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Qrispy Joybox feat.Sana - Twinkle Wonderland [OsuMania]

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Topic Starter
AchsanLovers
This beatmap was submitted using in-game submission on 07 Juni 2017 at 14:29:41

Artist: Qrispy Joybox feat.Sana
Title: Twinkle Wonderland
Source: REFLEC BEAT limelight
Tags: jubeat saucer pop'n music 20 fantasia KONAMI MUSIC PACK 09 TWINKLE POP トゥインクルポップ The 4th KAC DJ TOTTO's SELECTION BeatStream アニムトライヴ jubeat plus Android saucer pack 05 jukebeat 29 16 ノスタルジア ポップンリズミン パック2
BPM: 188
Filesize: 3099kb
Play Time: 01:37
Difficulties Available:
  1. Basic - 4Key (1,42 stars, 300 notes)
  2. Hyper - 4Key (2,83 stars, 801 notes)
  3. Normal - 4Key (2,07 stars, 529 notes)
  4. Wonderful - 4Key (3,4 stars, 932 notes)
Download: Qrispy Joybox feat.Sana - Twinkle Wonderland
Information: Scores/Beatmap Listing
---------------
Wonderful is used on Round 2 of The iDOL@NSTER: Irvine Spring Stage Tournament

Twinkle Wonderland | Yuuki no Pendant | Niflheimr | Tooi Sekai no Toki to Sora | Colorful Minutes | out of focus | Shiratsuyu no Kaze | Hana no Youni Hohoemu Youni | cloche (kamome sano bootleg remix)
Syadow-
Mark dlu
Mod nyusul uwu

focus on last diff uwu
[Wonderful -> hyper]

00:01:750 (1750|2,1910|1) - ctrl h, lebih ena digituin soalnya turun

00:02:548 (2548|3) - ke col 2 lebih ena

00:08:293 (8293|1,8453|0) - LN buat cover zzzz nya

00:12:282 (12282|2) - double

00:12:921 (12921|1) - double

00:13:399 - add double note, kerasa bgt kerasnya loh

00:15:713 - add note

00:15:793 (15793|3) - buat Ln ena owo

00:17:867 (17867|3,18027|3) - aneh aja, dari tadi ga ada yg jack kek gini

00:21:857 - single

00:22:176 - double

00:22:495 - double

00:22:655 - double okie single jg oki

00:22:814 - double

00:23:133 (23133|2,23293|0) - double smua

00:23:772 (23772|1) - double

00:24:570 (24570|3,24729|2,25048|1) - double in smua

00:26:325 - astaga ini ga ada ya rabbi

astaga
asw salah ngemod diff jangkrek, cek ndri yak ke diff wonder asli n hyper

[TRUE WONDERFUL]

00:08:453 (8453|0) - move ke 4 biar balance, 00:08:293 (8293|1,8453|0) -

00:12:282 - double, piano sound

00:12:921 (12921|1) - ^

00:13:399 - ini ada suara napa di ignore

00:14:516 - double juga

00:15:155 (15155|2,15474|0) - double sama kek 00:15:314 (15314|1,15633|1) -

00:18:187 - double itu trust me, it work *slap

00:22:495 (22495|3,22814|1) - double

00:23:133 (23133|1,23293|3) - double

00:23:453 - triple

00:23:931 - triple

00:24:570 (24570|0) - double

00:25:048 (25048|1,25367|2,25687|2) - double smua

00:26:325 - main sound owo

00:24:410 (24410|1) - 00:26:963 - wadoo ga sama

00:27:601 (27601|2,27921|1,28240|2,28399|3) - double smua

00:28:559 - triple

00:31:272 - add LN

00:31:750 - double

00:32:708 - double

00:35:261 - double

00:35:899 (35899|1) - sedikit emphasis, kasih note lagi

00:36:857 (36857|2) - double

00:37:814 (37814|1) - double

00:40:367 - 00:40:527 - add woe :v

00:42:282 (42282|3) - remove, kek 00:41:963 (41963|2) -

00:42:921 - double

00:43:240 (43240|1) - double

00:43:878 (43878|2) - piano, double

00:46:272 - add note, w sound

tbc
w lanjutin abis ini mao liat tv dlo
Rhezie
  • MOD
col |0|1|2|3|
Hyper
00:36:538 (36538|3) - move to col 1
00:42:761 (42761|1) - move to col 0.lebih enak kalau di buat ngejack di sini
00:47:708 (47708|1) - move to col 2.sama ^^
00:50:261 (50261|2) - move to col 1.sama ^^
00:43:878 (43878|0) - move to col 1 dan 00:44:038 (44038|1) - move to col 0 dan 00:44:357 (44357|0) - move to col 1
01:13:559 (73559|3,74197|2) - ini kenapa di buat ngejack??move yg pertama ke col 1 trus yg kedua col 3
01:28:878 (88878|3) - move to col 0
01:20:580 - ini kenapa di buat double remove aja yg di col 0





Wonderful
00:11:644 (11644|0) - move to col 2.yang lain ngejak di sini kok kagak ??
00:14:038 - remove note di col 2
00:14:676 - remove note di col 0
00:15:234 (15234|3,15394|2,15554|3,15713|0,15873|0,15953|3,16032|2) - ini apa???remove aja baru resnap kek gini
00:16:910 - add 1 note di col 3
00:17:229 - remove note di col 2
00:19:304 - why triple why ??? remove aja note di col 3
00:31:750 (31750|2) - tuker sama yg di col 1 nada pianonya masih sama
00:37:176 (37176|2) - tuker sama yg di col 3
01:15:474 (75474|2) - ini kok ngejack ?? yg laen kagak move aja ke col 3
01:15:474 (75474|2,80421|1,80580|1) - remove aja soalnya gk Tripleable
01:26:165 (86165|2) - move to col 0 .yg laen gx ada triple jack seperti di 01:28:718 -
l


OVERALL good mapping tho.kurang di Patternya aja menurut wa.
Topic Starter
AchsanLovers

Agayers wrote:

  • MOD
col |0|1|2|3|
Hyper
00:36:538 (36538|3) - move to col 1 okelah, coba dulu disana
00:42:761 (42761|1) - move to col 0.lebih enak kalau di buat ngejack di sini lah, entar sama dong sama yg 00:43:080 (43080|3,43080|0) -
00:47:708 (47708|1) - move to col 2.sama ^^ hmm bolelah
00:50:261 (50261|2) - move to col 1.sama ^^ berasa gak hand balance jadi ku keep deh :3
00:43:878 (43878|0) - move to col 1 dan 00:44:038 (44038|1) - move to col 0 dan 00:44:357 (44357|0) - move to col 1 keeeeep ~
01:13:559 (73559|3,74197|2) - ini kenapa di buat ngejack??move yg pertama ke col 1 trus yg kedua col 3 oh itu ada beberapa part yg sengaja diperbaiki jadi lupa di re-arrange :3 so i re-arrange again here
01:28:878 (88878|3) - move to col 0 right handler jadinya ._.
01:20:580 - ini kenapa di buat double remove aja yg di col 0 lah itu kan simbal, cukup keras juga kok buat 2 note :3





Wonderful
00:11:644 (11644|0) - move to col 2.yang lain ngejak di sini kok kagak ?? semua part jack disini gak perlu disamain semua ._. yg satu jack gak perlu juga yg lainnya jack, diberi nya note di kolum yg sama ini sebab key count disini terbatas gak mungkin juga kita kasih note yg sama disetiap part
00:14:038 - remove note di col 2 consistency ._.
00:14:676 - remove note di col 0 this too
00:15:234 (15234|3,15394|2,15554|3,15713|0,15873|0,15953|3,16032|2) - ini apa???remove aja baru resnap kek gini le kan ada suara yg diikutin jadi ngapain dihapus ._.
00:16:910 - add 1 note di col 3 ha? kan suara kick itu, 2 note saja sudah cukup tapi kutambah note di 00:16:591 -
karena ada snare

00:17:229 - remove note di col 2 consistency ._.
00:19:304 - why triple why ??? remove aja note di col 3 lah, suara crashnya kan cukup keras untuk 3 note ._.
00:31:750 (31750|2) - tuker sama yg di col 1 nada pianonya masih sama sengaja buat ikutin pitch piano yg di 00:32:070 (32070|2) -
00:37:176 (37176|2) - tuker sama yg di col 3 great idea :3
01:15:474 (75474|2) - ini kok ngejack ?? yg laen kagak move aja ke col 3 udah ada col 3 di 01:15:155 (75155|3) - kalau dipindahin lagi di col 3 bisa unbalance jadinya
01:15:474 (75474|2,80421|1,80580|1) - remove aja soalnya gk Tripleable ASTAGA IYA ANJIRRRR :V sound crashnya cuman med ._. btw timing nya salah copy ._.
01:26:165 (86165|2) - move to col 0 .yg laen gx ada triple jack seperti di 01:28:718 - woki ~
l


OVERALL good mapping tho.kurang di Patternya aja menurut wa.
thank you for free mod :3
ada untungnya juga ngeshare map di grup :v
Rhezie

AchsanLovers wrote:

Agayers wrote:

  • MOD
col |0|1|2|3|
Hyper
00:36:538 (36538|3) - move to col 1 okelah, coba dulu disana
00:42:761 (42761|1) - move to col 0.lebih enak kalau di buat ngejack di sini lah, entar sama dong sama yg 00:43:080 (43080|3,43080|0) -
00:47:708 (47708|1) - move to col 2.sama ^^ hmm bolelah
00:50:261 (50261|2) - move to col 1.sama ^^ berasa gak hand balance jadi ku keep deh :3
00:43:878 (43878|0) - move to col 1 dan 00:44:038 (44038|1) - move to col 0 dan 00:44:357 (44357|0) - move to col 1 keeeeep ~
01:13:559 (73559|3,74197|2) - ini kenapa di buat ngejack??move yg pertama ke col 1 trus yg kedua col 3 oh itu ada beberapa part yg sengaja diperbaiki jadi lupa di re-arrange :3 so i re-arrange again here
01:28:878 (88878|3) - move to col 0 right handler jadinya ._.
01:20:580 - ini kenapa di buat double remove aja yg di col 0 lah itu kan simbal, cukup keras juga kok buat 2 note :3





Wonderful
00:11:644 (11644|0) - move to col 2.yang lain ngejak di sini kok kagak ?? semua part jack disini gak perlu disamain semua ._. yg satu jack gak perlu juga yg lainnya jack, diberi nya note di kolum yg sama ini sebab key count disini terbatas gak mungkin juga kita kasih note yg sama disetiap part
00:14:038 - remove note di col 2 consistency ._.
00:14:676 - remove note di col 0 this too
00:15:234 (15234|3,15394|2,15554|3,15713|0,15873|0,15953|3,16032|2) - ini apa???remove aja baru resnap kek gini le kan ada suara yg diikutin jadi ngapain dihapus ._. gx ada suaranya loh.coba buat kek di gambar.ena ttuh :v
00:16:910 - add 1 note di col 3 ha? kan suara kick itu, 2 note saja sudah cukup tapi kutambah note di 00:16:591 -
karena ada snare

00:17:229 - remove note di col 2 consistency ._.
00:19:304 - why triple why ??? remove aja note di col 3 lah, suara crashnya kan cukup keras untuk 3 note ._.
00:31:750 (31750|2) - tuker sama yg di col 1 nada pianonya masih sama sengaja buat ikutin pitch piano yg di 00:32:070 (32070|2) -
00:37:176 (37176|2) - tuker sama yg di col 3 great idea :3
01:15:474 (75474|2) - ini kok ngejack ?? yg laen kagak move aja ke col 3 udah ada col 3 di 01:15:155 (75155|3) - kalau dipindahin lagi di col 3 bisa unbalance jadinya
01:15:474 (75474|2,80421|1,80580|1) - remove aja soalnya gk Tripleable ASTAGA IYA ANJIRRRR :V sound crashnya cuman med ._. btw timing nya salah copy ._.
01:26:165 (86165|2) - move to col 0 .yg laen gx ada triple jack seperti di 01:28:718 - woki ~
l


OVERALL good mapping tho.kurang di Patternya aja menurut wa.
thank you for free mod :3
ada untungnya juga ngeshare map di grup :v
Alsty-
NM , fast check

[wonderful]
  1. 00:00:953 (953|3) - pindah 2 terus 00:01:112 (1112|2,1272|3) - ctrl+J , awal" ikutin pitch relevancy aja ? :/
  2. 00:13:000 (13000|2) - ghost notes dah 3x denger pake 25%, kalo mau 00:12:921 (12921|3) - jadi double
  3. 00:13:559 (13559|1) - move ke 1 , emphasize
  4. 00:14:995 (14995|3,14995|2,15155|1) - yakin bgt ini suaranya sama , mungkin samain valuenya?
  5. 00:18:984 - 00:19:623 - kenapa di skip? add aja , highest diff ini :v
  6. 00:33:665 - http://osu.ppy.sh/ss/7861209
  7. 00:34:782 (34782|2) - turunin ke garis merah , konsisten ama yg lain kek 00:34:144 (34144|1,34304|0,35101|3,35261|2) -
  8. 00:38:612 - http://osu.ppy.sh/ss/7861215 kalo bingung naruh LN bisa kasih inverse LN kek gini , rankable kok.. in juga LN oriented map..
  9. 00:55:208 (55208|3,55208|2) - delete salah satu

    mungkin ada beberapa section yang sama yg kurang konsisten patterningnya , jadi mungkin saran nya lebih sering" cek aja
[SV]
  1. 00:10:208 - 00:10:208 - x0.7 , biar average x1 , ato engga bisa 00:10:048 - 00:10:367 - x1.2 juga boleh
  2. 00:13:240 - x1.6
  3. 00:13:320 - x0.8
  4. 00:13:559 - x1.2
  5. 00:13:639 - x0.6
  6. 00:26:006 - s/d 00:26:484 - apus , ganti sama 00:26:006 - x1.2 00:26:245 - x0.6 jangan lupa kasih x1.0 di 00:26:484 -
  7. 00:30:314 - 00:30:633 - x0.7
  8. 00:31:431 - x1.0 nya pindah sini
  9. 00:33:187 - x0.9 cukup buat slowjam LN
  10. 00:36:218 - x0.9
  11. 00:38:293 - ^
  12. 00:46:431 - s/d 00:46:910 - apus 00:46:431 - x0.5 00:46:750 - x1.5 <~ kalo terlalu ekstrim bs kurangin jd 1.4 / 1.35
  13. 00:50:899 - tbh disini ga ada ide , mendingan apus aja , soalnya rada susah dipencet LN nya, ato kalo mau kasih slowjam aja 0.8 dari awal
  14. 00:56:644 - samain kek 00:13:240 -
  15. 01:00:633 - x0.5 01:00:713 - x1.0 , terus sisanya ga sesuai feel apus kecuali di 01:01:272 - , boleh juga di tambahin jd 0.8 biar ga terlalu pelan slowjamnya , tp terserah
  16. 01:14:516 - tambahin SV kek di 00:13:240 -
  17. 01:27:282 - ^

dahhh , moga bisa bantu.. btw itu cuma ngebenerin SV yg udah ada, cuma kurang feeling flow nya doang , penempatan nya udah oke , jadi bener" harus di re-scale..
goodluck
Lude
Lude's Requested Modding
1 / 2 / 3 / 4


