Mapping is fine, but I'm more concerned about the hitsounding right now. Can someone check my suggestions if any are applied next for quality? I stopped mentioning it after the salad because I think you get the idea.
[Cup]
00:08:352 (2,3,4) - It's kinda weird how this triple has a different spacing than 00:14:159 (4,5,6).
00:28:675 - Are you sure you don't want a beat here? It would be nice to follow this like you did at 00:27:707 (1,2,3).
01:12:997 (3,4) - I know you don't want rhythm based comments but I honestly think this works much better as a 1/1 repeat slider. The voice doesn't exactly follow what you've made there and the 1/2 transition between (3,4) is a little awkward.
Good cup as usual.
Hitsounding
00:01:772 - Remove finish here, it's kinda weird how this is the only finish you put at the end of the slider in this phrase.
00:04:868 - Remove whistle (any hitsounding) on the repeat of this repeat slider because it's weird to have a strong hitsound when you don't have one at 00:02:546.
00:05:643 - No finish here? Keep it for consistency.
00:09:514 - Like 00:04:868, remove the whistle here.
00:18:804 - I would add a clap here because the tom drum(?) plays again.
00:21:901 - I would add a whistle here to make kind of a finish-whistle-finish-whistle pattern.
00:26:546 - Maybe something a little stronger than a whistle (clap and whistle?) to show that the voice pitch increases.
00:31:191 - Finish or whistle here to be consistent. You might add a finish to accent the voice and the piano.
00:38:546 - Finish feels strange to add here.
00:46:288 (3) - Strange how you only use the clap here, out of all places. I would change this to a whistle at 00:46:288.
00:47:449 (1,2,3) - I would like this hitsounding pattern to relatively match 00:49:772 (1,2,3) because they're the same music with different lyrics.
00:54:804 (1) - I would prefer you start this spinner on 00:55:578 instead and add a hitcircle on 00:54:804.
00:59:062 (3) - Overusage of finish on this slider, just put it on the first one.
01:01:385 (3) - Same comment with whistles here.
01:03:707 - Add a finish here.
01:06:417 - Add a clap here as well.
01:11:449 - Remove clap from here, the inconsistency sounds really weird.
01:21:127 - Finish here for consistency.
[Grape's Salad]
00:11:256 - There's a strong piano note here I would suggest hitting, at least. This may mean you have to overall increase distancing of 00:10:868 (2,3) and 00:12:030 (2,3) for that matter.
00:18:804 - There's a nice drumbeat intro here you mask with the slider that (I believe) the cup hits. Might be worth rethinking this pattern.
00:23:449 (3,4,1) - I would accent the distancing from (4,1) here even further--the voice has a strong, long note it hits.
00:38:159 (8) - Would move the NC here instead because it's a new phrase.
00:53:256 (4,5) - To follow the music more closely I would make this a 1/1 repeat slider instead (if you follow the comment below, ignore this.)
00:54:804 - Masking this beat- I would at least put a hitcircle here.
01:11:836 (3,4) - It would have been nice to see this pattern mirrored rather than having the player do the same thing again at 01:12:997 (5,6). Move the spacings around to allow that kind of movement (as it would be weirdly cramped if you were to simply Ctrl+G).
01:24:030 (2) - Make this a 1/2 repeat slider to hit the strong instrumental hit.
Hitsounding
00:01:578 - Would suggest a whistle here instead.
00:02:739 - Whistle here to correlate with 00:01:578.
00:03:901 - Put a whistle here if you take 00:01:578, put a finish if you don't take that suggestion. Consistency.
00:04:481 (3,1) - Please make this hitsounding like 00:02:159 (4,5).
00:06:223 (2) - Whistle here with the conditions similar to 00:03:901.
00:06:804 - Whistle here for consistency.
00:13:772 - Why not put a whistle here to accent the guitar and a main beat?
00:16:481 - A whistle might be neat here to follow the breathy vocals.
00:17:643 - Same as 00:16:481.
00:21:901 - Finish here to keep consistency with 00:19:578 (1).
00:24:223 - (Possibly) add a clap here to accent the voice here.
00:25:385 - Add a whistle here to preserve a pattern.
00:26:546 - Whistle + clap here to accent the voice.
00:31:191 - Again, finish here to preserve consistency.
00:35:836 - Something here to accent the voice?
00:41:643 - Honestly, I'm against accenting it this much--would suggest just using a whistle instead.
00:48:610 - I was expecting a whistle here.
