conclusion: no conclusion made
good suggestions, should be enough mania mods for now- Ly0572 - wrote:
m4m
feel free to reject~ this is just my pov
|Mania|EZ00:26:649 (26649|3) - should be deleted~ no sound to cover sure, did that on other mode low diffsNM00:13:046 (13046|1,13286|2) - move one col to the left to avoid note after this ln 00:12:566 (12566|2) - that works well
00:26:649 (26649|1) - maybe move this here 00:26:529 - like i said on ez dif ~ no sound to cover NM could use though, keeping as it is
lol twas fast af zooom
gl~
00:00:566 - please add col 2 Sinnoh- Ly0572 - wrote:
m4m
feel free to reject~ this is just my pov
|Mania|
[HD]00:00:566 - should be double ? ok since first notes is for amoeba ears
00:06:086 - can also add note here no...
00:12:806 - how about a 1/2 Ln? here too 00:16:646 - .. cuz u did it here 00:22:089 (22089|2) - that is really differ, I follow vocal...
lol twas fast af
gl~ ty`
BcTrack wrote:
Oh baby a meme, am I glad to mod this. I'll be doing Mania and StD, as the CtB diffs are finished and I can't don't know shit about taiko mapping lmao
meep's Normal: Same problem as before @ 00:17:336. Map something in that empty space. The sound is unpredictable and too weird to map,making the players not even know when it stops. Therefore leaving it empty allows the player to click the next note properly without holding on to some weirdass pig noise
00:05:846 (1,2): I think starting on the end of the previous slider would look and play better than what you have now. This just a personal preference, though, and if you don't like my idea more than what you have now, then feel free to just ignore this. It's fine and I think all the others are fine as well,its the bpm allows for players to move to each note accordingly without troubles even if there are slight flow changes
00:07:766 (1,2): ^ ^
00:09:686 (1,2): ^ ^
00:11:606 (1,2): ^ ^
I think you get the gist. Overall, pretty well made, just not really to my taste aesthetically. If you think it plays better the way you have it now, then please keep it the same.
Overall: Good set! I apologize if you feel like I didn't do enough, and if you have any questions about what I said or I didn't make anything clear enough, please feel free to PM me. Good luck!
sdafsf wrote:
normal meme00:12:566 (3,4) - this overlap doesnt look very nice Fixed
00:26:889 - again spinner should start here spinning to breathing
bor wrote:
Meep's Normal
- 00:04:886 (1,1) - I'm fairly confident the amount of SV change here is unrankable for this level difficulty. please acquire more opinions Fixed[/color
- 00:12:566 (3,4) - every now and then could use a little clean up. stuff like this is ok to make DS not perfect.
thanx guyzRad- wrote:
Hello! I'm modding this map because the other one doesn't look ready yet.
meep's Normal
Your slider speed changes are too hard and varied for a Normal as well, I recommend just maintaining with only one.
The kiai specially gets way too spaced and really doesn't fit the rest of the map. Fixed
Hope it helps!
Litharrale wrote:
nm from my queue
This map probably has the best preview point I've ever seen
1|2|3|4
mania bg isn't 16:9 one pixel off s m h
00:00:086 (86|3) - Cranked my headphones to MAX volume for this. Had to be careful cause if i went like one second too long I'd become deaf. There's no sound here. The synth starts 1/6 later. Don't have to change it but i'm just saying this chart is overmapped LMAO ffs i need to recut the mp3NM00:04:886 (4886|0) - Technically mistimed we're sticking with it so it's readable
00:21:849 (21849|1,22089|0,22329|2,22329|3,22569|1) - opportunity for sweet doubles mapping to break from the repetitive drums. BPM is low enough that i think it'll be fine I did something, but not sure if it's now for better or worse
That's all I got. Fav'd and starred glad you enjoyed it
ty tyLitharrale wrote:
nm from my queue
This map probably has the best preview point I've ever seen
1|2|3|4
mania bg isn't 16:9 one pixel off s m h
[HD]
00:04:166 (4166|2,4406|0,4406|3,4646|1) - remoive for effect? no
00:07:046 - your mapping of red ticks in this section seems to be kind of erratic and without thought. Justify your patterns? Currently it's skip-map-skip-map-map-map-map-skip-map etc yes, bcus some red tick at there are different. mostly I follow vocal and noticeable sounds such 00:08:966 - then 00:07:046 - this just hihat so I didnt map here
00:08:486 (8486|2) - This vocal gets mapped but the next doesnt despite being the same length and intensity? I think I will change some colomn of LNs.. seems boring yeah
00:22:089 (22089|2) - Missing a great opportunity to map the descending vocals here LNs
00:29:169 (29169|2,29409|1) - d-did you really map the kid talking so you could reach 30 second drain time...? ....
