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96neko - Uso no Hibana [OsuMania]

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No_sync
This beatmap was submitted using in-game submission on jueves, 6 de julio de 2017 at 01:19:02

Artist: 96neko
Title: Uso no Hibana
Source: クズの本懐
Tags: kuzu no honkai scum's wish opening tv size lerche
BPM: 188
Filesize: 8388kb
Play Time: 01:27
Difficulties Available:
  1. Delusional. [HD] - 4Key (3,25 stars, 732 notes)
  2. Fake. [MX] - 4Key (3,83 stars, 943 notes)
  3. Heartbreak. [SC] - 4Key (4,44 stars, 1049 notes)
  4. Shameful. [NM] - 4Key (2,07 stars, 525 notes)
  5. Unrequited. [EZ] - 4Key (1,34 stars, 286 notes)
Download: 96neko - Uso no Hibana
Download: 96neko - Uso no Hibana (no video)
Information: Scores/Beatmap Listing
---------------
<<<Chitose Haru & Kumagai Eri - Perfect Free||Suzuki Konomi - Chaos Syndrome>>>

Kuzu no Honkai Opening

Kurushii yo... Kowai hodo anata ga suki

Fear the last difficulty, pls.




Diff Info
Unrequited. 1.34
Shameful. 2.07
Delusional. 3.25
Fake. 3.83
Heartbreak. 4.44

Changelog
  1. Description edited!
  2. deetsiu's Mod help: Changes: EZ.
  3. Background change! Source: https://images8.alphacoders.com/800/800258.jpg
  4. Shiro-neechan's Mod help: Changes: General, EZ, HD. + Self mod changes.
  5. Tiny fix (Heartbreak). + HS Fixes.
  6. Etsu's Mod help: Changes: EZ, NM, HD, MX, Heartbreak. + a TON of Self mod changes. <3
  7. Hitsound Fixes! The storyboard ones are intended! r e l a x , pls. Re-Download! 20/04
  8. HS stuff. + SV stuff (Heartbreak.) wth with those likes!?... im surprised. lol
  9. JooF12's Mod help: Changes: EZ, NM, HD, MX. + Self mod changes.
  10. Litharrale's Mod help: Changes: NM, MX. + Self mod changes.
  11. Syadow-'s Mod help: Changes: EZ, NM, HD, MX, Heartbreak. + Self mod changes. <3
  12. Hitsound check.
  13. Tofu1222's Mod help: Changes: EZ, NM, HD, Heartbreak, Diff name: Heartbreak have "SC" now. + Self mod changes.
  14. Amiichii's Mod help: Changes: NM, HD, MX, SC.
  15. Aikawa's Mod help: Changes: NM, HD, MX. + Self mod changes.
  16. Fixing. . . 40% - Don't touch anything.


aevin
Hello, M4M!
[1,2,3,4]


EZ
00:27:457 (27457|0) - ADD
00:30:010 (30010|3) - ADD
00:32:723 (32723|2) - MOVE TO 4
00:32:563 (32563|2) - ADD

NM
00:05:914 (5914|2) - DELETE
00:06:074 (6074|1) - DELETE
00:05:914 (5914|1) - ADD
00:06:074 (6074|2) - ADD
00:08:467 (8467|3) - MOVE TO 4
00:11:021 (11021|0) - DELETE
00:11:180 (11180|1) - DELETE
00:11:021 (11021|1,11180|2) - ADD
00:37:031 (37031|2) - MOVE TO 2
00:37:191 (37191|2) - MOVE TO 4
00:37:989 (37989|1) - MOVE TO 2
00:39:106 (39106|2) - MOVE TO 3
00:39:425 (39425|1) - MOVE TO 2
00:40:542 (40542|3) - MOVE TO 4
00:47:563 (47563|0) - MOVE TO 1
Topic Starter
No_sync
Comment.
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deetsiu wrote:

Hello, M4M! Hi!
[1,2,3,4]


EZ
00:27:457 (27457|0) - ADD Why? I don't hear a cymbal there. Keep.
00:30:010 (30010|3) - ADD ^ Keep.
00:32:723 (32723|2) - MOVE TO 4 This part is a bit repetitive, so i'll rearrange better. Changed!
00:32:563 (32563|2) - ADD Same as before, i don't hear anything different here for adding a note more. Keep.

NM
00:05:914 (5914|2) - DELETE I will keep for the guitar riff. Keep.
00:06:074 (6074|1) - DELETE I will keep for hat. Keep.
00:05:914 (5914|1) - ADD Again here? Two notes only for cymbal. Keep.
00:06:074 (6074|2) - ADD Again? Add or Delete?... Keeping for hat. Keep.
00:08:467 (8467|3) - MOVE TO 4 Guitar riff, I prefer not stacking the note and LongNote. Here looks weird. Keep.
00:11:021 (11021|0) - DELETE Keeping for guitar riff. Keep.
00:11:180 (11180|1) - DELETE Keeping for hat. Keep.
00:11:021 (11021|1,11180|2) - ADD ... Erasing to create again in another column? Keep.
00:37:031 (37031|2) - MOVE TO 2 The stacks are following the vocal. Keep.
00:37:191 (37191|2) - MOVE TO 4 ^ Keep.
00:37:989 (37989|1) - MOVE TO 2 ^ Keep.
00:39:106 (39106|2) - MOVE TO 3 ^ Keep.
00:39:425 (39425|1) - MOVE TO 2 ^ Keep.
00:40:542 (40542|3) - MOVE TO 4 ^ Keep.
00:47:563 (47563|0) - MOVE TO 1 ^ Keep.
Thx for the mod!
Thanks for your help!


Edited with changes.
AyeAries
Hello! M4M request from your modding queue.


Mod for Mod Request



[General]
  1. BPM: :arrow: OK
  2. Offset: :arrow: OK
  3. AiMod: :arrow: OK
  4. Audio: :arrow: Much better to change the default hitsound volume to all diffs into 40% for the consistent hitsound of all diff and i think it's not good in mania to use to change the volume of hitsound like this in all diffs.
  5. Background: :arrow: OK
  6. Preview Point: :arrow: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Easy]
  1. 00:05:276 - add one note for the finish hitsound and remove the finish hitsound of 00:05:276 (5276|3) - to emphasize the intro section of the song.
  2. 00:15:010 (15010|2) - i think much better to change it into note and 00:15:170 (15170|0) - change it into LN.
  3. 00:15:489 - this one too...add one note to emphasize the start of the verse section of the song. Just remove the finish or whistle hitsound of 00:15:489 (15489|3) -
  4. 00:35:914 - this one too...to emphasize the start of the chorus/kia section of the song.
  5. 01:16:765 - this one too...to emphasize the start of the outro section of the song.
  6. Actually you can add one note in the other section for the finish hitsound. You can find it tbh.
[NM]
  1. 00:02:723 - add one note here.
[HD]
  1. I guess i have to suggest some patterns (you can also apply this on MX and the other parts of HD in kia-time section if you want)
  2. 00:36:712 - https://osu.ppy.sh/ss/7656076
  3. 00:43:893 - https://osu.ppy.sh/ss/7656094
  4. 00:52:191 (52191|1,52350|1,52670|1,52829|1) - i think this kind of pattern is not good. Try to make the other patterns, just move this note 00:52:670 (52670|1) -
  5. 00:58:893 - add one note to emphasize the kick sound. Well you did that in 01:01:287 (61287|3,61446|1) - 01:03:840 (63840|2,63999|2) -
The other diffs seems fine to me. Thanks for mod my map and good luck :)
Topic Starter
No_sync
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Shiro-neechan wrote:

Hello! M4M request from your modding queue. hihi!