[Wonderful]
  1. 00:13:240 - Rather than a slow jam (0.80x), I'd recommend to use: 00:13:240 - 1.4 or 1.5 / 00:13:399 - 0.6 or 0.5 / 00:13:559 - 1.
  2. 00:21:218 - How about dividing the LN on here? The sound actually cuts off. 00:21:538 (21538|3) - Similar logic as this
  3. 00:22:495 - Add a note here, just like you did on 00:22:176 - . There's a slight bass sound too. Same goes for 00:24:729 - 00:25:048 - 00:25:687 - 00:27:282 - 00:27:601 - .
  4. 00:38:612 - https://osu.ppy.sh/ss/7864911
  5. 00:43:718 - 00:43:878 - 00:45:474 - 00:48:825 - Add notes, there are differences on the amount of notes between 00:41:804 - the beginning
  6. 00:48:825 - 00:54:091 - 00:57:761 - 00:57:921 - 00:59:038 - 00:59:197 - Are these sounds (bass) intended as single note? I'd recommend to add one more to each of them, since you gave double for lots of bass sounds
  7. 01:14:516 - Same SV would fit for here too, from 00:13:240 -
[Hyper]
  1. 00:13:240 - 00:14:835 - 00:15:793 - 00:17:389 - Add notes for the crash cymbal; similar logic as 00:13:718 -
  2. 00:14:995 - Delete one note here, double does not fit the sound; its too small
  3. 00:18:187 - 00:48:825 - Add a note for bass
  4. There are lots of difference between 00:52:016 - 00:41:804 - these two sections, one has less notes on bass and other one even has anchoring double chords. You should try to normalize the amount of notes
  5. 01:14:516 - 01:14:995 - 01:16:112 - 01:17:070 - 01:17:548 -01:30:314 - Add notes for cymbal; you did add on some parts at the beginning with the same sound
Sorry for being late. Good luck!
Topic Starter
AchsanLovers
will edit this this mod when i apply it :3

shitpost yeaa
[ A v a l o n ]
M4M here ~


  • [Hyper]
  1. Kalo kamu dari awal dah ngikut suara main pianonya, jadi seharusnya 00:02:788 (2788|0) - ini didelete aja
  2. 00:06:059 (6059|2,6218|2) - mending disamain aja sama part ini 00:00:953 - masih dalam irama yang sama btw
  3. 00:07:894 (7894|3) - delete, no piano sound
  4. Mendingan yang ini hapus 00:10:846 (10846|3,11006|1) - trus untuk LN ini 00:10:687 (10687|0) - panjangin aja sampai 00:11:165 - biar selaras ritmenya karena dari awal kamu dah ngikut vocal sound 00:10:048 (10048|0,10048|3,10367|3,10367|1,10687|2) -
  5. 00:13:000 (13000|0) - ak kurang ngerti knp tiba" ada 1/4 note disini
  6. 00:18:107 (18107|1) - ini juga kok tiba" dan juga trus disini masih kurang satu note 00:18:187 -
  7. 00:21:538 (21538|0) - nggk jelas LN nya, padahal seharusnya letaknya lebih pas di timing sini 00:21:697 -
  8. 00:22:335 - mana LN nya ? masih ada suara piano yang sama dengan part seperti ini 00:22:016 (22016|1,22176|3,22495|2) -
  9. 00:22:974 (22974|3) - mana LN nya juga ?
  10. 00:23:213 (23213|1) - kok tiba" ada 1/4 note lagi . . .
  11. 00:24:889 - 00:27:442 - 00:29:995 - LN nya mana ? sama seperti 00:24:570 (24570|3,24729|2,25048|1) -
  12. 00:33:665 (33665|0) - apa ini ? sangat mubazir deh, sementara pianonya masih jelas banget kedengeran di setiap 1/2 snapnya serius deh
  13. 00:36:218 (36218|0) - sebenarnya nggk sepanjang ini kok suaranya
  14. aduhh kebanyakan ya, cek aja lg sendiri penggunaan LN nya di diff ini, masih banyak yang perlu dibenahin

    [Wonderful]
  15. 00:02:788 (2788|2) - hmmm sama masalahnya seperti yang ada pada Hyper diff, please delete because no piano sound
  16. 00:07:894 (7894|1) - sama ^
  17. 00:13:000 (13000|2) - kok tiba" ada 1/4 note disini ? pada part" sebelumnya kamu nggk makai itu kok
  18. 00:16:192 - please tambah satu note disini, masih ada suara 1/4 seperti part sebelum-sebelumnya 00:15:713 (15713|0,15873|0,16032|2) -
  19. 00:22:335 (22335|0) - 00:22:974 (22974|3) - ya helah disini masih ada kok piano sound nya jelas banget
  20. 00:22:016 (22016|2,22176|1) - knp juga pke style kek beginian ? coba jelaskan
  21. 00:24:889 (24889|2) - 00:27:442 - masih ada piano disanaaa
  22. 00:26:325 - bagian ini kok dibuang ? please lah pianonya sangat bagus disana, kok nggk dimap saja
  23. 00:29:357 (29357|1) - aslinya nggk sepanjang itu suara pianonya, seriusan
  24. 00:29:038 (29038|0,29197|3,29676|3,29835|0) - kenapa kok dipaksain pke style" beginian, nggk cocok aja menurutku
  25. 00:33:665 (33665|3,33665|0) - sumpah paling nggk suka sama part ini, pianonya masih "kaya" akan suara, eh malah dijadiin single LN dan dipaksain lg utk mengabaikan suara background pianonya, buat vocal jg nggk nih, bisa dijelasin tu LN buat apa ?
  26. 00:38:612 (38612|1,38772|2) - sama masalahnya ^
Masih banyak yg perlu dibenahin disini terutama bagian LN usagenya, kreatif boleh tapi juga harus pas sama musiknya
dan SV nya jg masih kurang smooth menurutku

good luck ya ~
Topic Starter
AchsanLovers
phew, so much mod i here :D

Alsty-

Alsty- wrote:

NM , fast check

[wonderful]
  1. 00:00:953 (953|3) - pindah 2 terus 00:01:112 (1112|2,1272|3) - ctrl+J , awal" ikutin pitch relevancy aja ? :/ emang dari awalnya ku coba2 ikutin pitch :v
  2. 00:13:000 (13000|2) - ghost notes dah 3x denger pake 25%, kalo mau 00:12:921 (12921|3) - jadi double yey i nub, double for high pitch? kebanyakan double disana ntar sulit :v
  3. 00:13:559 (13559|1) - move ke 1 , emphasize just move 00:13:559 (13559|2,13559|1) - to 1 l4 for emphasize too :/
  4. 00:14:995 (14995|3,14995|2,15155|1) - yakin bgt ini suaranya sama , mungkin samain valuenya? boleh boleh, also 00:14:995 - changed to 1 note
  5. 00:18:984 - 00:19:623 - kenapa di skip? add aja , highest diff ini :v gaada suara disana :v makanya
  6. 00:33:665 - http://osu.ppy.sh/ss/7861209 o no no no, it just sana's breath :/
  7. 00:34:782 (34782|2) - turunin ke garis merah , konsisten ama yg lain kek 00:34:144 (34144|1,34304|0,35101|3,35261|2) - for what?
    it just bass sound, 2 note sadja zudah cukup
  8. 00:38:612 - http://osu.ppy.sh/ss/7861215 kalo bingung naruh LN bisa kasih inverse LN kek gini , rankable kok.. in juga LN oriented map.. hmm gak deh, agak aneh aja :3
  9. 00:55:208 (55208|3,55208|2) - delete salah satu oke

    mungkin ada beberapa section yang sama yg kurang konsisten patterningnya , jadi mungkin saran nya lebih sering" cek aja
[SV]
  1. 00:10:208 - 00:10:208 - x0.7 , biar average x1 , ato engga bisa 00:10:048 - 00:10:367 - x1.2 juga boleh weh mantep, sasuga master SV (y)
  2. 00:13:240 - x1.6 lel what do you think? i just make a slow SV not try to make slow jam :/
  3. 00:13:320 - x0.8 this too
  4. 00:13:559 - x1.2 ini juga
  5. 00:13:639 - x0.6 arghhhhhhhh
  6. 00:26:006 - s/d 00:26:484 - apus , ganti sama 00:26:006 - x1.2 00:26:245 - x0.6 jangan lupa kasih x1.0 di 00:26:484 - great idea
  7. 00:30:314 - 00:30:633 - x0.7 wes mantep
  8. 00:31:431 - x1.0 nya pindah sini tidak tidak, seharusnya di 00:31:591 -
  9. 00:33:187 - x0.9 cukup buat slowjam LN oke
  10. 00:36:218 - x0.9^
  11. 00:38:293 - ^ ^
  12. 00:46:431 - s/d 00:46:910 - apus 00:46:431 - x0.5 00:46:750 - x1.5 <~ kalo terlalu ekstrim bs kurangin jd 1.4 / 1.35 ini niat w lain lagi,
    ini cuman buat emphasize vocal :>
  13. 00:50:899 - tbh disini ga ada ide , mendingan apus aja , soalnya rada susah dipencet LN nya, ato kalo mau kasih slowjam aja 0.8 dari awal sengaja itu, jadi ku keep :3
  14. 00:56:644 - samain kek 00:13:240 - oh tidak
  15. 01:00:633 - x0.5 01:00:713 - x1.0 , terus sisanya ga sesuai feel apus kecuali di 01:01:272 - , boleh juga di tambahin jd 0.8 biar ga terlalu pelan slowjamnya , tp terserah weh mantep
  16. 01:14:516 - tambahin SV kek di 00:13:240 - nah disana nya ga ada crash jadi ku sengaja ga kasih SV
  17. 01:27:282 - ^ oh no, keep

dahhh , moga bisa bantu.. terlalu membantu malah :^ btw itu cuma ngebenerin SV yg udah ada, cuma kurang feeling flow nya doang , penempatan nya udah oke , jadi bener" harus di re-scale..
goodluck

Lude

Lude wrote:

Lude's Requested Modding
1 / 2 / 3 / 4


[Wonderful]
  1. 00:13:240 - Rather than a slow jam (0.80x), I'd recommend to use: 00:13:240 - 1.4 or 1.5 / 00:13:399 - 0.6 or 0.5 / 00:13:559 - 1. i think slowjam still good, since that slowjam connect to the music :3
  2. 00:21:218 - How about dividing the LN on here? The sound actually cuts off. wanna give some emphasize in here 00:21:538 (21538|3) - Similar logic as this nah, there's a synth
  3. 00:22:495 - Add a note here, just like you did on 00:22:176 - . There's a slight bass sound too. Same goes for 00:24:729 - 00:25:048 - 00:25:687 - 00:27:282 - 00:27:601 - . nice catch! but i reject some cuz i just here a pitch
  4. 00:38:612 - https://osu.ppy.sh/ss/7864911 its cool !
  5. 00:43:718 - 00:43:878 - 00:45:474 - 00:48:825 - Add notes, there are differences on the amount of notes between 00:41:804 - the beginning nah, i think 1 LN i good so i keep
  6. 00:48:825 - 00:54:091 - 00:57:761 - 00:57:921 - 00:59:038 - 00:59:197 - Are these sounds (bass) intended as single note? I'd recommend to add one more to each of them, since you gave double for lots of bass sounds nice catch again :3
  7. 01:14:516 - Same SV would fit for here too, from 00:13:240 - keep
[Hyper]
  1. 00:13:240 - 00:14:835 - 00:15:793 - 00:17:389 - Add notes for the crash cymbal; similar logic as 00:13:718 - b-b-b-but, tth-th-there are a different cymbal sound, 00:13:718 - is enough with 3 note in hyper and 00:13:240 - is medium cymbal sound, is enough with 2 note
  2. 00:14:995 - Delete one note here, double does not fit the sound; its too small o yeah
  3. 00:18:187 - 00:48:825 - Add a note for bass alright
  4. There are lots of difference between 00:52:016 - 00:41:804 - these two sections, one has less notes on bass and other one even has anchoring double chords. You should try to normalize the amount of notes oke i add a note and re-arrange some
  5. 01:14:516 - 01:14:995 - 01:16:112 - 01:17:070 - 01:17:548 -01:30:314 - Add notes for cymbal; you did add on some parts at the beginning with the same sound seems i reject this before .. . :3
Sorry for being late. Good luck!

AVALON-SAMAAAAAA

[ A v a l o n ] wrote:

M4M here ~


  • [Hyper]
  1. Kalo kamu dari awal dah ngikut suara main pianonya, jadi seharusnya 00:02:788 (2788|0) - ini didelete aja
  2. 00:06:059 (6059|2,6218|2) - mending disamain aja sama part ini 00:00:953 - masih dalam irama yang sama btw
  3. 00:07:894 (7894|3) - delete, no piano sound
  4. Mendingan yang ini hapus 00:10:846 (10846|3,11006|1) - trus untuk LN ini 00:10:687 (10687|0) - panjangin aja sampai 00:11:165 - biar selaras ritmenya karena dari awal kamu dah ngikut vocal sound 00:10:048 (10048|0,10048|3,10367|3,10367|1,10687|2) -
  5. 00:13:000 (13000|0) - ak kurang ngerti knp tiba" ada 1/4 note disini
  6. 00:18:107 (18107|1) - ini juga kok tiba" dan juga trus disini masih kurang satu note 00:18:187 -
  7. 00:21:538 (21538|0) - nggk jelas LN nya, padahal seharusnya letaknya lebih pas di timing sini 00:21:697 -
  8. 00:22:335 - mana LN nya ? masih ada suara piano yang sama dengan part seperti ini 00:22:016 (22016|1,22176|3,22495|2) -
  9. 00:22:974 (22974|3) - mana LN nya juga ?
  10. 00:23:213 (23213|1) - kok tiba" ada 1/4 note lagi . . .
  11. 00:24:889 - 00:27:442 - 00:29:995 - LN nya mana ? sama seperti 00:24:570 (24570|3,24729|2,25048|1) -
  12. 00:33:665 (33665|0) - apa ini ? sangat mubazir deh, sementara pianonya masih jelas banget kedengeran di setiap 1/2 snapnya serius deh
  13. 00:36:218 (36218|0) - sebenarnya nggk sepanjang ini kok suaranya
  14. aduhh kebanyakan ya, cek aja lg sendiri penggunaan LN nya di diff ini, masih banyak yang perlu dibenahin

    [Wonderful]
  15. 00:02:788 (2788|2) - hmmm sama masalahnya seperti yang ada pada Hyper diff, please delete because no piano sound
  16. 00:07:894 (7894|1) - sama ^
  17. 00:13:000 (13000|2) - kok tiba" ada 1/4 note disini ? pada part" sebelumnya kamu nggk makai itu kok
  18. 00:16:192 - please tambah satu note disini, masih ada suara 1/4 seperti part sebelum-sebelumnya 00:15:713 (15713|0,15873|0,16032|2) -
  19. 00:22:335 (22335|0) - 00:22:974 (22974|3) - ya helah disini masih ada kok piano sound nya jelas banget
  20. 00:22:016 (22016|2,22176|1) - knp juga pke style kek beginian ? coba jelaskan
  21. 00:24:889 (24889|2) - 00:27:442 - masih ada piano disanaaa
  22. 00:26:325 - bagian ini kok dibuang ? please lah pianonya sangat bagus disana, kok nggk dimap saja
  23. 00:29:357 (29357|1) - aslinya nggk sepanjang itu suara pianonya, seriusan
  24. 00:29:038 (29038|0,29197|3,29676|3,29835|0) - kenapa kok dipaksain pke style" beginian, nggk cocok aja menurutku
  25. 00:33:665 (33665|3,33665|0) - sumpah paling nggk suka sama part ini, pianonya masih "kaya" akan suara, eh malah dijadiin single LN dan dipaksain lg utk mengabaikan suara background pianonya, buat vocal jg nggk nih, bisa dijelasin tu LN buat apa ?
  26. 00:38:612 (38612|1,38772|2) - sama masalahnya ^
Masih banyak yg perlu dibenahin disini terutama bagian LN usagenya, kreatif boleh tapi juga harus pas sama musiknya
dan SV nya jg masih kurang smooth menurutku

