05-27 16:16 Asherz007: your choice
2017-05-27 16:16 Protastic101: I mean, if your internet keeps dying, forum might be easier
2017-05-27 16:16 Protastic101: oh well, let's give irc one more try and then if it dies again, I'll just post instead
2017-05-27 16:16 Asherz007: aight then
2017-05-27 16:16 Asherz007: ACTION turns off internet router c:
2017-05-27 16:17 Asherz007: :3
2017-05-27 16:18 Protastic101: D:<
2017-05-27 16:18 Protastic101: 00:16:903 - anyways, what's your answer on this one?
2017-05-27 16:18 Asherz007: [14][23] trills ew :3
2017-05-27 16:18 Protastic101: i mean, you gotta vary it sometimes thouhg
2017-05-27 16:18 Protastic101: though*
2017-05-27 16:18 Protastic101: the [12][34] are getting repetitive once you play like like 10 or 11 times
2017-05-27 16:19 Asherz007: true
2017-05-27 16:19 Asherz007: kinda like I'd be putting whistle hs on it tho
2017-05-27 16:20 Protastic101: yeah, I think there was a whistle hs on the notes I put?
2017-05-27 16:20 Asherz007: Not that it matters lol I've changed it
2017-05-27 16:22 Protastic101: 00:18:613 - might be cool to try and change the structure of the patterns here since the music gets a bit transitional, like this https://osu.ppy.sh/ss/8196045
2017-05-27 16:24 Protastic101: 00:22:810 (22810|3,22810|2) - Also, I don't think a jump here is necessary since it's just the guitar playing here. What you might try instead is using 1/2 LNs to represent the guitar like this https://osu.ppy.sh/ss/8196060
2017-05-27 16:24 Asherz007: Lemme check. You listening to audio, right? c:
2017-05-27 16:24 Protastic101: yeah
2017-05-27 16:24 Protastic101: tbh, there's a ton of sounds that I feel are overchorded in this part
2017-05-27 16:25 Protastic101: 00:21:255 (21255|3,21255|2) - like this is just guitar
2017-05-27 16:25 Protastic101: 00:23:587 (23587|1,23587|2) - this is just a hihat
2017-05-27 16:25 Protastic101: 00:27:317 (27317|0,27317|2) - 00:27:317 (27317|2,27317|0) - ^
2017-05-27 16:25 Protastic101: 00:28:095 - this is a kick but is only a single
2017-05-27 16:26 Protastic101: 00:29:338 - sound here is the exact same as the one just a half beat before yet this is only a jump
2017-05-27 16:26 Protastic101: 00:29:494 - this is also a snare but is a bit quieter in sound
2017-05-27 16:27 Protastic101: 00:32:602 - possibly missing a note for the kick
2017-05-27 16:27 Protastic101: 00:32:913 - no triple for the snare when 00:34:157 - is the exact same sound but is mapped with a triple
2017-05-27 16:27 Protastic101: 00:34:312 (34312|2) - random whistle hitsound here for a sound that is only a hihat
2017-05-27 16:27 Asherz007: aaaaaa so many uwu
2017-05-27 16:27 Protastic101: 00:35:090 - kick
2017-05-27 16:28 Asherz007: Struggling to keep up lol
2017-05-27 16:28 Protastic101: 00:38:354 (38354|2,38354|1,38354|3) - might consider ending one of these half a beat earlier in order to make 00:38:665 - a jump like this https://osu.ppy.sh/ss/8196095
2017-05-27 16:28 Protastic101: so on and so on lol
2017-05-27 16:29 Asherz007: 00:29:183 (29183|3,29183|2,29183|1,29338|0,29338|2,29494|1) - Arguably, the sound repeats and gets quieter through these three
2017-05-27 16:29 Protastic101: guess that's true
2017-05-27 16:29 Protastic101: in that case, might work to stack them then like this https://osu.ppy.sh/ss/8196104
2017-05-27 16:30 Asherz007: 00:32:913 (32913|1,32913|0) - triple or no?
2017-05-27 16:30 Protastic101: yes
2017-05-27 16:30 Asherz007: that's a thought.
2017-05-27 16:30 Protastic101: 00:32:136 - in that case, this should also be a triple cause same sound as -00:34:623 -
2017-05-27 16:31 Asherz007: fair enough
2017-05-27 16:32 Protastic101: but yeah, there's quite a lot of those little inconsistencies
2017-05-27 16:32 Asherz007: I knew it lol
2017-05-27 16:33 Asherz007: Needs a million self-mods hue
2017-05-27 16:33 Asherz007: I literally mapped it, finished, then instantly uploaded it lol
2017-05-27 16:33 Protastic101: :D
2017-05-27 16:34 Protastic101: sounds like me tbh
2017-05-27 16:34 Asherz007: lol
2017-05-27 16:34 Asherz007: 3dense5me
2017-05-27 16:35 Protastic101: 00:49:856 - I can hear an open hat here, but then another comes at 00:50:012 - so you might be able to do something like this https://osu.ppy.sh/ss/8196148
2017-05-27 16:35 Asherz007: ACTION has another friend asking for a timing check now hue
2017-05-27 16:36 Protastic101: o noes
2017-05-27 16:36 Asherz007: Saw title and says BobGmbH welp
2017-05-27 16:36 Protastic101: wat
2017-05-27 16:37 Protastic101: anyways, look over the map for those types of inconsistencies
2017-05-27 16:37 Protastic101: hmm
2017-05-27 16:37 Asherz007: maintaining double for 00:50:012 - ?
2017-05-27 16:37 Protastic101: no, i took it out since it was just a hat
2017-05-27 16:37 Protastic101: there's no kick there I believe
2017-05-27 16:38 Asherz007: I hear a quiet-ish one
2017-05-27 16:38 Protastic101: 00:51:877 (51877|1,51877|3,51877|0) - also think this should just be a double since it sounds like a kick
2017-05-27 16:38 Asherz007: k
2017-05-31 20:37 Protastic101: remove herz
2017-05-31 20:41 Asherz007: 終末なにしてますか?忙しいですか?救ってもらっていいですか?
2017-05-31 20:43 Protastic101: ACTION is listening to [https://osu.ppy.sh/b/351830 RAMM - Wonder Nanda? Kataomoi]
2017-05-31 20:48 Protastic101: ファナ
2017-05-31 20:49 Protastic101: 佐藤純
2017-05-31 20:59 Asherz007: ACTION is listening to [https://osu.ppy.sh/b/1085462 Sharlo - Owari no Sekai Kara]
2017-05-31 21:06 Protastic101: https://puu.sh/w7bNP/3b03acb3b6.png
2017-05-31 21:07 Protastic101: file:///C:/Users/Marlen/Downloads/Owari_no_Sekai_Kara.pdf
2017-05-31 21:08 Protastic101: https://puu.sh/w7bWT.pdf
2017-05-31 21:17 Asherz007: ACTION is listening to [https://osu.ppy.sh/b/1019021 PinocchioP - SLoWMoTIoN]
2017-05-31 21:19 Protastic101: ACTION is playing [https://osu.ppy.sh/b/1019021 PinocchioP - SLoWMoTIoN [Marathon MoTIoN]] <osu!mania> +Hidden |4K|
2017-05-31 21:33 Asherz007: ACTION is editing [https://osu.ppy.sh/b/1266427 Karetus - Full Flavor [4K Flavor]]
2017-05-31 21:39 Protastic101: 02:23:601 (143601|3,143709|3) -
2017-05-31 21:39 Protastic101: 02:23:709 (143709|1,143923|1,144137|1,144351|1,144566|1,144780|1,144994|1) -
2017-05-31 21:45 Protastic101: https://www.youtube.com/watch?v=icrpow-kjtc
2017-05-31 21:45 Protastic101: https://www.youtube.com/watch?v=wKbU8B-QVZk
2017-05-31 21:57 Asherz007: https://www.youtube.com/watch?v=qL7I9BWFqdk
2017-05-31 22:49 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1253521 Reol - Streaming Heart [Insane]]
2017-05-31 22:59 Asherz007: https://osu.ppy.sh/ss/8231725
2017-05-31 23:04 Asherz007: [https://osu.ppy.sh/ss/8231739 qwq]
2017-05-31 23:05 Asherz007: https://osu.ppy.sh/ss/8231749
2017-05-31 23:10 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1248398 fhana - RHAPSODY OF BLUE SKY (TV Size) [Kanna [SC]]]
2017-05-31 23:10 Protastic101: 00:07:751 (7751|3) -
2017-05-31 23:15 Protastic101: bg sucks as much as my existence
2017-05-31 23:15 Asherz007: ;w;
2017-06-01 16:35 Asherz007: Am I ded yet
2017-06-01 16:35 Protastic101: yes
2017-06-01 16:35 Asherz007: qwq
2017-06-01 16:35 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1300647 fhana - Wonder Stella [Cosmos]]
2017-06-01 16:35 Protastic101: hue
2017-06-01 16:36 Asherz007: me super ded now
2017-06-01 16:36 Protastic101: o
2017-06-01 16:36 Protastic101: 00:08:976 (8976|2,9286|2,9597|2,9908|2) - nice stack you have there
2017-06-01 16:37 Protastic101: https://osu.ppy.sh/ss/8237989 suggest this instead
2017-06-01 16:37 Asherz007: ACTION super duper dies
2017-06-01 16:37 Asherz007: I only checked emphasis placements and nothing else lol
2017-06-01 16:37 Asherz007: gdi ;w;
2017-06-01 16:38 Protastic101: 00:00:582 - I was thinking about the slowjam here, and I feel like 0.75x is too slow. 0.9x might be a bit easier to read tbh
2017-06-01 16:38 Protastic101: that's why I'm checking the patterns now :D
2017-06-01 16:39 Asherz007: .75 is you hating me because hd
2017-06-01 16:39 Asherz007: ACTION runs
2017-06-01 16:39 Protastic101: that's true :^)
2017-06-01 16:40 Protastic101: so what's your response to the first thing I suggested?
2017-06-01 16:40 Asherz007: yeah done it :P
2017-06-01 16:40 Protastic101: cool stuff
2017-06-01 16:40 Protastic101: second one I assume you're keeping?
2017-06-01 16:40 Asherz007: (I forgot I need to respond to things)
2017-06-01 16:40 Protastic101: lmfao
2017-06-01 16:40 Protastic101: gdi
2017-06-01 16:40 Asherz007: yeah for now
2017-06-01 16:40 Protastic101: You're switching it to 0.9x?
2017-06-01 16:40 Protastic101: If you do that, you gotta do it for all the slowjams in the map
2017-06-01 16:40 Asherz007: mayyybe
2017-06-01 16:40 Protastic101: actually, it might just be easier to keep it at 0.75x
2017-06-01 16:41 Asherz007: buuuuut I'm lazy hue
2017-06-01 16:41 Protastic101: i take back my suggestion, leave everything at 0.75x lol
2017-06-01 16:41 Protastic101: the slowjams that is, not the 1x normal sections
