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Roromiya Karuta(Hanazawa Kana) - sweets parade

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Topic Starter
gary00737
This beatmap was submitted using in-game submission on 2017年7月9日 at 2:30:16

Artist: Roromiya Karuta(Hanazawa Kana)
Title: sweets parade
Source: 妖狐×僕SS
Tags: Inu boku secret service ending ed DreaM117er walaowey cut version
BPM: 206
Filesize: 2412kb
Play Time: 00:36
Difficulties Available:
  1. 117's Insane (4.38 stars, 166 notes)
  2. Easy (1.73 stars, 60 notes)
  3. Extra (5.15 stars, 155 notes)
  4. Hard (2.85 stars, 108 notes)
  5. Light Insane (3.54 stars, 139 notes)
  6. Normal (2.35 stars, 89 notes)
  7. Walao's Extra (5.28 stars, 211 notes)
Download: Roromiya Karuta(Hanazawa Kana) - sweets parade
Information: Scores/Beatmap Listing
---------------




[download again 8/7/2017]

#1 Ranked


Easy: done
Normal: done
Hard: done
Light Insane: done
117's Insane: DreaM117er
Extra: done
Walao's Extra: walaowey






特別感謝
Dino99 M117 Sp3
:)
DreaM117er
膝行而前,莫敢仰視。
_Yiiiii
In Normal
Stacks are acceptable, but avoid switching between 1/1 and 1/2 stacks repeatedly.
所以这种00:01:283 (3,1,2,3) - 要避免,推荐只把1/1用叠。

很强大,加油
_Yiiiii
double posted XD
Dino99
Short IRC Mod
19:57 gary00737: 求體檢
19:57 gary00737: EASY 跟 NORMAL >_<
19:58 Dino99: ok
20:00 Dino99: 00:01:137 (2) - 應該移到00:01:283 - 吧
20:00 Dino99: 比較和歌聲
20:00 Dino99: easy
20:02 Dino99: https://puu.sh/vIpDX/f3d1aa2150.png
20:02 Dino99: 但這樣有點單調了 而且會一職折返
20:02 Dino99: 保持現在好了
20:03 gary00737: 0_0
20:04 Dino99: 挑好的呀
20:04 Dino99: 挺好
20:05 Dino99: 沒什麼問題 flow 節奏都行
20:05 gary00737: 有沒有覺得我的EASY 拍子的音都好像快了1個紅線位- -' 但要調回去就變得更奇怪 囧
20:06 Dino99: 就像我剛說的呀
20:06 Dino99: 應該是往後延個紅線和些
20:06 Dino99: 但現在也不是不行
20:08 Dino99: https://puu.sh/vIpQU/f2e30c3d34.png
20:08 Dino99: 這樣聽起來好不少
20:08 Dino99: 看得懂嗎?? o.o
20:08 gary00737: 看得懂.
20:09 Dino99: 你覺得呢
20:09 gary00737: 可是會不會影響..因為多了一個紅線位
20:09 Dino99: 不會啊
20:09 Dino99: 一樣的阿
20:09 Dino99: 沒多 只是往後延一個 後面往前挪一個而已
20:10 Dino99: 也沒用折返
20:11 gary00737: 我試試全改看看
20:11 gary00737: 00:01:137 - 那這個音呢-_-
20:12 Dino99: 這是Easy
20:12 Dino99: 不可能每個音都跟到
20:12 Dino99: 跟重音
20:12 gary00737: @@ 也對....
20:12 Dino99: e跟o比 當然是跟o
20:13 Dino99: 他一開始是a i u eo
20:13 Dino99: 跟那個o聽起來比較好
20:13 Dino99: 後面也都一樣的節奏w
20:13 gary00737: XD
20:14 gary00737: 我試做做看能不能多點變化 >_<
20:14 gary00737: 明白了 :::P
20:15 Dino99: :)
20:15 Dino99: 剛看了下Normal
20:15 Dino99: 00:00:846 (2,3,1,2) - 你這樣空1拍的疊法可能會被挑
20:16 Dino99: 新手會因為前面是1/2 以為這邊也是1/2按快半拍
20:16 gary00737: 有..已經被挑XD
20:16 Dino99: 哈哈
20:18 Dino99: 00:17:594 (3,1,2,3) - 這個我覺得是必改吧 1/1 -> 1/2疊不ok
20:18 Dino99: 整個很混淆
20:18 Dino99: 其中一個改滑條吧 或你有別的想法也行
20:18 gary00737: 好 今晚要整張重做 XD
20:19 Dino99: 噗
20:19 Dino99: 加油w

Good Luck!
Topic Starter
gary00737

_Yiiiii wrote:

In Normal
Stacks are acceptable, but avoid switching between 1/1 and 1/2 stacks repeatedly.
所以这种00:01:283 (3,1,2,3) - 要避免,推荐只把1/1用叠。

很强大,加油
^ 完成~~~ :) :)

Dino99 wrote:

Short IRC Mod
19:57 gary00737: 求體檢
19:57 gary00737: EASY 跟 NORMAL >_<
19:58 Dino99: ok
20:00 Dino99: 00:01:137 (2) - 應該移到00:01:283 - 吧
20:00 Dino99: 比較和歌聲
20:00 Dino99: easy
20:02 Dino99: https://puu.sh/vIpDX/f3d1aa2150.png
20:02 Dino99: 但這樣有點單調了 而且會一職折返
20:02 Dino99: 保持現在好了
20:03 gary00737: 0_0
20:04 Dino99: 挑好的呀
20:04 Dino99: 挺好
20:05 Dino99: 沒什麼問題 flow 節奏都行
20:05 gary00737: 有沒有覺得我的EASY 拍子的音都好像快了1個紅線位- -' 但要調回去就變得更奇怪 囧
20:06 Dino99: 就像我剛說的呀
20:06 Dino99: 應該是往後延個紅線和些
20:06 Dino99: 但現在也不是不行
20:08 Dino99: https://puu.sh/vIpQU/f2e30c3d34.png
20:08 Dino99: 這樣聽起來好不少
20:08 Dino99: 看得懂嗎?? o.o
20:08 gary00737: 看得懂.
20:09 Dino99: 你覺得呢
20:09 gary00737: 可是會不會影響..因為多了一個紅線位
20:09 Dino99: 不會啊
20:09 Dino99: 一樣的阿
20:09 Dino99: 沒多 只是往後延一個 後面往前挪一個而已
20:10 Dino99: 也沒用折返
20:11 gary00737: 我試試全改看看
20:11 gary00737: 00:01:137 - 那這個音呢-_-
20:12 Dino99: 這是Easy
20:12 Dino99: 不可能每個音都跟到
20:12 Dino99: 跟重音
20:12 gary00737: @@ 也對....
20:12 Dino99: e跟o比 當然是跟o
20:13 Dino99: 他一開始是a i u eo
20:13 Dino99: 跟那個o聽起來比較好
20:13 Dino99: 後面也都一樣的節奏w
20:13 gary00737: XD
20:14 gary00737: 我試做做看能不能多點變化 >_<
20:14 gary00737: 明白了 :::P
20:15 Dino99: :)
20:15 Dino99: 剛看了下Normal
20:15 Dino99: 00:00:846 (2,3,1,2) - 你這樣空1拍的疊法可能會被挑
20:16 Dino99: 新手會因為前面是1/2 以為這邊也是1/2按快半拍
20:16 gary00737: 有..已經被挑XD
20:16 Dino99: 哈哈
20:18 Dino99: 00:17:594 (3,1,2,3) - 這個我覺得是必改吧 1/1 -> 1/2疊不ok
20:18 Dino99: 整個很混淆
20:18 Dino99: 其中一個改滑條吧 或你有別的想法也行
20:18 gary00737: 好 今晚要整張重做 XD
20:19 Dino99: 噗
20:19 Dino99: 加油w

Good Luck!
^ 謝謝幫MOD~ :) :)
DreaM117er
Asuka_-
from #modreqs
im not good at english.

meta
Title : sweets parade
Artist : 髏々宮カルタ(花澤香菜) 
Romanised Artist : Roromiya Karuta (Hanazawa Kana)
Sourse : 妖狐×僕SS
Tag : Inu boku seacret service ending ed DreaM117er

references:
http://www.inuboku.tv/music/index.html#a_ed05
http://www.inuboku.tv/bddvd/05.html

no opening xD

gl

I'll mod later.
Xinnoh
where's the rest of the song?
sakebi
from queue

[general]
hitnormal is too quiet, use amplify in an audio program on it
117 diff uses hitsounds that the lower difficulties don't use, try to keep hitsounding consistent

[easy]
whole map in general seems too fast for easy, would be better as normal


overall a pretty good map even if its short
Yugu
膝行而前,莫敢仰視。

不加个kiai吗(虽然我也柑橘不用加)

Normal
看AI mod
先对齐这些吧
00:17:157 (5,6,1,2,3) - 柑橘有点挤这块,不过间距都是1.00x
EZNM不考虑加个转盘吗

117
摸不出东西
附个成绩图吧....1pc

Extra
00:07:254 (1,2) - 有点没包好
00:09:001 (4,6,7) - 间距弄成一样应该会好看点
00:25:895 (1,3) - 这里没包好
也是摸不出东西了
附个成绩图

还是那句话
膝行而前,莫敢仰視。

gl! :)

啊!hard也是很多没对齐时间轴的,忘了说
DreaM117er
117's Insane

only the most difficult diff can use custom name.
give me a hand to change diff name??

