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Fremy Speeddraw (CV: Yuuki Aoi) - Nameless Heart(TV edit.)

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Topic Starter
Garden
This beatmap was submitted using in-game submission on 2017年6月25日 at 21:16:04

Artist: Fremy Speeddraw (CV: Yuuki Aoi)
Title: Nameless Heart(TV edit.)
Source: 六花の勇者
Tags: Pata-Mon rokka no yuusha braves of the six flowers ending tv size
BPM: 88
Filesize: 9267kb
Play Time: 01:29
Difficulties Available:
  1. Hard (2.72 stars, 178 notes)
  2. Isolation (4.23 stars, 220 notes)
  3. Pata-Mon's Insane (3.81 stars, 204 notes)
  4. Pata-Mon's Normal (1.74 stars, 128 notes)
Download: Fremy Speeddraw (CV: Yuuki Aoi) - Nameless Heart(TV edit.)
Download: Fremy Speeddraw (CV: Yuuki Aoi) - Nameless Heart(TV edit.) (no video)
Information: Scores/Beatmap Listing
---------------
六花の勇者 ed3

bg source

Thanks to
-- Shad0w1and for providing neat mp3 and video
-- Pata-Mon for guest diffs
-- and also warm hearted guys for their mods and helps!
Pata-Mon
mark
Lobelia
[ Pata-Mon's Normal ]
只能负责喊666

[ Hard ]
01:19:930 (5,1) - 可以包好点(真的没地方水啦233)
01:24:702 (4,5) - 这里可以跟2,3一样拆开,不叠着
00:23:850 - 感觉这里可以加一个圈,因为红线那里感觉唱起来是一个连音,现在这样打起来感觉空空的,00:32:202 (2,3,4) - 做成类似这样感觉的

[ Pata-Mon's Insane ]
01:01:861 (2) - 这个打起来稍微不太舒服,感觉跳的太大了点,然后节奏上我个人感觉01:01:521 (1,2,3,4,5) - 改成或者就做成和01:12:430 (1,2,3,4) - 这一组同样的节奏啊

[ Isolation ]
00:31:009 (7) - Ctrl+g?

QWQ说实话,我都只能喊666
_MiaoFUuU_
最近有点懒,不过让我水图还是可以的 :P

Isolation

  1. 00:16:521 (4,5) - 这两个改成滑条拖人声吧
  2. 00:17:884 (1) - 这里不要折返
  3. 00:19:930 (3) - 这个改成折返 00:20:441 (4,1) - 删掉 00:20:952 - 加圈,有你要的效果
  4. 00:24:702 (4) - 这个不建议这样藏,可以并排放这个00:25:043 (5) - 旁边
  5. 00:28:111 (6,7,1) - 和前面提过的一样
  6. 00:30:498 (6) - 这里做成折返删了后面那个滑条吧
  7. 00:32:714 (3) - 一个圈圈就可以了和这里一样00:34:077 (6) -

Pata-Mon's Insane

  1. 00:17:202 (6,7) - 这两个距离太小 00:17:714 (7) - 这里改成圈圈好点,然后放在圆形滑条中间
  2. 00:20:271 (4) - 这个换滑条就行了,后面的删了
  3. 00:28:623 (7) - 这里换成圈 103 258(明白滑条表达人声,但是这个滑条实在太短而且头尾两个音会显得很怪)
  4. 00:32:714 (3) -
  5. 00:45:668 (2,6) - 太贴