2017-06-01 16:41 Asherz007: 03:56:229 (236229|0,236229|2,236229|1,236229|3) - after this there's a few more keysounds because whyyyyyyyy not.
2017-06-01 16:41 Protastic101: 00:17:058 - to 00:17:680 - anyways, feel a bit heavy on the right hand here, might control J 00:17:525 (17525|1,17680|0) -
2017-06-01 16:42 Asherz007: like 12, but whatever.
2017-06-01 16:42 Protastic101: yey
2017-06-01 16:42 Asherz007: (forgot ctrl j was a thing)
2017-06-01 16:42 Protastic101: ye lol
2017-06-01 16:42 Protastic101: pls tell me yes or no to whatever you accept/reject
2017-06-01 16:42 Protastic101: i gotta kind of keep track of what you're changing and not changing
2017-06-01 16:43 Asherz007: Heavy on RH :thonk:
2017-06-01 16:43 Asherz007: sure but not sure what that actually changes for rh lol
2017-06-01 16:44 Protastic101: originally was gonna suggest arranging the notes in a completely different manner but then I just realized I didn't like the flow :^)
2017-06-01 16:44 Asherz007: lol k xD
2017-06-01 16:46 Protastic101: 00:29:183 (29183|1,29183|3,29183|2,29338|2,29338|1,29494|1) - I would suggest shifting this one column to the left to avoid the long one handed 1/2 trill on the left hand like this https://osu.ppy.sh/ss/8238052
2017-06-01 16:46 Asherz007: (You suggested that pattern before btw hue)
2017-06-01 16:46 Asherz007: ACTION flies away
2017-06-01 16:47 Protastic101: I know I suggested the pattern, but now I'm suggesting you move it to a different col :^)
2017-06-01 16:48 Protastic101: 00:32:447 (32447|1,32447|3,32447|2) -
2017-06-01 16:49 Protastic101: 00:30:582 -
2017-06-01 16:51 Asherz007: What am I doing with that last one
2017-06-01 16:53 Protastic101: 00:33:846 (33846|2,34001|2) -
2017-06-01 16:53 Protastic101: 00:34:001 (34001|2) -
2017-06-01 16:54 Protastic101: 00:34:157 (34157|0) - 3
2017-06-01 16:54 Protastic101: https://osu.ppy.sh/ss/8238099
2017-06-01 16:55 Asherz007: doned :3
2017-06-01 16:55 Protastic101: 00:51:255 -
2017-06-01 16:57 Protastic101: 00:51:100 (51100|3,51100|1) -
2017-06-01 16:58 Protastic101: 00:57:007 (57007|1,57007|2,57007|3) -
2017-06-01 16:58 Asherz007: owo
2017-06-01 16:58 Protastic101: 00:57:162 (57162|1) -
2017-06-01 17:00 Protastic101: 00:57:784 (57784|3,57784|2,58095|1,58095|2) -
2017-06-01 17:04 Protastic101: 01:02:913 - 01:03:224 - 01:03:535 -
2017-06-01 17:05 Protastic101: https://osu.ppy.sh/ss/8238179
2017-06-01 17:06 Protastic101: 01:06:022 (66022|1) -
2017-06-01 17:06 Protastic101: 01:05:867 (65867|1) -
2017-06-01 17:09 Protastic101: 01:04:468 (64468|2,64468|3,64468|0) -
2017-06-01 17:09 Protastic101: https://osu.ppy.sh/ss/8238214
2017-06-01 17:09 Protastic101: 01:05:867 -
2017-06-01 17:10 Protastic101: 01:10:374 - 01:10:685 -
2017-06-01 17:11 Protastic101: https://osu.ppy.sh/ss/8238218
2017-06-01 17:12 Protastic101: 01:12:551 -
2017-06-01 17:12 Asherz007: 01:12:628 (72628|0,72628|1) -
2017-06-01 17:13 Protastic101: 01:12:628 (72628|1,72628|0,72784|0,72784|1,73095|0,73095|1,73172|2,73172|3) -
2017-06-01 17:14 Protastic101: https://osu.ppy.sh/ss/8238241
2017-06-01 17:17 Protastic101: 01:15:115 (75115|2,75115|3) - ghost
2017-06-01 17:17 Asherz007: https://osu.ppy.sh/ss/8238262
2017-06-01 17:20 Protastic101: 01:19:856 (79856|0,79895|1,79934|2,79973|3,80012|0,80051|1,80090|2,80128|3) -
2017-06-01 17:21 Protastic101: 01:18:613 -
2017-06-01 17:21 Protastic101: https://osu.ppy.sh/ss/8238293
2017-06-01 17:22 Protastic101: https://puu.sh/w83GC.jpg at 01:19:856 -
2017-06-01 17:22 Protastic101: 01:20:090 (80090|2,80128|3) - control J
2017-06-01 17:24 Protastic101: 01:21:100 -
2017-06-01 17:24 Protastic101: https://osu.ppy.sh/ss/8238311
2017-06-01 17:26 Protastic101: 01:21:178 -
2017-06-01 17:28 Protastic101: 01:23:121 -
2017-06-01 17:31 Protastic101: https://osu.ppy.sh/ss/8238344
2017-06-01 17:36 Protastic101: 01:54:675 (114675|3) -
2017-06-01 17:36 Protastic101: 01:54:520 (114520|2) -
2017-06-01 17:37 Protastic101: https://osu.ppy.sh/ss/8238370
2017-06-01 17:39 Protastic101: https://osu.ppy.sh/ss/8238386
2017-06-01 17:39 Protastic101: 01:55:452 (115452|2) -
2017-06-01 17:39 Asherz007: https://osu.ppy.sh/ss/8238387
2017-06-01 17:44 Protastic101: 02:42:240 (162240|2,162551|2) -
2017-06-01 17:44 Protastic101: 02:35:711 -
2017-06-01 17:46 Protastic101: 02:50:944 (170944|0,170944|2,171100|3,171100|1) - https://osu.ppy.sh/ss/8238439
2017-06-01 17:49 Protastic101: 02:54:830 - 02:55:141 -
2017-06-01 17:50 Protastic101: 02:57:007 -
2017-06-01 17:58 Protastic101: 03:09:986 (189986|1,189986|0,190141|1) -
2017-06-01 17:59 Protastic101: https://osu.ppy.sh/ss/8238527
2017-06-01 18:01 Protastic101: https://osu.ppy.sh/ss/8238535
2017-06-01 18:01 Protastic101: 03:10:064 -
2017-06-01 18:03 Protastic101: 03:17:447 (197447|1,197447|0,197602|1) -
2017-06-01 18:03 Protastic101: 03:17:525 (197525|3,197525|2) -
2017-06-01 18:05 Protastic101: https://osu.ppy.sh/ss/8238553
2017-06-01 18:08 Protastic101: 03:22:732 (202732|1,203198|0,203665|3,204131|2,204597|1) -
2017-06-01 18:09 Asherz007: 03:25:064 (205064|1,205141|2,205141|3,205141|0) -
2017-06-01 18:10 Protastic101: 03:25:064 -
2017-06-01 18:12 Protastic101: 03:34:934 -
2017-06-01 18:12 Protastic101: 03:32:447 -
2017-06-01 18:15 Protastic101: 03:36:333 - add note in 1
2017-06-01 18:15 Protastic101: 03:36:955 -
2017-06-01 18:17 Protastic101: https://osu.ppy.sh/ss/8238601
2017-06-01 18:17 Asherz007: 03:37:305 (217305|1,217460|1) -
2017-06-01 18:17 Protastic101: https://osu.ppy.sh/ss/8238603
2017-06-01 18:18 Protastic101: 03:39:753 -
2017-06-01 18:19 Protastic101: 03:40:374 (220374|1,220685|3) - https://osu.ppy.sh/ss/8238610
2017-06-01 18:21 Asherz007: 03:27:317 -
2017-06-01 18:28 Protastic101: 04:21:799 (261799|0,261799|1,261955|1,261955|0,262110|1,262110|0,262266|1) - remove all cause no jumptrill exists, so like this https://osu.ppy.sh/ss/8238657
2017-06-01 18:29 Protastic101: 04:24:364 (264364|0,264520|3,264675|0) - suggest moving onto the other hands like this https://osu.ppy.sh/ss/8238667
2017-06-01 18:31 Protastic101: 04:22:033 -
2017-06-01 18:32 Asherz007: https://osu.ppy.sh/ss/8238678
2017-06-01 18:33 Asherz007: 04:22:188 (262188|1,262188|2) -
2017-06-01 18:33 Protastic101: https://osu.ppy.sh/ss/8238684
2017-06-01 18:34 Protastic101: 04:29:338 - 04:29:649 - vocals
2017-06-01 18:34 Protastic101: 04:32:136 -
2017-06-01 18:36 Protastic101: 04:34:312 -
2017-06-01 18:45 Protastic101: 04:52:188 (292188|3,292188|1) -
2017-06-01 18:45 Protastic101: 04:53:431 (293431|2) -
2017-06-01 18:46 Protastic101: https://osu.ppy.sh/ss/8238742
2017-06-01 18:46 Protastic101: 04:55:919 (295919|1) - https://puu.sh/w87OR.jpg
2017-06-01 18:47 Protastic101: 04:57:162 (297162|1,297162|0) - single for hihat
2017-06-01 18:48 Protastic101: 04:58:406 (298406|1) - remove and use 1/1 ln
2017-06-01 18:50 Protastic101: 00:00:582 - move to 00:00:583 - and move
2017-06-01 18:51 Protastic101: 00:00:582 (582|2,892|1) - to 00:00:583 (583|2,893|1) -
2017-06-01 18:54 Protastic101: 00:10:685 (10685|3,10841|0,10996|3) - add c
2017-06-01 18:55 Protastic101: 00:10:530 (10530|0) - add w
2017-06-01 18:55 Protastic101: 00:12:551 (12551|1) - c
2017-06-01 18:56 Asherz007: okie dokie
2017-06-01 18:57 Protastic101: 00:14:727 (14727|1) - c
2017-06-01 18:57 Protastic101: 00:15:038 (15038|1) - c, and add a double too
2017-06-01 18:58 Protastic101: 00:15:815 (15815|1) - replace c with w
2017-06-01 18:58 Protastic101: 00:15:970 (15970|2) - replace w with c
2017-06-01 18:59 Protastic101: 00:16:903 (16903|0,16981|2,17058|3) - replace w with c and add c on the last note
2017-06-01 18:59 Protastic101: 00:17:214 (17214|1) - c
2017-06-01 18:59 Protastic101: 00:17:525 (17525|0) - c
2017-06-01 18:59 Protastic101: 00:18:613 (18613|3) - wq
2017-06-01 18:59 Protastic101: w*
2017-06-01 18:59 Protastic101: actually no, scratch that
2017-06-01 19:00 Protastic101: 00:18:613 (18613|3,19079|2) - add c
2017-06-01 19:00 Protastic101: 00:18:768 (18768|1) - replace c w/ w
2017-06-01 19:00 Protastic101: 00:19:235 (19235|0) - ^
2017-06-01 19:00 Protastic101: 00:19:856 (19856|0) - w
2017-06-01 19:00 Protastic101: 00:19:856 (19856|0) - replace w w/ c
2017-06-01 19:00 Protastic101: 00:20:944 (20944|1) - w
2017-06-01 19:00 Protastic101: 00:21:255 (21255|3) - remove w
2017-06-01 19:01 Protastic101: 00:23:742 (23742|2) - c
2017-06-01 19:02 Protastic101: 00:28:095 (28095|3) - w
2017-06-01 19:02 Protastic101: 00:28:406 (28406|1) - w
2017-06-01 19:02 Protastic101: 00:29:338 (29338|0) - replace w with c
2017-06-01 19:02 Protastic101: 00:31:048 (31048|3) - w
2017-06-01 19:02 Protastic101: 00:32:447 (32447|2) - replace w w/ c
2017-06-01 19:03 Protastic101: 00:34:312 (34312|2) - remove w2
2017-06-01 19:03 Protastic101: w*
2017-06-01 19:03 Protastic101: 00:35:867 (35867|0) - w
2017-06-01 19:03 Protastic101: 00:40:530 (40530|1) - w, add a double for the kick here too, pretty noticeable
2017-06-01 19:04 Protastic101: 00:40:841 (40841|0) - w
2017-06-01 19:04 Protastic101: 00:43:483 (43483|3) - w
2017-06-01 19:04 Protastic101: 00:45:970 (45970|1) - ^