Last, you can copy my hitsounds, I don't care about that :)
Topic Starter
gary00737

lilligantEX wrote:

from queue

[general]
hitnormal is too quiet, use amplify in an audio program on it
117 diff uses hitsounds that the lower difficulties don't use, try to keep hitsounding consistent

[easy]
whole map in general seems too fast for easy, would be better as normal


overall a pretty good map even if its short
i will handle HITSOUND problems . thank you for modding!





Yugu wrote:

膝行而前,莫敢仰視。

不加个kiai吗(虽然我也柑橘不用加)應該不會加

Normal
看AI mod
先对齐这些吧
00:17:157 (5,6,1,2,3) - 柑橘有点挤这块,不过间距都是1.00x <我研究一下 可能會動到往後的 @0@
EZNM不考虑加个转盘吗 感覺沒支援所以沒放下去

117
摸不出东西
附个成绩图吧....1pc

Extra
00:07:254 (1,2) - 有点没包好 <-完成
00:09:001 (4,6,7) - 间距弄成一样应该会好看点 <--讓我研究一下怎樣改才比較好 會改
00:25:895 (1,3) - 这里没包好<-完成
也是摸不出东西了
附个成绩图

还是那句话
膝行而前,莫敢仰視。 <- 一直不懂是什麼意思 :?

gl! :)

啊!hard也是很多没对齐时间轴的,忘了说

謝謝大佬幫摸 ! :)
Otosaka-Yu

DreaM117er wrote:

膝行而前,莫敢仰視。
m4m

Easy

點解呢個Easy咁normal嘅。。normal反而好似難咗小小,建議你再降低一下難度調整下spread,低難度我mod唔到咁多

Hard

  1. 00:11:185 (6,7) - blanket will be better
  2. 00:32:302 (6,3) - 對齊?

m神

膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
  1. 00:01:283 (1,3) - 這裡看不太舒服啊
  2. 00:05:943 (1,3) - ^
  3. 00:01:720 (2,4) - 不疊著強迫症要死了
  4. 00:03:322 (4,5,6) - stack 00:02:885 (2) - 尾?
  5. 00:21:963 (2,3,4) - stack 00:20:943 (4) - 尾?
  6. 00:23:419 (8,3) - 不會遮擋住轉折點嗎
美麗

Ex

  1. 00:05:797 (4,5) - 卡手咗小小,因為5係一個相對4比較高嘅音間距可以再高翻小小
  2. 00:06:526 (7,8) - ^都係卡手
  3. 00:07:836 (3,4) - stack
  4. 00:11:331 (9,10) - 10放遠啲冇所謂
呢個diff可以再磨煉一下,尤其係flow部分位置我覺得係有小小卡手嘅
加油!相比我以前嘅時候你比我勁超多orz
Topic Starter
gary00737

Suzuki_1112 wrote:

DreaM117er wrote:

膝行而前,莫敢仰視。
m4m

Easy

點解呢個Easy咁normal嘅。。normal反而好似難咗小小,建議你再降低一下難度調整下spread,低難度我mod唔到咁多 呢樣我試下重做睇下個效果 但未必上傳

Hard

  1. 00:11:185 (6,7) - blanket will be better完成
  2. 00:32:302 (6,3) - 對齊? 完成

Ex

  1. 00:05:797 (4,5) - 卡手咗小小,因為5係一個相對4比較高嘅音間距可以再高翻小小我研究下
  2. 00:06:526 (7,8) - ^都係卡手^
  3. 00:07:836 (3,4) - stack呢個想突出個音 唔知咁樣會唔會比較好
  4. 00:11:331 (9,10) - 10放遠啲冇所謂呢個位係想做下個向下衝既移動 ((都係想試下.. 可能會改
呢個diff可以再磨煉一下,尤其係flow部分位置我覺得係有小小卡手嘅
加油!相比我以前嘅時候你比我勁超多orz <-- 仲未夠>:(
Sinon Asada
作图群新人来摸一下
我是来学习的(
Easy
我不很会做低难度,不过我觉得虽然星数比normal低但是似乎并不比normal简单......
00:21:817 (2,3) - 这种遮挡我觉得不是很有必要,而且对easy来说感觉是不是有些难读?
00:07:836 (2,3) - 这里遮挡可以拉开吧,不过不改应该也可以
Normal
00:11:623 (1) - 这个地方用折返滑条我觉得不是很好,因为这里的音乐第一个音重后两个音轻而且正好是两句话之间,不太适合连起来,我会用单点+滑条做这里,和00:01:574 (3,4) -类似
00:30:263 (1) - ^
Hard
00:09:584 (1,3) - 这地方没必要叠这么一点,拉开一点或者3转个角度更好看些
00:29:971 (7,1) - ^
117
dalao的图摸不懂...
比如00:02:885 (2,4) - 这种地方虽然没叠上吧但是打起来也没觉得别扭......可能叠上好看一点?
Extra
整体音效声音有点太大了,打一遍感觉光听按键音了...调到60%试试?
00:11:331 (9,10) - 00:25:312 (8,9) - 这种地方可以远一点
00:07:254 (1,2,3) - 00:23:564 (1,2,3) - 一样的节奏一样的内旋但是滑条长度不一样有点别扭,后一个可以改成00:28:225 (1,2,3) - 这种外旋?
祝好运~
Topic Starter
gary00737

