where
ty 4 mod :33Lasse wrote:
pop cause of unrankable issue:
01:02:828 (2) - off-screen on 4:3 http://i.imgur.com/bRRhgS6.jpg fixed ;;
other things:
01:25:565 - how about using a rhythm like http://i.imgur.com/rMZpI9T.jpg instead? since song suddenly puts emphasis on the blue tick at 01:25:170 - here, would be great to be a click instead of a sliderend it's okay imo
01:27:618 (5) - similar but melody seems to be on 1/3 at 01:27:670 - here so idk lol. but all surounding things follow that, so suddenly not following it doesn't really fit fixed like 01:32:512 (2,3) - patterns
01:32:828 (1,2) - 01:33:460 (1,1) - these are so similar in the song, so using the same nc pattern for both would be neat http://i.imgur.com/tsa2i5p.jpg no change cuz I wanna the same shall apply to 01:20:828 (1,1,1) - and others too
01:41:670 (1,2,3,4) - don't think this makes much sense, cause the song changes at 01:41:986 - but your rhythm and patterning seems more like it changes at 01:41:828 - ? It's fine imo ;^;
01:50:512 (1) - I think just making this into a circle would make a nicer transition to the next part than a long slider ^
03:39:049 (1,2,1,2) - how about some gradual sv decrease here? and then start inreasing it over 03:40:666 (1,2,3,4,5,1) - ? would work well with the "vocals". actually I'd continue increasing it until 03:44:343 - due to the pitch
03:54:931 (2) - minor, but I think going with a perfect slider overlap would be cute here http://i.imgur.com/9sWU7Q0.jpg great
04:21:990 (1,1,1) - nc spam seems a bit excessive here considering the pattern and music okay
04:38:755 (4,5,6) - why are these suddenly stacked? don't think that fits the buildup here well and the others are all spaced no change. I wanna keep star jumps and I didn't find fine patterns if not stacked
nice map, feel free to poke me for rebubble thanks!
den0saur wrote:
Told you sorry
bbj0920 wrote:
when now
Karen wrote:
where here
Cryptic wrote:
Fix Lasse's stuff and get the bubbs so I can mod and qualify thanks thanks too
Cryptic wrote:
Few minor nitpick things before :fire:
01:10:407 (3,4) - CTRL+Ging the 3 would make this pattern easier to read since the four hides for a while. This is just a sneaky pattern for the first few playthroughs, and you kicks face the direction of the next note pretty consistently in this section. fixed
04:03:019 (1,2) - This rhythm choice is kind of weird, since it seems like you've been following the high synth. I think a better choice would be to make 1 a kick and have some movement, or something along that line, because having it stacked doesn't really match what the player would think you're following. add kick at 1
04:57:431 (3) - Lessen the distance between this and 04:57:578 (4) - as right now four gets too much emphasis and this is a sort of wind-down section. Just move 3 to like y192 x66 or something. fixed
Other than that, good stuff my dude. thanks!
wotHaganenno wrote:
gj BNs literally unplayable