2017-06-01 19:04 Protastic101: 00:47:058 (47058|3) - ^
2017-06-01 19:04 Protastic101: 00:47:680 (47680|2) - add w, add another note to make a jump
2017-06-01 19:05 Protastic101: 00:51:100 (51100|1) - replace w w/ c
2017-06-01 19:05 Protastic101: 00:51:877 (51877|3) - remove w, remove note to make a single for the hihat
2017-06-01 19:05 Protastic101: 00:52:499 - double for kick
2017-06-01 19:05 Protastic101: 00:53:742 (53742|1) - missing w
2017-06-01 19:05 Protastic101: 00:54:364 (54364|1) - ^
2017-06-01 19:05 Protastic101: 00:54:986 (54986|2) - ^
2017-06-01 19:05 Protastic101: 00:55:763 (55763|1) - add w
2017-06-01 19:06 Protastic101: 00:56:385 (56385|3) - ^
2017-06-01 19:06 Protastic101: 00:57:162 (57162|2) - add soft-hitwhistle
2017-06-01 19:06 Protastic101: 00:58:406 (58406|1) - w
2017-06-01 19:09 Protastic101: 01:00:737 (60737|1,60815|2) - remoce w
2017-06-01 19:09 Protastic101: remove*
2017-06-01 19:09 Protastic101: 01:00:893 (60893|1) - add w
2017-06-01 19:10 Protastic101: 01:03:380 (63380|3,65867|3,66955|0,67266|0,68354|0,70841|1,73328|3,75815|1,76903|1,77214|0,78302|0,83276|0,85763|0,86851|1) - add w
2017-06-01 19:10 Protastic101: 01:07:887 (67887|2) - replace w w/ c
2017-06-01 19:11 Protastic101: 01:11:307 (71307|2,71385|1) - ^
2017-06-01 19:11 Protastic101: 01:17:836 (77836|1) - ^
2017-06-01 19:12 Protastic101: 01:18:613 (78613|0,79856|0) - add w
2017-06-01 19:12 Protastic101: 01:21:411 (81411|0) - dont think this needs to be a normal-hitwhistle. Would instead use the soft-hitclap instead for the snare and remove 01:21:411 (81411|1) - as a whistle
2017-06-01 19:13 Protastic101: 01:21:722 (81722|2) - switch to w, also this triple should just be a double for the kick
2017-06-01 19:15 Protastic101: 01:34:468 (94468|2) - missing G4s?
2017-06-01 19:16 Asherz007: I would have thought B5
2017-06-01 19:16 Asherz007: 01:34:157 (94157|2,94468|2) - like B5 on these two
2017-06-01 19:16 Protastic101: 01:33:846 (93846|1,94468|2) - Im only hearing G4 on these as a 3/2 rhythm kind of thing
2017-06-01 19:16 Asherz007: Or perhaps D4 on the first on
2017-06-01 19:17 Asherz007: Point taken.
2017-06-01 19:17 Protastic101: 01:33:224 - also here too, but you don't have enough notes to put the keysound on
2017-06-01 19:18 Asherz007: Yeah makes more sense
2017-06-01 19:18 Protastic101: 01:38:820 (98820|3) - also make this G4 cause of the same reason as above
2017-06-01 19:18 Protastic101: p sure it's a g maj chord so ye
2017-06-01 19:18 Asherz007: I mean I hear B4 more but whatever lol
2017-06-01 19:19 Protastic101: D:
2017-06-01 19:19 Asherz007: What? I do.
2017-06-01 19:20 Asherz007: I made it G4, alright? :3
2017-06-01 19:20 Protastic101: 01:46:281 (106281|2) - this should be F#4 I think
2017-06-01 19:20 Protastic101: lemme justify why real quick. I know you're following the stringed sound or whatever, but when you'
2017-06-01 19:21 Protastic101: you're not in the places that strings thing doesn't play, there's a piano chord so I'm just pointing them out for extra keysounding
2017-06-01 19:21 Asherz007: I gotcha
2017-06-01 19:21 Asherz007: Thought you were going to say that lol
2017-06-01 19:22 Protastic101: know me too well lol
2017-06-01 19:22 Asherz007: :P
2017-06-01 19:24 Asherz007: Yeah this bit was the shakiest keysound section I think
2017-06-01 19:24 Asherz007: The others shouldn't have so many suggestions needing to be made I hope
2017-06-01 19:24 Protastic101: rip
2017-06-01 19:25 Protastic101: 02:00:426 (120426|1) - add w
2017-06-01 19:26 Protastic101: 01:57:473 (117473|3,117628|2,117784|3,117939|2) - kind of unsure about this, so it might just be me, but it sounds kind of like A#4, F4, F5, F4 imo
2017-06-01 19:27 Protastic101: both are correct I think, so whichever one you choose is fine
2017-06-01 19:29 Protastic101: 02:01:825 (121825|0,122913|1,125400|0,126799|1,128043|0,130530|0,132862|3,135349|0,137836|0,140323|0) - add w
2017-06-01 19:31 Protastic101: 02:01:359 (121359|1,121437|2) - should be claps
2017-06-01 19:31 Protastic101: 02:01:981 (121981|2) - ^
2017-06-01 19:32 Asherz007: just simulaneously mashing w and c... nothing to see here...
2017-06-01 19:32 Protastic101: 02:05:245 (125245|3) - remove clap. 02:04:934 (124934|1,125090|2) - unsure about these whistles too, I don't think you used them back at 00:37:887 - , ok nvm, you did
2017-06-01 19:32 Asherz007: but c does nothing and I press r instead hue
2017-06-01 19:32 Protastic101: you get what I mean Q_Q
2017-06-01 19:33 Protastic101: 02:06:178 (126178|1) - replace with clap, add a triple
2017-06-01 19:33 Asherz007: I knowwww xP
2017-06-01 19:33 Protastic101: 02:11:385 - there's a clap here :thinking:
2017-06-01 19:33 Protastic101: so you could add a 1/4 thingy then
2017-06-01 19:33 Asherz007: 02:06:955 - I heaar something?
2017-06-01 19:33 Asherz007: heaaaaaaaar
2017-06-01 19:34 Protastic101: yeah, a sound exists there. Hm, I'd make the LN into a short note in that case
2017-06-01 19:34 Protastic101: and then add the note at 02:06:955 - with a clap on it o
2017-06-01 19:34 Protastic101: 02:09:131 - 02:09:209 - also a 1/4 triplet here, add whistles, like this https://osu.ppy.sh/ss/8238965
2017-06-01 19:34 Asherz007: double?
2017-06-01 19:34 Protastic101: yeah
2017-06-01 19:35 Protastic101: 02:14:260 (134260|0) - remove w
2017-06-01 19:36 Protastic101: 02:25:297 (145297|0,147939|0,150426|0,151514|0,152913|1) - add w
2017-06-01 19:36 Protastic101: 02:40:219 (160219|2) - add c
2017-06-01 19:36 Protastic101: 02:40:841 (160841|0) - ^
2017-06-01 19:36 Asherz007: 02:11:307 (131307|2,131385|1) - w on these too?
2017-06-01 19:37 Protastic101: ye
2017-06-01 19:37 Protastic101: you adding triplets there too I assume then?
2017-06-01 19:37 Asherz007: the triplets were already there for that one iirc
2017-06-01 19:38 consistency um *shrugs*
2017-06-01 19:38 Protastic101: 02:32:136 - also, there's a kick here so I'd make the burst like this instead (dont forget to add a whistle)https://osu.ppy.sh/ss/8238986
2017-06-01 19:38 Asherz007: dammit missed one lol
2017-06-01 19:38 Protastic101: 02:34:001 (154001|0) - add w
2017-06-01 19:38 Protastic101: my fault for missing it in the pattern check too lol
2017-06-01 19:39 Asherz007: Hey sr went up a tiny bit o.o
2017-06-01 19:40 Protastic101: whew
2017-06-01 19:40 Protastic101: doing something right then(?) hue
2017-06-01 19:40 Asherz007: xP
2017-06-01 19:40 Protastic101: 02:35:245 (155245|3) - replace with c
2017-06-01 19:40 Protastic101: 02:35:556 (155556|0) - ^
2017-06-01 19:40 Protastic101: 02:36:488 (156488|0) - missing w
2017-06-01 19:41 Protastic101: 02:38:198 (158198|1) - missing w
2017-06-01 19:41 Protastic101: 02:38:820 (158820|2) - ^
2017-06-01 19:41 Asherz007: triple for 556?
2017-06-01 19:41 Protastic101: -02:39:442 (159442|1) - ^
2017-06-01 19:41 Protastic101: nah, it's not very loud
2017-06-01 19:41 Protastic101: 02:39:908 (159908|2,159908|0) - nice double hs there
2017-06-01 19:42 Asherz007: ty x3
2017-06-01 19:42 Asherz007: swapped one with w
2017-06-01 19:42 Protastic101: cewl
2017-06-01 19:43 Protastic101: 02:42:862 (162862|1,165349|2,167836|0,168924|0,170323|1,171411|0,171722|0,172810|0,175297|1,177784|0,178872|0,180271|0,182758|0,185245|3,186333|1,187732|0) - add w
2017-06-01 19:44 Asherz007: cheers 4 hl x3
2017-06-01 19:44 Protastic101: 02:48:380 - I hear a note here, might be a clap
2017-06-01 19:45 Asherz007: single or double?
2017-06-01 19:45 Protastic101: 02:52:033 (172033|0) - I dont think I mentioned this at 01:07:577 (67577|0) - or 01:17:525 (77525|2) - but this finish is pretty long, so I might just use the soft-hitfinish instead of the short finish
2017-06-01 19:45 Protastic101: 02:58:872 (178872|1) - this finish, on the other hand, is pretty short, so I would use the short finish instead of the soft
2017-06-01 19:46 Protastic101: 03:06:333 (186333|1) - shit, I think I might have included this in the big hl, but this should be a clap
2017-06-01 19:46 Protastic101: 03:08:043 (188043|1,188509|0,188976|1,189442|1) - should be whistle instead of clap
2017-06-01 19:47 Asherz007: k
2017-06-01 19:47 Asherz007: 60% wew
2017-06-01 19:47 Protastic101: 03:10:219 (190219|0,190685|1,191152|2,191618|0,192084|0) - w
2017-06-01 19:47 Protastic101: 03:12:628 (192628|1) - replace with clap
2017-06-01 19:48 Asherz007: k
2017-06-01 19:48 Protastic101: slowly getting there lol
2017-06-01 19:48 Asherz007: xP
2017-06-01 19:48 Protastic101: shit, just realized I dont even have any cash for groceries lol
2017-06-01 19:48 Asherz007: 03:12:862 (192862|1,193328|2,193794|1,194260|2) - tempted to make c
2017-06-01 19:48 Asherz007: lol
2017-06-01 19:49 Protastic101: 03:12:706 (192706|0,193172|0,193639|2,194105|0,195193|0,195659|0,196126|1,196592|0,197058|0,199545|0,199856|1,200167|0) - add w
2017-06-01 19:49 Protastic101: I wouldn't mind making those claps
2017-06-01 19:49 Asherz007: and done
2017-06-01 19:49 Protastic101: actually, they should all be claps