Hard

  1. 00:59:134 (2,3,4) - 这3个要不要上色
  2. 01:25:896 - 静音一下

Pata-Mon's Normal

  1. 00:59:305 (2) - 不要折返 00:59:816 - 这里放按的,滑条+圈或者滑条折返
Misure
刚刚打个图 断的比较气 一锤子下去笔坏了。
扯了点别的 还是来水个摸
[Isolation]
  1. 00:05:782 (2,3) - 搞事情 ctrl+g怎么样
  2. 00:06:293 (5,6) - 这两个用中心对称的感觉舒服一点
  3. 00:25:384 (6) - 这个把尾巴放在00:23:850 (2) - 的位置上感觉比较好 啊这里是摆不下了 我是这个意思 flow
  4. 00:48:736 (3,4) - 这两个反向的话有点倾向00:47:373 (6,1) - 也反向
[Pata-Mon's Insane]
  1. 00:17:714 (7) - flow向左倾斜一下?
  2. 00:38:339 (4) - 这里突然切逆时针有点不舒服 ctrl+g?
  3. 01:09:702 (1) - 可以考虑换个方向形状什么的 和01:09:021 (3) - 对称总感觉这下重音没突出
[Pata-Mon's Normal]
  1. 开头这段我感觉按排列NC也不错 就是在00:03:566 - 00:04:930 - 之类的地方 新手可能感觉会比较舒服
美丽 祝好运 :)
Shad0w1and
我啥时候压的这套。。。。
存粹当送摸吧
[iso]
00:05:952 (3) - 钝角间距加大虽然不是问题但明明没有特别的音感觉很奇怪,即使是这样也正常点(水摸)00:17:202 (6) - 理解没snap上vocal,但是前面都是00:15:157 (1,2,3) - vocal,这里即使snap不完美,也应该继续靠近vocal beat结束在00:17:543 - ,按照kibb的话vocalist犯错我们应该继续跟intended rhythm
00:24:702 (4) - nc
即使nc之后也建议00:25:043 - 降低间距
00:30:498 (6) - nc
00:34:248 (1,2) - 建议reverse slider
00:37:316 - 建议00:52:827 - 建议延长reverse slider跟piano,否则用6,7stack
00:54:361 - 考虑kiai考虑2拍一nc,因为你高潮是nc跳

[啪嗒萌]
00:17:884 (1) - 建议移出来一点,读图帮助巨大
后略
[硬]
01:26:066 (7) - nc
Topic Starter
Garden

[ Abhor ] wrote:

[ Hard ]
01:19:930 (5,1) - 可以包好点(真的没地方水啦233) 调整了一下
01:24:702 (4,5) - 这里可以跟2,3一样拆开,不叠着 和2,3不一样,这里是同一个重音我就叠着了
00:23:850 - 感觉这里可以加一个圈,因为红线那里感觉唱起来是一个连音,现在这样打起来感觉空空的,00:32:202 (2,3,4) - 做成类似这样感觉的 好的

[ Isolation ]
00:31:009 (7) - Ctrl+g? 现在顺时针挺顺的啊

QWQ说实话,我都只能喊666 QWQ

_MiaoFUuU_ wrote:

最近有点懒,不过让我水图还是可以的 :P 谢啦

Isolation

  1. 00:16:521 (4,5) - 这两个改成滑条拖人声吧 有钢琴就优先,人声尽力照顾
  2. 00:17:884 (1) - 这里不要折返 不想塞个巨长的滑条,我感觉这里这样下也无伤大雅,不过会再考虑
  3. 00:19:930 (3) - 这个改成折返 00:20:441 (4,1) - 删掉 00:20:952 - 加圈,有你要的效果 这样顾及不到1/8的钢琴啊
  4. 00:24:702 (4) - 这个不建议这样藏,可以并排放这个00:25:043 (5) - 旁边 换了一种排法不知效果如何,并排太近了
  5. 00:28:111 (6,7,1) - 和前面提过的一样 钢琴钢琴
  6. 00:30:498 (6) - 这里做成折返删了后面那个滑条吧 可能snap不是很明确但我觉得后面vocal应该是在蓝线上
  7. 00:32:714 (3) - 一个圈圈就可以了和这里一样00:34:077 (6) - 一个有1/8上的钢琴

Hard

  1. 00:59:134 (2,3,4) - 这3个要不要上色 忘了xD
  2. 01:25:896 - 静音一下 降低了音量

Misure wrote:

刚刚打个图 断的比较气 一锤子下去笔坏了。 屙屎要注意安全 :|
扯了点别的 还是来水个摸
[Isolation]
  1. 00:05:782 (2,3) - 搞事情 ctrl+g怎么样 刚开头,不敢搞
  2. 00:06:293 (5,6) - 这两个用中心对称的感觉舒服一点 不习惯copypaste, 总之转了一点6
  3. 00:25:384 (6) - 这个把尾巴放在00:23:850 (2) - 的位置上感觉比较好 啊这里是摆不下了 我是这个意思 flow 这里我还得再考虑一下.. 5->6间距减小的话是合降低的音调,姑且暂时换了种摆法
  4. 00:48:736 (3,4) - 这两个反向的话有点倾向00:47:373 (6,1) - 也反向 有意的,前者反向增加间距是突出钢琴音调的转变
美丽 祝好运 :) :D

Shad0w1and wrote:

我啥时候压的这套。。。。longlongago
存粹当送摸吧hao
[iso]
00:05:952 (3) - 钝角间距加大虽然不是问题但明明没有特别的音感觉很奇怪,即使是这样也正常点(水摸)强调一下这里想分成两组,反正打起来不困难00:17:202 (6) - 理解没snap上vocal,但是前面都是00:15:157 (1,2,3) - vocal,这里即使snap不完美,也应该继续靠近vocal beat结束在00:17:543 - ,按照kibb的话vocalist犯错我们应该继续跟intended rhythm 改了
00:24:702 (4) - nc 改了
即使nc之后也建议00:25:043 - 降低间距 节奏密度很小问题不大
00:30:498 (6) - nc 调整了一下
00:34:248 (1,2) - 建议reverse slider 想让那个whistle的地方clickable
00:37:316 - 建议 中间vocal和piano都有短促停止,分成两部分比较好00:52:827 - 建议延长reverse slider跟piano,否则用6,7stack 个人觉得这样跟也可,stack感觉有点突兀
00:54:361 - 考虑 着重跟这里加重的钢琴音,连续两组保持一致kiai考虑2拍一nc,因为你高潮是nc跳 改了

[硬]
01:26:066 (7) - nc
谢谢大家! :)
kunka
Hiii
General

  1. About the last spinner: Only normal diff terminates in the different time. Other diff is finished in 1/8( 01:29:390 - ), but think that I don't have any problem in 01:29:475 - of the normal diff. I think that I don't have any problem about changing all diff to the 01:29:475 -
Isolation

  1. 00:30:498 (1,2,3) - Would you carry out a blanket? It thinks me to be clean placement. https://puu.sh/vNCBS.jpg
  2. 00:45:668 (2) - I think that a sound of the 00:46:180 - is necessary. try this https://puu.sh/vNCOD.jpg
  3. 00:52:486 (6) - fm,,I didn't know what sound you picked up. I think enough just to change the 00:51:975 (5) - to the reverse.
  4. 00:54:361 (3) - Would you switch to vocal follow? Because it becomes the vocal follow in conjunction with 00:52:998 (7) - , I recommend it. https://puu.sh/vND9T.jpg
  5. 01:10:384 (3) - Because this sound is really strong, You can still jump~ And I think that finish has a good sound.
  6. 01:11:236 (2,2) - Finish is noisy tbh lol. I think that whistle is enough.
  7. 01:21:293 (3) - I recommend that I pick up a piano sound. Would you switch to 1/4 slider*2?
  8. 01:25:952 (2) - Would you add a whistle to 01:25:952 - only?
Pata-Mon's Insane

  1. 01:05:611 (1,2) - Would you change it by ctrl+g? You pick up good vocal follow by 01:04:248 (1) - and 01:04:930 (3) - . I think that a similar slider is good for 01:05:611 (1) - .
Hard

