Hi Ulqui
From Queue
[General]
00:36:800 : On some diff, unused timing section.
01:46:339 : Break is not allowed on taiko. So you need to map a bit this section.
[Kantan]
00:21:723 : I think you should stay consistent on this section and keep the triple d or k at 00:21:108 for example + keep the finisher alors, this will avoid overlapp.
00:23:569 : Same.
Same for the others or at least make consistent patterns imo.
01:20:800 : Why you go for k instead of d? Your previous pattern where full d or k.
01:26:646 : Same reasons, so better k?
01:27:569 : I recommend you to change to d, it seems that when you go for triple d, you wrap them by a single k (and vice-versa). So let's keep consisency.
01:34:954 : Same reason, D instead.
01:41:108 : You went most of the time dkd or kdk on this section surrounded by d or k, for consistency again, i recommend you to change for dkd, plus it look like 01:36:185.
01:42:339 : Plus next note, swap?
01:43:569 : Same argues mentionned above, dkd.
01:57:108 : All the diffs (except Inner) got a slider. You should have a slider intestead too.
[Futsuu]
00:26:954 : I recommend you to delete this note. That will make the finisher more enjoyable to play. and the previous pattern similar to the next ones.
00:33:416 : For cnsistency and not make surprise for the new players, i would go for k aswell, it sounds decent too.
00:34:646 : Imo that's more suitable for muzukashi than futsuu. I would go for a spinner here personnaly.
00:50:031++ : Tbh, your pattern is really really long compared to the others, it would be wise to delete some notes and get several breaks. 00:52:185 can be a good choice for example. Also i'm more for a 1 3 1 3 1 rythm like
which sounds nice! (NB : 13 = 00:50:954)
00:51:569 : Imo, the music tends to go for k (if you didn't take my proposition).
00:52:492 : If you decided to delete 00:52:185, you would go the same rythm as the previous pattern (meaning 1 3 1 3 1).
00:56:800++ : It is way way too long imo, there's a lack of break and you'll need around 3 to 5 breaks here, so you should clean this section.
01:16:492++ : Same.
01:26:339 : On this kiai, i would say several issues instead of picking notes which shouldn't be accurate :
- on the first pattern (01:26:339), you made something unconsistent with the whole patterns, if we follow what you've done it looks like :
1) 1 3 1 3
2) 1 1 1 1 3
3) 1 3 1 1 1
4 ) 1 3 1 3 again.
And for the first pattern it is 1 1 1 1 3 1 1 1, which is unconsistent and weird. You may split this pattern into two and having a 1 3 1 3 pattern.
The other thing is you decided to go for different pattern, why not and i'm ok with that. But the way you decided to use d or k makes some unconsistency and no real relations between the patterns which it should be (more over on a repetitive music ya know).
The last thing is you used 1 3 1 3 pattern twice, did you try 3 1 3 1?
Anyway i think the last kiai needs some work but more about thinking.
[Muzukashii]
HP +2. I don't know what did you do on Muzu's HP xD
00:27:569 : I feel your muzukashii a bit intense, i would go for a break by delete this note (personnal opinion).
00:27:877++ : You're still on the kiai and you have no triple after the middle of it. That's strange, you may add some triple or move some from the begining to the middle-end, imo that would be a wise choice to make the section less intense and hard.
00:40:339 : move this and the next note 1/2 earlier in order to keep rythm consistency.
00:43:262 : Clap sound so... k?
00:46:954++ : Here another instensty issue, there's music + vocals which create a more complete section than 00:37:108, but it is way easier because of the non-presence of triples. Why? I think the first part should be calmer than the second one. The spinner between them is also helpfull to increase the gap of intensity. I think you can look on what Surono did, even his part is easier than yours! D:
00:56:800 : This section for example is legit and fine.
01:26:954++ : The kiai seems to have consistent patterns which is good, but, the patters are quite hard for a muzkashii, imo they are more suitable for lite Onis. I think this kiai is why you got 1+ star between futsuu and muzu which is high. There is also a relevant spread issue, on Sur's Oni, the rythm patterns are the nearly the same. So you'll propably have to clean a bit this kiai and have less triples and some 2/1 breaks imo.
[Sur's Oni]
Dem sir Surono! ¦:^|
00:47:185 : On the next patterns you went for double d, why not here?
00:49:569 : If you want more consistency, you can delete this note aswell.
00:52:108 : And add.
01:01:569 : I would delete this note and make the next finisher more visible and playable. And break aaaaaaaaaa
01:30:108 : Break is ok because of the music but it is weird to have 2 little patterns compared to the whole kiai patterns. Do you could add 2 k on the current triple and make kkdkk.
[Inner Oni]
01:16:492++ : Imo surono did nice patterns on this section because the patterns start on each big white tick, on yours it sounds a bit weird and can be improved. What you can do is to start every stream on big white ticks and have a 1/2 break before.
Nothing more to say i'm no a pro of Inner Oni.