2017-06-01 19:50 Protastic101: its clap clap finish clap clap finish and so on
2017-06-01 19:50 Asherz007: Yeah couldn't hl without misclicking lol
2017-06-01 19:50 Protastic101: 03:17:680 - until here
2017-06-01 19:51 Protastic101: 03:29:960 (209960|1,209960|3,209960|2) - you think you could fit in a kick here?
2017-06-01 19:51 Protastic101: like a whistle I mean
2017-06-01 19:51 Protastic101: or nah? I know it's all 3 octaves so removing one wouldn't really matter but at the same time, consistency :thinking:
2017-06-01 19:51 Asherz007: 03:29:805 - ?
2017-06-01 19:52 Protastic101: Oh, you should probs add a note there for consistency since you mapped all the hihats at 03:27:939 - 03:28:250 - 03:28:561 - and so on
2017-06-01 19:53 Protastic101: 03:37:266 (217266|1,217421|0) - add w
2017-06-01 19:53 Asherz007: hmm...
2017-06-01 19:53 Protastic101: 03:37:577 (217577|0) - ^
2017-06-01 19:53 Protastic101: 03:37:887 (217887|2) - ^
2017-06-01 19:53 Protastic101: 03:38:665 (218665|1,218976|1) - add claps, remove whistles
2017-06-01 19:53 Asherz007: Forgot I can add more than one hs to a note lol
2017-06-01 19:53 Protastic101: means I've taught you too well lol
2017-06-01 19:54 Asherz007: Should both be doubles?
2017-06-01 19:54 Protastic101: in the 1/8 burst?
2017-06-01 19:54 Asherz007: 03:38:665 (218665|1,218976|1) - these ones
2017-06-01 19:54 Protastic101: I'd leave them as singles cause jumps would be overdoing it
2017-06-01 19:54 Asherz007: k
2017-06-01 19:54 Asherz007: Well one's a double already anyway
2017-06-01 19:54 Protastic101: lol
2017-06-01 19:54 Protastic101: 03:39:131 (219131|0) - w
2017-06-01 19:55 Asherz007: 70% weeee
2017-06-01 19:55 Protastic101: 03:41:463 (221463|1) - should be clap
2017-06-01 19:55 Protastic101: almost thereeeee
2017-06-01 19:55 Asherz007: x3
2017-06-01 19:55 Protastic101: 03:42:551 (222551|0) - w
2017-06-01 19:55 Protastic101: 03:43:639 (223639|2) - clap
2017-06-01 19:55 Protastic101: 03:44:882 (224882|2,225193|2) - both should be claps instead of whistles
2017-06-01 19:56 Protastic101: 03:45:815 (225815|1) - ^
2017-06-01 19:56 Protastic101: 03:46:281 (226281|0) - should be whistle instead of clap
2017-06-01 19:56 Asherz007: thought so lol
2017-06-01 19:56 Protastic101: 03:46:592 (226592|0) - w
2017-06-01 19:56 Protastic101: 03:47:058 (227058|1) - clap
2017-06-01 19:56 Protastic101: 03:47:525 (227525|1) - w
2017-06-01 19:56 Protastic101: 03:51:100 (231100|2) - clap
2017-06-01 19:57 Protastic101: 03:54:053 (234053|1,234053|2) - I think this is only a hihat so it should be only a single here
2017-06-01 19:57 Protastic101: 03:54:830 (234830|3) - clap
2017-06-01 19:57 Protastic101: 03:54:986 (234986|2) - remove clap, add whistle
2017-06-01 19:57 Protastic101: 03:56:074 (236074|3) - should be clap
2017-06-01 19:57 Protastic101: 03:56:229 (236229|2) - w
2017-06-01 19:57 Protastic101: 03:57:473 (237473|3) - f
2017-06-01 19:58 Protastic101: 04:06:955 (246955|2,247110|1,247266|1) - all should be claps, and should all be triples to be consistent with the earlier sections that are similar such as 00:20:478 -
2017-06-01 19:58 Asherz007: The messages are coming through in bursts lol gdi
2017-06-01 19:58 Protastic101: whew lol
2017-06-01 20:01 Protastic101: 04:08:509 (248509|1,248820|1) - c
2017-06-01 20:01 Protastic101: 04:10:996 (250996|2,251307|2) - claps
2017-06-01 20:01 Protastic101: 04:13:172 - there's what I think is a kick here?
2017-06-01 20:01 Asherz007: doubles for those?
2017-06-01 20:01 Protastic101: ye
2017-06-01 20:02 Protastic101: 04:18:302 (258302|0,258613|1,258924|2) - I think you meant to make these normal sampleset
2017-06-01 20:02 Asherz007: did I?
2017-06-01 20:02 Asherz007: Was another last-minute thing lol
2017-06-01 20:03 Protastic101: ye, they're just kicks atm cause it's the soft sampleset
2017-06-01 20:03 Asherz007: o
2017-06-01 20:03 Asherz007: yeah lol
2017-06-01 20:03 Protastic101: 04:26:385 - add a note here for the snare, and then add a clap
2017-06-01 20:03 Protastic101: 04:26:540 (266540|2) - similar to what I mentioned before, might use the longer soft-hitfinish here instead of the short one
2017-06-01 20:04 Asherz007: I'm kinda like... it's on an SV for that... :/
2017-06-01 20:04 Protastic101: 04:27:007 (267007|0,267007|3,267007|2) - think this is just a kick
2017-06-01 20:04 Protastic101: well shit, you're right
2017-06-01 20:05 Asherz007: kinda like a tom?
2017-06-01 20:05 Protastic101: ok, ignore it then
2017-06-01 20:05 Asherz007: k
2017-06-01 20:05 Protastic101: unless you wanna change the SVs for all those LNs throughout the entire song
2017-06-01 20:05 Asherz007: nooooooooo
2017-06-01 20:05 Protastic101: thought so lol
2017-06-01 20:05 Asherz007: xP
2017-06-01 20:06 Protastic101: 04:36:488 (276488|3) - same thing i mentioned about the finish
2017-06-01 20:06 Asherz007: k
2017-06-01 20:06 Protastic101: 04:37:577 - 04:38:820 - add doubles for the kicks here, and then add whistles
2017-06-01 20:06 Protastic101: 04:37:887 (277887|1,279131|1) - these should be snares
2017-06-01 20:07 Protastic101: 04:42:084 (282084|1) - w
2017-06-01 20:07 Protastic101: 04:48:224 (288224|1) - should be clap
2017-06-01 20:07 Protastic101: 04:50:711 (290711|2) - ^
2017-06-01 20:07 Protastic101: 04:50:944 (290944|2) - remove w
2017-06-01 20:07 Asherz007: Guess I'm still no good with proper hsing lol
2017-06-01 20:07 Protastic101: 04:52:188 (292188|3) - same
2017-06-01 20:08 Protastic101: eh, it's just inconsistencies here and there. it's not like you did double hitsounds everywhere with random volumes like some other people lol
2017-06-01 20:08 Asherz007: true :3
2017-06-01 20:08 Protastic101: 04:53:898 (293898|0) - move this note up to 04:53:976 - and make it a clap cause it's a snare \o/
2017-06-01 20:08 Protastic101: 04:55:219 - same here, there's a snare I think
2017-06-01 20:09 Asherz007: double?
2017-06-01 20:09 Protastic101: 04:57:162 (297162|1) - no whistle
2017-06-01 20:09 Protastic101: ye
2017-06-01 20:09 Protastic101: hey guess what
2017-06-01 20:09 Protastic101: we're done checking hitsounds
2017-06-01 20:56 Protastic101: boop
2017-06-01 20:56 Asherz007: owo
2017-06-01 20:57 Protastic101: 00:48:457 (48457|0) - w
2017-06-01 20:58 Protastic101: 01:00:737 (60737|0) -
2017-06-01 20:59 Protastic101: 01:04:468 (64468|3) - w
2017-06-01 21:00 Protastic101: 01:14:416 (74416|2) - ^
2017-06-01 21:00 Protastic101: 01:21:877 (81877|0) - w
2017-06-01 21:02 Protastic101: 01:56:229 (116229|3) - normal-hitclap?
2017-06-01 21:02 Protastic101: or not the normal one, the drum one i mean
2017-06-01 21:03 Asherz007: sure
2017-06-01 21:03 Protastic101: 02:04:312 (124312|0) - w
2017-06-01 21:03 Protastic101: 02:06:799 (126799|0) - ^
2017-06-01 21:06 Protastic101: 03:22:343 (202343|3) - f
2017-06-01 21:06 Asherz007: k
2017-06-01 21:07 Protastic101: 03:45:038 (225038|3) - w
2017-06-01 21:09 Protastic101: 04:37:887 (277887|1) - I think you meant for this to be using the drum sampleset
2017-06-01 21:09 Protastic101: 04:39:131 (279131|1) - ^
2017-06-01 21:09 Asherz007: oops
2017-06-01 21:09 Protastic101: lol, me too fam
2017-06-01 21:10 Protastic101: 04:50:711 (290711|2) - replace w w/ c
2017-06-01 21:10 Protastic101: whew, all hitsounds are good then
2017-06-01 21:10 Protastic101: time to check the chart
2017-06-01 21:10 Asherz007: yay
2017-06-01 21:12 Protastic101: 00:48:613 (48613|1,48768|2,48924|1,49079|2,49235|1,49390|2) -
2017-06-01 21:12 Protastic101: https://osu.ppy.sh/ss/8239336
2017-06-01 21:14 Protastic101: 01:30:893 (90893|0) -
2017-06-01 21:15 Asherz007: 01:29:649 (89649|3) -
2017-06-01 21:16 Protastic101: 01:32:136 -
2017-06-01 21:16 Protastic101: 01:32:292 (92292|2,92447|3) -
2017-06-01 21:16 Protastic101: 01:35:867 -
2017-06-01 21:16 Protastic101: 01:37:110 -
2017-06-01 21:16 Protastic101: 01:38:043 -
2017-06-01 21:19 Protastic101: 01:42:084 - 001:43:328 - 01:47:058 - 01:47:836 -
2017-06-01 21:20 Protastic101: 02:10:996 (130996|3,131152|3) -
2017-06-01 21:20 Protastic101: 02:10:841 (130841|1) -
2017-06-01 21:21 Protastic101: https://osu.ppy.sh/ss/8239374
2017-06-01 21:23 Protastic101: 02:47:369 - 02:47:680 -
2017-06-01 21:25 Protastic101: 03:10:219 -
2017-06-01 21:26 Protastic101: https://osu.ppy.sh/ss/8239390
2017-06-01 21:28 Protastic101: 03:57:473 -
2017-06-01 21:30 Protastic101: 04:02:758 -
2017-06-01 21:30 Protastic101: https://osu.ppy.sh/ss/8239404
2017-06-01 21:30 Protastic101: 04:02:447 (242447|1) -
2017-06-01 21:47 Protastic101: 01:42:862 (102862|1,102939|2,103017|2) -
2017-06-01 21:48 Protastic101: 01:53:898 (113898|2) -
2017-06-01 21:48 Asherz007: prot btw u got moved vc i think
2017-06-01 21:56 Asherz007: 03:26:229 (206229|1) -
2017-06-01 22:03 Protastic101: 02:21:722 (141722|3,142033|0) -
2017-06-01 22:04 Protastic101: https://osu.ppy.sh/ss/8239500
2017-06-01 22:06 Asherz007: https://osu.ppy.sh/ss/8239504
Topic Starter
Asherz007
For other modders - we spent ??? hours modding the beatmap together. Much progress since 2 months ago, eh?