  1. 00:20:611 (1) - I recommend that I pick up a piano sound by 1/2 reverse slider.
  2. 00:21:805 (3) - It's the same as the above. I change the 00:21:634 (2) - to the 1/4 slider and recommend that I change the 00:21:805 (3) - to the 1/2 slider. https://puu.sh/vNEvm.jpg
  3. 00:51:805 (3) - fmm,,Is this necessary? I think that 00:51:123 - needs a circle.
Pata-Mon's Normal

  1. 00:24:702 (5) - I think that 1/2 reverse slider is better.
  2. 00:30:157 (3) - I felt a sense of incongruity in rhythm. It's because a vocal begins with 00:30:498 - . I move 00:30:157 (3) - to 00:30:498 - and recommend that I add a circle to 00:30:157 -
I think it to be the map set which is high in completeness overall. gl ;)
Pata-Mon
@阿伯 那里我想强调01:01:861 - 这个vocal,并且背景音乐里01:02:373 (3,4,5) - 有三个音而白线没有

_MiaoFUuU_ wrote:

Pata-Mon's Insane

  1. 00:17:202 (6,7) - 这两个距离太小 00:17:714 (7) - 这里改成圈圈好点,然后放在圆形滑条中间 这俩是正常ds啊.然后不觉得圈好,这些短话条还有表现钢琴的意思在,后面也是
  2. 00:20:271 (4) - 这个换滑条就行了,后面的删了
  3. 00:28:623 (7) - 这里换成圈 103 258(明白滑条表达人声,但是这个滑条实在太短而且头尾两个音会显得很怪)
  4. 00:32:714 (3) -
  5. 00:45:668 (2,6) - 太贴6出现的时候2已经消失半天了啊

Pata-Mon's Normal

  1. 00:59:305 (2) - 不要折返 00:59:816 - 这里放按的,滑条+圈或者滑条折返

Misure wrote:

[Pata-Mon's Insane]
  1. 00:17:714 (7) - flow向左倾斜一下?这种滑条哪有flow啊 怎么摆看着舒服就怎么摆吧
  2. 00:38:339 (4) - 这里突然切逆时针有点不舒服 ctrl+g? 我打着还好
  3. 01:09:702 (1) - 可以考虑换个方向形状什么的 和01:09:021 (3) - 对称总感觉这下重音没突出 还好吧对称好看 ds已经就是强调了,而且这里也没多重
[Pata-Mon's Normal]
  1. 开头这段我感觉按排列NC也不错 就是在00:03:566 - 00:04:930 - 之类的地方 新手可能感觉会比较舒服 强迫症
@虾抖 没事的这么慢不难读,真读错了那就+1pc

kunka wrote:

Pata-Mon's Insane

  1. 01:05:611 (1,2) - Would you change it by ctrl+g? You pick up good vocal follow by 01:04:248 (1) - and 01:04:930 (3) - . I think that a similar slider is good for 01:05:611 (1) - . 01:05:611 - is no vocal so why... I use this rhythm because 01:05:782 - there is a sound
Pata-Mon's Normal

  1. 00:24:702 (5) - I think that 1/2 reverse slider is better. I like 1/1
  2. 00:30:157 (3) - I felt a sense of incongruity in rhythm. It's because a vocal begins with 00:30:498 - . I move 00:30:157 (3) - to 00:30:498 - and recommend that I add a circle to 00:30:157 - ok
thx for mod

https://puu.sh/vOj2A/cee7469966.rar
Topic Starter
Garden

kunka wrote:

Hiii
General

  1. About the last spinner: Only normal diff terminates in the different time. Other diff is finished in 1/8( 01:29:390 - ), but think that I don't have any problem in 01:29:475 - of the normal diff. I think that I don't have any problem about changing all diff to the 01:29:475 - changed
Isolation