Mod for Mod Request



[General]
  1. BPM: :arrow: OK
  2. Offset: :arrow: OK
  3. AiMod: :arrow: OK
  4. Audio: :arrow: Much better to change the default hitsound volume to all diffs into 40% for the consistent hitsound of all diff and i think it's not good in mania to use to change the volume of hitsound like this in all diffs. True, i was trying things with the hitsounds and left that part less louder. Changed!
  5. Background: :arrow: OK
  6. Preview Point: :arrow: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Easy]
  1. 00:05:276 - add one note for the finish hitsound and remove the finish hitsound of 00:05:276 (5276|3) - to emphasize the intro section of the song. Unfortunately, I can't do chords here, that will increase too much the difficulty. I know what are you saying, but i have NM for that. (I tried so hard when mapping, to left some chord for finishes at least, but if you add one for consistency...why not two...three... etc. And before i notice: 1.77* lol) Keep.
  2. 00:15:010 (15010|2) - i think much better to change it into note and 00:15:170 (15170|0) - change it into LN. awaw... that Longnote is bad snapped! ups. Thanks for saying this! *fixing next diffs too*... ah changed like you said. Changed!
  3. 00:15:489 - this one too...add one note to emphasize the start of the verse section of the song. Just remove the finish or whistle hitsound of 00:15:489 (15489|3) - Same thing about the chords for cymbal. In this difficulty i can't do it. Keep.
  4. 00:35:914 - this one too...to emphasize the start of the chorus/kia section of the song. ^Same ^
  5. 01:16:765 - this one too...to emphasize the start of the outro section of the song. ^ ^
  6. Actually you can add one note in the other section for the finish hitsound. You can find it tbh. ^ ^
[NM]
  1. 00:02:723 - add one note here. I think this is an open hat... I don't think that needs another note to be honest. Keep.
[HD]
  1. I guess i have to suggest some patterns (you can also apply this on MX and the other parts of HD in kia-time section if you want)
  2. 00:36:712 - https://osu.ppy.sh/ss/7656076 Thanks, but i like more the current pattern. Keep.
  3. 00:43:893 - https://osu.ppy.sh/ss/7656094 I like more the current one... Keep.
  4. 00:52:191 (52191|1,52350|1,52670|1,52829|1) - i think this kind of pattern is not good. Try to make the other patterns, just move this note 00:52:670 (52670|1) - I follow the vocal there, so that's why those stacks (is intended) Keep.
  5. 00:58:893 - add one note to emphasize the kick sound. Well you did that in 01:01:287 (61287|3,61446|1) - 01:03:840 (63840|2,63999|2) - I mapped the kicks in this difficulty with one note only. So adding more here will be somewhat odd (for Longnotes), the toms more later here are chords. I fix those 2 points that you said before, my error too! Changed!
The other diffs seems fine to me. Thanks for mod my map and good luck :) Thanks to you! :3
Thanks for your help!


Edited with changes.
Etsu
Hi there

mod mania from uso no hibana xD

[General]
Columns:
0|1|2|3

  1. -.
[Unrequited. [EZ]]
  1. 00:02:244 (2244|1,2404|2) - quedaría mejor un control + g suena bien y si no te gusta entonces control + h en 00:02:244 (2244|1,2404|2,2563|3,2723|0) - y mueve esta nota 00:00:170 (170|3) - en 0 quedaría mejor imo
  2. 00:03:521 (3521|0,3680|2,3840|1) - idk a mi me parece mejor con LN en vez de esas notas 1/2.. siento que es mejor para la diff NM
  3. 00:04:318 (4318|0,4638|3) - aquí también, incluso es mucho mejor imo
  4. 00:07:191 (7191|0) - columna 3? es similar como lo estas haciendo aquí en 00:06:552 (6552|1,6872|1) -
  5. 00:07:829 (7829|2) - si aplicaste lo de arriba entonces mueve esta nota en la columna 0, se ve mejor esa estructura imo
  6. 00:09:106 (9106|1) - mover esta columna 3 y 00:09:425 (9425|2,9744|3) - control + ← queda un mejor balance imo
  7. 00:10:382 (10382|3) - cambiar a nota? like 00:05:276 (5276|3) - 1/1, se siente extraño ese LN ahí xd
  8. 00:14:212 (14212|3,14531|2) - control + h and 00:14:850 (14850|3,15010|2) - control + ← y por ultimo mueve esta nota en la columna 3 00:14:691 (14691|0) - lo veo mejor con esta estructura pero debes considerar las notas anteriores
  9. 00:16:127 (16127|0,16287|3) - estos dos hitsound para mi que no es necesario para la song .. tal vez con uno basta imo
  10. 00:24:584 (24584|3) - mover en la columna 2?
  11. 00:26:659 (26659|3) - quedaría mejor con nota para que mapees en esta parte 00:26:978 - no se siente bien ese LN imo
  12. 00:27:935 (27935|0) - acá lo mismo xd
  13. 00:33:680 (33680|0) - mover en la columna 2 and 00:33:999 (33999|0) - columna 0?
  14. 00:43:574 (43574|3) - tal vez un LN aquí para la voz también en 00:43:893 (43893|0) -
  15. 00:54:106 (54106|0) - mover a la columna 3?
  16. 01:01:287 (61287|2) - mover en la columna 1?
  17. 01:03:840 (63840|0) - mover en la columna 1 and 01:03:999 (63999|3) - columna 2
  18. 01:07:191 (67191|3) - este LN pienso que termina en 01:07:510 - fue un poco difícil para la nota imo
  19. 01:09:744 (69744|0) - ^ en partes similares
  20. 01:20:914 (80914|2) - mover a la columna 3?
  21. 01:21:872 - hasta 01:24:425 - es mejor seguir las notas 1/1.. es algo demasiado para esta diff de aji 01:24:425 - me parece bien el 1/2 tbh
[Shameful. [NM]]
  1. 00:02:244 (2244|1,2404|2,2563|3,2723|0) - tal vez aplique el patron que hice mod en la diff anterior para no parecer similar
  2. 00:03:521 (3521|0,3600|1,3680|3,3760|2,3840|0,3920|1) - idk esta algo difícil.. 00:03:840 (3840|0,3920|1) - control + g? aunque también es preferible con LN también para cubrir esos drums roll imo
  3. 00:04:957 (4957|1) - mover en la columna 0?
  4. 00:06:872 (6872|1) - me gusta mas en nota para el drum que ese LN 1/4.. imo
  5. 00:11:978 (11978|2) - ^
  6. 00:15:648 (15648|0) - eliminar? el sonido no es tan alto y es mejor dejar este break al comenzar el verso idk xD
  7. 00:18:201 (18201|1) - acá igual ya que las notas esta algo recorrido en esas secciones y no se que sonido sigues. (es mejor seguir el piano imo)
  8. 00:24:425 (24425|1,24505|3,24584|1,24904|2,24983|0,25063|2) - este patron es difícil para esta diff xD es mejor hacer escalera
  9. 00:37:031 (37031|2,37191|2,37350|2) - 3 es extraño jack no tiene sentido tbh.. move esta nota 00:37:031 (37031|2) - en la columna 1?
  10. 00:38:148 (38148|0) - columna 1?
  11. 00:39:425 (39425|3) - columna 2 asi para cambiar por el tambor imo
  12. 00:40:701 (40701|0) - columna 0?
  13. 00:43:255 (43255|3,43414|1) - control + g? se ve mejor
  14. 00:45:808 (45808|3) - columna 0? es mejor escalera imo
  15. 00:54:026 (54026|0,54106|3,54425|1,54505|3) - pienso que es mejor que estas notas estén junta de la columna ya que es dificil capturar notas 1/4 de lejos imo
  16. 00:59:691 (59691|0) - eliminar como 00:57:138 - ?
  17. 01:17:084 (77084|3,77244|2,77404|1,77723|0,77882|1,78042|2,78201|3,78361|2) - trata de hacer este patron combina mucho mejor el sonido imo
  18. 01:26:659 (86659|2,86659|3,86818|1,86818|2) - hacer una sola nota? es mejor spread para la diff HD imo
  19. 01:25:861 - idk siento que falta una nota hace mejor el roll aquí algo como esto
[Delusional. [HD]]
  1. 00:10:382 (10382|3) - estoy seguro de que esto deberías ser 2 LN diferente columna como 00:05:276 (5276|2,5435|0) -
  2. 00:11:659 (11659|3,11818|3,11978|2,11978|3,12138|1) - deberías considerar otro patron o por consistencia como el principio idk es difícil ese balance para la mano xD o debido por este LN 00:11:340 (11340|3) -
  3. 00:25:382 - y si lo simplifica con 1/6? el 1/8 de esa escalera es muy difícil de capturar..
  4. 00:29:850 (29850|1) - mover a la columna 0? y estos jack 00:30:010 (30010|0,30170|0) - tal vez en en la columna 3..
  5. 00:31:287 (31287|3) - mover a la columna 0 and 00:31:446 (31446|0) - columna 2? es extraño esto 00:30:967 (30967|3,31127|3,31287|3) - xD
  6. 00:32:244 (32244|2,32404|2,32563|2) - aquí igual.. como que esta estructura no me convence haha
  7. 00:36:872 (36872|1) - mover en la columna 3?
  8. 00:38:467 (38467|1,38787|2) - un control + g quedaría bien imo
  9. 00:51:233 (51233|2,51552|2,51712|2,52031|2,52191|2) - deberías considerar columnas 0 (es vacía).. en la misma columna es un poco aburrido jugar xD
  10. 00:56:340 - acá igual en la columna 3 con los LN
  11. 01:11:818 (71818|0,71978|1) - control + g?
  12. 01:26:180 (86180|1,86180|2) - control + ←
[Fake. [MX]]
  1. 00:02:404 (2404|1,2404|2,2563|3,2563|2) - y si haces control + g para variar?
  2. 00:10:382 (10382|3) - aquí también debería ser 2 LN o:
  3. 01:13:733 (73733|0) - mover a la columna 2? también acá 01:08:627 (68627|0) - por consistencia imo
  4. 01:25:861 - missing note?
[Heartbreak.]
  1. 00:15:648 (15648|1) - mover a la columna 2 and 00:15:808 (15808|3,15967|1) - control + g?
  2. 00:24:584 (24584|1,24584|2,24584|0) - es mejor hacer doble nota.. es demasiado el triple no hay sonidos tal fuerte imo
  3. 00:44:890 - idk los puntos verdes no lo veo necesario para esa sección xd
  4. 01:18:361 - podría ser LN para la guitarra desde ahi para esta diff
  5. 01:25:861 - add note escucho sonido allí
Cuidado con los hitsound al aplicar control+g.. eso es todo de mi solo es mi opinion xD. Suerte con tu mapa!
Topic Starter
No_sync
Comment.
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Etsu wrote:

Hi there h e l l o t h e r e :3

mod mania from uso no hibana xD

[General]
Columns:
0|1|2|3

  1. -.- lol, arregle el nombre de las diffs abajo en el mod, asi el code no se rompe xD
[Unrequited. EZ]
  1. 00:02:244 (2244|1,2404|2) - quedaría mejor un control + g suena bien y si no te gusta entonces control + h en 00:02:244 (2244|1,2404|2,2563|3,2723|0) - y mueve esta nota 00:00:170 (170|3) - en 0 quedaría mejor imo Prefiero el arreglo actual, para mi el roll queda muy bien para esos toms, la nota al principio tambien la dejare donde esta, quedaria algo vacia la columna si cambio. Keep.
  2. 00:03:521 (3521|0,3680|2,3840|1) - idk a mi me parece mejor con LN en vez de esas notas 1/2.. siento que es mejor para la diff NM Quedaria un poco vacio, ademas el cambio de un solo LN (si cambiase en EZ) a 1/4 burst en NM seria un poco raro en mi opinion. Keep.
  3. 00:04:318 (4318|0,4638|3) - aquí también, incluso es mucho mejor imo https://osu.ppy.sh/ss/7834963 <- no me convence mucho, creo que le faltaria mas impacto. Keep.
  4. 00:07:191 (7191|0) - columna 3? es similar como lo estas haciendo aquí en 00:06:552 (6552|1,6872|1) - muy repetitivo tenes razon! Cambiado!
  5. 00:07:829 (7829|2) - si aplicaste lo de arriba entonces mueve esta nota en la columna 0, se ve mejor esa estructura imo ^ Aplicado!
  6. 00:09:106 (9106|1) - mover esta columna 3 y 00:09:425 (9425|2,9744|3) - control + ← queda un mejor balance imo no sabia de ese comando o.O (hasta ahora) ... mejor balanceado sip. Aplicado!
  7. 00:10:382 (10382|3) - cambiar a nota? like 00:05:276 (5276|3) - 1/1, se siente extraño ese LN ahí xd Sigo la guitarra ahi, cambiar a nota no lo reflejaria demasiado. Keep.
  8. 00:14:212 (14212|3,14531|2) - control + h and 00:14:850 (14850|3,15010|2) - control + ← y por ultimo mueve esta nota en la columna 3 00:14:691 (14691|0) - lo veo mejor con esta estructura pero debes considerar las notas anteriores Segui todo, lo unico que cambie de mi parte es 00:13:893 (13893|2) - de |2| a |3| y queda balanceado ahora. Aplicado!
  9. 00:16:127 (16127|0,16287|3) - estos dos hitsound para mi que no es necesario para la song .. tal vez con uno basta imo Despues re-vere los hitsounds completamente (despues del mod... y de mi otro mapa lol), por ahora los dejare como estan para mi encajan. Keep.
  10. 00:24:584 (24584|3) - mover en la columna 2? si! Aplicado!
  11. 00:26:659 (26659|3) - quedaría mejor con nota para que mapees en esta parte 00:26:978 - no se siente bien ese LN imo Tenes razon! De hecho esto es mejor: https://osu.ppy.sh/ss/7835271 <- pero tendre que remapear algunas cosas... lol. Cambiare los LNs en esta parte, y las otras diffs tambien. Por ahora, continuare el mod. Cambiado!
  12. 00:27:935 (27935|0) - acá lo mismo xd ^ ^
  13. 00:33:680 (33680|0) - mover en la columna 2 and 00:33:999 (33999|0) - columna 0? *Toda esta parte va ser cambiada por lo que afirmaste arriba* ^ ^
  14. 00:43:574 (43574|3) - tal vez un LN aquí para la voz también en 00:43:893 (43893|0) - Creo que con las notas es suficiente ahi. Keep.
  15. 00:54:106 (54106|0) - mover a la columna 3? ok! Tambien cambie algunas notas para mejor balance. Aplicado!
  16. 01:01:287 (61287|2) - mover en la columna 1? Prefiero el arreglo actual. Keep.
  17. 01:03:840 (63840|0) - mover en la columna 1 and 01:03:999 (63999|3) - columna 2 Si, despues del LN parece dificil, cambie algunas notas tambien... Aplicado!
  18. 01:07:191 (67191|3) - este LN pienso que termina en 01:07:510 - fue un poco difícil para la nota imo No creo que haya mejor solucion, para mi esa LN es continua hasta 01:07:829. Keep.
  19. 01:09:744 (69744|0) - ^ en partes similares ^ Keep.
  20. 01:20:914 (80914|2) - mover a la columna 3? si! Aplicado!
  21. 01:21:872 - hasta 01:24:425 - es mejor seguir las notas 1/1.. es algo demasiado para esta diff de aji 01:24:425 - me parece bien el 1/2 tbh En mi opinion quedaria un poco vacio, mas en esa parte, podria hacer rolls hasta 01:24:425 pero no queda bien. Keep.
[Shameful. NM]
  1. 00:02:244 (2244|1,2404|2,2563|3,2723|0) - tal vez aplique el patron que hice mod en la diff anterior para no parecer similar No cambie nada antes, so... Keep.
  2. 00:03:521 (3521|0,3600|1,3680|3,3760|2,3840|0,3920|1) - idk esta algo difícil.. 00:03:840 (3840|0,3920|1) - control + g? aunque también es preferible con LN también para cubrir esos drums roll imo Creo que lo mantendre como esta actualmente. Keep.
  3. 00:04:957 (4957|1) - mover en la columna 0? No se entenderia que es un trill. Keep.
  4. 00:06:872 (6872|1) - me gusta mas en nota para el drum que ese LN 1/4.. imo Las cambiare a 1/1 en esta diff. Cambiado!
  5. 00:11:978 (11978|2) - ^ ^ ^
  6. 00:15:648 (15648|0) - eliminar? el sonido no es tan alto y es mejor dejar este break al comenzar el verso idk xD hm no lo veo correcto, toda la seccion es 1/2, asi que la mantendre de esa forma. Keep.
  7. 00:18:201 (18201|1) - acá igual ya que las notas esta algo recorrido en esas secciones y no se que sonido sigues. (es mejor seguir el piano imo) Esta el hihat, el tom, los kicks y el tamb (parecido al Soft->Whistle). Si, es un poco confuso, por que el kick tiene el mismo sonido para un kick que para una nota vacia (de relleno, parecida al Soft->Normal) Tendre que mejorar el hitsound del map! Por ahora... Keep.
  8. 00:24:425 (24425|1,24505|3,24584|1,24904|2,24983|0,25063|2) - este patron es difícil para esta diff xD es mejor hacer escalera Es como los trills del principio pero alternados, por ahora lo dejare como esta. Keep.
  9. 00:37:031 (37031|2,37191|2,37350|2) - 3 es extraño jack no tiene sentido tbh.. move esta nota 00:37:031 (37031|2) - en la columna 1? Estoy siguiendo el ritmo del vocal, por eso la repeticion. Podria nerfear a 2 notas... aunque no lo veo urgente. Keep.
  10. 00:38:148 (38148|0) - columna 1? ^ ^
  11. 00:39:425 (39425|3) - columna 2 asi para cambiar por el tambor imo ^ ^
  12. 00:40:701 (40701|0) - columna 0? ^ ^
  13. 00:43:255 (43255|3,43414|1) - control + g? se ve mejor Voy a quedarme con la actual. Keep.
  14. 00:45:808 (45808|3) - columna 0? es mejor escalera imo Tambien, prefiero lo actual, aunque cambie algo despues del cymbal. Keep.
  15. 00:54:026 (54026|0,54106|3,54425|1,54505|3) - pienso que es mejor que estas notas estén junta de la columna ya que es dificil capturar notas 1/4 de lejos imo Aunque se forma una escalera clara: https://osu.ppy.sh/ss/7835953 Encaja mejor en mi opinion. Keep.
  16. 00:59:691 (59691|0) - eliminar como 00:57:138 - ? En 00:57:138 - no hay hihat, en 00:59:691 - si hay hihat. Keep.
  17. 01:17:084 (77084|3,77244|2,77404|1,77723|0,77882|1,78042|2,78201|3,78361|2) - trata de hacer este patron combina mucho mejor el sonido imo Veo que si, podria usarlo en las otras diff tambien! Aplicado!
  18. 01:26:659 (86659|2,86659|3,86818|1,86818|2) - hacer una sola nota? es mejor spread para la diff HD imo Arreglado mejor! Cambiado!
  19. 01:25:861 - idk siento que falta una nota hace mejor el roll aquí algo como esto Es verdad al parecer la olvide completamente lol (Cambiare en las otras diffs tambien). Cambie toda esa parte por algo parecido a la imagen! Cambiado!
[Delusional. HD]
  1. 00:10:382 (10382|3) - estoy seguro de que esto deberías ser 2 LN diferente columna como 00:05:276 (5276|2,5435|0) - Otro cambio para las otras diffs tambien aaa Aplicado!
  2. 00:11:659 (11659|3,11818|3,11978|2,11978|3,12138|1) - deberías considerar otro patron o por consistencia como el principio idk es difícil ese balance para la mano xD o debido por este LN 00:11:340 (11340|3) - Movido el ultimo LN que mencionaste. Aplicado!
  3. 00:25:382 - y si lo simplifica con 1/6? el 1/8 de esa escalera es muy difícil de capturar.. No le veo mejor opcion por ahora, lo pensare. Keep.
  4. 00:29:850 (29850|1) - mover a la columna 0? y estos jack 00:30:010 (30010|0,30170|0) - tal vez en en la columna 3.. Arreglado mejor! Cambiado!
  5. 00:31:287 (31287|3) - mover a la columna 0 and 00:31:446 (31446|0) - columna 2? es extraño esto 00:30:967 (30967|3,31127|3,31287|3) - xD ^ ^
  6. 00:32:244 (32244|2,32404|2,32563|2) - aquí igual.. como que esta estructura no me convence haha ^ ^
  7. 00:36:872 (36872|1) - mover en la columna 3? Prefiero el arreglo actual. Keep.
  8. 00:38:467 (38467|1,38787|2) - un control + g quedaría bien imo ^ ^
  9. 00:51:233 (51233|2,51552|2,51712|2,52031|2,52191|2) - deberías considerar columnas 0 (es vacía).. en la misma columna es un poco aburrido jugar xD Arreglado mejor! Cambiado!
  10. 00:56:340 - acá igual en la columna 3 con los LN Arreglado mejor! Cambiado!
  11. 01:11:818 (71818|0,71978|1) - control + g? No veo una mejora... Keep.
  12. 01:26:180 (86180|1,86180|2) - control + ← Arreglado mejor! Cambiado!
[Fake. MX]
  1. 00:02:404 (2404|1,2404|2,2563|3,2563|2) - y si haces control + g para variar? Sigo prefiriendo el actual. Keep.
  2. 00:10:382 (10382|3) - aquí también debería ser 2 LN o: Si, arreglado! Aplicado!
  3. 01:13:733 (73733|0) - mover a la columna 2? también acá 01:08:627 (68627|0) - por consistencia imo Despues de terminar el mod necesitare arreglar algunas cosas en general... Aplicado!
  4. 01:25:861 - missing note? NoteS. Aplicado!
[Heartbreak.]
  1. 00:15:648 (15648|1) - mover a la columna 2 and 00:15:808 (15808|3,15967|1) - control + g? Arreglado... Cambiado!
  2. 00:24:584 (24584|1,24584|2,24584|0) - es mejor hacer doble nota.. es demasiado el triple no hay sonidos tal fuerte imo Es para finalizar el snare roll. Keep.
  3. 00:44:890 - idk los puntos verdes no lo veo necesario para esa sección xd Ahora que se un poco mas de los SVs cambiare esto... pero despues xD Keep.
  4. 01:18:361 - podría ser LN para la guitarra desde ahi para esta diff Escucho 4 guitar riffs en esa seccion... voy a agregarlos. Aplicado!
  5. 01:25:861 - add note escucho sonido allí Agregado... Aplicado!
Cuidado con los hitsound al aplicar control+g.. eso es todo de mi solo es mi opinion xD. Suerte con tu mapa! Creo que fueron 2 horas. o.O Todavia tengo que arreglar cosas por mi parte. Pasaron 2 horas mas hasta que arregle todo por mi parte tambien lol. Muchisimas gracias Etsu! :3 Lo unico que faltaria seria arreglar los hitsounds un poco mas, otra dia sera xD
Thanks for your help!