good luck ya ~

thx for mod guys!
will reply avalon mod soon . . .
Etsu
yo there mod request

[General]
Columns:
0|1|2|3

  1. -.
[Beginner]
  1. 00:07:016 - maybe you could add a note here for that loud sound
  2. 00:10:048 (10048|1) - move column 3 is better but you would have to move other column this note 00:09:250 (9250|3) - :>
  3. 00:23:293 (23293|2,23612|3) - control + g?
  4. 00:27:442 (27442|3) - move column 2 similar like 00:22:335 (22335|2,22974|1) -
  5. 00:34:782 (34782|3,35101|1) - control + g it look better imo
  6. 00:44:357 (44357|1,44676|0) - ^
  7. 00:52:655 (52655|2,53293|3) - control + g and 00:53:612 (53612|2) - move column 1 imo it look better structure xd
  8. 00:55:527 (55527|1,55846|0) - control + g since i feel the sound does not fit imo
  9. 01:11:325 (71325|3) - a like in column 0 :3
  10. 01:18:187 (78187|0) - move column 1?
  11. 01:33:825 (93825|2) - delete this note no is necessary
[Normal]
  1. 00:09:250 - add note for double? sound similar like 00:10:048 -
  2. 00:21:697 (21697|1) - move column 0 feel better balance imo
  3. 00:30:474 (30474|0,30474|3,30793|2,30793|1) - control + j? to jack similar sound in 00:30:155 (30155|2,30155|1,30474|0,30474|3) - is good :3
  4. 00:52:176 (52176|1) - remove to break is better for begin section verse and for NM imo
  5. 01:10:527 - add note?
  6. 01:25:367 (85367|1) - move in 01:25:048 - considering spread next diff is better for NM imo
[Hyper]
  1. 00:26:484 (26484|0) - i like note to jack instead LN sound here 100% rate is clear as jack maybe variation to 00:21:378 - .... or maybe change in next diff xd
  2. 00:41:484 - add LN for effect?
  3. 00:46:591 - ^
  4. 01:02:229 - missing note? like 01:04:782 -
  5. 01:21:697 - try this pattern is better for not make similar like next diff :a
[Wonderful]
  1. 00:04:304 (4304|3) - move column 1?
  2. 00:18:984 - add note? for piano heard here is better for this diff imo xD
  3. 00:19:623 - ^
  4. 00:33:825 - I was hoping you would note 1/2 in some of these hard diff for sound as bell idk xD
  5. 00:41:484 - maybe here LN?
  6. 01:14:676 - missing note?
Good map gl ^^ I feel you're going to reject me everything :,v
Amiichii
aaaa
17:03 Amiichii: mna mapnya?
17:04 AchsanLovers: entar
17:04 Amiichii: lel
17:04 AchsanLovers: entar apdet yg baru dlu lel
17:04 Amiichii: lel
17:05 *AchsanLovers is listening to [http://osu.ppy.sh/b/1250662 Qrispy Joybox feat. Sana - Twinkle Wonderland]
17:05 AchsanLovers: tuh
17:06 Amiichii: kok low sr?
17:06 Amiichii: awkawk
17:06 *Amiichii is playing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]] <osu!mania> |4K|
17:06 Amiichii: noob mencoba main
17:06 Amiichii: wkwk
17:06 AchsanLovers: le w nya ccd ngemap :v
17:07 AchsanLovers: we mainnya kek gak niat aja ._.
17:08 Amiichii: wkwk
17:08 Amiichii: skill lg drop
17:08 Amiichii: lama ga maen
17:08 Amiichii: awkawk
17:08 AchsanLovers: mod pls :v
17:08 *Amiichii is editing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
17:09 *AchsanLovers is editing [http://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
17:10 Amiichii: 00:19:623 - ini ga di map?
17:10 Amiichii: 00:18:984 - ini jg
17:10 Amiichii: ada sound kyak 00:17:708 (17708|2) - 00:18:665 (18665|3) -
17:11 Amiichii: 00:21:378 (21378|1,21538|3) - klo aku ini ku buat jack
17:11 AchsanLovers: le entar lah ._.
17:11 Amiichii: same sound
17:11 Amiichii: entar apana?
17:11 Amiichii: 00:21:697 (21697|0,22016|2) - ini kubuat jack :'v
17:11 AchsanLovers: we baru ditinggal bntar dah banyak mod :v
17:12 AchsanLovers: kuliat dulu satu2 :v
17:12 Amiichii: hmm
17:12 Amiichii: klo dah bilang ye
17:12 Amiichii: wkwk
17:12 AchsanLovers: 00:21:378 (21378|1,21538|3) - jack kek gimananya ini? :v
17:14 AchsanLovers: oke done
17:14 AchsanLovers: lanjut :v
17:14 Amiichii: http://puu.sh/vtqRa/a92444b932.jpg
17:14 Amiichii: gitu?
17:14 Amiichii: lel
17:15 AchsanLovers: hmm
17:15 AchsanLovers: w keep aja dulu
17:15 Amiichii: wkwkw
17:15 Amiichii: lebi ena gitu
17:15 AchsanLovers: we itu ngapain ms word nyelip disana :v
17:15 Amiichii: nurut pic
17:15 Amiichii: lg nugas
17:15 Amiichii: buat makalah
17:15 Amiichii: trus buat ppt
17:15 Amiichii: wkwk
17:16 AchsanLovers: oke lanjut
17:16 Amiichii: 00:22:655 (22655|0,22974|3) - dibuat 1/2s LN?
17:17 Amiichii: lel
17:17 AchsanLovers: le buat apa 1/2 LN disana ._. gaada suaranya :3
17:17 Amiichii: kok kyaknya ga konsisten ya count notenya
17:17 AchsanLovers: eh masa?
17:17 Amiichii: 00:22:655 (22655|0,22974|3) - ada suara synth sih
17:17 Amiichii: 00:22:814 (22814|1) - temennya ini
17:17 AchsanLovers: snare 3, high cym 3, med cym 3, bass & kick 2
17:18 AchsanLovers: konsisten smua kok :3
17:18 Amiichii: 00:21:857 (21857|3,21857|1,22176|1,22176|0) - double
17:18 Amiichii: 00:22:495 (22495|3,23133|1,23293|3) - single
17:19 Amiichii: how do u think?
17:19 AchsanLovers: aaaa
17:19 Amiichii: dstnya itu bnyk
17:19 Amiichii: wkwk
17:19 AchsanLovers: entar pkai headphone dulu biar jelas ._.
17:19 Amiichii: lah
17:19 Amiichii: kan jelas ada drum
17:19 Amiichii: wkwk
17:20 Amiichii: tek duk duk duk tek duk
17:20 Amiichii: wkwk
17:22 AchsanLovers: eh iya
17:22 Amiichii: ok itu general nya. dilanjutannya bnyk. misal setuju brati ntar di fix semua ye klo ngga ya gausa :'v
17:22 AchsanLovers: jelas bener suaranya ._.
17:22 Amiichii: next
17:22 Amiichii: :'v
17:22 Amiichii: 00:30:953 - piano
17:22 AchsanLovers: pantesan bnyk yg bilang gak konsisten ._.
17:23 Amiichii: hem
17:23 Amiichii: makanya aku mainnya ga ena :'v
17:23 Amiichii: bingung ngikut apa
17:23 Amiichii: lel
17:23 AchsanLovers: gaada suara disana mah ._.
17:23 AchsanLovers: serius ._.
17:23 Amiichii: 00:31:112 (31112|1,31431|2) - temennya ini
17:23 Amiichii: lel
17:23 Amiichii: tung net . . . net
17:24 AchsanLovers: eh ada, tapi gak terlalu jelas
17:24 Amiichii: gitu gitu la
17:24 Amiichii: wkwk
17:24 AchsanLovers: so kee[
17:24 AchsanLovers: p
17:24 Amiichii: >,>
17:24 Amiichii: main rhytem nya pdhl
17:24 AchsanLovers: emg gitu suaranya /_\
17:24 AchsanLovers: oke oke applied
17:24 AchsanLovers: mantep keknya
17:24 Amiichii: 00:33:187 (33187|3) - ini aja di add
17:24 Amiichii: awkawk
17:25 Amiichii: yawla
17:25 AchsanLovers: eh iya
17:25 Amiichii: 00:33:825 - 00:33:984 - ada piano jg padahal lel
17:25 Amiichii: 00:36:059 - hithat
17:26 AchsanLovers: astaga :u
17:26 AchsanLovers: telinga macam apa itu :v
17:26 Amiichii: ^klo di apply ini jg ada hithat 00:36:378 -
17:26 AchsanLovers: kok bisa tau suara sekecil itu :v
17:26 Amiichii: just experience >,>
17:26 AchsanLovers: we gak jelas amat suaranya ._.
17:27 Amiichii: wkwk
17:27 Amiichii: i see
17:27 Amiichii: 00:39:410 - ga di add kyak 00:39:729 (39729|1,39729|0,39889|2,39889|3) - ?
17:28 Amiichii: 00:39:091 - piano lho
17:28 Amiichii: 00:40:527 - pianonya bisa buat kick buat batu loncatan
17:28 Amiichii: xD
17:28 AchsanLovers: eh bentar
17:29 Amiichii: 00:43:559 (43559|1,43718|0) - klo yg diawal diapply harusnya ini double
17:29 Amiichii: okeh
17:30 AchsanLovers: 00:43:559 - ini hit pls ._.
17:30 AchsanLovers: cuman yg 00:43:718 - kick ._.
17:30 Amiichii: hit opo?
17:31 AchsanLovers: entahlah apa namnya ._.
17:31 Amiichii: hmmm.
17:31 AchsanLovers: w lebih sering nyebutnya dgn "hit" :v
17:31 Amiichii: klo aku si mapping berdasarankan keras atau pelannya sound sih
17:31 Amiichii: note count berdasarkan itu
17:31 Amiichii: bkn 1 suara 1 sound
17:31 AchsanLovers: w gitu juga sih ._.
17:31 Amiichii: wkwk
17:32 AchsanLovers: 00:43:559 - le ini kick ternyata ._.
17:32 Amiichii: hmm.
17:32 AchsanLovers: lanjut bang
17:32 Amiichii: 00:43:718 (43718|0) - ini jg
17:32 Amiichii: wkkw
17:33 AchsanLovers: eh maksud?
17:33 Amiichii: dobel
17:33 AchsanLovers: udah double kok :v
17:33 Amiichii: yawla
17:33 AchsanLovers: I agree!
17:33 Amiichii: 00:45:474 - ini jg
17:34 AchsanLovers: sip lanjut
17:34 Amiichii: 00:44:835 - dobel ga?
17:34 Amiichii: 00:45:793 (45793|2,46112|1,46272|0) - dobel ga?
17:34 AchsanLovers: le itu hit
17:34 Amiichii: 00:48:027 (48027|3) - dobel ga?
17:34 Amiichii: 00:48:665 (48665|1,48825|3) - ^
17:35 Amiichii: 00:48:984 (48984|1,49144|0) - klo aku ini kubuat jack
17:35 AchsanLovers: 00:48:027 (48027|3) - le cuman pitch aja ini
17:35 Amiichii: wkwk
17:35 Amiichii: beda timing beda
17:35 Amiichii: pdahal sama
17:35 Amiichii: lul
17:35 Amiichii: 00:42:921 (42921|2,42921|1) - cuman pitch?
17:36 AchsanLovers: lanjut dah
17:36 Amiichii: ==a
17:36 AchsanLovers: eh iya astaga :vvvv
17:36 Amiichii: yg ku point out itu ente map sblm"nya
17:36 AchsanLovers: tapi entah knp berasa ada kick disana
17:37 AchsanLovers: weh jadi udah aja nih?
17:37 Amiichii: 00:48:027 -
17:37 Amiichii: 00:53:133 -
17:37 Amiichii: 00:53:772 (53772|3,53931|2) -
17:38 Amiichii: 00:58:878 -
17:38 AchsanLovers: 00:53:772 (53772|3,53931|2) - hit
17:38 Amiichii: 01:00:953 - mau dikasi batu lontan ga?
17:38 Amiichii: 00:54:091 (54091|3,54091|1) - gini lho soundnya
17:38 Amiichii: hithat + kick
17:38 Amiichii: =w=
17:39 Amiichii: abaikan hit coba dengerin
17:39 Amiichii: pasti itu ada kicknya
17:39 AchsanLovers: 00:54:091 (54091|1,54091|3) - we w fokus ke vocal =w=
17:39 AchsanLovers: yg mana itu?
17:39 Amiichii: 00:53:772 (53772|3,53931|2) - ini
17:39 Amiichii: yauda
17:40 AchsanLovers: yg jelas cman 00:53:931 -
17:40 Amiichii: 01:00:953 - mau dikasi piano ga? buat kick
17:40 Amiichii: yaudah serah deh
17:40 Amiichii: focus yg kita dengar berbeda
17:40 Amiichii: >,>
17:40 AchsanLovers: 01:00:953 - fokus ke vocal ini
17:40 Amiichii: ok
17:41 AchsanLovers: "kaaaaaaraaaaaa" dan ada med cymbal disana >_>
17:41 Amiichii: iya iya
17:41 Amiichii: style map masing"
17:41 Amiichii: wkwk
17:41 Amiichii: 01:04:144 (64144|1) - cut herte 01:04:463 -
17:41 AchsanLovers: lanjut bang
17:42 Amiichii: 01:05:899 (65899|3) - start here 01:05:740 -
17:42 AchsanLovers: eh iya =w=
17:42 Amiichii: eh here 01:05:820 -
17:42 Amiichii: wkwk
17:42 AchsanLovers: we lambat dikit napa ._.
17:42 Amiichii: yawla
17:43 AchsanLovers: oke lanjut
17:43 AchsanLovers: we ngeri amat telinganya >_>
17:43 Amiichii: -w-
17:43 Amiichii: 01:09:250 - piano
17:44 Amiichii: 01:13:000 (73000|2) - no sound
17:44 Amiichii: 01:13:320 - ini baru ada
17:44 AchsanLovers: keep dlu dah, fokus ke BGM
17:44 AchsanLovers: 01:13:000 (73000|2) - astagaaaaaa
17:44 Amiichii: yawla
17:45 Amiichii: 01:09:570 (69570|0) - padahal ini dimap
17:45 Amiichii: 01:14:277 (74277|1) - i'm not sure
17:46 AchsanLovers: ya suaranya cukup menonjol ya ku map :v
17:46 Amiichii: 01:15:554 (75554|0) - ^
17:46 AchsanLovers: iya iya ._.
17:46 Amiichii: 01:17:149 (77149|3) - no sound
17:46 AchsanLovers: btw 01:17:229 - double bisa kan :v
17:47 Amiichii: 01:18:107 (78107|2,78745|1) - au deh
17:47 Amiichii: wkwk
17:47 Amiichii: klo tu mau double
17:47 Amiichii: bnyk yg harus dibouble
17:47 Amiichii: wkwk
17:47 Amiichii: *double
17:47 AchsanLovers: contohnya yg mana?
17:47 Amiichii: 01:18:346 (78346|2) - 01:18:665 (78665|3) - 01:18:984 (78984|1,79304|1) - dst
17:48 AchsanLovers: sebanyak itukah ._.
17:48 AchsanLovers: ampun dah
17:48 Amiichii: wkwk
17:48 AchsanLovers: single aja deh :>
17:48 Amiichii: 01:23:213 (83213|2) - not sure
17:49 AchsanLovers: deleted
17:49 Amiichii: 01:27:123 - ga dobel?
17:49 Amiichii: 01:29:038 (89038|0) - tadi ga dimap lho
17:49 Amiichii: 01:14:676 - noh
17:49 Amiichii: wkwk
17:50 Amiichii: 01:26:484 (86484|3) - ini sama kyak tadi
17:50 Amiichii: jadi pilih ae
17:50 Amiichii: mau di add apa ngga
17:50 Amiichii: wkwk
17:50 AchsanLovers: ampun om :'v
17:50 AchsanLovers: jadi gak yakin ini map bisa ranked :v
17:51 Amiichii: 01:37:974 - note
17:51 Amiichii: dah
17:51 Amiichii: wkwk
17:51 AchsanLovers: itu aja? :v
17:52 Amiichii: iya
17:52 Amiichii: quick check
17:52 Amiichii: lel
17:52 AchsanLovers: post bang
17:52 Amiichii: apa lg si?
17:52 AchsanLovers: we hyper nya juga :v
17:53 *Amiichii is editing [https://osu.ppy.sh/b/1250662 Qrispy Joybox feat. Sana - Twinkle Wonderland [Hyper]]
17:53 Amiichii: 00:18:984 - 00:19:623 - vianno
17:53 Amiichii: 00:26:484 (26484|2,26644|2) - gini nih harusnya
17:53 Amiichii: awkawk
17:54 Amiichii: 00:21:378 (21378|3,21538|2,21697|1) - tp ini kagak
17:54 Amiichii: cuman 2 LN
17:54 Amiichii: lel
17:54 Amiichii: disini 3 LN 00:23:931 (23931|0,24091|1,24250|3) -
17:54 Amiichii: wkwk
17:54 Amiichii: 00:24:250 (24250|3,24570|3) - gini lho
17:54 Amiichii: biar seru dibuat jack
17:54 Amiichii: awkawk
17:55 AchsanLovers: anjeg lambat dikit pls :v
17:55 AchsanLovers: 00:26:484 (26484|2,26644|2) - weh ini kepengen aja :v
17:55 AchsanLovers: gak ada niat buat ngikutin pitch :v
17:56 Amiichii: ythaa
17:56 Amiichii: lel
17:56 AchsanLovers: lanjut
17:56 Amiichii: dah ah lel
17:57 AchsanLovers: weh post dung
17:57 AchsanLovers: nambah SP mayan kan
17:57 Amiichii: wkwk
Topic Starter
AchsanLovers
Thx for all modders! sorry i cant reply all of your mod but i really check it all!