Gl hf for rank!
From Queue
[General]
00:36:800 : On some diff, unused timing section.
01:46:339 : Break is not allowed on taiko. So you need to map a bit this section.
[Kantan]
00:21:723 : I think you should stay consistent on this section and keep the triple d or k at 00:21:108 for example + keep the finisher alors, this will avoid overlapp.
00:23:569 : Same.
Same for the others or at least make consistent patterns imo.
01:20:800 : Why you go for k instead of d? Your previous pattern where full d or k.
01:26:646 : Same reasons, so better k?
01:27:569 : I recommend you to change to d, it seems that when you go for triple d, you wrap them by a single k (and vice-versa). So let's keep consisency.
01:34:954 : Same reason, D instead.
01:41:108 : You went most of the time dkd or kdk on this section surrounded by d or k, for consistency again, i recommend you to change for dkd, plus it look like 01:36:185.
01:42:339 : Plus next note, swap?
01:43:569 : Same argues mentionned above, dkd.
01:57:108 : All the diffs (except Inner) got a slider. You should have a slider intestead too.
[Futsuu]
00:26:954 : I recommend you to delete this note. That will make the finisher more enjoyable to play. and the previous pattern similar to the next ones.
00:33:416 : For cnsistency and not make surprise for the new players, i would go for k aswell, it sounds decent too.
00:34:646 : Imo that's more suitable for muzukashi than futsuu. I would go for a spinner here personnaly.
00:50:031++ : Tbh, your pattern is really really long compared to the others, it would be wise to delete some notes and get several breaks. 00:52:185 can be a good choice for example. Also i'm more for a 1 3 1 3 1 rythm like
which sounds nice! (NB : 13 = 00:50:954)
00:51:569 : Imo, the music tends to go for k (if you didn't take my proposition).
00:52:492 : If you decided to delete 00:52:185, you would go the same rythm as the previous pattern (meaning 1 3 1 3 1).
00:56:800++ : It is way way too long imo, there's a lack of break and you'll need around 3 to 5 breaks here, so you should clean this section.
01:16:492++ : Same.
01:26:339 : On this kiai, i would say several issues instead of picking notes which shouldn't be accurate :
- on the first pattern (01:26:339), you made something unconsistent with the whole patterns, if we follow what you've done it looks like :
1) 1 3 1 3
2) 1 1 1 1 3
3) 1 3 1 1 1
4 ) 1 3 1 3 again.
And for the first pattern it is 1 1 1 1 3 1 1 1, which is unconsistent and weird. You may split this pattern into two and having a 1 3 1 3 pattern.
The other thing is you decided to go for different pattern, why not and i'm ok with that. But the way you decided to use d or k makes some unconsistency and no real relations between the patterns which it should be (more over on a repetitive music ya know).
The last thing is you used 1 3 1 3 pattern twice, did you try 3 1 3 1?
Anyway i think the last kiai needs some work but more about thinking.
[Muzukashii]
HP +2. I don't know what did you do on Muzu's HP xD
00:27:569 : I feel your muzukashii a bit intense, i would go for a break by delete this note (personnal opinion).
00:27:877++ : You're still on the kiai and you have no triple after the middle of it. That's strange, you may add some triple or move some from the begining to the middle-end, imo that would be a wise choice to make the section less intense and hard.
00:40:339 : move this and the next note 1/2 earlier in order to keep rythm consistency.
00:43:262 : Clap sound so... k?
00:46:954++ : Here another instensty issue, there's music + vocals which create a more complete section than 00:37:108, but it is way easier because of the non-presence of triples. Why? I think the first part should be calmer than the second one. The spinner between them is also helpfull to increase the gap of intensity. I think you can look on what Surono did, even his part is easier than yours! D:
00:56:800 : This section for example is legit and fine.
01:26:954++ : The kiai seems to have consistent patterns which is good, but, the patters are quite hard for a muzkashii, imo they are more suitable for lite Onis. I think this kiai is why you got 1+ star between futsuu and muzu which is high. There is also a relevant spread issue, on Sur's Oni, the rythm patterns are the nearly the same. So you'll propably have to clean a bit this kiai and have less triples and some 2/1 breaks imo.
[Sur's Oni]
Dem sir Surono! ¦:^|
00:47:185 : On the next patterns you went for double d, why not here?
00:49:569 : If you want more consistency, you can delete this note aswell.
00:52:108 : And add.
01:01:569 : I would delete this note and make the next finisher more visible and playable. And break aaaaaaaaaa
01:30:108 : Break is ok because of the music but it is weird to have 2 little patterns compared to the whole kiai patterns. Do you could add 2 k on the current triple and make kkdkk.
[Inner Oni]
01:16:492++ : Imo surono did nice patterns on this section because the patterns start on each big white tick, on yours it sounds a bit weird and can be improved. What you can do is to start every stream on big white ticks and have a 1/2 break before.
Nothing more to say i'm no a pro of Inner Oni.
Gl hf for rank!