Mod
[Deity]
David
amazing map
- 00:10:536 (1,2,3,4,5,1,2,3,4,5,6) - From the start, you're focusing both drums and guitars because they have similar intensities, and so the player understands that....but at this moment the guitar have different intensities based on the tunes of the notes he used and the jumps aren't emphasizing them properly because of that first slider you put because the sliders should actually be placed on the red ticks (just like you did with 00:11:189 (5) - ) so the rythm gets a bit ''confused'' based on the structure you had, you can see that this will be more instinctive and loyal if you make 1 become a single note and make a 1/2 slider starting at 00:10:667 - the ''lick'' of the guitar sound represented by 00:10:928 (3) - will feel better on the gameplay
- 00:11:449 (1) - for similar reasons as stated above, this will feel/sound better if you make it a single note and make a 1/2 slider at 00:11:580 - . all the guitar licks will feel better on the slider and intensity will fit perfectly on the jumpy single notes :3 (in case you agree with both opinions you could try something similar on the next sections with the same transitions as this one which I highly suggest since the guitar licks makes the rythm a bit confusing and ''hollow'' with the current notes....they have the proper intensity and the proper ''rythm'', but they don't really follow the guitar that well which causes trouble to ''feel'' it)
- 00:30:884 (4) - I suggest you adjust to something like this (similar to other movements you made) because the current motion that this 4 gives feels kinda ''clustered'' and doesn't give a nice transition and intensity to 00:31:145 (5) - and also ''breaks'' a little the flow logic you used for all the other similar 1/2 sliders after 3/4
- 01:16:015 (6) - Ctrl + G here and Ctrl + G 01:16:276 (7) - here ? these motions will feel better, you could either do that or change the slider shapes a bit to fit your structure better with these motions
- 02:02:319 (5,6,1) - this feels too sudden in gameplay, I suggest placing 6 somewhere else to give proper feedback of motions for the slider 1
Bergy - 02:51:102 (1) - they're fine but they're too hard to know how to play even if you memorize them, they're too unexpected, I'd suggest that on this particular moment you use really weak and cold combo colors for the slow slider and a strong and hot color for the fast ones for feedback
- 03:50:710 (1) - This reverse doesn't feel good on the music because of the main riff sound, I suggest removing the reverse and make something clickable
incredible map and really fun, my only complain I would say...it's the last 2 minutes that literally plays the same, even though at some point a guitar starts, I know that the song is calm and don't really change much, but some variety could go well there, although it's technically fine the way it is :p
In case it was helpfull, feel free to always ask more mods in the future
peace