@Syadow : well, almost fixed all ._.
@Avalon : Hyper all applied but in wonderful, 00:22:016 (22016|2,22176|1) - variasi bang :v eh buat emphasize sih sebenarnya, cuman agak kosong gitu ._.
00:33:665 (33665|0,33665|3) - emphasize sana's breath also with "dummmmmmmmm" sound didn't realize if there have a piano sound (wadoo mastah mengamok :v)
@Etsu : i not trying to reject it all :v :v :v you mod still helpful for me :)


Edit : horray , 400th post passed :D

Nivrad00 wrote:

Hyper: 00:29:516 (29516|2,29676|2,29995|2,30155|2) - odd jacks

I took a look at some of the diffs, but I don't think a full mod from me would be useful. It's already a very good map with sharp patterns, good variety, and clean consistency. I'll throw you a star instead ^^

Sorry not really a mod but good luck with your mapping 8-)
oo dem it make me want to search BN now :v

update
AyeAries
Sorry for late mod :)

Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Beginner]
  1. 00:16:112 - why not add note here since you add it here 00:13:559 (13559|2,13718|0,13718|1) -
  2. 00:33:825 - add note here for sync.
  3. 00:38:293 (38293|0,38453|1,38612|2,38772|3) - i guess move this to 00:38:453 - since the bell sound is more fit like this one 00:33:346 (33346|0,33506|1,33665|2) - but i suggest you to make it in different variation.
  4. 01:05:341 (65341|1) - the position of this LN is wrong and it's here 01:05:421 - i already check it in 25% playback rate.
[Normal]
  1. 00:09:250 (9250|2) - why not make it double since it's similar to 00:08:612 - and you actually use it in Hyper diff.....Well it's not affected if they similar since it's in 1/1 beat.
  2. 00:31:112 - 00:31:431 - why not add one note here to recognize the bell sound? (usually you use it as normal hitsound) You actually add it here 00:36:218 (36218|1,36538|2) -
  3. 00:38:931 - i think you should add one note here to recognize the bell sound. (^^)
  4. 01:10:527 - as i said in the first mod. It's up to you if you make it double
[Hyper]
  1. 00:01:750 (1750|2,1910|1) - Ctrl + G. I guess it's better to use this kind of pattern for different variation and mostly they similar to Normal diff pattern if you check it.
[Wonderfull]
  1. No problem for this but i have suggestion: 00:04:942 - 00:06:059 - I think you need to add SV here since pattern is good and i think it's more fun to play if you add some SV here.
:arrow: I like the song tbh :) Good luck and thanks again for mod my map :)
Virtue-


hi there o/ from Ngeng Family Mania Queue

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : OK!
- Files : OK!

1|2|3|4

[Wonderful]
  1. 00:02:389 (2389|1,2468|2,2548|1,2628|2,2708|1) - buat yg ini, gpp sih sebenernya... cmn situ dah pake pattern kek gini di 00:04:942 - dan menurut w lebih cocok disitu cari pada di piano. jadi mendingan di ganti kek gini http://puu.sh/vGRZf/46a1aca13d.jpg
  2. 00:06:059 (6059|2) - move ke 1
  3. 00:07:495 (7495|2,7575|1,7655|2,7734|1,7814|2) - sama kek sebelumnya
  4. http://puu.sh/vGS4h/1303486e33.png gua g ngerti SVnya, tolong jelasin ya
  5. http://puu.sh/vGSba/2e7589882f.png SVnya rada cancer ya mas, mending klo mau 00:26:006 (26006|0,26006|2,26006|3) - salah satu dr ini di buat LN, abs itu apply ini http://puu.sh/vGSu2/9349fa54d6.png SVny mendingan
  6. 01:05:341 (65341|2) - harusnya mulai dari 01:05:421 -
  7. 01:06:218 (66218|1,66298|2,66378|1,66458|2,66538|1,66617|2,66697|1,66777|2,66857|1,66937|2,67016|1,67096|2,67176|1,67256|2) - pls, mw bunuh org lu? ganti jadi gini aj http://puu.sh/vGSE5/bf282a8cef.jpg
  8. 01:16:591 (76591|2,76591|3,76671|1,76750|3,76830|2,76910|0,76910|1,76990|3,77070|1,77070|2,77070|0,77149|3,77229|1,77309|2,77389|0,77389|3,77548|0,77548|1,77548|3) - pls jgn bunuh org lagi, coba kek gini dah lebih gampang http://puu.sh/vGSMj/fdbd66296c.jpg
  9. 01:26:804 (86804|0,86804|1,86883|2,86963|1,87043|3,87123|0,87123|2,87203|1,87282|0,87282|3,87282|2,87362|1,87442|2,87522|3,87601|0,87601|1,87761|2,87761|0,87761|3) - same as above, http://puu.sh/vGSSb/f965dc3051.jpg

utk diff selanjutnya kita irc aja, mungkin ada beberapa tambahan utk yg diff "Wonderful". udh gua PM ya
Topic Starter
AchsanLovers
oh my why i so very lazy to quote it :^

Shir-, eh i mean aries
Beginner
- 00:33:825 - : i try to focus to piano sound, so i keep

- 00:38:293 (38293|0,38453|1,38612|2,38772|3) - umm, i think it fit with that, that piano sound really really can hear in 00:38:293 - but as you said " but i suggest you to make it in different variation." nah so why i make a stairs just like 00:38:293 (38293|0,38453|1,38612|2,38772|3) - and 00:33:346 (33346|0,33506|1,33665|2) - i know newbie or new player like a stairs pattern ._. (hope you understand what i said in here ._.)

- 01:05:341 (65341|1) - aaaa if you try to hear it with 100% PBR (Playback Rate) i sure you will think iw start in 01:05:341 - so i keep it

Normal

- 00:09:250 (9250|2) -le i focus to kick sound so why not :^
- 00:36:218 (36218|1,36538|2) - alright, so why i keep it empty cuz i already focus to high cym sound, i mean in 00:30:155 (30155|1,30155|2,30474|1,30474|2,30793|3,30793|0) - and this 00:36:218 (36218|1,36538|2) - nah, lol how to tell it ._. idk how but i just wanna keep this ._. sorry i cant give my reason aaaaa ;_;
- 00:36:218 (36218|1,36538|2) - nah, i already know in there have some bell sound, but, since that part have some breath sound, i think iw will hard to hear it so i keep it empty ._.

Hyper

- 00:01:750 (1750|1,1910|2) - sure, its good :3

Wonderful

- 00:04:942 - aaaa how to give some SV in here ._. also the music not support to give some SV ._.

orang yg pertamanya saya kira cewe ternyata laki, astaganagaaa :vvv (Virtue-)
Wonderful
- 00:04:942 - keep aja deh, soalnya itu cuman 2 suara yg trus bertukar tukar (tret retrtetretretretretret) that's why more good for give some trill ._. dan juga kalau suara piano itu mah juga sama alasannya, 2 suara piano yg terus bertukar2 jadi gak ada masalahnya kan?

- 00:06:059 (6059|2) - alright

- 00:07:495 (7495|2,7575|1,7655|2,7734|1,7814|2) - alasan yg panjang lebar sudah tertera diatas

- https://puu.sh/vGS4h/1303486e33.png ah this SV, yeah, cuman ngebuat SV yg lebih smooth aja, kalau dipakai 1.40 / 1.50 disini trlalu "keras" (1.20 - 0.60 = 0.60 so why not (120 kelipatan 2 dari 60 maksudnya)) (1.20x with 0.80x slowjam is too mainstream :v)

ngerti ga? atau memang teori SV w yg gak masuk akal :'v


- https://puu.sh/vGSu2/9349fa54d6.png oo dem i everyone still not understand what i mean in here ._. jadi itu SV sebenarnya buat emphasize suara "tssssssssssssssss" atau gimanalah karena ada LN juga disana 00:26:325 (26325|1) - jadi dibuat dari 0.10 - 1.00 sv with 1/8 nya, cancer? who care about it, my map, my style 8-) when everyone say, "your map is suck" just who the fk care, you already give much effort, just continue and make it ranked (eh bentar ini kok malah curhat ._.) dan juga saran SV dari situ rada gak masul akal :v srius dah so i keep this SV :v

- 01:05:421 (65421|2) - aaaa yaudah banyak amat yg protes jadi w kuubah aja

- 01:06:218 (66218|1,66298|2,66378|1,66458|2,66538|1,66617|2,66697|1,66777|2,66857|1,66937|2,67016|1,67096|2,67176|1,67256|2) - i like to kill player, hahhahahahaha *evil laugh* same reason with above

- 01:16:591 (76591|3,76671|1,76750|3,76830|2,76910|1,76910|0,77070|0,77070|1,77548|3,77548|1,77548|0) - ampun mang, but okay your suggestion look cool too, so i applied it

- 01:26:804 (86804|1,86804|0,86883|2,86963|1,87043|3,87123|2,87123|0,87203|1,87282|2,87282|3,87282|0,87362|1,87442|2,87522|3,87601|1,87601|0,87761|3,87761|0,87761|2) - tampak membunuh nya dari mana coba :'v patternnya cocok jga toh ama yg baru coba2 3.2* keatas ._. but okay applied

thank you for mod - Aries - and Virtue- !
virtue, i will mod your mod soon :3
- Ly0572 -
marked :3
Topic Starter
AchsanLovers
marked forever ~~~

where's the all modder already i request? :v
Another Lie
GG BGT GW BARU BALIK UDAH NGEMOD 5 MAP -_-
Wonderful
00:09:250 - add 1 lagi?
00:11:325 (11325|2) - move ke col 1? ikut suara 00:11:165 (11165|0,11165|3) -
00:24:570 - add 1 note ke col 3? ngikut 00:29:038 (29038|2,29676|2) -
00:26:963 (26963|1,26963|2) - kok 2? sementara 00:24:410 (24410|1) - ?
00:38:133 (38133|1,38293|0,38453|3) - gimana kalo reverse ini 00:33:346 (33346|2,33506|1,33665|0) -
SV
Wonderful: 00:33:187 - gmn kalo x0.80? soalnya itu lebih slow dari suara 00:35:740 -
00:38:293 - pindah ke 00:38:133 - sama ganti ke x0.80, alasan ^
00:41:165 - udah beda suara ini, coba x1.50
00:41:405 - pindah ke 00:41:484 - sama ganti ke x0.50
00:41:644 - pindah ke 00:41:804 -
00:56:644 - x0.70? 00:56:804 - x0.80?
01:00:633 - ga cool om, x0.25 ga pas buat itu -_- coba ke x1.25 nyoba lebih konsisten ama 01:01:112 -
01:01:431 - pindah ke 01:01:511 -
01:01:750 - pindah ke 01:01:910 -
01:09:573 - wtf is this? ga salah snap? 01:09:570 -
dah itu aja
Stug
yo


From mine and Vortex- modding queue
Wonderful difficulty
00:02:070 - Just an idea > make these notes with long pauses long notes? Fits the piano, also fits the mapping style you have later on with sliders, understand why you wouldn't change these though

00:12:282 - Shouldn't be a double if you map after the drums, could be if you've mapped after the piano and drums at the same time > would be strange though

00:18:107 - Add a note

00:21:059 (21059|0) - Split this slider into two sliders, the other one starting here 00:21:218 - fits the sound of the synth

00:23:293 (23293|3) - Turn this into a slider

00:28:399 - Add a slider on the fourth column, emphasizes both the drum and the synth

00:43:080 - Add a note on the second column and move the note here 00:43:240 (43240|1) - one column to the right

00:44:995 - Add one or two notes here to emphasize the drums

01:12:601 - Remove one of these notes, same sound here 01:12:921 - which is represented by one note

01:19:782 - ^Same as above, same sound here 01:19:463 - which is represented by two notes

01:33:506 (93506|0) - Almost to faint to hear this sound, you should think about removing this note

That's it for my mod, fun map to play and chill song, GL ;)
Wonki
Hello
Hyper
00:01:910 - add 1note. as you did 00:07:016 (7016|2,7016|3,7176|0,7176|1) -

00:02:548 (2548|3) - move to 1. More easy to play

00:07:655 (7655|3) - same as above

00:45:155 (45155|2,45155|1) - delete 1note for consistency. 00:42:601 -

Wonderful
00:04:942 (4942|0,5022|3,5101|0,5181|3,5261|0,5341|3,5421|0,5500|3,5580|0,5660|3,5740|0,5820|3,5899|0,5979|3) - ,01:06:218 (66218|1,66298|2,66378|1,66458|2,66538|1,66617|2,66697|1,66777|2,66857|1,66937|2,67016|1,67096|2,67176|1,67256|2) -
These trills are too difficult for 3.4 SR. I think it is better to distribute them evenly on other columns too.

pretty stabled :D
Litharrale
NM from my queue
1|2|3|4
BG is low res, here's a much better one
better bg

if you want it 16:9 instead of 16:10 just pm me

Wonderful
First off, the SVs in this diff are janky as all hell. I see what you're trying to do and I think it's a good idea, it just needs better execution

00:00:953 (953|1) - Missing out on some cool keysounding here in the intro
00:31:272 - you've mapped all the instances with this sound, so LN here
00:35:899 (35899|1,36218|2,36538|3) - These are chords on the piano so make them doubles
00:41:963 (41963|2) - ghost note

so there's actually not a lot wrong with this diff, it's pretty good but I couldnt play it all the way through without quitting out. I deleted all the SV and tried again and it was 100x better. Much more enjoyable so I highly recommend you change them
Topic Starter
AchsanLovers
Thanks for mod Another Lie, cpotfangirl, Wonki and Litharrale!
sorry i cant reply your mod cuz my browser got crash when i reply in wonki mod ._. >.>

but i really check them all of your mod!