also the SV in this diff is all fairly uncomfortable and not really needed imo ok 00:26:889 - this troll, unnecessary. dlt'd the sv but 00:17:366 - this fun
That's all I got. Fav'd and starred
teyeeeJanko wrote:
o/
Random mania mod
[short mod]
[Sur's HD]
I propose HP=8 and OD=8 (ewentually OD=8.5 but better 8) because HP,OD 9 on Hard diff is too high in my opinion short length, fun song, and i think fine lel. baseball map by daikyi more madness pls lol
00:04:886 (4886|0) - I thinkt that this LN should end in this time 00:05:606 - I wanted to end on ( "y"eah ) not on ( yea"h" )
00:05:846 (5846|0) - move this note to column 2 but the current seems fit as emphasize of vocal imo
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I'm really sorry, take a star so I don't feel guilty anymore ;_;Sinnoh wrote:
the plan is to stick with e/n/h where hard is normal icon in all modes, so can't really do triples without bumping up the SR by a lot.
Thanks for looking at the map anyways, will probably start looking for BN if you think it's completed.
Yahuri wrote:
from meme dank
really late whoops
Easy
00:00:566 (1,3) - blanket fix
00:02:006 (2,3) - ^ fix
00:05:846 (1,2) - ^ m8 that's as blanket as it's gonna get
00:18:969 (1,3) - ^ ^
meep's Normal
00:14:966 (4,2) - not a fan of this overlap meep said it was fine as is
Hard
00:00:566 (1,2) - blanket nani the fuck i thought i fixed it
00:02:486 (1,2,1,1) - ^ the first slider doesn't blanket any of the following objects perfectly lol fixdesu
theres really not much to point out here lol
good luck!
Sc4v4ng3r wrote:
what the f
[General][Cup]
- what the actual fucc am I modding dank
[Salad]
- 00:10:646 (2) - Kind of an unusual big emphasis compared to other notes on the similar tick, maybe reduce a bit. Same goes 00:14:486 (2) - here. reduced spacing
- 00:19:929 (2,3,1) - Low movement overall among these notes feels somewhat weird because all other's weren't like this. I suggest you to space them out more. increased spacing
Platter's cool for me. i'm cool
- 00:20:409 (3,1) - Would add a dash here cause the song's on the intense side(well, a little bit). It could also give a nice contrast between kiai and non-kiai part. increased spacing
- 00:23:529 (2,3) - Distance between these notes are far a tad bit, I feel that it might be a little intimidating for salad players, especially due to the anti-flow. Could reduce a lil bit. reduced spacing
Sorry for late mod, was sick for the past 2 weeks aaaaa it's fine the other bn is taking longer lol
GL! thanks again
updatedRivals_7 wrote:
yo yiss
1|2|3|4
W=whistle C=Clap F=Finish
[EZ]
00:06:806 (6806|3) - should be a single. consistency with - 00:10:646 (10646|0) - 00:12:566 (12566|0) - etc oops
00:16:886 (16886|1) - move to 3 here. looks kinda empty ok
[NM]
00:00:566 (566|0) - i'd say using 2 F's Hitsound is kinda unecessary. remove one of those F how did those get there
00:04:406 - would probably cut that Long Note here since the noise isnt exist for long. also add a note too for that bell kind noises cut in half + added 00:04:406 (4406|2) -
------------------------------------------------------
00:05:846 (5846|3) - this kind of LN tho. they only exist until here - 00:06:326 - . and starting from - 00:06:566 - is a new kind of noises. therefore they shouldnt be constructed as one LN cut all in half
00:06:806 (6806|0) - this noise only exist until - 00:07:046 - so the rest of its looks misleading cut all in half
this two applied to this entire diff Applied all, but I think I should keep the longer LNs at the end because they fit the vocals much better.