  1. 00:30:498 (1,2,3) - Would you carry out a blanket? It thinks me to be clean placement. placement here is not intended to be a blanket, 1 and 3 are linear with head and tail of 2https://puu.sh/vNCBS.jpg
  2. 00:45:668 (2) - I think that a sound of the 00:46:180 - is necessary. try this https://puu.sh/vNCOD.jpg ok
  3. 00:52:486 (6) - fm,,I didn't know what sound you picked up. I think enough just to change the 00:51:975 (5) - to the reverse. for 00:52:486 - sound, it's pretty minor but its sth to me
  4. 00:54:361 (3) - Would you switch to vocal follow? Because it becomes the vocal follow in conjunction with 00:52:998 (7) - , I recommend it. https://puu.sh/vND9T.jpg keep this one, I wanna emphasize the stronger piano and keep same pattern as 00:57:089 (3) -
  5. 01:10:384 (3) - Because this sound is really strong, You can still jump~ And I think that finish has a good sound. increased some
  6. 01:11:236 (2,2) - Finish is noisy tbh lol. I think that whistle is enough. i love the emphasis!!
  7. 01:21:293 (3) - I recommend that I pick up a piano sound. Would you switch to 1/4 slider*2? violin melody is covering piano so I chose the stronger one to me
  8. 01:25:952 (2) - Would you add a whistle to 01:25:952 - only? yes

Hard

  1. 00:20:611 (1) - I recommend that I pick up a piano sound by 1/2 reverse slider. changed
  2. 00:21:805 (3) - It's the same as the above. I change the 00:21:634 (2) - to the 1/4 slider and recommend that I change the 00:21:805 (3) - to the 1/2 slider. https://puu.sh/vNEvm.jpg same
  3. 00:51:805 (3) - fmm,,Is this necessary? I think that 00:51:123 - needs a circle. changed rhythm a bit

I think it to be the map set which is high in completeness overall. gl ;)
thanks!
Setz
good luck, i always wanted to map this song, but laziness.

Yuuki aoi is a goddess
Topic Starter
Garden
indeed
and thanks for star and support!
Lasse
metadata?

isolation
00:19:930 (3,4) - just felt so unnatural to play cause strongest sounds are on 00:19:930 (3,4) - 00:20:526 - think a rhythm likehttp://lasse.s-ul.eu/vQaSqdEU.jpg would be much more natural to play. 00:20:526 - could even be a 1/16 slider for the piano, but might be a a bit much in this part lol
00:28:623 (7) - is a bit better cause vocal on head, think adding whistle there too would make it work better?
00:32:714 (2) - similar to first point
00:52:486 (6,7) - seems weird to map them the same when they represent such different sounds, I think 7 could be two circles, or maybe just http://lasse.s-ul.eu/urr8vp43.jpg
01:25:384 (1,2) - spacing makes gap really hard to judge. something like http://lasse.s-ul.eu/gJjlfFu1.jpg could make it a bit more obvious and not force 100s from leaving slider to early cause it seems more like 1/8 or 1/4 gap

insane
00:20:441 (5) - similar issue as top diff for this and later ones
01:02:373 (3) - dont really get what you want to follow with this. could probably just leave empty to make vocal/melody stand out more
01:17:884 - kiai seems unfitting here lol, same for your normal

hard
00:21:634 (3) - could just be a circle for piano stuff I think
00:30:839 (4) - something like 00:36:293 (4,5) - seems more fitting rhythm wise

normal
00:21:634 (2) - see hard

WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!
Pata-Mon

Lasse wrote:

metadata?

insane
00:20:441 (5) - similar issue as top diff for this and later ones I think the vocal at about 00:20:611 - is a bit unsnap, and the strongest piano sound is at 00:20:611 - , and 00:20:441 - 00:20:526 - are just Ornaments, so I want to keep this rhythm xD
01:02:373 (3) - dont really get what you want to follow with this. could probably just leave empty to make vocal/melody stand out more I can hear three bass sound at 01:02:373 (3,4,5) - clearly (the pitch of them are E, A, E), I follow them.
01:17:884 - kiai seems unfitting here lol, same for your normal Yes

normal
00:21:634 (2) - see hard [color=#FF0000]there's a vocal sound at 00:21:805 - so I use slider[/color
Thanks for your mod!