if everyone say its alerady good so maybe i will search BN now :v
Rivals_7
SPOILER
2017-05-25 22:07 Rivals_7: ACTION is playing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]] <osu!mania> |4K|
2017-05-25 22:09 Rivals_7: dem sv
2017-05-25 22:09 AchsanLovers: sv ancur wkwkwk
2017-05-25 22:09 AchsanLovers: baru bljr2 sih
2017-05-25 22:09 Rivals_7: slowmo SV nya rada kagok w wkwk
2017-05-25 22:10 AchsanLovers: wajar kalau pertama kali nyoba
2017-05-25 22:10 AchsanLovers: mod, tolong :^
2017-05-25 22:10 AchsanLovers: dan juga itu gk ada miss 1 satupun :'v ngantuk pun gk jadi masalah \
2017-05-25 22:12 Rivals_7: lel
2017-05-25 22:12 Rivals_7: 00:15:155 (15155|1) - ntar ni napa 2?
2017-05-25 22:12 AchsanLovers: astaga
2017-05-25 22:12 AchsanLovers: kirain pertamanya kick itu
2017-05-25 22:13 Rivals_7: ayy
2017-05-25 22:14 Rivals_7: 00:19:144 (19144|2,19463|2) - yg kek gini gk dikasih W aja?
2017-05-25 22:14 AchsanLovers: hmm
2017-05-25 22:14 AchsanLovers: bolehlah
2017-05-25 22:15 Rivals_7: 00:32:070 (32070|2) - kalo LN sblm ini ngikut vocal keknya ni salah tempat deh
2017-05-25 22:16 AchsanLovers: gak ngikut vocal yg sblmnya itu bang
2017-05-25 22:16 AchsanLovers: ngikutin instrumen yg ada aja :/
2017-05-25 22:17 Rivals_7: oala
2017-05-25 22:17 Rivals_7: 00:41:963 (41963|2) - mmhh pindah ke 2 aja?
2017-05-25 22:17 Rivals_7: biar jacknya konsisten sama 00:42:123 (42123|3,42282|3) -
2017-05-25 22:18 AchsanLovers: hmm bolehlah
2017-05-25 22:18 AchsanLovers: kirain unbalance tadi
2017-05-25 22:19 Rivals_7: 00:55:208 (55208|3) - ni juga pindah 2? yg kek - 00:55:208 (55208|2,55208|3,55367|3,55527|3) - rasa2nya kurang sreg aja :u
2017-05-25 22:19 Rivals_7: rada unbalnce juga imo
2017-05-25 22:20 AchsanLovers: weh manteplah
2017-05-25 22:20 AchsanLovers: lanjut
2017-05-25 22:21 Rivals_7: 01:12:761 (72761|2,72921|2,73080|3,73240|2,73399|3,73399|2) - aeeeee
2017-05-25 22:21 Rivals_7: pantesan tadi rada berat
2017-05-25 22:21 Rivals_7: wkwwk
2017-05-25 22:21 AchsanLovers: oalaa
2017-05-25 22:22 AchsanLovers: w enak aja tuh mainnya :v
2017-05-25 22:22 AchsanLovers: ada saran mungkin pake gambar? :3
2017-05-25 22:22 Rivals_7: kau kan et pak :u
2017-05-25 22:22 Rivals_7: hmm
2017-05-25 22:22 Rivals_7: ntar
2017-05-25 22:22 Rivals_7: duh gara2 ini juga - 01:12:442 (72442|3,72601|3) - toh
2017-05-25 22:22 Rivals_7: :'vv
2017-05-25 22:22 AchsanLovers: astaga :'v
2017-05-25 22:22 Rivals_7: ooo
2017-05-25 22:22 Rivals_7: solusinya simple
2017-05-25 22:23 Rivals_7: 01:12:921 (72921|2) - pindah 2
2017-05-25 22:23 Rivals_7: oce ndak
2017-05-25 22:23 AchsanLovers: 01:12:601 (72601|3) - hmm ini aja yg dipindahin ke 2
2017-05-25 22:24 Rivals_7: hmm kalo itu pindah 2 jadi - 01:12:282 (72282|0,72601|0,72601|1,72761|1) - rada berat dong?
2017-05-25 22:24 AchsanLovers: astaga :'v
2017-05-25 22:24 Rivals_7: efek ngantuk mz
2017-05-25 22:25 Rivals_7: ea
2017-05-25 22:25 AchsanLovers: 01:12:921 (72921|1) - oke2 pindahin yg ini aja ke 2 :'v
2017-05-25 22:25 Rivals_7: ntaps
2017-05-25 22:25 AchsanLovers: lel dah itu aja?
2017-05-25 22:26 Rivals_7: ntar w liat lagi
2017-05-25 22:26 AchsanLovers: wadoo
2017-05-25 22:26 Rivals_7: 01:15:474 (75474|2) - ni ke 1? hampir sama masalahnya kek tadi wkwk
2017-05-25 22:26 AchsanLovers: bolehlah
2017-05-25 22:27 Rivals_7: 01:16:910 (76910|0,77070|0,77229|0,77389|0,77548|0) - anjas
2017-05-25 22:27 AchsanLovers: astaga
2017-05-25 22:27 Rivals_7: sram
2017-05-25 22:27 AchsanLovers: gak nyadar
2017-05-25 22:27 AchsanLovers: :'v
2017-05-25 22:27 Rivals_7: wkwokw
2017-05-25 22:27 Rivals_7: ku gk ada ide. ente ubh dewek la :'v
2017-05-25 22:27 AchsanLovers: saran?
2017-05-25 22:27 AchsanLovers: oalaa
2017-05-25 22:28 AchsanLovers: w maunya keep, udah ena itu
2017-05-25 22:28 Rivals_7: kalo mau keep y boleh sih tapi w rada gk sreg liatnya wwkwk
2017-05-25 22:28 Rivals_7: 01:23:931 (83931|1) - ni ke 1 juga
2017-05-25 22:29 AchsanLovers: hmm bolehlah
2017-05-25 22:29 Rivals_7: 01:29:516 (89516|1) - saem
2017-05-25 22:29 AchsanLovers: okeeee
2017-05-25 22:29 Rivals_7: oke dah itu aja wkwk
2017-05-25 22:29 Rivals_7: stg 11 kawan
2017-05-25 22:29 AchsanLovers: post dung
2017-05-25 22:30 AchsanLovers: oala, blm ngantuk ini
2017-05-25 22:30 Rivals_7: yesh kudos
2017-05-25 22:30 Rivals_7: wkwk
2017-05-25 22:30 Rivals_7: ente suka ngalong sih

kudos gratis ea
Topic Starter
AchsanLovers
kudos gratis mz
Ilham
M4M

Beginner
- 00:32:867 (32867|2) - mulai dari sini transisinya di kick ke echo nya agak aneh imo, saran layer aja suara yang ini 00:32:708 - 00:33:027 - -> https://osu.ppy.sh/ss/8179845

- 00:35:421 (35421|0) - ^ -> https://osu.ppy.sh/ss/8179850

- 00:37:974 (37974|3) - ^ -> biar beda sama normal? https://osu.ppy.sh/ss/8179857

- 01:05:421 (65421|1) - correct me if im wrong, ini ln start disini? 01:05:261 - coba pake 25%, nih sugesti https://osu.ppy.sh/ss/8179894 untuk diff lain bisa dibikin variasi sendiri, at least for meh, that's wrong snapped

- 01:33:825 (93825|2) - move ke col |4| biar ga sama kek 01:32:867 (92867|2) -

- 01:35:421 (95421|3) - buat ending dibikin double aja deh, serasa anti-klimaks gitu single

Normal
- 00:04:623 (4623|2) - ini keknya mending di double biar kerasa impactnya, kan soalnya gak kayak awalnya itu jaraknya cuma 1 beat, jadi kalo single kurang kerasa, imo

- 00:37:655 (37655|0) - double?

- 01:21:218 (81218|2) - kepanjangan 1/2, liat beginner

- 01:22:176 (82176|1) - ini double bisa kalo lnnya dipendekin

- 01:35:421 (95421|3) - sama kek gw bilang di beginner

Hyper
- 00:10:048 (10048|0,10048|3,10367|1,10367|3,10687|2,10687|0) - gw ga recommend ini patternya sama kek Normal, coba bbrp variasi plz :x

- gw bingung sama penggunaan ln disini, jadi skip dulu

- 01:04:144 (64144|0) - gw kok kepikiran gini, pake 25% https://osu.ppy.sh/ss/8180034

segitu aja dulu dari gw xD gl ya o/
Topic Starter
AchsanLovers

Ilham wrote:

M4M

Beginner
- 00:32:867 (32867|2) - mulai dari sini transisinya di kick ke echo nya agak aneh imo, saran layer aja suara yang ini 00:32:708 - 00:33:027 - -> https://osu.ppy.sh/ss/8179845

- 00:35:421 (35421|0) - ^ -> https://osu.ppy.sh/ss/8179850

- 00:37:974 (37974|3) - ^ -> biar beda sama normal? https://osu.ppy.sh/ss/8179857

- 01:05:421 (65421|1) - correct me if im wrong, ini ln start disini? 01:05:261 - coba pake 25%, nih sugesti https://osu.ppy.sh/ss/8179894 untuk diff lain bisa dibikin variasi sendiri, at least for meh, that's wrong snapped

- 01:33:825 (93825|2) - move ke col |4| biar ga sama kek 01:32:867 (92867|2) -

- 01:35:421 (95421|3) - buat ending dibikin double aja deh, serasa anti-klimaks gitu single ga deh, focous to instrumental aja xD

Normal
- 00:04:623 (4623|2) - ini keknya mending di double biar kerasa impactnya, kan soalnya gak kayak awalnya itu jaraknya cuma 1 beat, jadi kalo single kurang kerasa, imo

- 00:37:655 (37655|0) - double?

- 01:21:218 (81218|2) - kepanjangan 1/2, liat beginner

- 01:22:176 (82176|1) - ini double bisa kalo lnnya dipendekin

- 01:35:421 (95421|3) - sama kek gw bilang di beginner nah yg ini baru setuju

Hyper
- 00:10:048 (10048|0,10048|3,10367|1,10367|3,10687|2,10687|0) - gw ga recommend ini patternya sama kek Normal, coba bbrp variasi plz :x

- gw bingung sama penggunaan ln disini, jadi skip dulu style mapping tersendiri 8-) wajar lah kalau buat mapper yg sering buat pattern jumpstream :'v

- 01:04:144 (64144|0) - gw kok kepikiran gini, pake 25% https://osu.ppy.sh/ss/8180034 lagi ga pakai earphone jadi w keep aja dulu

segitu aja dulu dari gw xD gl ya o/
Thanks for mod!! ^^
No reply = apply!!
so yeah, after i ask some 2 BN for testplay, they're say my SV is kinda weird or whatever, that slowjam and speedup is strange and unneccesary (tbh idk what unneccesary in indonesia lol) so i give up to give some SV to wonderful diff and decide todelete all SV in Wonderful diff some player already said if wonderful diff will be good if i delete all SV so yeah =w= but dont worry, i will try my best to rank this !!

whoever still like the SV in wonderful diff you can donwload it in https://puu.sh/w3kV3/e0e9d63e7e.osu and place it in this folder map ._.

thank you ~!
Gemu-
Hi!

Request from Gemu's Taiko & Mania Queue (M4M & GD)



Columns:

| 1 | 2 | 3 | 4 |





  • [ Beginner]

    HP: 6
  1. 00:26:484 (26484|0) - Move to the column 2.
  2. 00:31:591 (31591|1,31910|0) - Ctrl G.

  • [ Normal]
  1. 00:22:016 (22016|2,22176|3) - Ctrl G.
  2. 00:56:644 (56644|1) - Move to the column 4.
  3. 01:28:718 (88718|0) - Remove, then Ctrl G 01:28:559 (88559|2,88718|3) - and move this 01:28:878 (88878|1,88878|2) - to the column 1-2

  • [ Hyper]
  1. 00:28:240 (28240|3) - Move to the column 2.
  2. 00:59:357 (59357|1) - Move to the column 1 or 4.
  3. 01:11:325 (71325|0) - Move to the column 2.
  4. 01:35:740 (95740|1,95899|0) - Ctrl G.

  • [ Wonderful]
  1. 00:41:484 - Add a LN in the column 3 and end in 00:41:804 - Also this is similar to 00:51:378 -
  2. 01:14:835 (74835|2) - Move to the column 4.
  3. 01:28:399 (88399|0,88559|2) - Ctrl G.


Amazing Beatmap, Good luck!
Topic Starter
AchsanLovers

game rock wrote:

Hi!

Request from Gemu's & Mania Queue (M4M & GD)



Columns:

| 1 | 2 | 3 | 4 |





  • [ Beginner]

    HP: 6 i think no ...
  1. 00:26:484 (26484|0) - Move to the column 2.
  2. 00:31:591 (31591|1,31910|0) - Ctrl G. but it will make unbalance with 00:32:229 (32229|3,32548|1,32708|2) -

  • [ Normal]
  1. 00:22:016 (22016|2,22176|3) - Ctrl G.
  2. 00:56:644 (56644|1) - Move to the column 4.
  3. 01:28:718 (88718|0) - Remove, then Ctrl G 01:28:559 (88559|2,88718|3) - and move this 01:28:878 (88878|1,88878|2) - to the column 1-2 well just agree with your Ctrl G idea

  • [ Hyper]
  1. 00:28:240 (28240|3) - Move to the column 2.
  2. 00:59:357 (59357|1) - Move to the column 1 or 4.
  3. 01:11:325 (71325|0) - Move to the column 2. hmm, i think no
  4. 01:35:740 (95740|1,95899|0) - Ctrl G.

  • [ Wonderful]
  1. 00:41:484 - Add a LN in the column 3 and end in 00:41:804 - Also this is similar to 00:51:378 - actually so much ppl protest this to so maybe its time i will give my answer, 00:41:484 - itself just have a sound just like "sssssssssssst" or whatever, but it pretty different with 00:51:378 - , 00:51:378 - have a sound like, hmm, "trrrrrtrtrtrtrtrt" and "that "ssssssst' sound, so i leave 00:41:484 - without anything cuz in there already have a cymbal sound for emphasize that "sssssst" sound, i dont think its a big problem and idk what i try to say in here lol :3
  2. 01:14:835 (74835|2) - Move to the column 4.
  3. 01:28:399 (88399|0,88559|2) - Ctrl G. hmm i think no . . .


Amazing Beatmap, Good luck! really? thank you so much! >w<
thanks for mod!! ^^
i think its already good enough for check so lets catch the BN now 'w'

Edit 31/05/2017 - add more tags
Protastic101
twinkie wonderland
[General]
  1. Imo, BG is a bit low quality and seems like it's from an unrelated anime or something like that. Instead, might try this https://puu.sh/w8jhU.jpg
  2. Lots of empty silence at the end of soft-hitclap, here's the fix https://puu.sh/w8juk.wav
  3. Could reduce the file size of soft-hitnormal https://puu.sh/w8JXL.wav
  4. soft-hitwhistle is pretty quiet, here's the same sample but with the audio boosted a little https://puu.sh/w8K2u.wav
  5. Might consider using HP 7 for the basic since there's quite a few 1/1 notes with short 1/2 bursts present, so you might not want to make it too mashable
  6. I'm not well versed with how some games name their difficulties, but I thought reflec beat used Basic instead of beginner? Again, I'm unsure, so I'm just questioning it now.

[Wonderful]
00:08:453 (8453|0,8612|0) - Not really that sure about why this stack is here. It doesn't seem like you use stacks at all in this intro section, so I would suggest moving the first note to 3, or the second note to 3 to avoid the stack

00:10:846 (10846|2) - I would suggest shortening this LN to end at 00:11:006 - so that you can make room for a triple at 00:11:165 - for the crash

00:11:325 - 00:12:282 - I'm unsure of why these notes are jumps when there is no clear pattern or sound that you are following. It seems as if they were just added randomly simply to have them. I would change them to singles for consistency.

00:15:155 - Pattern here feels a bit unnatural at places due to some direction turns at places like 00:15:234 (15234|2,15314|1,15394|2) - , so I'd do this instead https://osu.ppy.sh/ss/8245758

00:24:729 - There's a kick here in the music, so I would add another note here, preferably in 4 to avoid a possible 3 note stack in col 3

00:28:320 (28320|2,28320|3) - I don't think that the sound here is strong enough to be deserving of a jump. Instead, I would just use a single and turn this into a simple roll like so https://osu.ppy.sh/ss/8245779

00:28:718 (28718|1) - Consider moving this to col 1 since the sounds are similar at 00:28:559 (28559|0,28718|1) - and stacking them would get that feeling of repetition through

00:28:878 (28878|3) - If the above is accepted, move this to 2 to avoid a stack with 00:28:718 (28718|3) -

00:31:272 - Consider adding an LN here for the reverse cymbal, like this https://osu.ppy.sh/ss/8245806

00:35:899 (35899|1,35899|0) - The sound here is just a bell(?) or something similar, I would only use a single here for it. Perhaps remove the note in 1

00:36:218 (36218|2,36218|0) - As for this, I would recommend adding a 3/2 LN for the bass that begins here and ends on the downbeat of the next measure https://osu.ppy.sh/ss/8245834

00:38:931 (38931|2,39091|3) - Since the pitch descends here, I think it'd be nice to flip the order of the columns so the short LN is in 3 and the longer LN in 4

00:43:399 (43399|2,43559|2,43639|3,43718|2) - A bit too straining on the right hand. I'd try to balance it out a bit more like this https://osu.ppy.sh/ss/8245844

01:00:314 (60314|2) - Move this to 2 to avoid a 3 note stack in column 3

01:02:229 - I would add another note in col 1 here for the piano and also because it starts a new slow section, so it would serve to kind of end off the previous section imo.