--------------------------------------------------------
00:06:326 (6326|0) -
kinda dont understand what kind of hitsound consistency you're going to follow here
probably applied to EZ too, i forgot to tell (reminder that one note on mania could have triple hitsound at the same time) idk what do so i'll ask later, but I added some of those extra whistles on NM. EZ isn't dense enough to support the extra rhythm
00:22:569 (22569|3,22809|1) - 2|4 respectively. you could notice that - 00:22:329 (22329|3,22569|3) - are not in the same pitch [b]did some stuff/b]
Rivals_7 wrote:
yo h arrival, gg mod piano
1|2|3|4
W=whistle C=Clap F=Finish
[Sur's HD]
00:01:766 (1766|1,2246|2) - would move this to 1|4 respectively as a variation from previous pattern - 00:00:566 (566|1,806|1,1046|2,1286|2) - ,.
00:25:929 (25929|1) - what is this even follow follow my heart <3, 00:25:449 (25449|2,25929|1,26409|1,26529|3) - follow the original singer... not dat boi
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omgSurono wrote:
00:25:929 (25929|1) - what is this even follow follow my heart <3
thanks for polish upYaHao wrote:
Mania
[NM]
00:00:566 (566|0) - Suggest delete this note, the clap is hard to notice until 00:01:526 - k
00:07:286 (7286|3,7526|2,7766|3,8006|2,8246|3,8486|2) - Try to separate the pattern here, its quite unbalance moved 00:07:766 (7766|0) - to 1 and 00:08:726 (8726|1) - to 2
00:24:729 (24729|0) - For vocal? dont see the reason why you suddenly extend this LN i thought it fitted vocal better, but shortened anyway
Volta wrote:
applied all taiko
[Cup]
00:17:366 - why no note why not i guess
what am i doing rank dank thank
Surono wrote:
my boi did modding such as getting started how to modding what does that even mean
All modes have had the ending part mapped and volume settings adjusted. Taiko is still a spinner because chromoxx suggested to do so for reasonsNatsu wrote:
HHyperNormal
- 00:04:406 (1) - eh you don't need a NC here, it's super spammy and thee music don't changes at all fix
- 00:12:086 (2) - maybe you can rotate this, so the overlap with 00:11:126 (4) - isn't that big fixed some issues with stack leniancy
- 00:00:566 (1,2) - 5% volume is too low and needs to be changed leaving the first slider at 10% else it really overpowers the song, but increased the rest.
- 00:04:886 (1) - same volume is too low
- 00:17:366 (1) - this one is inaudible, you can't do this on standard fixed
- 00:21:369 (2) - this is touching the HP bar and needs to be moved down yup
- 00:26:889 (1) - this is mapped to nothing o.o, personally I don't feel it being acceptable Mapped the random noises
The volume things apply to the easy diff, btw I don't think the last spinners fit the song at all. fixed both
- 00:14:966 (4,2) - the map is super clean, that's why this overlap looks really bad compared to the rest of the map kek i told you so meep, did the thing i offered in discord before where it's triangle now, probably fine will double check though
- 00:26:889 (1) - again this doesn't fit the music at all fixed
tfw modding 30 minute set for 30 second memeStrategas wrote:
m4m
not much to say just 00:27:776 - has red and green line with different volume fixed, didn't have it bubbled because I thought something like this might happen, so fix that and get a rebubble and I'll qualify since other modes have been checked
also no video? idk how to do a video ;-; + there's a fade in I added at the start of music, so pretty difficult to add video when everyone just turns it off anyway.