Most of the mod was done via voice chat, explaining the highlights with no text.

Thanks so much prot, you've been so helpful! :)
Rivals_7
wat in celestia is this
Topic Starter
Asherz007

Rivals_7 wrote:

wat in celestia is this
It's called progress. c:

Never gave up after that first check, you know. :P
Dellvangel
The background resolution is kinda uhh, although you can easily find a better resolution background just by googling it or use waifu2x.
And the current background dimension isn't even 16:9 (yea, should be 1200 x 675).
Cipse

Protastic101 wrote:

nice 11 hour irc
Topic Starter
Asherz007

Dellvangel wrote:

The background resolution is kinda uhh, although you can easily find a better resolution background just by googling it or use waifu2x.
And the current background dimension isn't even 16:9 (yea, should be 1200 x 675).
Whoopsy daisy. Small oversight. Stopped searching iirc because too much questionable content... (the anime is weird, trust me and don't judge...)

In any case, BG has been swapped out for a 1920 x 1080 version.
Umo-
am shook. Good Luck with this map! :)
Mentholzzz
mod base from what i feel when i play it , mostly about pattern and sv
Cosmos
00:05:867 - I suggest to add note here as well as change the sv here, the avg here is x1.11 while the avg sv around is only x0.75

01:19:856 - the part here is quite hard to read imo , well i suggest to move 01:19:701 (79701|2) - to column 1 to make it much easier to read and play imo (you might need to move some note b4 them to prevent stack at column 1)

02:08:898 (128898|2,129520|1) - I dont think i hear any sound there.

02:11:773 - the jumptrill here should start at 02:11:929 - instead because the sound at 02:11:851 - doesnt strong enough to have a jump there

03:22:188 - this shouldn't be jumptrill 03:22:421 (202421|2,202577|2) - didnt have drum sound or any strong sound I suggest something like this ? https://osu.ppy.sh/ss/8251787

03:27:939 (207939|2) - the hi-hat actually start at 03:28:250 -

03:27:473 - i feel like this slowjam is a bit overmap , i personally think that the piano shouldnt be triple and the sv here should be a little bit higher , x0.67 with a lot of hand and LN is acc-killer

04:38:820 - same as 01:19:856 -
Topic Starter
Asherz007
gdi power cut :/

Mentholzzz wrote:

mod base from what i feel when i play it , mostly about pattern and sv
Cosmos
00:05:867 - I suggest to add note here as well as change the sv here, the avg here is x1.11 while the avg sv around is only x0.75 Redone note placement and SVs - thing is, having the SVs average here just looks a little too weird for me. Besides, the instrument on the high F has a rapid crescendo, which is what I wanted to highlight with the SV. Still, SV has been nerfed even more.

01:19:856 - the part here is quite hard to read imo , well i suggest to move 01:19:701 (79701|2) - to column 1 to make it much easier to read and play imo (you might need to move some note b4 them to prevent stack at column 1) I'll take that suggestion.

02:08:898 (128898|2,129520|1) - I dont think i hear any sound there. The strings have a little grace note before the F on the 1/1.

02:11:773 - the jumptrill here should start at 02:11:929 - instead because the sound at 02:11:851 - doesnt strong enough to have a jump there Reduced to single; note before increased to triple since it's strong enough to have one for that section.

03:22:188 - this shouldn't be jumptrill 03:22:421 (202421|2,202577|2) - didnt have drum sound or any strong sound I suggest something like this ? https://osu.ppy.sh/ss/8251787 Fair enough. Done like that enough without looking at the suggestion lol

03:27:939 (207939|2) - the hi-hat actually start at 03:28:250 - Fixed I have contradicted myself hue. Ok, so there is one there, just not as obvious as the next lot. Also, it would feel a little odd since this would be the only 2/1 break in the section, since most of it is 1/1.

03:27:473 - i feel like this slowjam is a bit overmap , i personally think that the piano shouldnt be triple and the sv here should be a little bit higher , x0.67 with a lot of hand and LN is acc-killer Oh dear. Umm... increased the SV to 0.75x, so the slowjam speed is the same as the other sections. The triples are because of the high volume and number of instruments present. Compared to the other slowjam sections, there is a lot more going on here, thus I feel the triples are justified.