00:50:933 - Whistle here, perhaps.
00:51:320 - I would suggest a clap here.
00:57:901 - Clap here to accent the intro to the kiai.
01:06:030 - Strange how you don't have any hitsound here but a whistle at 01:01:385 (4). Add a whistle here.
[Platter]
00:08:352 (2,3,4) - I wish you would put at least a little movement in between (2,3)--the break in movement is really weird to play.
00:23:449 (1) - Remove NC, it's weird to have simply a single NC.
00:28:094 (6) - The rhythm below follows the melody more closely in the piano's triplet-divided phrase per octave.
00:31:191 (1,2) - Was expecting a higher spacing because of how the voice pitch increases suddenly.
00:48:030 (2) - Make this a 1/2 repeat slider instead. This hits the main instrumentals in the background.
01:16:481 (1,2,3,4) - See 01:21:127 (1,2,3,4), this pattern is a dash in the right direction every time. I would make it so the first set is a dash in the opposite direction for some variety. Note that this pattern is also actually relatively more challenging to catch than its equivalent in the rain.
01:16:288 (2) - This is after that other comment because 01:16:288 (2,1)'s backwards movement to 01:16:481 (1,2) feels strange to play.
[Rain]
00:07:772 (5,1) - It feels weird to hyper to a note that's not that significant compared to the voice--I would remove this hyper and lower the distance to a dash at most.
00:12:030 (2,3) - Again, I'd avoid a hyper because the sound you're dashing to is barely audible compared to the strong piano before it on (2).
00:33:062 - If you're going to hit the other 1/6, you might as well also hit this one since they're all equally relatively weak.
00:40:868 (2,3) - This distance is strangely low compared to the stuff around it. I'd suggest making it a dash.
00:54:223 - Piano note here you've missed. Considering you've mapped 00:53:836 (4,5), I would suggest this note as well.
01:06:417 (2,3) - Kinda weird that you make a hyper to 01:06:030 (1,2), a falling voice sound, but not here, a build-up to a resolution. Increase distancing, at least.
01:09:514 (1) - I would suggest showing the jump from following vocals to instrumentals with a movement to the left, because a movement to the right implies that the line continues, which it does not.
01:12:417 (3) - Considering this is the highest difficulty, you might as well map this strong drumbeat now.
01:21:514 - Same as 01:12:417 (3).
[Cup]
00:08:352 (2,3,4) - It's kinda weird how this triple has a different spacing than 00:14:159 (4,5,6).
00:28:675 - Are you sure you don't want a beat here? It would be nice to follow this like you did at 00:27:707 (1,2,3).
01:12:997 (3,4) - I know you don't want rhythm based comments but I honestly think this works much better as a 1/1 repeat slider. The voice doesn't exactly follow what you've made there and the 1/2 transition between (3,4) is a little awkward.
Good cup as usual.
Hitsounding
00:01:772 - Remove finish here, it's kinda weird how this is the only finish you put at the end of the slider in this phrase.
00:04:868 - Remove whistle (any hitsounding) on the repeat of this repeat slider because it's weird to have a strong hitsound when you don't have one at 00:02:546.
00:05:643 - No finish here? Keep it for consistency.
00:09:514 - Like 00:04:868, remove the whistle here.
00:18:804 - I would add a clap here because the tom drum(?) plays again.
00:21:901 - I would add a whistle here to make kind of a finish-whistle-finish-whistle pattern.
00:26:546 - Maybe something a little stronger than a whistle (clap and whistle?) to show that the voice pitch increases.
00:31:191 - Finish or whistle here to be consistent. You might add a finish to accent the voice and the piano.
00:38:546 - Finish feels strange to add here.
00:46:288 (3) - Strange how you only use the clap here, out of all places. I would change this to a whistle at 00:46:288.
00:47:449 (1,2,3) - I would like this hitsounding pattern to relatively match 00:49:772 (1,2,3) because they're the same music with different lyrics.
00:54:804 (1) - I would prefer you start this spinner on 00:55:578 instead and add a hitcircle on 00:54:804.
00:59:062 (3) - Overusage of finish on this slider, just put it on the first one.
01:01:385 (3) - Same comment with whistles here.
01:03:707 - Add a finish here.
01:06:417 - Add a clap here as well.
01:11:449 - Remove clap from here, the inconsistency sounds really weird.
01:21:127 - Finish here for consistency.