01:04:144 (64144|3,64463|2,65421|3) - I would remove these notes since they don't have the piano layered on top of them. Having them here kind of removes the emphasis you would get from the notes such as 01:04:782 - in this slow section

01:06:218 - I'd vary the pattern from the beginning since they're the same right now https://osu.ppy.sh/ss/8245906

01:08:453 (68453|3) - It'd be ok to end this off at 01:09:729 - and add a note in 4 at 01:09:889 - for the triple

01:16:750 (76750|3,76830|2,76990|2,77070|3,77149|2) - this pattern made me cry a bit lol. It's due to all the direction changes within it that make it kind of difficult to execute https://osu.ppy.sh/ss/8245920
01:17:468 - Going off the above though, I'm pretty sure you're missing a note here

01:20:101 - This measure is inconsistent with how you mapped previously at 00:18:825 - because you didn't overlap the LNs the first time it came around.Try this instead, it keeps the same general structure as before and reduces a few of the stacks https://osu.ppy.sh/ss/8245961

01:21:777 (81777|2,81937|2,82096|2,82256|2) - Unneeded stack imo, I'd try to rearrange the notes a bit and make them more directional to avoid it, like this https://osu.ppy.sh/ss/8245976

01:27:123 (87123|2,87123|1,87203|3,87282|2,87282|1,87362|3) - this pattern makes me sad because of how heavily weighted it is on the right hand compared to left. I would try to break it up (especially the jumps) in different arrangements like so https://osu.ppy.sh/ss/8246044

01:31:431 (91431|2,91431|1) - I'd suggest ending one of these off a bit earlier at 01:32:229 - and then adding another LN for the reverse cymbal, like this https://osu.ppy.sh/ss/8246054

Hitsounds
00:13:240 (13240|1) - I think you mean to make this a finish and a whistle as opposed to a clap since there's a crash and kick in the music. This applies for all places throughout the rest of the song and in the other difficulties, so I won't mention them now.
00:14:835 (14835|0) - add c
00:17:389 (17389|2) - add w
00:21:857 (21857|2,22176|0,23453|2,23772|2,24410|1,24729|1) - and so on. You're missing tons of whistles in this section for the kicks, so you should probably recheck this in all your difficulties
00:26:006 (26006|2) - add w
00:28:399 (28399|1) - ^
00:30:155 (30155|1,30474|0,30793|0) - ^
00:40:208 (40208|2,40687|1,41165|2) - ^
01:20:101 (80101|1) - ^
01:29:676 (89676|2) - remove w, there's no kick here
01:32:867 (92867|0) - add f


[Hyper]
00:02:628 (2628|2,2708|1) - I'd suggest control H and shifting it one column to the left to make the pattern a bit more balanced across both hands
00:07:734 (7734|1,7814|2) - Same thing as the above but shift it one column to the right instead, like this https://osu.ppy.sh/ss/8246073

00:08:293 (8293|1,8453|0) - I would combine these two LNs into one since the reverse cymbal is just one singular sound. As for the piano sound or whatever, you can just add a note at 00:08:453 - like this https://osu.ppy.sh/ss/8246081

00:11:325 (11325|2,11325|0) - 00:12:282 (12282|1,12282|2) - Similar to what I mentioned in the wonderful diff, I don't really see the reason for these sounds to be jumps. I assume they're not really following anything emphasized because if it were to follow the piano for example, you would be missing notes at 00:12:921 - 00:17:070 - 00:18:027 - and so on

00:13:240 - 00:14:835 - 00:15:793 - and so on. For places like these where there are short crashes, I think it's ok to add another note and make these triples since they stand out a lot in the music.

00:48:506 (48506|3,48665|2,48825|3,48984|2,49144|3) - this whole pattern is very right hand heavy. I would try to spread the notes out a bit more evenly like this https://osu.ppy.sh/ss/8246117
00:58:718 (58718|0,58878|1,59038|0,59197|1,59357|0) - Same thing as above, it's much more straining on the left hand than it is the right, so I would try a rearrange https://osu.ppy.sh/ss/8246125

01:13:559 (73559|1,73718|2,73718|0,73878|3) - Control H to make the pattern a bit more even across both hands
01:14:038 - if the above is accepted, try rearranging the next few notes a bit like so https://osu.ppy.sh/ss/8246136
01:16:431 (76431|2,76591|1,76591|3,76750|2,76910|1,76910|3) - needlessly heavy on the right hand now :/ https://osu.ppy.sh/ss/8246142


[Normal]
00:02:389 - to 00:02:708 - might just use an LN here instead to represent the 1/4 since the 1/2 notes don't really stand out from the rest of the measure https://osu.ppy.sh/ss/8246236

00:04:942 - A single LN here feels too slow and boring imo. I'd try to have some fun with the releases and holds to better keep the player's attention, like this https://osu.ppy.sh/ss/8246253

00:15:314 - 00:15:633 - I like the change in feeling here to represent those 1/4 notes in the harmony, but I think that the density should remain about the same, if not increase a little since there's more things happening in the music, so I would add jumps on the downbeats to be consistent with that aspect of this section, like this https://osu.ppy.sh/ss/8246266

00:23:293 - to 00:24:889 - rip column 2. I'd try to balance out the columns a bit more like this https://osu.ppy.sh/ss/8246274

00:38:931 - 00:39:091 - Add notes in col 2 and 3 respectively because the piano run still continues from 00:38:293 - and I don't think it makes much sense to only map half of it and stop straight in the middle.

00:41:165 (41165|1) - I'd turn this into a 2/1 ln for the reverse cymbal which can act as a transition between the two different musical phrases

01:06:218 - Would suggest something similar to the first suggestion here, but simplified a bit more because there's only 3 columns in use https://osu.ppy.sh/ss/8246351

01:16:591 - 01:16:910 - same thing I mentioned at 00:15:314 - 00:15:633 -

01:35:421 - I'd do something similar to what you did in the wonderful and hyper diffs by just adding the 3 1/2 notes, like this https://osu.ppy.sh/ss/8246394


[Beginner]
00:08:612 (8612|0,9250|0) - I don't really know why you would stack these notes when their pitches (assuming the vocal here) are different. Instead I'd move it to 3, and then move 00:10:367 (10367|2) - to 1.
01:09:889 (69889|3,70527|3) - ^

00:17:548 (17548|3) - I would either remove this note or move it up to 00:17:708 - to be consistent with how the rest of the 1/2 crashes like 00:14:676 (14676|2,14835|3) - or 00:13:080 (13080|3,13240|0) - are mapped.

00:26:006 (26006|0) - Might be cool to make this into a 3/2 LN for the bass that leads into the downbeat of the next measure

00:31:272 - Similarly, would add an LN in 3 for the reverse cymbal and lead into the next measure at 00:31:591 -
00:41:165 (41165|1) - ^. I might also add another note in 3 for the crash in the same place

00:33:825 - 00:33:984 - Same thing I mentioned in the normal diff, I would rather you map the full 1/2 piano run here as opposed to just half of it since the music clearly continues with the 1/2 despite the chart not reflecting that
00:38:931 - 00:39:091 - ^

00:42:123 - to 00:44:676 - column 2 oppression reeee. I'd try to balance out your notes a bit more so you don't accidentally leave columns empty for entire measures

00:54:250 (54250|0,54889|0,55527|0) - I don't really understand the point of this three note stack. You could easily move some of them over to col 4 which isn't used from 00:53:931 - to 00:56:165 -

00:57:123 (57123|3,57442|3) - I don't think this needs to be stacked either since there's no emphasis you're getting at here. I'd move this to a different column to avoid it in that case.

01:35:421 (95421|3) - I would end this at 01:37:974 - instead so it ends on a clear downbeat and also at the same place that the final 3 1/2 notes are.
Topic Starter
AchsanLovers
oh well, here we go ! ^^

just hope my google chrome not get crash when i applied this mod lol

Protastic101 wrote:

twinkie wonderland
[General]
  1. Imo, BG is a bit low quality and seems like it's from an unrelated anime or something like that. Instead, might try this https://puu.sh/w8jhU.jpg yes, its from shigatsu wa kimi no uso anime :3 so yeah, your BG suggestion is kinda not fit with this song for me so i try to resize again that BG and this new one have more good quality http://puu.sh/w9bQj/6b0b70459b.jpg maybe it will be look weird cuz i just crop it with paint lol if you think this one still not have a good quality, can you give more BG suggestion? maybe i will accept it :3
  2. Lots of empty silence at the end of soft-hitclap, here's the fix https://puu.sh/w8juk.wav
  3. Could reduce the file size of soft-hitnormal https://puu.sh/w8JXL.wav
  4. soft-hitwhistle is pretty quiet, here's the same sample but with the audio boosted a little https://puu.sh/w8K2u.wav if its about hitsound i will accept it :3333
  5. Might consider using HP 7 for the basic since there's quite a few 1/1 notes with short 1/2 bursts present, so you might not want to make it too mashable lol idk what masahable mean but yeah i accept it
  6. I'm not well versed with how some games name their difficulties, but I thought reflec beat used Basic instead of beginner? Again, I'm unsure, so I'm just questioning it now. yes, you right, reflec beat named a used a easy name with "Basic" but i wanna keep this one with "beginner" its look very cool when i named it like that lol, reference : https://osu.ppy.sh/s/530756 < this one from reflec beat but he use a BMS diff name :3 cmon it just a diff name ._.

[Wonderful]
00:08:453 (8453|0,8612|0) - Not really that sure about why this stack is here. It doesn't seem like you use stacks at all in this intro section, so I would suggest moving the first note to 3, or the second note to 3 to avoid the stack just moving the first note to 3

00:10:846 (10846|2) - I would suggest shortening this LN to end at 00:11:006 - so that you can make room for a triple at 00:11:165 - for the crash great idea!

00:11:325 - 00:12:282 - I'm unsure of why these notes are jumps when there is no clear pattern or sound that you are following. It seems as if they were just added randomly simply to have them. I would change them to singles for consistency. lol yea actually i bit confused with that so i change it to single note

00:15:155 - Pattern here feels a bit unnatural at places due to some direction turns at places like 00:15:234 (15234|2,15314|1,15394|2) - , so I'd do this instead https://osu.ppy.sh/ss/8245758 cool pattern! aplpied ~ kampret nih si bang virtue, nyaranin pattern yg engga engga wkwkw :v

00:24:729 - There's a kick here in the music, so I would add another note here, preferably in 4 to avoid a possible 3 note stack in col 3 i already know it just still confused is a kick or no :/ btw applied make a stack in col 4

00:28:320 (28320|2,28320|3) - I don't think that the sound here is strong enough to be deserving of a jump. Instead, I would just use a single and turn this into a simple roll like so https://osu.ppy.sh/ss/8245779 great!

00:28:718 (28718|1) - Consider moving this to col 1 since the sounds are similar at 00:28:559 (28559|0,28718|1) - and stacking them would get that feeling of repetition through looks gud :3

00:28:878 (28878|3) - If the above is accepted, move this to 2 to avoid a stack with 00:28:718 (28718|3) - sure

00:31:272 - Consider adding an LN here for the reverse cymbal, like this https://osu.ppy.sh/ss/8245806 your reason make me applied it lol

00:35:899 (35899|1,35899|0) - The sound here is just a bell(?) or something similar, I would only use a single here for it. Perhaps remove the note in 1 its a piano sound for me ._. hmm i use a single note in here cuz it just a one sound, make it to 1 l 2 l 3 to follow pitch

00:36:218 (36218|2,36218|0) - As for this, I would recommend adding a 3/2 LN for the bass that begins here and ends on the downbeat of the next measure https://osu.ppy.sh/ss/8245834 good idea, but i wanna make that LN to 2 l 3 just like a say to follow pitch

00:38:931 (38931|2,39091|3) - Since the pitch descends here, I think it'd be nice to flip the order of the columns so the short LN is in 3 and the longer LN in 4 good :3

00:43:399 (43399|2,43559|2,43639|3,43718|2) - A bit too straining on the right hand. I'd try to balance it out a bit more like this great!https://osu.ppy.sh/ss/8245844

01:00:314 (60314|2) - Move this to 2 to avoid a 3 note stack in column 3 lol didn't realize that stack ;w; apllied anyway

01:02:229 - I would add another note in col 1 here for the piano and also because it starts a new slow section, so it would serve to kind of end off the previous section imo. sure

01:04:144 (64144|3,64463|2,65421|3) - I would remove these notes since they don't have the piano layered on top of them. Having them here kind of removes the emphasis you would get from the notes such as 01:04:782 - in this slow section hmm, first disagree btw :/ for me its fine i just mapped that instrumen with that hmm, hit sound or whatever LN = instrument, note = hit sound, so why not xD, giving a note with a LN for giving a impact should be fine :3 so i keep (btw i dont understand what i say lol)

01:06:218 - I'd vary the pattern from the beginning since they're the same right now https://osu.ppy.sh/ss/8245906 great!

01:08:453 (68453|3) - It'd be ok to end this off at 01:09:729 - and add a note in 4 at 01:09:889 - for the triple dem this is very good idea

01:16:750 (76750|3,76830|2,76990|2,77070|3,77149|2) - this pattern made me cry a bit lol. It's due to all the direction changes within it that make it kind of difficult to execute https://osu.ppy.sh/ss/8245920
actually, its first time for me to make some stream in my style so its normal if its bad lol :3 applied btw

01:17:468 - Going off the above though, I'm pretty sure you're missing a note here yes, you right, but i wanna give a little break here before that cymbal

01:20:101 - This measure is inconsistent with how you mapped previously at 00:18:825 - because you didn't overlap the LNs the first time it came around.Try this instead, it keeps the same general structure as before and reduces a few of the stacks https://osu.ppy.sh/ss/8245961 dem great pattern, lol i just not have a idea what pattern should i make lol

01:21:777 (81777|2,81937|2,82096|2,82256|2) - Unneeded stack imo, I'd try to rearrange the notes a bit and make them more directional to avoid it, like this https://osu.ppy.sh/ss/8245976 sure

01:27:123 (87123|2,87123|1,87203|3,87282|2,87282|1,87362|3) - this pattern makes me sad because of how heavily weighted it is on the right hand compared to left. I would try to break it up (especially the jumps) in different arrangements like so https://osu.ppy.sh/ss/8246044 i agree with your idea :3 but there no sound in 01:27:681 -

01:31:431 (91431|2,91431|1) - I'd suggest ending one of these off a bit earlier at 01:32:229 - and then adding another LN for the reverse cymbal, like this https://osu.ppy.sh/ss/8246054 cool!

seriously, how can be that SR to be 3.44* aaaaaaa ;w;

Hitsounds
00:13:240 (13240|1) - I think you mean to make this a finish and a whistle as opposed to a clap since there's a crash and kick in the music. This applies for all places throughout the rest of the song and in the other difficulties, so I won't mention them now. hmm, i get what you mention i here tbh need 5 minute to understand what you say so yes this sound just like a cymbal, but it just a medium cymbal not like a high cymbal like this 00:13:718 - but this 00:13:240 - is just a med cymbal, i still prefer use a clap hitsound than a cymbal in here, how do you think?
00:14:835 (14835|0) - add c
00:17:389 (17389|2) - add w
00:21:857 (21857|2,22176|0,23453|2,23772|2,24410|1,24729|1) - and so on. You're missing tons of whistles in this section for the kicks, so you should probably recheck this in all your difficulties
00:26:006 (26006|2) - add w
00:28:399 (28399|1) - ^
00:30:155 (30155|1,30474|0,30793|0) - ^
00:40:208 (40208|2,40687|1,41165|2) - ^
01:20:101 (80101|1) - ^
01:29:676 (89676|2) - remove w, there's no kick here
01:32:867 (92867|0) - add f


all applied as you said


[Hyper]
00:02:628 (2628|2,2708|1) - I'd suggest control H and shifting it one column to the left to make the pattern a bit more balanced across both hands
00:07:734 (7734|1,7814|2) - Same thing as the above but shift it one column to the right instead, like this https://osu.ppy.sh/ss/8246073

00:08:293 (8293|1,8453|0) - I would combine these two LNs into one since the reverse cymbal is just one singular sound. As for the piano sound or whatever, you can just add a note at 00:08:453 - like this https://osu.ppy.sh/ss/8246081

00:11:325 (11325|2,11325|0) - 00:12:282 (12282|1,12282|2) - Similar to what I mentioned in the wonderful diff, I don't really see the reason for these sounds to be jumps. I assume they're not really following anything emphasized because if it were to follow the piano for example, you would be missing notes at 00:12:921 - 00:17:070 - 00:18:027 - and so on