04:38:820 - same as 01:19:856 -Fixed this one too, I hope.
Thanks for the mod c:
Protastic101
confirmed changes, rebub
[Harlequin]
hello just see this map got bubble so fast owo
before the #2 bubble here i have some suggestion for your map

00:09:753 (9753|2,10064|2) - how about make this LN because the vocal are strong tho like this 00:03:069 (3069|2,3380|0) -

00:10:530 (10530|1,10530|0,10685|3,10685|2,10841|1,10841|0,10996|2,10996|3) - i heard these same sound like this 00:11:773 (11773|1,11773|0,11773|2) - so should be 3 notes for consistency

00:12:551 - this 3 notes for clap

00:14:727 (14727|0,14727|1,14882|2,14882|0,14882|3) - this is not right , shold be 3 notes for 00:14:727 (14727|1,14727|0) - and 2 notes for 00:14:882 (14882|0,14882|2,14882|3) -

00:15:038 - add notes instead

00:15:349 (15349|1,15426|2) - i heard hitsound W here , not C

00:53:276 - this too should be 3 notes, i heard same sound like 00:53:121 -

00:59:027 (59027|3) - move it to col 3 ( 1 2 3 4) since you are not making jack for sound like this , example 01:01:514 (61514|0,61514|1,61670|3,61670|2) -

01:00:271 - 01:00:582 - 01:00:893 - idk why you not making this for LN section like this 01:10:219 -

01:18:147 - im not hear any strong sound hear

02:00:115 - add notes instead for consistenct

02:03:846 - thiss tho, im not hear any strong sound

02:09:520 (129520|1) - im not hear a sound here like this 02:08:898 (128898|2) -

03:29:805 (209805|1) - delete this, it would be better you focus in piano sound in this part

03:34:157 - 03:34:468 - 03:34:779 - kinda feeel empty for this part, how to add LN

04:11:696 - missed sound at here

maybe that's it.
good luck for rank :D!
Topic Starter
Asherz007

[Harlequin] wrote:

hello just see this map got bubble so fast owo
before the #2 bubble here i have some suggestion for your map

00:09:753 (9753|2,10064|2) - how about make this LN because the vocal are strong tho like this 00:03:069 (3069|2,3380|0) - That is true,
however, the LNs are used as fillers, since the isn't anything that appears on 1/2s. These ones, however, fall on 1/2s themselves, as well as sounds appearing on the 1/1s, I decided to keep these as short notes.


00:10:530 (10530|1,10530|0,10685|3,10685|2,10841|1,10841|0,10996|2,10996|3) - i heard these same sound like this 00:11:773 (11773|1,11773|0,11773|2) - so should be 3 notes for consistency Not quite sure what you're getting at here.

00:12:551 - this 3 notes for clap Again, fair point. My point is, in comparison to others, this is kind of a "weak clap", so to speak, thus why this only has a double.

00:14:727 (14727|0,14727|1,14882|2,14882|0,14882|3) - this is not right , shold be 3 notes for 00:14:727 (14727|1,14727|0) - and 2 notes for 00:14:882 (14882|0,14882|2,14882|3) - HS-wise correct, but as earlier, I feel much more of the emphasis lies on the 1/1, thus chose to map the triple there instead.

00:15:038 - add notes instead This follows on from the previous idea above.

00:15:349 (15349|1,15426|2) - i heard hitsound W here , not C HS are meant to be additions, thus don't need to mirror the map 100%, but I do see your point. Will highlight and discuss with whoever decides to look at the map next.

00:53:276 - this too should be 3 notes, i heard same sound like 00:53:121 - Funny you say this. It originally was a triple here. Thing is,
again, I feel this one is slightly quieter, and the double brings more emphasis to the triple with the finish afterwards. (Plus loads of triples in a row is quite heavy on both hands)


00:59:027 (59027|3) - move it to col 3 ( 1 2 3 4) since you are not making jack for sound like this , example 01:01:514 (61514|0,61514|1,61670|3,61670|2) Figuratively speaking, I could have made jacks for all of these doubles, since the kick sound is identical. (Plus with my theory of balancing the minijacks out between both hands as much as possible, I used it to counter 00:58:561 (58561|0,58716|0).)

01:00:271 - 01:00:582 - 01:00:893 - idk why you not making this for LN section like this 01:10:219 - It's boring if it's all the same throughout, so I thought I would change the patterns up slightly. No other reason than variety.

01:18:147 - im not hear any strong sound hear There is a kick there, trust me.

02:00:115 - add notes instead for consistenct The quieter slowjam sections have their own consistency pattern, where only finishes have triples, rather than claps and finishes, so this is perfectly fine.

02:03:846 - thiss tho, im not hear any strong sound Again, trust me, there's a kick there.

02:09:520 (129520|1) - im not hear a sound here like this 02:08:898 (128898|2) - It's there, if a little less clear.

03:29:805 (209805|1) - delete this, it would be better you focus in piano sound in this part I'm focussing both on the piano and hi-hats here, and here just so happens to be a hi-hat. To remove it would just create an inconsistency for me.

03:34:157 - 03:34:468 - 03:34:779 - kinda feeel empty for this part, how to add LN LNs are an option, but this is also fine. Besides,
too many LNs in the slowjam section would be extremely awkward, and there's quite a few as it is. (and I don't think players would mind the recovery given what just happened before)


04:11:696 - missed sound at here Being so dense with doubles and triples here, I deliberately chose not to map this, since it would make things unnecessarily difficult. However, it is still up for discussion.

maybe that's it.
good luck for rank :D!
Thanks for having a look :)
Rivals_7
veto'd for a while since i sense a major lack of creativity and questionable ghost pattern(?)

1234

for starters, start with the use of 12|34 mini trill that is almost everywhere. I feel that what makes this map pretty boring in general and pretty sure most of them wont enjoy that. my advice is just make some of the trills into something different every measures or something. you could use 13|24 or 14|23 for instance. 12|34 its easy, yes i know but it kills the fun and we dont really want that. regardless with the generic anime songs that makes the creativity already really limited.

additional modding

00:10:685 (10685|3,10685|2,10841|1,10841|0) - swap places. gimmick purpose

00:12:240 - pretty much this

this map is pretty lack on pattern creativity

00:17:214 (17214|1,17525|0) - dunno why is the even not doubled. its snare

00:29:338 (29338|0,29338|1) - same snare but double?

00:52:033 (52033|2) - pretty sure its missing F

01:07:887 (67887|3,67887|2,68043|0,68043|1) - swap again. pretty much lack of gimmick making this map pretty boring on playability

01:15:038 (75038|0,75193|2,75193|3) - 3|14 respectively. get rid of those unecessary jacks on 1

01:18:652 (78652|1,78691|2,78729|3,78768|0,78807|1,78846|2,78885|3) - what.... is this?
none of this poses a clear beat here (or the violin thing) so its pretty much ghost note. more obvious one is this - 01:19:895 (79895|1,79934|3,79973|2,80012|0,80051|1,80090|3,80128|2) -

01:48:613 (108613|2,109235|3) - uhhhhhh what kind of concept do you use for placing this LN even?
that one and this one - 01:50:478 (110478|2,111100|1) - is kinda reasonable but - 01:52:965 (112965|2,114209|1) - are wut? should that be on - 01:53:587 (113587|3) - ? seeing the distance between LNs itself is also pretty weird with the instruments being consistent is kinda eh?

01:59:805 (119805|3,119805|2,119882|1,119882|0,119960|3,119960|2,120115|1,120115|0,120271|3,120271|2) - two ideas for this. 1st is to make them split jumptrill, 2nd is to give a gimmick like previous thing so swap - 02:00:115 (120115|1,120115|0,120271|2,120271|3) - .
like well, 12|34 is used in majority of this is kinda boring

02:02:758 (122758|0,122758|1) - triple pls

02:02:758 (122758|1,122758|0,133172|2,133172|1) - what make me sad is that you didnt highlight the guitar part with LN :u
it'll be a pretty good variation than just a percussion

04:11:152 (251152|0,251152|3,251152|1) - ya sure you put triple on kicks? if yes that would be inconsistent with the majority of your noise layering

simply put, this map could be much more better than its current state. Quality is fine but ofc we want more than just a quality. Fun is also factor of this gamemode being alive so its best to aim that.

you did a great job with the keysound nonetheless xd
DDMythical
1 / 2 / 3 / 4
rivals complaining about uncreativity in mapping when he maps mlp OPs to jumptrills

00:05:867 (5867|1) - SV jumps on you too harshly.

00:57:473 (57473|0) - SV jumps too harshly. As a suggested redesign for this; I suggest it gets progressively faster for each chorus as it would make it more logical to sightreaders and less bland overall. For example here scaling down the jumps alot, second chorus scaling down a bit and third chorus as normal.


03:36:955 (216955|0,216994|1,217033|2,217071|3,217110|0,217149|1,217188|3,217227|2,217266|1,217305|0,217343|2,217382|3,217421|0,217460|1,217499|2,217538|3) - this isnt following anything -- dont do it.

04:37:577 (277577|3,277577|0,277615|1,277654|2,277693|3,277732|0,277771|1,277810|2,277849|3) - THIS IS OK.

04:38:820 (278820|0,278820|2,278859|1,278898|3,278937|2,278976|0,279014|1,279053|3,279092|2,279131|1,279131|0) - THIS IS NOT OK AT ALL. really bad pattern on [13] into [2]. You do this quite a bit but this is the only one i could find in editor so just fix all the shit like this

05:00:737 (300737|3,300737|2,300737|0,300737|1) - Delete this SV. If you're wondering why; try playing the map when its deleted and you'll notice how much more fluid the ending feels. Before it's very hard to predict when the ending LNS are going to hit because 0.60x isnt the previously used SV
Rivals_7

DDMythical wrote:

i prefer svs to jumptrills than jumptrills to mlp ops
¯\_(ツ)_/¯
I assume you just hate mlp, then ok.
mistake often happen and its good to prevent something before it happens, no? its what i do now

anyways lets see hows the mapper response. after all things settled then I can rebub this for sure. ez
DDMythical

Rivals_7 wrote:

DDMythical wrote:

1 / 2 / 3 / 4
rivals complaining about uncreativity in mapping when he maps mlp OPs to jumptrills
My map is pretty much still has more variation than this one does. Tho i regret using 12|34 jtrill in some part xd its also a map from my earlier mapping career so you see how cancer is that xd

Also the fact this was nominated a few days after submitted already makes me intrigued what makes this should be ranked faster than any other good maps sulking in pending

note that i just complaining the use of minitrill. not a long jtrill such as - 03:12:240 (192240|3,192240|2) - since it'll be quite painful to rearrange the latter pattern itself.
i prefer svs to jumptrills than jumptrills to mlp ops
Topic Starter
Asherz007
Yo chill lol. I read ya. I'll give proper replies as I usually do once I get on osu, since I haven't really been able to as of yet. All part of learning to map, I guess.