Sinon Asada wrote:

作图群新人来摸一下
我是来学习的(
Easy
我不很会做低难度,不过我觉得虽然星数比normal低但是似乎并不比normal简单......
00:21:817 (2,3) - 这种遮挡我觉得不是很有必要,而且对easy来说感觉是不是有些难读?
00:07:836 (2,3) - 这里遮挡可以拉开吧,不过不改应该也可以^保留一下 我先不改..
Normal
00:11:623 (1) - 这个地方用折返滑条我觉得不是很好,因为这里的音乐第一个音重后两个音轻而且正好是两句话之间,不太适合连起来,我会用单点+滑条做这里,和00:01:574 (3,4) -类似
00:30:263 (1) - ^如果說這樣節奏重複會感到無聊 :o :o
Hard
00:09:584 (1,3) - 这地方没必要叠这么一点,拉开一点或者3转个角度更好看些
00:29:971 (7,1) - ^

Extra
整体音效声音有点太大了,打一遍感觉光听按键音了...调到60%试试? <<好
00:11:331 (9,10) - 00:25:312 (8,9) - 这种地方可以远一点 想要形做一個儲力衝的感覺 看來還是不行 我研究一下怎樣改
((會改))

00:07:254 (1,2,3) - 00:23:564 (1,2,3) - 一样的节奏一样的内旋但是滑条长度不一样有点别扭,后一个可以改成00:28:225 (1,2,3) - 这种外旋?這2個不同節奏XD
祝好运~


感謝摸 ! :) :)
Fu Xuan
hello from q

[General]
  1. Turn off Widescreen Support
[Easy]
  1. 00:00:846 (2) - Maybe try a rhythm like this Because doing this will prioritize the white ticks. And also in 00:01:574 (3) - the slidertail ended on a strong sound so it's very weird. And by using this rhythm you can prioritize that strong sound
  2. 00:03:176 (2,3) - You can try aligning these two for a better flow
  3. 00:07:254 (1,2) - Can improve blanket
  4. 00:08:564 (3) - try moving this to x:10 y:265 for better visuals
  5. Maybe try using the rhythm I suggested above throughout the diff? Also there some flow issues like in 00:11:914 (1,2) - where you force the player to go upward instead of a simpler flow
[Normal]
  1. 00:06:234 (4,5) - Can flow better if you move and align 5 with tail of 4
  2. 00:09:001 (5,6) - I think this is too dense for Normal
I think other diffs are fine gl
leo16834
Hi From 巴哈姆特OSU版 翻舊文章發現你的帖 又發現有新歌來試做NM

Normal

00:31:137 (2) - 要加Whistle嗎?

試玩感想:跟人聲跟的不錯,不過有幾個少數滑條裡面有重音的 例如這個 00:27:205 (4) - 可能要注意 個人覺得這個不會是個問題就是了

Hard

00:04:050 (5,6,7,8) - 這種按法個人覺得似乎很卡手 個人覺得這樣會對剛進入Hard的玩家比較友善
00:18:030 (6,7,8,9) - ^
00:22:690 (5,6,7,8) - ^
00:36:235 (1,2) - 感覺跟flow做一直線會比較好看

試玩感想:大概就某些按法有點卡 稍微適應一下 節奏不錯

M117

膝行而前,莫敢仰視。

00:26:477 (3,1) - 疊在一起嗎?

試玩感想: 滑鼠玩家 有點打不太動 不過不錯打 我MOD不太動啊XD

Extra

先說試玩感想 有些地方對滑鼠玩家角度有點卡手 雖然117的也有 可是這個感覺比較多 :?