Edited with changes.


Who wants to play the last difficulty now?
Mirea
halo sync,
i wanna mod map ur map, but i think IRC mod will be better
poke me in game when u are online
thanks <3
Damaree
Hii hii. . . . came for M4M request w/here

Mostly here are my suggestions. I didn't put much explanation in then move things, well that means for the flow and balance

Heartbreak[SC]
00:03:840 (3840|3) - would be good to remove this
00:06:872 (6872|2,7031|3) - ctrl + j? col 4 is much empty in your current
00:13:733 (13733|2,13893|3) - ctrl + j
00:13:574 (13574|3) - ^ if applied, mov col3
00:37:350 (37350|1) - mov col1
00:36:712 (36712|2) - col4
00:41:180 (41180|1) - col1
00:49:478 (49478|2) - col4
01:02:084 (62084|3) - maybe mov col1? for balance thing, well ofc rearrange the short LN ones
01:17:882 (77882|1) - col1
01:20:435 (80435|3) - add 1?
Fake [MX]
00:02:244 - make it like this https://osu.ppy.sh/ss/8099158, avoid doing same thing as SC
00:05:276 - to 00:15:489 - the patterns are exactly the same w/SC diff, well can you at least repattern the regular notes?
00:40:223 (40223|2) - mov col4
00:47:563 (47563|2) - col1
00:51:074 (51074|1,51712|0) - ctrl + j?
00:56:978 - 00:59:531 - add note for strong sound(do also same sound above)
01:04:638 (64638|2,64797|3,64957|2) - switch cols
Delusional. [HD]
00:02:244 (2244|1,2244|0,2404|2,2404|1,2563|2,2563|3,2723|3,2723|0) - same as MX, rearrange
00:06:872 (6872|2,7510|0,9425|1,11978|3,12616|0) - better to avoid this kind of pattern in HD diff, make it much comfortable.
00:25:382 (25382|3,25422|2,25462|1,25502|0,25542|2,25582|1,25622|3,25662|2,25701|1,25701|0) - I do personally think the 1/8 snap in HD is too much. Maybe make it 1/6 or much better 1/4
00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|1,35795|2,35834|0,35874|1,35914|2,35914|3) - ^(will stop poing out from now on)
00:38:787 (38787|3,38787|2) - maybe mov col1&3
01:26:499 - im kinda disturbed w/this part, almost same as MX & SC. Well its not that bad/not allowed or anything, just a bit concern
Shameful. [NM]
00:05:276 (5276|2,5435|0) - ctrl + j<--1st suggestion
00:05:276 (5276|2,5276|3) - mov col1&3 and 00:05:435 (5435|0) - col4, 00:05:595 (5595|1) - col1<--2nd
00:16:765 (16765|0) - col4 & 00:16:925 (16925|2) - col2
00:21:393 (21393|0) - col2
00:25:382 (25382|0,25462|1,25542|2,25622|3) - just make them LN
00:45:090 (45090|1,45170|2) - maybe mov 1step at left
00:59:531 (59531|2,59691|0) - switch cols for following the stair feel sound
01:25:382 (85382|2) - make it like this https://osu.ppy.sh/ss/8099465 for alternation of pattern below
Unrequited. [EZ]
00:02:244 (2244|1,2404|2,2563|3,2723|0) - ctrl + h
00:17:563 (17563|0) - mov col2
00:23:946 (23946|0) - col3
00:35:435 (35435|1,35595|2) - ctrl + h
00:52:191 (52191|2,52510|0) - ctrl + j
01:11:659 (71659|2,71978|1) - maybe mov 1step to right


Well that's it, hope it helps. . . :) :)
Topic Starter
No_sync

chouyaa wrote:

halo sync,
i wanna mod map ur map, but i think IRC mod will be better
poke me in game when u are online
thanks <3
Wrong map lol, anyway thx for the mod in the other map xD

Comment.
Applied.
Applied from another perspective...
Not Applied.

JooF12 wrote:

Hii hii. . . . came for M4M request w/here hi!

