i like your attitude towards modding to be honest. it will be the case of personal feeling or preference towards a song if you insist on your opinion right and mine wrong. what you suggest will surely make a neat and organized map but this is not what i want to express exactly by mapping this song.borborygmos wrote:
I should be more clear on some points so I have more thoughts, it would be nice to discuss things since this is what modding should be like.thanks for modding! really appreciated this careful check but it's a matter of mapping style that is chosen for this map that leads to something you thought as "inconsistent" or "missing beats". this is not a song filled up with drum beats however. the thing for me is, i can see you focus more on the vocal emphasis, but when you are doing that you also map some drum beats to fill in the rhythm gap between the vocals like the beat here 01:32:693 (2,3) - , which can cause this confusion. emphasizing the vocals does not equal mapping only vocals. ignoring the others would make it sound too empty to be good. so this is a "compromise".borborygmos wrote:
Qingyi Insane
- there are a lot of times when you have rhythm on drum sounds, but you ignore the 3/4 rhythm a lot, which is kind of off, especially since you map drums to fill in the space made from the long vocal holds. The first one that bothered me was 01:30:349 - , though you do this for the whole song. I think this idea you expressed here could use more discussion. So I will use an example: Let's say there are drum sounds every white tick during a song, but for kiai's they are on the red tick also. For the kiai's you chose not to map the times the sound is on the red tick (for some reason I'm not sure of yet). Its consistent that you skip those red tick sounds, though its inconsistent choice to me because you skip the sound sometimes like this. This comparison is about the 3/4 rhythm you do, maybe you can elaborate what you mean it doesn't fit the style more. i think im not clear about your comparison about those 3/4 skips. the only 3/4s i mapped are 00:30:074 (1) - 00:33:074 (1) - 00:36:074 (1) - and they are 3/4 reverses. that's to say i mapped no single circle on blue ticks. this does not apply to your comparison already. about these reverses, because the "tick" sounds are extremely obvious in this part and other instruments are quite soft, there should be no reason not to follow these ticks. and for kiai parts the vocal is undoubtedly outstanding and ear-catching, so i skipped those 3/4s which are not that audible. following both vocal and instruments with no proper transition would be quite awkward to play.
- 00:39:449 - why skip this sound when you map it before. I though my idea was clear here, so I will link every time the tick sound occurs since you said you don't hear it. 00:28:574 - 00:28:949 - 00:29:324 - 00:29:699 - 00:30:074 - 00:30:355 - 00:30:636 - 00:30:824 - 00:31:199 - 00:31:574 - 00:31:949 - 00:32:324 - 00:32:699 - 00:33:074 - 00:33:355 - 00:33:636 - 00:33:824 - 00:33:074 (1) - 00:34:574 - 00:34:949 - 00:35:324 - 00:35:699 - 00:36:074 - 00:36:355 - 00:36:636 - 00:36:824 - 00:37:199 - 00:37:949 - 00:38:699 - I KNOW the meaning of "this sound" you mention. as i mentioned above in THIS post, in this part the tick sounds are the only ones that sound obvious, and this is the intro part of the song. 00:39:074 (1) - this has a strong finish sound which indicates the end of previous part and the beginning of vocal parts. skipping this tick sound allows a pause here to make the division of two parts clearer, and put emphasis on 00:39:074 (1) - . in this case this tick sound is not exactly the same as you mentioned above. while mapping this sound would make it perfectly organized and logical, this breaks the "atmosphere" i wanted to make.
- 00:55:949 - 02:54:443 - how come you skip this vocal when each one before has a slider head/end to it. I think you can still be diverse, but putting sounds on the end of sliders and the beginning of them are different, so in this case it would make sense to pick either one of these so you can be consistent and have the diversity you want. what you suggest is pretty reasonable, i admit. its just what i prefer to express "diversity".
- 01:24:824 (1,2,3,4) - these should probably have growing spacing similar to 01:05:324 (1,2,3,4) - and 01:24:824 (1,2,3,4) - well your aesthetics are random here too, because you have a sqaure here, you force the inconsistent spacing, though you don't have polygon shapes like this before. 01:12:074 (1,2,3,4,1,2,3,4,1) - polygon shapes you wanted here.
- 04:22:568 (3) - it would make more sense if this were extended to 04:22:849 - because of the sound there. this could make sense, but there is no sound on 04:22:755 - , and there is a sound that you didn't map which i pointed out. sliderend does not mean much when it comes to "snapping the beats".it's similar to the use of "kick sliders". replacing this with either a 3/4 reverse or a single note breaks the feeling of serenity (or a sense of continuously flowing stream, if you like the artistic expression lol) the instrument gives, imo.
- 04:25:849 - there is a small sound here you can map maybe you can consider the sound 04:25:755 - and do a triple? i did not map a single triplet throughout the map, either.
- 04:41:505 - again you keep leaving out the first of a series of notes like this . a slider end would be cool, like you said it could change the emphasis, so you would have to be careful with how much you make the slider move so it just turns into more of a hold slider. something to think of. cool idea. absolutely good to change.
again, thanks for your modding!