00:05:506 (3,4,5) - 有點卡
00:33:322 (2,3,4,5) - ^

跟第一個譜面RPG比起來真的進步了很多 希望可以RK

加油 助你好運 :)
Topic Starter
gary00737

-Aqua wrote:

hello from q

[General]
  1. Turn off Widescreen Support done ((( it is my first time to know
[Easy] let me consider
  1. 00:00:846 (2) - Maybe try a rhythm like this Because doing this will prioritize the white ticks. And also in 00:01:574 (3) - the slidertail ended on a strong sound so it's very weird. And by using this rhythm you can prioritize that strong sound
  2. 00:03:176 (2,3) - You can try aligning these two for a better flow
  3. 00:07:254 (1,2) - Can improve blanket
  4. 00:08:564 (3) - try moving this to x:10 y:265 for better visuals done
  5. Maybe try using the rhythm I suggested above throughout the diff? Also there some flow issues like in 00:11:914 (1,2) - where you force the player to go upward instead of a simpler flow
[Normal]
  1. 00:06:234 (4,5) - Can flow better if you move and align 5 with tail of 4 done
  2. 00:09:001 (5,6) - I think this is too dense for Normallet me consider
I think other diffs are fine gl thank you!for modding!




leo16834 wrote:

Hi From 巴哈姆特OSU版 翻舊文章發現你的帖 又發現有新歌來試做NM

Normal 太好喇~~~

00:31:137 (2) - 要加Whistle嗎? 改了

試玩感想:跟人聲跟的不錯,不過有幾個少數滑條裡面有重音的 例如這個 00:27:205 (4) - 可能要注意 個人覺得這個不會是個問題就是了

Hard

00:04:050 (5,6,7,8) - 這種按法個人覺得似乎很卡手 個人覺得這樣會對剛進入Hard的玩家比較友善 都改了
00:18:030 (6,7,8,9) - ^
00:22:690 (5,6,7,8) - ^
00:36:235 (1,2) - 感覺跟flow做一直線會比較好看我不懂 :|

試玩感想:大概就某些按法有點卡 稍微適應一下 節奏不錯



先說試玩感想 有些地方對滑鼠玩家角度有點卡手 雖然117的也有 可是這個感覺比較多 :?

00:05:506 (3,4,5) - 有點卡 我試更改了
00:33:322 (2,3,4,5) - ^ 這個...我還想不到怎樣改

跟第一個譜面RPG比起來真的進步了很多 希望可以RK A_A 這麼遠久的圖

加油 助你好運 :)
感謝MOD
Ryuusei Aika
随缘

General
Unused hitsounds:
soft-hitnormal2.wav

你Hard到Insane的spread不太合适,感觉中间缺了个3.6星左右的难度
00:34:341 - 我感觉这里缺个hs啊,这鼓点感觉和00:34:268 - 是成套的

Easy
00:20:215 (3,4,1) - 这个钝角拐得有点别扭不太友好,可以考虑排成一条直线之类的

Normal
00:11:623 (1) - 尽量不要这么下节奏,这样就强调不了00:11:623 - 这里的升调了。建议用你之前这里00:00:264 (1,2,3,4,5,6) - 下节奏的方法,一路贯彻到底就行,也就是说把00:09:584 (1,2,3,4,1) - 的节奏换成00:00:264 (1,2,3,4,5,6) - 这里的
00:24:146 (2,3,4) - 4离2太近了不是很好看,可以把4再往左拉开一点
00:28:224 (1,2,3,4,1) - ^

排版有点乱,建议像类似00:16:574 (1,2) - 或者00:25:894 (1,2) - 这样的不要用,比较显挤,而且00:25:894 (1,2) - 这地方flow变得有些过于尖锐了,对新玩家不太友好。建议几个类似的地方可以都改成00:04:924 (1,2) - 这样间距比较大,看着就不那么挤,舒服一点

Hard
00:27:933 (6,1) - 也是visual ds太小了,可以往右下拉一点
太牛逼了

117
00:28:079 (7) - 这里ds怎么忽然变小了,类似的部分不都是增大ds的吗。放到89|336附近?

Extra
00:05:506 (3,4,5) - flow可以但是从4到5那一段有点难接上,你可以试试把5摆高一点,比如218|201
00:09:001 (4) - 没叠好?
00:14:827 (3) - 这里不要叠到尾巴上,你类似地方都是摆开了的,这里忽然叠一下感觉不对劲
感觉整个难度都是anti-flow

加油呀
你还收不收GD?这歌挺可爱的
Topic Starter
gary00737

Ryuusei Aika wrote:

随缘

General
Unused hitsounds:
soft-hitnormal2.wav 改了改了 :P

你Hard到Insane的spread不太合适,感觉中间缺了个3.6星左右的难度這個我要考慮怎樣做,,,
00:34:341 - 我感觉这里缺个hs啊,这鼓点感觉和00:34:268 - 是成套的全套修改了XD

Easy
00:20:215 (3,4,1) - 这个钝角拐得有点别扭不太友好,可以考虑排成一条直线之类的這個 我會選擇保留 因為我覺得還好
(?