Mostly here are my suggestions. I didn't put much explanation in then move things, well that means for the flow and balance hm ok

Heartbreak[SC]
00:03:840 (3840|3) - would be good to remove this I rather keep it. Snare roll end have 3 notes. Keep.
00:06:872 (6872|2,7031|3) - ctrl + j? col 4 is much empty in your current Keep, now the repetitions ends are difficult only here. Keep.
00:13:733 (13733|2,13893|3) - ctrl + j I don't see an improvement here. Keep.
00:13:574 (13574|3) - ^ if applied, mov col3 ^ ^
00:37:350 (37350|1) - mov col1 Following vocals here the stacks are intentional. Keep.
00:36:712 (36712|2) - col4 ^ ^
00:41:180 (41180|1) - col1 ^ ^
00:49:478 (49478|2) - col4 ^ ^
01:02:084 (62084|3) - maybe mov col1? for balance thing, well ofc rearrange the short LN ones LNs intentionally placed in that column, because of the repetition. Keep.
01:17:882 (77882|1) - col1 Repetition of the whistle there. Keep.
01:20:435 (80435|3) - add 1? Is only whistle, not kick or tom, as far i can hear... Keep.
Fake [MX]
00:02:244 - make it like this https://osu.ppy.sh/ss/8099158, avoid doing same thing as SC For now, I can't find a better pattern that fits as well like that, and for both diffs. Keep.
00:05:276 - to 00:15:489 - the patterns are exactly the same w/SC diff, well can you at least repattern the regular notes? Taking your suggestion... for those repetitive ends i can make it easier ;D Applied!
00:40:223 (40223|2) - mov col4 Keeping the current arrange i don't see an improvement. Keep.
00:47:563 (47563|2) - col1 Rearranged... Changed!
00:51:074 (51074|1,51712|0) - ctrl + j? I don't see an improvement... Keep.
00:56:978 - 00:59:531 - add note for strong sound(do also same sound above) Changed all that section to be a different from Heartbreak... Changed!
01:04:638 (64638|2,64797|3,64957|2) - switch cols ^ ^
Delusional. [HD]
00:02:244 (2244|1,2244|0,2404|2,2404|1,2563|2,2563|3,2723|3,2723|0) - same as MX, rearrange Reading from EZ to Heartbreak so i don't see the MX still.. . . . Now i saw the MX. Yes i can rearrange them. Changed!
00:06:872 (6872|2,7510|0,9425|1,11978|3,12616|0) - better to avoid this kind of pattern in HD diff, make it much comfortable. Alright,
For HD, i think is reasonable, i'll spread them.
Applied!
00:25:382 (25382|3,25422|2,25462|1,25502|0,25542|2,25582|1,25622|3,25662|2,25701|1,25701|0) - I do personally think the 1/8 snap in HD is too much. Maybe make it 1/6 or much better 1/4 I rather keep them for now. Keep.
00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|1,35795|2,35834|0,35874|1,35914|2,35914|3) - ^(will stop poing out from now on) There's only three of those xD. But i will change them if is really too hard if more mods say that. Keep.
00:38:787 (38787|3,38787|2) - maybe mov col1&3 I prefer the current arrange, fits more. Keep.
01:26:499 - im kinda disturbed w/this part, almost same as MX & SC. Well its not that bad/not allowed or anything, just a bit concern Is how i mapped the cymbal through all the difficulty (3 notes), but yes i can reduce them and make them exactly like the NM one. For now, that option seems wrong in my opinion. Keep.
Shameful. [NM]
00:05:276 (5276|2,5435|0) - ctrl + j<--1st suggestion I rather keep the trill. Keep.
00:05:276 (5276|2,5276|3) - mov col1&3 and 00:05:435 (5435|0) - col4, 00:05:595 (5595|1) - col1<--2nd Rearranged. Changed!
00:16:765 (16765|0) - col4 & 00:16:925 (16925|2) - col2 I will keep the current arrange. Doesn't fit in my opinion. Keep.
00:21:393 (21393|0) - col2 00:21:074 (21074|0) - moved to |1| Changed!
00:25:382 (25382|0,25462|1,25542|2,25622|3) - just make them LN Too easy in my opinion. Keep.
00:45:090 (45090|1,45170|2) - maybe mov 1step at left 00:45:329 (45329|3) - moved to |1| Changed!
00:59:531 (59531|2,59691|0) - switch cols for following the stair feel sound 00:59:212 (59212|2) - Move to |1| Changed!
01:25:382 (85382|2) - make it like this https://osu.ppy.sh/ss/8099465 for alternation of pattern below Doesn't fit for that part in my opinion,
also the pattern ends more faster than before so that's because the "bursts" instead of alternation.
Keep.
Unrequited. [EZ]
00:02:244 (2244|1,2404|2,2563|3,2723|0) - ctrl + h It look weird. Keep.
00:17:563 (17563|0) - mov col2 Rearranged. Changed!
00:23:946 (23946|0) - col3 I rather keep them spaced. Keep.
00:35:435 (35435|1,35595|2) - ctrl + h Will be too hard to put the note just after the LN end. Keep.
00:52:191 (52191|2,52510|0) - ctrl + j I don't see an improvement. Keep.
01:11:659 (71659|2,71978|1) - maybe mov 1step to right I rather keep the current arrange. Keep.


Well that's it, hope it helps. . . :) :) Thanks for the mod, MX diff was changed a lot after my selfmod. So thanks again! :)
Thanks for your help!


Edited with changes.
Syadow-
Marked for mod x33
sorry for very very late mod :'vvvvv
EZ
00:03:521 - try this http://osu.ppy.sh/ss/8284414 , 00:03:521 - 00:03:680 - remove this cuz they aren't loud

00:16:127 (16127|1,16287|3) - maybe remove this n 00:15:808 - add note here, same sound 00:17:563 (17563|0) -

00:17:084 - loud sound owo

00:18:361 - 00:19:638 - 00:20:914 - 00:22:191 - 00:23:467 - ^^ similar

00:21:393 (21393|0) - remove this n 00:21:233 (21233|2) - change to LN for guitar

00:22:829 - add LN for guitar

00:24:425 - i like this pattern http://osu.ppy.sh/ss/8284445

00:26:499 (26499|3) - 00:27:776 (27776|0) - etc what LN for ? it not fit imo, i suggest to make only 1/1 beat here

01:06:074 (66074|2) - remove n 01:05:914 (65914|3) - change to LN

01:21:872 - till 01:25:063 - i suggest to make 1/1 cuz 01:25:063 - start here the beat more intense
NM
00:03:521 (3521|0,3600|1,3680|3,3760|2) - u can cover this with single LN cuz the current pattern really painful for nm :'v

00:15:808 - why :'vvvvv it has loud sound

00:17:084 - 00:18:361 - 00:19:638 - 00:20:914 - 00:22:191 - 00:23:467 -

00:22:829 - better to add LN for guitar

00:45:090 (45090|1) - u can ignore this since it not loud

00:45:542 (45542|2) - 1/4

01:25:063 - make it more fun http://osu.ppy.sh/ss/8284533 :3333
HD
00:03:840 (3840|1,3920|2) - better to ctrl h

00:06:552 (6552|2,6712|2) - aw aw aw :vvvv

00:15:808 - etc. this :'''vvv whyy

00:25:382 - maybe make a stair pattern to read easily

00:35:595 - ^

01:06:233 - ^

01:16:446 - better to change into burst pattern 1324
MX
00:15:808 - etc. same problem owo

00:35:276 (35276|2) - move to col 4

00:58:893 (58893|1,59052|2) - ctrl h
heartbreak
00:00:170 - u can map the guitar in this part, use this point http://osu.ppy.sh/ss/8284648 http://osu.ppy.sh/ss/8284651

00:15:808 (15808|1) - double

00:17:084 (17084|3,17563|3,17723|0) - double

00:18:361 (18361|2) - 00:19:638 (19638|0,20116|0,20276|3) - 00:20:914 (20914|3) - 00:22:191 (22191|0) - 00:23:467 (23467|0) - ^
tbh i can't mod LN map :'vvv
Good Luck >w< take my star /o/
Litharrale
M4M (it's finally here! sorry for the wait)
1|2|3|4
Folder and metadata looks a-ok


Mx
00:00:170 (170|0,170|3) - Dont do this double hitsounding thing. If you want it to be louder, just make one of them louder
00:02:723 (2723|3,2723|0) - Theres a tom here as well, with sampleset you can add it
00:03:760 (3760|1,3920|1) - Why are these singles while the others are doubles? moreover, why is this 00:03:840 (3840|3,3840|0,3840|2) - a triple (remove the duplicate hitsounds btw) while the stronger sound here 00:03:999 (3999|3,3999|2) - is just a double?
00:04:638 (4638|2,4638|3,4957|0,4957|1) - more duplicate hitsounds, gonna stop mentioning them here
00:06:552 (6552|2,6712|2) - Different pitches so consider moving the one to a different column to reflect that. Perhaps the first one to col 4
00:07:191 (7191|0,7350|0) - same here
00:25:422 (25422|3,25462|2,25502|1,25542|0,25582|2,25622|1,25662|3) - I really don't like this here. Not only is the piano slide way faster than 1/6, you also set the player up to expect fast drums rather than a 1/6 stair
HD
lots of duplicate hitsounding again
it's pretty clear that this diff is just the MX with a few notes deleted or moved around a bit instead of an actual standalone diff so there's not a lot of point to me modding it.