00:13:240 - 00:14:835 - 00:15:793 - and so on. For places like these where there are short crashes, I think it's ok to add another note and make these triples since they stand out a lot in the music. i dont think give a 3 note for a med cymbal for a diff like this will be good, i just wanna give a 3 note for a high cymbal for this diff like 00:16:272 - so i wanna keep 'w')/

00:48:506 (48506|3,48665|2,48825|3,48984|2,49144|3) - this whole pattern is very right hand heavy. I would try to spread the notes out a bit more evenly like this https://osu.ppy.sh/ss/8246117

00:58:718 (58718|0,58878|1,59038|0,59197|1,59357|0) - Same thing as above, it's much more straining on the left hand than it is the right, so I would try a rearrange https://osu.ppy.sh/ss/8246125

01:13:559 (73559|1,73718|2,73718|0,73878|3) - Control H to make the pattern a bit more even across both hands
01:14:038 - if the above is accepted, try rearranging the next few notes a bit like so https://osu.ppy.sh/ss/8246136
01:16:431 (76431|2,76591|1,76591|3,76750|2,76910|1,76910|3) - needlessly heavy on the right hand now :/ https://osu.ppy.sh/ss/8246142

all applied as you say


[Normal]
00:02:389 - to 00:02:708 - might just use an LN here instead to represent the 1/4 since the 1/2 notes don't really stand out from the rest of the measure https://osu.ppy.sh/ss/8246236 hmm, wanna keep this, that notes fits that piano sound for me

00:04:942 - A single LN here feels too slow and boring imo. I'd try to have some fun with the releases and holds to better keep the player's attention, like this https://osu.ppy.sh/ss/8246253 lol :3 trust me that LN so very hard for a normal player so i try to re-arrange some

00:15:314 - 00:15:633 - I like the change in feeling here to represent those 1/4 notes in the harmony, but I think that the density should remain about the same, if not increase a little since there's more things happening in the music, so I would add jumps on the downbeats to be consistent with that aspect of this section, like this https://osu.ppy.sh/ss/8246266 b-b-but... i dont think its good adding some jump to 1/2 like this also it will make a inconsistent cuz i use 1 note for kick

00:23:293 - to 00:24:889 - rip column 2. I'd try to balance out the columns a bit more like this https://osu.ppy.sh/ss/8246274

00:38:931 - 00:39:091 - Add notes in col 2 and 3 respectively because the piano run still continues from 00:38:293 - and I don't think it makes much sense to only map half of it and stop straight in the middle. seriously, i didn't realize that :/

00:41:165 (41165|1) - I'd turn this into a 2/1 ln for the reverse cymbal which can act as a transition between the two different musical phrases idk somehow i wanna keep this one :/ just wanna give some little

01:06:218 - Would suggest something similar to the first suggestion here, but simplified a bit more because there's only 3 columns in use https://osu.ppy.sh/ss/8246351 lol again :/ i try to re-arrange again

01:16:591 - 01:16:910 - same thing I mentioned at 00:15:314 - 00:15:633 - same thing i mentioned to you above :/

01:35:421 - I'd do something similar to what you did in the wonderful and hyper diffs by just adding the 3 1/2 notes, like this https://osu.ppy.sh/ss/8246394 hmm, actually for beginner and normal diff, in the ending, i wanna focus to instrumental only



[Beginner]
finally, last diff take 2 hour just for check 3 diff, im serious :v

00:08:612 (8612|0,9250|0) - I don't really know why you would stack these notes when their pitches (assuming the vocal here) are different. Instead I'd move it to 3, and then move 00:10:367 (10367|2) - to 1.
01:09:889 (69889|3,70527|3) - ^

00:17:548 (17548|3) - I would either remove this note or move it up to 00:17:708 - to be consistent with how the rest of the 1/2 crashes like 00:14:676 (14676|2,14835|3) - or 00:13:080 (13080|3,13240|0) - are mapped. hmm, i know about it, but that kick more audible in here than that hit sound, so wanna keep

00:26:006 (26006|0) - Might be cool to make this into a 3/2 LN for the bass that leads into the downbeat of the next measure dem, this is pretty great idea

00:31:272 - Similarly, would add an LN in 3 for the reverse cymbal and lead into the next measure at 00:31:591 -
00:41:165 (41165|1) - ^. I might also add another note in 3 for the crash in the same place oops, its a high cymbal, forgot to add 2 note lol

00:33:825 - 00:33:984 - Same thing I mentioned in the normal diff, I would rather you map the full 1/2 piano run here as opposed to just half of it since the music clearly continues with the 1/2 despite the chart not reflecting that
00:38:931 - 00:39:091 - ^

00:42:123 - to 00:44:676 - column 2 oppression reeee. I'd try to balance out your notes a bit more so you don't accidentally leave columns empty for entire measures easy just move 00:43:399 (43399|0) - to 2 and it will balance

00:54:250 (54250|0,54889|0,55527|0) - I don't really understand the point of this three note stack. You could easily move some of them over to col 4 which isn't used from 00:53:931 - to 00:56:165 -

00:57:123 (57123|3,57442|3) - I don't think this needs to be stacked either since there's no emphasis you're getting at here. I'd move this to a different column to avoid it in that case.

01:35:421 (95421|3) - I would end this at 01:37:974 - instead so it ends on a clear downbeat and also at the same place that the final 3 1/2 notes are. great idea, did it too in normal diff

thanks for check~
well need much recheck about hitsound in all diff idk but i think its already good, just like you cant find the mistake by yourself, nah its just like a make a map, you try to make a map by yourself but you cant fine the problem in your map, sad lyfe
i spend 1 hour just for hitsound tbh
Protastic101
[wonderful]
00:27:282 - add another note here for consistency because the hyper uses a double whereas this diff only uses a single

00:19:304 (19304|3) - remove w
01:25:208 (85208|2) - add w
01:29:835 (89835|1) - ^
01:30:314 (90314|2,90793|0,91431|2) - ^

[hyper]
01:30:633 (90633|2,90633|1) - Make this a single since the sound here isn't super accented. Also, the wonderful diff only uses a single note so I think it would make more sense that the second to highest diff be more or less the same density.

00:19:304 (19304|3) - remove w
01:25:208 (85208|1) - add w
01:29:835 (89835|2) - ^
01:30:314 (90314|3,90793|0,91431|2) - ^

[Normal]
00:33:825 - 00:33:984 - Would add notes here to continue the synth like bell run here

00:19:304 (19304|1) - remove w
01:25:208 (85208|2) - add w
01:30:314 (90314|3,90793|0,91431|2) - ^

[Basic]
00:30:155 (30155|0,30474|0,30793|0) - add w
00:46:431 (46431|2) - add w
00:50:580 (50580|3,50899|3) - ^
01:25:208 (85208|3) - ^
01:30:314 (90314|3,90793|0,91431|3) - ^
Topic Starter
AchsanLovers
[Basic]

00:46:431 (46431|2) - i already put some storyboard hitsound, so no need to give a hitsound, also give 2 hitsound in 1 note is unrankable (?)

00:50:580 (50580|3,50899|3) - this too

-others is applied! thanks! ^^
Protastic101
twinkies
had a short discussion in irc about one of the rhythms in the latter half of the song + hitsounds above, so it should be good to go now!
Topic Starter
AchsanLovers
thank you so much prot! :D