Normal
00:11:623 (1) - 尽量不要这么下节奏,这样就强调不了00:11:623 - 这里的升调了。建议用你之前这里00:00:264 (1,2,3,4,5,6) - 下节奏的方法,一路贯彻到底就行(因為這圖有4個節奏 我想1,3 跟2,4 不同..所以選擇了第2種節奏),也就是说把00:09:584 (1,2,3,4,1) - 的节奏换成00:00:264 (1,2,3,4,5,6) - 这里的
00:24:146 (2,3,4) - 4离2太近了不是很好看,可以把4再往左拉开一点<- 這個修改了
00:28:224 (1,2,3,4,1) - ^

排版有点乱(這個意思是不是 不太一至?),建议像类似00:16:574 (1,2) - 或者00:25:894 (1,2) - 这样的不要用,比较显挤,而且00:25:894 (1,2) - 这地方flow变得有些过于尖锐了,对新玩家不太友好。建议几个类似的地方可以都改成00:04:924 (1,2) - 这样间距比较大,看着就不那么挤,舒服一点

Hard
00:27:933 (6,1) - 也是visual ds太小了,可以往右下拉一点(修改了)
太牛逼了


Extra
00:05:506 (3,4,5) - flow可以但是从4到5那一段有点难接上,你可以试试把5摆高一点,比如218|201 修改了 :D
00:09:001 (4) - 没叠好? 不是這個沒疊好..而是前面那3個滑條沒疊好 XD 修改了
00:14:827 (3) - 这里不要叠到尾巴上,你类似地方都是摆开了的,这里忽然叠一下感觉不对劲 我分開了一點 這邊可能會再改.. 因為感覺有點不對
感觉整个难度都是anti-flow

加油呀 謝謝幫摸呀
你还收不收GD?这歌挺可爱的我好像還有接受2個人的GD 他們還沒給我發圖 所以先停止收GD
-NeBu-
Extra:

00:07:254 (1,2,3) - make slider ends 5% volume
00:08:128 (4) - slightly unsnapped if you move it
00:09:293 (6) - ^
00:14:244 (1) - ^
00:25:895 (1,2,3) - 5% volume again
00:29:098 (4) - slightly unsnapped

overall good, just some shitty-small things, good luck! :)
pingal1ty
Easy :

Ranking criteria stablishes Easy must be under 1.5* , in this case Easy difficulty is 1.68*.

00:07:836 (2,3) - Slider 2 overlaps slider 3, while this is acceptable in higher level of play I don't think its good for beginners.

00:11:623 (4) - Clearly this is sound is good, but it repeats during all the song and you chose to not hitcircle it and extend the slider for most part of the song, such as in here 00:13:225 (3) - or here 00:22:545 (3) - or here 00:31:865 (3) - . Its good for variety but perhaps if you want to lower the star rating to 1.5 might think removing the circles.

Normal :

On the very edge, this difficulty is 2.25*, ranking criteria stablishes 1.5-2.25 for Normals and 2.25-3.75 Hards, So this difficulty could be either Normal or Hard. for a normal I find some sections are a bit too intensive (perhaps the high bpm helps on that :<)

Examples : 00:14:827 (2,3,4,5,6) - same here 00:17:157 (2,3,4,5,6) - also here 00:27:205 (4,5,6,1) - this one repeats again 00:33:467 (2,3,4,5,6) - and the nail in the coffin, the end of the song 00:35:797 (2,1,2,3) - it isn't bad but perhaps too annoying for beginner players

Hard :

Not much to complain, perhaps 00:15:118 (2,3,4,5,6) - a bit too harsh

Insane :

00:02:885 (2,3,4,5,6) - slider blocks visibility of the tripples. 00:07:982 (4,5,6,1) - Very confusing to play and I think it breaks the flow when playing, but this is a personal opinion. Nothing more to say on this one.

Extra :

This pattern : 00:08:710 (2,3,4,5,6,7) - maybe a bit harsh to read. Nothing more to complain.