NM
00:10:382 (10382|3,11021|0) - What are these mapping? if it's what I think it is, then 00:11:659 (11659|3) - should have an LN as well and 00:11:978 (11978|2) - shouldn't
00:22:670 (22670|1) - So much missed potential here across all the difficulties. You could make a really cool section focusing on the cool drums but instead you just put a note every half beat and and call it a day
Eh this diff is just single note spam as well without a lot of thought put in


higher diffs are significantly better than the lower diffs
Topic Starter
No_sync
Comment.
Applied.
Applied from another perspective...
Not Applied.

Litharrale wrote:

M4M (it's finally here! sorry for the wait)
1|2|3|4
Folder and metadata looks a-ok


Mx
00:00:170 (170|0,170|3) - Dont do this double hitsounding thing. If you want it to be louder, just make one of them louder ... In my opinion is correct. Both sum to 40%. Keep.
00:02:723 (2723|3,2723|0) - Theres a tom here as well, with sampleset you can add it I can't hear it until now, replacing the current then. Changed!
00:03:760 (3760|1,3920|1) - Why are these singles while the others are doubles? moreover, why is this 00:03:840 (3840|3,3840|0,3840|2) - a triple (remove the duplicate hitsounds btw) while the stronger sound here 00:03:999 (3999|3,3999|2) - is just a double? Let's explain then: 00:03:840 (3840|3,3840|0,3840|2,3920|1,3999|3,3999|2) - After the triple, it sounds pretty different than before, 00:03:760 (3760|1,3920|1) - So following the stream with these simples to keep the strain and using a different pattern meanwhile fits with the music, and 00:03:999 (3999|2,3999|3) - for me it isn't a stronger sound that needs more notes (also, i don't want jacks there). So at the end: 00:03:521 (3521|0,3521|3,3600|2,3600|1,3680|3,3680|0,3760|1,3840|3,3840|0,3840|2,3920|1,3999|2,3999|3) - Playability. Adding that in my opinion, this "other" pattern doesn't look good: https://osu.ppy.sh/ss/8222399 And about duplicated hitsounds just read above, I don't see an issue if the hitsounds have the same total volume at the end. 25%+25% = 50% etcetc. Keep.
00:04:638 (4638|2,4638|3,4957|0,4957|1) - more duplicate hitsounds, gonna stop mentioning them here Just read above. Keep.
00:06:552 (6552|2,6712|2) - Different pitches so consider moving the one to a different column to reflect that. Perhaps the first one to col 4 I don't think so. I can't hear the difference. I think the current arrange is good enough. Keep.
00:07:191 (7191|0,7350|0) - same here ^ ^
00:25:422 (25422|3,25462|2,25502|1,25542|0,25582|2,25622|1,25662|3) - I really don't like this here. Not only is the piano slide way faster than 1/6, you also set the player up to expect fast drums rather than a 1/6 stair In my opinion fits really well. Keep.
HD
lots of duplicate hitsounding again duplicate hitsounding? Wait, You rather mean "mapping" (continues below) Reply on MX.
it's pretty clear that this diff is just the MX with a few notes deleted or moved around a bit instead of an actual standalone diff so there's not a lot of point to me modding it. For me add/delete few notes or moving around a "bit" is a big difference, but i appreciate your advice.

NM
00:10:382 (10382|3,11021|0) - What are these mapping? if it's what I think it is, then 00:11:659 (11659|3) - should have an LN as well and 00:11:978 (11978|2) - shouldn't 00:06:552 (6552|2,6712|2,7191|0,7350|0,9106|1,9265|1,11659|3,11818|3,12297|0,12457|0) - and so on: Guitar riffs. 00:10:382 (10382|3,11021|0) - These two like the others LNs are guitar riffs too. My intention was to make a difference between the faster ones and the more slower ones. Using 1/2 LNs instead of 1/2 stacks (2 notes followed) will be more difficult in this difficulty, so i rather use this pattern. Keep.
00:22:670 (22670|1) - So much missed potential here across all the difficulties. You could make a really cool section focusing on the cool drums but instead you just put a note every half beat and and call it a day
Eh this diff is just single note spam as well without a lot of thought put in ...even you can hear the whistles clearly. Well, let's see how it goes now... guitarrale. joke. (changed all diffs!) Changed!


higher diffs are significantly better than the lower diffs Thx for mod.
Thanks for your help!


Edited with changes.
Topic Starter
No_sync
Comment.
Applied.
Applied from another perspective...
Not Applied.

Syadow- wrote:

Marked for mod x33
sorry for very very late mod :'vvvvv For me this isn't late, thx!
EZ
00:03:521 - try this http://osu.ppy.sh/ss/8284414 , 00:03:521 - 00:03:680 - remove this cuz they aren't loud Removed those two notes at start. Different pattern for the first two notes though, after that is like the screenshot. Changed!

00:16:127 (16127|1,16287|3) - maybe remove this n 00:15:808 - add note here, same sound 00:17:563 (17563|0) - Right, hihats are more clear than those whistles. Applied!

00:17:084 - loud sound owo ^ ^

00:18:361 - 00:19:638 - 00:20:914 - 00:22:191 - 00:23:467 - ^^ similar ^ ^

00:21:393 (21393|0) - remove this n <- That's a 1/4 snap. No notes there. 00:21:233 (21233|2) - change to LN for guitar Added. That means add the guitar in next diffs... lol. Added!

00:22:829 - add LN for guitar ^ ^

00:24:425 - i like this pattern http://osu.ppy.sh/ss/8284445 Nice one. Applied!

00:26:499 (26499|3) - 00:27:776 (27776|0) - etc what LN for ? it not fit imo, i suggest to make only 1/1 beat here Changed to 1/1 then,
less confusing.
Changed!

01:06:074 (66074|2) - remove n Emphazise tom drum there, yes. Removed! 01:05:914 (65914|3) - change to LN Hope isn't too hard now... Applied!

01:21:872 - till 01:25:063 - i suggest to make 1/1 cuz 01:25:063 - start here the beat more intense Alright, not completely but i remove a lot of notes. Changed!

NM
00:03:521 (3521|0,3600|1,3680|3,3760|2) - u can cover this with single LN cuz the current pattern really painful for nm :'v Like the Easy one, yes i can change it. Applied!

00:15:808 - why :'vvvvv it has loud sound Yes, i give priority to those whistles instead of the hihat sounds. My bad! Changed!

00:17:084 - 00:18:361 - 00:19:638 - 00:20:914 - 00:22:191 - 00:23:467 - All applied. ^

00:22:829 - better to add LN for guitar Yes, Already added by me. Applied!

00:45:090 (45090|1) - u can ignore this since it not loud Seems good. I can arrange better now Applied!

00:45:542 (45542|2) - 1/4 For me is 1/6. Leaving like this for now... Keep.

01:25:063 - make it more fun http://osu.ppy.sh/ss/8284533 :3333 Well if is fun, not too hard in my opinion so... Applied!

HD
00:03:840 (3840|1,3920|2) - better to ctrl h I like that. Alright. Changed!

00:06:552 (6552|2,6712|2) - aw aw aw :vvvv Alright, not 1/4 LNs here then. Changed!

00:15:808 - etc. this :'''vvv whyy Already explained on NM. lol Changed!

00:25:382 - maybe make a stair pattern to read easily Alright, the end of the stream will look odd but i will give priority to read better the stream. Changed!

00:35:595 - ^ ^ ^

01:06:233 - ^ ^ ^

01:16:446 - better to change into burst pattern 1324 Rearranged. Changed!

MX
00:15:808 - etc. same problem owo ok Applied!

00:35:276 (35276|2) - move to col 4 I don't like so much that stack, but for repetition, i will move it. Changed!

00:58:893 (58893|1,59052|2) - ctrl h Great! Applied!

heartbreak
00:00:170 - u can map the guitar in this part, use this point http://osu.ppy.sh/ss/8284648 http://osu.ppy.sh/ss/8284651 Nice, I erase a note, so isn't so hard there. Applied!

00:15:808 (15808|1) - double Alright, but maybe is too hard? I will add them to be consistent with that part. Added!

00:17:084 (17084|3,17563|3,17723|0) - double ^ ^

00:18:361 (18361|2) - 00:19:638 (19638|0,20116|0,20276|3) - 00:20:914 (20914|3) - 00:22:191 (22191|0) - 00:23:467 (23467|0) - ^ ^ ^
tbh i can't mod LN map :'vvv
Good Luck >w< take my star /o/ Thank you so much, Syadow >///<
Thanks for your help!