Rivals_7 wrote:

veto'd for a while since i sense a major lack of creativity and questionable ghost pattern(?)

because replying to many things takes up too much space so in a box it goes
1234

for starters, start with the use of 12|34 mini trill that is almost everywhere. I feel that what makes this map pretty boring in general and pretty sure most of them wont enjoy that. my advice is just make some of the trills into something different every measures or something. you could use 13|24 or 14|23 for instance. 12|34 its easy, yes i know but it kills the fun and we dont really want that. regardless with the generic anime songs that makes the creativity already really limited.

additional modding

00:10:685 (10685|3,10685|2,10841|1,10841|0) - swap places. gimmick purpose Makes sense.

00:12:240 - pretty much this

this map is pretty lack on pattern creativity I very much lack creativity. Playing too safe? :thinking:

00:17:214 (17214|1,17525|0) - dunno why is the even not doubled. its snare Okay... so first one I can agree with (weak snareish thing)
so that becomes a double, but I reckon the next one after that is even weaker, so I think a single should still be ok there. To reflect this, I removed the clap HS from the second one as well.


00:29:338 (29338|0,29338|1) - same snare but double? Fair point, but here was my thought on it. There was a lengthy-ish discussion between protastic and myself about this one. I believe that the sounds between this double and the notes either side have a weakening effect (ie. each successive chord gets quieter). The "same-sound feel" is represented instead by the repeated notes in col 1.

00:52:033 (52033|2) - pretty sure its missing F I don't really have a hitsound to map open hi-hats with, thus why it's blank for that. Don't think F works here in any case.

01:07:887 (67887|3,67887|2,68043|0,68043|1) - swap again. pretty much lack of gimmick making this map pretty boring on playability okie dokie

01:15:038 (75038|0,75193|2,75193|3) - 3|14 respectively. get rid of those unecessary jacks on 1 What is the meaning of life :thinking:

01:18:652 (78652|1,78691|2,78729|3,78768|0,78807|1,78846|2,78885|3) - what.... is this?
none of this poses a clear beat here (or the violin thing) so its pretty much ghost note. more obvious one is this - 01:19:895 (79895|1,79934|3,79973|2,80012|0,80051|1,80090|3,80128|2) - Okay...? Mapped 1/4 for this instead. (I think I can hear 4 distinct notes?)

01:48:613 (108613|2,109235|3) - uhhhhhh what kind of concept do you use for placing this LN even? open hats, but I suck at consistency.

01:59:805 (119805|3,119805|2,119882|1,119882|0,119960|3,119960|2,120115|1,120115|0,120271|3,120271|2) - two ideas for this. 1st is to make them split jumptrill, 2nd is to give a gimmick like previous thing so swap - 02:00:115 (120115|1,120115|0,120271|2,120271|3) - .
like well, 12|34 is used in majority of this is kinda boring Something done here?

02:02:758 (122758|0,122758|1) - triple pls HS error? Removed C

02:02:758 (122758|1,122758|0,133172|2,133172|1) - what make me sad is that you didnt highlight the guitar part with LN :u
it'll be a pretty good variation than just a percussion Uh... pass? I don't know what you mean qwq

04:11:152 (251152|0,251152|3,251152|1) - ya sure you put triple on kicks? if yes that would be inconsistent with the majority of your noise layering Whoops.

simply put, this map could be much more better than its current state. Quality is fine but ofc we want more than just a quality. Fun is also factor of this gamemode being alive so its best to aim that. I'll get to work on putting some more varied jumptrills and what not in.

you did a great job with the keysound nonetheless xd Thanks xP

DDMythical wrote:

More boxiness
1 / 2 / 3 / 4

00:05:867 (5867|1) - SV jumps on you too harshly. 4th time I've nerfed this lol

00:57:473 (57473|0) - SV jumps too harshly. As a suggested redesign for this; I suggest it gets progressively faster for each chorus as it would make it more logical to sightreaders and less bland overall. For example here scaling down the jumps alot, second chorus scaling down a bit and third chorus as normal. Something to think about... but I can't seem to visualise it in my head so might need an example or something.


03:36:955 (216955|0,216994|1,217033|2,217071|3,217110|0,217149|1,217188|3,217227|2,217266|1,217305|0,217343|2,217382|3,217421|0,217460|1,217499|2,217538|3) - this isnt following anything -- dont do it. Most of it is just following the violin up, with some obscurity about accuracy for using the entire 1/8 burst. Will discuss further because creativity I'd need to think about what to replace it with.

04:37:577 (277577|3,277577|0,277615|1,277654|2,277693|3,277732|0,277771|1,277810|2,277849|3) - THIS IS OK.

04:38:820 (278820|0,278820|2,278859|1,278898|3,278937|2,278976|0,279014|1,279053|3,279092|2,279131|1,279131|0) - THIS IS NOT OK AT ALL. really bad pattern on [13] into [2]. You do this quite a bit but this is the only one i could find in editor so just fix all the shit like this I agree lol.
Wasn't my suggestion. xP It only comes twice so I'll change them both.


05:00:737 (300737|3,300737|2,300737|0,300737|1) - Delete this SV. If you're wondering why; try playing the map when its deleted and you'll notice how much more fluid the ending feels. Before it's very hard to predict when the ending LNS are going to hit because 0.60x isnt the previously used SV Reverted to 0.75x slowjam speed.
Cheers peeps X3
Will sort out note arrangements now...
Rivals_7
00:19:701 (19701|1,19701|3,19701|0) - the actual song doesnt have cymbal so idk why is this exist

01:03:846 (63846|3,63846|0) - non existant kicks so remove one and remove W

01:07:577 (67577|1,67654|2,67732|1) - sounds nice to ctrl+h this so it'll reflect the same snare pitch - 01:07:887 (67887|2,67887|0) -

01:11:307 (71307|2,71307|3) - non existent snare

01:12:862 (72862|3,72862|2) - ^
I believe there's more. its also possible some of them are ghosts.

Although, they're rythmically make sense but doesnt represent the actual instrument of the song. defeat the purpose of this being a ryhthm game
(Apparently its only happening around kiai)

02:00:115 (120115|0,120271|3) - 4|1 give more cool movement i guess

02:31:670 (151670|2,151748|3,151825|0,151903|1) - i dont think i heard any kind of synth stream here

04:19:312 (259312|2,259312|3) - lol there's no snare here

uh yeah do something with those nonexistent instrument first before we could proceed more (you might want to elaborate with prot too xd)
Topic Starter
Asherz007

Rivals_7 wrote:

00:19:701 (19701|1,19701|3,19701|0) - the actual song doesnt have cymbal so idk why is this exist Me neither lol

01:03:846 (63846|3,63846|0) - non existant kicks so remove one and remove W Done. Put some vocal LNs there instead. Hope that's ok?

01:07:577 (67577|1,67654|2,67732|1) - sounds nice to ctrl+h this so it'll reflect the same snare pitch - 01:07:887 (67887|2,67887|0) - Nice idea.

01:11:307 (71307|2,71307|3) - non existent snare Oops. Caught it on the final kiai but not here? :thinking:

01:12:862 (72862|3,72862|2) - ^ v
I believe there's more. its also possible some of them are ghosts.

Although, they're rythmically make sense but doesnt represent the actual instrument of the song. defeat the purpose of this being a ryhthm game
(Apparently its only happening around kiai)

02:00:115 (120115|0,120271|3) - 4|1 give more cool movement i guess Sure I guess xP

02:31:670 (151670|2,151748|3,151825|0,151903|1) - i dont think i heard any kind of synth stream here Small edit made here then.

04:19:312 (259312|2,259312|3) - lol there's no snare here rip

uh yeah do something with those nonexistent instrument first before we could proceed more (you might want to elaborate with prot too xd)
Cheers xP
I'll keep checking.
Verniy_Chan

Hi Asher-san

Mod Via PM Request

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Seem nothing issue
Cosmos

OD : 8,5
HP : 8,5
  1. 00:11:929 (11929|3,12084|3) - add W, since there's still hear kick sounds, check consistency 00:16:903 (16903|3,17058|0) -
  2. 00:14:416 - there's kick sound, maybe you can add a note + W
  3. 00:12:551 - add a note for consistency snare like you do in 00:14:260 -
  4. 00:14:727 (14727|0,14727|1,15038|2,15038|1) - i think this's intentional to put 2 notes instead of 3 notes for snare sounds, is okay.. also 00:14:882 - is this followed kick + long sound? imo, ignore that long sound and focus on consistency main instrument: kick, snare, cymbal
  5. 00:29:494 - missed kick here, same as
    00:47:369 -
  6. 00:58:561 (58561|0) - 01:08:509 (68509|2) - maybe delete? give space after hit cymbal as the impact song like you do on 01:03:535 -
  7. 01:02:680 - hmmm... there's no snare sounds, maybe it really too low i guess? considering to remove a note, also :
    01:03:924 - 01:13:872 - 01:15:115 - etc. wait just low you know :3
  8. 01:13:172 (73172|1,73328|2) - Ctrl + H for variety, avoid same pattern like 01:13:639 -
  9. 01:24:364 - there's high pitch like crash cymbal, maybe add a note?
  10. 01:25:141 - double HS lel,
  11. 01:50:167 - missing kick here
  12. 02:11:773 - until 02:12:862 - this jumptrill not really suit with the pitch, since only red and white line have loud snare intead of blue line, same as kick drum, maybe try variety pattern like this
  13. 02:13:172 - from here until 02:20:323 - or until 02:22:033 - this's lack variety pattern section, you can mapping LN 1/2 for guitar sounds, it's really interesting you know, also other section :
    03:17:680 - ...
  14. 03:07:499 (187499|3) - remove a note, to separated pitch between snare and tom/kick
  15. 03:22:266 (202266|0,202421|0) - since there's no snare and not suitable as jumpril for sound like tom kick, considering to delete a note on blue line
  16. 03:29:338 - until 03:54:986 - are you sure not interest to make this LN pattern section for all piano sound? i'am not forcing you :P
  17. 03:38:509 (218509|3,218820|3) - add c6S, pitch sound like 03:40:374 (220374|3) -
  18. 04:27:317 - until finish 4th kiai section, try to make hard your pattern with variety, make it different impact from 1st and 3rd kiai section. Maybe catch all mini long sound or vocal as LN pattern in last reff song
Notes : Really solid pattern and too consistent, maybe still need variety