Great mapset overall, good job and good luck!
m3gB3g
yoo
good work my man! :P
i checked all diffs and they seems good
but still i deserve some kd for old moding 8-)
irc mod
2017-05-12 20:47 m3gB3g: \o
2017-05-12 20:47 gary00737: O/
2017-05-12 20:47 m3gB3g: i have 1 jump pattern for you . Do u want check it ?:^)
2017-05-12 20:47 m3gB3g: ACTION is listening to [https://osu.ppy.sh/b/1290997 Roromiya Karuta (Hanazawa Kana) - sweets parade]
2017-05-12 20:47 gary00737: OK
2017-05-12 20:48 m3gB3g: site pm
2017-05-12 20:48 gary00737: OK Please wait 20 min
2017-05-12 20:49 m3gB3g: 00:17:011 (2,3,4,5,6) - these jumps
2017-05-12 20:49 m3gB3g: bcs it about spacing..00:17:011 (2) - see? this note dont have strong sound= he not deserve big space
2017-05-12 20:53 gary00737: 00:17:594 (6,1) -
2017-05-12 20:53 gary00737: but.
2017-05-12 20:54 m3gB3g: ye i think about this too right now
2017-05-12 20:56 m3gB3g: 00:17:157 (3,4,5,6) - turn angle rotate to 48
2017-05-12 20:56 m3gB3g: 00:17:594 (6,1) - then they will be stacked
2017-05-12 20:57 gary00737: 00:16:574 (1) - ..
2017-05-12 20:58 gary00737: 00:16:574 (1,1) - @0@
2017-05-12 20:58 m3gB3g: xD
2017-05-12 20:59 m3gB3g: so do you agree with me?
2017-05-12 20:59 m3gB3g: Or you like to keep own version?
2017-05-12 20:59 gary00737: i thinking.
2017-05-12 21:00 gary00737: 00:17:011 (2,3,4,5,6) - not a star now..
2017-05-12 21:00 m3gB3g: almost a star. And i think this is good
2017-05-12 21:00 m3gB3g: bcs no star pattern spam
2017-05-12 21:01 m3gB3g: diversity
2017-05-12 21:06 gary00737: XD
2017-05-12 21:07 gary00737: 00:17:885 (1) - -> ALL VTRL + J
2017-05-12 21:08 m3gB3g: cool diff btw :3
2017-05-12 21:17 gary00737: check the pm (:Extra) diff :P
2017-05-12 21:18 m3gB3g: do u want kno my opinion about changes?)
2017-05-12 21:18 gary00737: yes XD
2017-05-12 21:18 m3gB3g: ))
2017-05-12 21:19 m3gB3g: 00:17:011 (2) - i see. U avoided big spacing and keep star pattern
2017-05-12 21:19 m3gB3g: interesting
2017-05-12 21:19 m3gB3g: let me play
2017-05-12 21:20 m3gB3g: ok seems good :D
2017-05-12 21:26 gary00737: :>
If i find any problems in future will PM you
GO FOR RANK :)
Topic Starter
gary00737

-NeBu- wrote:

Extra:

00:07:254 (1,2,3) - make slider ends 5% volume done

00:25:895 (1,2,3) - 5% volume again done


overall good, just some shitty-small things, good luck! :)
^ thank you for modding



pingal1ty wrote:

Easy :

Ranking criteria stablishes Easy must be under 1.5* , in this case Easy difficulty is 1.68*.



Great mapset overall, good job and good luck! thank you for modding.

m3gB3g wrote:

yoo
good work my man! :P
i checked all diffs and they seems good
but still i deserve some kd for old moding 8-)
irc mod
2017-05-12 20:47 m3gB3g: \o
2017-05-12 20:47 gary00737: O/
2017-05-12 20:47 m3gB3g: i have 1 jump pattern for you . Do u want check it ?:^)
2017-05-12 20:47 m3gB3g: ACTION is listening to [https://osu.ppy.sh/b/1290997 Roromiya Karuta (Hanazawa Kana) - sweets parade]
2017-05-12 20:47 gary00737: OK
2017-05-12 20:48 m3gB3g: site pm
2017-05-12 20:48 gary00737: OK Please wait 20 min
2017-05-12 20:49 m3gB3g: 00:17:011 (2,3,4,5,6) - these jumps
2017-05-12 20:49 m3gB3g: bcs it about spacing..00:17:011 (2) - see? this note dont have strong sound= he not deserve big space
2017-05-12 20:53 gary00737: 00:17:594 (6,1) -
2017-05-12 20:53 gary00737: but.
2017-05-12 20:54 m3gB3g: ye i think about this too right now
2017-05-12 20:56 m3gB3g: 00:17:157 (3,4,5,6) - turn angle rotate to 48
2017-05-12 20:56 m3gB3g: 00:17:594 (6,1) - then they will be stacked
2017-05-12 20:57 gary00737: 00:16:574 (1) - ..
2017-05-12 20:58 gary00737: 00:16:574 (1,1) - @0@
2017-05-12 20:58 m3gB3g: xD
2017-05-12 20:59 m3gB3g: so do you agree with me?
2017-05-12 20:59 m3gB3g: Or you like to keep own version?
2017-05-12 20:59 gary00737: i thinking.
2017-05-12 21:00 gary00737: 00:17:011 (2,3,4,5,6) - not a star now..
2017-05-12 21:00 m3gB3g: almost a star. And i think this is good
2017-05-12 21:00 m3gB3g: bcs no star pattern spam
2017-05-12 21:01 m3gB3g: diversity
2017-05-12 21:06 gary00737: XD
2017-05-12 21:07 gary00737: 00:17:885 (1) - -> ALL VTRL + J
2017-05-12 21:08 m3gB3g: cool diff btw :3
2017-05-12 21:17 gary00737: check the pm (:Extra) diff :P
2017-05-12 21:18 m3gB3g: do u want kno my opinion about changes?)
2017-05-12 21:18 gary00737: yes XD
2017-05-12 21:18 m3gB3g: ))
2017-05-12 21:19 m3gB3g: 00:17:011 (2) - i see. U avoided big spacing and keep star pattern
2017-05-12 21:19 m3gB3g: interesting
2017-05-12 21:19 m3gB3g: let me play
2017-05-12 21:20 m3gB3g: ok seems good :D
2017-05-12 21:26 gary00737: :>
If i find any problems in future will PM you
GO FOR RANK :)thnak you for modding!!~ :)
Wishkey
Heyo! From queue