Edited with changes.
Shima Rin
[EZ]
  1. 00:10:382 (10382|3) - This LN is unnecessary cuz it does not convey the extended sound of elec guitar
  2. 00:23:148 (23148|3) - make this to a LN like 00:22:829 (22829|0) -
[NM]
  1. 00:06:552 (6552|2,6712|2,7191|0,7350|0,9106|1,9265|1,11659|3,11818|3,12297|0,12457|0) - These are exactly of different pitches, so I suggest arrange them to different columns
  2. 00:37:031 (37031|2,37191|2,37350|1,37510|1) - 00:37:829 (37829|0,37989|0,38148|3,38308|3) - Pay attention to the pattern like these two. I don't really get your idea that what exactly you are following cuz according to pitch though, they are definitely not in the same column
  3. 00:57:457 (57457|2) - if this LN is for the guitar, then you should end it at 00:58:414 -
  4. 00:58:893 - I suggest make a LN from here to note the guitar sound like what you did in this part, which make it more complete
[HD]
  1. 00:03:521 (3521|0,3521|1) - I dont see need to double, make it single cuz no emphasized sound here
  2. 00:22:829 (22829|0,22989|3) - seems wrong for guitar sound. 00:22:829 (22829|0) - this one extends to 00:22:829 (22829|0) - and the other start from 00:22:829 (22829|0) -
  3. 00:58:574 (58574|0) - this one should be extended to 00:58:813 - like this 00:57:935 (57935|2) -
  4. 01:03:521 (63521|3,63680|3) - there seems no need to form a shield, so separate the single note to another column will be better

[Heartbreak.]
  1. Why not add [SC] in the diff name of this one? Now it seems not so consistent with only this not having a diff name like [SC]
  2. 00:04:159 (4159|0,4159|1,4239|3,4239|2,4318|1,4318|2,4318|0) - I wanna remind you that this kind of pattern is not good to play and suggest u delete one on the triple
  3. 00:03:760 (3760|3,3760|2,3840|3,3840|0,3840|1) - and also this, maybe delete 00:03:760 (3760|3) - will be nice
  4. 00:35:595 (35595|2,35595|1,35635|3,35675|0,35715|1,35755|3,35755|2,35795|0,35834|3,35834|1,35874|2,35914|3,35914|1,35914|0) - this section is not wrong, but for me to play it is too dense for such difficulty. I suggest u give up one element that u catch in this section which is better to play
  5. 00:45:967 (45967|0,45967|3,45967|2) - it's not good to play for one thing, and what's more this does not have a cymbal like 00:46:127 - so ibetter double
  6. 00:56:260 (56260|0,56260|1,56340|1) - u may also get my idea then lol, here so 00:56:340 (56340|1) - to one column left, and delete 00:56:260 (56260|0) -
  7. 01:06:074 (66074|3,66233|1,66233|2,66273|0,66313|3,66353|2,66393|0,66393|1,66433|3,66473|0,66473|2,66513|1,66552|3,66552|2,66552|0) - same thing lol
  8. 01:16:685 (76685|1,76685|2,76765|1) - u get my idea right? owo
  9. 01:22:191 (82191|2,82191|1,82191|3) - 01:22:829 (82829|1,82829|0,82829|2) - 01:23:467 (83467|2,83467|1,83467|0) - 01:24:106 (84106|3,84106|1,84106|2) - 01:24:744 (84744|2,84744|3,84744|0) - these sounds are not strong enough to triple, double would be better
  10. 01:26:021 (86021|2,86021|0,86021|1) - still make into double

I intended to mod the first 3 diffs but I still take a look at your highest one lol
Anyway well done I think! HS is also nice. Good luck for ranked!
and hope my mods will be useful for you ;)
Topic Starter
No_sync
...that was the longest 1st page? lol

Comment.
Applied.
Applied from another perspective...
Not Applied.

Tofu1222 wrote:

[EZ]
  1. 00:10:382 (10382|3) - This LN is unnecessary cuz it does not convey the extended sound of elec guitar I think there is a vocal extended like *a a a aa* or something like that, what can confuse the sound that i'm emphasizing. Only the guitar riff here, any extension will be confused with the vocal. Keep.
  2. 00:23:148 (23148|3) - make this to a LN like 00:22:829 (22829|0) - Sounds good, better for follow the guitar at least with this LN. Applied!
[NM]
  1. 00:06:552 (6552|2,6712|2,7191|0,7350|0,9106|1,9265|1,11659|3,11818|3,12297|0,12457|0) - These are exactly of different pitches, so I suggest arrange them to different columns I already hear this before, alright moving! Applied!
  2. 00:37:031 (37031|2,37191|2,37350|1,37510|1) - 00:37:829 (37829|0,37989|0,38148|3,38308|3) - Pay attention to the pattern like these two. I don't really get your idea that what exactly you are following cuz according to pitch though, they are definitely not in the same column Following the vocal here. Rearranged with less stacks... Changed!
  3. 00:57:457 (57457|2) - if this LN is for the guitar, then you should end it at 00:58:414 - Yes, that guitar sound ends there, changing! Applied!
  4. 00:58:893 - I suggest make a LN from here to note the guitar sound like what you did in this part, which make it more complete I skip this one, added! Changed!
[HD]
  1. 00:03:521 (3521|0,3521|1) - I dont see need to double, make it single cuz no emphasized sound here Right, erased one note Changed!
  2. 00:22:829 (22829|0,22989|3) - seems wrong for guitar sound. 00:22:829 (22829|0) - this one extends to 00:22:829 (22829|0) - and the other start from 00:22:829 (22829|0) - ...I see the same time three times?? Anyway, the guitar riff starts on 00:22:749 and ends on 00:22:909 - when the other LN starts. It was bad snapped, i think that was what are you saying lol Changed!
  3. 00:58:574 (58574|0) - this one should be extended to 00:58:813 - like this 00:57:935 (57935|2) - I need to rearrange a bit but is correct. Changed!
  4. 01:03:521 (63521|3,63680|3) - there seems no need to form a shield, so separate the single note to another column will be better Moved one column to left Changed!

[Heartbreak.]
  1. Why not add [SC] in the diff name of this one? Now it seems not so consistent with only this not having a diff name like [SC] I read that you can put any name to the last difficulty, but yes i will add it just for consistency... Changed!
  2. 00:04:159 (4159|0,4159|1,4239|3,4239|2,4318|1,4318|2,4318|0) - I wanna remind you that this kind of pattern is not good to play and suggest u delete one on the triple I don't see it as an issue. For now, i will move the note on the triple to be less dense on the central columns. Changed!
  3. 00:03:760 (3760|3,3760|2,3840|3,3840|0,3840|1) - and also this, maybe delete 00:03:760 (3760|3) - will be nice Erased, less effort now also with the change of above. Changed!
  4. 00:35:595 (35595|2,35595|1,35635|3,35675|0,35715|1,35755|3,35755|2,35795|0,35834|3,35834|1,35874|2,35914|3,35914|1,35914|0) - this section is not wrong, but for me to play it is too dense for such difficulty. I suggest u give up one element that u catch in this section which is better to play If i erase the snares (chords there) will look like the MX difficulty, for now i will keep them. Keep.
  5. 00:45:967 (45967|0,45967|3,45967|2) - it's not good to play for one thing, and what's more this does not have a cymbal like 00:46:127 - so ibetter double Reduced. Changed!
  6. 00:56:260 (56260|0,56260|1,56340|1) - u may also get my idea then lol, here so 00:56:340 (56340|1) - to one column left, and delete 00:56:260 (56260|0) - I prefer to keep the current pattern, since the end of the stream is with that jack. Also, i don't prefer a direction change there so sudden. Keep.
  7. 01:06:074 (66074|3,66233|1,66233|2,66273|0,66313|3,66353|2,66393|0,66393|1,66433|3,66473|0,66473|2,66513|1,66552|3,66552|2,66552|0) - same thing lol Will look like the MX diff, explained above. Keep.
  8. 01:16:685 (76685|1,76685|2,76765|1) - u get my idea right? owo ^ ^
  9. 01:22:191 (82191|2,82191|1,82191|3) - 01:22:829 (82829|1,82829|0,82829|2) - 01:23:467 (83467|2,83467|1,83467|0) - 01:24:106 (84106|3,84106|1,84106|2) - 01:24:744 (84744|2,84744|3,84744|0) - these sounds are not strong enough to triple, double would be better ^ ^
  10. 01:26:021 (86021|2,86021|0,86021|1) - still make into double ^ ^

I intended to mod the first 3 diffs but I still take a look at your highest one lol
Anyway well done I think! HS is also nice. Good luck for ranked!
and hope my mods will be useful for you ;) Thank you so much, really appreciated! :)
Thanks for your help!