@花园 帮我改一下kiai吧,俩难度都改跟你一样
Topic Starter
Garden

Lasse wrote:

metadata?
http://rokka-anime.jp/product/ed03 artist
http://rokka-anime.jp/product/st01 title

isolation
00:19:930 (3,4) - just felt so unnatural to play cause strongest sounds are on 00:19:930 (3,4) - 00:20:526 - think a rhythm likehttp://lasse.s-ul.eu/vQaSqdEU.jpg would be much more natural to play. 00:20:526 - could even be a 1/16 slider for the piano, but might be a a bit much in this part lol both the strongest piano sound and intended vocal is at 00:20:611 - so I think emphasis is correct here
00:28:623 (7) - is a bit better cause vocal on head, think adding whistle there too would make it work better? vocal is intended to be at the white tick i suppose
00:32:714 (2) - similar to first point
00:52:486 (6,7) - seems weird to map them the same when they represent such different sounds, I think 7 could be two circles, or maybe just http://lasse.s-ul.eu/urr8vp43.jpg i agree
01:25:384 (1,2) - spacing makes gap really hard to judge. something like http://lasse.s-ul.eu/gJjlfFu1.jpg could make it a bit more obvious and not force 100s from leaving slider to early cause it seems more like 1/8 or 1/4 gap I decreased spacing
a bit without changing the flow, I believe slider leniency would help to avoid 100s


hard
00:21:634 (3) - could just be a circle for piano stuff I think trying to catch both the vocal and piano sound, its feels alright to me
00:30:839 (4) - something like 00:36:293 (4,5) - seems more fitting rhythm wise right
thanks!
Lasse
🅱️
Xinely
我可不可以摸
Topic Starter
Garden
当然可以 :)
Xinely
as someone's req :nozoheh:

General :
- 00:58:282 - for every diffs, you follow piano right? just a bit worry since i hear the vocal is 1/6 and piano is 1/4. just to make sure

Normal :
- as easiest diff u might want lower OD HP to 3,5
- 00:32:202 (2,5) - avoid the overlap?
- 00:41:577 - whistle for piano
- 00:29:134 - whistle for strong piano?
- 00:46:861 - ^
- 00:51:123 (2) - remove whistle? imo the vocal is weak so no need whistle
- 00:55:043 - whistle for strong piano and vocal
- 00:58:111 (3) - follow piano right? if yes i think no need to give repeat due i cant hear anything in redtick

Hard :
- 00:04:930 (2) - probably u want to keep use 1,6x for consistency
- 00:40:555 - skip this piano is weird for me because you map it in previous time like 00:37:827 - , i think you can tweak your rhythm with swap 00:40:384 (2,3) - (circle and then slider)
- 01:24:702 (4) - this jump is quite hard and different with your jumps in kiai time. can u nerf it a bit like 2,8x spacing or something?

Insane :
- probably cs 4,2 or 4,3? to make cs gap become more consistent
- also maybe AR 8 is enough. 8,2 feels a bit fast for me
- 00:08:339 (1) - i think the jump is unnecessary because it feels too far when the sound is turning become weak. try nerf it?
- 00:08:680 (2,3) - 00:10:043 (2,3) - too far. try make consistent with 00:07:486 (2,3) - since they are same
- 00:17:714 (7) - circle only maybe? there is nothing for 1/8 and kickslider in calm part is somehow unfit for me
- 00:28:623 (7) - 00:32:714 (3) - same
- 01:01:521 (1) - that 1/4 is overmap and the sv is so fast which makes 1/4 feels uncomfortable 01:01:861 - is only a vocal here which feel weird for a normal insane. i would say using 1/2 slider and 2 circles

Isolation :
- 00:32:714 (2) - same as insane

confirmed meta already right?
Setz

Xinely wrote:

as someone's req :nozoheh:
;)





gogogo
Pata-Mon

Xinely wrote:

as someone's req :nozoheh:

General :
- 00:58:282 - for every diffs, you follow piano right? just a bit worry since i hear the vocal is 1/6 and piano is 1/4. just to make sure yes