prot to lazy copy irc so i did it
2017-06-03 11:02 Protastic101: boop
2017-06-03 11:03 AchsanLovers: o//
2017-06-03 11:03 AchsanLovers: hey :3
2017-06-03 11:03 Protastic101: k, so I just started reading through the reply (only in general atm lol), and concerning diff name, if you can use Basic, that would be better since it's reflective of the game the song comes from
2017-06-03 11:04 Protastic101: Other maps are separate, I don't have anything to do with those so you can't really present them as evidence for why you shouldn't change the diff name if it would be more accurate
2017-06-03 11:04 AchsanLovers: hmm, k change it to basic ;w;
2017-06-03 11:04 Protastic101: ;n;
2017-06-03 11:05 AchsanLovers: hope my reply isn't weird ._.
2017-06-03 11:05 AchsanLovers: so hard to understand your english ;w;
2017-06-03 11:05 Protastic101: Im still going through it rn
2017-06-03 11:05 Protastic101: sorry about that orz
2017-06-03 11:05 Protastic101: I struggle explaining stuff D:
2017-06-03 11:05 AchsanLovers: hmm i see ._.
2017-06-03 11:06 AchsanLovers: change beginner to "Basic" done
2017-06-03 11:07 AchsanLovers: you wanna continue to mod this?
2017-06-03 11:07 Protastic101: give me like 10 minutes to finish going through the response and all
2017-06-03 11:07 AchsanLovers: sure :3
2017-06-03 11:10 Protastic101: also, in regard to your pm, it took you two hours to apply but it took me two hours to mod :D
2017-06-03 11:10 AchsanLovers: lol same :3
2017-06-03 11:10 AchsanLovers: really - really tired to reply your mod ._. spend much time ;w;
2017-06-03 11:11 Protastic101: sorry bout that, nothing I can really do to help that since I was just doing my job D:
2017-06-03 11:12 AchsanLovers: hehe its fine, at least, you already check this map right? :D
2017-06-03 11:12 Protastic101: yeah, gonna recheck soon tho
2017-06-03 11:13 AchsanLovers: "soon" hope not in 2-3 days lol
2017-06-03 11:13 Protastic101: no lol, like tonight as soon as I'm done reading the response
2017-06-03 11:14 AchsanLovers: oh okay, i will wait :3
2017-06-03 11:14 Protastic101: Im assuming no response = applied?
2017-06-03 11:14 AchsanLovers: oh yes, forget to say it in my post, oops
2017-06-03 11:15 Protastic101: ok
2017-06-03 11:17 Protastic101: ok, finished reading the reply
2017-06-03 11:18 AchsanLovers: hmm, okay, do you think my reply.. weird? i not have a good reason after all ;w;
2017-06-03 11:19 Protastic101: im about to go over those
2017-06-03 11:19 Protastic101: to start with the background, it's still meh
2017-06-03 11:19 Protastic101: lemme see if I can find something else
2017-06-03 11:20 AchsanLovers: oh okay, wanna some anime scenery BG it would be fits with the song
2017-06-03 11:20 AchsanLovers: but up to you
2017-06-03 11:20 Protastic101: I mean, in general, I'm just against using a background from an unrelated anime
2017-06-03 11:20 AchsanLovers: hmm ._.
2017-06-03 11:24 Protastic101: https://puu.sh/w9joh.jpg try this?
2017-06-03 11:25 AchsanLovers: looks cool, but i think its not fits with song too ._.
2017-06-03 11:27 Protastic101: https://puu.sh/w9jw8.jpg ?
2017-06-03 11:28 AchsanLovers: hmm, not good for me too, seems i gonna use that first ._.
2017-06-03 11:28 AchsanLovers: or i will search a new BG again ._.
2017-06-03 11:29 Protastic101: I'm not resting until we get a better bg lol
2017-06-03 11:29 AchsanLovers: lol so the problem just that bg? :v
2017-06-03 11:30 Protastic101: yes
2017-06-03 11:30 Protastic101: https://puu.sh/w9jCf.jpg ?
2017-06-03 11:32 AchsanLovers: hmm not looks good for me too ._. maybe i should try this one? https://puu.sh/w9jDr/a6af3568e6.jpg
2017-06-03 11:32 AchsanLovers: i think its connect to the song
2017-06-03 11:32 Protastic101: eh, sure
2017-06-03 11:33 AchsanLovers: okay will change
2017-06-03 11:33 AchsanLovers: hmm i change it, you will bubble it? :3
2017-06-03 11:34 Protastic101: we still have to go over hitsounds
2017-06-03 11:34 AchsanLovers: oh my
2017-06-03 11:34 AchsanLovers: ok then
2017-06-03 11:34 Protastic101: yeah! cause I never catch everything the first time since I'm dumb
2017-06-03 11:35 AchsanLovers: lol
2017-06-03 11:35 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
2017-06-03 11:35 Protastic101: 01:04:144 (64144|3,64463|2,65421|3) - anyways, so I kind of want to push this point.
2017-06-03 11:36 Protastic101: I really do think it takes away emphasis from the piano if you make everything in this part doubles
2017-06-03 11:36 Protastic101: the piano is comes in heavier than the strings do, so making them the same density just lets both sounds blend into each other in terms of importance when you can obviously pick out the piano much more easily due to how sudden and quick it comes
2017-06-03 11:37 AchsanLovers: hmm, yeah
2017-06-03 11:37 AchsanLovers: aaaaaaaaa ;w; okay okay
2017-06-03 11:37 AchsanLovers: delete it ._.
2017-06-03 11:37 Protastic101: \o/
2017-06-03 11:37 AchsanLovers: lol you happy? :3
2017-06-03 11:38 Protastic101: 01:17:468 - as for here, if you're going to leave this note out, you'll have to remove it at 00:16:192 - for consistency reasons
2017-06-03 11:38 Protastic101: no, im never happy
2017-06-03 11:38 AchsanLovers: ok, i not use my earphone so maybe it will make this hard ._.
2017-06-03 11:38 Protastic101: o rip
2017-06-03 11:38 AchsanLovers: my brother borrow it, just try my best to hear it ._.
2017-06-03 11:39 AchsanLovers: 00:16:192 (16192|2) - remove
2017-06-03 11:39 Protastic101: ok
2017-06-03 11:39 AchsanLovers: didn't realize tbh :/
2017-06-03 11:40 Protastic101: gotta brb and do something real quick
2017-06-03 11:40 AchsanLovers: oh okay
2017-06-03 11:47 Protastic101: ok back
2017-06-03 11:47 AchsanLovers: okay
2017-06-03 11:48 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1250663 Qrispy Joybox feat. Sana - Twinkle Wonderland [Normal]]
2017-06-03 11:48 AchsanLovers: ACTION is editing [http://osu.ppy.sh/b/1250663 Qrispy Joybox feat. Sana - Twinkle Wonderland [Normal]]
2017-06-03 11:48 Protastic101: 00:04:942 - here, I would try to do LNs of some sort just to vary the pattern a bit so it stands out from the other short notes that are just for the piano
2017-06-03 11:49 AchsanLovers: yes i get back my earphone
2017-06-03 11:49 AchsanLovers: so how you want for that part? maybe you can explain it with some screenshot?
2017-06-03 11:50 Protastic101: so maybe just using simple 1/2 LNs instead would be nice, like thishttps://osu.ppy.sh/ss/8248789
2017-06-03 11:50 Protastic101: just sent the screenshot above
2017-06-03 11:51 AchsanLovers: hmm looks good maybe i gonna try it
2017-06-03 11:51 AchsanLovers: lets do it fats
2017-06-03 11:51 AchsanLovers: fast i mean :v
2017-06-03 11:52 AchsanLovers: btw done
2017-06-03 11:52 Protastic101: ok
2017-06-03 11:54 Protastic101: alright, guess I really have no qualms about the response then aside from those two things
2017-06-03 11:54 Protastic101: time to check hitsounds weee
2017-06-03 11:54 AchsanLovers: hooray \o/
2017-06-03 11:55 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
2017-06-03 11:55 Protastic101: 00:16:272 (16272|0) - add w since the structure is kick - snare - kick - snare here
2017-06-03 11:55 AchsanLovers: doneeeeeeee
2017-06-03 11:56 Protastic101: 00:23:453 (23453|2) - add w
2017-06-03 11:56 AchsanLovers: cool, next!
2017-06-03 11:57 AchsanLovers: ACTION i reply fast for you can rest more fast too :3
2017-06-03 11:57 Protastic101: 00:27:601 (27601|2) - add w, also add another note, maybe in like col 2 or something since the kick here is rather prominent and similar in structure to 00:24:729 -
2017-06-03 11:57 Protastic101: 00:28:240 (28240|0) - add w
2017-06-03 11:57 Protastic101: 00:32:389 (32389|1) - w
2017-06-03 11:57 Protastic101: 00:34:623 (34623|2) - ^
2017-06-03 11:57 Protastic101: 00:34:942 (34942|1) - ^
2017-06-03 11:58 AchsanLovers: dem it was too fast :v
2017-06-03 11:58 Protastic101: 00:35:261 (35261|0) - ^
2017-06-03 11:58 Protastic101: 00:37:176 (37176|2,37495|1,37814|1,39729|0) - w
2017-06-03 11:58 AchsanLovers: done
2017-06-03 11:58 AchsanLovers: didn't check it just apply wat you say tbh :/
2017-06-03 11:59 Protastic101: 00:43:559 (43559|1,43878|1,45155|2,45474|2,46112|1,46431|1) - w ^
2017-06-03 11:59 Protastic101: r u srs
2017-06-03 11:59 AchsanLovers: yes i srs
2017-06-03 11:59 AchsanLovers: but maybe will recheck it again
2017-06-03 11:59 Protastic101: christ
2017-06-03 11:59 AchsanLovers: lol i check it and still cool
2017-06-03 11:59 AchsanLovers: next
2017-06-03 12:00 Protastic101: 00:48:027 (48027|3,48665|1) - w
2017-06-03 12:00 Protastic101: 00:50:101 (50101|3) - double hitsound, remove this whistle
2017-06-03 12:00 AchsanLovers: done
2017-06-03 12:00 AchsanLovers: next next next
2017-06-03 12:00 AchsanLovers: go go go!
2017-06-03 12:01 Protastic101: omfg, lost my highlgith
2017-06-03 12:01 Protastic101: gdi
2017-06-03 12:01 AchsanLovers: lol
2017-06-03 12:02 Protastic101: 00:52:495 (52495|3,52814|3,53133|0,55048|0,55367|0,55687|1,57601|0,57921|1,58240|2,59197|1,60155|3,60474|2,60633|2) - w
2017-06-03 12:02 AchsanLovers: done
2017-06-03 12:02 Protastic101: 01:00:474 (60474|2,60474|3,60474|1) - also, does this really need to be a triple? it's only for the kick here, so the sound isn't as prominent as say, the snares/claps
2017-06-03 12:03 AchsanLovers: oh my
2017-06-03 12:03 AchsanLovers: didn't realize that 'w'
2017-06-03 12:04 AchsanLovers: okay anyway
2017-06-03 12:04 Protastic101: 01:19:623 (79623|2) - might add an F
2017-06-03 12:04 Protastic101: 01:20:421 (80421|1) - w
2017-06-03 12:04 Protastic101: 01:20:740 (80740|0,81059|0,81218|3) - w
2017-06-03 12:04 Protastic101: 01:23:931 (83931|2) - w
2017-06-03 12:04 Protastic101: 01:24:729 (84729|1) - w
2017-06-03 12:05 AchsanLovers: doneeeeeeeeeeee
2017-06-03 12:05 AchsanLovers: next
2017-06-03 12:05 Protastic101: 01:24:889 (84889|1,84889|2,84889|0) - I would remove the clap here, and also reduce this chord to a single note because the density suddenly drops such as what you would have heard at 00:13:399 -
2017-06-03 12:05 Protastic101: 01:25:208 (85208|2) - ^
2017-06-03 12:05 Protastic101: 01:25:048 (85048|0) - w
2017-06-03 12:05 Protastic101: 01:29:197 (89197|1,89516|0) - w
2017-06-03 12:06 Protastic101: 01:29:357 (89357|0,89357|1,89357|2) - same thing I mentioned about the chord here
2017-06-03 12:06 Protastic101: 01:29:835 (89835|1) - w
2017-06-03 12:06 AchsanLovers: oh wait wait wait
2017-06-03 12:06 AchsanLovers: lemme check them all
2017-06-03 12:06 Protastic101: 01:30:314 (90314|2,90793|0,91431|2) - w
2017-06-03 12:06 AchsanLovers: or whatever
2017-06-03 12:06 Protastic101: 01:35:421 (95421|3) - end this at 01:37:974 - for consistency in the lower diffs (applies to hyper as well I assume)
2017-06-03 12:07 AchsanLovers: 01:35:421 (95421|3) - hmm
2017-06-03 12:07 AchsanLovers: but i want to end this in 01:37:814 -
2017-06-03 12:08 Protastic101: http://puu.sh/w9kZK.jpg pls b consistent
2017-06-03 12:08 Protastic101: I would personally end it on the downbeat at 01:37:974 - since that's where the last sound is (everything else is reverb), so it ends in pretty much the exact same place the song does
2017-06-03 12:08 AchsanLovers: pls i not inconsistent human irl u.u
2017-06-03 12:09 Protastic101: D:
2017-06-03 12:09 AchsanLovers: oh okay, your reason seems good ._.
2017-06-03 12:09 AchsanLovers: okay done
2017-06-03 12:10 AchsanLovers: doneeeeeee senpai :/
2017-06-03 12:10 Protastic101: yey
2017-06-03 12:10 Protastic101: update the map so I can check out the hitsounds now
2017-06-03 12:11 Protastic101: and please apply them all to the rest of the diffs ._.
2017-06-03 12:12 AchsanLovers: maybe i should use hitsound copier for save my time ._.
2017-06-03 12:12 Protastic101: oh god
2017-06-03 12:12 Protastic101: hitsound copiers give me a nightmare
2017-06-03 12:12 AchsanLovers: just why? it save your time right?
2017-06-03 12:13 Protastic101: it sometimes doesn't copy over well and gives everyone a headache
2017-06-03 12:13 Protastic101: oh well, use the copier, we can deal with inconsistencies then
2017-06-03 12:13 AchsanLovers: oh sure, gimme 30 minute to do it >w<
2017-06-03 12:14 AchsanLovers: but i should recheck again again and again about this hitsound
2017-06-03 12:14 AchsanLovers: cuz i just random apply your hitsound mod and check it little bit lol :v
2017-06-03 12:14 Protastic101: ok, poke me when you're done
2017-06-03 12:14 Protastic101: gdi
2017-06-03 12:14 AchsanLovers: hmm, wat gdi mean? ._. idk wat it is ._.
2017-06-03 12:15 Protastic101: god dammit
2017-06-03 12:15 AchsanLovers: oh i see
2017-06-03 12:19 AchsanLovers: BSS broke, can't update :^
2017-06-03 12:19 AchsanLovers: rip
2017-06-03 12:20 Protastic101: rip af lol
2017-06-03 12:50 AchsanLovers: yes im done
2017-06-03 12:50 Protastic101: yay!
2017-06-03 12:50 Protastic101: meanwhile i've just been checking 70 different keysounds for the past 30 minutes because i hate myself
2017-06-03 12:51 AchsanLovers: "because i hate myself" you just make your world more bad if you hate yourself
2017-06-03 12:51 Protastic101: i know :/
2017-06-03 12:51 Protastic101: is the map up to date then?
2017-06-03 12:51 AchsanLovers: yeah
2017-06-03 12:51 AchsanLovers: wanna sleep now, cuz too tired 'w'
2017-06-03 12:52 Protastic101: aw, ok
2017-06-03 12:52 AchsanLovers: before that i need you bubble confirmed first ._.
2017-06-03 12:52 Protastic101: I'll post a recheck in the forums then
2017-06-03 12:52 Protastic101: gdi patience child
2017-06-03 12:52 Protastic101: Ill get around to it
2017-06-03 12:52 AchsanLovers: lol ok ok
2017-06-04 08:24 Protastic101: ACTION poke
2017-06-04 08:24 AchsanLovers: okay
2017-06-04 08:24 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1266535 Qrispy Joybox feat. Sana - Twinkle Wonderland [Basic]]
2017-06-04 08:24 AchsanLovers: round 2 ?
2017-06-04 08:25 AchsanLovers: ACTION is editing [http://osu.ppy.sh/b/1266535 Qrispy Joybox feat. Sana - Twinkle Wonderland [Basic]]
2017-06-04 08:25 Protastic101: remove the sb sample at 0:46:431 soft-hitwhistle.wav@40% and then add a whistle on top of the finish at 00:46:431 (46431|2) -
2017-06-04 08:25 Protastic101: 2 hitsounds on one note is perfectly rankable
2017-06-04 08:25 AchsanLovers: wat?
2017-06-04 08:25 AchsanLovers: lol my friend say its not rankable qwq
2017-06-04 08:25 AchsanLovers: but ok
2017-06-04 08:25 Protastic101: Otherwise hitsounding in lower diffs would be very different because you would be unable to stack multiple samples onto the same note
2017-06-04 08:25 Protastic101: which friend?
2017-06-04 08:26 AchsanLovers: just my friend who have a 1 ranked map
2017-06-04 08:26 AchsanLovers: and i trust him
2017-06-04 08:26 AchsanLovers: btw done
2017-06-04 08:26 Protastic101: eh, ranked maps don't mean anything tbh
2017-06-04 08:26 Protastic101: but no, seriously, multiple samples on the same note is fine, dunno what your friend is doing
2017-06-04 08:27 AchsanLovers: well idk too
2017-06-04 08:27 Protastic101: 0:50:580 soft-hitwhistle.wav@40%
2017-06-04 08:27 Protastic101: 0:50:899 soft-hitwhistle.wav@40%
2017-06-04 08:27 Protastic101: same for those two, put the whistle onto the note with the finish at 00:50:580 (50580|3,50899|3) -
2017-06-04 08:27 AchsanLovers: done
2017-06-04 08:28 Protastic101: update pls
2017-06-04 08:28 AchsanLovers: update
2017-06-04 08:31 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
2017-06-04 08:32 AchsanLovers: ACTION is editing [http://osu.ppy.sh/b/1244809 Qrispy Joybox feat. Sana - Twinkle Wonderland [Wonderful]]
2017-06-04 08:32 Protastic101: 00:55:527 (55527|1) - quick thing here, I'd move this to col 3 to avoid a 1/2 stack with 00:55:527 (55527|1,55687|1) -
2017-06-04 08:32 AchsanLovers: move it to 3 ~
2017-06-04 08:33 Protastic101: 01:04:144 (64144|1,64463|0) - alright, this is like the first time I've legit listened to this section, but these LNs don't actually follow the rhythm of the strings
2017-06-04 08:33 AchsanLovers: how do yo mean?
2017-06-04 08:34 Protastic101: 01:03:346 (63346|2) - this should end at 01:04:304 - and 01:04:144 (64144|1,64463|0) - should be combined into two LNs like this https://osu.ppy.sh/ss/8257358
2017-06-04 08:34 AchsanLovers: oh wait
2017-06-04 08:34 Protastic101: 01:03:187 (63187|3) - I also don't think this really needs to be an LN either since it's just a short click sound while the rest of the strings continues through it
2017-06-04 08:35 AchsanLovers: 01:03:187 (63187|3) - so this change to note?
2017-06-04 08:35 Protastic101: yeah
2017-06-04 08:36 Protastic101: 01:02:229 (62229|2) - to add to that, this should continue until 01:04:304 - , so remove 01:03:346 (63346|2) - and add another note at the LN start in col 1, like this https://osu.ppy.sh/ss/8257369
2017-06-04 08:37 AchsanLovers: oh wait wait
2017-06-04 08:38 Protastic101: basically, your lns don't actually follow anything right now
2017-06-04 08:38 AchsanLovers: eh, seriously?
2017-06-04 08:38 Protastic101: yeah
2017-06-04 08:39 Protastic101: 01:05:421 (65421|2) - this should start at 01:05:261 - , and 01:04:782 (64782|1) - should end at 01:05:261 -
2017-06-04 08:39 AchsanLovers: done
2017-06-04 08:40 Protastic101: 01:01:112 (61112|1) - tbh, the bass sound here ends at 01:01:910 - so you're kind of just making the player hold the LN for longer than they need to
2017-06-04 08:40 Protastic101: this goes for all the other diffs in the set
2017-06-04 08:41 Protastic101: ok, so to summarize:
2017-06-04 08:41 AchsanLovers: wait gonna did it to all diff
2017-06-04 08:41 Protastic101: 01:01:112 - to 01:01:910 - is the bass sound, so you can add a 3/1 ln there.
2017-06-04 08:41 Protastic101: 01:01:112 (61112|3) - this is fine
2017-06-04 08:41 Protastic101: 01:02:229 (62229|2) - this extends to 01:04:304 -
2017-06-04 08:42 Protastic101: remove the two LNs at 01:04:144 - and 01:04:463 - so that it's only one LN beginning on 01:04:304 - and ending at 01:04:782 -
2017-06-04 08:42 Protastic101: 01:04:782 (64782|1) - this needs to end at 01:05:261 -
2017-06-04 08:42 AchsanLovers: le dont to fast please D:
2017-06-04 08:42 Protastic101: 01:05:421 (65421|2) - this begins at 01:05:261 - , and you can end it a little earlier on 01:05:740 - since there's a bit of an audible stop
2017-06-04 08:42 AchsanLovers: hmm
2017-06-04 08:42 Protastic101: that's it
2017-06-04 08:43 AchsanLovers: > <
2017-06-04 08:43 AchsanLovers: okay will see that all
2017-06-04 08:43 Protastic101: when you're done with the wonderful diff at least, update the map so I can confirm the rhythm is right, then you can shift everything in the other diffs
2017-06-04 08:44 AchsanLovers: okay, just wait :D
2017-06-04 08:44 AchsanLovers: le its time to use translator aaaa
2017-06-04 08:44 Protastic101: rip af
2017-06-04 08:44 AchsanLovers: yea
2017-06-04 08:45 Protastic101: ok, uhm, here, lemme give a screenshot of the entire rhythm
2017-06-04 08:45 AchsanLovers: oh okay maybe it will help
2017-06-04 08:46 Protastic101: https://osu.ppy.sh/ss/8257421
2017-06-04 08:48 AchsanLovers: really, thats help :')
2017-06-04 08:48 AchsanLovers: but this part 01:07:335 - that LN is okay?
2017-06-04 08:50 Protastic101: 01:07:335 (67335|3,68453|3) - are different pitches, so you could do this instead https://osu.ppy.sh/ss/8257444
2017-06-04 08:52 AchsanLovers: okay, let me fix all LN in here, then i will poke you again :3
2017-06-04 08:52 Protastic101: ok
2017-06-04 08:56 Protastic101: I'm going to be rip for about 10 minutes, be back shortly
2017-06-04 08:57 AchsanLovers: okay
2017-06-04 08:57 AchsanLovers: btw done all diff, just tell me if something wrong
2017-06-04 08:59 AchsanLovers: hope nothing wrong now cuz i hate myself
2017-06-04 09:09 Protastic101: back
2017-06-04 09:09 Protastic101: just hate me instead :D
2017-06-04 09:09 Protastic101: aw, don't hate yourself D:
2017-06-04 09:10 AchsanLovers: :/
2017-06-04 09:11 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1250663 Qrispy Joybox feat. Sana - Twinkle Wonderland [Normal]]
2017-06-04 09:11 Protastic101: 01:00:633 (60633|1) - try and be consistent with your upper diffs and end this off at 01:00:953 - since the vocal doesn't drag on
2017-06-04 09:11 AchsanLovers: `/np
2017-06-04 09:11 AchsanLovers: ACTION is editing [http://osu.ppy.sh/b/1250663 Qrispy Joybox feat. Sana - Twinkle Wonderland [Normal]]
2017-06-04 09:11 Protastic101: same thing goes for the basic diff
2017-06-04 09:12 AchsanLovers: sure
2017-06-04 09:12 AchsanLovers: done
2017-06-04 09:12 Protastic101: ok, update
2017-06-04 09:13 AchsanLovers: ow yeah update! :D
2017-06-04 09:14 Protastic101: alright, cool then
2017-06-04 09:14 AchsanLovers: good to go?
2017-06-04 09:15 Protastic101: bubbled
2017-06-04 09:15 AchsanLovers: yes, thank you! :D
2017-06-04 09:16 AchsanLovers: btw why you didn't post irc?
2017-06-04 09:16 Protastic101: too lazy
2017-06-04 09:16 AchsanLovers: okay let me do it
2017-06-04 09:16 Protastic101: you can post if you want, but it was like 2 things so meh
2017-06-04 09:17 AchsanLovers: le jst for evidence if we really2 did a irc :/
2017-06-04 09:17 Protastic101: ok o/

wawa, your turn now o/
Raveille
Hey there, just saw this map and checked the tags, I am not sure if this is a valid tag but maybe Nostalgia can be a tag as this song is in that arcade game.

Check with the next BN when you get that heart. Good luck :) :)
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