Edited with changes.
Amiichii
Hello o/

From O!M 4K Newbie Queue

4K=1~4

mod
  • [SC]
  1. 00:06:552 (6552|2,6712|2,6872|2) - i dont have idea what did you follow here. If that is synth, i think the synth have different pitch. if you follow guitar, I think should be it will be long Jack :/
    00:07:191 (7191|1,7350|1) - 00:09:106 (9106|3,9265|3) - 00:11:659 (11659|1,11818|1) - 00:12:297 (12297|2,12457|2) -
  2. 00:15:090 (15090|1,15130|2,15170|1) - what is this? 00:15:130 (15130|2) - this is no sound
  3. 00:24:584 (24584|3,25063|0) - delete this. since actually the sound earlier than 00:24:425 (24425|1,24425|0,24505|2,24505|3) -
  4. 00:25:382 (25382|0,25382|1,25422|3,25462|2,25462|1,25502|0,25542|3,25542|2,25582|1,25622|0,25622|3,25662|2) - spam SR lol. delete that double note pls. to make it playbable
  5. 00:35:595 (35595|2,35595|1,35635|3,35675|0,35715|1,35755|3,35755|2,35795|0,35834|1,35834|3,35874|2) - ^
  6. 00:45:010 - add note for hithat?
  7. 00:57:616 (57616|3,57776|3,58255|0,58414|0) - 01:00:170 (60170|0,60329|0) - same as before
  8. 01:06:233 (66233|1,66233|2,66273|0,66313|3,66353|2,66393|1,66393|0,66433|3,66473|0,66473|2,66513|1) - hmmm

    [MX]
  9. 00:24:744 (24744|0) - move to 3?
  10. 00:25:223 (25223|3) - to 2
  11. 01:00:648 (60648|2) - New pitch New LN

    [HD]
  12. 00:21:233 - 00:21:393 - 00:21:552 - 00:21:712 - add note consistency with 00:18:680 (18680|3,18840|0,18999|2,19159|1) - and for keep the rytem of beat
  13. 00:23:946 - 00:24:106 - add note for consistecy with 00:20:116 (20116|0,20276|3) - ^
  14. 00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|0,35795|1,35834|2,35874|3) - this is rare case. HD have burst 1/8s. hmm
  15. 01:00:648 (60648|3) - New pitch New LN
  16. 01:09:265 (69265|3) - to 3
  17. 01:11:818 (71818|0) - to 2
  18. 01:14:372 (74372|3) - to 3
  19. 01:25:063 - add note for snare

    [NM]
  20. 00:23:946 - 00:24:106 - add note. for consistency like as HD diff
  21. 00:55:701 - 00:55:701 - new LN? To make better feeling since there have new layer for drum roll

Goodluck. Have a nice day :)
Topic Starter
No_sync
Comment.
Applied.
Applied from another perspective...
Not Applied.

Amiichii wrote:

Hello o/

From O!M 4K Newbie Queue

4K=1~4

mod
  • [SC]
  1. 00:06:552 (6552|2,6712|2,6872|2) - i dont have idea what did you follow here. If that is synth, i think the synth have different pitch. if you follow guitar, I think should be it will be long Jack :/
    00:07:191 (7191|1,7350|1) - 00:09:106 (9106|3,9265|3) - 00:11:659 (11659|1,11818|1) - 00:12:297 (12297|2,12457|2) - Guitar riffs. All those are 1/4 LN in my opinion, not 1/2 LN. Keep.
  2. 00:15:090 (15090|1,15130|2,15170|1) - what is this? 00:15:130 (15130|2) - this is no sound Correct, Erased!
  3. 00:24:584 (24584|3,25063|0) - delete this. since actually the sound earlier than 00:24:425 (24425|1,24425|0,24505|2,24505|3) - Finishing every drumroll with jack (for triple) Keep.
  4. 00:25:382 (25382|0,25382|1,25422|3,25462|2,25462|1,25502|0,25542|3,25542|2,25582|1,25622|0,25622|3,25662|2) - spam SR lol. delete that double note pls. to make it playbable Piano+Snares. I'd consider after mod. For now: Keep.
  5. 00:35:595 (35595|2,35595|1,35635|3,35675|0,35715|1,35755|3,35755|2,35795|0,35834|1,35834|3,35874|2) - ^ ^ ^
  6. 00:45:010 - add note for hithat? I think that was the vocal. Not the hihat. Keep.
  7. 00:57:616 (57616|3,57776|3,58255|0,58414|0) - 01:00:170 (60170|0,60329|0) - same as before Guitar riffs. Already explained above. Keep.
  8. 01:06:233 (66233|1,66233|2,66273|0,66313|3,66353|2,66393|1,66393|0,66433|3,66473|0,66473|2,66513|1) - hmmm Piano+Snares. I'd consider after mod. For now:x2 Keep.x2

    [MX]
  9. 00:24:744 (24744|0) - move to 3? Good moves! Applied!
  10. 00:25:223 (25223|3) - to 2 ^ ^
  11. 01:00:648 (60648|2) - New pitch New LN Fixed too, Changed!

    [HD]
  12. 00:21:233 - This one will be a chord: for guitar and whistle... Self-modding, I will consider/rearrange. 00:21:393 - 00:21:552 - 00:21:712 -
    add note consistency with 00:18:680 (18680|3,18840|0,18999|2,19159|1) - and for keep the rytem of beat The rest is good. Added these notes for whistle. Added!
  13. 00:23:946 - 00:24:106 - add note for consistecy with 00:20:116 (20116|0,20276|3) - ^ Already added from the change on NM that you pointed before. Using green here: Added!*
  14. 00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|0,35795|1,35834|2,35874|3) - this is rare case. HD have burst 1/8s. hmm Decreasing difficulty after the mod. (and the others too) Changed!
  15. 01:00:648 (60648|3) - New pitch New LN Fixed then, Changed!
  16. 01:09:265 (69265|3) - to 3 Alright less repetitive. Changed!
  17. 01:11:818 (71818|0) - to 2 ^ ^
  18. 01:14:372 (74372|3) - to 3 ^ ^
  19. 01:25:063 - add note for snare Alright, Added!

    [NM]
  20. 00:23:946 - 00:24:106 - add note. for consistency like as HD diff In this diff, i decided to skip those whistles. I forget to add those on hard btw, adding them. Changed!*
  21. 00:55:701 - 00:55:701 - new LN? To make better feeling since there have new layer for drum roll Alright, seems good! Added!

Goodluck. Have a nice day :) Thanks for the mod! Fixing by my own the rest based on your mod. :)
Thanks for your help!


Edited with changes.
Aikawa
Hello No_sync !

From my Modding queue.

For the NM request:

Focus:

* Patterns
* Checking for needed note removal or additional to maps.
* Simplicity of the map to make it playable for most players.

Feel free to reject any suggestions I have for this though^^
Alright let's start this.

Columns: 0|1|2|3


BOX OF MODS
[NM]
  1. 00:22:749 (22749|0) - too early. Move it up to white line and make sure it ends at white line.
[HD]
  1. 00:22:749 (22749|0) - ghost note?
  2. 00:25:382 (25382|3,25422|2,25462|1,25502|0,25542|3,25582|2,25622|1,25662|0) - I don't think having 1/8 patterns like this is good on a HD dif.
  3. 00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|0,35795|1,35834|2,35874|3) - ^Same here.
  4. 01:06:233 (66233|3,66273|2,66313|1,66353|0,66393|3,66433|2,66473|1,66513|0) - ^
[MX]
  1. 00:22:749 (22749|2) - What is this following? Vocal or guitar? Either way I think it's a ghost note.

Sorry short mod.
Only found a few things that caught my attention.
Really ain't good at difficulties higher than MX dif.
The rest looked fine though.

Good luck with ranking the map! Aikawa out 8-)
Topic Starter
No_sync
Comment.
Applied.
Applied from another perspective...
Not Applied.

Aikawa wrote:

Hello No_sync ! hi! Aikawa Welcome again :)

From my Modding queue.

For the NM request:

Focus:

* Patterns
* Checking for needed note removal or additional to maps.
* Simplicity of the map to make it playable for most players.

Feel free to reject any suggestions I have for this though^^
Alright let's start this.

Columns: 0|1|2|3


BOX OF MODS
[NM]
  1. 00:22:749 (22749|0) - too early. Move it up to white line and make sure it ends at white line. Yes, i still hearing the guitar riff in the 1/4. hm but i think that fits better in the white line like you said... (the louder part starts there so...) Changed!
[HD]
  1. 00:22:749 (22749|0) - ghost note? No, is the guitar riff (above mentioned) I'll change by my own. (Not for now, maybe tomorrow if i have time) Changed!
  2. 00:25:382 (25382|3,25422|2,25462|1,25502|0,25542|3,25582|2,25622|1,25662|0) - I don't think having 1/8 patterns like this is good on a HD dif. True. I'll change tomorrow. Changed!
  3. 00:35:595 (35595|0,35635|1,35675|2,35715|3,35755|0,35795|1,35834|2,35874|3) - ^Same here. ^ ^
  4. 01:06:233 (66233|3,66273|2,66313|1,66353|0,66393|3,66433|2,66473|1,66513|0) - ^ ^ ^
[MX]
  1. 00:22:749 (22749|2) - What is this following? Vocal or guitar? Either way I think it's a ghost note. Explained above, changing. . . Changed!

Sorry short mod.
Only found a few things that caught my attention.
Really ain't good at difficulties higher than MX dif.
The rest looked fine though.

Good luck with ranking the map! Aikawa out 8-) Thank you for the mod, no problem. :) I need fix things, i have some time tomorrow so i will do it. rank~ what is that word~ what a cute word~
Thanks for your help!


Edited with changes.
BanchoBot
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