Normal :
- as easiest diff u might want lower OD HP to 3,5
- 00:32:202 (2,5) - avoid the overlap?
- 00:41:577 - whistle for piano
- 00:29:134 - whistle for strong piano? this part is really soft so I don't want to use too many hitsound, that would be a bit loud
- 00:46:861 - ^
- 00:51:123 (2) - remove whistle? imo the vocal is weak so no need whistle There's a strong piano sound too so I want to keep
- 00:55:043 - whistle for strong piano and vocal
- 00:58:111 (3) - follow piano right? if yes i think no need to give repeat due i cant hear anything in redtick Yes. But 1/4slider is a bit too short in normal. This is overmap but I think this repeat would make players more comfortable. If I cancel this repeat, the gap between 00:58:111 (3,1) - would be 3/4, that's really confused for beginners.

Insane :
- probably cs 4,2 or 4,3? to make cs gap become more consistent
- also maybe AR 8 is enough. 8,2 feels a bit fast for me
- 00:08:339 (1) - i think the jump is unnecessary because it feels too far when the sound is turning become weak. try nerf it? OK, make some change at the end of the slider. In fact, because 00:07:827 (4) - is a long slider, so player don't need to follow it till the end and they have enough time to prepare to jump.
- 00:08:680 (2,3) - 00:10:043 (2,3) - too far. try make consistent with 00:07:486 (2,3) - since they are same same as above. 00:07:486 (2,3) - is a note-to-note jump while 00:08:680 (2,3) - 00:10:043 (2,3) - are slider-to-note, so they are not so difficult.
- 00:17:714 (7) - circle only maybe? there is nothing for 1/8 and kickslider in calm part is somehow unfit for me There're piano sound at 1/8. I know this part is calm so I use small ds in this part and stack 00:17:714 (7,1) - . I think it's ok as it's Insane diff
- 00:28:623 (7) - 00:32:714 (3) - same same as above
- 01:01:521 (1) - that 1/4 is overmap and the sv is so fast which makes 1/4 feels uncomfortable 01:01:861 - is only a vocal here which feel weird for a normal insane. i would say using 1/2 slider and 2 circles kiai is so much stronger than the part before kiai in this song, so I want to change sv much. I use this rhythm because I want to emphasis the vocal at 01:01:521 - and 01:01:861 - , end of slider's overmap don't really make people feel uncomfortable because it's not clickable. I thinks use note at 01:02:032 - would be real overmap xD, so I want to keep.
no reply = fixed
thanks for mod!

https://puu.sh/wtNVT/76daa86af0.rar
Topic Starter
Garden

Xinely wrote:

as someone's req :nozoheh:

General :
- 00:58:282 - for every diffs, you follow piano right? just a bit worry since i hear the vocal is 1/6 and piano is 1/4. just to make sure yes that feels more natural to me

Hard :
- 00:04:930 (2) - probably u want to keep use 1,6x for consistency yep but it's already 1.6x if you check with stacking
- 00:40:555 - skip this piano is weird for me because you map it in previous time like 00:37:827 - , i think you can tweak your rhythm with swap 00:40:384 (2,3) - (circle and then slider) I emphasize vocal in both cases, plus the piano at 00:40:555 - sounds really minor compared with 00:37:827 - imo
- 01:24:702 (4) - this jump is quite hard and different with your jumps in kiai time. can u nerf it a bit like 2,8x spacing or something? agree, nerfed the spacing

Isolation :
- 00:32:714 (2) - same as insane similar to what Pata-Mon had explained, and in case you may wonder why i don't follow 00:17:799 - 00:25:981 - , it's because I only emphasize those high-pitch piano notes. About playability I think it's fine as well cuz spacing is really small there.

confirmed meta already right? yep thanks KwaN

Setz wrote:

gogogo
thank you both <33
Xinely
<3
Setz
congrats :D
kunka
yatta-\(^o^)/Gratz!
Adol Christin
所以,第七卷到底还要等多久:(
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