General
Might wanna get a check on the metadata since there are several ranked maps with different metadata out there like https://osu.ppy.sh/s/45326 for example
The metadata is prob that minus the 'TV size' in the title and instead you have to add something like 'cut version' into the tags iirc with the latest metadata updates (t/531526/start=0 sums up a bit)

Easy
  1. 00:02:594 (1) - control+h this on the spot would be nice for some better circular flow
  2. 00:21:234 (1) - bit hard flow here since its going really linear into (2) maybe try something like this for some easier flow
  3. you can delete both green lines since they have no purpose atm
normal
  1. 00:11:623 (1) - midde downbeat here is pretty strong since its also the start of a new vocal sentence so it'd be best to have the clickalbe, the 00:11:623 (1,2) - Na-Ni-Mu here could actually make a good return since its one word tho but might be a bit too much to change afterwards so something like circle + sliders also works
    00:30:263 (1) - ^
  2. 00:35:797 (2,1) - bit too hard for this diff since newbies tend to hold the return longer then necessary you really want atleast a 1/1 gap after this not a 1/2, I'd just change 2 into a 1/2 slider instead so you go full vocal and drum here
  3. can delelte the green lines here aswell
Hard
  1. Up the OD to 6 for a better spread here (normal uses 5 aswell and it jumps to 7.5 on insane)
  2. 00:09:001 (4,5,6) - make your stacking consistent with the rest (stack 4 and 5) like the similar sections at 00:18:030 (6,7,8) - 00:22:690 (5,6,7) - 00:27:641 (4,5,6) -
  3. 00:12:497 (2,3,4) - move (3) a bit down here so this becomes less linear and you get a better leadin towards (4)
  4. 00:21:234 (1) - move a bit more down here for better leadin to (2)
  5. green lines again, also might wanna adjust the NCing a bit after since it seems like you based it off these lines
Extra
  1. ny reason why you only decided to silence a few extended sliders? might aswell do it for the rest too in the diff
  2. 00:14:535 (2,3,4) - bit bad flow here with the stop and go linear flow, could use some angles here, maybe something like blanketing (4) with 00:14:244 (1) -
  3. 00:18:904 (1,2,3) - why not stack these on the prev white combo? you did it here too 00:11:186 (8,9,10,1,2,3,4,5) -
  4. 00:20:142 - green line does nothing here but maybe meant to silence it instead?
  5. 00:19:924 (5,6) - this is a really random point to suddenly change the sv, theres nothing in the song to why it would be here, 00:18:904 (1) - starting the sv here for example would be a much better point since this is the start of your second verse
  6. 00:20:943 (1,2) - start NC on (2) instead
  7. can delete those 2 green lines at 00:34:487 (1) - and 00:36:234 (1) - too
  8. good diff but the insane is denser and feels kinda harder to play tho so you could maybe add some notes here and there if it gets brought up again like at 00:27:642 (8,9,10) - for example is a pretty noticalbe drumroll without any vocals and stuff like 00:04:487 (8,9,10) - 00:10:166 (3,4,5) - aren't in the second verse either tho bc of the sv increase I assumed you wanted to emphasize the second verse more so having the second verse less dense mapped seems a bit weird to me
gl dude!
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