[Grape's Salad]
00:11:256 - There's a strong piano note here I would suggest hitting, at least. This may mean you have to overall increase distancing of 00:10:868 (2,3) and 00:12:030 (2,3) for that matter.
00:18:804 - There's a nice drumbeat intro here you mask with the slider that (I believe) the cup hits. Might be worth rethinking this pattern.
00:23:449 (3,4,1) - I would accent the distancing from (4,1) here even further--the voice has a strong, long note it hits.
00:38:159 (8) - Would move the NC here instead because it's a new phrase.
00:53:256 (4,5) - To follow the music more closely I would make this a 1/1 repeat slider instead (if you follow the comment below, ignore this.)
00:54:804 - Masking this beat- I would at least put a hitcircle here.
01:11:836 (3,4) - It would have been nice to see this pattern mirrored rather than having the player do the same thing again at 01:12:997 (5,6). Move the spacings around to allow that kind of movement (as it would be weirdly cramped if you were to simply Ctrl+G).
01:24:030 (2) - Make this a 1/2 repeat slider to hit the strong instrumental hit.
Hitsounding
00:01:578 - Would suggest a whistle here instead.
00:02:739 - Whistle here to correlate with 00:01:578.
00:03:901 - Put a whistle here if you take 00:01:578, put a finish if you don't take that suggestion. Consistency.
00:04:481 (3,1) - Please make this hitsounding like 00:02:159 (4,5).
00:06:223 (2) - Whistle here with the conditions similar to 00:03:901.
00:06:804 - Whistle here for consistency.
00:13:772 - Why not put a whistle here to accent the guitar and a main beat?
00:16:481 - A whistle might be neat here to follow the breathy vocals.
00:17:643 - Same as 00:16:481.
00:21:901 - Finish here to keep consistency with 00:19:578 (1).
00:24:223 - (Possibly) add a clap here to accent the voice here.
00:25:385 - Add a whistle here to preserve a pattern.
00:26:546 - Whistle + clap here to accent the voice.
00:31:191 - Again, finish here to preserve consistency.
00:35:836 - Something here to accent the voice?
00:41:643 - Honestly, I'm against accenting it this much--would suggest just using a whistle instead.
00:48:610 - I was expecting a whistle here.
00:50:933 - Whistle here, perhaps.
00:51:320 - I would suggest a clap here.
00:57:901 - Clap here to accent the intro to the kiai.
01:06:030 - Strange how you don't have any hitsound here but a whistle at 01:01:385 (4). Add a whistle here.
[Platter]
00:08:352 (2,3,4) - I wish you would put at least a little movement in between (2,3)--the break in movement is really weird to play.
00:23:449 (1) - Remove NC, it's weird to have simply a single NC.
00:28:094 (6) - The rhythm below follows the melody more closely in the piano's triplet-divided phrase per octave.
00:31:191 (1,2) - Was expecting a higher spacing because of how the voice pitch increases suddenly.
00:48:030 (2) - Make this a 1/2 repeat slider instead. This hits the main instrumentals in the background.
01:16:481 (1,2,3,4) - See 01:21:127 (1,2,3,4), this pattern is a dash in the right direction every time. I would make it so the first set is a dash in the opposite direction for some variety. Note that this pattern is also actually relatively more challenging to catch than its equivalent in the rain.
01:16:288 (2) - This is after that other comment because 01:16:288 (2,1)'s backwards movement to 01:16:481 (1,2) feels strange to play.
[Rain]
00:07:772 (5,1) - It feels weird to hyper to a note that's not that significant compared to the voice--I would remove this hyper and lower the distance to a dash at most.
00:12:030 (2,3) - Again, I'd avoid a hyper because the sound you're dashing to is barely audible compared to the strong piano before it on (2).
00:33:062 - If you're going to hit the other 1/6, you might as well also hit this one since they're all equally relatively weak.
00:40:868 (2,3) - This distance is strangely low compared to the stuff around it. I'd suggest making it a dash.
00:54:223 - Piano note here you've missed. Considering you've mapped 00:53:836 (4,5), I would suggest this note as well.
01:06:417 (2,3) - Kinda weird that you make a hyper to 01:06:030 (1,2), a falling voice sound, but not here, a build-up to a resolution. Increase distancing, at least.
01:09:514 (1) - I would suggest showing the jump from following vocals to instrumentals with a movement to the left, because a movement to the right implies that the line continues, which it does not.
01:12:417 (3) - Considering this is the highest difficulty, you might as well map this strong drumbeat now.
01:21:514 - Same as 01:12:417 (3).