Verniy_Chan wrote:

Score
85,75

(1-100)

just for fun only, don’t take it seriously
I really love this song, hope it ranked soon
Хорошо~ Good Luck..
Topic Starter
Asherz007

Verniy_Chan wrote:


Hi Asher-san

Mod Via PM Request

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Seem nothing issue
Cosmos

OD : 8,5
HP : 8,5
  1. 00:11:929 (11929|3,12084|3) - add W, since there's still hear kick sounds, check consistency 00:16:903 (16903|3,17058|0) - Yep oversight perhaps
  2. 00:14:416 - there's kick sound, maybe you can add a note + W Yep
  3. 00:12:551 - add a note for consistency snare like you do in 00:14:260 - Debatable, since the snare is slightly weaker, but I'll put one in.
  4. 00:14:727 (14727|0,14727|1,15038|2,15038|1) - i think this's intentional to put 2 notes instead of 3 notes for snare sounds, is okay.. also 00:14:882 - is this followed kick + long sound? imo, ignore that long sound and focus on consistency main instrument: kick, snare, cymbal Fair point. The snares are slightly weaker, hence the doubles, and I'll make this one a double as well.
  5. 00:29:494 - missed kick here, same as
    00:47:369 - Added hs for first one, hs for second + made double
  6. 00:58:561 (58561|0) - 01:08:509 (68509|2) - maybe delete? give space after hit cymbal as the impact song like you do on 01:03:535 - That's a thought. Done~
  7. 01:02:680 - hmmm... there's no snare sounds, maybe it really too low i guess? considering to remove a note, also :
    01:03:924 - 01:13:872 - 01:15:115 - etc. wait just low you know :3 Yep... nice to get another person's opinion on this bc I've been debating with myself for a good while on this. There's still something here, so singles not doubles.
  8. 01:13:172 (73172|1,73328|2) - Ctrl + H for variety, avoid same pattern like 01:13:639 - Sure. Also removed a note for that crash gap effect. (+ LN for bridge I guess)
  9. 01:24:364 - there's high pitch like crash cymbal, maybe add a note? Huh. Didn't spot that.
  10. 01:25:141 - double HS lel, One's soft-hitwhistle and the other's normal-hitwhistle, so I think it should be okay.
  11. 01:50:167 - missing kick here
  12. 02:11:773 - until 02:12:862 - this jumptrill not really suit with the pitch, since only red and white line have loud snare intead of blue line, same as kick drum, maybe try variety pattern like this Sure. Something like that happened. Kept the final few doubles because I think there are loud enough kicks there. SR doesn't really matter to me anymore... it is what it is xD
  13. 02:13:172 - from here until 02:20:323 - or until 02:22:033 - this's lack variety pattern section, you can mapping LN 1/2 for guitar sounds, it's really interesting you know, also other section :
    03:17:680 - ... Sure. Looks kinda cool. Much harder to play but hey fun is fun :P
  14. 03:07:499 (187499|3) - remove a note, to separated pitch between snare and tom/kick Done. No pattern rearrangement here though since everything else I tested transitioned terribly into the next section.
  15. 03:22:266 (202266|0,202421|0) - since there's no snare and not suitable as jumpril for sound like tom kick, considering to delete a note on blue line First one's a snare that I missed, second one fair enough.
  16. 03:29:338 - until 03:54:986 - are you sure not interest to make this LN pattern section for all piano sound? i'am not forcing you :P Kinda feel like making the entire section LN would kill most people (it's sorta overdone as it is but only because keysounds are everywhere)
  17. 03:38:509 (218509|3,218820|3) - add c6S, pitch sound like 03:40:374 (220374|3) - Uh... g6s :P added at 50% as to not be confused with the tune at 100%.
  18. 04:27:317 - until finish 4th kiai section, try to make hard your pattern with variety, make it different impact from 1st and 3rd kiai section. Maybe catch all mini long sound or vocal as LN pattern in last reff song I'll see what I can do. :)
Notes : Really solid pattern and too consistent, maybe still need variety

Verniy_Chan wrote:

Score
85,75

(1-100)

just for fun only, don’t take it seriously
I really love this song, hope it ranked soon
Хорошо~ Good Luck..
Thanks a lot for the mod! Super duper helpful! :)
Protastic101
This mapfeed comment is as generic as this map



IRC
2017-08-20 11:07 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1300647 fhana - Wonder Stella [Cosmos]]
2017-08-20 11:16 Protastic101: 01:35:867 (95867|1,96022|2,96178|1,96333|2) - 01:36:488 (96488|0,96644|1,96799|0) - that left hand bias :c
2017-08-20 11:17 Protastic101: https://osu.ppy.sh/ss/8893282 might do this better so the movement is equal
2017-08-20 11:20 Protastic101: 01:41:463 - intentional? There is still a quiet hihat like sound but it's a bit harder to notice. I'd add the note simply to prevent a flow break
2017-08-20 11:21 Asherz007: yes and no I guess lol
2017-08-20 11:22 Asherz007: https://osu.ppy.sh/ss/8893330 how's this/
2017-08-20 11:23 Protastic101: that's fine
2017-08-20 11:25 Protastic101: 03:04:779 - I'd add a note here for the breath the singer takes cause the 1/1 flow break is unnatural without a real emphasis or pause in the music like there is at 03:05:245 - with the vocal
2017-08-20 11:27 Protastic101: 03:07:577 (187577|1,187577|0) - I'd make this a single note cause it's only a kick. Might work to arrange it a bit differently to avoid long stacks https://osu.ppy.sh/ss/8893373
2017-08-20 11:28 Protastic101: https://puu.sh/xeYkZ.jpg for 03:04:779 - ?
2017-08-20 11:29 Asherz007: 3:07 also has the tom which is why double
2017-08-20 11:29 Asherz007: 3:04 accepted
2017-08-20 11:30 Asherz007: https://osu.ppy.sh/ss/8893395 repattern though?
2017-08-20 11:31 Protastic101: Doesnt 03:07:499 (187499|3,187577|0,187654|2) - all have toms tho?
2017-08-20 11:31 Protastic101: I dunno, I just find the jump there to be out of place considering the percussion moves towards a lower sound
2017-08-20 11:32 Asherz007: fiiiiiiiiiiiiiine
2017-08-20 11:32 Asherz007: k note in col 1 removed
2017-08-20 11:32 Protastic101: dont sass me D:<
2017-08-20 11:32 Asherz007: fiiiiiiiiiiiiiine
2017-08-20 11:32 Asherz007: suuuuuuuuuuuuuuuure
2017-08-20 11:32 Asherz007: :3
2017-08-20 11:33 Protastic101: 03:44:882 (224882|3,224882|2) - might help to make this a different chord from 03:44:649 (224649|2,224649|3,224727|0,224727|1) - since the gap between the notes is different (1/4 as opposed to 1/2)
2017-08-20 11:33 Protastic101: 03:49:623 (229623|0,229623|1,229701|3,229701|2,229856|1,229856|2) - similar stuff to this too
2017-08-20 11:34 Protastic101: 03:54:597 (234597|0,234597|3,234675|2,234675|1,234830|0,234830|3) - same thing as above thx
2017-08-20 11:35 Protastic101: 04:22:188 (262188|1) - I'd move to 3 to avoid a three note stack at 04:22:033 (262033|1,262188|1,262343|1) - and also then there's one stack on both left and right hand
2017-08-20 11:37 Protastic101: https://osu.ppy.sh/ss/8893437
2017-08-20 11:41 Protastic101: 01:41:463 - tfw this wasnt even addressed
2017-08-20 11:45 Asherz007: changed to something else
2017-08-20 11:45 Asherz007: (totally didn't forget about that)
2017-08-20 12:03 Protastic101: 01:53:898 (113898|2) - shouldnt this be drum-hitwhistle
2017-08-20 12:06 Asherz007: I think we spoke about it in vc
2017-08-20 12:06 Asherz007: "kick is weaker"
2017-08-20 12:06 Asherz007: 2017-06-02 03:48 Protastic101: 01:53:898 (113898|2) -
2017-08-20 12:09 Protastic101: 03:06:333 (186333|1) - is there supposed to be a clap here?
2017-08-20 12:10 Protastic101: 03:08:198 (188198|1,188665|2,189131|1,189597|1) - missing whistles
2017-08-20 12:10 Asherz007: 3:06 - idk lol
2017-08-20 12:10 Asherz007: wdy think
2017-08-20 12:10 Protastic101: i'd say remove
2017-08-20 12:10 Asherz007: 3:08 done
2017-08-20 12:10 Asherz007: k
2017-08-20 12:10 Protastic101: cause most of your finishes are with whistles only
2017-08-20 12:11 Asherz007: makes sense
2017-08-20 12:12 Protastic101: -04:40:374 (280374|3) - where my drum-hitclap at pls
2017-08-20 12:13 Asherz007: wait what
2017-08-20 12:13 Asherz007: oh right lol
2017-08-20 12:13 Asherz007: idk
2017-08-20 12:13 Asherz007: #totallyconsistent
2017-08-20 12:13 Protastic101: pls
Xinnoh
ew light theme get rid of that trash
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